0023948: Wrong intersection between a surface of revolution and a plane.
[occt.git] / src / VrmlData / VrmlData_Color.hxx
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b311480e 1// Created on: 2006-05-28
2// Created by: Alexander GRIGORIEV
973c2be1 3// Copyright (c) 2006-2014 OPEN CASCADE SAS
b311480e 4//
973c2be1 5// This file is part of Open CASCADE Technology software library.
b311480e 6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
b311480e 12//
973c2be1 13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
7fd59977 15
16#ifndef VrmlData_Color_HeaderFile
17#define VrmlData_Color_HeaderFile
18
19#include <VrmlData_ArrayVec3d.hxx>
20#include <Quantity_Color.hxx>
21#include <gp_XYZ.hxx>
22
23/**
24 * Implementation of the node Color
25 */
26class VrmlData_Color : public VrmlData_ArrayVec3d
27{
28 public:
29 // ---------- PUBLIC METHODS ----------
30
31 /**
32 * Empty constructor.
33 */
34 inline VrmlData_Color () {}
35
36 /**
37 * Constructor.
38 */
39 inline VrmlData_Color (const VrmlData_Scene& theScene,
40 const char * theName,
41 const size_t nColors =0,
42 const gp_XYZ * arrColors=0L)
43 : VrmlData_ArrayVec3d (theScene, theName, nColors, arrColors)
44 {}
45
46 /**
47 * Query one color
48 * @param i
49 * index in the array of colors [0 .. N-1]
50 * @return
51 * the color value for the index. If index irrelevant, returns (0., 0., 0.)
52 */
53 inline const Quantity_Color Color (const Standard_Integer i) const
54 { return Quantity_Color (Value(i).X(), Value(i).Y(), Value(i).Z(),
55 Quantity_TOC_RGB); }
56
57 /**
58 * Set the array data
59 */
60 inline void SetColors (const size_t nColors,
61 const gp_XYZ * arrColors)
62 { myLength = nColors; myArray = arrColors; }
63
64 /**
65 * Create a copy of this node.
66 * If the parameter is null, a new copied node is created. Otherwise new node
67 * is not created, but rather the given one is modified.<p>
68 */
69 Standard_EXPORT virtual Handle(VrmlData_Node)
70 Clone (const Handle(VrmlData_Node)& theOther)const;
71
72 /**
73 * Read the Node from input stream.
74 */
75 Standard_EXPORT virtual VrmlData_ErrorStatus
76 Read (VrmlData_InBuffer& theBuffer);
77
78 /**
79 * Write the Node to the Scene output.
80 */
81 Standard_EXPORT virtual VrmlData_ErrorStatus
82 Write (const char * thePrefix) const;
83
84 private:
85 // ---------- PRIVATE FIELDS ----------
86
87
88
89
90 public:
91// Declaration of CASCADE RTTI
92DEFINE_STANDARD_RTTI (VrmlData_Color)
93};
94
95// Definition of HANDLE object using Standard_DefineHandle.hxx
96DEFINE_STANDARD_HANDLE (VrmlData_Color, VrmlData_ArrayVec3d)
97
98
99#endif