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[occt.git] / src / gp / gp_Dir.cdl
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b311480e 1-- Copyright (c) 1991-1999 Matra Datavision
2-- Copyright (c) 1999-2012 OPEN CASCADE SAS
3--
4-- The content of this file is subject to the Open CASCADE Technology Public
5-- License Version 6.5 (the "License"). You may not use the content of this file
6-- except in compliance with the License. Please obtain a copy of the License
7-- at http://www.opencascade.org and read it completely before using this file.
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9-- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
10-- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
11--
12-- The Original Code and all software distributed under the License is
13-- distributed on an "AS IS" basis, without warranty of any kind, and the
14-- Initial Developer hereby disclaims all such warranties, including without
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16-- purpose or non-infringement. Please see the License for the specific terms
17-- and conditions governing the rights and limitations under the License.
18
7fd59977 19
20class Dir from gp inherits Storable
21 ---Purpose:
22 -- Describes a unit vector in 3D space. This unit vector is also called "Direction".
23 -- See Also
24 -- gce_MakeDir which provides functions for more complex
25 -- unit vector constructions
26 -- Geom_Direction which provides additional functions for
27 -- constructing unit vectors and works, in particular, with the
28 -- parametric equations of unit vectors.
29
30uses Ax1 from gp,
31 Ax2 from gp,
32 Trsf from gp,
33 Vec from gp,
34 XYZ from gp
35
36raises ConstructionError from Standard,
37 DomainError from Standard,
38 OutOfRange from Standard
39
40is
41
42
43 Create returns Dir;
44 ---C++:inline
45 --- Purpose : Creates a direction corresponding to X axis.
46
47
48 Create (V : Vec) returns Dir
49 ---C++:inline
50 --- Purpose : Normalizes the vector V and creates a direction. Raises ConstructionError if V.Magnitude() <= Resolution.
51
52 raises ConstructionError;
53
54 Create (Coord : XYZ) returns Dir
55 ---C++:inline
56 --- Purpose : Creates a direction from a triplet of coordinates. Raises ConstructionError if Coord.Modulus() <= Resolution from gp.
57
58 raises ConstructionError;
59
60 Create ( Xv, Yv, Zv : Real) returns Dir
61 ---C++:inline
62 --- Purpose : Creates a direction with its 3 cartesian coordinates. Raises ConstructionError if Sqrt(Xv*Xv + Yv*Yv + Zv*Zv) <= Resolution
63 raises ConstructionError;
64
65 --- Purpose : Modification of the direction's coordinates
66 -- If Sqrt (X*X + Y*Y + Z*Z) <= Resolution from gp where
67 -- X, Y ,Z are the new coordinates it is not possible to
68 -- construct the direction and the method raises the
69 -- exception ConstructionError.
70
71
72 SetCoord (me: in out; Index : Integer; Xi : Real)
73 ---C++:inline
74 ---Purpose:
75 -- For this unit vector, assigns the value Xi to:
76 -- - the X coordinate if Index is 1, or
77 -- - the Y coordinate if Index is 2, or
78 -- - the Z coordinate if Index is 3,
79 -- and then normalizes it.
80 -- Warning
81 -- Remember that all the coordinates of a unit vector are
82 -- implicitly modified when any single one is changed directly.
83 -- Exceptions
84 -- Standard_OutOfRange if Index is not 1, 2, or 3.
85 -- Standard_ConstructionError if either of the following
86 -- is less than or equal to gp::Resolution():
87 -- - Sqrt(Xv*Xv + Yv*Yv + Zv*Zv), or
88 -- - the modulus of the number triple formed by the new
89 -- value Xi and the two other coordinates of this vector
90 -- that were not directly modified.
91
92 raises OutOfRange,
93 ConstructionError
94 is static;
95
96 SetCoord (me : in out; Xv, Yv, Zv : Real) raises ConstructionError is static;
97 ---C++:inline
98 ---Purpose: For this unit vector, assigns the values Xv, Yv and Zv to its three coordinates.
99 -- Remember that all the coordinates of a unit vector are
100 -- implicitly modified when any single one is changed directly.
101
102
103 SetX (me: in out; X : Real) raises ConstructionError is static;
104 ---C++:inline
105 ---Purpose: Assigns the given value to the X coordinate of this unit vector.
106
107 SetY (me: in out; Y : Real) raises ConstructionError is static;
108 ---C++:inline
109 ---Purpose: Assigns the given value to the Y coordinate of this unit vector.
110
111 SetZ (me: in out; Z : Real) raises ConstructionError is static;
112 ---C++:inline
113 ---Purpose: Assigns the given value to the Z coordinate of this unit vector.
114
115 SetXYZ (me: in out; Coord : XYZ) raises ConstructionError is static;
116 ---C++:inline
117 ---Purpose: Assigns the three coordinates of Coord to this unit vector.
118
119 Coord (me; Index : Integer) returns Real
120 ---C++:inline
121 --- Purpose :
122 -- Returns the coordinate of range Index :
123 -- Index = 1 => X is returned
124 -- Index = 2 => Y is returned
125 -- Index = 3 => Z is returned
126 -- Exceptions
127 -- Standard_OutOfRange if Index is not 1, 2, or 3.
128 raises OutOfRange
129 is static;
130
131 Coord (me; Xv, Yv, Zv : out Real) is static;
132 ---C++:inline
133 ---Purpose: Returns for the unit vector its three coordinates Xv, Yv, and Zv.
134
135 X (me) returns Real is static;
136 ---C++:inline
137 ---Purpose: Returns the X coordinate for a unit vector.
138
139 Y (me) returns Real is static;
140 ---C++:inline
141 ---Purpose: Returns the Y coordinate for a unit vector.
142
143 Z (me) returns Real is static;
144 ---C++:inline
145 ---Purpose: Returns the Z coordinate for a unit vector.
146
147 XYZ (me) returns XYZ is static;
148 ---C++: inline
149 ---C++: return const&
150 --- Purpose : for this unit vector, returns its three coordinates as a number triplea.
151
152 IsEqual (me; Other : Dir; AngularTolerance : Real) returns Boolean
153 is static;
154 ---C++:inline
155 --- Purpose :
156 -- Returns True if the angle between the two directions is
157 -- lower or equal to AngularTolerance.
158
159
160 IsNormal(me; Other : Dir; AngularTolerance : Real) returns Boolean
161 is static;
162 ---C++: inline
163 --- Purpose :
164 -- Returns True if the angle between this unit vector and the unit vector Other is equal to Pi/2 (normal).
165
166 IsOpposite (me; Other : Dir; AngularTolerance : Real) returns Boolean
167 is static;
168 ---C++: inline
169 --- Purpose:
170 -- Returns True if the angle between this unit vector and the unit vector Other is equal to Pi (opposite).
171
172
173 IsParallel (me; Other : Dir; AngularTolerance : Real) returns Boolean
174 is static;
175 ---C++: inline
176 --- Purpose :
177 -- Returns true if the angle between this unit vector and the
178 -- unit vector Other is equal to 0 or to Pi.
179 -- Note: the tolerance criterion is given by AngularTolerance.
180
181 Angle (me; Other : Dir) returns Real is static;
182 --- Purpose :
183 -- Computes the angular value in radians between <me> and
184 -- <Other>. This value is always positive in 3D space.
185 -- Returns the angle in the range [0, PI]
186
187
188 AngleWithRef (me; Other, VRef : Dir) returns Real
189 --- Purpose :
190 -- Computes the angular value between <me> and <Other>.
191 -- <VRef> is the direction of reference normal to <me> and <Other>
192 -- and its orientation gives the positive sense of rotation.
193 -- If the cross product <me> ^ <Other> has the same orientation
194 -- as <VRef> the angular value is positive else negative.
195 -- Returns the angular value in the range -PI and PI (in radians). Raises DomainError if <me> and <Other> are not parallel this exception is raised
196 -- when <VRef> is in the same plane as <me> and <Other>
197 -- The tolerance criterion is Resolution from package gp.
198 raises DomainError
199
200 is static;
201
202
203
204 Cross (me : in out; Right : Dir) raises ConstructionError is static;
205 --- Purpose : Computes the cross product between two directions
206 -- Raises the exception ConstructionError if the two directions
207 -- are parallel because the computed vector cannot be normalized
208 -- to create a direction.
209 ---C++: inline
210 ---C++: alias operator ^=
211
212 Crossed (me; Right : Dir) returns Dir raises ConstructionError is static;
213 --- Purpose : Computes the triple vector product.
214 -- <me> ^ (V1 ^ V2)
215 -- Raises the exception ConstructionError if V1 and V2 are parallel
216 -- or <me> and (V1^V2) are parallel because the computed vector
217 -- can't be normalized to create a direction.
218 ---C++: inline
219 ---C++: alias operator ^
220
221 CrossCross (me : in out; V1, V2 : Dir) raises ConstructionError is static;
222 --- Propose: Computes the double vector product this ^ (V1 ^ V2).
223 -- CrossCross assigns the result to this unit vector
224 -- Exceptions
225 -- Standard_ConstructionError if:
226 -- - V1 and V2 are parallel, or
227 -- - this unit vector and (V1 ^ V2) are parallel.
228 -- This is because, in these conditions, the computed vector
229 -- is null and cannot be normalized.
230 ---C++: inline
231
232 CrossCrossed (me; V1, V2 : Dir) returns Dir raises ConstructionError
233 is static;
234 --- Purpose: Computes the double vector product this ^ (V1 ^ V2).
235 -- - CrossCrossed creates a new unit vector.
236 -- Exceptions
237 -- Standard_ConstructionError if:
238 -- - V1 and V2 are parallel, or
239 -- - this unit vector and (V1 ^ V2) are parallel.
240 -- This is because, in these conditions, the computed vector
241 -- is null and cannot be normalized.
242 ---C++: inline
243
244 Dot (me; Other : Dir) returns Real is static;
245 --- Purpose : Computes the scalar product
246 ---C++: inline
247 ---C++: alias operator *
248
249
250 DotCross (me; V1, V2 : Dir) returns Real is static;
251 --- Purpose :
252 -- Computes the triple scalar product <me> * (V1 ^ V2).
253 -- Warnings :
254 -- The computed vector V1' = V1 ^ V2 is not normalized
255 -- to create a unitary vector. So this method never
256 -- raises an exception even if V1 and V2 are parallel.
257 ---C++: inline
258
259 Reverse (me : in out) is static;
260 ---C++: inline
261
262 Reversed (me) returns Dir is static;
263 --- Purpose : Reverses the orientation of a direction
264 ---C++: inline
265 ---C++: alias operator -
266
267
268 --- Purpose : geometric transformations
269 -- Performs the symmetrical transformation of a direction
270 -- with respect to the direction V which is the center of
271 -- the symmetry.]
272
273 Mirror (me : in out; V : Dir) is static;
274
275 Mirrored (me; V : Dir) returns Dir is static;
276 --- Purpose :
277 -- Performs the symmetrical transformation of a direction
278 -- with respect to the direction V which is the center of
279 -- the symmetry.
280
281
282 Mirror (me : in out; A1 : Ax1) is static;
283
284 Mirrored (me; A1 : Ax1) returns Dir is static;
285 --- Purpose :
286 -- Performs the symmetrical transformation of a direction
287 -- with respect to an axis placement which is the axis
288 -- of the symmetry.
289
290
291 Mirror (me : in out; A2 : Ax2) is static;
292
293 Mirrored (me; A2 : Ax2) returns Dir is static;
294
295 --- Purpose :
296 -- Performs the symmetrical transformation of a direction
297 -- with respect to a plane. The axis placement A2 locates
298 -- the plane of the symmetry : (Location, XDirection, YDirection).
299
300 Rotate (me : in out; A1 : Ax1; Ang : Real) is static;
301 ---C++: inline
302
303 Rotated (me; A1 : Ax1; Ang : Real) returns Dir is static;
304 ---C++: inline
305 --- Purpose :
306 -- Rotates a direction. A1 is the axis of the rotation.
307 -- Ang is the angular value of the rotation in radians.
308
309 Transform (me : in out; T : Trsf) is static;
310
311 Transformed (me; T : Trsf) returns Dir is static;
312 --- Purpose :
313 -- Transforms a direction with a "Trsf" from gp.
314 -- Warnings :
315 -- If the scale factor of the "Trsf" T is negative then the
316 -- direction <me> is reversed.
317 ---C++: inline
318
319
320fields
321
322 coord : XYZ;
323
324end;