| 1 | // Created on: 2003-09-16 |
| 2 | // Created by: Alexander SOLOVYOV |
| 3 | // Copyright (c) 2003-2012 OPEN CASCADE SAS |
| 4 | // |
| 5 | // The content of this file is subject to the Open CASCADE Technology Public |
| 6 | // License Version 6.5 (the "License"). You may not use the content of this file |
| 7 | // except in compliance with the License. Please obtain a copy of the License |
| 8 | // at http://www.opencascade.org and read it completely before using this file. |
| 9 | // |
| 10 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
| 11 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
| 12 | // |
| 13 | // The Original Code and all software distributed under the License is |
| 14 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
| 15 | // Initial Developer hereby disclaims all such warranties, including without |
| 16 | // limitation, any warranties of merchantability, fitness for a particular |
| 17 | // purpose or non-infringement. Please see the License for the specific terms |
| 18 | // and conditions governing the rights and limitations under the License. |
| 19 | |
| 20 | |
| 21 | #include <MeshVS_MeshPrsBuilder.ixx> |
| 22 | |
| 23 | #include <Prs3d_Root.hxx> |
| 24 | #include <Prs3d_ShadingAspect.hxx> |
| 25 | #include <Prs3d_LineAspect.hxx> |
| 26 | #include <Prs3d_PointAspect.hxx> |
| 27 | |
| 28 | #include <Graphic3d_AspectLine3d.hxx> |
| 29 | #include <Graphic3d_AspectFillArea3d.hxx> |
| 30 | #include <Graphic3d_AspectMarker3d.hxx> |
| 31 | #include <Graphic3d_ArrayOfPolygons.hxx> |
| 32 | #include <Graphic3d_ArrayOfPolylines.hxx> |
| 33 | #include <Graphic3d_Array1OfVertex.hxx> |
| 34 | #include <Graphic3d_Group.hxx> |
| 35 | |
| 36 | #include <TColStd_MapIteratorOfPackedMapOfInteger.hxx> |
| 37 | #include <TColStd_ListIteratorOfListOfReal.hxx> |
| 38 | #include <TColStd_MapIntegerHasher.hxx> |
| 39 | #include <TColStd_Array1OfReal.hxx> |
| 40 | #include <TColStd_Array1OfInteger.hxx> |
| 41 | #include <TColStd_SequenceOfInteger.hxx> |
| 42 | #include <TColStd_PackedMapOfInteger.hxx> |
| 43 | #include <TColStd_HPackedMapOfInteger.hxx> |
| 44 | |
| 45 | #include <Quantity_NameOfColor.hxx> |
| 46 | #include <Aspect_InteriorStyle.hxx> |
| 47 | #include <Select3D_SensitivePoint.hxx> |
| 48 | |
| 49 | #include <MeshVS_DataSource.hxx> |
| 50 | #include <MeshVS_Drawer.hxx> |
| 51 | #include <MeshVS_Mesh.hxx> |
| 52 | #include <MeshVS_Tool.hxx> |
| 53 | #include <MeshVS_DrawerAttribute.hxx> |
| 54 | #include <MeshVS_MapOfTwoNodes.hxx> |
| 55 | #include <MeshVS_Buffer.hxx> |
| 56 | |
| 57 | //================================================================ |
| 58 | // Function : Constructor MeshVS_MeshPrsBuilder |
| 59 | // Purpose : |
| 60 | //================================================================ |
| 61 | MeshVS_MeshPrsBuilder::MeshVS_MeshPrsBuilder ( const Handle(MeshVS_Mesh)& Parent, |
| 62 | const Standard_Integer& DisplayModeMask, |
| 63 | const Handle (MeshVS_DataSource)& DS, |
| 64 | const Standard_Integer Id, |
| 65 | const MeshVS_BuilderPriority& Priority ) |
| 66 | : MeshVS_PrsBuilder ( Parent, DisplayModeMask, DS, Id, Priority ) |
| 67 | { |
| 68 | } |
| 69 | |
| 70 | //================================================================ |
| 71 | // Function : Build |
| 72 | // Purpose : |
| 73 | //================================================================ |
| 74 | void MeshVS_MeshPrsBuilder::Build ( const Handle(Prs3d_Presentation)& Prs, |
| 75 | const TColStd_PackedMapOfInteger& IDs, |
| 76 | TColStd_PackedMapOfInteger& IDsToExclude, |
| 77 | const Standard_Boolean IsElement, |
| 78 | const Standard_Integer DisplayMode ) const |
| 79 | { |
| 80 | if ( DisplayMode <= 0 ) |
| 81 | return; |
| 82 | |
| 83 | Standard_Boolean HasHilightFlag = ( ( DisplayMode & MeshVS_DMF_HilightPrs ) != 0 ); |
| 84 | Standard_Integer Extent = IDs.Extent(); |
| 85 | |
| 86 | if ( HasHilightFlag && Extent == 1) |
| 87 | BuildHilightPrs ( Prs, IDs, IsElement ); |
| 88 | else if ( IsElement ) |
| 89 | BuildElements ( Prs, IDs, IDsToExclude, DisplayMode ); |
| 90 | else |
| 91 | BuildNodes ( Prs, IDs, IDsToExclude, DisplayMode ); |
| 92 | } |
| 93 | |
| 94 | //================================================================ |
| 95 | // Function : BuildNodes |
| 96 | // Purpose : |
| 97 | //================================================================ |
| 98 | void MeshVS_MeshPrsBuilder::BuildNodes ( const Handle(Prs3d_Presentation)& Prs, |
| 99 | const TColStd_PackedMapOfInteger& IDs, |
| 100 | TColStd_PackedMapOfInteger& IDsToExclude, |
| 101 | const Standard_Integer DisplayMode ) const |
| 102 | { |
| 103 | Handle( MeshVS_DataSource ) aSource = GetDataSource(); |
| 104 | Handle( MeshVS_Drawer ) aDrawer = GetDrawer(); |
| 105 | Handle (Graphic3d_AspectMarker3d) aNodeMark = |
| 106 | MeshVS_Tool::CreateAspectMarker3d( GetDrawer() ); |
| 107 | if ( aSource.IsNull() || aDrawer.IsNull() || aNodeMark.IsNull() ) |
| 108 | return; |
| 109 | |
| 110 | Standard_Boolean DisplayFreeNodes = Standard_True; |
| 111 | aDrawer->GetBoolean( MeshVS_DA_DisplayNodes, DisplayFreeNodes ); |
| 112 | Standard_Boolean HasSelectFlag = ( ( DisplayMode & MeshVS_DMF_SelectionPrs ) != 0 ); |
| 113 | Standard_Boolean HasHilightFlag = ( ( DisplayMode & MeshVS_DMF_HilightPrs ) != 0 ); |
| 114 | |
| 115 | Standard_Real aCoordsBuf[ 3 ]; |
| 116 | TColStd_Array1OfReal aCoords( *aCoordsBuf, 1, 3 ); |
| 117 | Standard_Integer NbNodes; |
| 118 | MeshVS_EntityType aType; |
| 119 | |
| 120 | if ( !DisplayFreeNodes ) |
| 121 | return; |
| 122 | |
| 123 | TColStd_PackedMapOfInteger anIDs; |
| 124 | anIDs.Assign( IDs ); |
| 125 | if ( !HasSelectFlag && !HasHilightFlag ) |
| 126 | { |
| 127 | // subtract the hidden nodes and ids to exclude (to minimise allocated memory) |
| 128 | Handle(TColStd_HPackedMapOfInteger) aHiddenNodes = myParentMesh->GetHiddenNodes(); |
| 129 | if ( !aHiddenNodes.IsNull() ) |
| 130 | anIDs.Subtract( aHiddenNodes->Map() ); |
| 131 | } |
| 132 | anIDs.Subtract( IDsToExclude ); |
| 133 | |
| 134 | Standard_Integer upper = anIDs.Extent(); |
| 135 | if ( upper<=0 ) |
| 136 | return; |
| 137 | |
| 138 | Graphic3d_Array1OfVertex aNodePoints ( 1, upper ); |
| 139 | Standard_Integer k=0; |
| 140 | TColStd_MapIteratorOfPackedMapOfInteger it (anIDs); |
| 141 | for( ; it.More(); it.Next() ) |
| 142 | { |
| 143 | Standard_Integer aKey = it.Key(); |
| 144 | if ( aSource->GetGeom ( aKey, Standard_False, aCoords, NbNodes, aType ) ) |
| 145 | { |
| 146 | if ( IsExcludingOn() ) |
| 147 | IDsToExclude.Add (aKey); |
| 148 | k++; |
| 149 | aNodePoints.SetValue ( k, Graphic3d_Vertex ( aCoords(1), aCoords(2), aCoords(3) ) ); |
| 150 | } |
| 151 | } |
| 152 | |
| 153 | if ( k>0 ) |
| 154 | { |
| 155 | Prs3d_Root::NewGroup ( Prs ); |
| 156 | Handle (Graphic3d_Group) aNodeGroup = Prs3d_Root::CurrentGroup ( Prs ); |
| 157 | aNodeGroup->SetPrimitivesAspect ( aNodeMark ); |
| 158 | |
| 159 | aNodeGroup->BeginPrimitives(); |
| 160 | aNodeGroup->MarkerSet ( aNodePoints ); |
| 161 | aNodeGroup->EndPrimitives(); |
| 162 | } |
| 163 | } |
| 164 | |
| 165 | //================================================================ |
| 166 | // Function : BuildElements |
| 167 | // Purpose : |
| 168 | //================================================================ |
| 169 | void MeshVS_MeshPrsBuilder::BuildElements( const Handle(Prs3d_Presentation)& Prs, |
| 170 | const TColStd_PackedMapOfInteger& IDs, |
| 171 | TColStd_PackedMapOfInteger& IDsToExclude, |
| 172 | const Standard_Integer DisplayMode ) const |
| 173 | { |
| 174 | Standard_Integer maxnodes; |
| 175 | |
| 176 | Handle (MeshVS_DataSource) aSource = GetDataSource(); |
| 177 | if ( aSource.IsNull() ) |
| 178 | return; |
| 179 | |
| 180 | Handle( MeshVS_Drawer ) aDrawer = GetDrawer(); |
| 181 | if ( aDrawer.IsNull() || !aDrawer->GetInteger ( MeshVS_DA_MaxFaceNodes, maxnodes ) || |
| 182 | maxnodes <= 0 ) |
| 183 | return; |
| 184 | |
| 185 | //----------- extract useful display mode flags ---------- |
| 186 | Standard_Integer aDispMode = ( DisplayMode & GetFlags() ); |
| 187 | if ( ( aDispMode & MeshVS_DMF_DeformedMask) != 0 ) |
| 188 | { |
| 189 | aDispMode /= MeshVS_DMF_DeformedPrsWireFrame; |
| 190 | // This transformation turns deformed mesh flags to real display modes |
| 191 | } |
| 192 | aDispMode &= MeshVS_DMF_OCCMask; |
| 193 | //-------------------------------------------------------- |
| 194 | |
| 195 | Standard_Real aShrinkCoef; |
| 196 | aDrawer->GetDouble ( MeshVS_DA_ShrinkCoeff, aShrinkCoef ); |
| 197 | |
| 198 | Standard_Boolean IsWireFrame = ( aDispMode==MeshVS_DMF_WireFrame ), |
| 199 | IsShading = ( aDispMode==MeshVS_DMF_Shading ), |
| 200 | IsShrink = ( aDispMode==MeshVS_DMF_Shrink ), |
| 201 | HasHilightFlag = ( ( DisplayMode & MeshVS_DMF_HilightPrs ) != 0 ), |
| 202 | HasSelectFlag = ( ( DisplayMode & MeshVS_DMF_SelectionPrs ) != 0 ), |
| 203 | IsMeshReflect, IsMeshAllowOverlap, IsReflect, IsMeshSmoothShading = Standard_False; |
| 204 | |
| 205 | aDrawer->GetBoolean ( MeshVS_DA_Reflection, IsMeshReflect ); |
| 206 | aDrawer->GetBoolean ( MeshVS_DA_IsAllowOverlapped, IsMeshAllowOverlap ); |
| 207 | IsReflect = ( IsMeshReflect && !HasHilightFlag ); |
| 208 | aDrawer->GetBoolean ( MeshVS_DA_SmoothShading, IsMeshSmoothShading ); |
| 209 | |
| 210 | // display mode for hilighted prs of groups |
| 211 | IsShrink = ( IsShrink && !HasHilightFlag ); |
| 212 | IsShading = ( IsShading || HasHilightFlag ); |
| 213 | |
| 214 | //---------- Creating AspectFillArea3d and AspectLine3d ------------- |
| 215 | Graphic3d_MaterialAspect AMat; |
| 216 | aDrawer->GetMaterial ( MeshVS_DA_FrontMaterial, AMat ); |
| 217 | if ( !IsReflect ) |
| 218 | { |
| 219 | AMat.SetReflectionModeOff(Graphic3d_TOR_AMBIENT); |
| 220 | AMat.SetReflectionModeOff(Graphic3d_TOR_DIFFUSE); |
| 221 | AMat.SetReflectionModeOff(Graphic3d_TOR_SPECULAR); |
| 222 | AMat.SetReflectionModeOff(Graphic3d_TOR_EMISSION); |
| 223 | } |
| 224 | Handle( Graphic3d_AspectFillArea3d ) aFill = MeshVS_Tool::CreateAspectFillArea3d( GetDrawer(), AMat ); |
| 225 | Handle( Graphic3d_AspectLine3d ) aBeam = MeshVS_Tool::CreateAspectLine3d ( GetDrawer() ); |
| 226 | //------------------------------------------------------------------- |
| 227 | |
| 228 | Standard_Boolean IsOverlapControl = |
| 229 | !IsMeshAllowOverlap && ( IsWireFrame || IsShading ) && !HasSelectFlag; |
| 230 | |
| 231 | Handle (Graphic3d_ArrayOfPolygons) aPolygons, aVolumes; |
| 232 | Handle (Graphic3d_ArrayOfPolylines) aPolylines, aLinkPolylines; |
| 233 | |
| 234 | Standard_Integer PolygonVerticesFor3D = 0, PolygonBoundsFor3D = 0, |
| 235 | PolylineVerticesFor3D = 0, PolylineBoundsFor3D = 0, |
| 236 | NbNodes; |
| 237 | |
| 238 | // subtract the hidden elements and ids to exclude (to minimise allocated memory) |
| 239 | TColStd_PackedMapOfInteger anIDs; |
| 240 | anIDs.Assign( IDs ); |
| 241 | Handle(TColStd_HPackedMapOfInteger) aHiddenElems = myParentMesh->GetHiddenElems(); |
| 242 | if ( !aHiddenElems.IsNull() ) |
| 243 | anIDs.Subtract( aHiddenElems->Map() ); |
| 244 | anIDs.Subtract( IDsToExclude ); |
| 245 | |
| 246 | Handle( MeshVS_HArray1OfSequenceOfInteger ) aTopo; |
| 247 | TColStd_MapIteratorOfPackedMapOfInteger it (anIDs); |
| 248 | for( ; it.More(); it.Next() ) |
| 249 | { |
| 250 | Standard_Integer aKey = it.Key(); |
| 251 | if( aSource->Get3DGeom( aKey, NbNodes, aTopo ) ) |
| 252 | { |
| 253 | if( !HasSelectFlag ) |
| 254 | HowManyPrimitives( aTopo, Standard_True, HasSelectFlag, NbNodes, |
| 255 | PolygonVerticesFor3D, PolygonBoundsFor3D ); |
| 256 | HowManyPrimitives( aTopo, Standard_False, HasSelectFlag, NbNodes, |
| 257 | PolylineVerticesFor3D, PolylineBoundsFor3D ); |
| 258 | } |
| 259 | } |
| 260 | |
| 261 | Standard_Integer Extent = anIDs.Extent(); |
| 262 | |
| 263 | if ( IsReflect ) |
| 264 | { |
| 265 | aPolygons = new Graphic3d_ArrayOfPolygons |
| 266 | ( maxnodes*Extent, Extent, 0, Standard_True ); |
| 267 | aVolumes = new Graphic3d_ArrayOfPolygons |
| 268 | ( PolygonVerticesFor3D, PolygonBoundsFor3D, 0, Standard_True ); |
| 269 | } |
| 270 | else |
| 271 | { |
| 272 | aPolygons = new Graphic3d_ArrayOfPolygons( maxnodes*Extent, Extent ); |
| 273 | aVolumes = new Graphic3d_ArrayOfPolygons ( PolygonVerticesFor3D, PolygonBoundsFor3D ); |
| 274 | } |
| 275 | |
| 276 | Standard_Integer howMany = 1; |
| 277 | if ( IsOverlapControl ) |
| 278 | howMany = 2; |
| 279 | |
| 280 | Standard_Boolean showEdges = Standard_True; |
| 281 | aDrawer->GetBoolean( MeshVS_DA_ShowEdges, showEdges ); |
| 282 | |
| 283 | showEdges = IsWireFrame || showEdges; |
| 284 | if ( showEdges ) |
| 285 | { |
| 286 | aPolylines = new Graphic3d_ArrayOfPolylines ( ( maxnodes+1 )*Extent + PolylineVerticesFor3D, |
| 287 | howMany * Extent + PolylineBoundsFor3D ); |
| 288 | aLinkPolylines = new Graphic3d_ArrayOfPolylines ( 2*Extent, Extent ); |
| 289 | } |
| 290 | |
| 291 | MeshVS_Buffer aCoordsBuf (3*maxnodes*sizeof(Standard_Real)); |
| 292 | TColStd_Array1OfReal aCoords( aCoordsBuf, 1, 3*maxnodes ); |
| 293 | MeshVS_EntityType aType; |
| 294 | |
| 295 | TColStd_PackedMapOfInteger aCustomElements; |
| 296 | |
| 297 | Quantity_Color anOldEdgeColor; |
| 298 | Aspect_InteriorStyle anIntType; |
| 299 | Quantity_Color anIntColor, anEdgeColor; |
| 300 | Aspect_TypeOfLine aLine; |
| 301 | Standard_Real aWidth; |
| 302 | |
| 303 | MeshVS_TwoNodes aTwoNodes; |
| 304 | aFill->Values ( anIntType, anIntColor, anEdgeColor, aLine, aWidth ); |
| 305 | |
| 306 | MeshVS_MapOfTwoNodes aLinkNodes; |
| 307 | if ( showEdges && IsOverlapControl ) |
| 308 | // Forbid drawings of edges, which overlap with some links |
| 309 | for( it.Reset(); it.More(); it.Next() ) |
| 310 | { |
| 311 | Standard_Integer aKey = it.Key(); |
| 312 | if ( aSource->GetGeomType ( aKey, Standard_True, aType ) && |
| 313 | aType == MeshVS_ET_Link ) |
| 314 | { |
| 315 | MeshVS_Buffer aNodesBuf (maxnodes * sizeof(Standard_Integer)); |
| 316 | TColStd_Array1OfInteger aNodes (aNodesBuf, 1, maxnodes); |
| 317 | Standard_Integer nbNodes; |
| 318 | if ( aSource->GetNodesByElement( aKey, aNodes, nbNodes ) && |
| 319 | nbNodes == 2 ) |
| 320 | { |
| 321 | aTwoNodes.First = aNodes(1); |
| 322 | aTwoNodes.Second = aNodes(2); |
| 323 | aLinkNodes.Add ( aTwoNodes ); |
| 324 | } |
| 325 | } |
| 326 | } |
| 327 | |
| 328 | for( it.Reset(); it.More(); it.Next() ) |
| 329 | { |
| 330 | Standard_Integer aKey = it.Key(); |
| 331 | |
| 332 | if ( ! aSource->GetGeom ( aKey, Standard_True, aCoords, NbNodes, aType ) ) |
| 333 | continue; |
| 334 | |
| 335 | switch ( aType ) |
| 336 | { |
| 337 | case MeshVS_ET_Volume : |
| 338 | if( IsExcludingOn() ) |
| 339 | IDsToExclude.Add (aKey); |
| 340 | if( aSource->Get3DGeom( aKey, NbNodes, aTopo ) ) |
| 341 | { |
| 342 | // !!! TO DO: Overlap control |
| 343 | // add wireframe presentation (draw edges for shading mode as well) |
| 344 | if ( showEdges ) |
| 345 | AddVolumePrs ( aTopo, aCoords, NbNodes, aPolylines, IsReflect, IsShrink, HasSelectFlag, aShrinkCoef ); |
| 346 | |
| 347 | // add shading presentation |
| 348 | if ( ( IsShading || IsShrink ) && !HasSelectFlag ) |
| 349 | AddVolumePrs ( aTopo, aCoords, NbNodes, aVolumes, IsReflect, IsShrink, HasSelectFlag, aShrinkCoef ); |
| 350 | |
| 351 | /* |
| 352 | Handle( Graphic3d_ArrayOfPrimitives ) anArr = aVolumes; |
| 353 | if( IsWireFrame || HasSelectFlag ) |
| 354 | anArr = aPolylines; |
| 355 | |
| 356 | AddVolumePrs ( aTopo, aCoords, NbNodes, anArr, IsReflect, IsShrink, HasSelectFlag, aShrinkCoef ); |
| 357 | */ |
| 358 | } |
| 359 | break; |
| 360 | |
| 361 | case MeshVS_ET_Link : |
| 362 | if( IsExcludingOn() ) |
| 363 | IDsToExclude.Add (aKey); |
| 364 | if ( showEdges ) |
| 365 | AddLinkPrs ( aCoords, aLinkPolylines, IsShrink || HasSelectFlag, aShrinkCoef ); |
| 366 | break; |
| 367 | |
| 368 | case MeshVS_ET_Face : |
| 369 | if( IsExcludingOn() ) |
| 370 | IDsToExclude.Add (aKey); |
| 371 | if ( showEdges && IsOverlapControl ) |
| 372 | { |
| 373 | MeshVS_Buffer aNodesBuf (NbNodes * sizeof(Standard_Integer)); |
| 374 | TColStd_Array1OfInteger aNodes (aNodesBuf, 1, NbNodes); |
| 375 | if ( !aSource->GetNodesByElement( aKey, aNodes, NbNodes ) ) |
| 376 | continue; |
| 377 | |
| 378 | Standard_Integer Last = 0; |
| 379 | for ( Standard_Integer i=1; i<=NbNodes; i++ ) |
| 380 | { |
| 381 | if ( i==1 ) |
| 382 | aTwoNodes.First = aNodes(i); |
| 383 | else |
| 384 | aTwoNodes.First = aTwoNodes.Second; |
| 385 | |
| 386 | aTwoNodes.Second = ( i<NbNodes ? aNodes(i+1) : aNodes(1) ); |
| 387 | if ( aLinkNodes.Contains ( aTwoNodes ) ) |
| 388 | { |
| 389 | aPolylines->AddBound ( i-Last ); |
| 390 | for (Standard_Integer j = Last+1; j<=i; j++) |
| 391 | aPolylines->AddVertex ( aCoords(3*j-2), aCoords(3*j-1), aCoords(3*j) ); |
| 392 | Last = i; |
| 393 | } |
| 394 | } |
| 395 | if ( NbNodes-Last > 0 ) |
| 396 | { |
| 397 | aPolylines->AddBound ( NbNodes-Last+1 ); |
| 398 | for (Standard_Integer j = Last+1; j<=NbNodes; j++) |
| 399 | aPolylines->AddVertex ( aCoords(3*j-2), aCoords(3*j-1), aCoords(3*j) ); |
| 400 | |
| 401 | aPolylines->AddVertex ( aCoords(1), aCoords(2), aCoords(3) ); |
| 402 | } |
| 403 | } |
| 404 | |
| 405 | if ( !IsOverlapControl || IsShading ) |
| 406 | { |
| 407 | if ( !IsOverlapControl && showEdges ) |
| 408 | AddFaceWirePrs(aCoords, NbNodes, aPolylines, |
| 409 | IsShrink || HasSelectFlag, aShrinkCoef ); |
| 410 | if ( ( IsShading || IsShrink ) && !HasSelectFlag ) |
| 411 | AddFaceSolidPrs(aKey, aCoords, NbNodes, maxnodes, aPolygons, |
| 412 | IsReflect, IsShrink || HasSelectFlag, |
| 413 | aShrinkCoef, IsMeshSmoothShading ); |
| 414 | } |
| 415 | break; |
| 416 | |
| 417 | default: |
| 418 | aCustomElements.Add( aKey ); |
| 419 | break; |
| 420 | } |
| 421 | } |
| 422 | |
| 423 | if ( IsShrink ) |
| 424 | { |
| 425 | anOldEdgeColor = anEdgeColor; |
| 426 | aFill->SetEdgeColor ( Quantity_NOC_BLACK ); |
| 427 | } |
| 428 | |
| 429 | DrawArrays ( Prs, aPolygons, aPolylines, aLinkPolylines, aVolumes, |
| 430 | !showEdges, HasSelectFlag, aFill, aBeam ); |
| 431 | |
| 432 | if ( !aCustomElements.IsEmpty() ) |
| 433 | CustomBuild ( Prs, aCustomElements, IDsToExclude, DisplayMode ); |
| 434 | |
| 435 | if( IsShrink ) |
| 436 | aFill->SetEdgeColor( anOldEdgeColor ); |
| 437 | } |
| 438 | |
| 439 | //================================================================ |
| 440 | // Function : BuildHilightPrs |
| 441 | // Purpose : |
| 442 | //================================================================ |
| 443 | void MeshVS_MeshPrsBuilder::BuildHilightPrs ( const Handle(Prs3d_Presentation)& Prs, |
| 444 | const TColStd_PackedMapOfInteger& IDs, |
| 445 | const Standard_Boolean IsElement ) const |
| 446 | { |
| 447 | Standard_Integer maxnodes; |
| 448 | |
| 449 | Handle (MeshVS_DataSource) aSource = GetDataSource(); |
| 450 | if ( aSource.IsNull() || IDs.IsEmpty() ) |
| 451 | return; |
| 452 | |
| 453 | Handle( MeshVS_Drawer ) aDrawer = GetDrawer(); |
| 454 | if ( aDrawer.IsNull() || !aDrawer->GetInteger ( MeshVS_DA_MaxFaceNodes, maxnodes ) || |
| 455 | maxnodes <= 0 ) |
| 456 | return; |
| 457 | |
| 458 | MeshVS_Buffer aCoordsBuf (3*maxnodes*sizeof(Standard_Real)); |
| 459 | TColStd_Array1OfReal aCoords (aCoordsBuf, 1, 3*maxnodes); |
| 460 | |
| 461 | Graphic3d_MaterialAspect AMat; |
| 462 | aDrawer->GetMaterial ( MeshVS_DA_FrontMaterial, AMat ); |
| 463 | AMat.SetReflectionModeOff(Graphic3d_TOR_AMBIENT); |
| 464 | AMat.SetReflectionModeOff(Graphic3d_TOR_DIFFUSE); |
| 465 | AMat.SetReflectionModeOff(Graphic3d_TOR_SPECULAR); |
| 466 | AMat.SetReflectionModeOff(Graphic3d_TOR_EMISSION); |
| 467 | |
| 468 | Handle( Graphic3d_AspectFillArea3d ) aFill = MeshVS_Tool::CreateAspectFillArea3d( GetDrawer(), AMat ); |
| 469 | Handle( Graphic3d_AspectLine3d ) aBeam = MeshVS_Tool::CreateAspectLine3d( GetDrawer() ); |
| 470 | Handle( Graphic3d_AspectMarker3d ) aNodeMark = MeshVS_Tool::CreateAspectMarker3d( GetDrawer() ); |
| 471 | |
| 472 | // Hilight one element or node |
| 473 | TColStd_MapIteratorOfPackedMapOfInteger it (IDs); |
| 474 | Standard_Integer ID = it.Key(), NbNodes; |
| 475 | MeshVS_EntityType aType; |
| 476 | |
| 477 | if ( !aSource->GetGeom ( ID, IsElement, aCoords, NbNodes, aType ) ) |
| 478 | return; |
| 479 | |
| 480 | Prs3d_Root::NewGroup ( Prs ); |
| 481 | Handle (Graphic3d_Group) aHilightGroup = Prs3d_Root::CurrentGroup ( Prs ); |
| 482 | |
| 483 | switch ( aType ) |
| 484 | { |
| 485 | case MeshVS_ET_Node : |
| 486 | { |
| 487 | aHilightGroup->SetPrimitivesAspect ( aNodeMark ); |
| 488 | aHilightGroup->Marker ( Graphic3d_Vertex ( aCoords(1), aCoords(2), aCoords(3) ) ); |
| 489 | } |
| 490 | break; |
| 491 | |
| 492 | case MeshVS_ET_Link: |
| 493 | { |
| 494 | aHilightGroup->SetPrimitivesAspect ( aBeam ); |
| 495 | aHilightGroup->Polyline ( Graphic3d_Vertex ( aCoords(1), aCoords(2), aCoords(3) ), |
| 496 | Graphic3d_Vertex ( aCoords(4), aCoords(5), aCoords(6) ) ); |
| 497 | } |
| 498 | break; |
| 499 | |
| 500 | case MeshVS_ET_Face: |
| 501 | if ( NbNodes > 0 ) |
| 502 | { |
| 503 | Standard_Real X, Y, Z; |
| 504 | aHilightGroup->SetPrimitivesAspect ( aFill ); |
| 505 | Graphic3d_Array1OfVertex aVArr ( 1, NbNodes ); |
| 506 | |
| 507 | for ( Standard_Integer k=1; k<=NbNodes; k++) |
| 508 | { |
| 509 | X = aCoords(3*k-2); |
| 510 | Y = aCoords(3*k-1); |
| 511 | Z = aCoords(3*k); |
| 512 | aVArr.SetValue ( k, Graphic3d_Vertex ( X, Y, Z ) ); |
| 513 | } |
| 514 | aHilightGroup->Polygon ( aVArr ); |
| 515 | } |
| 516 | break; |
| 517 | |
| 518 | case MeshVS_ET_Volume: |
| 519 | if( NbNodes > 0 ) |
| 520 | { |
| 521 | Handle( MeshVS_HArray1OfSequenceOfInteger ) aTopo; |
| 522 | |
| 523 | aHilightGroup->SetPrimitivesAspect ( aFill ); |
| 524 | |
| 525 | if( aSource->Get3DGeom( ID, NbNodes, aTopo ) ) |
| 526 | { |
| 527 | Standard_Integer low = aTopo->Lower(), up = aTopo->Upper(), i, j, m, ind; |
| 528 | for( i=low; i<=up; i++ ) |
| 529 | { |
| 530 | const TColStd_SequenceOfInteger& aSeq = aTopo->Value( i ); |
| 531 | m = aSeq.Length(); |
| 532 | Graphic3d_Array1OfVertex aVArr( 1, m ); |
| 533 | for( j=1; j<=m; j++ ) |
| 534 | { |
| 535 | ind = aSeq.Value( j ); |
| 536 | aVArr.SetValue( j, Graphic3d_Vertex( aCoords( 3*ind+1 ), |
| 537 | aCoords( 3*ind+2 ), |
| 538 | aCoords( 3*ind+3 ) ) ); |
| 539 | } |
| 540 | aHilightGroup->Polygon ( aVArr ); |
| 541 | } |
| 542 | } |
| 543 | } |
| 544 | break; |
| 545 | |
| 546 | default: |
| 547 | { |
| 548 | TColStd_PackedMapOfInteger tmp; |
| 549 | CustomBuild ( Prs, IDs, tmp, MeshVS_DMF_HilightPrs ); |
| 550 | } |
| 551 | break; |
| 552 | } |
| 553 | } |
| 554 | |
| 555 | //================================================================ |
| 556 | // Function : AddLinkPrs |
| 557 | // Purpose : |
| 558 | //================================================================ |
| 559 | void MeshVS_MeshPrsBuilder::AddLinkPrs (const TColStd_Array1OfReal& theCoords, |
| 560 | const Handle(Graphic3d_ArrayOfPolylines)& theLines, |
| 561 | const Standard_Boolean IsShrinked, |
| 562 | const Standard_Real ShrinkCoef) const |
| 563 | { |
| 564 | Standard_Real x1 = theCoords(1); |
| 565 | Standard_Real y1 = theCoords(2); |
| 566 | Standard_Real z1 = theCoords(3); |
| 567 | Standard_Real x2 = theCoords(4); |
| 568 | Standard_Real y2 = theCoords(5); |
| 569 | Standard_Real z2 = theCoords(6); |
| 570 | Standard_Real xG, yG, zG; |
| 571 | |
| 572 | if ( IsShrinked ) |
| 573 | { |
| 574 | xG = (x1+x2)/2.0; |
| 575 | yG = (y1+y2)/2.0; |
| 576 | zG = (z1+z2)/2.0; |
| 577 | x1 = (x1 - xG) * ShrinkCoef + xG; |
| 578 | x2 = 2.0*xG - x1; |
| 579 | y1 = (y1 - yG) * ShrinkCoef + yG; |
| 580 | y2 = 2.0*yG - y1; |
| 581 | z1 = (z1 - zG) * ShrinkCoef + zG; |
| 582 | z2 = 2.0*zG - z1; |
| 583 | } |
| 584 | theLines->AddBound ( 2 ); |
| 585 | theLines->AddVertex ( x1, y1, z1 ); |
| 586 | theLines->AddVertex ( x2, y2, z2 ); |
| 587 | } |
| 588 | |
| 589 | //================================================================ |
| 590 | // Function : AddFaceWirePrs |
| 591 | // Purpose : |
| 592 | //================================================================ |
| 593 | void MeshVS_MeshPrsBuilder::AddFaceWirePrs (const TColStd_Array1OfReal& theCoords, |
| 594 | const Standard_Integer NbNodes, |
| 595 | const Handle(Graphic3d_ArrayOfPolylines)& theLines, |
| 596 | const Standard_Boolean IsShrinked, |
| 597 | const Standard_Real ShrinkCoef) const |
| 598 | { |
| 599 | Standard_Real xG, yG, zG, X, Y, Z, startX=0., startY=0., startZ=0.; |
| 600 | theLines->AddBound ( NbNodes+1 ); |
| 601 | if ( IsShrinked ) |
| 602 | CalculateCenter( theCoords, NbNodes, xG, yG, zG ); |
| 603 | |
| 604 | for ( Standard_Integer k=1; k<=NbNodes; k++) |
| 605 | { |
| 606 | X = theCoords(3*k-2); |
| 607 | Y = theCoords(3*k-1); |
| 608 | Z = theCoords(3*k); |
| 609 | if ( IsShrinked ) |
| 610 | { |
| 611 | X = (X - xG) * ShrinkCoef + xG; |
| 612 | Y = (Y - yG) * ShrinkCoef + yG; |
| 613 | Z = (Z - zG) * ShrinkCoef + zG; |
| 614 | } |
| 615 | if( k==1 ) |
| 616 | { |
| 617 | startX = X; startY = Y; startZ = Z; |
| 618 | } |
| 619 | theLines->AddVertex ( X, Y, Z ); |
| 620 | } |
| 621 | theLines->AddVertex( startX, startY, startZ ); |
| 622 | } |
| 623 | |
| 624 | //================================================================ |
| 625 | // Function : AddFaceSolidPrs |
| 626 | // Purpose : |
| 627 | //================================================================ |
| 628 | void MeshVS_MeshPrsBuilder::AddFaceSolidPrs (const Standard_Integer ID, |
| 629 | const TColStd_Array1OfReal& theCoords, |
| 630 | const Standard_Integer NbNodes, |
| 631 | const Standard_Integer MaxNodes, |
| 632 | const Handle(Graphic3d_ArrayOfPolygons)& thePolygons, |
| 633 | const Standard_Boolean IsReflected, |
| 634 | const Standard_Boolean IsShrinked, |
| 635 | const Standard_Real ShrinkCoef, |
| 636 | const Standard_Boolean IsMeshSmoothShading) const |
| 637 | { |
| 638 | Handle( MeshVS_DataSource ) aDS = myParentMesh->GetDataSource(); |
| 639 | if ( aDS.IsNull() ) |
| 640 | return; |
| 641 | |
| 642 | Standard_Real xG, yG, zG, X, Y, Z, nx, ny, nz; |
| 643 | thePolygons->AddBound ( NbNodes ); |
| 644 | if ( IsShrinked ) |
| 645 | CalculateCenter( theCoords, NbNodes, xG, yG, zG ); |
| 646 | |
| 647 | Standard_Boolean allNormals = Standard_True; |
| 648 | Standard_Integer k; |
| 649 | |
| 650 | if( IsReflected ) |
| 651 | { |
| 652 | if( IsMeshSmoothShading ) |
| 653 | for( k=1; k<=NbNodes && allNormals; k++ ) |
| 654 | allNormals = aDS->GetNodeNormal (k, ID, nx, ny, nz); |
| 655 | if( !IsMeshSmoothShading || !allNormals ) |
| 656 | aDS->GetNormal( ID, MaxNodes, nx, ny, nz ); |
| 657 | } |
| 658 | |
| 659 | for ( k=1; k<=NbNodes; k++) |
| 660 | { |
| 661 | X = theCoords(3*k-2); |
| 662 | Y = theCoords(3*k-1); |
| 663 | Z = theCoords(3*k); |
| 664 | if ( IsShrinked ) |
| 665 | { |
| 666 | X = (X - xG) * ShrinkCoef + xG; |
| 667 | Y = (Y - yG) * ShrinkCoef + yG; |
| 668 | Z = (Z - zG) * ShrinkCoef + zG; |
| 669 | } |
| 670 | |
| 671 | if ( IsReflected ) |
| 672 | { |
| 673 | if( IsMeshSmoothShading && allNormals ) |
| 674 | aDS->GetNodeNormal (k, ID, nx, ny, nz); |
| 675 | thePolygons->AddVertex ( X, Y, Z, nx, ny, nz ); |
| 676 | } |
| 677 | else |
| 678 | thePolygons->AddVertex ( X, Y, Z ); |
| 679 | } |
| 680 | } |
| 681 | |
| 682 | //================================================================ |
| 683 | // Function : AddVolumePrs |
| 684 | // Purpose : |
| 685 | //================================================================ |
| 686 | void MeshVS_MeshPrsBuilder::AddVolumePrs (const Handle( MeshVS_HArray1OfSequenceOfInteger )& Topo, |
| 687 | const TColStd_Array1OfReal& Nodes, |
| 688 | const Standard_Integer NbNodes, |
| 689 | const Handle( Graphic3d_ArrayOfPrimitives )& Array, |
| 690 | const Standard_Boolean IsReflected, |
| 691 | const Standard_Boolean IsShrinked, |
| 692 | const Standard_Boolean IsSelect, |
| 693 | const Standard_Real ShrinkCoef) |
| 694 | { |
| 695 | Standard_Real c[3]; c[0] = c[1] = c[2] = 0.0; |
| 696 | Standard_Integer low = Nodes.Lower(), n=NbNodes; |
| 697 | |
| 698 | if( Topo.IsNull() || Array.IsNull() ) |
| 699 | return; |
| 700 | |
| 701 | if( IsShrinked ) |
| 702 | { |
| 703 | for( Standard_Integer i=0; i<3*n; i++ ) |
| 704 | c[i%3] += Nodes.Value( low + i ); |
| 705 | |
| 706 | c[0] /= n; |
| 707 | c[1] /= n; |
| 708 | c[2] /= n; |
| 709 | } |
| 710 | |
| 711 | Standard_Boolean IsPolygons = Array->IsKind( STANDARD_TYPE( Graphic3d_ArrayOfPolygons ) ); |
| 712 | Standard_Real x[2], y[2], z[2]; |
| 713 | Standard_Integer ind; |
| 714 | gp_Vec norm; |
| 715 | |
| 716 | if( IsPolygons ) |
| 717 | { |
| 718 | for( Standard_Integer i=Topo->Lower(), topoup=Topo->Upper(); i<=topoup; i++ ) |
| 719 | { |
| 720 | const TColStd_SequenceOfInteger& aSeq = Topo->Value( i ); |
| 721 | |
| 722 | Standard_Integer m = aSeq.Length(); |
| 723 | Array->AddBound( m ); |
| 724 | |
| 725 | norm.SetCoord( 0, 0, 0 ); |
| 726 | if( IsReflected ) |
| 727 | { |
| 728 | MeshVS_Buffer PolyNodesBuf (3*m*sizeof(Standard_Real)); |
| 729 | TColStd_Array1OfReal PolyNodes( PolyNodesBuf, 0, 3*m ); |
| 730 | PolyNodes.SetValue( 0, m ); |
| 731 | for( Standard_Integer j=1; j<=m; j++ ) |
| 732 | { |
| 733 | ind = aSeq.Value( j ); |
| 734 | PolyNodes.SetValue( 3*j-2, Nodes.Value( low+3*ind ) ); |
| 735 | PolyNodes.SetValue( 3*j-1, Nodes.Value( low+3*ind+1 ) ); |
| 736 | PolyNodes.SetValue( 3*j, Nodes.Value( low+3*ind+2 ) ); |
| 737 | } |
| 738 | |
| 739 | // compute normal |
| 740 | // if( !MeshVS_Tool::GetNormal( PolyNodes, norm ) ) |
| 741 | // norm.SetCoord( 0, 0, 0 ); |
| 742 | MeshVS_Tool::GetAverageNormal( PolyNodes, norm ); |
| 743 | } |
| 744 | |
| 745 | Standard_Real nx = norm.X(), ny = norm.Y(), nz = norm.Z(); |
| 746 | |
| 747 | |
| 748 | for( Standard_Integer j=1; j<=m; j++ ) |
| 749 | { |
| 750 | ind = aSeq.Value( j ); |
| 751 | x[0] = Nodes.Value( low + 3*ind ); |
| 752 | y[0] = Nodes.Value( low + 3*ind+1 ); |
| 753 | z[0] = Nodes.Value( low + 3*ind+2 ); |
| 754 | |
| 755 | if( IsShrinked ) |
| 756 | { |
| 757 | x[0] = c[0] + ShrinkCoef * ( x[0]-c[0] ); |
| 758 | y[0] = c[1] + ShrinkCoef * ( y[0]-c[1] ); |
| 759 | z[0] = c[2] + ShrinkCoef * ( z[0]-c[2] ); |
| 760 | } |
| 761 | |
| 762 | if( IsReflected ) |
| 763 | Array->AddVertex( x[0], y[0], z[0], nx, ny, nz ); |
| 764 | else |
| 765 | Array->AddVertex( x[0], y[0], z[0] ); |
| 766 | } |
| 767 | } |
| 768 | } |
| 769 | else if( IsSelect ) |
| 770 | { |
| 771 | for( Standard_Integer i=Topo->Lower(), topoup=Topo->Upper(); i<=topoup; i++ ) |
| 772 | { |
| 773 | const TColStd_SequenceOfInteger& aSeq = Topo->Value( i ); |
| 774 | Standard_Real pc[3]; pc[0] = pc[1] = pc[2] = 0; |
| 775 | Standard_Integer j,m; |
| 776 | for( j=1, m=aSeq.Length(); j<=m; j++ ) |
| 777 | { |
| 778 | ind = aSeq.Value( j ); |
| 779 | for( Standard_Integer k=0; k<3; k++ ) |
| 780 | pc[k] += Nodes.Value( low + 3*ind+k ); |
| 781 | } |
| 782 | pc[0] /= m; |
| 783 | pc[1] /= m; |
| 784 | pc[2] /= m; |
| 785 | |
| 786 | Array->AddBound( m+1 ); |
| 787 | for( j=1, m=aSeq.Length(); j<=m+1; j++ ) |
| 788 | { |
| 789 | ind = aSeq.Value( (j-1)%m + 1 ); |
| 790 | x[0] = Nodes.Value( low + 3*ind ); |
| 791 | y[0] = Nodes.Value( low + 3*ind+1 ); |
| 792 | z[0] = Nodes.Value( low + 3*ind+2 ); |
| 793 | x[0] = pc[0] + ShrinkCoef * ( x[0]-pc[0] ); |
| 794 | y[0] = pc[1] + ShrinkCoef * ( y[0]-pc[1] ); |
| 795 | z[0] = pc[2] + ShrinkCoef * ( z[0]-pc[2] ); |
| 796 | Array->AddVertex( x[0], y[0], z[0] ); |
| 797 | } |
| 798 | } |
| 799 | } |
| 800 | else |
| 801 | { |
| 802 | Standard_Integer F, S=0, k; |
| 803 | |
| 804 | // Find all pairs of nodes (edges) to draw; |
| 805 | // map is used to ensure that each edge will be drawn only once |
| 806 | TColStd_PackedMapOfInteger aMap; |
| 807 | for( Standard_Integer i=Topo->Lower(), topoup=Topo->Upper(); i<=topoup; i++ ) |
| 808 | { |
| 809 | const TColStd_SequenceOfInteger& aSeq = Topo->Value( i ); |
| 810 | for( Standard_Integer j=1, m=aSeq.Length(); j<=m; j++ ) |
| 811 | { |
| 812 | if( j==1 ) |
| 813 | F = aSeq.Value( j ); |
| 814 | else |
| 815 | F = S; |
| 816 | |
| 817 | S = j<m ? aSeq.Value( j+1 ) : aSeq.Value( 1 ); |
| 818 | |
| 819 | if( F<S ) |
| 820 | aMap.Add( F + NbNodes * S ); |
| 821 | else |
| 822 | aMap.Add( S + NbNodes * F ); |
| 823 | } |
| 824 | } |
| 825 | |
| 826 | // draw edges |
| 827 | TColStd_MapIteratorOfPackedMapOfInteger anIt( aMap ); |
| 828 | for( ; anIt.More(); anIt.Next() ) |
| 829 | { |
| 830 | F = low + 3*(anIt.Key()%NbNodes); |
| 831 | S = low + 3*(anIt.Key()/NbNodes); |
| 832 | |
| 833 | x[0] = Nodes.Value( F ); |
| 834 | y[0] = Nodes.Value( F+1 ); |
| 835 | z[0] = Nodes.Value( F+2 ); |
| 836 | x[1] = Nodes.Value( S ); |
| 837 | y[1] = Nodes.Value( S+1 ); |
| 838 | z[1] = Nodes.Value( S+2 ); |
| 839 | |
| 840 | if( IsShrinked ) |
| 841 | for( k=0; k<2; k++ ) |
| 842 | { |
| 843 | x[k] = c[0] + ShrinkCoef * ( x[k]-c[0] ); |
| 844 | y[k] = c[1] + ShrinkCoef * ( y[k]-c[1] ); |
| 845 | z[k] = c[2] + ShrinkCoef * ( z[k]-c[2] ); |
| 846 | } |
| 847 | |
| 848 | Array->AddBound( 2 ); |
| 849 | Array->AddVertex( x[0], y[0], z[0] ); |
| 850 | Array->AddVertex( x[1], y[1], z[1] ); |
| 851 | } |
| 852 | } |
| 853 | } |
| 854 | |
| 855 | //================================================================ |
| 856 | // Function : HowManyPrimitives |
| 857 | // Purpose : |
| 858 | //================================================================ |
| 859 | void MeshVS_MeshPrsBuilder::HowManyPrimitives (const Handle(MeshVS_HArray1OfSequenceOfInteger)& Topo, |
| 860 | const Standard_Boolean AsPolygons, |
| 861 | const Standard_Boolean IsSelect, |
| 862 | const Standard_Integer NbNodes, |
| 863 | Standard_Integer& Vertices, |
| 864 | Standard_Integer& Bounds) |
| 865 | { |
| 866 | if( !Topo.IsNull() ) |
| 867 | if( AsPolygons || IsSelect ) |
| 868 | { |
| 869 | Standard_Integer B = Topo->Upper()-Topo->Lower()+1; |
| 870 | Bounds += B; |
| 871 | for( Standard_Integer i=Topo->Lower(), n=Topo->Upper(); i<=n; i++ ) |
| 872 | Vertices += Topo->Value( i ).Length(); |
| 873 | |
| 874 | if( IsSelect ) |
| 875 | Vertices+=B; |
| 876 | } |
| 877 | else |
| 878 | { |
| 879 | Standard_Integer F = Topo->Upper()-Topo->Lower()+1, |
| 880 | E = NbNodes + F - 2; |
| 881 | // number of edges is obtained by Euler's expression for polyhedrons |
| 882 | |
| 883 | Bounds += E; |
| 884 | Vertices += 2*E; |
| 885 | } |
| 886 | } |
| 887 | |
| 888 | //================================================================ |
| 889 | // Function : DrawArrays |
| 890 | // Purpose : |
| 891 | //================================================================ |
| 892 | void MeshVS_MeshPrsBuilder::DrawArrays( const Handle(Prs3d_Presentation)& Prs, |
| 893 | const Handle(Graphic3d_ArrayOfPolygons)& thePolygons, |
| 894 | const Handle(Graphic3d_ArrayOfPolylines)& theLines, |
| 895 | const Handle(Graphic3d_ArrayOfPolylines)& theLinkLines, |
| 896 | const Handle(Graphic3d_ArrayOfPolygons)& theVolumesInShad, |
| 897 | const Standard_Boolean IsPolygonsEdgesOff, |
| 898 | const Standard_Boolean IsSelected, |
| 899 | const Handle(Graphic3d_AspectFillArea3d)& theFillAsp, |
| 900 | const Handle(Graphic3d_AspectLine3d)& theLineAsp ) const |
| 901 | { |
| 902 | if ( theFillAsp.IsNull() ) |
| 903 | return; |
| 904 | |
| 905 | Standard_Boolean IsFacePolygons = ( !thePolygons.IsNull() && thePolygons->ItemNumber() > 0 ), |
| 906 | IsVolumePolygons = ( !theVolumesInShad.IsNull() && theVolumesInShad->ItemNumber() > 0 ), |
| 907 | IsPolygons = IsFacePolygons || IsVolumePolygons, |
| 908 | IsPolylines = ( !theLines.IsNull() && theLines->ItemNumber() > 0 ), |
| 909 | IsLinkPolylines = ( !theLinkLines.IsNull() && theLinkLines->ItemNumber() > 0 ); |
| 910 | |
| 911 | Aspect_InteriorStyle aStyle; |
| 912 | Quantity_Color anIntColor, aBackColor, anEdgeColor; |
| 913 | Aspect_TypeOfLine aType; |
| 914 | Standard_Real aWidth; |
| 915 | |
| 916 | theFillAsp->Values( aStyle, anIntColor, aBackColor, anEdgeColor, aType, aWidth ); |
| 917 | |
| 918 | if ( IsPolygons && theFillAsp->FrontMaterial().Transparency()<0.01 ) |
| 919 | { |
| 920 | Prs3d_Root::NewGroup ( Prs ); |
| 921 | Handle (Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup ( Prs ); |
| 922 | |
| 923 | //if ( IsPolygonsEdgesOff ) |
| 924 | theFillAsp->SetEdgeOff (); |
| 925 | //else |
| 926 | // theFillAsp->SetEdgeOn (); |
| 927 | |
| 928 | if( anIntColor!=aBackColor ) |
| 929 | theFillAsp->SetDistinguishOn(); |
| 930 | else |
| 931 | theFillAsp->SetDistinguishOff(); |
| 932 | |
| 933 | if( IsFacePolygons ) |
| 934 | { |
| 935 | aGroup->SetPrimitivesAspect ( theFillAsp ); |
| 936 | aGroup->BeginPrimitives (); |
| 937 | aGroup->AddPrimitiveArray ( thePolygons ); |
| 938 | aGroup->EndPrimitives (); |
| 939 | } |
| 940 | |
| 941 | if( IsVolumePolygons ) |
| 942 | { |
| 943 | Handle( Graphic3d_AspectFillArea3d ) aCullFillAsp = |
| 944 | new Graphic3d_AspectFillArea3d( *( theFillAsp.operator->() ) ); |
| 945 | |
| 946 | Standard_Boolean isSupressBackFaces = Standard_False; |
| 947 | Handle( MeshVS_Drawer ) aDrawer = GetDrawer(); |
| 948 | if (!aDrawer.IsNull()) |
| 949 | aDrawer->GetBoolean ( MeshVS_DA_SupressBackFaces, isSupressBackFaces ); |
| 950 | |
| 951 | if (isSupressBackFaces) |
| 952 | aCullFillAsp->SuppressBackFace(); |
| 953 | |
| 954 | aGroup->SetPrimitivesAspect ( aCullFillAsp ); |
| 955 | aGroup->BeginPrimitives (); |
| 956 | aGroup->AddPrimitiveArray ( theVolumesInShad ); |
| 957 | aGroup->EndPrimitives (); |
| 958 | } |
| 959 | } |
| 960 | |
| 961 | if ( IsPolylines && !IsPolygonsEdgesOff ) |
| 962 | { |
| 963 | Prs3d_Root::NewGroup ( Prs ); |
| 964 | Handle (Graphic3d_Group) aLGroup = Prs3d_Root::CurrentGroup ( Prs ); |
| 965 | |
| 966 | theFillAsp->SetEdgeOff(); |
| 967 | if ( IsSelected ) |
| 968 | aLGroup->SetPrimitivesAspect ( theLineAsp ); |
| 969 | else |
| 970 | { |
| 971 | aLGroup->SetPrimitivesAspect ( theFillAsp ); |
| 972 | aLGroup->SetPrimitivesAspect ( new Graphic3d_AspectLine3d |
| 973 | ( anEdgeColor, Aspect_TOL_SOLID, aWidth ) ); |
| 974 | } |
| 975 | aLGroup->BeginPrimitives (); |
| 976 | aLGroup->AddPrimitiveArray ( theLines ); |
| 977 | aLGroup->EndPrimitives (); |
| 978 | theFillAsp->SetEdgeOn(); |
| 979 | } |
| 980 | |
| 981 | if ( IsLinkPolylines ) |
| 982 | { |
| 983 | Prs3d_Root::NewGroup ( Prs ); |
| 984 | Handle (Graphic3d_Group) aBeamGroup = Prs3d_Root::CurrentGroup ( Prs ); |
| 985 | |
| 986 | theFillAsp->SetEdgeOff(); |
| 987 | if ( !IsSelected ) |
| 988 | aBeamGroup->SetPrimitivesAspect ( theFillAsp ); |
| 989 | aBeamGroup->SetPrimitivesAspect ( theLineAsp ); |
| 990 | |
| 991 | aBeamGroup->BeginPrimitives(); |
| 992 | aBeamGroup->AddPrimitiveArray ( theLinkLines ); |
| 993 | aBeamGroup->EndPrimitives(); |
| 994 | theFillAsp->SetEdgeOn(); |
| 995 | } |
| 996 | |
| 997 | if ( IsPolygons && theFillAsp->FrontMaterial().Transparency()>=0.01 ) |
| 998 | { |
| 999 | Prs3d_Root::NewGroup ( Prs ); |
| 1000 | Handle (Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup ( Prs ); |
| 1001 | |
| 1002 | //if ( IsPolygonsEdgesOff ) |
| 1003 | theFillAsp->SetEdgeOff (); |
| 1004 | //else |
| 1005 | // theFillAsp->SetEdgeOn (); |
| 1006 | |
| 1007 | if( anIntColor!=aBackColor ) |
| 1008 | theFillAsp->SetDistinguishOn(); |
| 1009 | else |
| 1010 | theFillAsp->SetDistinguishOff(); |
| 1011 | |
| 1012 | if( IsFacePolygons ) |
| 1013 | { |
| 1014 | aGroup->SetPrimitivesAspect ( theFillAsp ); |
| 1015 | aGroup->BeginPrimitives (); |
| 1016 | aGroup->AddPrimitiveArray ( thePolygons ); |
| 1017 | aGroup->EndPrimitives (); |
| 1018 | } |
| 1019 | |
| 1020 | if( IsVolumePolygons ) |
| 1021 | { |
| 1022 | Handle( Graphic3d_AspectFillArea3d ) aCullFillAsp = |
| 1023 | new Graphic3d_AspectFillArea3d( *( theFillAsp.operator->() ) ); |
| 1024 | |
| 1025 | Standard_Boolean isSupressBackFaces = Standard_False; |
| 1026 | Handle( MeshVS_Drawer ) aDrawer = GetDrawer(); |
| 1027 | if (!aDrawer.IsNull()) |
| 1028 | aDrawer->GetBoolean ( MeshVS_DA_SupressBackFaces, isSupressBackFaces ); |
| 1029 | |
| 1030 | if (isSupressBackFaces) |
| 1031 | aCullFillAsp->SuppressBackFace(); |
| 1032 | |
| 1033 | aGroup->SetPrimitivesAspect ( aCullFillAsp ); |
| 1034 | aGroup->BeginPrimitives (); |
| 1035 | aGroup->AddPrimitiveArray ( theVolumesInShad ); |
| 1036 | aGroup->EndPrimitives (); |
| 1037 | } |
| 1038 | } |
| 1039 | } |
| 1040 | |
| 1041 | //================================================================ |
| 1042 | // Function : CalculateCenter |
| 1043 | // Purpose : |
| 1044 | //================================================================ |
| 1045 | void MeshVS_MeshPrsBuilder::CalculateCenter (const TColStd_Array1OfReal& theCoords, |
| 1046 | const Standard_Integer NbNodes, |
| 1047 | Standard_Real &xG, |
| 1048 | Standard_Real &yG, |
| 1049 | Standard_Real &zG) |
| 1050 | { |
| 1051 | xG = yG = zG = 0; |
| 1052 | if ( NbNodes < 4 ) |
| 1053 | { |
| 1054 | for ( Standard_Integer k=1; k<=NbNodes; k++) |
| 1055 | { |
| 1056 | xG += theCoords(3*k-2); |
| 1057 | yG += theCoords(3*k-1); |
| 1058 | zG += theCoords(3*k); |
| 1059 | } |
| 1060 | xG /= Standard_Real(NbNodes); |
| 1061 | yG /= Standard_Real(NbNodes); |
| 1062 | zG /= Standard_Real(NbNodes); |
| 1063 | } |
| 1064 | else |
| 1065 | { |
| 1066 | Standard_Integer a = 1, b = 3; |
| 1067 | xG = ( theCoords( 3*a-2 ) + theCoords( 3*b-2 ) ) / 2.0; |
| 1068 | yG = ( theCoords( 3*a-1 ) + theCoords( 3*b-1 ) ) / 2.0; |
| 1069 | zG = ( theCoords( 3*a ) + theCoords( 3*b ) ) / 2.0; |
| 1070 | } |
| 1071 | } |