| 1 | // Created on: 2012-02-02 |
| 2 | // Created by: Anton POLETAEV |
| 3 | // Copyright (c) -1999 Matra Datavision |
| 4 | // Copyright (c) 2012-2012 OPEN CASCADE SAS |
| 5 | // |
| 6 | // The content of this file is subject to the Open CASCADE Technology Public |
| 7 | // License Version 6.5 (the "License"). You may not use the content of this file |
| 8 | // except in compliance with the License. Please obtain a copy of the License |
| 9 | // at http://www.opencascade.org and read it completely before using this file. |
| 10 | // |
| 11 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
| 12 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
| 13 | // |
| 14 | // The Original Code and all software distributed under the License is |
| 15 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
| 16 | // Initial Developer hereby disclaims all such warranties, including without |
| 17 | // limitation, any warranties of merchantability, fitness for a particular |
| 18 | // purpose or non-infringement. Please see the License for the specific terms |
| 19 | // and conditions governing the rights and limitations under the License. |
| 20 | |
| 21 | |
| 22 | #ifndef _OpenGl_LayerList_Header |
| 23 | #define _OpenGl_LayerList_Header |
| 24 | |
| 25 | #include <OpenGl_PriorityList.hxx> |
| 26 | |
| 27 | #include <InterfaceGraphic_telem.hxx> |
| 28 | |
| 29 | #include <NCollection_Sequence.hxx> |
| 30 | #include <NCollection_DataMap.hxx> |
| 31 | |
| 32 | class OpenGl_Structure; |
| 33 | class Handle(OpenGl_Workspace); |
| 34 | |
| 35 | typedef NCollection_Sequence<OpenGl_PriorityList> OpenGl_SequenceOfLayers; |
| 36 | typedef NCollection_DataMap<int, int> OpenGl_LayerSeqIds; |
| 37 | |
| 38 | class OpenGl_LayerList |
| 39 | { |
| 40 | public: |
| 41 | |
| 42 | //! Constructor |
| 43 | OpenGl_LayerList (const Standard_Integer theNbPriorities = 11); |
| 44 | |
| 45 | //! Destructor |
| 46 | virtual ~OpenGl_LayerList (); |
| 47 | |
| 48 | //! Method returns the number of available priorities |
| 49 | Standard_Integer NbPriorities () const; |
| 50 | |
| 51 | //! Number of displayed structures |
| 52 | Standard_Integer NbStructures () const; |
| 53 | |
| 54 | //! Insert a new layer with id. |
| 55 | void AddLayer (const Standard_Integer theLayerId); |
| 56 | |
| 57 | //! Check whether the layer with given id is already created. |
| 58 | Standard_Boolean HasLayer (const Standard_Integer theLayerId) const; |
| 59 | |
| 60 | //! Remove layer by its id. |
| 61 | void RemoveLayer (const Standard_Integer theLayerId); |
| 62 | |
| 63 | //! Add structure to list with given priority. The structure will be inserted |
| 64 | //! to specified layer. If the layer isn't found, the structure will be put |
| 65 | //! to default bottom-level layer. |
| 66 | void AddStructure (const OpenGl_Structure *theStructure, |
| 67 | const Standard_Integer theLayerId, |
| 68 | const Standard_Integer thePriority); |
| 69 | |
| 70 | //! Remove structure from structure list and return its previous priority |
| 71 | void RemoveStructure (const OpenGl_Structure *theStructure, |
| 72 | const Standard_Integer theZLayerId); |
| 73 | |
| 74 | //! Change structure z layer |
| 75 | //! If the new layer is not presented, the structure will be displayed |
| 76 | //! in default z layer |
| 77 | void ChangeLayer (const OpenGl_Structure *theStructure, |
| 78 | const Standard_Integer theOldLayerId, |
| 79 | const Standard_Integer theNewLayerId); |
| 80 | |
| 81 | //! Render this element |
| 82 | void Render (const Handle(OpenGl_Workspace) &theWorkspace) const; |
| 83 | |
| 84 | private: |
| 85 | |
| 86 | //! Get default layer |
| 87 | OpenGl_PriorityList& defaultLayer (); |
| 88 | |
| 89 | protected: |
| 90 | |
| 91 | // number of structures temporary put to default layer |
| 92 | OpenGl_SequenceOfLayers myLayers; |
| 93 | OpenGl_LayerSeqIds myLayerIds; |
| 94 | Standard_Integer myNbPriorities; |
| 95 | Standard_Integer myNbStructures; |
| 96 | |
| 97 | public: |
| 98 | DEFINE_STANDARD_ALLOC |
| 99 | }; |
| 100 | |
| 101 | #endif //_OpenGl_LayerList_Header |