| 1 | // Copyright (c) 1991-1999 Matra Datavision |
| 2 | // Copyright (c) 1999-2012 OPEN CASCADE SAS |
| 3 | // |
| 4 | // The content of this file is subject to the Open CASCADE Technology Public |
| 5 | // License Version 6.5 (the "License"). You may not use the content of this file |
| 6 | // except in compliance with the License. Please obtain a copy of the License |
| 7 | // at http://www.opencascade.org and read it completely before using this file. |
| 8 | // |
| 9 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
| 10 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
| 11 | // |
| 12 | // The Original Code and all software distributed under the License is |
| 13 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
| 14 | // Initial Developer hereby disclaims all such warranties, including without |
| 15 | // limitation, any warranties of merchantability, fitness for a particular |
| 16 | // purpose or non-infringement. Please see the License for the specific terms |
| 17 | // and conditions governing the rights and limitations under the License. |
| 18 | |
| 19 | #ifndef InterfaceGraphic_Visual3dHeader |
| 20 | #define InterfaceGraphic_Visual3dHeader |
| 21 | |
| 22 | #include <InterfaceGraphic_Aspect.hxx> |
| 23 | #include <InterfaceGraphic_Graphic3d.hxx> |
| 24 | #include <Aspect_RenderingContext.hxx> |
| 25 | #include <Aspect_GraphicCallbackProc.hxx> |
| 26 | #include <Standard_Transient.hxx> |
| 27 | |
| 28 | typedef float CALL_DEF_MATRIX4X4[4][4]; |
| 29 | |
| 30 | /* SOMMET */ |
| 31 | |
| 32 | typedef struct { |
| 33 | |
| 34 | float x, y, z; |
| 35 | |
| 36 | } CALL_DEF_VERTEX; |
| 37 | |
| 38 | /* SOURCE LUMINEUSE */ |
| 39 | |
| 40 | typedef struct { |
| 41 | |
| 42 | int WsId; |
| 43 | |
| 44 | int ViewId; |
| 45 | |
| 46 | int LightId; |
| 47 | |
| 48 | int Active; |
| 49 | |
| 50 | int LightType; |
| 51 | |
| 52 | int Headlight; |
| 53 | |
| 54 | CALL_DEF_COLOR Color; |
| 55 | |
| 56 | CALL_DEF_VERTEX Position; |
| 57 | |
| 58 | CALL_DEF_VERTEX Direction; |
| 59 | |
| 60 | float Concentration; |
| 61 | |
| 62 | float Attenuation[2]; |
| 63 | |
| 64 | float Angle; |
| 65 | |
| 66 | } CALL_DEF_LIGHT; |
| 67 | |
| 68 | |
| 69 | /* ORIENTATION */ |
| 70 | |
| 71 | typedef struct { |
| 72 | |
| 73 | CALL_DEF_VERTEX ViewReferencePoint; |
| 74 | CALL_DEF_VERTEX ViewReferencePlane; |
| 75 | CALL_DEF_VERTEX ViewReferenceUp; |
| 76 | float ViewScaleX; |
| 77 | float ViewScaleY; |
| 78 | float ViewScaleZ; |
| 79 | |
| 80 | float ModelViewMatrix[4][4]; |
| 81 | |
| 82 | unsigned IsCustomMatrix; |
| 83 | |
| 84 | } CALL_DEF_VIEWORIENTATION; |
| 85 | |
| 86 | |
| 87 | /* MAPPING */ |
| 88 | |
| 89 | typedef struct { |
| 90 | |
| 91 | int Projection; |
| 92 | |
| 93 | CALL_DEF_VERTEX ProjectionReferencePoint; |
| 94 | |
| 95 | float ViewPlaneDistance; |
| 96 | float BackPlaneDistance; |
| 97 | float FrontPlaneDistance; |
| 98 | |
| 99 | struct { |
| 100 | float um, vm, uM, vM; |
| 101 | } WindowLimit; |
| 102 | |
| 103 | float ProjectionMatrix[4][4]; |
| 104 | |
| 105 | unsigned IsCustomMatrix; |
| 106 | |
| 107 | } CALL_DEF_VIEWMAPPING; |
| 108 | |
| 109 | /* REPERAGE */ |
| 110 | |
| 111 | typedef struct { |
| 112 | |
| 113 | int WsId; |
| 114 | int ViewId; |
| 115 | |
| 116 | int x, y; |
| 117 | |
| 118 | CALL_DEF_WINDOW DefWindow; |
| 119 | |
| 120 | struct { |
| 121 | float aperture; |
| 122 | int order; |
| 123 | int depth; |
| 124 | } Context; |
| 125 | |
| 126 | struct { |
| 127 | int depth; |
| 128 | int *listid; |
| 129 | int *listpickid; |
| 130 | int *listelem; |
| 131 | } Pick; |
| 132 | |
| 133 | } CALL_DEF_PICK; |
| 134 | |
| 135 | #endif /* InterfaceGraphic_Visual3dHeader */ |