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1 | // Copyright (c) 1996-1999 Matra Datavision |
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2 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
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3 | // |
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4 | // This file is part of Open CASCADE Technology software library. |
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5 | // |
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6 | // This library is free software; you can redistribute it and / or modify it |
7 | // under the terms of the GNU Lesser General Public version 2.1 as published |
8 | // by the Free Software Foundation, with special exception defined in the file |
9 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
10 | // distribution for complete text of the license and disclaimer of any warranty. |
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11 | // |
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12 | // Alternatively, this file may be used under the terms of Open CASCADE |
13 | // commercial license or contractual agreement. |
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14 | |
15 | inline gp_Ax22d::gp_Ax22d() : vydir(0.,1.), vxdir(1.,0.) |
16 | {} |
17 | |
18 | inline gp_Ax22d::gp_Ax22d(const gp_Pnt2d& P , |
19 | const gp_Dir2d& Vx, |
20 | const gp_Dir2d& Vy) : |
21 | point(P), |
22 | vydir(Vy), |
23 | vxdir(Vx) |
24 | { |
25 | Standard_Real value = Vx.Crossed(Vy); |
26 | if (value >= 0.0) vydir.SetCoord(-vxdir.Y(), vxdir.X()); |
27 | else vydir.SetCoord( vxdir.Y(),-vxdir.X()); |
28 | } |
29 | |
30 | inline gp_Ax22d::gp_Ax22d(const gp_Pnt2d& P , |
31 | const gp_Dir2d& Vx , |
32 | const Standard_Boolean Sense) : |
33 | point(P), |
34 | vxdir(Vx) |
35 | { |
36 | if (Sense) vydir.SetCoord(-Vx.Y(), Vx.X()); |
37 | else vydir.SetCoord( Vx.Y(),-Vx.X()); |
38 | } |
39 | |
40 | inline gp_Ax22d::gp_Ax22d(const gp_Ax2d& A , |
41 | const Standard_Boolean Sense) : |
42 | point(A.Location()), |
43 | vxdir(A.Direction()) |
44 | { |
45 | if (Sense) vydir.SetCoord(-vxdir.Y(), vxdir.X()); |
46 | else vydir.SetCoord( vxdir.Y(),-vxdir.X()); |
47 | } |
48 | |
49 | inline void gp_Ax22d::SetAxis(const gp_Ax22d& A1) |
50 | { |
51 | point = A1.Location(); |
52 | vxdir = A1.XDirection(); |
53 | vydir = A1.YDirection(); |
54 | } |
55 | |
56 | inline void gp_Ax22d::SetXAxis (const gp_Ax2d& A1) |
57 | { |
58 | Standard_Boolean sign = (vxdir.Crossed(vydir)) >= 0.0; |
59 | point = A1.Location (); |
60 | vxdir = A1.Direction(); |
61 | if (sign) vydir.SetCoord(-vxdir.Y(), vxdir.X()); |
62 | else vydir.SetCoord( vxdir.Y(),-vxdir.X()); |
63 | } |
64 | |
65 | inline void gp_Ax22d::SetYAxis (const gp_Ax2d& A1) |
66 | { |
67 | Standard_Boolean sign = (vxdir.Crossed(vydir)) >= 0.0; |
68 | point = A1.Location (); |
69 | vydir = A1.Direction(); |
70 | if (sign) vxdir.SetCoord( vydir.Y(),-vydir.X()); |
71 | else vxdir.SetCoord(-vydir.Y(), vydir.X()); |
72 | } |
73 | |
74 | inline void gp_Ax22d::SetLocation (const gp_Pnt2d& P) |
75 | { point = P; } |
76 | |
77 | inline void gp_Ax22d::SetXDirection (const gp_Dir2d& Vx) |
78 | { |
79 | Standard_Boolean sign = (vxdir.Crossed(vydir)) >= 0.0; |
80 | vxdir = Vx; |
81 | if (sign) vydir.SetCoord(-Vx.Y(), Vx.X()); |
82 | else vydir.SetCoord( Vx.Y(),-Vx.X()); |
83 | } |
84 | |
85 | inline void gp_Ax22d::SetYDirection (const gp_Dir2d& Vy) |
86 | { |
87 | Standard_Boolean sign = (vxdir.Crossed(vydir)) >= 0.0; |
88 | vydir = Vy; |
89 | if (sign) vxdir.SetCoord( Vy.Y(),-Vy.X()); |
90 | else vxdir.SetCoord(-Vy.Y(), Vy.X()); |
91 | } |
92 | |
93 | inline gp_Ax2d gp_Ax22d::XAxis () const |
94 | { return gp_Ax2d(point, vxdir); } |
95 | |
96 | inline gp_Ax2d gp_Ax22d::YAxis () const |
97 | { return gp_Ax2d(point, vydir); } |
98 | |
99 | inline const gp_Pnt2d& gp_Ax22d::Location () const |
100 | { return point; } |
101 | |
102 | inline const gp_Dir2d& gp_Ax22d::XDirection () const |
103 | { return vxdir; } |
104 | |
105 | inline const gp_Dir2d& gp_Ax22d::YDirection () const |
106 | { return vydir; } |
107 | |
108 | inline void gp_Ax22d::Rotate (const gp_Pnt2d& P, |
109 | const Standard_Real Ang) |
110 | { |
111 | gp_Pnt2d Temp = point; |
112 | Temp.Rotate (P,Ang); |
113 | point = Temp; |
114 | vxdir.Rotate (Ang); |
115 | vydir.Rotate (Ang); |
116 | } |
117 | |
118 | inline gp_Ax22d gp_Ax22d::Rotated(const gp_Pnt2d& P, |
119 | const Standard_Real Ang) const |
120 | { |
121 | gp_Ax22d Temp = *this; |
122 | Temp.Rotate (P,Ang); |
123 | return Temp; |
124 | } |
125 | |
126 | inline void gp_Ax22d::Scale (const gp_Pnt2d& P, |
127 | const Standard_Real S) |
128 | { |
129 | gp_Pnt2d Temp = point; |
130 | Temp.Scale (P, S); |
131 | point = Temp; |
132 | if (S < 0.0) { |
133 | vxdir.Reverse (); |
134 | vydir.Reverse (); |
135 | } |
136 | } |
137 | |
138 | inline gp_Ax22d gp_Ax22d::Scaled(const gp_Pnt2d& P, |
139 | const Standard_Real S) const |
140 | { |
141 | gp_Ax22d Temp = *this; |
142 | Temp.Scale (P, S); |
143 | return Temp; |
144 | } |
145 | |
146 | inline void gp_Ax22d::Transform (const gp_Trsf2d& T) |
147 | { |
148 | gp_Pnt2d Temp = point; |
149 | Temp.Transform (T); |
150 | point = Temp; |
151 | vxdir.Transform (T); |
152 | vydir.Transform (T); |
153 | } |
154 | |
155 | inline gp_Ax22d gp_Ax22d::Transformed(const gp_Trsf2d& T) const |
156 | { |
157 | gp_Ax22d Temp = *this; |
158 | Temp.Transform (T); |
159 | return Temp; |
160 | } |
161 | |
162 | inline void gp_Ax22d::Translate (const gp_Vec2d& V) |
163 | { point.Translate (V); } |
164 | |
165 | inline gp_Ax22d gp_Ax22d::Translated(const gp_Vec2d& V) const |
166 | { |
167 | gp_Ax22d Temp = *this; |
168 | Temp.Translate (V); |
169 | return Temp; |
170 | } |
171 | inline void gp_Ax22d::Translate (const gp_Pnt2d& P1,const gp_Pnt2d& P2) |
172 | { point.Translate (P1, P2); } |
173 | |
174 | inline gp_Ax22d gp_Ax22d::Translated (const gp_Pnt2d& P1, |
175 | const gp_Pnt2d& P2) const |
176 | { |
177 | gp_Ax22d Temp = *this; |
178 | Temp.Translate (P1, P2); |
179 | return Temp; |
180 | } |
181 | |