Test for 0022778: Bug in BRepMesh
[occt.git] / src / gp / gp_Ax2d.cxx
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b311480e 1// Copyright (c) 1995-1999 Matra Datavision
2// Copyright (c) 1999-2012 OPEN CASCADE SAS
3//
4// The content of this file is subject to the Open CASCADE Technology Public
5// License Version 6.5 (the "License"). You may not use the content of this file
6// except in compliance with the License. Please obtain a copy of the License
7// at http://www.opencascade.org and read it completely before using this file.
8//
9// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
10// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
11//
12// The Original Code and all software distributed under the License is
13// distributed on an "AS IS" basis, without warranty of any kind, and the
14// Initial Developer hereby disclaims all such warranties, including without
15// limitation, any warranties of merchantability, fitness for a particular
16// purpose or non-infringement. Please see the License for the specific terms
17// and conditions governing the rights and limitations under the License.
18
7fd59977 19// JCV 08/01/91 modif introduction des classes XY et Mat dans le package
20// LPA, JCV 07/92 passage sur C1.
21// JCV 07/92 Introduction de la method Dump
22
23#define No_Standard_OutOfRange
24
25#include <gp_Ax2d.ixx>
26#include <gp_XY.hxx>
27
28Standard_Boolean gp_Ax2d::IsCoaxial (const gp_Ax2d& Other,
29 const Standard_Real AngularTolerance,
30 const Standard_Real LinearTolerance) const
31{
32 gp_XY XY1 = loc.XY();
33 XY1.Subtract (Other.loc.XY());
34 Standard_Real D1 = XY1.Crossed (Other.vdir.XY());
35 if (D1 < 0) D1 = - D1;
36 gp_XY XY2 = Other.loc.XY();
37 XY2.Subtract (loc.XY());
38 Standard_Real D2 = XY2.Crossed (vdir.XY());
39 if (D2 < 0) D2 = - D2;
40 return (vdir.IsParallel (Other.vdir, AngularTolerance) &&
41 D1 <= LinearTolerance && D2 <= LinearTolerance);
42}
43
44void gp_Ax2d::Scale (const gp_Pnt2d& P,
45 const Standard_Real S)
46{
47 loc.Scale(P, S);
48 if (S < 0.0) vdir.Reverse();
49}
50
51void gp_Ax2d::Mirror (const gp_Pnt2d& P)
52{
53 loc.Mirror(P);
54 vdir.Reverse();
55}
56
57gp_Ax2d gp_Ax2d::Mirrored (const gp_Pnt2d& P) const
58{
59 gp_Ax2d A = *this;
60 A.Mirror (P);
61 return A;
62}
63
64void gp_Ax2d::Mirror (const gp_Ax2d& A)
65{
66 loc.Mirror (A);
67 vdir.Mirror (A.vdir);
68}
69
70gp_Ax2d gp_Ax2d::Mirrored (const gp_Ax2d& A) const
71{
72 gp_Ax2d AA = *this;
73 AA.Mirror (A);
74 return AA;
75}
76