0025279: OCCT fails to read VRML file created by OCCT
[occt.git] / src / VrmlData / VrmlData_Texture.hxx
CommitLineData
b311480e 1// Created on: 2006-05-25
2// Created by: Alexander GRIGORIEV
973c2be1 3// Copyright (c) 2006-2014 OPEN CASCADE SAS
b311480e 4//
973c2be1 5// This file is part of Open CASCADE Technology software library.
b311480e 6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
b311480e 12//
973c2be1 13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
7fd59977 15
16#ifndef VrmlData_Texture_HeaderFile
17#define VrmlData_Texture_HeaderFile
18
19#include <VrmlData_Node.hxx>
20
21/**
22 * Implementation of the Texture node
23 */
24class VrmlData_Texture : public VrmlData_Node
25{
26 public:
27 // ---------- PUBLIC METHODS ----------
28
29 /**
30 * Empty constructor
31 */
32 inline VrmlData_Texture ()
33 : myRepeatS (Standard_False),
34 myRepeatT (Standard_False)
35 {}
36
37 /**
38 * Constructor
39 */
40 inline VrmlData_Texture (const VrmlData_Scene& theScene,
41 const char * theName,
42 const Standard_Boolean theRepeatS = Standard_False,
43 const Standard_Boolean theRepeatT = Standard_False)
44 : VrmlData_Node (theScene, theName),
45 myRepeatS (theRepeatS),
46 myRepeatT (theRepeatT)
47 {}
48
49 /**
50 * Query the RepeatS value
51 */
52 inline Standard_Boolean
53 RepeatS () const { return myRepeatS; }
54
55 /**
56 * Query the RepeatT value
57 */
58 inline Standard_Boolean
59 RepeatT () const { return myRepeatT; }
60
61 /**
62 * Set the RepeatS flag
63 */
64 inline void SetRepeatS (const Standard_Boolean theFlag)
65 { myRepeatS = theFlag; }
66
67 /**
68 * Set the RepeatT flag
69 */
70 inline void SetRepeatT (const Standard_Boolean theFlag)
71 { myRepeatT = theFlag; }
72
73 protected:
74 // ---------- PROTECTED METHODS ----------
75
76
77
78 private:
79 // ---------- PRIVATE FIELDS ----------
80
81 Standard_Boolean myRepeatS;
82 Standard_Boolean myRepeatT;
83
84 public:
85// Declaration of CASCADE RTTI
86DEFINE_STANDARD_RTTI (VrmlData_Texture)
87};
88
89// Definition of HANDLE object using Standard_DefineHandle.hxx
90DEFINE_STANDARD_HANDLE (VrmlData_Texture, VrmlData_Node)
91
92
93#endif