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1 | // Copyright (c) 1995-1999 Matra Datavision |
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2 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
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3 | // |
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4 | // This file is part of Open CASCADE Technology software library. |
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5 | // |
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6 | // This library is free software; you can redistribute it and/or modify it under |
7 | // the terms of the GNU Lesser General Public License version 2.1 as published |
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8 | // by the Free Software Foundation, with special exception defined in the file |
9 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
10 | // distribution for complete text of the license and disclaimer of any warranty. |
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11 | // |
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12 | // Alternatively, this file may be used under the terms of Open CASCADE |
13 | // commercial license or contractual agreement. |
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14 | |
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15 | // JCV, LPA 07/92 |
16 | |
17 | inline gp_Ax1::gp_Ax1() : loc(0.,0.,0.), vdir(0.,0.,1.) |
18 | { } |
19 | |
20 | inline gp_Ax1::gp_Ax1 (const gp_Pnt& P, |
21 | const gp_Dir& V) : loc(P), vdir(V) |
22 | { } |
23 | |
24 | inline void gp_Ax1::SetDirection (const gp_Dir& V) |
25 | { vdir = V; } |
26 | |
27 | inline void gp_Ax1::SetLocation (const gp_Pnt& P) |
28 | { loc = P; } |
29 | |
30 | inline const gp_Dir& gp_Ax1::Direction () const |
31 | { return vdir; } |
32 | |
33 | inline const gp_Pnt& gp_Ax1::Location () const |
34 | { return loc; } |
35 | |
36 | inline Standard_Boolean gp_Ax1::IsNormal |
37 | (const gp_Ax1& Other, |
38 | const Standard_Real AngularTolerance) const |
39 | { return vdir.IsNormal(Other.vdir, AngularTolerance); } |
40 | |
41 | inline Standard_Boolean gp_Ax1::IsOpposite |
42 | (const gp_Ax1& Other, |
43 | const Standard_Real AngularTolerance) const |
44 | { return vdir.IsOpposite(Other.vdir, AngularTolerance); } |
45 | |
46 | inline Standard_Boolean gp_Ax1::IsParallel |
47 | (const gp_Ax1& Other, |
48 | const Standard_Real AngularTolerance) const |
49 | { return vdir.IsParallel(Other.vdir, AngularTolerance); } |
50 | |
51 | inline Standard_Real gp_Ax1::Angle (const gp_Ax1& Other) const |
52 | { return vdir.Angle (Other.vdir); } |
53 | |
54 | inline void gp_Ax1::Reverse () |
55 | { vdir.Reverse(); } |
56 | |
57 | inline gp_Ax1 gp_Ax1::Reversed () const |
58 | { |
59 | gp_Dir D = vdir.Reversed(); |
60 | return gp_Ax1(loc, D); |
61 | } |
62 | |
63 | inline void gp_Ax1::Rotate (const gp_Ax1& A1, const Standard_Real Ang) |
64 | { |
65 | loc.Rotate(A1, Ang); |
66 | vdir.Rotate(A1 , Ang); |
67 | } |
68 | |
69 | inline gp_Ax1 gp_Ax1::Rotated (const gp_Ax1& A1, |
70 | const Standard_Real Ang) const |
71 | { |
72 | gp_Ax1 A = *this; |
73 | A.Rotate (A1, Ang); |
74 | return A; |
75 | } |
76 | |
77 | inline void gp_Ax1::Scale (const gp_Pnt& P, |
78 | const Standard_Real S) |
79 | { |
80 | loc.Scale (P, S); |
81 | if (S < 0.0) vdir.Reverse(); |
82 | } |
83 | |
84 | inline gp_Ax1 gp_Ax1::Scaled (const gp_Pnt& P, |
85 | const Standard_Real S) const |
86 | { |
87 | gp_Ax1 A1 = *this; |
88 | A1.Scale (P, S); |
89 | return A1; |
90 | } |
91 | |
92 | inline void gp_Ax1::Transform (const gp_Trsf& T) |
93 | { |
94 | loc.Transform(T); |
95 | vdir.Transform(T); |
96 | } |
97 | |
98 | inline gp_Ax1 gp_Ax1::Transformed (const gp_Trsf& T) const |
99 | { |
100 | gp_Ax1 A1 = *this; |
101 | A1.Transform (T); |
102 | return A1; |
103 | } |
104 | |
105 | inline void gp_Ax1::Translate (const gp_Vec& V) |
106 | { loc.Translate (V); } |
107 | |
108 | inline gp_Ax1 gp_Ax1::Translated (const gp_Vec& V) const |
109 | { |
110 | gp_Ax1 A1 = *this; |
111 | (A1.loc).Translate (V); |
112 | return A1; |
113 | } |
114 | |
115 | inline void gp_Ax1::Translate (const gp_Pnt& P1, |
116 | const gp_Pnt& P2) |
117 | { |
118 | loc.Translate (P1, P2); |
119 | } |
120 | |
121 | inline gp_Ax1 gp_Ax1::Translated (const gp_Pnt& P1, |
122 | const gp_Pnt& P2) const |
123 | { |
124 | gp_Ax1 A1 = *this; |
125 | (A1.loc).Translate (P1, P2); |
126 | return A1; |
127 | } |
128 | |