0031642: Visualization - crash in Graphic3d_Structure::SetVisual() on redisplaying...
[occt.git] / src / Vrml / Vrml_Texture2.hxx
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42cf5bc1 1// Created on: 1997-02-11
2// Created by: Alexander BRIVIN
3// Copyright (c) 1997-1999 Matra Datavision
4// Copyright (c) 1999-2014 OPEN CASCADE SAS
5//
6// This file is part of Open CASCADE Technology software library.
7//
8// This library is free software; you can redistribute it and/or modify it under
9// the terms of the GNU Lesser General Public License version 2.1 as published
10// by the Free Software Foundation, with special exception defined in the file
11// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12// distribution for complete text of the license and disclaimer of any warranty.
13//
14// Alternatively, this file may be used under the terms of Open CASCADE
15// commercial license or contractual agreement.
16
17#ifndef _Vrml_Texture2_HeaderFile
18#define _Vrml_Texture2_HeaderFile
19
20#include <Standard.hxx>
21#include <Standard_DefineAlloc.hxx>
22#include <Standard_Handle.hxx>
23
24#include <TCollection_AsciiString.hxx>
25#include <Vrml_Texture2Wrap.hxx>
26#include <Standard_OStream.hxx>
27class Vrml_SFImage;
28class TCollection_AsciiString;
29
30
31//! defines a Texture2 node of VRML specifying properties of geometry
32//! and its appearance.
33//! This property node defines a texture map and parameters for that map
34//! The texture can be read from the URL specified by the filename field.
35//! To turn off texturing, set the filename field to an empty string ("").
36//! Textures can alsobe specified inline by setting the image field
37//! to contain the texture data.
38//! By default :
39//! myFilename ("")
40//! myImage (0 0 0)
41//! myWrapS (Vrml_REPEAT)
42//! myWrapT (Vrml_REPEAT)
43class Vrml_Texture2
44{
45public:
46
47 DEFINE_STANDARD_ALLOC
48
49
50 Standard_EXPORT Vrml_Texture2();
51
52 Standard_EXPORT Vrml_Texture2(const TCollection_AsciiString& aFilename, const Handle(Vrml_SFImage)& aImage, const Vrml_Texture2Wrap aWrapS, const Vrml_Texture2Wrap aWrapT);
53
54 Standard_EXPORT void SetFilename (const TCollection_AsciiString& aFilename);
55
56 Standard_EXPORT TCollection_AsciiString Filename() const;
57
58 Standard_EXPORT void SetImage (const Handle(Vrml_SFImage)& aImage);
59
60 Standard_EXPORT Handle(Vrml_SFImage) Image() const;
61
62 Standard_EXPORT void SetWrapS (const Vrml_Texture2Wrap aWrapS);
63
64 Standard_EXPORT Vrml_Texture2Wrap WrapS() const;
65
66 Standard_EXPORT void SetWrapT (const Vrml_Texture2Wrap aWrapT);
67
68 Standard_EXPORT Vrml_Texture2Wrap WrapT() const;
69
70 Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const;
71
72
73
74
75protected:
76
77
78
79
80
81private:
82
83
84
85 TCollection_AsciiString myFilename;
86 Handle(Vrml_SFImage) myImage;
87 Vrml_Texture2Wrap myWrapS;
88 Vrml_Texture2Wrap myWrapT;
89
90
91};
92
93
94
95
96
97
98
99#endif // _Vrml_Texture2_HeaderFile