| 1 | // Copyright (c) 1999-2012 OPEN CASCADE SAS |
| 2 | // |
| 3 | // The content of this file is subject to the Open CASCADE Technology Public |
| 4 | // License Version 6.5 (the "License"). You may not use the content of this file |
| 5 | // except in compliance with the License. Please obtain a copy of the License |
| 6 | // at http://www.opencascade.org and read it completely before using this file. |
| 7 | // |
| 8 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
| 9 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
| 10 | // |
| 11 | // The Original Code and all software distributed under the License is |
| 12 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
| 13 | // Initial Developer hereby disclaims all such warranties, including without |
| 14 | // limitation, any warranties of merchantability, fitness for a particular |
| 15 | // purpose or non-infringement. Please see the License for the specific terms |
| 16 | // and conditions governing the rights and limitations under the License. |
| 17 | |
| 18 | #include <Prs2d_Angularity.ixx> |
| 19 | |
| 20 | Prs2d_Angularity::Prs2d_Angularity( const Handle(Graphic2d_GraphicObject)& aGO, |
| 21 | const Standard_Real aX, |
| 22 | const Standard_Real aY, |
| 23 | const Standard_Real aLength, |
| 24 | const Standard_Real anAngle ) |
| 25 | |
| 26 | : Prs2d_Tolerance( aGO, aX, aY, aLength, anAngle ) |
| 27 | { |
| 28 | |
| 29 | } |
| 30 | |
| 31 | void Prs2d_Angularity::Draw( const Handle(Graphic2d_Drawer)& aDrawer ) { |
| 32 | |
| 33 | Standard_Boolean IsIn = Standard_False; |
| 34 | |
| 35 | if ( !myGOPtr->IsTransformed() ) |
| 36 | IsIn = aDrawer->IsIn( myMinX, myMaxX, myMinY, myMaxY ); |
| 37 | else { |
| 38 | Standard_ShortReal minx, miny, maxx, maxy; |
| 39 | MinMax( minx, maxx, miny, maxy ); |
| 40 | IsIn = aDrawer->IsIn( minx, maxx, miny, maxy ); |
| 41 | } |
| 42 | |
| 43 | if ( IsIn ) { |
| 44 | |
| 45 | DrawLineAttrib( aDrawer ); |
| 46 | Standard_ShortReal X1 = Standard_ShortReal( myX - myLength/2 ), |
| 47 | Y1 = Standard_ShortReal( myY - myLength/2 ), |
| 48 | X2 = Standard_ShortReal( myX + myLength/2 ), |
| 49 | Y2 = Y1, |
| 50 | X3 = Standard_ShortReal( X1 + myLength * Cos( M_PI / 4 ) ), |
| 51 | Y3 = Standard_ShortReal( myY + myLength/2 ); |
| 52 | |
| 53 | gp_Pnt2d P1( X1, Y1 ), |
| 54 | P2( X2, Y2 ), |
| 55 | P3( X3, Y3 ), |
| 56 | PR( myX, myY ); |
| 57 | P1.Rotate( PR, myAngle ); |
| 58 | P2.Rotate( PR, myAngle ); |
| 59 | P3.Rotate( PR, myAngle ); |
| 60 | |
| 61 | X1 = Standard_ShortReal( P1.X() ); |
| 62 | Y1 = Standard_ShortReal( P1.Y() ); |
| 63 | X2 = Standard_ShortReal( P2.X() ); |
| 64 | Y2 = Standard_ShortReal( P2.Y() ); |
| 65 | X3 = Standard_ShortReal( P3.X() ); |
| 66 | Y3 = Standard_ShortReal( P3.Y() ); |
| 67 | |
| 68 | if ( myGOPtr->IsTransformed () ) { |
| 69 | gp_GTrsf2d aTrsf = myGOPtr->Transform (); |
| 70 | Standard_Real a1, b1; |
| 71 | a1 = X1; |
| 72 | b1 = Y1; |
| 73 | aTrsf.Transforms( a1, b1 ); |
| 74 | X1 = Standard_ShortReal( a1 ); |
| 75 | Y1 = Standard_ShortReal( b1 ); |
| 76 | a1 = X2; |
| 77 | b1 = Y2; |
| 78 | aTrsf.Transforms( a1, b1 ); |
| 79 | X2 = Standard_ShortReal( a1 ); |
| 80 | Y2 = Standard_ShortReal( b1 ); |
| 81 | a1 = X3; |
| 82 | b1 = Y3; |
| 83 | aTrsf.Transforms( a1, b1 ); |
| 84 | X3 = Standard_ShortReal( a1 ); |
| 85 | Y3 = Standard_ShortReal( b1 ); |
| 86 | } |
| 87 | aDrawer->MapSegmentFromTo( X1, Y1, X2, Y2 ); |
| 88 | aDrawer->MapSegmentFromTo( X1, Y1, X3, Y3 ); |
| 89 | } |
| 90 | } |
| 91 | |
| 92 | void Prs2d_Angularity::Save(Aspect_FStream& aFStream) const |
| 93 | { |
| 94 | } |