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1 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
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2 | // |
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3 | // This file is part of Open CASCADE Technology software library. |
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4 | // |
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5 | // This library is free software; you can redistribute it and/or modify it under |
6 | // the terms of the GNU Lesser General Public License version 2.1 as published |
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7 | // by the Free Software Foundation, with special exception defined in the file |
8 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
9 | // distribution for complete text of the license and disclaimer of any warranty. |
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10 | // |
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11 | // Alternatively, this file may be used under the terms of Open CASCADE |
12 | // commercial license or contractual agreement. |
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13 | |
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14 | |
15 | #include <Standard_Type.hxx> |
16 | #include <Vrml_IndexedLineSet.hxx> |
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17 | |
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18 | IMPLEMENT_STANDARD_RTTIEXT(Vrml_IndexedLineSet,MMgt_TShared) |
19 | |
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20 | Vrml_IndexedLineSet::Vrml_IndexedLineSet(const Handle(TColStd_HArray1OfInteger)& aCoordIndex, |
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21 | const Handle(TColStd_HArray1OfInteger)& aMaterialIndex, |
22 | const Handle(TColStd_HArray1OfInteger)& aNormalIndex, |
23 | const Handle(TColStd_HArray1OfInteger)& aTextureCoordIndex) |
24 | { |
25 | myCoordIndex = aCoordIndex; |
26 | myMaterialIndex = aMaterialIndex; |
27 | myNormalIndex = aNormalIndex; |
28 | myTextureCoordIndex = aTextureCoordIndex; |
29 | } |
30 | |
31 | Vrml_IndexedLineSet::Vrml_IndexedLineSet() |
32 | { |
33 | myCoordIndex = new TColStd_HArray1OfInteger(1,1, 0); |
34 | myMaterialIndex = new TColStd_HArray1OfInteger(1,1,-1); |
35 | myNormalIndex = new TColStd_HArray1OfInteger(1,1,-1); |
36 | myTextureCoordIndex = new TColStd_HArray1OfInteger(1,1,-1); |
37 | } |
38 | |
39 | void Vrml_IndexedLineSet::SetCoordIndex(const Handle(TColStd_HArray1OfInteger)& aCoordIndex) |
40 | { |
41 | myCoordIndex = aCoordIndex; |
42 | } |
43 | |
44 | Handle(TColStd_HArray1OfInteger) Vrml_IndexedLineSet::CoordIndex() const |
45 | { |
46 | return myCoordIndex; |
47 | } |
48 | |
49 | void Vrml_IndexedLineSet::SetMaterialIndex(const Handle(TColStd_HArray1OfInteger)& aMaterialIndex) |
50 | { |
51 | myMaterialIndex = aMaterialIndex; |
52 | } |
53 | |
54 | Handle(TColStd_HArray1OfInteger) Vrml_IndexedLineSet::MaterialIndex() const |
55 | { |
56 | return myMaterialIndex; |
57 | } |
58 | |
59 | void Vrml_IndexedLineSet::SetNormalIndex(const Handle(TColStd_HArray1OfInteger)& aNormalIndex) |
60 | { |
61 | myNormalIndex = aNormalIndex; |
62 | } |
63 | |
64 | Handle(TColStd_HArray1OfInteger) Vrml_IndexedLineSet::NormalIndex() const |
65 | { |
66 | return myNormalIndex; |
67 | } |
68 | |
69 | void Vrml_IndexedLineSet::SetTextureCoordIndex(const Handle(TColStd_HArray1OfInteger)& aTextureCoordIndex) |
70 | { |
71 | myTextureCoordIndex = aTextureCoordIndex; |
72 | } |
73 | |
74 | Handle(TColStd_HArray1OfInteger) Vrml_IndexedLineSet::TextureCoordIndex() const |
75 | { |
76 | return myTextureCoordIndex; |
77 | } |
78 | |
79 | Standard_OStream& Vrml_IndexedLineSet::Print(Standard_OStream& anOStream) const |
80 | { |
81 | Standard_Integer i; |
82 | |
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83 | anOStream << "IndexedLineSet {" << '\n'; |
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84 | |
85 | if ( myCoordIndex->Length() != 1 || myCoordIndex->Value(myCoordIndex->Lower())!=0 ) |
86 | { |
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87 | anOStream << " coordIndex [" << '\n' << '\t'; |
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88 | for ( i = myCoordIndex->Lower(); i <= myCoordIndex->Upper(); i++ ) |
89 | { |
90 | anOStream << myCoordIndex->Value(i); |
91 | if ( i < myCoordIndex->Length() ) |
92 | anOStream << ','; |
93 | |
94 | if ( myCoordIndex->Value(i) == -1 ) |
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95 | anOStream << '\n' << '\t'; |
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96 | } |
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97 | anOStream << ']' << '\n'; |
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98 | } |
99 | |
100 | if ( myMaterialIndex->Length() != 1 || myMaterialIndex->Value(myMaterialIndex->Lower())!=-1 ) |
101 | { |
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102 | anOStream << " materialIndex [" << '\n' << '\t'; |
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103 | for ( i = myMaterialIndex->Lower(); i <= myMaterialIndex->Upper(); i++ ) |
104 | { |
105 | anOStream << myMaterialIndex->Value(i); |
106 | if ( i < myMaterialIndex->Length() ) |
107 | anOStream << ',' ; |
108 | |
109 | if ( myMaterialIndex->Value(i) == -1 ) |
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110 | anOStream << '\n' << '\t'; |
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111 | } // End of for |
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112 | anOStream << ']' << '\n'; |
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113 | } |
114 | |
115 | if ( myNormalIndex->Length() != 1 || myNormalIndex->Value(myNormalIndex->Lower())!=-1 ) |
116 | { |
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117 | anOStream << " normalIndex [" << '\n' << '\t'; |
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118 | for ( i=myNormalIndex->Lower(); i <= myNormalIndex->Upper(); i++ ) |
119 | { |
120 | anOStream << myNormalIndex->Value(i); |
121 | if ( i < myNormalIndex->Length() ) |
122 | anOStream << ','; |
123 | |
124 | if ( myNormalIndex->Value(i) == -1 ) |
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125 | anOStream << '\n' << '\t'; |
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126 | } // End of for |
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127 | anOStream << ']' << '\n'; |
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128 | } |
129 | |
130 | if ( myTextureCoordIndex->Length() != 1 || myTextureCoordIndex->Value(myTextureCoordIndex->Lower())!=-1 ) |
131 | { |
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132 | anOStream << " textureCoordIndex [\n\t"; |
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133 | for ( i=myTextureCoordIndex->Lower(); i <= myTextureCoordIndex->Upper(); i++ ) |
134 | { |
135 | anOStream << myTextureCoordIndex->Value(i); |
136 | if ( i < myTextureCoordIndex->Length() ) |
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137 | anOStream << ","; |
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138 | |
139 | if ( myTextureCoordIndex->Value(i) == -1 ) |
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140 | anOStream << "\n\t"; |
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141 | } // End of for |
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142 | anOStream << "]\n"; |
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143 | } |
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144 | anOStream << "}\n"; |
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145 | return anOStream; |
146 | } |