0025194: It is necessary to orthogonalize transformation matrix in gp_Trsf and gp_Trs...
[occt.git] / src / Vrml / Vrml_MatrixTransform.cxx
CommitLineData
973c2be1 1// Copyright (c) 1999-2014 OPEN CASCADE SAS
b311480e 2//
973c2be1 3// This file is part of Open CASCADE Technology software library.
b311480e 4//
d5f74e42 5// This library is free software; you can redistribute it and/or modify it under
6// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 7// by the Free Software Foundation, with special exception defined in the file
8// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
9// distribution for complete text of the license and disclaimer of any warranty.
b311480e 10//
973c2be1 11// Alternatively, this file may be used under the terms of Open CASCADE
12// commercial license or contractual agreement.
b311480e 13
7fd59977 14#include <Vrml_MatrixTransform.ixx>
15#include <gp_Pnt.hxx>
16#include <gp_Dir.hxx>
17#include <gp_Ax3.hxx>
18#include <Precision.hxx>
19
b311480e 20Vrml_MatrixTransform::Vrml_MatrixTransform()
7fd59977 21{
22// SetValues(me : in out;
23// a11, a12, a13, a14,
24// a21, a22, a23, a24,
25// a31, a32, a33, a34 : Real;
26// Tolang, TolDist : Real)
27
28 gp_Trsf T;
29 T.SetValues ( 1, 0, 0, 0,
30 0, 1, 0, 0,
7a8c6a36 31 0, 0, 1, 0);
7fd59977 32 T.SetScaleFactor(1);
33
34 myMatrix = T;
35}
36
37 Vrml_MatrixTransform::Vrml_MatrixTransform(const gp_Trsf& aMatrix)
38{
39 myMatrix = aMatrix;
40}
41
42 void Vrml_MatrixTransform::SetMatrix(const gp_Trsf& aMatrix)
43{
44 myMatrix = aMatrix;
45}
46
47 gp_Trsf Vrml_MatrixTransform::Matrix() const
48{
49 return myMatrix;
50}
51
52 Standard_OStream& Vrml_MatrixTransform::Print(Standard_OStream& anOStream) const
53{
54 Standard_Integer i,j;
55 anOStream << "MatrixTransform {" << endl;
56
57 if ( Abs(myMatrix.Value(1,1) - 1) > 0.0000001 || Abs(myMatrix.Value(2,1) - 0) > 0.0000001 || Abs(myMatrix.Value(3,1) - 0) > 0.0000001 ||
58 Abs(myMatrix.Value(1,2) - 0) > 0.0000001 || Abs(myMatrix.Value(2,2) - 1) > 0.0000001 || Abs(myMatrix.Value(3,2) - 0) > 0.0000001 ||
59 Abs(myMatrix.Value(1,3) - 0) > 0.0000001 || Abs(myMatrix.Value(2,3) - 0) > 0.0000001 || Abs(myMatrix.Value(3,3) - 1) > 0.0000001 ||
60 Abs(myMatrix.Value(1,4) - 0) > 0.0000001 || Abs(myMatrix.Value(2,4) - 0) > 0.0000001 || Abs(myMatrix.Value(3,4) - 0) > 0.0000001 )
61 {
62 anOStream << " matrix" << '\t';
63
64 for ( j = 1; j <=4; j++ )
65 {
66 for ( i = 1; i <=3; i++ )
67 {
68// Value (me; Row, Col : Integer) returns Real
69 anOStream << myMatrix.Value(i,j) << ' ';
70 }
71 if (j!=4)
72 {
73 anOStream << '0' << endl;
74 anOStream << "\t\t";
75 }
76 else
77 {
78 anOStream << myMatrix.ScaleFactor() << endl;
79 }
80 }
81 }
82 anOStream << '}' << endl;
83 return anOStream;
84}