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[occt.git] / src / Vrml / Vrml_DirectionalLight.hxx
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42cf5bc1 1// Created on: 1997-02-12
2// Created by: Alexander BRIVIN
3// Copyright (c) 1997-1999 Matra Datavision
4// Copyright (c) 1999-2014 OPEN CASCADE SAS
5//
6// This file is part of Open CASCADE Technology software library.
7//
8// This library is free software; you can redistribute it and/or modify it under
9// the terms of the GNU Lesser General Public License version 2.1 as published
10// by the Free Software Foundation, with special exception defined in the file
11// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12// distribution for complete text of the license and disclaimer of any warranty.
13//
14// Alternatively, this file may be used under the terms of Open CASCADE
15// commercial license or contractual agreement.
16
17#ifndef _Vrml_DirectionalLight_HeaderFile
18#define _Vrml_DirectionalLight_HeaderFile
19
20#include <Standard.hxx>
21#include <Standard_DefineAlloc.hxx>
22#include <Standard_Handle.hxx>
23
24#include <Standard_Boolean.hxx>
25#include <Standard_Real.hxx>
26#include <Quantity_Color.hxx>
27#include <gp_Vec.hxx>
28#include <Standard_OStream.hxx>
29class Quantity_Color;
30class gp_Vec;
31
32
33//! defines a directional light node of VRML specifying
34//! properties of lights.
35//! This node defines a directional light source that illuminates
36//! along rays parallel to a given 3-dimentional vector
37//! Color is written as an RGB triple.
38//! Light intensity must be in the range 0.0 to 1.0, inclusive.
39class Vrml_DirectionalLight
40{
41public:
42
43 DEFINE_STANDARD_ALLOC
44
45
46 Standard_EXPORT Vrml_DirectionalLight();
47
48 Standard_EXPORT Vrml_DirectionalLight(const Standard_Boolean aOnOff, const Standard_Real aIntensity, const Quantity_Color& aColor, const gp_Vec& aDirection);
49
50 Standard_EXPORT void SetOnOff (const Standard_Boolean aOnOff);
51
52 Standard_EXPORT Standard_Boolean OnOff() const;
53
54 Standard_EXPORT void SetIntensity (const Standard_Real aIntensity);
55
56 Standard_EXPORT Standard_Real Intensity() const;
57
58 Standard_EXPORT void SetColor (const Quantity_Color& aColor);
59
60 Standard_EXPORT Quantity_Color Color() const;
61
62 Standard_EXPORT void SetDirection (const gp_Vec& aDirection);
63
64 Standard_EXPORT gp_Vec Direction() const;
65
66 Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const;
67
68
69
70
71protected:
72
73
74
75
76
77private:
78
79
80
81 Standard_Boolean myOnOff;
82 Standard_Real myIntensity;
83 Quantity_Color myColor;
84 gp_Vec myDirection;
85
86
87};
88
89
90
91
92
93
94
95#endif // _Vrml_DirectionalLight_HeaderFile