| 1 | // AnimationApp.cpp : Defines the class behaviors for the application. |
| 2 | // |
| 3 | |
| 4 | #include "stdafx.h" |
| 5 | |
| 6 | #include "AnimationApp.h" |
| 7 | |
| 8 | #include <OCC_MainFrame.h> |
| 9 | #include <OCC_3dChildFrame.h> |
| 10 | #include "AnimationDoc.h" |
| 11 | #include "AnimationView3D.h" |
| 12 | #include "..\..\Common\res\OCC_Resource.h" |
| 13 | |
| 14 | BEGIN_MESSAGE_MAP(CAnimationApp, OCC_App) |
| 15 | //{{AFX_MSG_MAP(CAnimationApp) |
| 16 | ON_COMMAND(ID_APP_ABOUT, OnAppAbout) |
| 17 | // NOTE - the ClassWizard will add and remove mapping macros here. |
| 18 | // DO NOT EDIT what you see in these blocks of generated code! |
| 19 | //}}AFX_MSG_MAP |
| 20 | // Standard file based document commands |
| 21 | END_MESSAGE_MAP() |
| 22 | |
| 23 | ///////////////////////////////////////////////////////////////////////////// |
| 24 | // CAnimationApp construction |
| 25 | |
| 26 | CAnimationApp::CAnimationApp() : OCC_App() |
| 27 | { |
| 28 | SampleName = "Animation"; //for about dialog |
| 29 | } |
| 30 | |
| 31 | ///////////////////////////////////////////////////////////////////////////// |
| 32 | // The one and only CAnimationApp object |
| 33 | |
| 34 | CAnimationApp theApp; |
| 35 | |
| 36 | ///////////////////////////////////////////////////////////////////////////// |
| 37 | // CAnimationApp initialization |
| 38 | |
| 39 | BOOL CAnimationApp::InitInstance() |
| 40 | { |
| 41 | AfxEnableControlContainer(); |
| 42 | |
| 43 | // Standard initialization |
| 44 | // If you are not using these features and wish to reduce the size |
| 45 | // of your final executable, you should remove from the following |
| 46 | // the specific initialization routines you do not need. |
| 47 | |
| 48 | // Change the registry key under which our settings are stored. |
| 49 | // You should modify this string to be something appropriate |
| 50 | // such as the name of your company or organization. |
| 51 | // Modified by CasCade : |
| 52 | SetRegistryKey(_T("Local CasCade Applications")); |
| 53 | |
| 54 | LoadStdProfileSettings(); // Load standard INI file options (including MRU) |
| 55 | |
| 56 | // Register the application's document templates. Document templates |
| 57 | // serve as the connection between documents, frame windows and views. |
| 58 | |
| 59 | CMultiDocTemplate* pDocTemplateForView3d; |
| 60 | pDocTemplateForView3d = new CMultiDocTemplate( |
| 61 | IDR_3DTYPE, |
| 62 | RUNTIME_CLASS(CAnimationDoc), |
| 63 | RUNTIME_CLASS(OCC_3dChildFrame), // custom MDI child frame |
| 64 | RUNTIME_CLASS(CAnimationView3D)); |
| 65 | AddDocTemplate(pDocTemplateForView3d); |
| 66 | |
| 67 | |
| 68 | // create main MDI Frame window |
| 69 | OCC_MainFrame* pMainFrame = new OCC_MainFrame; |
| 70 | if (!pMainFrame->LoadFrame(IDR_MAINFRAME)) |
| 71 | return FALSE; |
| 72 | m_pMainWnd = pMainFrame; |
| 73 | |
| 74 | // Parse command line for standard shell commands, DDE, file open |
| 75 | CCommandLineInfo cmdInfo; |
| 76 | ParseCommandLine(cmdInfo); |
| 77 | |
| 78 | // Dispatch commands specified on the command line |
| 79 | if (!ProcessShellCommand(cmdInfo)) |
| 80 | return FALSE; |
| 81 | |
| 82 | // The main window has been initialized, so show and update it. |
| 83 | pMainFrame->ShowWindow(m_nCmdShow); |
| 84 | pMainFrame->UpdateWindow(); |
| 85 | |
| 86 | return TRUE; |
| 87 | } |
| 88 | |
| 89 | void CAnimationApp::OnAppAbout() |
| 90 | { |
| 91 | CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd; |
| 92 | CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame(); |
| 93 | CAnimationView3D *pView = (CAnimationView3D *) pChild->GetActiveView(); |
| 94 | pView -> OnStop(); |
| 95 | OCC_App::OnAppAbout(); |
| 96 | pView -> OnRestart(); |
| 97 | } |
| 98 | |