| 1 | // Created on: 1996-12-20 |
| 2 | // Created by: Robert COUBLANC |
| 3 | // Copyright (c) 1996-1999 Matra Datavision |
| 4 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
| 5 | // |
| 6 | // This file is part of Open CASCADE Technology software library. |
| 7 | // |
| 8 | // This library is free software; you can redistribute it and/or modify it under |
| 9 | // the terms of the GNU Lesser General Public License version 2.1 as published |
| 10 | // by the Free Software Foundation, with special exception defined in the file |
| 11 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
| 12 | // distribution for complete text of the license and disclaimer of any warranty. |
| 13 | // |
| 14 | // Alternatively, this file may be used under the terms of Open CASCADE |
| 15 | // commercial license or contractual agreement. |
| 16 | |
| 17 | #include <AIS_Shape.ixx> |
| 18 | |
| 19 | |
| 20 | #include <Standard_ErrorHandler.hxx> |
| 21 | #include <OSD_Timer.hxx> |
| 22 | #include <TColStd_ListIteratorOfListOfInteger.hxx> |
| 23 | |
| 24 | #include <Quantity_Color.hxx> |
| 25 | |
| 26 | #include <gp_Pnt.hxx> |
| 27 | #include <Bnd_Box.hxx> |
| 28 | #include <BRep_Builder.hxx> |
| 29 | #include <BRepTools_ShapeSet.hxx> |
| 30 | #include <BRepTools.hxx> |
| 31 | #include <BRepBndLib.hxx> |
| 32 | #include <TopExp.hxx> |
| 33 | #include <TopExp_Explorer.hxx> |
| 34 | |
| 35 | #include <Aspect_TypeOfLine.hxx> |
| 36 | #include <Graphic3d_Structure.hxx> |
| 37 | #include <Graphic3d_Group.hxx> |
| 38 | #include <Graphic3d_AspectLine3d.hxx> |
| 39 | #include <Graphic3d_AspectText3d.hxx> |
| 40 | #include <Graphic3d_AspectMarker3d.hxx> |
| 41 | #include <Graphic3d_AspectFillArea3d.hxx> |
| 42 | #include <Graphic3d_ArrayOfPolylines.hxx> |
| 43 | #include <Graphic3d_MaterialAspect.hxx> |
| 44 | #include <Graphic3d_SequenceOfGroup.hxx> |
| 45 | |
| 46 | #include <Prs3d.hxx> |
| 47 | #include <Prs3d_Presentation.hxx> |
| 48 | #include <Prs3d_Root.hxx> |
| 49 | #include <Prs3d_ShadingAspect.hxx> |
| 50 | #include <Prs3d_Drawer.hxx> |
| 51 | #include <Prs3d_IsoAspect.hxx> |
| 52 | |
| 53 | #include <StdPrs_WFShape.hxx> |
| 54 | #include <StdPrs_WFDeflectionShape.hxx> |
| 55 | #include <StdPrs_ShadedShape.hxx> |
| 56 | #include <StdPrs_HLRShape.hxx> |
| 57 | #include <StdPrs_HLRPolyShape.hxx> |
| 58 | |
| 59 | #include <PrsMgr_ModedPresentation.hxx> |
| 60 | |
| 61 | #include <Select3D_SensitiveEntity.hxx> |
| 62 | #include <StdSelect.hxx> |
| 63 | #include <StdSelect_BRepSelectionTool.hxx> |
| 64 | #include <StdSelect_BRepOwner.hxx> |
| 65 | #include <StdSelect_DisplayMode.hxx> |
| 66 | |
| 67 | #include <AIS_GraphicTool.hxx> |
| 68 | #include <AIS_InteractiveContext.hxx> |
| 69 | #include <HLRBRep.hxx> |
| 70 | #include <Precision.hxx> |
| 71 | |
| 72 | #include <Standard_Failure.hxx> |
| 73 | #include <Standard_ErrorHandler.hxx> |
| 74 | #include <Select3D_SensitiveBox.hxx> |
| 75 | #include <TopoDS_Iterator.hxx> |
| 76 | |
| 77 | static Standard_Boolean myFirstCompute; |
| 78 | |
| 79 | static Standard_Boolean IsInList(const TColStd_ListOfInteger& LL, const Standard_Integer aMode) |
| 80 | { |
| 81 | TColStd_ListIteratorOfListOfInteger It(LL); |
| 82 | for(;It.More();It.Next()){ |
| 83 | if(It.Value()==aMode) |
| 84 | return Standard_True;} |
| 85 | return Standard_False; |
| 86 | } |
| 87 | |
| 88 | //================================================== |
| 89 | // Function: |
| 90 | // Purpose : |
| 91 | //================================================== |
| 92 | |
| 93 | AIS_Shape:: |
| 94 | AIS_Shape(const TopoDS_Shape& shap): |
| 95 | AIS_InteractiveObject(PrsMgr_TOP_ProjectorDependant), |
| 96 | myInitAng(0.) |
| 97 | { |
| 98 | Set (shap); |
| 99 | myFirstCompute = Standard_True; |
| 100 | SetHilightMode(0); |
| 101 | myDrawer->SetShadingAspectGlobal(Standard_False); |
| 102 | } |
| 103 | |
| 104 | //======================================================================= |
| 105 | //function : Type |
| 106 | //purpose : |
| 107 | //======================================================================= |
| 108 | AIS_KindOfInteractive AIS_Shape::Type() const |
| 109 | {return AIS_KOI_Shape;} |
| 110 | |
| 111 | |
| 112 | //======================================================================= |
| 113 | //function : Signature |
| 114 | //purpose : |
| 115 | //======================================================================= |
| 116 | Standard_Integer AIS_Shape::Signature() const |
| 117 | {return 0;} |
| 118 | |
| 119 | //======================================================================= |
| 120 | //function : AcceptShapeDecomposition |
| 121 | //purpose : |
| 122 | //======================================================================= |
| 123 | Standard_Boolean AIS_Shape::AcceptShapeDecomposition() const |
| 124 | {return Standard_True;} |
| 125 | |
| 126 | //======================================================================= |
| 127 | //function : Compute |
| 128 | //purpose : |
| 129 | //======================================================================= |
| 130 | void AIS_Shape::Compute(const Handle(PrsMgr_PresentationManager3d)& /*aPresentationManager*/, |
| 131 | const Handle(Prs3d_Presentation)& aPrs, |
| 132 | const Standard_Integer aMode) |
| 133 | { |
| 134 | aPrs->Clear(); |
| 135 | if(myshape.IsNull()) return; |
| 136 | |
| 137 | // wire,edge,vertex -> pas de HLR + priorite display superieure |
| 138 | Standard_Integer TheType = (Standard_Integer) myshape.ShapeType(); |
| 139 | if(TheType>4 && TheType<8) { |
| 140 | aPrs->SetVisual(Graphic3d_TOS_ALL); |
| 141 | aPrs->SetDisplayPriority(TheType+2); |
| 142 | } |
| 143 | // Shape vide -> Assemblage vide. |
| 144 | if (myshape.ShapeType() == TopAbs_COMPOUND) { |
| 145 | TopoDS_Iterator anExplor (myshape); |
| 146 | |
| 147 | if (!anExplor.More()) { |
| 148 | return; |
| 149 | } |
| 150 | } |
| 151 | |
| 152 | if (IsInfinite()) aPrs->SetInfiniteState(Standard_True); //not taken in account duting FITALL |
| 153 | switch (aMode) { |
| 154 | case 0:{ |
| 155 | try { OCC_CATCH_SIGNALS StdPrs_WFDeflectionShape::Add(aPrs,myshape,myDrawer); } |
| 156 | catch (Standard_Failure) { |
| 157 | #ifdef OCCT_DEBUG |
| 158 | cout << "AIS_Shape::Compute() failed"<< endl; |
| 159 | cout << "a Shape should be incorrect : No Compute can be maked on it "<< endl; |
| 160 | #endif |
| 161 | // presentation of the bounding box is calculated |
| 162 | // Compute(aPresentationManager,aPrs,2); |
| 163 | } |
| 164 | break; |
| 165 | } |
| 166 | case 1: |
| 167 | { |
| 168 | if (myDrawer->IsAutoTriangulation()) |
| 169 | { |
| 170 | Standard_Real anAnglePrev, anAngleNew, aCoeffPrev, aCoeffNew; |
| 171 | Standard_Boolean isOwnDeviationAngle = OwnDeviationAngle (anAngleNew, anAnglePrev); |
| 172 | Standard_Boolean isOwnDeviationCoefficient = OwnDeviationCoefficient(aCoeffNew, aCoeffPrev); |
| 173 | if ((isOwnDeviationAngle && Abs (anAngleNew - anAnglePrev) > Precision::Angular()) |
| 174 | || (isOwnDeviationCoefficient && Abs (aCoeffNew - aCoeffPrev) > Precision::Confusion())) |
| 175 | { |
| 176 | BRepTools::Clean (myshape); |
| 177 | } |
| 178 | } |
| 179 | |
| 180 | //shading only on face... |
| 181 | if ((Standard_Integer) myshape.ShapeType()>4) |
| 182 | StdPrs_WFDeflectionShape::Add(aPrs,myshape,myDrawer); |
| 183 | else { |
| 184 | myDrawer->SetShadingAspectGlobal(Standard_False); |
| 185 | if (IsInfinite()) StdPrs_WFDeflectionShape::Add(aPrs,myshape,myDrawer); |
| 186 | else { |
| 187 | { |
| 188 | try { |
| 189 | OCC_CATCH_SIGNALS |
| 190 | StdPrs_ShadedShape::Add(aPrs,myshape,myDrawer); |
| 191 | } |
| 192 | catch (Standard_Failure) { |
| 193 | #ifdef OCCT_DEBUG |
| 194 | cout << "AIS_Shape::Compute() in ShadingMode failed"<< endl; |
| 195 | #endif |
| 196 | StdPrs_WFShape::Add(aPrs,myshape,myDrawer); |
| 197 | } |
| 198 | } |
| 199 | } |
| 200 | } |
| 201 | Standard_Real value = Transparency() ; |
| 202 | if( value > 0. ) { |
| 203 | SetTransparency( value ); |
| 204 | } |
| 205 | break; |
| 206 | } |
| 207 | case 2: |
| 208 | { |
| 209 | // bounding box |
| 210 | if (IsInfinite()) StdPrs_WFDeflectionShape::Add(aPrs,myshape,myDrawer); |
| 211 | else StdPrs_WFDeflectionRestrictedFace::AddBox (aPrs, BoundingBox(), myDrawer); |
| 212 | } |
| 213 | } // end switch |
| 214 | aPrs->ReCompute(); // for hidden line recomputation if necessary... |
| 215 | } |
| 216 | |
| 217 | //======================================================================= |
| 218 | //function : Compute |
| 219 | //purpose : Hidden Line Removal |
| 220 | //======================================================================= |
| 221 | void AIS_Shape::Compute(const Handle(Prs3d_Projector)& aProjector, |
| 222 | const Handle(Prs3d_Presentation)& aPresentation) |
| 223 | { |
| 224 | Compute(aProjector,aPresentation,myshape); |
| 225 | } |
| 226 | |
| 227 | //======================================================================= |
| 228 | //function : Compute |
| 229 | //purpose : |
| 230 | //======================================================================= |
| 231 | |
| 232 | void AIS_Shape::Compute(const Handle(Prs3d_Projector)& aProjector, |
| 233 | const Handle(Geom_Transformation)& TheTrsf, |
| 234 | const Handle(Prs3d_Presentation)& aPresentation) |
| 235 | { |
| 236 | const TopLoc_Location& loc = myshape.Location(); |
| 237 | TopoDS_Shape shbis = myshape.Located(TopLoc_Location(TheTrsf->Trsf())*loc); |
| 238 | Compute(aProjector,aPresentation,shbis); |
| 239 | } |
| 240 | |
| 241 | //======================================================================= |
| 242 | //function : Compute |
| 243 | //purpose : |
| 244 | //======================================================================= |
| 245 | |
| 246 | void AIS_Shape::Compute(const Handle(Prs3d_Projector)& aProjector, |
| 247 | const Handle(Prs3d_Presentation)& aPresentation, |
| 248 | const TopoDS_Shape& SH) |
| 249 | { |
| 250 | if (SH.ShapeType() == TopAbs_COMPOUND) { |
| 251 | TopoDS_Iterator anExplor (SH); |
| 252 | |
| 253 | if (!anExplor.More()) // Shape vide -> Assemblage vide. |
| 254 | return; |
| 255 | } |
| 256 | |
| 257 | Handle (Prs3d_Drawer) defdrawer = GetContext()->DefaultDrawer(); |
| 258 | if (defdrawer->DrawHiddenLine()) |
| 259 | {myDrawer->EnableDrawHiddenLine();} |
| 260 | else {myDrawer->DisableDrawHiddenLine();} |
| 261 | |
| 262 | Aspect_TypeOfDeflection prevdef = defdrawer->TypeOfDeflection(); |
| 263 | defdrawer->SetTypeOfDeflection(Aspect_TOD_RELATIVE); |
| 264 | |
| 265 | if (myDrawer->IsAutoTriangulation()) |
| 266 | { |
| 267 | // coefficients for calculation |
| 268 | Standard_Real aPrevAngle, aNewAngle, aPrevCoeff, aNewCoeff; |
| 269 | Standard_Boolean isOwnHLRDeviationAngle = OwnHLRDeviationAngle (aNewAngle, aPrevAngle); |
| 270 | Standard_Boolean isOwnHLRDeviationCoefficient = OwnHLRDeviationCoefficient (aNewCoeff, aPrevCoeff); |
| 271 | if (((Abs (aNewAngle - aPrevAngle) > Precision::Angular()) && isOwnHLRDeviationAngle) || |
| 272 | ((Abs (aNewCoeff - aPrevCoeff) > Precision::Confusion()) && isOwnHLRDeviationCoefficient)) |
| 273 | { |
| 274 | BRepTools::Clean(SH); |
| 275 | } |
| 276 | } |
| 277 | |
| 278 | { |
| 279 | try { |
| 280 | OCC_CATCH_SIGNALS |
| 281 | switch (TypeOfHLR()) { |
| 282 | case Prs3d_TOH_Algo: |
| 283 | StdPrs_HLRShape::Add (aPresentation, SH, myDrawer, aProjector); |
| 284 | break; |
| 285 | case Prs3d_TOH_PolyAlgo: |
| 286 | default: |
| 287 | StdPrs_HLRPolyShape::Add (aPresentation, SH, myDrawer, aProjector); |
| 288 | break; |
| 289 | } |
| 290 | } |
| 291 | catch (Standard_Failure) { |
| 292 | #ifdef OCCT_DEBUG |
| 293 | cout <<"AIS_Shape::Compute(Proj) HLR Algorithm failed" << endl; |
| 294 | #endif |
| 295 | StdPrs_WFShape::Add(aPresentation,SH,myDrawer); |
| 296 | } |
| 297 | } |
| 298 | |
| 299 | defdrawer->SetTypeOfDeflection (prevdef); |
| 300 | } |
| 301 | |
| 302 | //======================================================================= |
| 303 | //function : SelectionType |
| 304 | //purpose : gives the type according to the Index of Selection Mode |
| 305 | //======================================================================= |
| 306 | |
| 307 | TopAbs_ShapeEnum AIS_Shape::SelectionType(const Standard_Integer aMode) |
| 308 | { |
| 309 | switch(aMode){ |
| 310 | case 1: |
| 311 | return TopAbs_VERTEX; |
| 312 | case 2: |
| 313 | return TopAbs_EDGE; |
| 314 | case 3: |
| 315 | return TopAbs_WIRE; |
| 316 | case 4: |
| 317 | return TopAbs_FACE; |
| 318 | case 5: |
| 319 | return TopAbs_SHELL; |
| 320 | case 6: |
| 321 | return TopAbs_SOLID; |
| 322 | case 7: |
| 323 | return TopAbs_COMPSOLID; |
| 324 | case 8: |
| 325 | return TopAbs_COMPOUND; |
| 326 | case 0: |
| 327 | default: |
| 328 | return TopAbs_SHAPE; |
| 329 | } |
| 330 | |
| 331 | } |
| 332 | //======================================================================= |
| 333 | //function : SelectionType |
| 334 | //purpose : gives the SelectionMode according to the Type od Decomposition... |
| 335 | //======================================================================= |
| 336 | Standard_Integer AIS_Shape::SelectionMode(const TopAbs_ShapeEnum aType) |
| 337 | { |
| 338 | switch(aType){ |
| 339 | case TopAbs_VERTEX: |
| 340 | return 1; |
| 341 | case TopAbs_EDGE: |
| 342 | return 2; |
| 343 | case TopAbs_WIRE: |
| 344 | return 3; |
| 345 | case TopAbs_FACE: |
| 346 | return 4; |
| 347 | case TopAbs_SHELL: |
| 348 | return 5; |
| 349 | case TopAbs_SOLID: |
| 350 | return 6; |
| 351 | case TopAbs_COMPSOLID: |
| 352 | return 7; |
| 353 | case TopAbs_COMPOUND: |
| 354 | return 8; |
| 355 | case TopAbs_SHAPE: |
| 356 | default: |
| 357 | return 0; |
| 358 | } |
| 359 | } |
| 360 | |
| 361 | |
| 362 | //======================================================================= |
| 363 | //function : ComputeSelection |
| 364 | //purpose : |
| 365 | //======================================================================= |
| 366 | |
| 367 | void AIS_Shape::ComputeSelection(const Handle(SelectMgr_Selection)& aSelection, |
| 368 | const Standard_Integer aMode) |
| 369 | { |
| 370 | if(myshape.IsNull()) return; |
| 371 | if (myshape.ShapeType() == TopAbs_COMPOUND) { |
| 372 | TopoDS_Iterator anExplor (myshape); |
| 373 | |
| 374 | if (!anExplor.More()) // empty Shape -> empty Assembly. |
| 375 | return; |
| 376 | } |
| 377 | |
| 378 | static TopAbs_ShapeEnum TypOfSel; |
| 379 | TypOfSel = AIS_Shape::SelectionType(aMode); |
| 380 | TopoDS_Shape shape = myshape; |
| 381 | |
| 382 | // POP protection against crash in low layers |
| 383 | |
| 384 | Standard_Real aDeflection = Prs3d::GetDeflection(shape, myDrawer); |
| 385 | try { |
| 386 | OCC_CATCH_SIGNALS |
| 387 | StdSelect_BRepSelectionTool::Load(aSelection, |
| 388 | this, |
| 389 | shape, |
| 390 | TypOfSel, |
| 391 | aDeflection, |
| 392 | myDrawer->HLRAngle(), |
| 393 | myDrawer->IsAutoTriangulation()); |
| 394 | } catch ( Standard_Failure ) { |
| 395 | // cout << "a Shape should be incorrect : A Selection on the Bnd is activated "<<endl; |
| 396 | if ( aMode == 0 ) { |
| 397 | aSelection->Clear(); |
| 398 | Bnd_Box B = BoundingBox(); |
| 399 | Handle(StdSelect_BRepOwner) aOwner = new StdSelect_BRepOwner(shape,this); |
| 400 | Handle(Select3D_SensitiveBox) aSensitiveBox = new Select3D_SensitiveBox(aOwner,B); |
| 401 | aSelection->Add(aSensitiveBox); |
| 402 | } |
| 403 | } |
| 404 | |
| 405 | // insert the drawer in the BrepOwners for hilight... |
| 406 | StdSelect::SetDrawerForBRepOwner(aSelection,myDrawer); |
| 407 | } |
| 408 | |
| 409 | Quantity_NameOfColor AIS_Shape::Color() const { |
| 410 | Quantity_Color aColor; |
| 411 | Color(aColor); |
| 412 | return aColor.Name(); |
| 413 | } |
| 414 | |
| 415 | void AIS_Shape::Color( Quantity_Color& aColor ) const { |
| 416 | aColor = myDrawer->ShadingAspect()->Color(myCurrentFacingModel); |
| 417 | } |
| 418 | |
| 419 | Graphic3d_NameOfMaterial AIS_Shape::Material() const { |
| 420 | return (myDrawer->ShadingAspect()->Material(myCurrentFacingModel)).Name(); |
| 421 | } |
| 422 | |
| 423 | Standard_Real AIS_Shape::Transparency() const { |
| 424 | return myDrawer->ShadingAspect()->Transparency(myCurrentFacingModel); |
| 425 | } |
| 426 | |
| 427 | //======================================================================= |
| 428 | //function : SetColor |
| 429 | //purpose : |
| 430 | //======================================================================= |
| 431 | |
| 432 | void AIS_Shape::SetColor(const Quantity_NameOfColor aCol) |
| 433 | { |
| 434 | SetColor(Quantity_Color(aCol)); |
| 435 | } |
| 436 | |
| 437 | //======================================================================= |
| 438 | //function : setColor |
| 439 | //purpose : |
| 440 | //======================================================================= |
| 441 | |
| 442 | void AIS_Shape::setColor (const Handle(Prs3d_Drawer)& theDrawer, |
| 443 | const Quantity_Color& theColor) const |
| 444 | { |
| 445 | if (!theDrawer->HasOwnShadingAspect()) |
| 446 | { |
| 447 | theDrawer->SetShadingAspect (new Prs3d_ShadingAspect()); |
| 448 | if (theDrawer->HasLink()) |
| 449 | { |
| 450 | *theDrawer->ShadingAspect()->Aspect() = *theDrawer->Link()->ShadingAspect()->Aspect(); |
| 451 | } |
| 452 | } |
| 453 | if (!theDrawer->HasOwnLineAspect()) |
| 454 | { |
| 455 | theDrawer->SetLineAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0)); |
| 456 | if (theDrawer->HasLink()) |
| 457 | { |
| 458 | *theDrawer->LineAspect()->Aspect() = *theDrawer->Link()->LineAspect()->Aspect(); |
| 459 | } |
| 460 | } |
| 461 | if (!theDrawer->HasOwnWireAspect()) |
| 462 | { |
| 463 | theDrawer->SetWireAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0)); |
| 464 | if (theDrawer->HasLink()) |
| 465 | { |
| 466 | *theDrawer->WireAspect()->Aspect() = *theDrawer->Link()->WireAspect()->Aspect(); |
| 467 | } |
| 468 | } |
| 469 | if (!theDrawer->HasOwnPointAspect()) |
| 470 | { |
| 471 | theDrawer->SetPointAspect (new Prs3d_PointAspect (Aspect_TOM_POINT, Quantity_NOC_BLACK, 1.0)); |
| 472 | if (theDrawer->HasLink()) |
| 473 | { |
| 474 | *theDrawer->PointAspect()->Aspect() = *theDrawer->Link()->PointAspect()->Aspect(); |
| 475 | } |
| 476 | } |
| 477 | if (!theDrawer->HasOwnFreeBoundaryAspect()) |
| 478 | { |
| 479 | theDrawer->SetFreeBoundaryAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0)); |
| 480 | if (theDrawer->HasLink()) |
| 481 | { |
| 482 | *theDrawer->FreeBoundaryAspect()->Aspect() = *theDrawer->Link()->FreeBoundaryAspect()->Aspect(); |
| 483 | } |
| 484 | } |
| 485 | if (!theDrawer->HasOwnUnFreeBoundaryAspect()) |
| 486 | { |
| 487 | theDrawer->SetUnFreeBoundaryAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0)); |
| 488 | if (theDrawer->HasLink()) |
| 489 | { |
| 490 | *theDrawer->UnFreeBoundaryAspect()->Aspect() = *theDrawer->Link()->UnFreeBoundaryAspect()->Aspect(); |
| 491 | } |
| 492 | } |
| 493 | if (!theDrawer->HasOwnSeenLineAspect()) |
| 494 | { |
| 495 | theDrawer->SetSeenLineAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0)); |
| 496 | if (theDrawer->HasLink()) |
| 497 | { |
| 498 | *theDrawer->SeenLineAspect()->Aspect() = *theDrawer->Link()->SeenLineAspect()->Aspect(); |
| 499 | } |
| 500 | } |
| 501 | |
| 502 | // override color |
| 503 | theDrawer->ShadingAspect()->SetColor (theColor, myCurrentFacingModel); |
| 504 | theDrawer->SetShadingAspectGlobal (Standard_False); |
| 505 | theDrawer->LineAspect()->SetColor (theColor); |
| 506 | theDrawer->WireAspect()->SetColor (theColor); |
| 507 | theDrawer->PointAspect()->SetColor (theColor); |
| 508 | theDrawer->FreeBoundaryAspect()->SetColor (theColor); |
| 509 | theDrawer->UnFreeBoundaryAspect()->SetColor (theColor); |
| 510 | theDrawer->SeenLineAspect()->SetColor (theColor); |
| 511 | } |
| 512 | |
| 513 | //======================================================================= |
| 514 | //function : SetColor |
| 515 | //purpose : |
| 516 | //======================================================================= |
| 517 | |
| 518 | void AIS_Shape::SetColor (const Quantity_Color& theColor) |
| 519 | { |
| 520 | setColor (myDrawer, theColor); |
| 521 | myOwnColor = theColor; |
| 522 | hasOwnColor = Standard_True; |
| 523 | |
| 524 | // modify shading presentation without re-computation |
| 525 | const PrsMgr_Presentations& aPrsList = Presentations(); |
| 526 | Handle(Graphic3d_AspectFillArea3d) anAreaAspect = myDrawer->ShadingAspect()->Aspect(); |
| 527 | Handle(Graphic3d_AspectLine3d) aLineAspect = myDrawer->LineAspect()->Aspect(); |
| 528 | Handle(Graphic3d_AspectMarker3d) aPointAspect = myDrawer->PointAspect()->Aspect(); |
| 529 | for (Standard_Integer aPrsIt = 1; aPrsIt <= aPrsList.Length(); ++aPrsIt) |
| 530 | { |
| 531 | const PrsMgr_ModedPresentation& aPrsModed = aPrsList.Value (aPrsIt); |
| 532 | if (aPrsModed.Mode() != AIS_Shaded) |
| 533 | { |
| 534 | continue; |
| 535 | } |
| 536 | |
| 537 | const Handle(Prs3d_Presentation)& aPrs = aPrsModed.Presentation()->Presentation(); |
| 538 | |
| 539 | // Set aspects for presentation |
| 540 | aPrs->SetPrimitivesAspect (anAreaAspect); |
| 541 | aPrs->SetPrimitivesAspect (aLineAspect); |
| 542 | aPrs->SetPrimitivesAspect (aPointAspect); |
| 543 | |
| 544 | // Go through all groups to change color for all primitives |
| 545 | for (Graphic3d_SequenceOfGroup::Iterator aGroupIt (aPrs->Groups()); aGroupIt.More(); aGroupIt.Next()) |
| 546 | { |
| 547 | const Handle(Graphic3d_Group)& aGroup = aGroupIt.Value(); |
| 548 | |
| 549 | // Check if aspect of given type is set for the group, |
| 550 | // because setting aspect for group with no already set aspect |
| 551 | // can lead to loss of presentation data |
| 552 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA)) |
| 553 | { |
| 554 | aGroup->SetGroupPrimitivesAspect (anAreaAspect); |
| 555 | } |
| 556 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_LINE)) |
| 557 | { |
| 558 | aGroup->SetGroupPrimitivesAspect (aLineAspect); |
| 559 | } |
| 560 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_MARKER)) |
| 561 | { |
| 562 | aGroup->SetGroupPrimitivesAspect (aPointAspect); |
| 563 | } |
| 564 | } |
| 565 | } |
| 566 | |
| 567 | LoadRecomputable (AIS_WireFrame); |
| 568 | LoadRecomputable (2); |
| 569 | } |
| 570 | |
| 571 | //======================================================================= |
| 572 | //function : UnsetColor |
| 573 | //purpose : |
| 574 | //======================================================================= |
| 575 | |
| 576 | void AIS_Shape::UnsetColor() |
| 577 | { |
| 578 | if (!HasColor()) |
| 579 | { |
| 580 | myToRecomputeModes.Clear(); |
| 581 | return; |
| 582 | } |
| 583 | hasOwnColor = Standard_False; |
| 584 | |
| 585 | if (!HasWidth()) |
| 586 | { |
| 587 | Handle(Prs3d_LineAspect) anEmptyAsp; |
| 588 | myDrawer->SetLineAspect (anEmptyAsp); |
| 589 | myDrawer->SetWireAspect (anEmptyAsp); |
| 590 | myDrawer->SetFreeBoundaryAspect (anEmptyAsp); |
| 591 | myDrawer->SetUnFreeBoundaryAspect(anEmptyAsp); |
| 592 | myDrawer->SetSeenLineAspect (anEmptyAsp); |
| 593 | } |
| 594 | else |
| 595 | { |
| 596 | Quantity_Color aColor = Quantity_NOC_YELLOW; |
| 597 | if (myDrawer->HasLink()) |
| 598 | { |
| 599 | AIS_GraphicTool::GetLineColor (myDrawer->Link(), AIS_TOA_Line, aColor); |
| 600 | } |
| 601 | myDrawer->LineAspect()->SetColor (aColor); |
| 602 | aColor = Quantity_NOC_RED; |
| 603 | if (myDrawer->HasLink()) |
| 604 | { |
| 605 | AIS_GraphicTool::GetLineColor (myDrawer->Link(), AIS_TOA_Wire, aColor); |
| 606 | } |
| 607 | myDrawer->WireAspect()->SetColor (aColor); |
| 608 | aColor = Quantity_NOC_GREEN; |
| 609 | if (myDrawer->HasLink()) |
| 610 | { |
| 611 | AIS_GraphicTool::GetLineColor (myDrawer->Link(), AIS_TOA_Free, aColor); |
| 612 | } |
| 613 | myDrawer->FreeBoundaryAspect()->SetColor (aColor); |
| 614 | aColor = Quantity_NOC_YELLOW; |
| 615 | if (myDrawer->HasLink()) |
| 616 | { |
| 617 | AIS_GraphicTool::GetLineColor (myDrawer->Link(), AIS_TOA_UnFree, aColor); |
| 618 | } |
| 619 | myDrawer->UnFreeBoundaryAspect()->SetColor (aColor); |
| 620 | if (myDrawer->HasLink()) |
| 621 | { |
| 622 | AIS_GraphicTool::GetLineColor (myDrawer->Link(), AIS_TOA_Seen, aColor); |
| 623 | } |
| 624 | myDrawer->SeenLineAspect()->SetColor (aColor); |
| 625 | } |
| 626 | |
| 627 | if (HasMaterial() |
| 628 | || IsTransparent()) |
| 629 | { |
| 630 | Graphic3d_MaterialAspect aDefaultMat (Graphic3d_NOM_BRASS); |
| 631 | Graphic3d_MaterialAspect mat = aDefaultMat; |
| 632 | if (HasMaterial() || myDrawer->HasLink()) |
| 633 | { |
| 634 | mat = AIS_GraphicTool::GetMaterial(HasMaterial()? myDrawer : myDrawer->Link()); |
| 635 | } |
| 636 | if (HasMaterial()) |
| 637 | { |
| 638 | Quantity_Color aColor = aDefaultMat.AmbientColor(); |
| 639 | if (myDrawer->HasLink()) |
| 640 | { |
| 641 | aColor = myDrawer->Link()->ShadingAspect()->Color (myCurrentFacingModel); |
| 642 | } |
| 643 | mat.SetColor (aColor); |
| 644 | } |
| 645 | if (IsTransparent()) |
| 646 | { |
| 647 | Standard_Real aTransp = myDrawer->ShadingAspect()->Transparency (myCurrentFacingModel); |
| 648 | mat.SetTransparency (aTransp); |
| 649 | } |
| 650 | myDrawer->ShadingAspect()->SetMaterial (mat ,myCurrentFacingModel); |
| 651 | } |
| 652 | else |
| 653 | { |
| 654 | myDrawer->SetShadingAspect (Handle(Prs3d_ShadingAspect)()); |
| 655 | } |
| 656 | myDrawer->SetPointAspect (Handle(Prs3d_PointAspect)()); |
| 657 | |
| 658 | // modify shading presentation without re-computation |
| 659 | const PrsMgr_Presentations& aPrsList = Presentations(); |
| 660 | Handle(Graphic3d_AspectFillArea3d) anAreaAsp = myDrawer->Link()->ShadingAspect()->Aspect(); |
| 661 | Handle(Graphic3d_AspectLine3d) aLineAsp = myDrawer->Link()->LineAspect()->Aspect(); |
| 662 | for (Standard_Integer aPrsIt = 1; aPrsIt <= aPrsList.Length(); ++aPrsIt) |
| 663 | { |
| 664 | const PrsMgr_ModedPresentation& aPrsModed = aPrsList.Value (aPrsIt); |
| 665 | if (aPrsModed.Mode() != AIS_Shaded) |
| 666 | { |
| 667 | continue; |
| 668 | } |
| 669 | |
| 670 | const Handle(Prs3d_Presentation)& aPrs = aPrsModed.Presentation()->Presentation(); |
| 671 | |
| 672 | aPrs->SetPrimitivesAspect (anAreaAsp); |
| 673 | aPrs->SetPrimitivesAspect (aLineAsp); |
| 674 | |
| 675 | for (Graphic3d_SequenceOfGroup::Iterator aGroupIt (aPrs->Groups()); aGroupIt.More(); aGroupIt.Next()) |
| 676 | { |
| 677 | const Handle(Graphic3d_Group)& aGroup = aGroupIt.Value(); |
| 678 | |
| 679 | // Check if aspect of given type is set for the group, |
| 680 | // because setting aspect for group with no already set aspect |
| 681 | // can lead to loss of presentation data |
| 682 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA)) |
| 683 | { |
| 684 | aGroup->SetGroupPrimitivesAspect (anAreaAsp); |
| 685 | } |
| 686 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_LINE)) |
| 687 | { |
| 688 | aGroup->SetGroupPrimitivesAspect (aLineAsp); |
| 689 | } |
| 690 | } |
| 691 | } |
| 692 | |
| 693 | LoadRecomputable (AIS_WireFrame); |
| 694 | LoadRecomputable (2); |
| 695 | } |
| 696 | |
| 697 | //======================================================================= |
| 698 | //function : setWidth |
| 699 | //purpose : |
| 700 | //======================================================================= |
| 701 | |
| 702 | void AIS_Shape::setWidth (const Handle(Prs3d_Drawer)& theDrawer, |
| 703 | const Standard_Real theLineWidth) const |
| 704 | { |
| 705 | if (!theDrawer->HasOwnLineAspect()) |
| 706 | { |
| 707 | theDrawer->SetLineAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0)); |
| 708 | if (theDrawer->HasLink()) |
| 709 | { |
| 710 | *theDrawer->LineAspect()->Aspect() = *theDrawer->Link()->LineAspect()->Aspect(); |
| 711 | } |
| 712 | } |
| 713 | if (!theDrawer->HasOwnWireAspect()) |
| 714 | { |
| 715 | theDrawer->SetWireAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0)); |
| 716 | if (theDrawer->HasLink()) |
| 717 | { |
| 718 | *theDrawer->WireAspect()->Aspect() = *theDrawer->Link()->WireAspect()->Aspect(); |
| 719 | } |
| 720 | } |
| 721 | if (!theDrawer->HasOwnFreeBoundaryAspect()) |
| 722 | { |
| 723 | theDrawer->SetFreeBoundaryAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0)); |
| 724 | if (theDrawer->HasLink()) |
| 725 | { |
| 726 | *theDrawer->FreeBoundaryAspect()->Aspect() = *theDrawer->Link()->FreeBoundaryAspect()->Aspect(); |
| 727 | } |
| 728 | } |
| 729 | if (!theDrawer->HasOwnUnFreeBoundaryAspect()) |
| 730 | { |
| 731 | theDrawer->SetUnFreeBoundaryAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0)); |
| 732 | if (theDrawer->HasLink()) |
| 733 | { |
| 734 | *theDrawer->UnFreeBoundaryAspect()->Aspect() = *theDrawer->Link()->UnFreeBoundaryAspect()->Aspect(); |
| 735 | } |
| 736 | } |
| 737 | if (!theDrawer->HasOwnSeenLineAspect()) |
| 738 | { |
| 739 | theDrawer->SetSeenLineAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0)); |
| 740 | if (theDrawer->HasLink()) |
| 741 | { |
| 742 | *theDrawer->SeenLineAspect()->Aspect() = *theDrawer->Link()->SeenLineAspect()->Aspect(); |
| 743 | } |
| 744 | } |
| 745 | |
| 746 | // override width |
| 747 | theDrawer->LineAspect()->SetWidth (theLineWidth); |
| 748 | theDrawer->WireAspect()->SetWidth (theLineWidth); |
| 749 | theDrawer->FreeBoundaryAspect()->SetWidth (theLineWidth); |
| 750 | theDrawer->UnFreeBoundaryAspect()->SetWidth (theLineWidth); |
| 751 | theDrawer->SeenLineAspect()->SetWidth (theLineWidth); |
| 752 | } |
| 753 | |
| 754 | //======================================================================= |
| 755 | //function : SetWidth |
| 756 | //purpose : |
| 757 | //======================================================================= |
| 758 | |
| 759 | void AIS_Shape::SetWidth (const Standard_Real theLineWidth) |
| 760 | { |
| 761 | setWidth (myDrawer, theLineWidth); |
| 762 | myOwnWidth = theLineWidth; |
| 763 | LoadRecomputable (AIS_WireFrame); // means that it is necessary to recompute only the wireframe.... |
| 764 | LoadRecomputable (2); // and the bounding box... |
| 765 | } |
| 766 | |
| 767 | //======================================================================= |
| 768 | //function : UnsetWidth |
| 769 | //purpose : |
| 770 | //======================================================================= |
| 771 | |
| 772 | void AIS_Shape::UnsetWidth() |
| 773 | { |
| 774 | if (myOwnWidth == 0.0) |
| 775 | { |
| 776 | myToRecomputeModes.Clear(); |
| 777 | return; |
| 778 | } |
| 779 | |
| 780 | myOwnWidth = 0.0; |
| 781 | |
| 782 | Handle(Prs3d_LineAspect) anEmptyAsp; |
| 783 | |
| 784 | if (!HasColor()) |
| 785 | { |
| 786 | myDrawer->SetLineAspect (anEmptyAsp); |
| 787 | myDrawer->SetWireAspect (anEmptyAsp); |
| 788 | myDrawer->SetFreeBoundaryAspect (anEmptyAsp); |
| 789 | myDrawer->SetUnFreeBoundaryAspect(anEmptyAsp); |
| 790 | myDrawer->SetSeenLineAspect (anEmptyAsp); |
| 791 | } |
| 792 | else |
| 793 | { |
| 794 | myDrawer->LineAspect() ->SetWidth (myDrawer->HasLink() ? |
| 795 | AIS_GraphicTool::GetLineWidth (myDrawer->Link(), AIS_TOA_Line) : 1.); |
| 796 | myDrawer->WireAspect() ->SetWidth (myDrawer->HasLink() ? |
| 797 | AIS_GraphicTool::GetLineWidth (myDrawer->Link(), AIS_TOA_Wire) : 1.); |
| 798 | myDrawer->FreeBoundaryAspect() ->SetWidth (myDrawer->HasLink() ? |
| 799 | AIS_GraphicTool::GetLineWidth (myDrawer->Link(), AIS_TOA_Free) : 1.); |
| 800 | myDrawer->UnFreeBoundaryAspect()->SetWidth (myDrawer->HasLink() ? |
| 801 | AIS_GraphicTool::GetLineWidth (myDrawer->Link(), AIS_TOA_UnFree) : 1.); |
| 802 | myDrawer->SeenLineAspect() ->SetWidth (myDrawer->HasLink() ? |
| 803 | AIS_GraphicTool::GetLineWidth (myDrawer->Link(), AIS_TOA_Seen) : 1.); |
| 804 | } |
| 805 | LoadRecomputable (AIS_WireFrame); |
| 806 | } |
| 807 | |
| 808 | //======================================================================= |
| 809 | //function : setMaterial |
| 810 | //purpose : |
| 811 | //======================================================================= |
| 812 | |
| 813 | void AIS_Shape::setMaterial (const Handle(Prs3d_Drawer)& theDrawer, |
| 814 | const Graphic3d_MaterialAspect& theMaterial, |
| 815 | const Standard_Boolean theToKeepColor, |
| 816 | const Standard_Boolean theToKeepTransp) const |
| 817 | { |
| 818 | const Quantity_Color aColor = theDrawer->ShadingAspect()->Material (myCurrentFacingModel).Color(); |
| 819 | const Standard_Real aTransp = theDrawer->ShadingAspect()->Transparency (myCurrentFacingModel); |
| 820 | if (!theDrawer->HasOwnShadingAspect()) |
| 821 | { |
| 822 | theDrawer->SetShadingAspect (new Prs3d_ShadingAspect()); |
| 823 | if (theDrawer->HasLink()) |
| 824 | { |
| 825 | *theDrawer->ShadingAspect()->Aspect() = *theDrawer->Link()->ShadingAspect()->Aspect(); |
| 826 | } |
| 827 | } |
| 828 | theDrawer->ShadingAspect()->SetMaterial (theMaterial, myCurrentFacingModel); |
| 829 | |
| 830 | if (theToKeepColor) |
| 831 | { |
| 832 | theDrawer->ShadingAspect()->SetColor (aColor, myCurrentFacingModel); |
| 833 | } |
| 834 | if (theToKeepTransp) |
| 835 | { |
| 836 | theDrawer->ShadingAspect()->SetTransparency (aTransp, myCurrentFacingModel); |
| 837 | } |
| 838 | } |
| 839 | |
| 840 | //======================================================================= |
| 841 | //function : SetMaterial |
| 842 | //purpose : |
| 843 | //======================================================================= |
| 844 | |
| 845 | void AIS_Shape::SetMaterial(const Graphic3d_NameOfMaterial aMat) |
| 846 | { |
| 847 | SetMaterial(Graphic3d_MaterialAspect(aMat)); |
| 848 | } |
| 849 | |
| 850 | //======================================================================= |
| 851 | //function : SetMaterial |
| 852 | //purpose : |
| 853 | //======================================================================= |
| 854 | |
| 855 | void AIS_Shape::SetMaterial (const Graphic3d_MaterialAspect& theMat) |
| 856 | { |
| 857 | setMaterial (myDrawer, theMat, HasColor(), IsTransparent()); |
| 858 | hasOwnMaterial = Standard_True; |
| 859 | |
| 860 | // modify shading presentation without re-computation |
| 861 | const PrsMgr_Presentations& aPrsList = Presentations(); |
| 862 | Handle(Graphic3d_AspectFillArea3d) anAreaAsp = myDrawer->ShadingAspect()->Aspect(); |
| 863 | for (Standard_Integer aPrsIt = 1; aPrsIt <= aPrsList.Length(); ++aPrsIt) |
| 864 | { |
| 865 | const PrsMgr_ModedPresentation& aPrsModed = aPrsList.Value (aPrsIt); |
| 866 | if (aPrsModed.Mode() != AIS_Shaded) |
| 867 | { |
| 868 | continue; |
| 869 | } |
| 870 | |
| 871 | const Handle(Prs3d_Presentation)& aPrs = aPrsModed.Presentation()->Presentation(); |
| 872 | aPrs->SetPrimitivesAspect (anAreaAsp); |
| 873 | for (Graphic3d_SequenceOfGroup::Iterator aGroupIt (aPrs->Groups()); aGroupIt.More(); aGroupIt.Next()) |
| 874 | { |
| 875 | const Handle(Graphic3d_Group)& aGroup = aGroupIt.Value(); |
| 876 | |
| 877 | // Check if aspect of given type is set for the group, |
| 878 | // because setting aspect for group with no already set aspect |
| 879 | // can lead to loss of presentation data |
| 880 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA)) |
| 881 | { |
| 882 | aGroup->SetGroupPrimitivesAspect (anAreaAsp); |
| 883 | } |
| 884 | } |
| 885 | } |
| 886 | |
| 887 | myRecomputeEveryPrs = Standard_False; // no mode to recalculate :only viewer update |
| 888 | myToRecomputeModes.Clear(); |
| 889 | } |
| 890 | |
| 891 | //======================================================================= |
| 892 | //function : UnsetMaterial |
| 893 | //purpose : |
| 894 | //======================================================================= |
| 895 | |
| 896 | void AIS_Shape::UnsetMaterial() |
| 897 | { |
| 898 | if (!HasMaterial()) |
| 899 | { |
| 900 | return; |
| 901 | } |
| 902 | |
| 903 | if (HasColor() |
| 904 | || IsTransparent()) |
| 905 | { |
| 906 | if(myDrawer->HasLink()) |
| 907 | { |
| 908 | myDrawer->ShadingAspect()->SetMaterial (myDrawer->Link()->ShadingAspect()->Material (myCurrentFacingModel), |
| 909 | myCurrentFacingModel); |
| 910 | } |
| 911 | if (HasColor()) |
| 912 | { |
| 913 | myDrawer->ShadingAspect()->SetColor (myOwnColor, myCurrentFacingModel); |
| 914 | myDrawer->ShadingAspect()->SetTransparency (myTransparency, myCurrentFacingModel); |
| 915 | } |
| 916 | } |
| 917 | else |
| 918 | { |
| 919 | myDrawer->SetShadingAspect (Handle(Prs3d_ShadingAspect)()); |
| 920 | } |
| 921 | hasOwnMaterial = Standard_False; |
| 922 | |
| 923 | // modify shading presentation without re-computation |
| 924 | const PrsMgr_Presentations& aPrsList = Presentations(); |
| 925 | Handle(Graphic3d_AspectFillArea3d) anAreaAsp = myDrawer->ShadingAspect()->Aspect(); |
| 926 | for (Standard_Integer aPrsIt = 1; aPrsIt <= aPrsList.Length(); ++aPrsIt) |
| 927 | { |
| 928 | const PrsMgr_ModedPresentation& aPrsModed = aPrsList.Value (aPrsIt); |
| 929 | if (aPrsModed.Mode() != AIS_Shaded) |
| 930 | { |
| 931 | continue; |
| 932 | } |
| 933 | |
| 934 | const Handle(Prs3d_Presentation)& aPrs = aPrsModed.Presentation()->Presentation(); |
| 935 | aPrs->SetPrimitivesAspect (anAreaAsp); |
| 936 | for (Graphic3d_SequenceOfGroup::Iterator aGroupIt (aPrs->Groups()); aGroupIt.More(); aGroupIt.Next()) |
| 937 | { |
| 938 | const Handle(Graphic3d_Group)& aGroup = aGroupIt.Value(); |
| 939 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA)) |
| 940 | { |
| 941 | aGroup->SetGroupPrimitivesAspect (anAreaAsp); |
| 942 | } |
| 943 | } |
| 944 | } |
| 945 | |
| 946 | myRecomputeEveryPrs = Standard_False; // no mode to recalculate :only viewer update |
| 947 | myToRecomputeModes.Clear(); |
| 948 | } |
| 949 | |
| 950 | //======================================================================= |
| 951 | //function : setTransparency |
| 952 | //purpose : |
| 953 | //======================================================================= |
| 954 | |
| 955 | void AIS_Shape::setTransparency (const Handle(Prs3d_Drawer)& theDrawer, |
| 956 | const Standard_Real theValue) const |
| 957 | { |
| 958 | if (!theDrawer->HasOwnShadingAspect()) |
| 959 | { |
| 960 | theDrawer->SetShadingAspect (new Prs3d_ShadingAspect()); |
| 961 | if (theDrawer->HasLink()) |
| 962 | { |
| 963 | *theDrawer->ShadingAspect()->Aspect() = *theDrawer->Link()->ShadingAspect()->Aspect(); |
| 964 | } |
| 965 | } |
| 966 | |
| 967 | // override transparency |
| 968 | theDrawer->ShadingAspect()->SetTransparency (theValue, myCurrentFacingModel); |
| 969 | } |
| 970 | |
| 971 | //======================================================================= |
| 972 | //function : SetTransparency |
| 973 | //purpose : |
| 974 | //======================================================================= |
| 975 | |
| 976 | void AIS_Shape::SetTransparency (const Standard_Real theValue) |
| 977 | { |
| 978 | setTransparency (myDrawer, theValue); |
| 979 | myTransparency = theValue; |
| 980 | |
| 981 | // modify shading presentation without re-computation |
| 982 | const PrsMgr_Presentations& aPrsList = Presentations(); |
| 983 | Handle(Graphic3d_AspectFillArea3d) anAreaAsp = myDrawer->ShadingAspect()->Aspect(); |
| 984 | for (Standard_Integer aPrsIt = 1; aPrsIt <= aPrsList.Length(); ++aPrsIt) |
| 985 | { |
| 986 | const PrsMgr_ModedPresentation& aPrsModed = aPrsList.Value (aPrsIt); |
| 987 | if (aPrsModed.Mode() != AIS_Shaded) |
| 988 | { |
| 989 | continue; |
| 990 | } |
| 991 | |
| 992 | const Handle(Prs3d_Presentation)& aPrs = aPrsModed.Presentation()->Presentation(); |
| 993 | aPrs->SetPrimitivesAspect (anAreaAsp); |
| 994 | aPrs->SetDisplayPriority (10); // force highest priority for translucent objects |
| 995 | for (Graphic3d_SequenceOfGroup::Iterator aGroupIt (aPrs->Groups()); aGroupIt.More(); aGroupIt.Next()) |
| 996 | { |
| 997 | const Handle(Graphic3d_Group)& aGroup = aGroupIt.Value(); |
| 998 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA)) |
| 999 | { |
| 1000 | aGroup->SetGroupPrimitivesAspect (anAreaAsp); |
| 1001 | } |
| 1002 | } |
| 1003 | } |
| 1004 | |
| 1005 | myRecomputeEveryPrs = Standard_False; // no mode to recalculate - only viewer update |
| 1006 | myToRecomputeModes.Clear(); |
| 1007 | } |
| 1008 | |
| 1009 | //======================================================================= |
| 1010 | //function : UnsetTransparency |
| 1011 | //purpose : |
| 1012 | //======================================================================= |
| 1013 | |
| 1014 | void AIS_Shape::UnsetTransparency() |
| 1015 | { |
| 1016 | myTransparency = 0.0; |
| 1017 | if (!myDrawer->HasOwnShadingAspect()) |
| 1018 | { |
| 1019 | return; |
| 1020 | } |
| 1021 | else if (HasColor() || HasMaterial()) |
| 1022 | { |
| 1023 | myDrawer->ShadingAspect()->SetTransparency (0.0, myCurrentFacingModel); |
| 1024 | } |
| 1025 | else |
| 1026 | { |
| 1027 | myDrawer->SetShadingAspect (Handle(Prs3d_ShadingAspect)()); |
| 1028 | } |
| 1029 | |
| 1030 | // modify shading presentation without re-computation |
| 1031 | const PrsMgr_Presentations& aPrsList = Presentations(); |
| 1032 | Handle(Graphic3d_AspectFillArea3d) anAreaAsp = myDrawer->ShadingAspect()->Aspect(); |
| 1033 | for (Standard_Integer aPrsIt = 1; aPrsIt <= aPrsList.Length(); ++aPrsIt) |
| 1034 | { |
| 1035 | const PrsMgr_ModedPresentation& aPrsModed = aPrsList.Value (aPrsIt); |
| 1036 | if (aPrsModed.Mode() != AIS_Shaded) |
| 1037 | { |
| 1038 | continue; |
| 1039 | } |
| 1040 | |
| 1041 | const Handle(Prs3d_Presentation)& aPrs = aPrsModed.Presentation()->Presentation(); |
| 1042 | aPrs->SetPrimitivesAspect (anAreaAsp); |
| 1043 | for (Graphic3d_SequenceOfGroup::Iterator aGroupIt (aPrs->Groups()); aGroupIt.More(); aGroupIt.Next()) |
| 1044 | { |
| 1045 | const Handle(Graphic3d_Group)& aGroup = aGroupIt.Value(); |
| 1046 | if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA)) |
| 1047 | { |
| 1048 | aGroup->SetGroupPrimitivesAspect (anAreaAsp); |
| 1049 | } |
| 1050 | } |
| 1051 | aPrs->ResetDisplayPriority(); |
| 1052 | } |
| 1053 | |
| 1054 | myRecomputeEveryPrs = Standard_False; // no mode to recalculate :only viewer update |
| 1055 | myToRecomputeModes.Clear(); |
| 1056 | } |
| 1057 | |
| 1058 | //======================================================================= |
| 1059 | //function : LoadRecomputable |
| 1060 | //purpose : |
| 1061 | //======================================================================= |
| 1062 | |
| 1063 | void AIS_Shape::LoadRecomputable(const Standard_Integer TheMode) |
| 1064 | { |
| 1065 | myRecomputeEveryPrs = Standard_False; |
| 1066 | if(!IsInList(myToRecomputeModes,TheMode)) |
| 1067 | myToRecomputeModes.Append(TheMode); |
| 1068 | } |
| 1069 | |
| 1070 | //======================================================================= |
| 1071 | //function : BoundingBox |
| 1072 | //purpose : |
| 1073 | //======================================================================= |
| 1074 | |
| 1075 | const Bnd_Box& AIS_Shape::BoundingBox() |
| 1076 | { |
| 1077 | if (myshape.ShapeType() == TopAbs_COMPOUND) { |
| 1078 | TopoDS_Iterator anExplor (myshape); |
| 1079 | |
| 1080 | if (!anExplor.More()) { // empty Shape -> empty Assembly. |
| 1081 | myBB.SetVoid(); |
| 1082 | return myBB; |
| 1083 | } |
| 1084 | } |
| 1085 | |
| 1086 | if(myCompBB) { |
| 1087 | BRepBndLib::AddClose(myshape, myBB); |
| 1088 | myCompBB = Standard_False; |
| 1089 | } |
| 1090 | return myBB; |
| 1091 | } |
| 1092 | |
| 1093 | //***** |
| 1094 | //***** Reset |
| 1095 | //======================================================================= |
| 1096 | //function : SetOwnDeviationCoefficient |
| 1097 | //purpose : resets myhasOwnDeviationCoefficient to Standard_False and |
| 1098 | // returns Standard_True if it change |
| 1099 | //======================================================================= |
| 1100 | |
| 1101 | Standard_Boolean AIS_Shape::SetOwnDeviationCoefficient () |
| 1102 | { |
| 1103 | Standard_Boolean itSet = myDrawer->HasOwnDeviationCoefficient(); |
| 1104 | if(itSet) myDrawer->SetDeviationCoefficient(); |
| 1105 | return itSet; |
| 1106 | } |
| 1107 | |
| 1108 | //======================================================================= |
| 1109 | //function : SetHLROwnDeviationCoefficient |
| 1110 | //purpose : resets myhasOwnHLRDeviationCoefficient to Standard_False and |
| 1111 | // returns Standard_True if it change |
| 1112 | //======================================================================= |
| 1113 | |
| 1114 | Standard_Boolean AIS_Shape::SetOwnHLRDeviationCoefficient () |
| 1115 | { |
| 1116 | Standard_Boolean itSet = myDrawer->HasOwnHLRDeviationCoefficient(); |
| 1117 | if(itSet) myDrawer->SetHLRDeviationCoefficient(); |
| 1118 | return itSet; |
| 1119 | |
| 1120 | } |
| 1121 | |
| 1122 | //======================================================================= |
| 1123 | //function : SetOwnDeviationAngle |
| 1124 | //purpose : resets myhasOwnDeviationAngle to Standard_False and |
| 1125 | // returns Standard_True if it change |
| 1126 | //======================================================================= |
| 1127 | |
| 1128 | Standard_Boolean AIS_Shape::SetOwnDeviationAngle () |
| 1129 | { |
| 1130 | Standard_Boolean itSet = myDrawer->HasOwnDeviationAngle(); |
| 1131 | if(itSet) myDrawer->SetDeviationAngle(); |
| 1132 | return itSet; |
| 1133 | |
| 1134 | } |
| 1135 | |
| 1136 | //======================================================================= |
| 1137 | //function : SetOwnHLRDeviationAngle |
| 1138 | //purpose : resets myhasOwnHLRDeviationAngle to Standard_False and |
| 1139 | // returns Standard_True if it change |
| 1140 | //======================================================================= |
| 1141 | |
| 1142 | Standard_Boolean AIS_Shape::SetOwnHLRDeviationAngle () |
| 1143 | { |
| 1144 | Standard_Boolean itSet = myDrawer->HasOwnHLRDeviationAngle(); |
| 1145 | if(itSet) myDrawer->SetHLRAngle(); |
| 1146 | return itSet; |
| 1147 | |
| 1148 | } |
| 1149 | //***** SetOwn |
| 1150 | //======================================================================= |
| 1151 | //function : SetOwnDeviationCoefficient |
| 1152 | //purpose : |
| 1153 | //======================================================================= |
| 1154 | |
| 1155 | void AIS_Shape::SetOwnDeviationCoefficient ( const Standard_Real aCoefficient ) |
| 1156 | { |
| 1157 | myDrawer->SetDeviationCoefficient( aCoefficient ); |
| 1158 | SetToUpdate(0) ; // WireFrame |
| 1159 | SetToUpdate(1) ; // Shadding |
| 1160 | } |
| 1161 | |
| 1162 | //======================================================================= |
| 1163 | //function : SetOwnHLRDeviationCoefficient |
| 1164 | //purpose : |
| 1165 | //======================================================================= |
| 1166 | |
| 1167 | void AIS_Shape::SetOwnHLRDeviationCoefficient ( const Standard_Real aCoefficient ) |
| 1168 | { |
| 1169 | myDrawer->SetHLRDeviationCoefficient( aCoefficient ); |
| 1170 | |
| 1171 | } |
| 1172 | |
| 1173 | //======================================================================= |
| 1174 | //function : SetOwnDeviationAngle |
| 1175 | //purpose : |
| 1176 | //======================================================================= |
| 1177 | |
| 1178 | void AIS_Shape::SetOwnDeviationAngle ( const Standard_Real anAngle ) |
| 1179 | { |
| 1180 | |
| 1181 | myDrawer->SetDeviationAngle(anAngle ); |
| 1182 | SetToUpdate(0) ; // WireFrame |
| 1183 | } |
| 1184 | //======================================================================= |
| 1185 | //function : SetOwnDeviationAngle |
| 1186 | //purpose : |
| 1187 | //======================================================================= |
| 1188 | |
| 1189 | void AIS_Shape::SetAngleAndDeviation ( const Standard_Real anAngle ) |
| 1190 | { |
| 1191 | Standard_Real OutAngl,OutDefl; |
| 1192 | HLRBRep::PolyHLRAngleAndDeflection(anAngle,OutAngl,OutDefl); |
| 1193 | SetOwnDeviationAngle(anAngle) ; |
| 1194 | SetOwnDeviationCoefficient(OutDefl) ; |
| 1195 | myInitAng = anAngle; |
| 1196 | SetToUpdate(0); |
| 1197 | SetToUpdate(1); |
| 1198 | } |
| 1199 | |
| 1200 | //======================================================================= |
| 1201 | //function : UserAngle |
| 1202 | //purpose : |
| 1203 | //======================================================================= |
| 1204 | |
| 1205 | Standard_Real AIS_Shape::UserAngle() const |
| 1206 | { |
| 1207 | return myInitAng ==0. ? GetContext()->DeviationAngle(): myInitAng; |
| 1208 | } |
| 1209 | |
| 1210 | |
| 1211 | //======================================================================= |
| 1212 | //function : SetHLRAngleAndDeviation |
| 1213 | //purpose : |
| 1214 | //======================================================================= |
| 1215 | |
| 1216 | void AIS_Shape::SetHLRAngleAndDeviation ( const Standard_Real anAngle ) |
| 1217 | { |
| 1218 | Standard_Real OutAngl,OutDefl; |
| 1219 | HLRBRep::PolyHLRAngleAndDeflection(anAngle,OutAngl,OutDefl); |
| 1220 | SetOwnHLRDeviationAngle( OutAngl ); |
| 1221 | SetOwnHLRDeviationCoefficient(OutDefl); |
| 1222 | |
| 1223 | } |
| 1224 | //======================================================================= |
| 1225 | //function : SetOwnHLRDeviationAngle |
| 1226 | //purpose : |
| 1227 | //======================================================================= |
| 1228 | |
| 1229 | void AIS_Shape::SetOwnHLRDeviationAngle ( const Standard_Real anAngle ) |
| 1230 | { |
| 1231 | myDrawer->SetHLRAngle( anAngle ); |
| 1232 | } |
| 1233 | |
| 1234 | //***** GetOwn |
| 1235 | //======================================================================= |
| 1236 | //function : OwnDeviationCoefficient |
| 1237 | //purpose : |
| 1238 | //======================================================================= |
| 1239 | |
| 1240 | Standard_Boolean AIS_Shape::OwnDeviationCoefficient ( Standard_Real & aCoefficient, |
| 1241 | Standard_Real & aPreviousCoefficient ) const |
| 1242 | { |
| 1243 | aCoefficient = myDrawer->DeviationCoefficient(); |
| 1244 | aPreviousCoefficient = myDrawer->PreviousDeviationCoefficient (); |
| 1245 | return myDrawer->HasOwnDeviationCoefficient() ; |
| 1246 | } |
| 1247 | |
| 1248 | //======================================================================= |
| 1249 | //function : OwnHLRDeviationCoefficient |
| 1250 | //purpose : |
| 1251 | //======================================================================= |
| 1252 | |
| 1253 | Standard_Boolean AIS_Shape::OwnHLRDeviationCoefficient ( Standard_Real & aCoefficient, |
| 1254 | Standard_Real & aPreviousCoefficient ) const |
| 1255 | { |
| 1256 | aCoefficient = myDrawer->HLRDeviationCoefficient(); |
| 1257 | aPreviousCoefficient = myDrawer->PreviousHLRDeviationCoefficient (); |
| 1258 | return myDrawer->HasOwnHLRDeviationCoefficient(); |
| 1259 | |
| 1260 | } |
| 1261 | |
| 1262 | //======================================================================= |
| 1263 | //function : OwnDeviationAngle |
| 1264 | //purpose : |
| 1265 | //======================================================================= |
| 1266 | |
| 1267 | Standard_Boolean AIS_Shape::OwnDeviationAngle ( Standard_Real & anAngle, |
| 1268 | Standard_Real & aPreviousAngle ) const |
| 1269 | { |
| 1270 | anAngle = myDrawer->DeviationAngle(); |
| 1271 | aPreviousAngle = myDrawer->PreviousDeviationAngle (); |
| 1272 | return myDrawer->HasOwnDeviationAngle(); |
| 1273 | } |
| 1274 | |
| 1275 | //======================================================================= |
| 1276 | //function : OwnHLRDeviationAngle |
| 1277 | //purpose : |
| 1278 | //======================================================================= |
| 1279 | |
| 1280 | Standard_Boolean AIS_Shape::OwnHLRDeviationAngle ( Standard_Real & anAngle, |
| 1281 | Standard_Real & aPreviousAngle ) const |
| 1282 | { |
| 1283 | anAngle = myDrawer->HLRAngle(); |
| 1284 | aPreviousAngle = myDrawer->PreviousHLRDeviationAngle (); |
| 1285 | return myDrawer->HasOwnHLRDeviationAngle(); |
| 1286 | } |