| 1 | // Created on: 1996-12-20 |
| 2 | // Created by: Robert COUBLANC |
| 3 | // Copyright (c) 1996-1999 Matra Datavision |
| 4 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
| 5 | // |
| 6 | // This file is part of Open CASCADE Technology software library. |
| 7 | // |
| 8 | // This library is free software; you can redistribute it and/or modify it under |
| 9 | // the terms of the GNU Lesser General Public License version 2.1 as published |
| 10 | // by the Free Software Foundation, with special exception defined in the file |
| 11 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
| 12 | // distribution for complete text of the license and disclaimer of any warranty. |
| 13 | // |
| 14 | // Alternatively, this file may be used under the terms of Open CASCADE |
| 15 | // commercial license or contractual agreement. |
| 16 | |
| 17 | #include <AIS_Shape.ixx> |
| 18 | |
| 19 | |
| 20 | #include <Standard_ErrorHandler.hxx> |
| 21 | #include <OSD_Timer.hxx> |
| 22 | #include <TColStd_ListIteratorOfListOfInteger.hxx> |
| 23 | |
| 24 | #include <Quantity_Color.hxx> |
| 25 | |
| 26 | #include <gp_Pnt.hxx> |
| 27 | #include <Bnd_Box.hxx> |
| 28 | #include <BRep_Builder.hxx> |
| 29 | #include <BRepTools_ShapeSet.hxx> |
| 30 | #include <BRepTools.hxx> |
| 31 | #include <BRepBndLib.hxx> |
| 32 | #include <TopExp.hxx> |
| 33 | #include <TopExp_Explorer.hxx> |
| 34 | |
| 35 | #include <Aspect_TypeOfLine.hxx> |
| 36 | #include <Graphic3d_Structure.hxx> |
| 37 | #include <Graphic3d_Group.hxx> |
| 38 | #include <Graphic3d_AspectLine3d.hxx> |
| 39 | #include <Graphic3d_AspectText3d.hxx> |
| 40 | #include <Graphic3d_AspectMarker3d.hxx> |
| 41 | #include <Graphic3d_AspectFillArea3d.hxx> |
| 42 | #include <Graphic3d_ArrayOfPolylines.hxx> |
| 43 | #include <Graphic3d_MaterialAspect.hxx> |
| 44 | #include <Graphic3d_SequenceOfGroup.hxx> |
| 45 | |
| 46 | #include <Prs3d.hxx> |
| 47 | #include <Prs3d_Presentation.hxx> |
| 48 | #include <Prs3d_Root.hxx> |
| 49 | #include <Prs3d_ShadingAspect.hxx> |
| 50 | #include <Prs3d_Drawer.hxx> |
| 51 | #include <Prs3d_IsoAspect.hxx> |
| 52 | |
| 53 | #include <StdPrs_WFShape.hxx> |
| 54 | #include <StdPrs_WFDeflectionShape.hxx> |
| 55 | #include <StdPrs_ShadedShape.hxx> |
| 56 | #include <StdPrs_HLRShape.hxx> |
| 57 | #include <StdPrs_HLRPolyShape.hxx> |
| 58 | |
| 59 | #include <PrsMgr_ModedPresentation.hxx> |
| 60 | |
| 61 | #include <Select3D_SensitiveEntity.hxx> |
| 62 | #include <StdSelect.hxx> |
| 63 | #include <StdSelect_BRepSelectionTool.hxx> |
| 64 | #include <StdSelect_BRepOwner.hxx> |
| 65 | #include <StdSelect_DisplayMode.hxx> |
| 66 | |
| 67 | #include <AIS_GraphicTool.hxx> |
| 68 | #include <AIS_InteractiveContext.hxx> |
| 69 | #include <AIS_Drawer.hxx> |
| 70 | #include <HLRBRep.hxx> |
| 71 | #include <Precision.hxx> |
| 72 | |
| 73 | #include <Standard_Failure.hxx> |
| 74 | #include <Standard_ErrorHandler.hxx> |
| 75 | #include <Select3D_SensitiveBox.hxx> |
| 76 | #include <TopoDS_Iterator.hxx> |
| 77 | |
| 78 | static Standard_Boolean myFirstCompute; |
| 79 | |
| 80 | static Standard_Boolean IsInList(const TColStd_ListOfInteger& LL, const Standard_Integer aMode) |
| 81 | { |
| 82 | TColStd_ListIteratorOfListOfInteger It(LL); |
| 83 | for(;It.More();It.Next()){ |
| 84 | if(It.Value()==aMode) |
| 85 | return Standard_True;} |
| 86 | return Standard_False; |
| 87 | } |
| 88 | |
| 89 | //================================================== |
| 90 | // Function: |
| 91 | // Purpose : |
| 92 | //================================================== |
| 93 | |
| 94 | AIS_Shape:: |
| 95 | AIS_Shape(const TopoDS_Shape& shap): |
| 96 | AIS_InteractiveObject(PrsMgr_TOP_ProjectorDependant), |
| 97 | myshape(shap), |
| 98 | myCompBB(Standard_True), |
| 99 | myInitAng(0.) |
| 100 | { |
| 101 | myFirstCompute = Standard_True; |
| 102 | SetHilightMode(0); |
| 103 | myDrawer->SetShadingAspectGlobal(Standard_False); |
| 104 | } |
| 105 | |
| 106 | //======================================================================= |
| 107 | //function : Type |
| 108 | //purpose : |
| 109 | //======================================================================= |
| 110 | AIS_KindOfInteractive AIS_Shape::Type() const |
| 111 | {return AIS_KOI_Shape;} |
| 112 | |
| 113 | |
| 114 | //======================================================================= |
| 115 | //function : Signature |
| 116 | //purpose : |
| 117 | //======================================================================= |
| 118 | Standard_Integer AIS_Shape::Signature() const |
| 119 | {return 0;} |
| 120 | |
| 121 | //======================================================================= |
| 122 | //function : AcceptShapeDecomposition |
| 123 | //purpose : |
| 124 | //======================================================================= |
| 125 | Standard_Boolean AIS_Shape::AcceptShapeDecomposition() const |
| 126 | {return Standard_True;} |
| 127 | |
| 128 | //======================================================================= |
| 129 | //function : Compute |
| 130 | //purpose : |
| 131 | //======================================================================= |
| 132 | void AIS_Shape::Compute(const Handle(PrsMgr_PresentationManager3d)& /*aPresentationManager*/, |
| 133 | const Handle(Prs3d_Presentation)& aPrs, |
| 134 | const Standard_Integer aMode) |
| 135 | { |
| 136 | aPrs->Clear(); |
| 137 | if(myshape.IsNull()) return; |
| 138 | |
| 139 | // wire,edge,vertex -> pas de HLR + priorite display superieure |
| 140 | Standard_Integer TheType = (Standard_Integer) myshape.ShapeType(); |
| 141 | if(TheType>4 && TheType<8) { |
| 142 | aPrs->SetVisual(Graphic3d_TOS_ALL); |
| 143 | aPrs->SetDisplayPriority(TheType+2); |
| 144 | } |
| 145 | // Shape vide -> Assemblage vide. |
| 146 | if (myshape.ShapeType() == TopAbs_COMPOUND) { |
| 147 | TopoDS_Iterator anExplor (myshape); |
| 148 | |
| 149 | if (!anExplor.More()) { |
| 150 | return; |
| 151 | } |
| 152 | } |
| 153 | |
| 154 | if (IsInfinite()) aPrs->SetInfiniteState(Standard_True); //not taken in account duting FITALL |
| 155 | switch (aMode) { |
| 156 | case 0:{ |
| 157 | try { OCC_CATCH_SIGNALS StdPrs_WFDeflectionShape::Add(aPrs,myshape,myDrawer); } |
| 158 | catch (Standard_Failure) { |
| 159 | #ifdef DEB |
| 160 | cout << "AIS_Shape::Compute() failed"<< endl; |
| 161 | #endif |
| 162 | cout << "a Shape should be incorrect : No Compute can be maked on it "<< endl; |
| 163 | // presentation of the bounding box is calculated |
| 164 | // Compute(aPresentationManager,aPrs,2); |
| 165 | } |
| 166 | break; |
| 167 | } |
| 168 | case 1: |
| 169 | { |
| 170 | Standard_Real anAnglePrev, anAngleNew, aCoeffPrev, aCoeffNew; |
| 171 | Standard_Boolean isOwnDeviationAngle = OwnDeviationAngle (anAngleNew, anAnglePrev); |
| 172 | Standard_Boolean isOwnDeviationCoefficient = OwnDeviationCoefficient(aCoeffNew, aCoeffPrev); |
| 173 | if ((isOwnDeviationAngle && Abs (anAngleNew - anAnglePrev) > Precision::Angular()) |
| 174 | || (isOwnDeviationCoefficient && Abs (aCoeffNew - aCoeffPrev) > Precision::Confusion())) |
| 175 | { |
| 176 | BRepTools::Clean (myshape); |
| 177 | } |
| 178 | |
| 179 | //shading only on face... |
| 180 | if ((Standard_Integer) myshape.ShapeType()>4) |
| 181 | StdPrs_WFDeflectionShape::Add(aPrs,myshape,myDrawer); |
| 182 | else { |
| 183 | myDrawer->SetShadingAspectGlobal(Standard_False); |
| 184 | if (IsInfinite()) StdPrs_WFDeflectionShape::Add(aPrs,myshape,myDrawer); |
| 185 | else { |
| 186 | { |
| 187 | try { |
| 188 | OCC_CATCH_SIGNALS |
| 189 | StdPrs_ShadedShape::Add(aPrs,myshape,myDrawer); |
| 190 | } |
| 191 | catch (Standard_Failure) { |
| 192 | #ifdef DEB |
| 193 | cout << "AIS_Shape::Compute() in ShadingMode failed"<< endl; |
| 194 | #endif |
| 195 | StdPrs_WFShape::Add(aPrs,myshape,myDrawer); |
| 196 | } |
| 197 | } |
| 198 | } |
| 199 | } |
| 200 | Standard_Real value = Transparency() ; |
| 201 | if( value > 0. ) { |
| 202 | SetTransparency( value ); |
| 203 | } |
| 204 | break; |
| 205 | } |
| 206 | case 2: |
| 207 | { |
| 208 | // bounding box |
| 209 | if (IsInfinite()) StdPrs_WFDeflectionShape::Add(aPrs,myshape,myDrawer); |
| 210 | else StdPrs_WFDeflectionRestrictedFace::AddBox (aPrs, BoundingBox(), myDrawer); |
| 211 | } |
| 212 | } // end switch |
| 213 | aPrs->ReCompute(); // for hidden line recomputation if necessary... |
| 214 | } |
| 215 | |
| 216 | //======================================================================= |
| 217 | //function : Compute |
| 218 | //purpose : Hidden Line Removal |
| 219 | //======================================================================= |
| 220 | void AIS_Shape::Compute(const Handle(Prs3d_Projector)& aProjector, |
| 221 | const Handle(Prs3d_Presentation)& aPresentation) |
| 222 | { |
| 223 | Compute(aProjector,aPresentation,myshape); |
| 224 | } |
| 225 | |
| 226 | //======================================================================= |
| 227 | //function : Compute |
| 228 | //purpose : |
| 229 | //======================================================================= |
| 230 | |
| 231 | void AIS_Shape::Compute(const Handle(Prs3d_Projector)& aProjector, |
| 232 | const Handle(Geom_Transformation)& TheTrsf, |
| 233 | const Handle(Prs3d_Presentation)& aPresentation) |
| 234 | { |
| 235 | const TopLoc_Location& loc = myshape.Location(); |
| 236 | TopoDS_Shape shbis = myshape.Located(TopLoc_Location(TheTrsf->Trsf())*loc); |
| 237 | Compute(aProjector,aPresentation,shbis); |
| 238 | } |
| 239 | |
| 240 | //======================================================================= |
| 241 | //function : Compute |
| 242 | //purpose : |
| 243 | //======================================================================= |
| 244 | |
| 245 | void AIS_Shape::Compute(const Handle(Prs3d_Projector)& aProjector, |
| 246 | const Handle(Prs3d_Presentation)& aPresentation, |
| 247 | const TopoDS_Shape& SH) |
| 248 | { |
| 249 | if (SH.ShapeType() == TopAbs_COMPOUND) { |
| 250 | TopoDS_Iterator anExplor (SH); |
| 251 | |
| 252 | if (!anExplor.More()) // Shape vide -> Assemblage vide. |
| 253 | return; |
| 254 | } |
| 255 | |
| 256 | Handle (Prs3d_Drawer) defdrawer = GetContext()->DefaultDrawer(); |
| 257 | if (defdrawer->DrawHiddenLine()) |
| 258 | {myDrawer->EnableDrawHiddenLine();} |
| 259 | else {myDrawer->DisableDrawHiddenLine();} |
| 260 | |
| 261 | Aspect_TypeOfDeflection prevdef = defdrawer->TypeOfDeflection(); |
| 262 | defdrawer->SetTypeOfDeflection(Aspect_TOD_RELATIVE); |
| 263 | |
| 264 | // coefficients for calculation |
| 265 | |
| 266 | Standard_Real prevangle, newangle ,prevcoeff,newcoeff ; |
| 267 | Standard_Boolean isOwnHLRDeviationAngle = OwnHLRDeviationAngle(newangle,prevangle); |
| 268 | Standard_Boolean isOwnHLRDeviationCoefficient = OwnHLRDeviationCoefficient(newcoeff,prevcoeff); |
| 269 | if (((Abs (newangle - prevangle) > Precision::Angular()) && isOwnHLRDeviationAngle) || |
| 270 | ((Abs (newcoeff - prevcoeff) > Precision::Confusion()) && isOwnHLRDeviationCoefficient)) { |
| 271 | #ifdef DEB |
| 272 | cout << "AIS_Shape : compute"<<endl; |
| 273 | cout << "newangle : " << newangle << " # de " << "prevangl : " << prevangle << " OU "<<endl; |
| 274 | cout << "newcoeff : " << newcoeff << " # de " << "prevcoeff : " << prevcoeff << endl; |
| 275 | #endif |
| 276 | BRepTools::Clean(SH); |
| 277 | } |
| 278 | |
| 279 | { |
| 280 | try { |
| 281 | OCC_CATCH_SIGNALS |
| 282 | switch (TypeOfHLR()) { |
| 283 | case Prs3d_TOH_Algo: |
| 284 | StdPrs_HLRShape::Add (aPresentation, SH, myDrawer, aProjector); |
| 285 | break; |
| 286 | case Prs3d_TOH_PolyAlgo: |
| 287 | default: |
| 288 | StdPrs_HLRPolyShape::Add (aPresentation, SH, myDrawer, aProjector); |
| 289 | break; |
| 290 | } |
| 291 | } |
| 292 | catch (Standard_Failure) { |
| 293 | #ifdef DEB |
| 294 | cout <<"AIS_Shape::Compute(Proj) HLR Algorithm failed" << endl; |
| 295 | #endif |
| 296 | StdPrs_WFShape::Add(aPresentation,SH,myDrawer); |
| 297 | } |
| 298 | } |
| 299 | |
| 300 | defdrawer->SetTypeOfDeflection (prevdef); |
| 301 | } |
| 302 | |
| 303 | //======================================================================= |
| 304 | //function : SelectionType |
| 305 | //purpose : gives the type according to the Index of Selection Mode |
| 306 | //======================================================================= |
| 307 | |
| 308 | TopAbs_ShapeEnum AIS_Shape::SelectionType(const Standard_Integer aMode) |
| 309 | { |
| 310 | switch(aMode){ |
| 311 | case 1: |
| 312 | return TopAbs_VERTEX; |
| 313 | case 2: |
| 314 | return TopAbs_EDGE; |
| 315 | case 3: |
| 316 | return TopAbs_WIRE; |
| 317 | case 4: |
| 318 | return TopAbs_FACE; |
| 319 | case 5: |
| 320 | return TopAbs_SHELL; |
| 321 | case 6: |
| 322 | return TopAbs_SOLID; |
| 323 | case 7: |
| 324 | return TopAbs_COMPSOLID; |
| 325 | case 8: |
| 326 | return TopAbs_COMPOUND; |
| 327 | case 0: |
| 328 | default: |
| 329 | return TopAbs_SHAPE; |
| 330 | } |
| 331 | |
| 332 | } |
| 333 | //======================================================================= |
| 334 | //function : SelectionType |
| 335 | //purpose : gives the SelectionMode according to the Type od Decomposition... |
| 336 | //======================================================================= |
| 337 | Standard_Integer AIS_Shape::SelectionMode(const TopAbs_ShapeEnum aType) |
| 338 | { |
| 339 | switch(aType){ |
| 340 | case TopAbs_VERTEX: |
| 341 | return 1; |
| 342 | case TopAbs_EDGE: |
| 343 | return 2; |
| 344 | case TopAbs_WIRE: |
| 345 | return 3; |
| 346 | case TopAbs_FACE: |
| 347 | return 4; |
| 348 | case TopAbs_SHELL: |
| 349 | return 5; |
| 350 | case TopAbs_SOLID: |
| 351 | return 6; |
| 352 | case TopAbs_COMPSOLID: |
| 353 | return 7; |
| 354 | case TopAbs_COMPOUND: |
| 355 | return 8; |
| 356 | case TopAbs_SHAPE: |
| 357 | default: |
| 358 | return 0; |
| 359 | } |
| 360 | } |
| 361 | |
| 362 | |
| 363 | //======================================================================= |
| 364 | //function : ComputeSelection |
| 365 | //purpose : |
| 366 | //======================================================================= |
| 367 | |
| 368 | void AIS_Shape::ComputeSelection(const Handle(SelectMgr_Selection)& aSelection, |
| 369 | const Standard_Integer aMode) |
| 370 | { |
| 371 | if(myshape.IsNull()) return; |
| 372 | if (myshape.ShapeType() == TopAbs_COMPOUND) { |
| 373 | TopoDS_Iterator anExplor (myshape); |
| 374 | |
| 375 | if (!anExplor.More()) // empty Shape -> empty Assembly. |
| 376 | return; |
| 377 | } |
| 378 | |
| 379 | static TopAbs_ShapeEnum TypOfSel; |
| 380 | TypOfSel = AIS_Shape::SelectionType(aMode); |
| 381 | TopoDS_Shape shape = myshape; |
| 382 | if( HasTransformation() ) { |
| 383 | gp_Trsf trsf = Transformation(); |
| 384 | shape = shape.Located(TopLoc_Location(trsf)*shape.Location()); |
| 385 | } |
| 386 | |
| 387 | // POP protection against crash in low layers |
| 388 | |
| 389 | Standard_Real aDeflection = Prs3d::GetDeflection(shape, myDrawer); |
| 390 | Standard_Boolean autoTriangulation = Standard_True; |
| 391 | try { |
| 392 | OCC_CATCH_SIGNALS |
| 393 | StdSelect_BRepSelectionTool::Load(aSelection, |
| 394 | this, |
| 395 | shape, |
| 396 | TypOfSel, |
| 397 | aDeflection, |
| 398 | myDrawer->HLRAngle(), |
| 399 | autoTriangulation); |
| 400 | } catch ( Standard_Failure ) { |
| 401 | // cout << "a Shape should be incorrect : A Selection on the Bnd is activated "<<endl; |
| 402 | if ( aMode == 0 ) { |
| 403 | Bnd_Box B = BoundingBox(); |
| 404 | Handle(StdSelect_BRepOwner) aOwner = new StdSelect_BRepOwner(shape,this); |
| 405 | Handle(Select3D_SensitiveBox) aSensitiveBox = new Select3D_SensitiveBox(aOwner,B); |
| 406 | aSelection->Add(aSensitiveBox); |
| 407 | } |
| 408 | } |
| 409 | |
| 410 | // insert the drawer in the BrepOwners for hilight... |
| 411 | StdSelect::SetDrawerForBRepOwner(aSelection,myDrawer); |
| 412 | } |
| 413 | |
| 414 | Quantity_NameOfColor AIS_Shape::Color() const { |
| 415 | Quantity_Color aColor; |
| 416 | Color(aColor); |
| 417 | return aColor.Name(); |
| 418 | } |
| 419 | |
| 420 | void AIS_Shape::Color( Quantity_Color& aColor ) const { |
| 421 | aColor = myDrawer->ShadingAspect()->Color(myCurrentFacingModel); |
| 422 | } |
| 423 | |
| 424 | Graphic3d_NameOfMaterial AIS_Shape::Material() const { |
| 425 | return (myDrawer->ShadingAspect()->Material(myCurrentFacingModel)).Name(); |
| 426 | } |
| 427 | |
| 428 | Standard_Real AIS_Shape::Transparency() const { |
| 429 | return myDrawer->ShadingAspect()->Transparency(myCurrentFacingModel); |
| 430 | } |
| 431 | |
| 432 | //======================================================================= |
| 433 | //function : SetColor |
| 434 | //purpose : |
| 435 | //======================================================================= |
| 436 | |
| 437 | void AIS_Shape::SetColor(const Quantity_NameOfColor aCol) |
| 438 | { |
| 439 | SetColor(Quantity_Color(aCol)); |
| 440 | } |
| 441 | |
| 442 | //======================================================================= |
| 443 | //function : setColor |
| 444 | //purpose : |
| 445 | //======================================================================= |
| 446 | |
| 447 | void AIS_Shape::setColor (const Handle(AIS_Drawer)& theDrawer, |
| 448 | const Quantity_Color& theColor) const |
| 449 | { |
| 450 | if (!theDrawer->HasShadingAspect()) |
| 451 | { |
| 452 | theDrawer->SetShadingAspect (new Prs3d_ShadingAspect()); |
| 453 | *theDrawer->ShadingAspect()->Aspect() = *theDrawer->Link()->ShadingAspect()->Aspect(); |
| 454 | } |
| 455 | if (!theDrawer->HasLineAspect()) |
| 456 | { |
| 457 | theDrawer->SetLineAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0)); |
| 458 | *theDrawer->LineAspect()->Aspect() = *theDrawer->Link()->LineAspect()->Aspect(); |
| 459 | } |
| 460 | if (!theDrawer->HasWireAspect()) |
| 461 | { |
| 462 | theDrawer->SetWireAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0)); |
| 463 | *theDrawer->WireAspect()->Aspect() = *theDrawer->Link()->WireAspect()->Aspect(); |
| 464 | } |
| 465 | if (!theDrawer->HasPointAspect()) |
| 466 | { |
| 467 | theDrawer->SetPointAspect (new Prs3d_PointAspect (Aspect_TOM_POINT, Quantity_NOC_BLACK, 1.0)); |
| 468 | *theDrawer->PointAspect()->Aspect() = *theDrawer->Link()->PointAspect()->Aspect(); |
| 469 | } |
| 470 | // disable dedicated line aspects |
| 471 | theDrawer->SetFreeBoundaryAspect (theDrawer->LineAspect()); |
| 472 | theDrawer->SetUnFreeBoundaryAspect(theDrawer->LineAspect()); |
| 473 | theDrawer->SetSeenLineAspect (theDrawer->LineAspect()); |
| 474 | |
| 475 | // override color |
| 476 | theDrawer->ShadingAspect()->SetColor (theColor, myCurrentFacingModel); |
| 477 | theDrawer->SetShadingAspectGlobal (Standard_False); |
| 478 | theDrawer->LineAspect()->SetColor (theColor); |
| 479 | theDrawer->WireAspect()->SetColor (theColor); |
| 480 | theDrawer->PointAspect()->SetColor (theColor); |
| 481 | } |
| 482 | |
| 483 | //======================================================================= |
| 484 | //function : SetColor |
| 485 | //purpose : |
| 486 | //======================================================================= |
| 487 | |
| 488 | void AIS_Shape::SetColor (const Quantity_Color& theColor) |
| 489 | { |
| 490 | setColor (myDrawer, theColor); |
| 491 | myOwnColor = theColor; |
| 492 | hasOwnColor = Standard_True; |
| 493 | |
| 494 | // modify shading presentation without re-computation |
| 495 | const PrsMgr_Presentations& aPrsList = Presentations(); |
| 496 | Handle(Graphic3d_AspectFillArea3d) anAreaAspect = myDrawer->ShadingAspect()->Aspect(); |
| 497 | Handle(Graphic3d_AspectLine3d) aLineAspect = myDrawer->LineAspect()->Aspect(); |
| 498 | Handle(Graphic3d_AspectMarker3d) aPointAspect = myDrawer->PointAspect()->Aspect(); |
| 499 | for (Standard_Integer aPrsIt = 1; aPrsIt <= aPrsList.Length(); ++aPrsIt) |
| 500 | { |
| 501 | const PrsMgr_ModedPresentation& aPrsModed = aPrsList.Value (aPrsIt); |
| 502 | if (aPrsModed.Mode() != AIS_Shaded) |
| 503 | { |
| 504 | continue; |
| 505 | } |
| 506 | |
| 507 | const Handle(Prs3d_Presentation)& aPrs = aPrsModed.Presentation()->Presentation(); |
| 508 | |
| 509 | // Set aspects for presentation |
| 510 | aPrs->SetPrimitivesAspect (anAreaAspect); |
| 511 | aPrs->SetPrimitivesAspect (aLineAspect); |
| 512 | aPrs->SetPrimitivesAspect (aPointAspect); |
| 513 | |
| 514 | // Go through all groups to change color for all primitives |
| 515 | for (Graphic3d_SequenceOfGroup::Iterator aGroupIt (aPrs->Groups()); aGroupIt.More(); aGroupIt.Next()) |
| 516 | { |
| 517 | const Handle(Graphic3d_Group)& aGroup = aGroupIt.Value(); |
| 518 | |
| 519 | // Check if aspect of given type is set for the group, |
| 520 | // because setting aspect for group with no already set aspect |
| 521 | // can lead to loss of presentation data |
| 522 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA)) |
| 523 | { |
| 524 | aGroup->SetGroupPrimitivesAspect (anAreaAspect); |
| 525 | } |
| 526 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_LINE)) |
| 527 | { |
| 528 | aGroup->SetGroupPrimitivesAspect (aLineAspect); |
| 529 | } |
| 530 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_MARKER)) |
| 531 | { |
| 532 | aGroup->SetGroupPrimitivesAspect (aPointAspect); |
| 533 | } |
| 534 | } |
| 535 | } |
| 536 | |
| 537 | LoadRecomputable (AIS_WireFrame); |
| 538 | LoadRecomputable (2); |
| 539 | } |
| 540 | |
| 541 | //======================================================================= |
| 542 | //function : UnsetColor |
| 543 | //purpose : |
| 544 | //======================================================================= |
| 545 | |
| 546 | void AIS_Shape::UnsetColor() |
| 547 | { |
| 548 | if (!HasColor()) |
| 549 | { |
| 550 | myToRecomputeModes.Clear(); |
| 551 | return; |
| 552 | } |
| 553 | hasOwnColor = Standard_False; |
| 554 | |
| 555 | if (!HasWidth()) |
| 556 | { |
| 557 | Handle(Prs3d_LineAspect) anEmptyAsp; |
| 558 | myDrawer->SetLineAspect (anEmptyAsp); |
| 559 | myDrawer->SetWireAspect (anEmptyAsp); |
| 560 | myDrawer->SetFreeBoundaryAspect (anEmptyAsp); |
| 561 | myDrawer->SetUnFreeBoundaryAspect(anEmptyAsp); |
| 562 | myDrawer->SetSeenLineAspect (anEmptyAsp); |
| 563 | } |
| 564 | else |
| 565 | { |
| 566 | Quantity_Color aColor; |
| 567 | AIS_GraphicTool::GetLineColor (myDrawer->Link(), AIS_TOA_Line, aColor); |
| 568 | myDrawer->LineAspect()->SetColor (aColor); |
| 569 | AIS_GraphicTool::GetLineColor (myDrawer->Link(), AIS_TOA_Wire, aColor); |
| 570 | myDrawer->WireAspect()->SetColor (aColor); |
| 571 | AIS_GraphicTool::GetLineColor (myDrawer->Link(), AIS_TOA_Free, aColor); |
| 572 | myDrawer->FreeBoundaryAspect()->SetColor (aColor); |
| 573 | AIS_GraphicTool::GetLineColor (myDrawer->Link(), AIS_TOA_UnFree, aColor); |
| 574 | myDrawer->UnFreeBoundaryAspect()->SetColor (aColor); |
| 575 | AIS_GraphicTool::GetLineColor (myDrawer->Link(), AIS_TOA_Seen, aColor); |
| 576 | myDrawer->SeenLineAspect()->SetColor (aColor); |
| 577 | } |
| 578 | |
| 579 | if (HasMaterial() |
| 580 | || IsTransparent()) |
| 581 | { |
| 582 | Graphic3d_MaterialAspect mat = AIS_GraphicTool::GetMaterial(HasMaterial()? myDrawer : myDrawer->Link()); |
| 583 | if (HasMaterial()) |
| 584 | { |
| 585 | Quantity_Color aColor = myDrawer->Link()->ShadingAspect()->Color (myCurrentFacingModel); |
| 586 | mat.SetColor (aColor); |
| 587 | } |
| 588 | if (IsTransparent()) |
| 589 | { |
| 590 | Standard_Real aTransp = myDrawer->ShadingAspect()->Transparency (myCurrentFacingModel); |
| 591 | mat.SetTransparency (aTransp); |
| 592 | } |
| 593 | myDrawer->ShadingAspect()->SetMaterial (mat ,myCurrentFacingModel); |
| 594 | } |
| 595 | else |
| 596 | { |
| 597 | myDrawer->SetShadingAspect (Handle(Prs3d_ShadingAspect)()); |
| 598 | } |
| 599 | myDrawer->SetPointAspect (Handle(Prs3d_PointAspect)()); |
| 600 | |
| 601 | // modify shading presentation without re-computation |
| 602 | const PrsMgr_Presentations& aPrsList = Presentations(); |
| 603 | Handle(Graphic3d_AspectFillArea3d) anAreaAsp = myDrawer->Link()->ShadingAspect()->Aspect(); |
| 604 | Handle(Graphic3d_AspectLine3d) aLineAsp = myDrawer->Link()->LineAspect()->Aspect(); |
| 605 | for (Standard_Integer aPrsIt = 1; aPrsIt <= aPrsList.Length(); ++aPrsIt) |
| 606 | { |
| 607 | const PrsMgr_ModedPresentation& aPrsModed = aPrsList.Value (aPrsIt); |
| 608 | if (aPrsModed.Mode() != AIS_Shaded) |
| 609 | { |
| 610 | continue; |
| 611 | } |
| 612 | |
| 613 | const Handle(Prs3d_Presentation)& aPrs = aPrsModed.Presentation()->Presentation(); |
| 614 | |
| 615 | aPrs->SetPrimitivesAspect (anAreaAsp); |
| 616 | aPrs->SetPrimitivesAspect (aLineAsp); |
| 617 | |
| 618 | for (Graphic3d_SequenceOfGroup::Iterator aGroupIt (aPrs->Groups()); aGroupIt.More(); aGroupIt.Next()) |
| 619 | { |
| 620 | const Handle(Graphic3d_Group)& aGroup = aGroupIt.Value(); |
| 621 | |
| 622 | // Check if aspect of given type is set for the group, |
| 623 | // because setting aspect for group with no already set aspect |
| 624 | // can lead to loss of presentation data |
| 625 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA)) |
| 626 | { |
| 627 | aGroup->SetGroupPrimitivesAspect (anAreaAsp); |
| 628 | } |
| 629 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_LINE)) |
| 630 | { |
| 631 | aGroup->SetGroupPrimitivesAspect (aLineAsp); |
| 632 | } |
| 633 | } |
| 634 | } |
| 635 | |
| 636 | LoadRecomputable (AIS_WireFrame); |
| 637 | LoadRecomputable (2); |
| 638 | } |
| 639 | |
| 640 | //======================================================================= |
| 641 | //function : setWidth |
| 642 | //purpose : |
| 643 | //======================================================================= |
| 644 | |
| 645 | void AIS_Shape::setWidth (const Handle(AIS_Drawer)& theDrawer, |
| 646 | const Standard_Real theLineWidth) const |
| 647 | { |
| 648 | if (!theDrawer->HasLineAspect()) |
| 649 | { |
| 650 | theDrawer->SetLineAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0)); |
| 651 | *theDrawer->LineAspect()->Aspect() = *theDrawer->Link()->LineAspect()->Aspect(); |
| 652 | } |
| 653 | if (!theDrawer->HasWireAspect()) |
| 654 | { |
| 655 | theDrawer->SetWireAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0)); |
| 656 | *theDrawer->WireAspect()->Aspect() = *theDrawer->Link()->WireAspect()->Aspect(); |
| 657 | } |
| 658 | // disable dedicated line aspects |
| 659 | theDrawer->SetFreeBoundaryAspect (theDrawer->LineAspect()); |
| 660 | theDrawer->SetUnFreeBoundaryAspect(theDrawer->LineAspect()); |
| 661 | theDrawer->SetSeenLineAspect (theDrawer->LineAspect()); |
| 662 | |
| 663 | // override width |
| 664 | theDrawer->LineAspect()->SetWidth (theLineWidth); |
| 665 | theDrawer->WireAspect()->SetWidth (theLineWidth); |
| 666 | } |
| 667 | |
| 668 | //======================================================================= |
| 669 | //function : SetWidth |
| 670 | //purpose : |
| 671 | //======================================================================= |
| 672 | |
| 673 | void AIS_Shape::SetWidth (const Standard_Real theLineWidth) |
| 674 | { |
| 675 | setWidth (myDrawer, theLineWidth); |
| 676 | myOwnWidth = theLineWidth; |
| 677 | LoadRecomputable (AIS_WireFrame); // means that it is necessary to recompute only the wireframe.... |
| 678 | LoadRecomputable (2); // and the bounding box... |
| 679 | } |
| 680 | |
| 681 | //======================================================================= |
| 682 | //function : UnsetWidth |
| 683 | //purpose : |
| 684 | //======================================================================= |
| 685 | |
| 686 | void AIS_Shape::UnsetWidth() |
| 687 | { |
| 688 | if (myOwnWidth == 0.0) |
| 689 | { |
| 690 | myToRecomputeModes.Clear(); |
| 691 | return; |
| 692 | } |
| 693 | |
| 694 | myOwnWidth = 0.0; |
| 695 | |
| 696 | Handle(Prs3d_LineAspect) anEmptyAsp; |
| 697 | |
| 698 | if (!HasColor()) |
| 699 | { |
| 700 | myDrawer->SetLineAspect (anEmptyAsp); |
| 701 | myDrawer->SetWireAspect (anEmptyAsp); |
| 702 | myDrawer->SetFreeBoundaryAspect (anEmptyAsp); |
| 703 | myDrawer->SetUnFreeBoundaryAspect(anEmptyAsp); |
| 704 | myDrawer->SetSeenLineAspect (anEmptyAsp); |
| 705 | } |
| 706 | else |
| 707 | { |
| 708 | myDrawer->LineAspect() ->SetWidth (AIS_GraphicTool::GetLineWidth (myDrawer->Link(), AIS_TOA_Line)); |
| 709 | myDrawer->WireAspect() ->SetWidth (AIS_GraphicTool::GetLineWidth (myDrawer->Link(), AIS_TOA_Wire)); |
| 710 | myDrawer->FreeBoundaryAspect() ->SetWidth (AIS_GraphicTool::GetLineWidth (myDrawer->Link(), AIS_TOA_Free)); |
| 711 | myDrawer->UnFreeBoundaryAspect()->SetWidth (AIS_GraphicTool::GetLineWidth (myDrawer->Link(), AIS_TOA_UnFree)); |
| 712 | myDrawer->SeenLineAspect() ->SetWidth (AIS_GraphicTool::GetLineWidth (myDrawer->Link(), AIS_TOA_Seen)); |
| 713 | } |
| 714 | LoadRecomputable (AIS_WireFrame); |
| 715 | } |
| 716 | |
| 717 | //======================================================================= |
| 718 | //function : SetMaterial |
| 719 | //purpose : |
| 720 | //======================================================================= |
| 721 | |
| 722 | void AIS_Shape::SetMaterial(const Graphic3d_NameOfMaterial aMat) |
| 723 | { |
| 724 | SetMaterial(Graphic3d_MaterialAspect(aMat)); |
| 725 | } |
| 726 | |
| 727 | //======================================================================= |
| 728 | //function : SetMaterial |
| 729 | //purpose : |
| 730 | //======================================================================= |
| 731 | |
| 732 | void AIS_Shape::SetMaterial (const Graphic3d_MaterialAspect& theMat) |
| 733 | { |
| 734 | if (!myDrawer->HasShadingAspect()) |
| 735 | { |
| 736 | myDrawer->SetShadingAspect (new Prs3d_ShadingAspect()); |
| 737 | *myDrawer->ShadingAspect()->Aspect() = *myDrawer->Link()->ShadingAspect()->Aspect(); |
| 738 | } |
| 739 | hasOwnMaterial = Standard_True; |
| 740 | |
| 741 | myDrawer->ShadingAspect()->SetMaterial (theMat, myCurrentFacingModel); |
| 742 | if (HasColor()) |
| 743 | { |
| 744 | myDrawer->ShadingAspect()->SetColor (myOwnColor, myCurrentFacingModel); |
| 745 | } |
| 746 | myDrawer->ShadingAspect()->SetTransparency (myTransparency, myCurrentFacingModel); |
| 747 | |
| 748 | // modify shading presentation without re-computation |
| 749 | const PrsMgr_Presentations& aPrsList = Presentations(); |
| 750 | Handle(Graphic3d_AspectFillArea3d) anAreaAsp = myDrawer->ShadingAspect()->Aspect(); |
| 751 | for (Standard_Integer aPrsIt = 1; aPrsIt <= aPrsList.Length(); ++aPrsIt) |
| 752 | { |
| 753 | const PrsMgr_ModedPresentation& aPrsModed = aPrsList.Value (aPrsIt); |
| 754 | if (aPrsModed.Mode() != AIS_Shaded) |
| 755 | { |
| 756 | continue; |
| 757 | } |
| 758 | |
| 759 | const Handle(Prs3d_Presentation)& aPrs = aPrsModed.Presentation()->Presentation(); |
| 760 | aPrs->SetPrimitivesAspect (anAreaAsp); |
| 761 | for (Graphic3d_SequenceOfGroup::Iterator aGroupIt (aPrs->Groups()); aGroupIt.More(); aGroupIt.Next()) |
| 762 | { |
| 763 | const Handle(Graphic3d_Group)& aGroup = aGroupIt.Value(); |
| 764 | |
| 765 | // Check if aspect of given type is set for the group, |
| 766 | // because setting aspect for group with no already set aspect |
| 767 | // can lead to loss of presentation data |
| 768 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA)) |
| 769 | { |
| 770 | aGroup->SetGroupPrimitivesAspect (anAreaAsp); |
| 771 | } |
| 772 | } |
| 773 | } |
| 774 | |
| 775 | myRecomputeEveryPrs = Standard_False; // no mode to recalculate :only viewer update |
| 776 | myToRecomputeModes.Clear(); |
| 777 | } |
| 778 | |
| 779 | //======================================================================= |
| 780 | //function : UnsetMaterial |
| 781 | //purpose : |
| 782 | //======================================================================= |
| 783 | |
| 784 | void AIS_Shape::UnsetMaterial() |
| 785 | { |
| 786 | if (!HasMaterial()) |
| 787 | { |
| 788 | return; |
| 789 | } |
| 790 | |
| 791 | if (HasColor() |
| 792 | || IsTransparent()) |
| 793 | { |
| 794 | myDrawer->ShadingAspect()->SetMaterial (myDrawer->Link()->ShadingAspect()->Material (myCurrentFacingModel), |
| 795 | myCurrentFacingModel); |
| 796 | if (HasColor()) |
| 797 | { |
| 798 | myDrawer->ShadingAspect()->SetColor (myOwnColor, myCurrentFacingModel); |
| 799 | myDrawer->ShadingAspect()->SetTransparency (myTransparency, myCurrentFacingModel); |
| 800 | } |
| 801 | } |
| 802 | else |
| 803 | { |
| 804 | myDrawer->SetShadingAspect (Handle(Prs3d_ShadingAspect)()); |
| 805 | } |
| 806 | hasOwnMaterial = Standard_False; |
| 807 | |
| 808 | // modify shading presentation without re-computation |
| 809 | const PrsMgr_Presentations& aPrsList = Presentations(); |
| 810 | Handle(Graphic3d_AspectFillArea3d) anAreaAsp = myDrawer->ShadingAspect()->Aspect(); |
| 811 | for (Standard_Integer aPrsIt = 1; aPrsIt <= aPrsList.Length(); ++aPrsIt) |
| 812 | { |
| 813 | const PrsMgr_ModedPresentation& aPrsModed = aPrsList.Value (aPrsIt); |
| 814 | if (aPrsModed.Mode() != AIS_Shaded) |
| 815 | { |
| 816 | continue; |
| 817 | } |
| 818 | |
| 819 | const Handle(Prs3d_Presentation)& aPrs = aPrsModed.Presentation()->Presentation(); |
| 820 | aPrs->SetPrimitivesAspect (anAreaAsp); |
| 821 | for (Graphic3d_SequenceOfGroup::Iterator aGroupIt (aPrs->Groups()); aGroupIt.More(); aGroupIt.Next()) |
| 822 | { |
| 823 | const Handle(Graphic3d_Group)& aGroup = aGroupIt.Value(); |
| 824 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA)) |
| 825 | { |
| 826 | aGroup->SetGroupPrimitivesAspect (anAreaAsp); |
| 827 | } |
| 828 | } |
| 829 | } |
| 830 | |
| 831 | myRecomputeEveryPrs = Standard_False; // no mode to recalculate :only viewer update |
| 832 | myToRecomputeModes.Clear(); |
| 833 | } |
| 834 | |
| 835 | //======================================================================= |
| 836 | //function : setTransparency |
| 837 | //purpose : |
| 838 | //======================================================================= |
| 839 | |
| 840 | void AIS_Shape::setTransparency (const Handle(AIS_Drawer)& theDrawer, |
| 841 | const Standard_Real theValue) const |
| 842 | { |
| 843 | if (!theDrawer->HasShadingAspect()) |
| 844 | { |
| 845 | theDrawer->SetShadingAspect (new Prs3d_ShadingAspect()); |
| 846 | *theDrawer->ShadingAspect()->Aspect() = *theDrawer->Link()->ShadingAspect()->Aspect(); |
| 847 | } |
| 848 | |
| 849 | // override transparency |
| 850 | theDrawer->ShadingAspect()->SetTransparency (theValue, myCurrentFacingModel); |
| 851 | } |
| 852 | |
| 853 | //======================================================================= |
| 854 | //function : SetTransparency |
| 855 | //purpose : |
| 856 | //======================================================================= |
| 857 | |
| 858 | void AIS_Shape::SetTransparency (const Standard_Real theValue) |
| 859 | { |
| 860 | setTransparency (myDrawer, theValue); |
| 861 | myTransparency = theValue; |
| 862 | |
| 863 | // modify shading presentation without re-computation |
| 864 | const PrsMgr_Presentations& aPrsList = Presentations(); |
| 865 | Handle(Graphic3d_AspectFillArea3d) anAreaAsp = myDrawer->ShadingAspect()->Aspect(); |
| 866 | for (Standard_Integer aPrsIt = 1; aPrsIt <= aPrsList.Length(); ++aPrsIt) |
| 867 | { |
| 868 | const PrsMgr_ModedPresentation& aPrsModed = aPrsList.Value (aPrsIt); |
| 869 | if (aPrsModed.Mode() != AIS_Shaded) |
| 870 | { |
| 871 | continue; |
| 872 | } |
| 873 | |
| 874 | const Handle(Prs3d_Presentation)& aPrs = aPrsModed.Presentation()->Presentation(); |
| 875 | aPrs->SetPrimitivesAspect (anAreaAsp); |
| 876 | aPrs->SetDisplayPriority (10); // force highest priority for translucent objects |
| 877 | for (Graphic3d_SequenceOfGroup::Iterator aGroupIt (aPrs->Groups()); aGroupIt.More(); aGroupIt.Next()) |
| 878 | { |
| 879 | const Handle(Graphic3d_Group)& aGroup = aGroupIt.Value(); |
| 880 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA)) |
| 881 | { |
| 882 | aGroup->SetGroupPrimitivesAspect (anAreaAsp); |
| 883 | } |
| 884 | } |
| 885 | } |
| 886 | |
| 887 | myRecomputeEveryPrs = Standard_False; // no mode to recalculate - only viewer update |
| 888 | myToRecomputeModes.Clear(); |
| 889 | } |
| 890 | |
| 891 | //======================================================================= |
| 892 | //function : UnsetTransparency |
| 893 | //purpose : |
| 894 | //======================================================================= |
| 895 | |
| 896 | void AIS_Shape::UnsetTransparency() |
| 897 | { |
| 898 | myTransparency = 0.0; |
| 899 | if (!myDrawer->HasShadingAspect()) |
| 900 | { |
| 901 | return; |
| 902 | } |
| 903 | else if (HasColor() || HasMaterial()) |
| 904 | { |
| 905 | myDrawer->ShadingAspect()->SetTransparency (0.0, myCurrentFacingModel); |
| 906 | } |
| 907 | else |
| 908 | { |
| 909 | myDrawer->SetShadingAspect (Handle(Prs3d_ShadingAspect)()); |
| 910 | } |
| 911 | |
| 912 | // modify shading presentation without re-computation |
| 913 | const PrsMgr_Presentations& aPrsList = Presentations(); |
| 914 | Handle(Graphic3d_AspectFillArea3d) anAreaAsp = myDrawer->ShadingAspect()->Aspect(); |
| 915 | for (Standard_Integer aPrsIt = 1; aPrsIt <= aPrsList.Length(); ++aPrsIt) |
| 916 | { |
| 917 | const PrsMgr_ModedPresentation& aPrsModed = aPrsList.Value (aPrsIt); |
| 918 | if (aPrsModed.Mode() != AIS_Shaded) |
| 919 | { |
| 920 | continue; |
| 921 | } |
| 922 | |
| 923 | const Handle(Prs3d_Presentation)& aPrs = aPrsModed.Presentation()->Presentation(); |
| 924 | aPrs->SetPrimitivesAspect (anAreaAsp); |
| 925 | for (Graphic3d_SequenceOfGroup::Iterator aGroupIt (aPrs->Groups()); aGroupIt.More(); aGroupIt.Next()) |
| 926 | { |
| 927 | const Handle(Graphic3d_Group)& aGroup = aGroupIt.Value(); |
| 928 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA)) |
| 929 | { |
| 930 | aGroup->SetGroupPrimitivesAspect (anAreaAsp); |
| 931 | } |
| 932 | } |
| 933 | aPrs->ResetDisplayPriority(); |
| 934 | } |
| 935 | |
| 936 | myRecomputeEveryPrs = Standard_False; // no mode to recalculate :only viewer update |
| 937 | myToRecomputeModes.Clear(); |
| 938 | } |
| 939 | |
| 940 | //======================================================================= |
| 941 | //function : LoadRecomputable |
| 942 | //purpose : |
| 943 | //======================================================================= |
| 944 | |
| 945 | void AIS_Shape::LoadRecomputable(const Standard_Integer TheMode) |
| 946 | { |
| 947 | myRecomputeEveryPrs = Standard_False; |
| 948 | if(!IsInList(myToRecomputeModes,TheMode)) |
| 949 | myToRecomputeModes.Append(TheMode); |
| 950 | } |
| 951 | |
| 952 | //======================================================================= |
| 953 | //function : BoundingBox |
| 954 | //purpose : |
| 955 | //======================================================================= |
| 956 | |
| 957 | const Bnd_Box& AIS_Shape::BoundingBox() |
| 958 | { |
| 959 | if (myshape.ShapeType() == TopAbs_COMPOUND) { |
| 960 | TopoDS_Iterator anExplor (myshape); |
| 961 | |
| 962 | if (!anExplor.More()) { // empty Shape -> empty Assembly. |
| 963 | myBB.SetVoid(); |
| 964 | return myBB; |
| 965 | } |
| 966 | } |
| 967 | |
| 968 | if(myCompBB) { |
| 969 | BRepBndLib::AddClose(myshape, myBB); |
| 970 | myCompBB = Standard_False; |
| 971 | } |
| 972 | return myBB; |
| 973 | } |
| 974 | |
| 975 | //***** |
| 976 | //***** Reset |
| 977 | //======================================================================= |
| 978 | //function : SetOwnDeviationCoefficient |
| 979 | //purpose : resets myhasOwnDeviationCoefficient to Standard_False and |
| 980 | // returns Standard_True if it change |
| 981 | //======================================================================= |
| 982 | |
| 983 | Standard_Boolean AIS_Shape::SetOwnDeviationCoefficient () |
| 984 | { |
| 985 | Standard_Boolean itSet = myDrawer->IsOwnDeviationCoefficient(); |
| 986 | if(itSet) myDrawer->SetDeviationCoefficient(); |
| 987 | return itSet; |
| 988 | } |
| 989 | |
| 990 | //======================================================================= |
| 991 | //function : SetHLROwnDeviationCoefficient |
| 992 | //purpose : resets myhasOwnHLRDeviationCoefficient to Standard_False and |
| 993 | // returns Standard_True if it change |
| 994 | //======================================================================= |
| 995 | |
| 996 | Standard_Boolean AIS_Shape::SetOwnHLRDeviationCoefficient () |
| 997 | { |
| 998 | Standard_Boolean itSet = myDrawer->IsOwnHLRDeviationCoefficient(); |
| 999 | if(itSet) myDrawer->SetHLRDeviationCoefficient(); |
| 1000 | return itSet; |
| 1001 | |
| 1002 | } |
| 1003 | |
| 1004 | //======================================================================= |
| 1005 | //function : SetOwnDeviationAngle |
| 1006 | //purpose : resets myhasOwnDeviationAngle to Standard_False and |
| 1007 | // returns Standard_True if it change |
| 1008 | //======================================================================= |
| 1009 | |
| 1010 | Standard_Boolean AIS_Shape::SetOwnDeviationAngle () |
| 1011 | { |
| 1012 | Standard_Boolean itSet = myDrawer->IsOwnDeviationAngle(); |
| 1013 | if(itSet) myDrawer->SetDeviationAngle(); |
| 1014 | return itSet; |
| 1015 | |
| 1016 | } |
| 1017 | |
| 1018 | //======================================================================= |
| 1019 | //function : SetOwnHLRDeviationAngle |
| 1020 | //purpose : resets myhasOwnHLRDeviationAngle to Standard_False and |
| 1021 | // returns Standard_True if it change |
| 1022 | //======================================================================= |
| 1023 | |
| 1024 | Standard_Boolean AIS_Shape::SetOwnHLRDeviationAngle () |
| 1025 | { |
| 1026 | Standard_Boolean itSet = myDrawer->IsOwnHLRDeviationAngle(); |
| 1027 | if(itSet) myDrawer->SetHLRAngle(); |
| 1028 | return itSet; |
| 1029 | |
| 1030 | } |
| 1031 | //***** SetOwn |
| 1032 | //======================================================================= |
| 1033 | //function : SetOwnDeviationCoefficient |
| 1034 | //purpose : |
| 1035 | //======================================================================= |
| 1036 | |
| 1037 | void AIS_Shape::SetOwnDeviationCoefficient ( const Standard_Real aCoefficient ) |
| 1038 | { |
| 1039 | myDrawer->SetDeviationCoefficient( aCoefficient ); |
| 1040 | SetToUpdate(0) ; // WireFrame |
| 1041 | SetToUpdate(1) ; // Shadding |
| 1042 | } |
| 1043 | |
| 1044 | //======================================================================= |
| 1045 | //function : SetOwnHLRDeviationCoefficient |
| 1046 | //purpose : |
| 1047 | //======================================================================= |
| 1048 | |
| 1049 | void AIS_Shape::SetOwnHLRDeviationCoefficient ( const Standard_Real aCoefficient ) |
| 1050 | { |
| 1051 | myDrawer->SetHLRDeviationCoefficient( aCoefficient ); |
| 1052 | |
| 1053 | } |
| 1054 | |
| 1055 | //======================================================================= |
| 1056 | //function : SetOwnDeviationAngle |
| 1057 | //purpose : |
| 1058 | //======================================================================= |
| 1059 | |
| 1060 | void AIS_Shape::SetOwnDeviationAngle ( const Standard_Real anAngle ) |
| 1061 | { |
| 1062 | |
| 1063 | myDrawer->SetDeviationAngle(anAngle ); |
| 1064 | SetToUpdate(0) ; // WireFrame |
| 1065 | } |
| 1066 | //======================================================================= |
| 1067 | //function : SetOwnDeviationAngle |
| 1068 | //purpose : |
| 1069 | //======================================================================= |
| 1070 | |
| 1071 | void AIS_Shape::SetAngleAndDeviation ( const Standard_Real anAngle ) |
| 1072 | { |
| 1073 | Standard_Real OutAngl,OutDefl; |
| 1074 | HLRBRep::PolyHLRAngleAndDeflection(anAngle,OutAngl,OutDefl); |
| 1075 | SetOwnDeviationAngle(anAngle) ; |
| 1076 | SetOwnDeviationCoefficient(OutDefl) ; |
| 1077 | myInitAng = anAngle; |
| 1078 | SetToUpdate(0); |
| 1079 | SetToUpdate(1); |
| 1080 | } |
| 1081 | |
| 1082 | //======================================================================= |
| 1083 | //function : UserAngle |
| 1084 | //purpose : |
| 1085 | //======================================================================= |
| 1086 | |
| 1087 | Standard_Real AIS_Shape::UserAngle() const |
| 1088 | { |
| 1089 | return myInitAng ==0. ? GetContext()->DeviationAngle(): myInitAng; |
| 1090 | } |
| 1091 | |
| 1092 | |
| 1093 | //======================================================================= |
| 1094 | //function : SetHLRAngleAndDeviation |
| 1095 | //purpose : |
| 1096 | //======================================================================= |
| 1097 | |
| 1098 | void AIS_Shape::SetHLRAngleAndDeviation ( const Standard_Real anAngle ) |
| 1099 | { |
| 1100 | Standard_Real OutAngl,OutDefl; |
| 1101 | HLRBRep::PolyHLRAngleAndDeflection(anAngle,OutAngl,OutDefl); |
| 1102 | SetOwnHLRDeviationAngle( OutAngl ); |
| 1103 | SetOwnHLRDeviationCoefficient(OutDefl); |
| 1104 | |
| 1105 | } |
| 1106 | //======================================================================= |
| 1107 | //function : SetOwnHLRDeviationAngle |
| 1108 | //purpose : |
| 1109 | //======================================================================= |
| 1110 | |
| 1111 | void AIS_Shape::SetOwnHLRDeviationAngle ( const Standard_Real anAngle ) |
| 1112 | { |
| 1113 | myDrawer->SetHLRAngle( anAngle ); |
| 1114 | } |
| 1115 | |
| 1116 | //***** GetOwn |
| 1117 | //======================================================================= |
| 1118 | //function : OwnDeviationCoefficient |
| 1119 | //purpose : |
| 1120 | //======================================================================= |
| 1121 | |
| 1122 | Standard_Boolean AIS_Shape::OwnDeviationCoefficient ( Standard_Real & aCoefficient, |
| 1123 | Standard_Real & aPreviousCoefficient ) const |
| 1124 | { |
| 1125 | aCoefficient = myDrawer->DeviationCoefficient(); |
| 1126 | aPreviousCoefficient = myDrawer->PreviousDeviationCoefficient (); |
| 1127 | return myDrawer->IsOwnDeviationCoefficient() ; |
| 1128 | } |
| 1129 | |
| 1130 | //======================================================================= |
| 1131 | //function : OwnHLRDeviationCoefficient |
| 1132 | //purpose : |
| 1133 | //======================================================================= |
| 1134 | |
| 1135 | Standard_Boolean AIS_Shape::OwnHLRDeviationCoefficient ( Standard_Real & aCoefficient, |
| 1136 | Standard_Real & aPreviousCoefficient ) const |
| 1137 | { |
| 1138 | aCoefficient = myDrawer->HLRDeviationCoefficient(); |
| 1139 | aPreviousCoefficient = myDrawer->PreviousHLRDeviationCoefficient (); |
| 1140 | return myDrawer->IsOwnHLRDeviationCoefficient(); |
| 1141 | |
| 1142 | } |
| 1143 | |
| 1144 | //======================================================================= |
| 1145 | //function : OwnDeviationAngle |
| 1146 | //purpose : |
| 1147 | //======================================================================= |
| 1148 | |
| 1149 | Standard_Boolean AIS_Shape::OwnDeviationAngle ( Standard_Real & anAngle, |
| 1150 | Standard_Real & aPreviousAngle ) const |
| 1151 | { |
| 1152 | anAngle = myDrawer->DeviationAngle(); |
| 1153 | aPreviousAngle = myDrawer->PreviousDeviationAngle (); |
| 1154 | return myDrawer->IsOwnDeviationAngle(); |
| 1155 | } |
| 1156 | |
| 1157 | //======================================================================= |
| 1158 | //function : OwnHLRDeviationAngle |
| 1159 | //purpose : |
| 1160 | //======================================================================= |
| 1161 | |
| 1162 | Standard_Boolean AIS_Shape::OwnHLRDeviationAngle ( Standard_Real & anAngle, |
| 1163 | Standard_Real & aPreviousAngle ) const |
| 1164 | { |
| 1165 | anAngle = myDrawer->HLRAngle(); |
| 1166 | aPreviousAngle = myDrawer->PreviousHLRDeviationAngle (); |
| 1167 | return myDrawer->IsOwnHLRDeviationAngle(); |
| 1168 | } |