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1 | // Created on: 1997-02-10 |
2 | // Created by: Alexander BRIVIN |
3 | // Copyright (c) 1997-1999 Matra Datavision |
4 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
5 | // |
6 | // This file is part of Open CASCADE Technology software library. |
7 | // |
8 | // This library is free software; you can redistribute it and/or modify it under |
9 | // the terms of the GNU Lesser General Public License version 2.1 as published |
10 | // by the Free Software Foundation, with special exception defined in the file |
11 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
12 | // distribution for complete text of the license and disclaimer of any warranty. |
13 | // |
14 | // Alternatively, this file may be used under the terms of Open CASCADE |
15 | // commercial license or contractual agreement. |
16 | |
17 | #ifndef _Vrml_LOD_HeaderFile |
18 | #define _Vrml_LOD_HeaderFile |
19 | |
20 | #include <Standard.hxx> |
21 | #include <Standard_Type.hxx> |
22 | |
23 | #include <TColStd_HArray1OfReal.hxx> |
24 | #include <gp_Vec.hxx> |
25 | #include <Standard_Boolean.hxx> |
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26 | #include <Standard_Transient.hxx> |
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27 | #include <Standard_OStream.hxx> |
28 | class gp_Vec; |
29 | |
30 | |
31 | class Vrml_LOD; |
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32 | DEFINE_STANDARD_HANDLE(Vrml_LOD, Standard_Transient) |
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33 | |
34 | //! defines a LOD (level of detailization) node of VRML specifying properties |
35 | //! of geometry and its appearance. |
36 | //! This group node is used to allow applications to switch between |
37 | //! various representations of objects automatically. The children of this |
38 | //! node typically represent the same object or objects at the varying |
39 | //! of Levels Of Detail (LOD), from highest detail to lowest. |
40 | //! |
41 | //! The specified center point of the LOD is transformed by current |
42 | //! transformation into world space, and yhe distancefrom the transformed |
43 | //! center to the world-space eye point is calculated. |
44 | //! If thedistance is less than the first value in the ranges array, |
45 | //! than the first child of the LOD group is drawn. If between |
46 | //! the first and second values in the range array, the second child |
47 | //! is drawn, etc. |
48 | //! If there are N values in the range array, the LOD group should |
49 | //! have N+1 children. |
50 | //! Specifying too few children will result in the last child being |
51 | //! used repeatedly for the lowest lewels of detail; if too many children |
52 | //! are specified, the extra children w ll be ignored. |
53 | //! Each value in the ranges array should be greater than the previous |
54 | //! value, otherwise results are undefined. |
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55 | class Vrml_LOD : public Standard_Transient |
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56 | { |
57 | |
58 | public: |
59 | |
60 | |
61 | Standard_EXPORT Vrml_LOD(); |
62 | |
63 | Standard_EXPORT Vrml_LOD(const Handle(TColStd_HArray1OfReal)& aRange, const gp_Vec& aCenter); |
64 | |
65 | Standard_EXPORT void SetRange (const Handle(TColStd_HArray1OfReal)& aRange); |
66 | |
67 | Standard_EXPORT Handle(TColStd_HArray1OfReal) Range() const; |
68 | |
69 | Standard_EXPORT void SetCenter (const gp_Vec& aCenter); |
70 | |
71 | Standard_EXPORT gp_Vec Center() const; |
72 | |
73 | Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const; |
74 | |
75 | |
76 | |
77 | |
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78 | DEFINE_STANDARD_RTTIEXT(Vrml_LOD,Standard_Transient) |
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79 | |
80 | protected: |
81 | |
82 | |
83 | |
84 | |
85 | private: |
86 | |
87 | |
88 | Handle(TColStd_HArray1OfReal) myRange; |
89 | gp_Vec myCenter; |
90 | Standard_Boolean myRangeFlag; |
91 | |
92 | |
93 | }; |
94 | |
95 | |
96 | |
97 | |
98 | |
99 | |
100 | |
101 | #endif // _Vrml_LOD_HeaderFile |