0030448: Coding - add typo detection to derivation creation methods using Standard_NO...
[occt.git] / src / gp / gp_Dir.hxx
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42cf5bc1 1// Copyright (c) 1991-1999 Matra Datavision
2// Copyright (c) 1999-2014 OPEN CASCADE SAS
3//
4// This file is part of Open CASCADE Technology software library.
5//
6// This library is free software; you can redistribute it and/or modify it under
7// the terms of the GNU Lesser General Public License version 2.1 as published
8// by the Free Software Foundation, with special exception defined in the file
9// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
10// distribution for complete text of the license and disclaimer of any warranty.
11//
12// Alternatively, this file may be used under the terms of Open CASCADE
13// commercial license or contractual agreement.
14
15#ifndef _gp_Dir_HeaderFile
16#define _gp_Dir_HeaderFile
17
18#include <Standard.hxx>
19#include <Standard_DefineAlloc.hxx>
20#include <Standard_Handle.hxx>
21
22#include <gp_XYZ.hxx>
23#include <Standard_Real.hxx>
24#include <Standard_Integer.hxx>
25#include <Standard_Boolean.hxx>
26class Standard_ConstructionError;
27class Standard_DomainError;
28class Standard_OutOfRange;
29class gp_Vec;
30class gp_XYZ;
31class gp_Ax1;
32class gp_Ax2;
33class gp_Trsf;
34
35
36
37//! Describes a unit vector in 3D space. This unit vector is also called "Direction".
38//! See Also
39//! gce_MakeDir which provides functions for more complex
40//! unit vector constructions
41//! Geom_Direction which provides additional functions for
42//! constructing unit vectors and works, in particular, with the
43//! parametric equations of unit vectors.
44class gp_Dir
45{
46public:
47
48 DEFINE_STANDARD_ALLOC
49
50
51 //! Creates a direction corresponding to X axis.
52 gp_Dir();
53
54 //! Normalizes the vector V and creates a direction. Raises ConstructionError if V.Magnitude() <= Resolution.
55 gp_Dir(const gp_Vec& V);
56
57 //! Creates a direction from a triplet of coordinates. Raises ConstructionError if Coord.Modulus() <= Resolution from gp.
58 gp_Dir(const gp_XYZ& Coord);
59
60 //! Creates a direction with its 3 cartesian coordinates. Raises ConstructionError if Sqrt(Xv*Xv + Yv*Yv + Zv*Zv) <= Resolution
61 //! Modification of the direction's coordinates
62 //! If Sqrt (X*X + Y*Y + Z*Z) <= Resolution from gp where
63 //! X, Y ,Z are the new coordinates it is not possible to
64 //! construct the direction and the method raises the
65 //! exception ConstructionError.
66 gp_Dir(const Standard_Real Xv, const Standard_Real Yv, const Standard_Real Zv);
67
68
69 //! For this unit vector, assigns the value Xi to:
70 //! - the X coordinate if Index is 1, or
71 //! - the Y coordinate if Index is 2, or
72 //! - the Z coordinate if Index is 3,
73 //! and then normalizes it.
74 //! Warning
75 //! Remember that all the coordinates of a unit vector are
76 //! implicitly modified when any single one is changed directly.
77 //! Exceptions
78 //! Standard_OutOfRange if Index is not 1, 2, or 3.
79 //! Standard_ConstructionError if either of the following
80 //! is less than or equal to gp::Resolution():
81 //! - Sqrt(Xv*Xv + Yv*Yv + Zv*Zv), or
82 //! - the modulus of the number triple formed by the new
83 //! value Xi and the two other coordinates of this vector
84 //! that were not directly modified.
85 void SetCoord (const Standard_Integer Index, const Standard_Real Xi);
86
87 //! For this unit vector, assigns the values Xv, Yv and Zv to its three coordinates.
88 //! Remember that all the coordinates of a unit vector are
89 //! implicitly modified when any single one is changed directly.
90 void SetCoord (const Standard_Real Xv, const Standard_Real Yv, const Standard_Real Zv);
91
92 //! Assigns the given value to the X coordinate of this unit vector.
93 void SetX (const Standard_Real X);
94
95 //! Assigns the given value to the Y coordinate of this unit vector.
96 void SetY (const Standard_Real Y);
97
98 //! Assigns the given value to the Z coordinate of this unit vector.
99 void SetZ (const Standard_Real Z);
100
101 //! Assigns the three coordinates of Coord to this unit vector.
102 void SetXYZ (const gp_XYZ& Coord);
103
104
105 //! Returns the coordinate of range Index :
106 //! Index = 1 => X is returned
107 //! Index = 2 => Y is returned
108 //! Index = 3 => Z is returned
109 //! Exceptions
110 //! Standard_OutOfRange if Index is not 1, 2, or 3.
111 Standard_Real Coord (const Standard_Integer Index) const;
112
113 //! Returns for the unit vector its three coordinates Xv, Yv, and Zv.
114 void Coord (Standard_Real& Xv, Standard_Real& Yv, Standard_Real& Zv) const;
115
116 //! Returns the X coordinate for a unit vector.
117 Standard_Real X() const;
118
119 //! Returns the Y coordinate for a unit vector.
120 Standard_Real Y() const;
121
122 //! Returns the Z coordinate for a unit vector.
123 Standard_Real Z() const;
124
125 //! for this unit vector, returns its three coordinates as a number triplea.
126 const gp_XYZ& XYZ() const;
127
128
129 //! Returns True if the angle between the two directions is
130 //! lower or equal to AngularTolerance.
131 Standard_Boolean IsEqual (const gp_Dir& Other, const Standard_Real AngularTolerance) const;
132
133
134 //! Returns True if the angle between this unit vector and the unit vector Other is equal to Pi/2 (normal).
135 Standard_Boolean IsNormal (const gp_Dir& Other, const Standard_Real AngularTolerance) const;
136
137
138 //! Returns True if the angle between this unit vector and the unit vector Other is equal to Pi (opposite).
139 Standard_Boolean IsOpposite (const gp_Dir& Other, const Standard_Real AngularTolerance) const;
140
141
142 //! Returns true if the angle between this unit vector and the
143 //! unit vector Other is equal to 0 or to Pi.
144 //! Note: the tolerance criterion is given by AngularTolerance.
145 Standard_Boolean IsParallel (const gp_Dir& Other, const Standard_Real AngularTolerance) const;
146
147
148 //! Computes the angular value in radians between <me> and
149 //! <Other>. This value is always positive in 3D space.
150 //! Returns the angle in the range [0, PI]
151 Standard_EXPORT Standard_Real Angle (const gp_Dir& Other) const;
152
153
154 //! Computes the angular value between <me> and <Other>.
155 //! <VRef> is the direction of reference normal to <me> and <Other>
156 //! and its orientation gives the positive sense of rotation.
157 //! If the cross product <me> ^ <Other> has the same orientation
158 //! as <VRef> the angular value is positive else negative.
159 //! Returns the angular value in the range -PI and PI (in radians). Raises DomainError if <me> and <Other> are not parallel this exception is raised
160 //! when <VRef> is in the same plane as <me> and <Other>
161 //! The tolerance criterion is Resolution from package gp.
162 Standard_EXPORT Standard_Real AngleWithRef (const gp_Dir& Other, const gp_Dir& VRef) const;
163
164 //! Computes the cross product between two directions
165 //! Raises the exception ConstructionError if the two directions
166 //! are parallel because the computed vector cannot be normalized
167 //! to create a direction.
168 void Cross (const gp_Dir& Right);
169 void operator ^= (const gp_Dir& Right)
170{
171 Cross(Right);
172}
173
174 //! Computes the triple vector product.
175 //! <me> ^ (V1 ^ V2)
176 //! Raises the exception ConstructionError if V1 and V2 are parallel
177 //! or <me> and (V1^V2) are parallel because the computed vector
178 //! can't be normalized to create a direction.
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179 Standard_NODISCARD gp_Dir Crossed (const gp_Dir& Right) const;
180 Standard_NODISCARD gp_Dir operator ^ (const gp_Dir& Right) const
42cf5bc1 181{
182 return Crossed(Right);
183}
184
185 void CrossCross (const gp_Dir& V1, const gp_Dir& V2);
186
187 //! Computes the double vector product this ^ (V1 ^ V2).
188 //! - CrossCrossed creates a new unit vector.
189 //! Exceptions
190 //! Standard_ConstructionError if:
191 //! - V1 and V2 are parallel, or
192 //! - this unit vector and (V1 ^ V2) are parallel.
193 //! This is because, in these conditions, the computed vector
194 //! is null and cannot be normalized.
0be7dbe1 195 Standard_NODISCARD gp_Dir CrossCrossed (const gp_Dir& V1, const gp_Dir& V2) const;
42cf5bc1 196
197 //! Computes the scalar product
198 Standard_Real Dot (const gp_Dir& Other) const;
199 Standard_Real operator * (const gp_Dir& Other) const
200{
201 return Dot(Other);
202}
203
204
205 //! Computes the triple scalar product <me> * (V1 ^ V2).
206 //! Warnings :
207 //! The computed vector V1' = V1 ^ V2 is not normalized
208 //! to create a unitary vector. So this method never
209 //! raises an exception even if V1 and V2 are parallel.
210 Standard_Real DotCross (const gp_Dir& V1, const gp_Dir& V2) const;
211
212 void Reverse();
213
214 //! Reverses the orientation of a direction
215 //! geometric transformations
216 //! Performs the symmetrical transformation of a direction
217 //! with respect to the direction V which is the center of
218 //! the symmetry.]
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219 Standard_NODISCARD gp_Dir Reversed() const;
220 Standard_NODISCARD gp_Dir operator -() const
42cf5bc1 221{
222 return Reversed();
223}
224
225 Standard_EXPORT void Mirror (const gp_Dir& V);
226
227
228 //! Performs the symmetrical transformation of a direction
229 //! with respect to the direction V which is the center of
230 //! the symmetry.
0be7dbe1 231 Standard_EXPORT Standard_NODISCARD gp_Dir Mirrored (const gp_Dir& V) const;
42cf5bc1 232
233 Standard_EXPORT void Mirror (const gp_Ax1& A1);
234
235
236 //! Performs the symmetrical transformation of a direction
237 //! with respect to an axis placement which is the axis
238 //! of the symmetry.
0be7dbe1 239 Standard_EXPORT Standard_NODISCARD gp_Dir Mirrored (const gp_Ax1& A1) const;
42cf5bc1 240
241 Standard_EXPORT void Mirror (const gp_Ax2& A2);
242
243
244 //! Performs the symmetrical transformation of a direction
245 //! with respect to a plane. The axis placement A2 locates
246 //! the plane of the symmetry : (Location, XDirection, YDirection).
0be7dbe1 247 Standard_EXPORT Standard_NODISCARD gp_Dir Mirrored (const gp_Ax2& A2) const;
42cf5bc1 248
249 void Rotate (const gp_Ax1& A1, const Standard_Real Ang);
250
251
252 //! Rotates a direction. A1 is the axis of the rotation.
253 //! Ang is the angular value of the rotation in radians.
0be7dbe1 254 Standard_NODISCARD gp_Dir Rotated (const gp_Ax1& A1, const Standard_Real Ang) const;
42cf5bc1 255
256 Standard_EXPORT void Transform (const gp_Trsf& T);
257
258
259 //! Transforms a direction with a "Trsf" from gp.
260 //! Warnings :
261 //! If the scale factor of the "Trsf" T is negative then the
262 //! direction <me> is reversed.
0be7dbe1 263 Standard_NODISCARD gp_Dir Transformed (const gp_Trsf& T) const;
42cf5bc1 264
265
266
267
268protected:
269
270
271
272
273
274private:
275
276
277
278 gp_XYZ coord;
279
280
281};
282
283
284#include <gp_Dir.lxx>
285
286
287
288
289
290#endif // _gp_Dir_HeaderFile