0023886: Visualizing planar faces with "notches" depends heavily on the deflection...
[occt.git] / tests / bugs / vis / bug288_10
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809eca9d 1puts "================"
2puts "OCC288"
3puts "================"
4puts ""
5#######################################################################################
6# Currently meshing (for shading) of some shapes looks incorrect
7######################################################################################
8
9set BugNumber OCC288
10
11restore [locate_data_file shading_151.brep] result
12
13set square 54328.8
14
15set nb_v_good 20
16set nb_e_good 37
17set nb_w_good 21
18set nb_f_good 19
19set nb_sh_good 1
20set nb_sol_good 0
21set nb_compsol_good 0
22set nb_compound_good 0
23set nb_shape_good 98
24
25vinit
26tclean result
27vsetdispmode 1
28vdisplay result
29vfit
30
31set 3dviewer 1