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1 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
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2 | // |
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3 | // This file is part of Open CASCADE Technology software library. |
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4 | // |
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5 | // This library is free software; you can redistribute it and/or modify it under |
6 | // the terms of the GNU Lesser General Public License version 2.1 as published |
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7 | // by the Free Software Foundation, with special exception defined in the file |
8 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
9 | // distribution for complete text of the license and disclaimer of any warranty. |
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10 | // |
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11 | // Alternatively, this file may be used under the terms of Open CASCADE |
12 | // commercial license or contractual agreement. |
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13 | |
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14 | |
15 | #include <Standard_Type.hxx> |
16 | #include <Vrml_IndexedFaceSet.hxx> |
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17 | |
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18 | IMPLEMENT_STANDARD_RTTIEXT(Vrml_IndexedFaceSet,Standard_Transient) |
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19 | |
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20 | Vrml_IndexedFaceSet::Vrml_IndexedFaceSet(const Handle(TColStd_HArray1OfInteger)& aCoordIndex, |
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21 | const Handle(TColStd_HArray1OfInteger)& aMaterialIndex, |
22 | const Handle(TColStd_HArray1OfInteger)& aNormalIndex, |
23 | const Handle(TColStd_HArray1OfInteger)& aTextureCoordIndex) |
24 | { |
25 | myCoordIndex = aCoordIndex; |
26 | myMaterialIndex = aMaterialIndex; |
27 | myNormalIndex = aNormalIndex; |
28 | myTextureCoordIndex = aTextureCoordIndex; |
29 | } |
30 | |
31 | Vrml_IndexedFaceSet::Vrml_IndexedFaceSet() |
32 | { |
33 | myCoordIndex = new TColStd_HArray1OfInteger(1,1, 0); |
34 | myMaterialIndex = new TColStd_HArray1OfInteger(1,1,-1); |
35 | myNormalIndex = new TColStd_HArray1OfInteger(1,1,-1); |
36 | myTextureCoordIndex = new TColStd_HArray1OfInteger(1,1,-1); |
37 | } |
38 | |
39 | void Vrml_IndexedFaceSet::SetCoordIndex(const Handle(TColStd_HArray1OfInteger)& aCoordIndex) |
40 | { |
41 | myCoordIndex = aCoordIndex; |
42 | } |
43 | |
44 | Handle(TColStd_HArray1OfInteger) Vrml_IndexedFaceSet::CoordIndex() const |
45 | { |
46 | return myCoordIndex; |
47 | } |
48 | |
49 | void Vrml_IndexedFaceSet::SetMaterialIndex(const Handle(TColStd_HArray1OfInteger)& aMaterialIndex) |
50 | { |
51 | myMaterialIndex = aMaterialIndex; |
52 | } |
53 | |
54 | Handle(TColStd_HArray1OfInteger) Vrml_IndexedFaceSet::MaterialIndex() const |
55 | { |
56 | return myMaterialIndex; |
57 | } |
58 | |
59 | void Vrml_IndexedFaceSet::SetNormalIndex(const Handle(TColStd_HArray1OfInteger)& aNormalIndex) |
60 | { |
61 | myNormalIndex = aNormalIndex; |
62 | } |
63 | |
64 | Handle(TColStd_HArray1OfInteger) Vrml_IndexedFaceSet::NormalIndex() const |
65 | |
66 | { |
67 | return myNormalIndex; |
68 | } |
69 | |
70 | void Vrml_IndexedFaceSet::SetTextureCoordIndex(const Handle(TColStd_HArray1OfInteger)& aTextureCoordIndex) |
71 | { |
72 | myTextureCoordIndex = aTextureCoordIndex; |
73 | } |
74 | |
75 | Handle(TColStd_HArray1OfInteger) Vrml_IndexedFaceSet::TextureCoordIndex() const |
76 | { |
77 | return myTextureCoordIndex; |
78 | } |
79 | |
80 | Standard_OStream& Vrml_IndexedFaceSet::Print(Standard_OStream& anOStream) const |
81 | { |
82 | Standard_Integer i; |
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83 | anOStream << "IndexedFaceSet {\n"; |
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84 | |
85 | if ( myCoordIndex->Length() != 1 || myCoordIndex->Value(myCoordIndex->Lower())!=0 ) |
86 | { |
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87 | anOStream << " coordIndex [\n\t"; |
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88 | for ( i = myCoordIndex->Lower(); i <= myCoordIndex->Upper(); i++ ) |
89 | { |
90 | anOStream << myCoordIndex->Value(i); |
91 | |
92 | if ( i < myCoordIndex->Length() ) |
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93 | anOStream << ","; |
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94 | |
95 | if ( myCoordIndex->Value(i) == -1 ) |
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96 | anOStream << "\n\t"; |
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97 | } |
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98 | anOStream << "]\n"; |
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99 | } |
100 | |
101 | if ( myMaterialIndex->Length() != 1 || myMaterialIndex->Value(myMaterialIndex->Lower())!=-1 ) |
102 | { |
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103 | anOStream << " materialIndex [\n\t"; |
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104 | for ( i=myMaterialIndex->Lower(); i <= myMaterialIndex->Upper(); i++ ) |
105 | { |
106 | anOStream << myMaterialIndex->Value(i); |
107 | if ( i < myMaterialIndex->Length() ) |
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108 | anOStream << ","; |
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109 | |
110 | if ( myMaterialIndex->Value(i) == -1 ) |
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111 | anOStream << "\n\t"; |
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112 | } // End of for |
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113 | anOStream << "]\n"; |
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114 | } |
115 | |
116 | if ( myNormalIndex->Length() != 1 || myNormalIndex->Value(myNormalIndex->Lower())!=-1 ) |
117 | { |
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118 | anOStream << " normalIndex [\n\t"; |
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119 | for ( i=myNormalIndex->Lower(); i <= myNormalIndex->Upper(); i++ ) |
120 | { |
121 | anOStream << myNormalIndex->Value(i); |
122 | if ( i < myNormalIndex->Length() ) |
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123 | anOStream << ","; |
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124 | |
125 | if ( myNormalIndex->Value(i) == -1 ) |
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126 | anOStream << "\n\t"; |
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127 | } // End of for |
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128 | anOStream << "]\n"; |
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129 | } |
130 | if ( myTextureCoordIndex->Length() != 1 || myTextureCoordIndex->Value(myTextureCoordIndex->Lower())!=-1 ) |
131 | { |
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132 | anOStream << " textureCoordIndex [\n\t"; |
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133 | for ( i=myTextureCoordIndex->Lower(); i <= myTextureCoordIndex->Upper(); i++ ) |
134 | { |
135 | anOStream << myTextureCoordIndex->Value(i); |
136 | if ( i < myTextureCoordIndex->Length() ) |
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137 | anOStream << ","; |
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138 | |
139 | if ( myTextureCoordIndex->Value(i) == -1 ) |
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140 | anOStream << "\n\t"; |
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141 | } // End of for |
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142 | anOStream << "]\n"; |
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143 | } |
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144 | anOStream << "}\n"; |
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145 | return anOStream; |
146 | } |