| 1 | // Copyright (c) 1995-1999 Matra Datavision |
| 2 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
| 3 | // |
| 4 | // This file is part of Open CASCADE Technology software library. |
| 5 | // |
| 6 | // This library is free software; you can redistribute it and/or modify it under |
| 7 | // the terms of the GNU Lesser General Public License version 2.1 as published |
| 8 | // by the Free Software Foundation, with special exception defined in the file |
| 9 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
| 10 | // distribution for complete text of the license and disclaimer of any warranty. |
| 11 | // |
| 12 | // Alternatively, this file may be used under the terms of Open CASCADE |
| 13 | // commercial license or contractual agreement. |
| 14 | |
| 15 | #include <Prs3d_Drawer.hxx> |
| 16 | #include <Prs3d_ArrowAspect.hxx> |
| 17 | #include <Prs3d_DatumAspect.hxx> |
| 18 | #include <Prs3d_DimensionAspect.hxx> |
| 19 | #include <Prs3d_IsoAspect.hxx> |
| 20 | #include <Prs3d_LineAspect.hxx> |
| 21 | #include <Prs3d_PlaneAspect.hxx> |
| 22 | #include <Prs3d_PointAspect.hxx> |
| 23 | #include <Prs3d_ShadingAspect.hxx> |
| 24 | #include <Prs3d_TextAspect.hxx> |
| 25 | |
| 26 | |
| 27 | IMPLEMENT_STANDARD_RTTIEXT(Prs3d_Drawer,MMgt_TShared) |
| 28 | |
| 29 | // ======================================================================= |
| 30 | // function : Prs3d_Drawer |
| 31 | // purpose : |
| 32 | // ======================================================================= |
| 33 | Prs3d_Drawer::Prs3d_Drawer() |
| 34 | : myNbPoints (30), |
| 35 | myHasOwnNbPoints (Standard_False), |
| 36 | myMaximalParameterValue (500000.), |
| 37 | myHasOwnMaximalParameterValue (Standard_False), |
| 38 | myChordialDeviation (0.0001), |
| 39 | myHasOwnChordialDeviation (Standard_False), |
| 40 | myTypeOfDeflection (Aspect_TOD_RELATIVE), |
| 41 | myHasOwnTypeOfDeflection (Standard_False), |
| 42 | myTypeOfHLR (Prs3d_TOH_NotSet), |
| 43 | myDeviationCoefficient (0.001), |
| 44 | myHasOwnDeviationCoefficient (Standard_False), |
| 45 | myHLRDeviationCoefficient (0.02), |
| 46 | myHasOwnHLRDeviationCoefficient (Standard_False), |
| 47 | myDeviationAngle (12.0 * M_PI / 180.0), |
| 48 | myHasOwnDeviationAngle (Standard_False), |
| 49 | myHLRAngle (20.0 * M_PI / 180.0), |
| 50 | myHasOwnHLRDeviationAngle (Standard_False), |
| 51 | myIsoOnPlane (Standard_False), |
| 52 | myHasOwnIsoOnPlane (Standard_False), |
| 53 | myIsoOnTriangulation (Standard_False), |
| 54 | myHasOwnIsoOnTriangulation (Standard_False), |
| 55 | myIsAutoTriangulated (Standard_True), |
| 56 | myHasOwnIsAutoTriangulated (Standard_False), |
| 57 | |
| 58 | myHasOwnUIsoAspect (Standard_False), |
| 59 | myHasOwnVIsoAspect (Standard_False), |
| 60 | myHasOwnWireAspect (Standard_False), |
| 61 | myWireDraw (Standard_True), |
| 62 | myHasOwnWireDraw (Standard_False), |
| 63 | myHasOwnPointAspect (Standard_False), |
| 64 | myHasOwnLineAspect (Standard_False), |
| 65 | myHasOwnTextAspect (Standard_False), |
| 66 | myHasOwnShadingAspect (Standard_False), |
| 67 | myShadingAspectGlobal (Standard_True), |
| 68 | myHasOwnShadingAspectGlobal (Standard_False), |
| 69 | myHasOwnPlaneAspect (Standard_False), |
| 70 | myHasOwnSeenLineAspect (Standard_False), |
| 71 | myHasOwnArrowAspect (Standard_False), |
| 72 | myLineArrowDraw (Standard_False), |
| 73 | myHasOwnLineArrowDraw (Standard_False), |
| 74 | myHasOwnHiddenLineAspect (Standard_False), |
| 75 | myDrawHiddenLine (Standard_False), |
| 76 | myHasOwnDrawHiddenLine (Standard_False), |
| 77 | myHasOwnVectorAspect (Standard_False), |
| 78 | myVertexDrawMode (Prs3d_VDM_Inherited), |
| 79 | myHasOwnDatumAspect (Standard_False), |
| 80 | myHasOwnSectionAspect (Standard_False), |
| 81 | |
| 82 | myHasOwnFreeBoundaryAspect (Standard_False), |
| 83 | myFreeBoundaryDraw (Standard_True), |
| 84 | myHasOwnFreeBoundaryDraw (Standard_False), |
| 85 | myHasOwnUnFreeBoundaryAspect (Standard_False), |
| 86 | myUnFreeBoundaryDraw (Standard_True), |
| 87 | myHasOwnUnFreeBoundaryDraw (Standard_False), |
| 88 | myHasOwnFaceBoundaryAspect (Standard_False), |
| 89 | myFaceBoundaryDraw (Standard_False), |
| 90 | myHasOwnFaceBoundaryDraw (Standard_False), |
| 91 | |
| 92 | myHasOwnDimensionAspect (Standard_False), |
| 93 | myHasOwnDimLengthModelUnits (Standard_False), |
| 94 | myHasOwnDimAngleModelUnits (Standard_False), |
| 95 | myHasOwnDimLengthDisplayUnits (Standard_False), |
| 96 | myHasOwnDimAngleDisplayUnits (Standard_False) |
| 97 | { |
| 98 | myDimensionModelUnits.SetLengthUnits ("m"); |
| 99 | myDimensionModelUnits.SetAngleUnits ("rad"); |
| 100 | myDimensionDisplayUnits.SetLengthUnits ("m"); |
| 101 | myDimensionDisplayUnits.SetAngleUnits ("deg"); |
| 102 | } |
| 103 | |
| 104 | // ======================================================================= |
| 105 | // function : SetTypeOfDeflection |
| 106 | // purpose : |
| 107 | // ======================================================================= |
| 108 | |
| 109 | void Prs3d_Drawer::SetTypeOfDeflection (const Aspect_TypeOfDeflection theTypeOfDeflection) |
| 110 | { |
| 111 | myHasOwnTypeOfDeflection = Standard_True; |
| 112 | myTypeOfDeflection = theTypeOfDeflection; |
| 113 | } |
| 114 | |
| 115 | // ======================================================================= |
| 116 | // function : SetMaximalChordialDeviation |
| 117 | // purpose : |
| 118 | // ======================================================================= |
| 119 | |
| 120 | void Prs3d_Drawer::SetMaximalChordialDeviation (const Quantity_Length theChordialDeviation) |
| 121 | { |
| 122 | myHasOwnChordialDeviation = Standard_True; |
| 123 | myChordialDeviation = theChordialDeviation; |
| 124 | } |
| 125 | |
| 126 | // ======================================================================= |
| 127 | // function : SetTypeOfHLR |
| 128 | // purpose : set type of HLR algorithm |
| 129 | // ======================================================================= |
| 130 | |
| 131 | void Prs3d_Drawer::SetTypeOfHLR (const Prs3d_TypeOfHLR theTypeOfHLR) |
| 132 | { |
| 133 | myTypeOfHLR = theTypeOfHLR; |
| 134 | } |
| 135 | |
| 136 | // ======================================================================= |
| 137 | // function : TypeOfHLR |
| 138 | // purpose : gets type of HLR algorithm |
| 139 | // ======================================================================= |
| 140 | |
| 141 | Prs3d_TypeOfHLR Prs3d_Drawer::TypeOfHLR() |
| 142 | { |
| 143 | if (!HasOwnTypeOfHLR()) |
| 144 | { |
| 145 | if (!myLink.IsNull()) |
| 146 | { |
| 147 | return myLink->TypeOfHLR(); |
| 148 | } |
| 149 | // Prs3d_TOH_PolyAlgo is default value for this setting. |
| 150 | myTypeOfHLR = Prs3d_TOH_PolyAlgo; |
| 151 | } |
| 152 | return myTypeOfHLR; |
| 153 | } |
| 154 | |
| 155 | // ======================================================================= |
| 156 | // function : SetIsoOnTriangulation |
| 157 | // purpose : |
| 158 | // ======================================================================= |
| 159 | void Prs3d_Drawer::SetIsoOnTriangulation (const Standard_Boolean theToEnable) |
| 160 | { |
| 161 | myHasOwnIsoOnTriangulation = Standard_True; |
| 162 | myIsoOnTriangulation = theToEnable; |
| 163 | } |
| 164 | |
| 165 | // ======================================================================= |
| 166 | // function : SetMaximalParameterValue |
| 167 | // purpose : |
| 168 | // ======================================================================= |
| 169 | |
| 170 | void Prs3d_Drawer::SetMaximalParameterValue (const Standard_Real theValue) |
| 171 | { |
| 172 | myHasOwnMaximalParameterValue = Standard_True; |
| 173 | myMaximalParameterValue = theValue; |
| 174 | } |
| 175 | |
| 176 | // ======================================================================= |
| 177 | // function : SetIsoOnPlane |
| 178 | // purpose : |
| 179 | // ======================================================================= |
| 180 | |
| 181 | void Prs3d_Drawer::SetIsoOnPlane (const Standard_Boolean theIsEnabled) |
| 182 | { |
| 183 | myHasOwnIsoOnPlane = Standard_True; |
| 184 | myIsoOnPlane = theIsEnabled; |
| 185 | } |
| 186 | |
| 187 | // ======================================================================= |
| 188 | // function : SetDiscretisation |
| 189 | // purpose : |
| 190 | // ======================================================================= |
| 191 | |
| 192 | void Prs3d_Drawer::SetDiscretisation (const Standard_Integer theValue) |
| 193 | { |
| 194 | myHasOwnNbPoints = Standard_True; |
| 195 | myNbPoints = theValue; |
| 196 | } |
| 197 | |
| 198 | //======================================================================= |
| 199 | //function : SetDeviationCoefficient |
| 200 | //purpose : |
| 201 | //======================================================================= |
| 202 | |
| 203 | void Prs3d_Drawer::SetDeviationCoefficient (const Standard_Real theCoefficient) |
| 204 | { |
| 205 | myPreviousDeviationCoefficient = DeviationCoefficient(); |
| 206 | myDeviationCoefficient = theCoefficient; |
| 207 | myHasOwnDeviationCoefficient = Standard_True; |
| 208 | } |
| 209 | |
| 210 | //======================================================================= |
| 211 | //function : SetHLRDeviationCoefficient |
| 212 | //purpose : |
| 213 | //======================================================================= |
| 214 | |
| 215 | void Prs3d_Drawer::SetHLRDeviationCoefficient (const Standard_Real theCoefficient) |
| 216 | { |
| 217 | myPreviousHLRDeviationCoefficient = HLRDeviationCoefficient(); |
| 218 | myHLRDeviationCoefficient = theCoefficient; |
| 219 | myHasOwnHLRDeviationCoefficient = Standard_True; |
| 220 | } |
| 221 | |
| 222 | //======================================================================= |
| 223 | //function : SetDeviationAngle |
| 224 | //purpose : |
| 225 | //======================================================================= |
| 226 | |
| 227 | void Prs3d_Drawer::SetDeviationAngle (const Standard_Real theAngle) |
| 228 | { |
| 229 | myPreviousDeviationAngle = DeviationAngle(); |
| 230 | myDeviationAngle = theAngle; |
| 231 | myHasOwnDeviationAngle = Standard_True; |
| 232 | } |
| 233 | |
| 234 | //======================================================================= |
| 235 | //function : SetHLRAngle |
| 236 | //purpose : |
| 237 | //======================================================================= |
| 238 | |
| 239 | void Prs3d_Drawer::SetHLRAngle (const Standard_Real theAngle) |
| 240 | { |
| 241 | myPreviousHLRDeviationAngle = HLRAngle(); |
| 242 | myHLRAngle = theAngle; |
| 243 | myHasOwnHLRDeviationAngle = Standard_True; |
| 244 | } |
| 245 | |
| 246 | // ======================================================================= |
| 247 | // function : SetAutoTriangulation |
| 248 | // purpose : |
| 249 | // ======================================================================= |
| 250 | |
| 251 | void Prs3d_Drawer::SetAutoTriangulation (const Standard_Boolean theIsEnabled) |
| 252 | { |
| 253 | myHasOwnIsAutoTriangulated = Standard_True; |
| 254 | myIsAutoTriangulated = theIsEnabled; |
| 255 | } |
| 256 | |
| 257 | // ======================================================================= |
| 258 | // function : FreeBoundaryAspect |
| 259 | // purpose : |
| 260 | // ======================================================================= |
| 261 | |
| 262 | const Handle(Prs3d_LineAspect)& Prs3d_Drawer::FreeBoundaryAspect() |
| 263 | { |
| 264 | if (!HasOwnFreeBoundaryAspect()) |
| 265 | { |
| 266 | if (!myLink.IsNull()) |
| 267 | { |
| 268 | return myLink->FreeBoundaryAspect(); |
| 269 | } |
| 270 | if (myFreeBoundaryAspect.IsNull()) |
| 271 | { |
| 272 | myFreeBoundaryAspect = new Prs3d_LineAspect (Quantity_NOC_GREEN, Aspect_TOL_SOLID, 1.0); |
| 273 | } |
| 274 | } |
| 275 | return myFreeBoundaryAspect; |
| 276 | } |
| 277 | |
| 278 | // ======================================================================= |
| 279 | // function : FreeBoundaryAspect |
| 280 | // purpose : |
| 281 | // ======================================================================= |
| 282 | |
| 283 | void Prs3d_Drawer::SetFreeBoundaryAspect (const Handle(Prs3d_LineAspect)& theAspect) |
| 284 | { |
| 285 | myFreeBoundaryAspect = theAspect; |
| 286 | myHasOwnFreeBoundaryAspect = !myFreeBoundaryAspect.IsNull(); |
| 287 | } |
| 288 | |
| 289 | // ======================================================================= |
| 290 | // function : SetFreeBoundaryDraw |
| 291 | // purpose : |
| 292 | // ======================================================================= |
| 293 | |
| 294 | void Prs3d_Drawer::SetFreeBoundaryDraw (const Standard_Boolean theIsEnabled) |
| 295 | { |
| 296 | myHasOwnFreeBoundaryDraw = Standard_True; |
| 297 | myFreeBoundaryDraw = theIsEnabled; |
| 298 | } |
| 299 | |
| 300 | // ======================================================================= |
| 301 | // function : UnFreeBoundaryAspect |
| 302 | // purpose : |
| 303 | // ======================================================================= |
| 304 | |
| 305 | const Handle(Prs3d_LineAspect)& Prs3d_Drawer::UnFreeBoundaryAspect() |
| 306 | { |
| 307 | if (!HasOwnUnFreeBoundaryAspect()) |
| 308 | { |
| 309 | if (!myLink.IsNull()) |
| 310 | { |
| 311 | return myLink->UnFreeBoundaryAspect(); |
| 312 | } |
| 313 | if (myUnFreeBoundaryAspect.IsNull()) |
| 314 | { |
| 315 | myUnFreeBoundaryAspect = new Prs3d_LineAspect (Quantity_NOC_YELLOW, Aspect_TOL_SOLID, 1.0); |
| 316 | } |
| 317 | } |
| 318 | return myUnFreeBoundaryAspect; |
| 319 | } |
| 320 | |
| 321 | // ======================================================================= |
| 322 | // function : SetUnFreeBoundaryAspect |
| 323 | // purpose : |
| 324 | // ======================================================================= |
| 325 | |
| 326 | void Prs3d_Drawer::SetUnFreeBoundaryAspect (const Handle(Prs3d_LineAspect)& theAspect) |
| 327 | { |
| 328 | myUnFreeBoundaryAspect = theAspect; |
| 329 | myHasOwnUnFreeBoundaryAspect = !myUnFreeBoundaryAspect.IsNull(); |
| 330 | } |
| 331 | |
| 332 | // ======================================================================= |
| 333 | // function : SetUnFreeBoundaryDraw |
| 334 | // purpose : |
| 335 | // ======================================================================= |
| 336 | |
| 337 | void Prs3d_Drawer::SetUnFreeBoundaryDraw (const Standard_Boolean theIsEnabled) |
| 338 | { |
| 339 | myHasOwnUnFreeBoundaryDraw = Standard_True; |
| 340 | myUnFreeBoundaryDraw = theIsEnabled; |
| 341 | } |
| 342 | |
| 343 | // ======================================================================= |
| 344 | // function : FaceBoundaryAspect |
| 345 | // purpose : |
| 346 | // ======================================================================= |
| 347 | |
| 348 | const Handle(Prs3d_LineAspect)& Prs3d_Drawer::FaceBoundaryAspect() |
| 349 | { |
| 350 | if (!HasOwnFaceBoundaryAspect()) |
| 351 | { |
| 352 | if (!myLink.IsNull()) |
| 353 | { |
| 354 | return myLink->FaceBoundaryAspect(); |
| 355 | } |
| 356 | if (myFaceBoundaryAspect.IsNull()) |
| 357 | { |
| 358 | myFaceBoundaryAspect = new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0); |
| 359 | } |
| 360 | } |
| 361 | return myFaceBoundaryAspect; |
| 362 | } |
| 363 | |
| 364 | // ======================================================================= |
| 365 | // function : SetFaceBoundaryAspect |
| 366 | // purpose : |
| 367 | // ======================================================================= |
| 368 | |
| 369 | void Prs3d_Drawer::SetFaceBoundaryAspect (const Handle(Prs3d_LineAspect)& theAspect) |
| 370 | { |
| 371 | myFaceBoundaryAspect = theAspect; |
| 372 | myHasOwnFaceBoundaryAspect = !myFaceBoundaryAspect.IsNull(); |
| 373 | } |
| 374 | |
| 375 | // ======================================================================= |
| 376 | // function : SetFaceBoundaryDraw |
| 377 | // purpose : |
| 378 | // ======================================================================= |
| 379 | |
| 380 | void Prs3d_Drawer::SetFaceBoundaryDraw (const Standard_Boolean theIsEnabled) |
| 381 | { |
| 382 | myHasOwnFaceBoundaryDraw = Standard_True; |
| 383 | myFaceBoundaryDraw = theIsEnabled; |
| 384 | } |
| 385 | |
| 386 | // ======================================================================= |
| 387 | // function : DimensionAspect |
| 388 | // purpose : |
| 389 | // ======================================================================= |
| 390 | |
| 391 | const Handle(Prs3d_DimensionAspect)& Prs3d_Drawer::DimensionAspect() |
| 392 | { |
| 393 | if (!HasOwnDimensionAspect()) |
| 394 | { |
| 395 | if (!myLink.IsNull()) |
| 396 | { |
| 397 | return myLink->DimensionAspect(); |
| 398 | } |
| 399 | if (myDimensionAspect.IsNull()) |
| 400 | { |
| 401 | myDimensionAspect = new Prs3d_DimensionAspect; |
| 402 | } |
| 403 | } |
| 404 | return myDimensionAspect; |
| 405 | } |
| 406 | |
| 407 | // ======================================================================= |
| 408 | // function : SetDimensionAspect |
| 409 | // purpose : |
| 410 | // ======================================================================= |
| 411 | |
| 412 | void Prs3d_Drawer::SetDimensionAspect (const Handle(Prs3d_DimensionAspect)& theAspect) |
| 413 | { |
| 414 | myDimensionAspect = theAspect; |
| 415 | myHasOwnDimensionAspect = !myDimensionAspect.IsNull(); |
| 416 | } |
| 417 | |
| 418 | // ======================================================================= |
| 419 | // function : SetDimLengthModelUnits |
| 420 | // purpose : |
| 421 | // ======================================================================= |
| 422 | |
| 423 | void Prs3d_Drawer::SetDimLengthModelUnits (const TCollection_AsciiString& theUnits) |
| 424 | { |
| 425 | myHasOwnDimLengthModelUnits = Standard_True; |
| 426 | myDimensionModelUnits.SetLengthUnits (theUnits); |
| 427 | } |
| 428 | |
| 429 | // ======================================================================= |
| 430 | // function : SetDimAngleModelUnits |
| 431 | // purpose : |
| 432 | // ======================================================================= |
| 433 | |
| 434 | void Prs3d_Drawer::SetDimAngleModelUnits (const TCollection_AsciiString& theUnits) |
| 435 | { |
| 436 | myHasOwnDimAngleModelUnits = Standard_True; |
| 437 | myDimensionModelUnits.SetAngleUnits (theUnits); |
| 438 | } |
| 439 | |
| 440 | // ======================================================================= |
| 441 | // function : SetDimLengthDisplayUnits |
| 442 | // purpose : |
| 443 | // ======================================================================= |
| 444 | |
| 445 | void Prs3d_Drawer::SetDimLengthDisplayUnits (const TCollection_AsciiString& theUnits) |
| 446 | { |
| 447 | myHasOwnDimLengthDisplayUnits = Standard_True; |
| 448 | myDimensionDisplayUnits.SetLengthUnits (theUnits); |
| 449 | } |
| 450 | |
| 451 | // ======================================================================= |
| 452 | // function : SetDimAngleDisplayUnits |
| 453 | // purpose : |
| 454 | // ======================================================================= |
| 455 | |
| 456 | void Prs3d_Drawer::SetDimAngleDisplayUnits (const TCollection_AsciiString& theUnits) |
| 457 | { |
| 458 | myHasOwnDimAngleDisplayUnits = Standard_True; |
| 459 | myDimensionDisplayUnits.SetAngleUnits (theUnits); |
| 460 | } |
| 461 | |
| 462 | // ======================================================================= |
| 463 | // function : UIsoAspect |
| 464 | // purpose : |
| 465 | // ======================================================================= |
| 466 | |
| 467 | const Handle(Prs3d_IsoAspect)& Prs3d_Drawer::UIsoAspect() |
| 468 | { |
| 469 | if (!HasOwnUIsoAspect()) |
| 470 | { |
| 471 | if (!myLink.IsNull()) |
| 472 | { |
| 473 | return myLink->UIsoAspect(); |
| 474 | } |
| 475 | if (myUIsoAspect.IsNull()) |
| 476 | { |
| 477 | myUIsoAspect = new Prs3d_IsoAspect (Quantity_NOC_GRAY75, Aspect_TOL_SOLID, 0.5, 1); |
| 478 | } |
| 479 | } |
| 480 | return myUIsoAspect; |
| 481 | } |
| 482 | |
| 483 | // ======================================================================= |
| 484 | // function : SetUIsoAspect |
| 485 | // purpose : |
| 486 | // ======================================================================= |
| 487 | |
| 488 | void Prs3d_Drawer::SetUIsoAspect (const Handle(Prs3d_IsoAspect)& theAspect) |
| 489 | { |
| 490 | myUIsoAspect = theAspect; |
| 491 | myHasOwnUIsoAspect = !myUIsoAspect.IsNull(); |
| 492 | } |
| 493 | |
| 494 | // ======================================================================= |
| 495 | // function : VIsoAspect |
| 496 | // purpose : |
| 497 | // ======================================================================= |
| 498 | |
| 499 | const Handle(Prs3d_IsoAspect)& Prs3d_Drawer::VIsoAspect() |
| 500 | { |
| 501 | if (!HasOwnVIsoAspect()) |
| 502 | { |
| 503 | if (!myLink.IsNull()) |
| 504 | { |
| 505 | return myLink->VIsoAspect(); |
| 506 | } |
| 507 | if (myVIsoAspect.IsNull()) |
| 508 | { |
| 509 | myVIsoAspect = new Prs3d_IsoAspect (Quantity_NOC_GRAY75, Aspect_TOL_SOLID, 0.5, 1); |
| 510 | } |
| 511 | } |
| 512 | return myVIsoAspect; |
| 513 | } |
| 514 | |
| 515 | // ======================================================================= |
| 516 | // function : SetVIsoAspect |
| 517 | // purpose : |
| 518 | // ======================================================================= |
| 519 | |
| 520 | void Prs3d_Drawer::SetVIsoAspect (const Handle(Prs3d_IsoAspect)& theAspect) |
| 521 | { |
| 522 | myVIsoAspect = theAspect; |
| 523 | myHasOwnVIsoAspect= !myVIsoAspect.IsNull(); |
| 524 | } |
| 525 | |
| 526 | // ======================================================================= |
| 527 | // function : WireAspect |
| 528 | // purpose : |
| 529 | // ======================================================================= |
| 530 | |
| 531 | const Handle(Prs3d_LineAspect)& Prs3d_Drawer::WireAspect() |
| 532 | { |
| 533 | if (!HasOwnWireAspect()) |
| 534 | { |
| 535 | if (!myLink.IsNull()) |
| 536 | { |
| 537 | return myLink->WireAspect(); |
| 538 | } |
| 539 | if (myWireAspect.IsNull()) |
| 540 | { |
| 541 | myWireAspect = new Prs3d_LineAspect (Quantity_NOC_RED, Aspect_TOL_SOLID, 1.0); |
| 542 | } |
| 543 | } |
| 544 | return myWireAspect; |
| 545 | } |
| 546 | |
| 547 | // ======================================================================= |
| 548 | // function : SetWireAspect |
| 549 | // purpose : |
| 550 | // ======================================================================= |
| 551 | |
| 552 | void Prs3d_Drawer::SetWireAspect (const Handle(Prs3d_LineAspect)& theAspect) |
| 553 | { |
| 554 | myWireAspect = theAspect; |
| 555 | myHasOwnWireAspect = !myWireAspect.IsNull(); |
| 556 | } |
| 557 | |
| 558 | // ======================================================================= |
| 559 | // function : SetWireDraw |
| 560 | // purpose : |
| 561 | // ======================================================================= |
| 562 | |
| 563 | void Prs3d_Drawer::SetWireDraw (const Standard_Boolean theIsEnabled) |
| 564 | { |
| 565 | myHasOwnWireDraw = Standard_True; |
| 566 | myWireDraw = theIsEnabled; |
| 567 | } |
| 568 | |
| 569 | // ======================================================================= |
| 570 | // function : PointAspect |
| 571 | // purpose : |
| 572 | // ======================================================================= |
| 573 | |
| 574 | const Handle(Prs3d_PointAspect)& Prs3d_Drawer::PointAspect() |
| 575 | { |
| 576 | if (!HasOwnPointAspect()) |
| 577 | { |
| 578 | if (!myLink.IsNull()) |
| 579 | { |
| 580 | return myLink->PointAspect(); |
| 581 | } |
| 582 | if (myPointAspect.IsNull()) |
| 583 | { |
| 584 | myPointAspect = new Prs3d_PointAspect (Aspect_TOM_PLUS, Quantity_NOC_YELLOW, 1.0); |
| 585 | } |
| 586 | } |
| 587 | return myPointAspect; |
| 588 | } |
| 589 | |
| 590 | // ======================================================================= |
| 591 | // function : SetPointAspect |
| 592 | // purpose : |
| 593 | // ======================================================================= |
| 594 | |
| 595 | void Prs3d_Drawer::SetPointAspect (const Handle(Prs3d_PointAspect)& theAspect) |
| 596 | { |
| 597 | myPointAspect = theAspect; |
| 598 | myHasOwnPointAspect = !myPointAspect.IsNull(); |
| 599 | } |
| 600 | |
| 601 | // ======================================================================= |
| 602 | // function : LineAspect |
| 603 | // purpose : |
| 604 | // ======================================================================= |
| 605 | |
| 606 | const Handle(Prs3d_LineAspect)& Prs3d_Drawer::LineAspect() |
| 607 | { |
| 608 | if (!HasOwnLineAspect()) |
| 609 | { |
| 610 | if (!myLink.IsNull()) |
| 611 | { |
| 612 | return myLink->LineAspect(); |
| 613 | } |
| 614 | if (myLineAspect.IsNull()) |
| 615 | { |
| 616 | myLineAspect = new Prs3d_LineAspect (Quantity_NOC_YELLOW, Aspect_TOL_SOLID, 1.0); |
| 617 | } |
| 618 | } |
| 619 | return myLineAspect; |
| 620 | } |
| 621 | |
| 622 | // ======================================================================= |
| 623 | // function : SetLineAspect |
| 624 | // purpose : |
| 625 | // ======================================================================= |
| 626 | |
| 627 | void Prs3d_Drawer::SetLineAspect (const Handle(Prs3d_LineAspect)& theAspect) |
| 628 | { |
| 629 | myLineAspect = theAspect; |
| 630 | myHasOwnLineAspect = !myLineAspect.IsNull(); |
| 631 | } |
| 632 | |
| 633 | // ======================================================================= |
| 634 | // function : TextAspect |
| 635 | // purpose : |
| 636 | // ======================================================================= |
| 637 | |
| 638 | const Handle(Prs3d_TextAspect)& Prs3d_Drawer::TextAspect() |
| 639 | { |
| 640 | if (!HasOwnTextAspect()) |
| 641 | { |
| 642 | if (!myLink.IsNull()) |
| 643 | { |
| 644 | return myLink->TextAspect(); |
| 645 | } |
| 646 | if (myTextAspect.IsNull()) |
| 647 | { |
| 648 | myTextAspect = new Prs3d_TextAspect(); |
| 649 | } |
| 650 | } |
| 651 | return myTextAspect; |
| 652 | } |
| 653 | |
| 654 | // ======================================================================= |
| 655 | // function : SetTextAspect |
| 656 | // purpose : |
| 657 | // ======================================================================= |
| 658 | |
| 659 | void Prs3d_Drawer::SetTextAspect (const Handle(Prs3d_TextAspect)& theAspect) |
| 660 | { |
| 661 | myTextAspect = theAspect; |
| 662 | myHasOwnTextAspect = !myTextAspect.IsNull(); |
| 663 | } |
| 664 | |
| 665 | // ======================================================================= |
| 666 | // function : ShadingAspect |
| 667 | // purpose : |
| 668 | // ======================================================================= |
| 669 | |
| 670 | const Handle(Prs3d_ShadingAspect)& Prs3d_Drawer::ShadingAspect() |
| 671 | { |
| 672 | if (!HasOwnShadingAspect()) |
| 673 | { |
| 674 | if (!myLink.IsNull()) |
| 675 | { |
| 676 | return myLink->ShadingAspect(); |
| 677 | } |
| 678 | if (myShadingAspect.IsNull()) |
| 679 | { |
| 680 | myShadingAspect = new Prs3d_ShadingAspect(); |
| 681 | } |
| 682 | } |
| 683 | return myShadingAspect; |
| 684 | } |
| 685 | |
| 686 | // ======================================================================= |
| 687 | // function : SetShadingAspect |
| 688 | // purpose : |
| 689 | // ======================================================================= |
| 690 | |
| 691 | void Prs3d_Drawer::SetShadingAspect (const Handle(Prs3d_ShadingAspect)& theAspect) |
| 692 | { |
| 693 | myShadingAspect = theAspect; |
| 694 | myHasOwnShadingAspect = !myShadingAspect.IsNull(); |
| 695 | } |
| 696 | |
| 697 | // ======================================================================= |
| 698 | // function : SetShadingAspectGlobal |
| 699 | // purpose : |
| 700 | // ======================================================================= |
| 701 | |
| 702 | void Prs3d_Drawer::SetShadingAspectGlobal (const Standard_Boolean theValue) |
| 703 | { |
| 704 | myHasOwnShadingAspectGlobal = Standard_True; |
| 705 | myShadingAspectGlobal = theValue; |
| 706 | } |
| 707 | |
| 708 | // ======================================================================= |
| 709 | // function : PlaneAspect |
| 710 | // purpose : |
| 711 | // ======================================================================= |
| 712 | |
| 713 | const Handle(Prs3d_PlaneAspect)& Prs3d_Drawer::PlaneAspect() |
| 714 | { |
| 715 | if (!HasOwnPlaneAspect()) |
| 716 | { |
| 717 | if (!myLink.IsNull()) |
| 718 | { |
| 719 | return myLink->PlaneAspect(); |
| 720 | } |
| 721 | if (myPlaneAspect.IsNull()) |
| 722 | { |
| 723 | myPlaneAspect = new Prs3d_PlaneAspect(); |
| 724 | } |
| 725 | } |
| 726 | return myPlaneAspect; |
| 727 | } |
| 728 | |
| 729 | // ======================================================================= |
| 730 | // function : SetPlaneAspect |
| 731 | // purpose : |
| 732 | // ======================================================================= |
| 733 | |
| 734 | void Prs3d_Drawer::SetPlaneAspect (const Handle(Prs3d_PlaneAspect)& theAspect) |
| 735 | { |
| 736 | myPlaneAspect = theAspect; |
| 737 | myHasOwnPlaneAspect = !myPlaneAspect.IsNull(); |
| 738 | } |
| 739 | |
| 740 | // ======================================================================= |
| 741 | // function : SeenLineAspect |
| 742 | // purpose : |
| 743 | // ======================================================================= |
| 744 | |
| 745 | const Handle(Prs3d_LineAspect)& Prs3d_Drawer::SeenLineAspect() |
| 746 | { |
| 747 | if (!HasOwnSeenLineAspect()) |
| 748 | { |
| 749 | if (!myLink.IsNull()) |
| 750 | { |
| 751 | return myLink->SeenLineAspect(); |
| 752 | } |
| 753 | if (mySeenLineAspect.IsNull()) |
| 754 | { |
| 755 | mySeenLineAspect = new Prs3d_LineAspect (Quantity_NOC_YELLOW, Aspect_TOL_SOLID, 1.0); |
| 756 | } |
| 757 | } |
| 758 | return mySeenLineAspect; |
| 759 | } |
| 760 | |
| 761 | // ======================================================================= |
| 762 | // function : SetSeenLineAspect |
| 763 | // purpose : |
| 764 | // ======================================================================= |
| 765 | |
| 766 | void Prs3d_Drawer::SetSeenLineAspect (const Handle(Prs3d_LineAspect)& theAspect) |
| 767 | { |
| 768 | mySeenLineAspect = theAspect; |
| 769 | myHasOwnSeenLineAspect = !mySeenLineAspect.IsNull(); |
| 770 | } |
| 771 | |
| 772 | // ======================================================================= |
| 773 | // function : ArrowAspect |
| 774 | // purpose : |
| 775 | // ======================================================================= |
| 776 | |
| 777 | const Handle(Prs3d_ArrowAspect)& Prs3d_Drawer::ArrowAspect() |
| 778 | { |
| 779 | if (!HasOwnArrowAspect()) |
| 780 | { |
| 781 | if (!myLink.IsNull()) |
| 782 | { |
| 783 | return myLink->ArrowAspect(); |
| 784 | } |
| 785 | if (myArrowAspect.IsNull()) |
| 786 | { |
| 787 | myArrowAspect = new Prs3d_ArrowAspect(); |
| 788 | } |
| 789 | } |
| 790 | return myArrowAspect; |
| 791 | } |
| 792 | |
| 793 | // ======================================================================= |
| 794 | // function : SetArrowAspect |
| 795 | // purpose : |
| 796 | // ======================================================================= |
| 797 | |
| 798 | void Prs3d_Drawer::SetArrowAspect (const Handle(Prs3d_ArrowAspect)& theAspect) |
| 799 | { |
| 800 | myArrowAspect = theAspect; |
| 801 | myHasOwnArrowAspect = !myArrowAspect.IsNull(); |
| 802 | } |
| 803 | |
| 804 | // ======================================================================= |
| 805 | // function : SetLineArrowDraw |
| 806 | // purpose : |
| 807 | // ======================================================================= |
| 808 | |
| 809 | void Prs3d_Drawer::SetLineArrowDraw (const Standard_Boolean theIsEnabled) |
| 810 | { |
| 811 | myHasOwnLineArrowDraw = Standard_True; |
| 812 | myLineArrowDraw = theIsEnabled; |
| 813 | } |
| 814 | |
| 815 | // ======================================================================= |
| 816 | // function : HiddenLineAspect |
| 817 | // purpose : |
| 818 | // ======================================================================= |
| 819 | |
| 820 | const Handle(Prs3d_LineAspect)& Prs3d_Drawer::HiddenLineAspect() |
| 821 | { |
| 822 | if (!HasOwnHiddenLineAspect()) |
| 823 | { |
| 824 | if (!myLink.IsNull()) |
| 825 | { |
| 826 | return myLink->HiddenLineAspect(); |
| 827 | } |
| 828 | if (myHiddenLineAspect.IsNull()) |
| 829 | { |
| 830 | myHiddenLineAspect = new Prs3d_LineAspect (Quantity_NOC_YELLOW, Aspect_TOL_DASH, 0.5); |
| 831 | } |
| 832 | } |
| 833 | return myHiddenLineAspect; |
| 834 | } |
| 835 | |
| 836 | // ======================================================================= |
| 837 | // function : SetHiddenLineAspect |
| 838 | // purpose : |
| 839 | // ======================================================================= |
| 840 | |
| 841 | void Prs3d_Drawer::SetHiddenLineAspect (const Handle(Prs3d_LineAspect)& theAspect) |
| 842 | { |
| 843 | myHiddenLineAspect = theAspect; |
| 844 | myHasOwnHiddenLineAspect = !myHiddenLineAspect.IsNull(); |
| 845 | } |
| 846 | |
| 847 | // ======================================================================= |
| 848 | // function : EnableDrawHiddenLineDraw |
| 849 | // purpose : |
| 850 | // ======================================================================= |
| 851 | |
| 852 | void Prs3d_Drawer::EnableDrawHiddenLine() |
| 853 | { |
| 854 | myHasOwnDrawHiddenLine = Standard_True; |
| 855 | myDrawHiddenLine = Standard_True; |
| 856 | } |
| 857 | |
| 858 | // ======================================================================= |
| 859 | // function : DisableDrawHiddenLine |
| 860 | // purpose : |
| 861 | // ======================================================================= |
| 862 | |
| 863 | void Prs3d_Drawer::DisableDrawHiddenLine() |
| 864 | { |
| 865 | myHasOwnDrawHiddenLine = Standard_True; |
| 866 | myDrawHiddenLine = Standard_False; |
| 867 | } |
| 868 | |
| 869 | // ======================================================================= |
| 870 | // function : VectorAspect |
| 871 | // purpose : |
| 872 | // ======================================================================= |
| 873 | |
| 874 | const Handle(Prs3d_LineAspect)& Prs3d_Drawer::VectorAspect() |
| 875 | { |
| 876 | if (!HasOwnVectorAspect()) |
| 877 | { |
| 878 | if (!myLink.IsNull()) |
| 879 | { |
| 880 | return myLink->VectorAspect(); |
| 881 | } |
| 882 | if (myVectorAspect.IsNull()) |
| 883 | { |
| 884 | myVectorAspect = new Prs3d_LineAspect (Quantity_NOC_SKYBLUE, Aspect_TOL_SOLID, 1.0); |
| 885 | } |
| 886 | } |
| 887 | return myVectorAspect; |
| 888 | } |
| 889 | |
| 890 | // ======================================================================= |
| 891 | // function : SetVectorAspect |
| 892 | // purpose : |
| 893 | // ======================================================================= |
| 894 | |
| 895 | void Prs3d_Drawer::SetVectorAspect (const Handle(Prs3d_LineAspect)& theAspect) |
| 896 | { |
| 897 | myVectorAspect = theAspect; |
| 898 | myHasOwnVectorAspect = !myVectorAspect.IsNull(); |
| 899 | } |
| 900 | |
| 901 | // ======================================================================= |
| 902 | // function : SetVertexDrawMode |
| 903 | // purpose : |
| 904 | // ======================================================================= |
| 905 | |
| 906 | void Prs3d_Drawer::SetVertexDrawMode (const Prs3d_VertexDrawMode theMode) |
| 907 | { |
| 908 | // Prs3d_VDM_Inherited is default value and means |
| 909 | // that correct value should be taken from the Link if it exists. |
| 910 | myVertexDrawMode = theMode; |
| 911 | } |
| 912 | |
| 913 | // ======================================================================= |
| 914 | // function : VertexDrawMode |
| 915 | // purpose : |
| 916 | // ======================================================================= |
| 917 | |
| 918 | Prs3d_VertexDrawMode Prs3d_Drawer::VertexDrawMode() |
| 919 | { |
| 920 | if (!HasOwnVertexDrawMode()) |
| 921 | { |
| 922 | if (!myLink.IsNull()) |
| 923 | { |
| 924 | return myLink->VertexDrawMode(); |
| 925 | } |
| 926 | // Prs3d_VDM_Isolated is default value for this setting. |
| 927 | myVertexDrawMode = Prs3d_VDM_Isolated; |
| 928 | } |
| 929 | return myVertexDrawMode; |
| 930 | } |
| 931 | |
| 932 | // ======================================================================= |
| 933 | // function : DatumAspect |
| 934 | // purpose : |
| 935 | // ======================================================================= |
| 936 | |
| 937 | const Handle(Prs3d_DatumAspect)& Prs3d_Drawer::DatumAspect() |
| 938 | { |
| 939 | if (!HasOwnDatumAspect()) |
| 940 | { |
| 941 | if (!myLink.IsNull()) |
| 942 | { |
| 943 | return myLink->DatumAspect(); |
| 944 | } |
| 945 | if (myDatumAspect.IsNull()) |
| 946 | { |
| 947 | myDatumAspect = new Prs3d_DatumAspect(); |
| 948 | } |
| 949 | } |
| 950 | return myDatumAspect; |
| 951 | } |
| 952 | |
| 953 | // ======================================================================= |
| 954 | // function : SetDatumAspect |
| 955 | // purpose : |
| 956 | // ======================================================================= |
| 957 | |
| 958 | void Prs3d_Drawer::SetDatumAspect (const Handle(Prs3d_DatumAspect)& theAspect) |
| 959 | { |
| 960 | myDatumAspect = theAspect; |
| 961 | myHasOwnDatumAspect = !myDatumAspect.IsNull(); |
| 962 | } |
| 963 | |
| 964 | // ======================================================================= |
| 965 | // function : SectionAspect |
| 966 | // purpose : |
| 967 | // ======================================================================= |
| 968 | |
| 969 | const Handle(Prs3d_LineAspect)& Prs3d_Drawer::SectionAspect() |
| 970 | { |
| 971 | if (!HasOwnSectionAspect()) |
| 972 | { |
| 973 | if (!myLink.IsNull()) |
| 974 | { |
| 975 | return myLink->SectionAspect(); |
| 976 | } |
| 977 | if (mySectionAspect.IsNull()) |
| 978 | { |
| 979 | mySectionAspect = new Prs3d_LineAspect (Quantity_NOC_ORANGE, Aspect_TOL_SOLID, 1.0); |
| 980 | } |
| 981 | } |
| 982 | return mySectionAspect; |
| 983 | } |
| 984 | |
| 985 | // ======================================================================= |
| 986 | // function : SetSectionAspect |
| 987 | // purpose : |
| 988 | // ======================================================================= |
| 989 | |
| 990 | void Prs3d_Drawer::SetSectionAspect (const Handle(Prs3d_LineAspect)& theAspect) |
| 991 | { |
| 992 | mySectionAspect = theAspect; |
| 993 | myHasOwnSectionAspect = !mySectionAspect.IsNull(); |
| 994 | } |
| 995 | |
| 996 | // ======================================================================= |
| 997 | // function : SetSectionAspect |
| 998 | // purpose : |
| 999 | // ======================================================================= |
| 1000 | |
| 1001 | void Prs3d_Drawer::ClearLocalAttributes() |
| 1002 | { |
| 1003 | if (myLink.IsNull()) |
| 1004 | { |
| 1005 | return; |
| 1006 | } |
| 1007 | |
| 1008 | myUIsoAspect.Nullify(); |
| 1009 | myVIsoAspect.Nullify(); |
| 1010 | myFreeBoundaryAspect.Nullify(); |
| 1011 | myUnFreeBoundaryAspect.Nullify(); |
| 1012 | myFaceBoundaryAspect.Nullify(); |
| 1013 | myWireAspect.Nullify(); |
| 1014 | myLineAspect.Nullify(); |
| 1015 | myTextAspect.Nullify(); |
| 1016 | myShadingAspect.Nullify(); |
| 1017 | myPointAspect.Nullify(); |
| 1018 | myPlaneAspect.Nullify(); |
| 1019 | myArrowAspect.Nullify(); |
| 1020 | myHiddenLineAspect.Nullify(); |
| 1021 | mySeenLineAspect.Nullify(); |
| 1022 | myVectorAspect .Nullify(); |
| 1023 | myDatumAspect.Nullify(); |
| 1024 | myDimensionAspect.Nullify(); |
| 1025 | mySectionAspect.Nullify(); |
| 1026 | |
| 1027 | myHasOwnUIsoAspect = Standard_False; |
| 1028 | myHasOwnVIsoAspect = Standard_False; |
| 1029 | myHasOwnWireAspect = Standard_False; |
| 1030 | myHasOwnPointAspect = Standard_False; |
| 1031 | myHasOwnLineAspect = Standard_False; |
| 1032 | myHasOwnTextAspect = Standard_False; |
| 1033 | myHasOwnShadingAspect = Standard_False; |
| 1034 | myHasOwnPlaneAspect = Standard_False; |
| 1035 | myHasOwnSeenLineAspect = Standard_False; |
| 1036 | myHasOwnArrowAspect = Standard_False; |
| 1037 | myHasOwnHiddenLineAspect = Standard_False; |
| 1038 | myHasOwnVectorAspect = Standard_False; |
| 1039 | myHasOwnDatumAspect = Standard_False; |
| 1040 | myHasOwnSectionAspect = Standard_False; |
| 1041 | myHasOwnFreeBoundaryAspect = Standard_False; |
| 1042 | myHasOwnUnFreeBoundaryAspect = Standard_False; |
| 1043 | myHasOwnFaceBoundaryAspect = Standard_False; |
| 1044 | myHasOwnDimensionAspect = Standard_False; |
| 1045 | |
| 1046 | myHasOwnNbPoints = Standard_False; |
| 1047 | myHasOwnMaximalParameterValue = Standard_False; |
| 1048 | myHasOwnTypeOfDeflection = Standard_False; |
| 1049 | myHasOwnChordialDeviation = Standard_False; |
| 1050 | myHasOwnDeviationCoefficient = Standard_False; |
| 1051 | myHasOwnHLRDeviationCoefficient = Standard_False; |
| 1052 | myHasOwnDeviationAngle = Standard_False; |
| 1053 | myHasOwnHLRDeviationAngle = Standard_False; |
| 1054 | myHasOwnIsoOnPlane = Standard_False; |
| 1055 | myHasOwnIsoOnTriangulation = Standard_False; |
| 1056 | myHasOwnIsAutoTriangulated = Standard_False; |
| 1057 | myHasOwnWireDraw = Standard_False; |
| 1058 | myHasOwnShadingAspectGlobal = Standard_False; |
| 1059 | myHasOwnLineArrowDraw = Standard_False; |
| 1060 | myHasOwnDrawHiddenLine = Standard_False; |
| 1061 | myHasOwnFreeBoundaryDraw = Standard_False; |
| 1062 | myHasOwnUnFreeBoundaryDraw = Standard_False; |
| 1063 | myHasOwnFaceBoundaryDraw = Standard_False; |
| 1064 | myHasOwnDimLengthModelUnits = Standard_False; |
| 1065 | myHasOwnDimLengthDisplayUnits = Standard_False; |
| 1066 | myHasOwnDimAngleModelUnits = Standard_False; |
| 1067 | myHasOwnDimAngleDisplayUnits = Standard_False; |
| 1068 | |
| 1069 | myVertexDrawMode = Prs3d_VDM_Inherited; |
| 1070 | myTypeOfHLR = Prs3d_TOH_NotSet; |
| 1071 | } |