| 1 | // Created on: 2012-01-26 |
| 2 | // Created by: Kirill GAVRILOV |
| 3 | // Copyright (c) 2012-2014 OPEN CASCADE SAS |
| 4 | // |
| 5 | // This file is part of Open CASCADE Technology software library. |
| 6 | // |
| 7 | // This library is free software; you can redistribute it and/or modify it under |
| 8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
| 9 | // by the Free Software Foundation, with special exception defined in the file |
| 10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
| 11 | // distribution for complete text of the license and disclaimer of any warranty. |
| 12 | // |
| 13 | // Alternatively, this file may be used under the terms of Open CASCADE |
| 14 | // commercial license or contractual agreement. |
| 15 | |
| 16 | #if defined(_WIN32) |
| 17 | #include <windows.h> |
| 18 | #endif |
| 19 | |
| 20 | #include <OpenGl_Context.hxx> |
| 21 | |
| 22 | #include <OpenGl_ArbVBO.hxx> |
| 23 | #include <OpenGl_ArbTBO.hxx> |
| 24 | #include <OpenGl_ArbIns.hxx> |
| 25 | #include <OpenGl_ArbDbg.hxx> |
| 26 | #include <OpenGl_ExtFBO.hxx> |
| 27 | #include <OpenGl_ExtGS.hxx> |
| 28 | #include <OpenGl_GlCore20.hxx> |
| 29 | #include <OpenGl_ShaderManager.hxx> |
| 30 | |
| 31 | #include <Message_Messenger.hxx> |
| 32 | |
| 33 | #include <NCollection_Vector.hxx> |
| 34 | |
| 35 | #include <Standard_ProgramError.hxx> |
| 36 | |
| 37 | #if defined(_WIN32) |
| 38 | // |
| 39 | #elif defined(__APPLE__) && !defined(MACOSX_USE_GLX) |
| 40 | #include <dlfcn.h> |
| 41 | #else |
| 42 | #include <GL/glx.h> // glXGetProcAddress() |
| 43 | #endif |
| 44 | |
| 45 | // GL_NVX_gpu_memory_info |
| 46 | #ifndef GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX |
| 47 | enum |
| 48 | { |
| 49 | GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047, |
| 50 | GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048, |
| 51 | GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049, |
| 52 | GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A, |
| 53 | GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B |
| 54 | }; |
| 55 | #endif |
| 56 | |
| 57 | IMPLEMENT_STANDARD_HANDLE (OpenGl_Context, Standard_Transient) |
| 58 | IMPLEMENT_STANDARD_RTTIEXT(OpenGl_Context, Standard_Transient) |
| 59 | |
| 60 | //! Make record shorter to retrieve function pointer using variable with same name |
| 61 | #define FindProcShort(theStruct, theFunc) FindProc(#theFunc, theStruct->theFunc) |
| 62 | |
| 63 | namespace |
| 64 | { |
| 65 | static const Handle(OpenGl_Resource) NULL_GL_RESOURCE; |
| 66 | static const GLdouble OpenGl_DefaultPlaneEq[] = {0.0, 0.0, 0.0, 0.0}; |
| 67 | }; |
| 68 | |
| 69 | // ======================================================================= |
| 70 | // function : OpenGl_Context |
| 71 | // purpose : |
| 72 | // ======================================================================= |
| 73 | OpenGl_Context::OpenGl_Context (const Handle(OpenGl_Caps)& theCaps) |
| 74 | : core12 (NULL), |
| 75 | core13 (NULL), |
| 76 | core14 (NULL), |
| 77 | core15 (NULL), |
| 78 | core20 (NULL), |
| 79 | caps (!theCaps.IsNull() ? theCaps : new OpenGl_Caps()), |
| 80 | arbNPTW(Standard_False), |
| 81 | arbVBO (NULL), |
| 82 | arbTBO (NULL), |
| 83 | arbIns (NULL), |
| 84 | arbDbg (NULL), |
| 85 | extFBO (NULL), |
| 86 | extGS (NULL), |
| 87 | extBgra(Standard_False), |
| 88 | extAnis(Standard_False), |
| 89 | extPDS (Standard_False), |
| 90 | atiMem (Standard_False), |
| 91 | nvxMem (Standard_False), |
| 92 | mySharedResources (new OpenGl_ResourcesMap()), |
| 93 | myDelayed (new OpenGl_DelayReleaseMap()), |
| 94 | myReleaseQueue (new OpenGl_ResourcesQueue()), |
| 95 | myClippingState (), |
| 96 | myGlLibHandle (NULL), |
| 97 | myGlCore20 (NULL), |
| 98 | myAnisoMax (1), |
| 99 | myMaxTexDim (1024), |
| 100 | myMaxClipPlanes (6), |
| 101 | myGlVerMajor (0), |
| 102 | myGlVerMinor (0), |
| 103 | myRenderMode (GL_RENDER), |
| 104 | myIsInitialized (Standard_False), |
| 105 | myIsStereoBuffers (Standard_False), |
| 106 | myDrawBuffer (0) |
| 107 | { |
| 108 | #if defined(MAC_OS_X_VERSION_10_3) && !defined(MACOSX_USE_GLX) |
| 109 | // Vendors can not extend functionality on this system |
| 110 | // and developers are limited to OpenGL support provided by Mac OS X SDK. |
| 111 | // We retrieve function pointers from system library |
| 112 | // to generalize extensions support on all platforms. |
| 113 | // In this way we also reach binary compatibility benefit between OS releases |
| 114 | // if some newest functionality is optionally used. |
| 115 | // Notice that GL version / extension availability checks are required |
| 116 | // because function pointers may be available but not functionality itself |
| 117 | // (depends on renderer). |
| 118 | myGlLibHandle = dlopen ("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); |
| 119 | #endif |
| 120 | |
| 121 | myShaderManager = new OpenGl_ShaderManager (this); |
| 122 | } |
| 123 | |
| 124 | // ======================================================================= |
| 125 | // function : ~OpenGl_Context |
| 126 | // purpose : |
| 127 | // ======================================================================= |
| 128 | OpenGl_Context::~OpenGl_Context() |
| 129 | { |
| 130 | // release clean up queue |
| 131 | ReleaseDelayed(); |
| 132 | |
| 133 | // release shared resources if any |
| 134 | if (((const Handle(Standard_Transient)& )mySharedResources)->GetRefCount() <= 1) |
| 135 | { |
| 136 | myShaderManager.Nullify(); |
| 137 | for (NCollection_DataMap<TCollection_AsciiString, Handle(OpenGl_Resource)>::Iterator anIter (*mySharedResources); |
| 138 | anIter.More(); anIter.Next()) |
| 139 | { |
| 140 | anIter.Value()->Release (this); |
| 141 | } |
| 142 | } |
| 143 | else |
| 144 | { |
| 145 | myShaderManager->SetContext (NULL); |
| 146 | } |
| 147 | mySharedResources.Nullify(); |
| 148 | myDelayed.Nullify(); |
| 149 | |
| 150 | if (arbDbg != NULL |
| 151 | && caps->contextDebug |
| 152 | && IsValid()) |
| 153 | { |
| 154 | // reset callback |
| 155 | void* aPtr = NULL; |
| 156 | glGetPointerv (GL_DEBUG_CALLBACK_USER_PARAM_ARB, &aPtr); |
| 157 | if (aPtr == this) |
| 158 | { |
| 159 | arbDbg->glDebugMessageCallbackARB (NULL, NULL); |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | delete myGlCore20; |
| 164 | delete arbVBO; |
| 165 | delete arbTBO; |
| 166 | delete arbIns; |
| 167 | delete arbDbg; |
| 168 | delete extFBO; |
| 169 | delete extGS; |
| 170 | } |
| 171 | |
| 172 | // ======================================================================= |
| 173 | // function : MaxDegreeOfAnisotropy |
| 174 | // purpose : |
| 175 | // ======================================================================= |
| 176 | Standard_Integer OpenGl_Context::MaxDegreeOfAnisotropy() const |
| 177 | { |
| 178 | return myAnisoMax; |
| 179 | } |
| 180 | |
| 181 | // ======================================================================= |
| 182 | // function : MaxTextureSize |
| 183 | // purpose : |
| 184 | // ======================================================================= |
| 185 | Standard_Integer OpenGl_Context::MaxTextureSize() const |
| 186 | { |
| 187 | return myMaxTexDim; |
| 188 | } |
| 189 | |
| 190 | // ======================================================================= |
| 191 | // function : MaxClipPlanes |
| 192 | // purpose : |
| 193 | // ======================================================================= |
| 194 | Standard_Integer OpenGl_Context::MaxClipPlanes() const |
| 195 | { |
| 196 | return myMaxClipPlanes; |
| 197 | } |
| 198 | |
| 199 | // ======================================================================= |
| 200 | // function : SetDrawBufferLeft |
| 201 | // purpose : |
| 202 | // ======================================================================= |
| 203 | void OpenGl_Context::SetDrawBufferLeft() |
| 204 | { |
| 205 | switch (myDrawBuffer) |
| 206 | { |
| 207 | case GL_BACK_RIGHT : |
| 208 | case GL_BACK : |
| 209 | glDrawBuffer (GL_BACK_LEFT); |
| 210 | myDrawBuffer = GL_BACK_LEFT; |
| 211 | break; |
| 212 | |
| 213 | case GL_FRONT_RIGHT : |
| 214 | case GL_FRONT : |
| 215 | glDrawBuffer (GL_FRONT_LEFT); |
| 216 | myDrawBuffer = GL_FRONT_LEFT; |
| 217 | break; |
| 218 | |
| 219 | case GL_FRONT_AND_BACK : |
| 220 | case GL_RIGHT : |
| 221 | glDrawBuffer (GL_LEFT); |
| 222 | myDrawBuffer = GL_LEFT; |
| 223 | break; |
| 224 | } |
| 225 | } |
| 226 | |
| 227 | // ======================================================================= |
| 228 | // function : SetDrawBufferRight |
| 229 | // purpose : |
| 230 | // ======================================================================= |
| 231 | void OpenGl_Context::SetDrawBufferRight() |
| 232 | { |
| 233 | switch (myDrawBuffer) |
| 234 | { |
| 235 | case GL_BACK_LEFT : |
| 236 | case GL_BACK : |
| 237 | glDrawBuffer (GL_BACK_RIGHT); |
| 238 | myDrawBuffer = GL_BACK_RIGHT; |
| 239 | break; |
| 240 | |
| 241 | case GL_FRONT_LEFT : |
| 242 | case GL_FRONT : |
| 243 | glDrawBuffer (GL_FRONT_RIGHT); |
| 244 | myDrawBuffer = GL_FRONT_RIGHT; |
| 245 | break; |
| 246 | |
| 247 | case GL_FRONT_AND_BACK : |
| 248 | case GL_LEFT : |
| 249 | glDrawBuffer (GL_RIGHT); |
| 250 | myDrawBuffer = GL_RIGHT; |
| 251 | break; |
| 252 | } |
| 253 | } |
| 254 | |
| 255 | // ======================================================================= |
| 256 | // function : SetDrawBufferMono |
| 257 | // purpose : |
| 258 | // ======================================================================= |
| 259 | void OpenGl_Context::SetDrawBufferMono() |
| 260 | { |
| 261 | switch (myDrawBuffer) |
| 262 | { |
| 263 | case GL_BACK_LEFT : |
| 264 | case GL_BACK_RIGHT : |
| 265 | glDrawBuffer (GL_BACK); |
| 266 | myDrawBuffer = GL_BACK; |
| 267 | break; |
| 268 | |
| 269 | case GL_FRONT_LEFT : |
| 270 | case GL_FRONT_RIGHT : |
| 271 | glDrawBuffer (GL_FRONT); |
| 272 | myDrawBuffer = GL_FRONT; |
| 273 | break; |
| 274 | |
| 275 | case GL_LEFT : |
| 276 | case GL_RIGHT : |
| 277 | glDrawBuffer (GL_FRONT_AND_BACK); |
| 278 | myDrawBuffer = GL_FRONT_AND_BACK; |
| 279 | break; |
| 280 | } |
| 281 | } |
| 282 | |
| 283 | // ======================================================================= |
| 284 | // function : FetchState |
| 285 | // purpose : |
| 286 | // ======================================================================= |
| 287 | void OpenGl_Context::FetchState() |
| 288 | { |
| 289 | // cache feedback mode state |
| 290 | glGetIntegerv (GL_RENDER_MODE, &myRenderMode); |
| 291 | |
| 292 | // cache draw buffer state |
| 293 | glGetIntegerv (GL_DRAW_BUFFER, &myDrawBuffer); |
| 294 | } |
| 295 | |
| 296 | // ======================================================================= |
| 297 | // function : Share |
| 298 | // purpose : |
| 299 | // ======================================================================= |
| 300 | void OpenGl_Context::Share (const Handle(OpenGl_Context)& theShareCtx) |
| 301 | { |
| 302 | if (!theShareCtx.IsNull()) |
| 303 | { |
| 304 | mySharedResources = theShareCtx->mySharedResources; |
| 305 | myDelayed = theShareCtx->myDelayed; |
| 306 | myReleaseQueue = theShareCtx->myReleaseQueue; |
| 307 | myShaderManager = theShareCtx->myShaderManager; |
| 308 | } |
| 309 | } |
| 310 | |
| 311 | #if !defined(__APPLE__) || defined(MACOSX_USE_GLX) |
| 312 | |
| 313 | // ======================================================================= |
| 314 | // function : IsCurrent |
| 315 | // purpose : |
| 316 | // ======================================================================= |
| 317 | Standard_Boolean OpenGl_Context::IsCurrent() const |
| 318 | { |
| 319 | #if defined(_WIN32) |
| 320 | if (myWindowDC == NULL || myGContext == NULL) |
| 321 | { |
| 322 | return Standard_False; |
| 323 | } |
| 324 | return (( (HDC )myWindowDC == wglGetCurrentDC()) |
| 325 | && ((HGLRC )myGContext == wglGetCurrentContext())); |
| 326 | #else |
| 327 | if (myDisplay == NULL || myWindow == 0 || myGContext == 0) |
| 328 | { |
| 329 | return Standard_False; |
| 330 | } |
| 331 | |
| 332 | return ( ((Display* )myDisplay == glXGetCurrentDisplay()) |
| 333 | && ((GLXContext )myGContext == glXGetCurrentContext()) |
| 334 | && ((GLXDrawable )myWindow == glXGetCurrentDrawable())); |
| 335 | #endif |
| 336 | } |
| 337 | |
| 338 | // ======================================================================= |
| 339 | // function : MakeCurrent |
| 340 | // purpose : |
| 341 | // ======================================================================= |
| 342 | Standard_Boolean OpenGl_Context::MakeCurrent() |
| 343 | { |
| 344 | #if defined(_WIN32) |
| 345 | if (myWindowDC == NULL || myGContext == NULL) |
| 346 | { |
| 347 | Standard_ProgramError_Raise_if (myIsInitialized, "OpenGl_Context::Init() should be called before!"); |
| 348 | return Standard_False; |
| 349 | } |
| 350 | |
| 351 | // technically it should be safe to activate already bound GL context |
| 352 | // however some drivers (Intel etc.) may FAIL doing this for unknown reason |
| 353 | if (IsCurrent()) |
| 354 | { |
| 355 | myShaderManager->SetContext (this); |
| 356 | return Standard_True; |
| 357 | } |
| 358 | else if (wglMakeCurrent ((HDC )myWindowDC, (HGLRC )myGContext) != TRUE) |
| 359 | { |
| 360 | // notice that glGetError() couldn't be used here! |
| 361 | wchar_t* aMsgBuff = NULL; |
| 362 | DWORD anErrorCode = GetLastError(); |
| 363 | FormatMessageW (FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, |
| 364 | NULL, anErrorCode, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (wchar_t* )&aMsgBuff, 0, NULL); |
| 365 | TCollection_ExtendedString aMsg ("wglMakeCurrent() has failed. "); |
| 366 | if (aMsgBuff != NULL) |
| 367 | { |
| 368 | aMsg += (Standard_ExtString )aMsgBuff; |
| 369 | LocalFree (aMsgBuff); |
| 370 | } |
| 371 | PushMessage (GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB, GL_DEBUG_TYPE_ERROR_ARB, (unsigned int )anErrorCode, GL_DEBUG_SEVERITY_HIGH_ARB, aMsg); |
| 372 | myIsInitialized = Standard_False; |
| 373 | return Standard_False; |
| 374 | } |
| 375 | #else |
| 376 | if (myDisplay == NULL || myWindow == 0 || myGContext == 0) |
| 377 | { |
| 378 | Standard_ProgramError_Raise_if (myIsInitialized, "OpenGl_Context::Init() should be called before!"); |
| 379 | return Standard_False; |
| 380 | } |
| 381 | |
| 382 | if (!glXMakeCurrent ((Display* )myDisplay, (GLXDrawable )myWindow, (GLXContext )myGContext)) |
| 383 | { |
| 384 | // if there is no current context it might be impossible to use glGetError() correctly |
| 385 | PushMessage (GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB, GL_DEBUG_TYPE_ERROR_ARB, 0, GL_DEBUG_SEVERITY_HIGH_ARB, |
| 386 | "glXMakeCurrent() has failed!"); |
| 387 | myIsInitialized = Standard_False; |
| 388 | return Standard_False; |
| 389 | } |
| 390 | #endif |
| 391 | myShaderManager->SetContext (this); |
| 392 | return Standard_True; |
| 393 | } |
| 394 | |
| 395 | // ======================================================================= |
| 396 | // function : SwapBuffers |
| 397 | // purpose : |
| 398 | // ======================================================================= |
| 399 | void OpenGl_Context::SwapBuffers() |
| 400 | { |
| 401 | #if defined(_WIN32) |
| 402 | if ((HDC )myWindowDC != NULL) |
| 403 | { |
| 404 | ::SwapBuffers ((HDC )myWindowDC); |
| 405 | glFlush(); |
| 406 | } |
| 407 | #else |
| 408 | if ((Display* )myDisplay != NULL) |
| 409 | { |
| 410 | glXSwapBuffers ((Display* )myDisplay, (GLXDrawable )myWindow); |
| 411 | } |
| 412 | #endif |
| 413 | } |
| 414 | |
| 415 | #endif // __APPLE__ |
| 416 | |
| 417 | // ======================================================================= |
| 418 | // function : findProc |
| 419 | // purpose : |
| 420 | // ======================================================================= |
| 421 | void* OpenGl_Context::findProc (const char* theFuncName) |
| 422 | { |
| 423 | #if defined(_WIN32) |
| 424 | return wglGetProcAddress (theFuncName); |
| 425 | #elif defined(__APPLE__) && !defined(MACOSX_USE_GLX) |
| 426 | return (myGlLibHandle != NULL) ? dlsym (myGlLibHandle, theFuncName) : NULL; |
| 427 | #else |
| 428 | return (void* )glXGetProcAddress ((const GLubyte* )theFuncName); |
| 429 | #endif |
| 430 | } |
| 431 | |
| 432 | // ======================================================================= |
| 433 | // function : CheckExtension |
| 434 | // purpose : |
| 435 | // ======================================================================= |
| 436 | Standard_Boolean OpenGl_Context::CheckExtension (const char* theExtName) const |
| 437 | { |
| 438 | if (theExtName == NULL) |
| 439 | { |
| 440 | std::cerr << "CheckExtension called with NULL string!\n"; |
| 441 | return Standard_False; |
| 442 | } |
| 443 | |
| 444 | // available since OpenGL 3.0 |
| 445 | // and the ONLY way to check extensions with OpenGL 3.1+ core profile |
| 446 | /**if (IsGlGreaterEqual (3, 0)) |
| 447 | { |
| 448 | GLint anExtNb = 0; |
| 449 | glGetIntegerv (GL_NUM_EXTENSIONS, &anExtNb); |
| 450 | for (GLint anIter = 0; anIter < anExtNb; ++anIter) |
| 451 | { |
| 452 | const char* anExtension = (const char* )core30->glGetStringi (GL_EXTENSIONS, (GLuint )anIter); |
| 453 | if (anExtension[anExtNameLen] == '\0' && |
| 454 | strncmp (anExtension, theExtName, anExtNameLen) == 0) |
| 455 | { |
| 456 | return Standard_True; |
| 457 | } |
| 458 | } |
| 459 | return Standard_False; |
| 460 | }*/ |
| 461 | |
| 462 | // use old way with huge string for all extensions |
| 463 | const char* anExtString = (const char* )glGetString (GL_EXTENSIONS); |
| 464 | if (anExtString == NULL) |
| 465 | { |
| 466 | Messenger()->Send ("TKOpenGL: glGetString (GL_EXTENSIONS) has returned NULL! No GL context?", Message_Warning); |
| 467 | return Standard_False; |
| 468 | } |
| 469 | return CheckExtension (anExtString, theExtName); |
| 470 | } |
| 471 | |
| 472 | // ======================================================================= |
| 473 | // function : CheckExtension |
| 474 | // purpose : |
| 475 | // ======================================================================= |
| 476 | Standard_Boolean OpenGl_Context::CheckExtension (const char* theExtString, |
| 477 | const char* theExtName) |
| 478 | { |
| 479 | if (theExtString == NULL) |
| 480 | { |
| 481 | return Standard_False; |
| 482 | } |
| 483 | |
| 484 | // Search for theExtName in the extensions string. |
| 485 | // Use of strstr() is not sufficient because extension names can be prefixes of other extension names. |
| 486 | char* aPtrIter = (char* )theExtString; |
| 487 | const char* aPtrEnd = aPtrIter + strlen (theExtString); |
| 488 | const size_t anExtNameLen = strlen (theExtName); |
| 489 | while (aPtrIter < aPtrEnd) |
| 490 | { |
| 491 | const size_t n = strcspn (aPtrIter, " "); |
| 492 | if ((n == anExtNameLen) && (strncmp (aPtrIter, theExtName, anExtNameLen) == 0)) |
| 493 | { |
| 494 | return Standard_True; |
| 495 | } |
| 496 | aPtrIter += (n + 1); |
| 497 | } |
| 498 | return Standard_False; |
| 499 | } |
| 500 | |
| 501 | #if !defined(__APPLE__) || defined(MACOSX_USE_GLX) |
| 502 | |
| 503 | // ======================================================================= |
| 504 | // function : Init |
| 505 | // purpose : |
| 506 | // ======================================================================= |
| 507 | Standard_Boolean OpenGl_Context::Init() |
| 508 | { |
| 509 | if (myIsInitialized) |
| 510 | { |
| 511 | return Standard_True; |
| 512 | } |
| 513 | |
| 514 | #if defined(_WIN32) |
| 515 | myWindowDC = (Aspect_Handle )wglGetCurrentDC(); |
| 516 | myGContext = (Aspect_RenderingContext )wglGetCurrentContext(); |
| 517 | #else |
| 518 | myDisplay = (Aspect_Display )glXGetCurrentDisplay(); |
| 519 | myGContext = (Aspect_RenderingContext )glXGetCurrentContext(); |
| 520 | myWindow = (Aspect_Drawable )glXGetCurrentDrawable(); |
| 521 | #endif |
| 522 | if (myGContext == NULL) |
| 523 | { |
| 524 | return Standard_False; |
| 525 | } |
| 526 | |
| 527 | init(); |
| 528 | myIsInitialized = Standard_True; |
| 529 | return Standard_True; |
| 530 | } |
| 531 | |
| 532 | #endif // __APPLE__ |
| 533 | |
| 534 | // ======================================================================= |
| 535 | // function : Init |
| 536 | // purpose : |
| 537 | // ======================================================================= |
| 538 | #if defined(_WIN32) |
| 539 | Standard_Boolean OpenGl_Context::Init (const Aspect_Handle theWindow, |
| 540 | const Aspect_Handle theWindowDC, |
| 541 | const Aspect_RenderingContext theGContext) |
| 542 | #elif defined(__APPLE__) && !defined(MACOSX_USE_GLX) |
| 543 | Standard_Boolean OpenGl_Context::Init (const void* theGContext) |
| 544 | #else |
| 545 | Standard_Boolean OpenGl_Context::Init (const Aspect_Drawable theWindow, |
| 546 | const Aspect_Display theDisplay, |
| 547 | const Aspect_RenderingContext theGContext) |
| 548 | #endif |
| 549 | { |
| 550 | Standard_ProgramError_Raise_if (myIsInitialized, "OpenGl_Context::Init() should be called only once!"); |
| 551 | #if defined(_WIN32) |
| 552 | myWindow = theWindow; |
| 553 | myGContext = theGContext; |
| 554 | myWindowDC = theWindowDC; |
| 555 | #elif defined(__APPLE__) && !defined(MACOSX_USE_GLX) |
| 556 | myGContext = (void* )theGContext; |
| 557 | #else |
| 558 | myWindow = theWindow; |
| 559 | myGContext = theGContext; |
| 560 | myDisplay = theDisplay; |
| 561 | #endif |
| 562 | if (myGContext == NULL || !MakeCurrent()) |
| 563 | { |
| 564 | return Standard_False; |
| 565 | } |
| 566 | |
| 567 | init(); |
| 568 | myIsInitialized = Standard_True; |
| 569 | return Standard_True; |
| 570 | } |
| 571 | |
| 572 | // ======================================================================= |
| 573 | // function : ResetErrors |
| 574 | // purpose : |
| 575 | // ======================================================================= |
| 576 | void OpenGl_Context::ResetErrors() |
| 577 | { |
| 578 | while (glGetError() != GL_NO_ERROR) |
| 579 | { |
| 580 | // |
| 581 | } |
| 582 | } |
| 583 | |
| 584 | // ======================================================================= |
| 585 | // function : readGlVersion |
| 586 | // purpose : |
| 587 | // ======================================================================= |
| 588 | void OpenGl_Context::readGlVersion() |
| 589 | { |
| 590 | // reset values |
| 591 | myGlVerMajor = 0; |
| 592 | myGlVerMinor = 0; |
| 593 | |
| 594 | // available since OpenGL 3.0 |
| 595 | GLint aMajor = 0, aMinor = 0; |
| 596 | glGetIntegerv (GL_MAJOR_VERSION, &aMajor); |
| 597 | glGetIntegerv (GL_MINOR_VERSION, &aMinor); |
| 598 | // glGetError() sometimes does not report an error here even if |
| 599 | // GL does not know GL_MAJOR_VERSION and GL_MINOR_VERSION constants. |
| 600 | // This happens on some rendereres like e.g. Cygwin MESA. |
| 601 | // Thus checking additionally if GL has put anything to |
| 602 | // the output variables. |
| 603 | if (glGetError() == GL_NO_ERROR && aMajor != 0 && aMinor != 0) |
| 604 | { |
| 605 | myGlVerMajor = aMajor; |
| 606 | myGlVerMinor = aMinor; |
| 607 | return; |
| 608 | } |
| 609 | ResetErrors(); |
| 610 | |
| 611 | // Read version string. |
| 612 | // Notice that only first two numbers splitted by point '2.1 XXXXX' are significant. |
| 613 | // Following trash (after space) is vendor-specific. |
| 614 | // New drivers also returns micro version of GL like '3.3.0' which has no meaning |
| 615 | // and should be considered as vendor-specific too. |
| 616 | const char* aVerStr = (const char* )glGetString (GL_VERSION); |
| 617 | if (aVerStr == NULL || *aVerStr == '\0') |
| 618 | { |
| 619 | // invalid GL context |
| 620 | return; |
| 621 | } |
| 622 | |
| 623 | // parse string for major number |
| 624 | char aMajorStr[32]; |
| 625 | char aMinorStr[32]; |
| 626 | size_t aMajIter = 0; |
| 627 | while (aVerStr[aMajIter] >= '0' && aVerStr[aMajIter] <= '9') |
| 628 | { |
| 629 | ++aMajIter; |
| 630 | } |
| 631 | if (aMajIter == 0 || aMajIter >= sizeof(aMajorStr)) |
| 632 | { |
| 633 | return; |
| 634 | } |
| 635 | memcpy (aMajorStr, aVerStr, aMajIter); |
| 636 | aMajorStr[aMajIter] = '\0'; |
| 637 | |
| 638 | // parse string for minor number |
| 639 | aVerStr += aMajIter + 1; |
| 640 | size_t aMinIter = 0; |
| 641 | while (aVerStr[aMinIter] >= '0' && aVerStr[aMinIter] <= '9') |
| 642 | { |
| 643 | ++aMinIter; |
| 644 | } |
| 645 | if (aMinIter == 0 || aMinIter >= sizeof(aMinorStr)) |
| 646 | { |
| 647 | return; |
| 648 | } |
| 649 | memcpy (aMinorStr, aVerStr, aMinIter); |
| 650 | aMinorStr[aMinIter] = '\0'; |
| 651 | |
| 652 | // read numbers |
| 653 | myGlVerMajor = atoi (aMajorStr); |
| 654 | myGlVerMinor = atoi (aMinorStr); |
| 655 | |
| 656 | if (myGlVerMajor <= 0) |
| 657 | { |
| 658 | myGlVerMajor = 0; |
| 659 | myGlVerMinor = 0; |
| 660 | } |
| 661 | } |
| 662 | |
| 663 | static Standard_CString THE_DBGMSG_UNKNOWN = "UNKNOWN"; |
| 664 | static Standard_CString THE_DBGMSG_SOURCES[] = |
| 665 | { |
| 666 | ".OpenGL", // GL_DEBUG_SOURCE_API_ARB |
| 667 | ".WinSystem", // GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB |
| 668 | ".GLSL", // GL_DEBUG_SOURCE_SHADER_COMPILER_ARB |
| 669 | ".3rdParty", // GL_DEBUG_SOURCE_THIRD_PARTY_ARB |
| 670 | "", // GL_DEBUG_SOURCE_APPLICATION_ARB |
| 671 | ".Other" // GL_DEBUG_SOURCE_OTHER_ARB |
| 672 | }; |
| 673 | |
| 674 | static Standard_CString THE_DBGMSG_TYPES[] = |
| 675 | { |
| 676 | "Error", // GL_DEBUG_TYPE_ERROR_ARB |
| 677 | "Deprecated", // GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB |
| 678 | "Undef. behavior", // GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB |
| 679 | "Portability", // GL_DEBUG_TYPE_PORTABILITY_ARB |
| 680 | "Performance", // GL_DEBUG_TYPE_PERFORMANCE_ARB |
| 681 | "Other" // GL_DEBUG_TYPE_OTHER_ARB |
| 682 | }; |
| 683 | |
| 684 | static Standard_CString THE_DBGMSG_SEV_HIGH = "High"; // GL_DEBUG_SEVERITY_HIGH_ARB |
| 685 | static Standard_CString THE_DBGMSG_SEV_MEDIUM = "Medium"; // GL_DEBUG_SEVERITY_MEDIUM_ARB |
| 686 | static Standard_CString THE_DBGMSG_SEV_LOW = "Low"; // GL_DEBUG_SEVERITY_LOW_ARB |
| 687 | |
| 688 | //! Callback for GL_ARB_debug_output extension |
| 689 | static void APIENTRY debugCallbackWrap(unsigned int theSource, |
| 690 | unsigned int theType, |
| 691 | unsigned int theId, |
| 692 | unsigned int theSeverity, |
| 693 | int /*theLength*/, |
| 694 | const char* theMessage, |
| 695 | const void* theUserParam) |
| 696 | { |
| 697 | OpenGl_Context* aCtx = (OpenGl_Context* )theUserParam; |
| 698 | aCtx->PushMessage (theSource, theType, theId, theSeverity, theMessage); |
| 699 | } |
| 700 | |
| 701 | // ======================================================================= |
| 702 | // function : PushMessage |
| 703 | // purpose : |
| 704 | // ======================================================================= |
| 705 | void OpenGl_Context::PushMessage (const unsigned int theSource, |
| 706 | const unsigned int theType, |
| 707 | const unsigned int theId, |
| 708 | const unsigned int theSeverity, |
| 709 | const TCollection_ExtendedString& theMessage) |
| 710 | { |
| 711 | //OpenGl_Context* aCtx = (OpenGl_Context* )theUserParam; |
| 712 | Standard_CString& aSrc = (theSource >= GL_DEBUG_SOURCE_API_ARB |
| 713 | && theSource <= GL_DEBUG_SOURCE_OTHER_ARB) |
| 714 | ? THE_DBGMSG_SOURCES[theSource - GL_DEBUG_SOURCE_API_ARB] |
| 715 | : THE_DBGMSG_UNKNOWN; |
| 716 | Standard_CString& aType = (theType >= GL_DEBUG_TYPE_ERROR_ARB |
| 717 | && theType <= GL_DEBUG_TYPE_OTHER_ARB) |
| 718 | ? THE_DBGMSG_TYPES[theType - GL_DEBUG_TYPE_ERROR_ARB] |
| 719 | : THE_DBGMSG_UNKNOWN; |
| 720 | Standard_CString& aSev = theSeverity == GL_DEBUG_SEVERITY_HIGH_ARB |
| 721 | ? THE_DBGMSG_SEV_HIGH |
| 722 | : (theSeverity == GL_DEBUG_SEVERITY_MEDIUM_ARB |
| 723 | ? THE_DBGMSG_SEV_MEDIUM |
| 724 | : THE_DBGMSG_SEV_LOW); |
| 725 | Message_Gravity aGrav = theSeverity == GL_DEBUG_SEVERITY_HIGH_ARB |
| 726 | ? Message_Alarm |
| 727 | : (theSeverity == GL_DEBUG_SEVERITY_MEDIUM_ARB |
| 728 | ? Message_Warning |
| 729 | : Message_Info); |
| 730 | |
| 731 | TCollection_ExtendedString aMsg; |
| 732 | aMsg += "TKOpenGl"; aMsg += aSrc; |
| 733 | aMsg += " | Type: "; aMsg += aType; |
| 734 | aMsg += " | ID: "; aMsg += (Standard_Integer )theId; |
| 735 | aMsg += " | Severity: "; aMsg += aSev; |
| 736 | aMsg += " | Message:\n "; |
| 737 | aMsg += theMessage; |
| 738 | |
| 739 | Messenger()->Send (aMsg, aGrav); |
| 740 | } |
| 741 | |
| 742 | // ======================================================================= |
| 743 | // function : init |
| 744 | // purpose : |
| 745 | // ======================================================================= |
| 746 | void OpenGl_Context::init() |
| 747 | { |
| 748 | // read version |
| 749 | readGlVersion(); |
| 750 | |
| 751 | arbNPTW = CheckExtension ("GL_ARB_texture_non_power_of_two"); |
| 752 | extBgra = CheckExtension ("GL_EXT_bgra"); |
| 753 | extAnis = CheckExtension ("GL_EXT_texture_filter_anisotropic"); |
| 754 | extPDS = CheckExtension ("GL_EXT_packed_depth_stencil"); |
| 755 | atiMem = CheckExtension ("GL_ATI_meminfo"); |
| 756 | nvxMem = CheckExtension ("GL_NVX_gpu_memory_info"); |
| 757 | |
| 758 | // get number of maximum clipping planes |
| 759 | glGetIntegerv (GL_MAX_CLIP_PLANES, &myMaxClipPlanes); |
| 760 | glGetIntegerv (GL_MAX_TEXTURE_SIZE, &myMaxTexDim); |
| 761 | |
| 762 | GLint aStereo; |
| 763 | glGetIntegerv (GL_STEREO, &aStereo); |
| 764 | myIsStereoBuffers = aStereo == 1; |
| 765 | |
| 766 | if (extAnis) |
| 767 | { |
| 768 | glGetIntegerv (GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &myAnisoMax); |
| 769 | } |
| 770 | |
| 771 | myClippingState.Init (myMaxClipPlanes); |
| 772 | |
| 773 | // initialize debug context extension |
| 774 | if (CheckExtension ("GL_ARB_debug_output")) |
| 775 | { |
| 776 | arbDbg = new OpenGl_ArbDbg(); |
| 777 | memset (arbDbg, 0, sizeof(OpenGl_ArbDbg)); // nullify whole structure |
| 778 | if (!FindProcShort (arbDbg, glDebugMessageControlARB) |
| 779 | || !FindProcShort (arbDbg, glDebugMessageInsertARB) |
| 780 | || !FindProcShort (arbDbg, glDebugMessageCallbackARB) |
| 781 | || !FindProcShort (arbDbg, glGetDebugMessageLogARB)) |
| 782 | { |
| 783 | delete arbDbg; |
| 784 | arbDbg = NULL; |
| 785 | } |
| 786 | if (arbDbg != NULL |
| 787 | && caps->contextDebug) |
| 788 | { |
| 789 | // setup default callback |
| 790 | arbDbg->glDebugMessageCallbackARB (debugCallbackWrap, this); |
| 791 | #ifdef DEB |
| 792 | glEnable (GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB); |
| 793 | #endif |
| 794 | } |
| 795 | } |
| 796 | |
| 797 | // initialize VBO extension (ARB) |
| 798 | if (CheckExtension ("GL_ARB_vertex_buffer_object")) |
| 799 | { |
| 800 | arbVBO = new OpenGl_ArbVBO(); |
| 801 | memset (arbVBO, 0, sizeof(OpenGl_ArbVBO)); // nullify whole structure |
| 802 | if (!FindProcShort (arbVBO, glGenBuffersARB) |
| 803 | || !FindProcShort (arbVBO, glBindBufferARB) |
| 804 | || !FindProcShort (arbVBO, glBufferDataARB) |
| 805 | || !FindProcShort (arbVBO, glDeleteBuffersARB)) |
| 806 | { |
| 807 | delete arbVBO; |
| 808 | arbVBO = NULL; |
| 809 | } |
| 810 | } |
| 811 | |
| 812 | // initialize TBO extension (ARB) |
| 813 | if (CheckExtension ("GL_ARB_texture_buffer_object")) |
| 814 | { |
| 815 | arbTBO = new OpenGl_ArbTBO(); |
| 816 | memset (arbTBO, 0, sizeof(OpenGl_ArbTBO)); // nullify whole structure |
| 817 | if (!FindProcShort (arbTBO, glTexBufferARB)) |
| 818 | { |
| 819 | delete arbTBO; |
| 820 | arbTBO = NULL; |
| 821 | } |
| 822 | } |
| 823 | |
| 824 | // initialize hardware instancing extension (ARB) |
| 825 | if (CheckExtension ("GL_ARB_draw_instanced")) |
| 826 | { |
| 827 | arbIns = new OpenGl_ArbIns(); |
| 828 | memset (arbIns, 0, sizeof(OpenGl_ArbIns)); // nullify whole structure |
| 829 | if (!FindProcShort (arbIns, glDrawArraysInstancedARB) |
| 830 | || !FindProcShort (arbIns, glDrawElementsInstancedARB)) |
| 831 | { |
| 832 | delete arbIns; |
| 833 | arbIns = NULL; |
| 834 | } |
| 835 | } |
| 836 | |
| 837 | // initialize FBO extension (EXT) |
| 838 | if (CheckExtension ("GL_EXT_framebuffer_object")) |
| 839 | { |
| 840 | extFBO = new OpenGl_ExtFBO(); |
| 841 | memset (extFBO, 0, sizeof(OpenGl_ExtFBO)); // nullify whole structure |
| 842 | if (!FindProcShort (extFBO, glGenFramebuffersEXT) |
| 843 | || !FindProcShort (extFBO, glDeleteFramebuffersEXT) |
| 844 | || !FindProcShort (extFBO, glBindFramebufferEXT) |
| 845 | || !FindProcShort (extFBO, glFramebufferTexture2DEXT) |
| 846 | || !FindProcShort (extFBO, glCheckFramebufferStatusEXT) |
| 847 | || !FindProcShort (extFBO, glGenRenderbuffersEXT) |
| 848 | || !FindProcShort (extFBO, glDeleteRenderbuffersEXT) |
| 849 | || !FindProcShort (extFBO, glBindRenderbufferEXT) |
| 850 | || !FindProcShort (extFBO, glRenderbufferStorageEXT) |
| 851 | || !FindProcShort (extFBO, glFramebufferRenderbufferEXT) |
| 852 | || !FindProcShort (extFBO, glGenerateMipmapEXT)) |
| 853 | { |
| 854 | delete extFBO; |
| 855 | extFBO = NULL; |
| 856 | } |
| 857 | } |
| 858 | |
| 859 | // initialize GS extension (EXT) |
| 860 | if (CheckExtension ("GL_EXT_geometry_shader4")) |
| 861 | { |
| 862 | extGS = new OpenGl_ExtGS(); |
| 863 | memset (extGS, 0, sizeof(OpenGl_ExtGS)); // nullify whole structure |
| 864 | if (!FindProcShort (extGS, glProgramParameteriEXT)) |
| 865 | { |
| 866 | delete extGS; |
| 867 | extGS = NULL; |
| 868 | } |
| 869 | } |
| 870 | |
| 871 | myGlCore20 = new OpenGl_GlCore20(); |
| 872 | memset (myGlCore20, 0, sizeof(OpenGl_GlCore20)); // nullify whole structure |
| 873 | |
| 874 | // Check if OpenGL 1.2 core functionality is actually present |
| 875 | Standard_Boolean hasGlCore12 = IsGlGreaterEqual (1, 2) |
| 876 | && FindProcShort (myGlCore20, glBlendColor) |
| 877 | && FindProcShort (myGlCore20, glBlendEquation) |
| 878 | && FindProcShort (myGlCore20, glDrawRangeElements) |
| 879 | && FindProcShort (myGlCore20, glTexImage3D) |
| 880 | && FindProcShort (myGlCore20, glTexSubImage3D) |
| 881 | && FindProcShort (myGlCore20, glCopyTexSubImage3D); |
| 882 | |
| 883 | // Check if OpenGL 1.3 core functionality is actually present |
| 884 | Standard_Boolean hasGlCore13 = IsGlGreaterEqual (1, 3) |
| 885 | && FindProcShort (myGlCore20, glActiveTexture) |
| 886 | && FindProcShort (myGlCore20, glSampleCoverage) |
| 887 | && FindProcShort (myGlCore20, glCompressedTexImage3D) |
| 888 | && FindProcShort (myGlCore20, glCompressedTexImage2D) |
| 889 | && FindProcShort (myGlCore20, glCompressedTexImage1D) |
| 890 | && FindProcShort (myGlCore20, glCompressedTexSubImage3D) |
| 891 | && FindProcShort (myGlCore20, glCompressedTexSubImage2D) |
| 892 | && FindProcShort (myGlCore20, glCompressedTexSubImage1D) |
| 893 | && FindProcShort (myGlCore20, glGetCompressedTexImage) |
| 894 | // deprecated |
| 895 | && FindProcShort (myGlCore20, glClientActiveTexture) |
| 896 | && FindProcShort (myGlCore20, glMultiTexCoord1d) |
| 897 | && FindProcShort (myGlCore20, glMultiTexCoord1dv) |
| 898 | && FindProcShort (myGlCore20, glMultiTexCoord1f) |
| 899 | && FindProcShort (myGlCore20, glMultiTexCoord1fv) |
| 900 | && FindProcShort (myGlCore20, glMultiTexCoord1i) |
| 901 | && FindProcShort (myGlCore20, glMultiTexCoord1iv) |
| 902 | && FindProcShort (myGlCore20, glMultiTexCoord1s) |
| 903 | && FindProcShort (myGlCore20, glMultiTexCoord1sv) |
| 904 | && FindProcShort (myGlCore20, glMultiTexCoord2d) |
| 905 | && FindProcShort (myGlCore20, glMultiTexCoord2dv) |
| 906 | && FindProcShort (myGlCore20, glMultiTexCoord2f) |
| 907 | && FindProcShort (myGlCore20, glMultiTexCoord2fv) |
| 908 | && FindProcShort (myGlCore20, glMultiTexCoord2i) |
| 909 | && FindProcShort (myGlCore20, glMultiTexCoord2iv) |
| 910 | && FindProcShort (myGlCore20, glMultiTexCoord2s) |
| 911 | && FindProcShort (myGlCore20, glMultiTexCoord2sv) |
| 912 | && FindProcShort (myGlCore20, glMultiTexCoord3d) |
| 913 | && FindProcShort (myGlCore20, glMultiTexCoord3dv) |
| 914 | && FindProcShort (myGlCore20, glMultiTexCoord3f) |
| 915 | && FindProcShort (myGlCore20, glMultiTexCoord3fv) |
| 916 | && FindProcShort (myGlCore20, glMultiTexCoord3i) |
| 917 | && FindProcShort (myGlCore20, glMultiTexCoord3iv) |
| 918 | && FindProcShort (myGlCore20, glMultiTexCoord3s) |
| 919 | && FindProcShort (myGlCore20, glMultiTexCoord3sv) |
| 920 | && FindProcShort (myGlCore20, glMultiTexCoord4d) |
| 921 | && FindProcShort (myGlCore20, glMultiTexCoord4dv) |
| 922 | && FindProcShort (myGlCore20, glMultiTexCoord4f) |
| 923 | && FindProcShort (myGlCore20, glMultiTexCoord4fv) |
| 924 | && FindProcShort (myGlCore20, glMultiTexCoord4i) |
| 925 | && FindProcShort (myGlCore20, glMultiTexCoord4iv) |
| 926 | && FindProcShort (myGlCore20, glMultiTexCoord4s) |
| 927 | && FindProcShort (myGlCore20, glMultiTexCoord4sv) |
| 928 | && FindProcShort (myGlCore20, glLoadTransposeMatrixf) |
| 929 | && FindProcShort (myGlCore20, glLoadTransposeMatrixd) |
| 930 | && FindProcShort (myGlCore20, glMultTransposeMatrixf) |
| 931 | && FindProcShort (myGlCore20, glMultTransposeMatrixd); |
| 932 | |
| 933 | // Check if OpenGL 1.4 core functionality is actually present |
| 934 | Standard_Boolean hasGlCore14 = IsGlGreaterEqual (1, 4) |
| 935 | && FindProcShort (myGlCore20, glBlendFuncSeparate) |
| 936 | && FindProcShort (myGlCore20, glMultiDrawArrays) |
| 937 | && FindProcShort (myGlCore20, glMultiDrawElements) |
| 938 | && FindProcShort (myGlCore20, glPointParameterf) |
| 939 | && FindProcShort (myGlCore20, glPointParameterfv) |
| 940 | && FindProcShort (myGlCore20, glPointParameteri) |
| 941 | && FindProcShort (myGlCore20, glPointParameteriv); |
| 942 | |
| 943 | // Check if OpenGL 1.5 core functionality is actually present |
| 944 | Standard_Boolean hasGlCore15 = IsGlGreaterEqual (1, 5) |
| 945 | && FindProcShort (myGlCore20, glGenQueries) |
| 946 | && FindProcShort (myGlCore20, glDeleteQueries) |
| 947 | && FindProcShort (myGlCore20, glIsQuery) |
| 948 | && FindProcShort (myGlCore20, glBeginQuery) |
| 949 | && FindProcShort (myGlCore20, glEndQuery) |
| 950 | && FindProcShort (myGlCore20, glGetQueryiv) |
| 951 | && FindProcShort (myGlCore20, glGetQueryObjectiv) |
| 952 | && FindProcShort (myGlCore20, glGetQueryObjectuiv) |
| 953 | && FindProcShort (myGlCore20, glBindBuffer) |
| 954 | && FindProcShort (myGlCore20, glDeleteBuffers) |
| 955 | && FindProcShort (myGlCore20, glGenBuffers) |
| 956 | && FindProcShort (myGlCore20, glIsBuffer) |
| 957 | && FindProcShort (myGlCore20, glBufferData) |
| 958 | && FindProcShort (myGlCore20, glBufferSubData) |
| 959 | && FindProcShort (myGlCore20, glGetBufferSubData) |
| 960 | && FindProcShort (myGlCore20, glMapBuffer) |
| 961 | && FindProcShort (myGlCore20, glUnmapBuffer) |
| 962 | && FindProcShort (myGlCore20, glGetBufferParameteriv) |
| 963 | && FindProcShort (myGlCore20, glGetBufferPointerv); |
| 964 | |
| 965 | // Check if OpenGL 2.0 core functionality is actually present |
| 966 | Standard_Boolean hasGlCore20 = IsGlGreaterEqual (2, 0) |
| 967 | && FindProcShort (myGlCore20, glBlendEquationSeparate) |
| 968 | && FindProcShort (myGlCore20, glDrawBuffers) |
| 969 | && FindProcShort (myGlCore20, glStencilOpSeparate) |
| 970 | && FindProcShort (myGlCore20, glStencilFuncSeparate) |
| 971 | && FindProcShort (myGlCore20, glStencilMaskSeparate) |
| 972 | && FindProcShort (myGlCore20, glAttachShader) |
| 973 | && FindProcShort (myGlCore20, glBindAttribLocation) |
| 974 | && FindProcShort (myGlCore20, glCompileShader) |
| 975 | && FindProcShort (myGlCore20, glCreateProgram) |
| 976 | && FindProcShort (myGlCore20, glCreateShader) |
| 977 | && FindProcShort (myGlCore20, glDeleteProgram) |
| 978 | && FindProcShort (myGlCore20, glDeleteShader) |
| 979 | && FindProcShort (myGlCore20, glDetachShader) |
| 980 | && FindProcShort (myGlCore20, glDisableVertexAttribArray) |
| 981 | && FindProcShort (myGlCore20, glEnableVertexAttribArray) |
| 982 | && FindProcShort (myGlCore20, glGetActiveAttrib) |
| 983 | && FindProcShort (myGlCore20, glGetActiveUniform) |
| 984 | && FindProcShort (myGlCore20, glGetAttachedShaders) |
| 985 | && FindProcShort (myGlCore20, glGetAttribLocation) |
| 986 | && FindProcShort (myGlCore20, glGetProgramiv) |
| 987 | && FindProcShort (myGlCore20, glGetProgramInfoLog) |
| 988 | && FindProcShort (myGlCore20, glGetShaderiv) |
| 989 | && FindProcShort (myGlCore20, glGetShaderInfoLog) |
| 990 | && FindProcShort (myGlCore20, glGetShaderSource) |
| 991 | && FindProcShort (myGlCore20, glGetUniformLocation) |
| 992 | && FindProcShort (myGlCore20, glGetUniformfv) |
| 993 | && FindProcShort (myGlCore20, glGetUniformiv) |
| 994 | && FindProcShort (myGlCore20, glGetVertexAttribdv) |
| 995 | && FindProcShort (myGlCore20, glGetVertexAttribfv) |
| 996 | && FindProcShort (myGlCore20, glGetVertexAttribiv) |
| 997 | && FindProcShort (myGlCore20, glGetVertexAttribPointerv) |
| 998 | && FindProcShort (myGlCore20, glIsProgram) |
| 999 | && FindProcShort (myGlCore20, glIsShader) |
| 1000 | && FindProcShort (myGlCore20, glLinkProgram) |
| 1001 | && FindProcShort (myGlCore20, glShaderSource) |
| 1002 | && FindProcShort (myGlCore20, glUseProgram) |
| 1003 | && FindProcShort (myGlCore20, glUniform1f) |
| 1004 | && FindProcShort (myGlCore20, glUniform2f) |
| 1005 | && FindProcShort (myGlCore20, glUniform3f) |
| 1006 | && FindProcShort (myGlCore20, glUniform4f) |
| 1007 | && FindProcShort (myGlCore20, glUniform1i) |
| 1008 | && FindProcShort (myGlCore20, glUniform2i) |
| 1009 | && FindProcShort (myGlCore20, glUniform3i) |
| 1010 | && FindProcShort (myGlCore20, glUniform4i) |
| 1011 | && FindProcShort (myGlCore20, glUniform1fv) |
| 1012 | && FindProcShort (myGlCore20, glUniform2fv) |
| 1013 | && FindProcShort (myGlCore20, glUniform3fv) |
| 1014 | && FindProcShort (myGlCore20, glUniform4fv) |
| 1015 | && FindProcShort (myGlCore20, glUniform1iv) |
| 1016 | && FindProcShort (myGlCore20, glUniform2iv) |
| 1017 | && FindProcShort (myGlCore20, glUniform3iv) |
| 1018 | && FindProcShort (myGlCore20, glUniform4iv) |
| 1019 | && FindProcShort (myGlCore20, glUniformMatrix2fv) |
| 1020 | && FindProcShort (myGlCore20, glUniformMatrix3fv) |
| 1021 | && FindProcShort (myGlCore20, glUniformMatrix4fv) |
| 1022 | && FindProcShort (myGlCore20, glValidateProgram) |
| 1023 | && FindProcShort (myGlCore20, glVertexAttrib1d) |
| 1024 | && FindProcShort (myGlCore20, glVertexAttrib1dv) |
| 1025 | && FindProcShort (myGlCore20, glVertexAttrib1f) |
| 1026 | && FindProcShort (myGlCore20, glVertexAttrib1fv) |
| 1027 | && FindProcShort (myGlCore20, glVertexAttrib1s) |
| 1028 | && FindProcShort (myGlCore20, glVertexAttrib1sv) |
| 1029 | && FindProcShort (myGlCore20, glVertexAttrib2d) |
| 1030 | && FindProcShort (myGlCore20, glVertexAttrib2dv) |
| 1031 | && FindProcShort (myGlCore20, glVertexAttrib2f) |
| 1032 | && FindProcShort (myGlCore20, glVertexAttrib2fv) |
| 1033 | && FindProcShort (myGlCore20, glVertexAttrib2s) |
| 1034 | && FindProcShort (myGlCore20, glVertexAttrib2sv) |
| 1035 | && FindProcShort (myGlCore20, glVertexAttrib3d) |
| 1036 | && FindProcShort (myGlCore20, glVertexAttrib3dv) |
| 1037 | && FindProcShort (myGlCore20, glVertexAttrib3f) |
| 1038 | && FindProcShort (myGlCore20, glVertexAttrib3fv) |
| 1039 | && FindProcShort (myGlCore20, glVertexAttrib3s) |
| 1040 | && FindProcShort (myGlCore20, glVertexAttrib3sv) |
| 1041 | && FindProcShort (myGlCore20, glVertexAttrib4Nbv) |
| 1042 | && FindProcShort (myGlCore20, glVertexAttrib4Niv) |
| 1043 | && FindProcShort (myGlCore20, glVertexAttrib4Nsv) |
| 1044 | && FindProcShort (myGlCore20, glVertexAttrib4Nub) |
| 1045 | && FindProcShort (myGlCore20, glVertexAttrib4Nubv) |
| 1046 | && FindProcShort (myGlCore20, glVertexAttrib4Nuiv) |
| 1047 | && FindProcShort (myGlCore20, glVertexAttrib4Nusv) |
| 1048 | && FindProcShort (myGlCore20, glVertexAttrib4bv) |
| 1049 | && FindProcShort (myGlCore20, glVertexAttrib4d) |
| 1050 | && FindProcShort (myGlCore20, glVertexAttrib4dv) |
| 1051 | && FindProcShort (myGlCore20, glVertexAttrib4f) |
| 1052 | && FindProcShort (myGlCore20, glVertexAttrib4fv) |
| 1053 | && FindProcShort (myGlCore20, glVertexAttrib4iv) |
| 1054 | && FindProcShort (myGlCore20, glVertexAttrib4s) |
| 1055 | && FindProcShort (myGlCore20, glVertexAttrib4sv) |
| 1056 | && FindProcShort (myGlCore20, glVertexAttrib4ubv) |
| 1057 | && FindProcShort (myGlCore20, glVertexAttrib4uiv) |
| 1058 | && FindProcShort (myGlCore20, glVertexAttrib4usv) |
| 1059 | && FindProcShort (myGlCore20, glVertexAttribPointer); |
| 1060 | |
| 1061 | if (!hasGlCore12) |
| 1062 | { |
| 1063 | myGlVerMajor = 1; |
| 1064 | myGlVerMinor = 1; |
| 1065 | return; |
| 1066 | } |
| 1067 | else |
| 1068 | { |
| 1069 | core12 = myGlCore20; |
| 1070 | } |
| 1071 | if (!hasGlCore13) |
| 1072 | { |
| 1073 | myGlVerMajor = 1; |
| 1074 | myGlVerMinor = 2; |
| 1075 | return; |
| 1076 | } |
| 1077 | else |
| 1078 | { |
| 1079 | core13 = myGlCore20; |
| 1080 | } |
| 1081 | if(!hasGlCore14) |
| 1082 | { |
| 1083 | myGlVerMajor = 1; |
| 1084 | myGlVerMinor = 3; |
| 1085 | return; |
| 1086 | } |
| 1087 | else |
| 1088 | { |
| 1089 | core14 = myGlCore20; |
| 1090 | } |
| 1091 | if(!hasGlCore15) |
| 1092 | { |
| 1093 | myGlVerMajor = 1; |
| 1094 | myGlVerMinor = 4; |
| 1095 | return; |
| 1096 | } |
| 1097 | else |
| 1098 | { |
| 1099 | core15 = myGlCore20; |
| 1100 | } |
| 1101 | if(!hasGlCore20) |
| 1102 | { |
| 1103 | myGlVerMajor = 1; |
| 1104 | myGlVerMinor = 5; |
| 1105 | } |
| 1106 | else |
| 1107 | { |
| 1108 | core20 = myGlCore20; |
| 1109 | } |
| 1110 | } |
| 1111 | |
| 1112 | // ======================================================================= |
| 1113 | // function : MemoryInfo |
| 1114 | // purpose : |
| 1115 | // ======================================================================= |
| 1116 | Standard_Size OpenGl_Context::AvailableMemory() const |
| 1117 | { |
| 1118 | if (atiMem) |
| 1119 | { |
| 1120 | // this is actually information for VBO pool |
| 1121 | // however because pools are mostly shared |
| 1122 | // it can be used for total GPU memory estimations |
| 1123 | GLint aMemInfo[4]; |
| 1124 | aMemInfo[0] = 0; |
| 1125 | glGetIntegerv (GL_VBO_FREE_MEMORY_ATI, aMemInfo); |
| 1126 | // returned value is in KiB, however this maybe changed in future |
| 1127 | return Standard_Size(aMemInfo[0]) * 1024; |
| 1128 | } |
| 1129 | else if (nvxMem) |
| 1130 | { |
| 1131 | // current available dedicated video memory (in KiB), currently unused GPU memory |
| 1132 | GLint aMemInfo = 0; |
| 1133 | glGetIntegerv (GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &aMemInfo); |
| 1134 | return Standard_Size(aMemInfo) * 1024; |
| 1135 | } |
| 1136 | return 0; |
| 1137 | } |
| 1138 | |
| 1139 | // ======================================================================= |
| 1140 | // function : MemoryInfo |
| 1141 | // purpose : |
| 1142 | // ======================================================================= |
| 1143 | TCollection_AsciiString OpenGl_Context::MemoryInfo() const |
| 1144 | { |
| 1145 | TCollection_AsciiString anInfo; |
| 1146 | if (atiMem) |
| 1147 | { |
| 1148 | GLint aValues[4]; |
| 1149 | memset (aValues, 0, sizeof(aValues)); |
| 1150 | glGetIntegerv (GL_VBO_FREE_MEMORY_ATI, aValues); |
| 1151 | |
| 1152 | // total memory free in the pool |
| 1153 | anInfo += TCollection_AsciiString (" GPU free memory: ") + (aValues[0] / 1024) + " MiB\n"; |
| 1154 | |
| 1155 | // largest available free block in the pool |
| 1156 | anInfo += TCollection_AsciiString (" Largest free block: ") + (aValues[1] / 1024) + " MiB\n"; |
| 1157 | if (aValues[2] != aValues[0]) |
| 1158 | { |
| 1159 | // total auxiliary memory free |
| 1160 | anInfo += TCollection_AsciiString (" Free memory: ") + (aValues[2] / 1024) + " MiB\n"; |
| 1161 | } |
| 1162 | } |
| 1163 | else if (nvxMem) |
| 1164 | { |
| 1165 | //current available dedicated video memory (in KiB), currently unused GPU memory |
| 1166 | GLint aValue = 0; |
| 1167 | glGetIntegerv (GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &aValue); |
| 1168 | anInfo += TCollection_AsciiString (" GPU free memory: ") + (aValue / 1024) + " MiB\n"; |
| 1169 | |
| 1170 | // dedicated video memory, total size (in KiB) of the GPU memory |
| 1171 | GLint aDedicated = 0; |
| 1172 | glGetIntegerv (GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &aDedicated); |
| 1173 | anInfo += TCollection_AsciiString (" GPU memory: ") + (aDedicated / 1024) + " MiB\n"; |
| 1174 | |
| 1175 | // total available memory, total size (in KiB) of the memory available for allocations |
| 1176 | glGetIntegerv (GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, &aValue); |
| 1177 | if (aValue != aDedicated) |
| 1178 | { |
| 1179 | // different only for special configurations |
| 1180 | anInfo += TCollection_AsciiString (" Total memory: ") + (aValue / 1024) + " MiB\n"; |
| 1181 | } |
| 1182 | } |
| 1183 | return anInfo; |
| 1184 | } |
| 1185 | |
| 1186 | |
| 1187 | // ======================================================================= |
| 1188 | // function : GetResource |
| 1189 | // purpose : |
| 1190 | // ======================================================================= |
| 1191 | const Handle(OpenGl_Resource)& OpenGl_Context::GetResource (const TCollection_AsciiString& theKey) const |
| 1192 | { |
| 1193 | return mySharedResources->IsBound (theKey) ? mySharedResources->Find (theKey) : NULL_GL_RESOURCE; |
| 1194 | } |
| 1195 | |
| 1196 | // ======================================================================= |
| 1197 | // function : ShareResource |
| 1198 | // purpose : |
| 1199 | // ======================================================================= |
| 1200 | Standard_Boolean OpenGl_Context::ShareResource (const TCollection_AsciiString& theKey, |
| 1201 | const Handle(OpenGl_Resource)& theResource) |
| 1202 | { |
| 1203 | if (theKey.IsEmpty() || theResource.IsNull()) |
| 1204 | { |
| 1205 | return Standard_False; |
| 1206 | } |
| 1207 | return mySharedResources->Bind (theKey, theResource); |
| 1208 | } |
| 1209 | |
| 1210 | // ======================================================================= |
| 1211 | // function : ReleaseResource |
| 1212 | // purpose : |
| 1213 | // ======================================================================= |
| 1214 | void OpenGl_Context::ReleaseResource (const TCollection_AsciiString& theKey, |
| 1215 | const Standard_Boolean theToDelay) |
| 1216 | { |
| 1217 | if (!mySharedResources->IsBound (theKey)) |
| 1218 | { |
| 1219 | return; |
| 1220 | } |
| 1221 | const Handle(OpenGl_Resource)& aRes = mySharedResources->Find (theKey); |
| 1222 | if (aRes->GetRefCount() > 1) |
| 1223 | { |
| 1224 | return; |
| 1225 | } |
| 1226 | |
| 1227 | if (theToDelay) |
| 1228 | { |
| 1229 | myDelayed->Bind (theKey, 1); |
| 1230 | } |
| 1231 | else |
| 1232 | { |
| 1233 | aRes->Release (this); |
| 1234 | mySharedResources->UnBind (theKey); |
| 1235 | } |
| 1236 | } |
| 1237 | |
| 1238 | // ======================================================================= |
| 1239 | // function : DelayedRelease |
| 1240 | // purpose : |
| 1241 | // ======================================================================= |
| 1242 | void OpenGl_Context::DelayedRelease (Handle(OpenGl_Resource)& theResource) |
| 1243 | { |
| 1244 | myReleaseQueue->Push (theResource); |
| 1245 | theResource.Nullify(); |
| 1246 | } |
| 1247 | |
| 1248 | // ======================================================================= |
| 1249 | // function : ReleaseDelayed |
| 1250 | // purpose : |
| 1251 | // ======================================================================= |
| 1252 | void OpenGl_Context::ReleaseDelayed() |
| 1253 | { |
| 1254 | // release queued elements |
| 1255 | while (!myReleaseQueue->IsEmpty()) |
| 1256 | { |
| 1257 | myReleaseQueue->Front()->Release (this); |
| 1258 | myReleaseQueue->Pop(); |
| 1259 | } |
| 1260 | |
| 1261 | // release delayed shared resources |
| 1262 | NCollection_Vector<TCollection_AsciiString> aDeadList; |
| 1263 | for (NCollection_DataMap<TCollection_AsciiString, Standard_Integer>::Iterator anIter (*myDelayed); |
| 1264 | anIter.More(); anIter.Next()) |
| 1265 | { |
| 1266 | if (++anIter.ChangeValue() <= 2) |
| 1267 | { |
| 1268 | continue; // postpone release one more frame to ensure noone use it periodically |
| 1269 | } |
| 1270 | |
| 1271 | const TCollection_AsciiString& aKey = anIter.Key(); |
| 1272 | if (!mySharedResources->IsBound (aKey)) |
| 1273 | { |
| 1274 | // mixed unshared strategy delayed/undelayed was used! |
| 1275 | aDeadList.Append (aKey); |
| 1276 | continue; |
| 1277 | } |
| 1278 | |
| 1279 | Handle(OpenGl_Resource)& aRes = mySharedResources->ChangeFind (aKey); |
| 1280 | if (aRes->GetRefCount() > 1) |
| 1281 | { |
| 1282 | // should be only 1 instance in mySharedResources |
| 1283 | // if not - resource was reused again |
| 1284 | aDeadList.Append (aKey); |
| 1285 | continue; |
| 1286 | } |
| 1287 | |
| 1288 | // release resource if no one requiested it more than 2 redraw calls |
| 1289 | aRes->Release (this); |
| 1290 | mySharedResources->UnBind (aKey); |
| 1291 | aDeadList.Append (aKey); |
| 1292 | } |
| 1293 | |
| 1294 | for (Standard_Integer anIter = 0; anIter < aDeadList.Length(); ++anIter) |
| 1295 | { |
| 1296 | myDelayed->UnBind (aDeadList.Value (anIter)); |
| 1297 | } |
| 1298 | } |