0031668: Visualization - WebGL sample doesn't work on Emscripten 1.39
[occt.git] / src / Vrml / Vrml_IndexedFaceSet.cxx
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973c2be1 1// Copyright (c) 1999-2014 OPEN CASCADE SAS
b311480e 2//
973c2be1 3// This file is part of Open CASCADE Technology software library.
b311480e 4//
d5f74e42 5// This library is free software; you can redistribute it and/or modify it under
6// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 7// by the Free Software Foundation, with special exception defined in the file
8// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
9// distribution for complete text of the license and disclaimer of any warranty.
b311480e 10//
973c2be1 11// Alternatively, this file may be used under the terms of Open CASCADE
12// commercial license or contractual agreement.
b311480e 13
42cf5bc1 14
15#include <Standard_Type.hxx>
16#include <Vrml_IndexedFaceSet.hxx>
7fd59977 17
25e59720 18IMPLEMENT_STANDARD_RTTIEXT(Vrml_IndexedFaceSet,Standard_Transient)
92efcf78 19
b311480e 20Vrml_IndexedFaceSet::Vrml_IndexedFaceSet(const Handle(TColStd_HArray1OfInteger)& aCoordIndex,
7fd59977 21 const Handle(TColStd_HArray1OfInteger)& aMaterialIndex,
22 const Handle(TColStd_HArray1OfInteger)& aNormalIndex,
23 const Handle(TColStd_HArray1OfInteger)& aTextureCoordIndex)
24{
25 myCoordIndex = aCoordIndex;
26 myMaterialIndex = aMaterialIndex;
27 myNormalIndex = aNormalIndex;
28 myTextureCoordIndex = aTextureCoordIndex;
29}
30
31 Vrml_IndexedFaceSet::Vrml_IndexedFaceSet()
32{
33 myCoordIndex = new TColStd_HArray1OfInteger(1,1, 0);
34 myMaterialIndex = new TColStd_HArray1OfInteger(1,1,-1);
35 myNormalIndex = new TColStd_HArray1OfInteger(1,1,-1);
36 myTextureCoordIndex = new TColStd_HArray1OfInteger(1,1,-1);
37}
38
39void Vrml_IndexedFaceSet::SetCoordIndex(const Handle(TColStd_HArray1OfInteger)& aCoordIndex)
40{
41 myCoordIndex = aCoordIndex;
42}
43
44Handle(TColStd_HArray1OfInteger) Vrml_IndexedFaceSet::CoordIndex() const
45{
46 return myCoordIndex;
47}
48
49void Vrml_IndexedFaceSet::SetMaterialIndex(const Handle(TColStd_HArray1OfInteger)& aMaterialIndex)
50{
51 myMaterialIndex = aMaterialIndex;
52}
53
54Handle(TColStd_HArray1OfInteger) Vrml_IndexedFaceSet::MaterialIndex() const
55{
56 return myMaterialIndex;
57}
58
59void Vrml_IndexedFaceSet::SetNormalIndex(const Handle(TColStd_HArray1OfInteger)& aNormalIndex)
60{
61 myNormalIndex = aNormalIndex;
62}
63
64Handle(TColStd_HArray1OfInteger) Vrml_IndexedFaceSet::NormalIndex() const
65
66{
67 return myNormalIndex;
68}
69
70void Vrml_IndexedFaceSet::SetTextureCoordIndex(const Handle(TColStd_HArray1OfInteger)& aTextureCoordIndex)
71{
72 myTextureCoordIndex = aTextureCoordIndex;
73}
74
75Handle(TColStd_HArray1OfInteger) Vrml_IndexedFaceSet::TextureCoordIndex() const
76{
77 return myTextureCoordIndex;
78}
79
80Standard_OStream& Vrml_IndexedFaceSet::Print(Standard_OStream& anOStream) const
81{
82 Standard_Integer i;
586db386 83 anOStream << "IndexedFaceSet {\n";
7fd59977 84
85 if ( myCoordIndex->Length() != 1 || myCoordIndex->Value(myCoordIndex->Lower())!=0 )
86 {
586db386 87 anOStream << " coordIndex [\n\t";
7fd59977 88 for ( i = myCoordIndex->Lower(); i <= myCoordIndex->Upper(); i++ )
89 {
90 anOStream << myCoordIndex->Value(i);
91
92 if ( i < myCoordIndex->Length() )
586db386 93 anOStream << ",";
7fd59977 94
95 if ( myCoordIndex->Value(i) == -1 )
586db386 96 anOStream << "\n\t";
7fd59977 97 }
586db386 98 anOStream << "]\n";
7fd59977 99 }
100
101 if ( myMaterialIndex->Length() != 1 || myMaterialIndex->Value(myMaterialIndex->Lower())!=-1 )
102 {
586db386 103 anOStream << " materialIndex [\n\t";
7fd59977 104 for ( i=myMaterialIndex->Lower(); i <= myMaterialIndex->Upper(); i++ )
105 {
106 anOStream << myMaterialIndex->Value(i);
107 if ( i < myMaterialIndex->Length() )
586db386 108 anOStream << ",";
7fd59977 109
110 if ( myMaterialIndex->Value(i) == -1 )
586db386 111 anOStream << "\n\t";
7fd59977 112 } // End of for
586db386 113 anOStream << "]\n";
7fd59977 114 }
115
116 if ( myNormalIndex->Length() != 1 || myNormalIndex->Value(myNormalIndex->Lower())!=-1 )
117 {
586db386 118 anOStream << " normalIndex [\n\t";
7fd59977 119 for ( i=myNormalIndex->Lower(); i <= myNormalIndex->Upper(); i++ )
120 {
121 anOStream << myNormalIndex->Value(i);
122 if ( i < myNormalIndex->Length() )
586db386 123 anOStream << ",";
7fd59977 124
125 if ( myNormalIndex->Value(i) == -1 )
586db386 126 anOStream << "\n\t";
7fd59977 127 } // End of for
586db386 128 anOStream << "]\n";
7fd59977 129 }
130 if ( myTextureCoordIndex->Length() != 1 || myTextureCoordIndex->Value(myTextureCoordIndex->Lower())!=-1 )
131 {
586db386 132 anOStream << " textureCoordIndex [\n\t";
7fd59977 133 for ( i=myTextureCoordIndex->Lower(); i <= myTextureCoordIndex->Upper(); i++ )
134 {
135 anOStream << myTextureCoordIndex->Value(i);
136 if ( i < myTextureCoordIndex->Length() )
586db386 137 anOStream << ",";
7fd59977 138
139 if ( myTextureCoordIndex->Value(i) == -1 )
586db386 140 anOStream << "\n\t";
7fd59977 141 } // End of for
586db386 142 anOStream << "]\n";
7fd59977 143 }
586db386 144 anOStream << "}\n";
7fd59977 145 return anOStream;
146}