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1 | // Created on: 2006-05-25 |
2 | // Created by: Alexander GRIGORIEV |
3 | // Copyright (c) 2006-2012 OPEN CASCADE SAS |
4 | // |
5 | // The content of this file is subject to the Open CASCADE Technology Public |
6 | // License Version 6.5 (the "License"). You may not use the content of this file |
7 | // except in compliance with the License. Please obtain a copy of the License |
8 | // at http://www.opencascade.org and read it completely before using this file. |
9 | // |
10 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
11 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
12 | // |
13 | // The Original Code and all software distributed under the License is |
14 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
15 | // Initial Developer hereby disclaims all such warranties, including without |
16 | // limitation, any warranties of merchantability, fitness for a particular |
17 | // purpose or non-infringement. Please see the License for the specific terms |
18 | // and conditions governing the rights and limitations under the License. |
19 | |
7fd59977 |
20 | |
21 | |
22 | #ifndef VrmlData_ImageTexture_HeaderFile |
23 | #define VrmlData_ImageTexture_HeaderFile |
24 | |
25 | #include <VrmlData_Texture.hxx> |
26 | |
27 | /** |
28 | * Implementation of the ImageTexture node |
29 | */ |
30 | class VrmlData_ImageTexture : public VrmlData_Texture |
31 | { |
32 | public: |
33 | // ---------- PUBLIC METHODS ---------- |
34 | |
35 | /** |
36 | * Empty constructor |
37 | */ |
38 | inline VrmlData_ImageTexture () |
39 | {} |
40 | |
41 | /** |
42 | * Constructor |
43 | */ |
44 | Standard_EXPORT VrmlData_ImageTexture |
45 | (const VrmlData_Scene& theScene, |
46 | const char * theName, |
47 | const char * theURL = 0L, |
48 | const Standard_Boolean theRepS = Standard_False, |
49 | const Standard_Boolean theRepT = Standard_False); |
50 | |
51 | /** |
52 | * Query the associated URL. |
53 | */ |
54 | inline const NCollection_List<TCollection_AsciiString>& |
55 | URL () const |
56 | { return myURL; } |
57 | |
58 | /** |
59 | * Create a copy of this node. |
60 | * If the parameter is null, a new copied node is created. Otherwise new node |
61 | * is not created, but rather the given one is modified. |
62 | */ |
63 | Standard_EXPORT virtual Handle(VrmlData_Node) |
64 | Clone (const Handle(VrmlData_Node)& theOther)const; |
65 | |
66 | /** |
67 | * Read the Node from input stream. |
68 | */ |
69 | Standard_EXPORT virtual VrmlData_ErrorStatus |
70 | Read (VrmlData_InBuffer& theBuffer); |
71 | |
72 | protected: |
73 | // ---------- PROTECTED METHODS ---------- |
74 | |
75 | |
76 | |
77 | private: |
78 | // ---------- PRIVATE FIELDS ---------- |
79 | |
80 | NCollection_List<TCollection_AsciiString> myURL; |
81 | |
82 | public: |
83 | // Declaration of CASCADE RTTI |
84 | DEFINE_STANDARD_RTTI (VrmlData_ImageTexture) |
85 | }; |
86 | |
87 | // Definition of HANDLE object using Standard_DefineHandle.hxx |
88 | DEFINE_STANDARD_HANDLE (VrmlData_ImageTexture, VrmlData_Texture) |
89 | |
90 | |
91 | #endif |