Commit | Line | Data |
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7fd59977 | 1 | /*********************************************************************** |
2 | ||
3 | FONCTION : | |
4 | ---------- | |
5 | Classe Visual3d_View.cxx : | |
6 | ||
7 | ||
81bba717 | 8 | Declaration of variables specific to views. |
7fd59977 | 9 | |
81bba717 | 10 | A view is defined by : |
11 | - ViewManager | |
12 | - ContextView | |
13 | - ViewMapping | |
14 | - ViewOrientation | |
7fd59977 | 15 | |
16 | HISTORIQUE DES MODIFICATIONS : | |
17 | -------------------------------- | |
18 | Mars 1992 : NW,JPB,CAL ; Creation. | |
19 | 04-02-97 : FMN ; Suppression de PSOutput, XWDOutput ... | |
20 | 22-04-97 : CAL ; Ajout du Plot. | |
21 | 03-06-97 : FMN ; Correction calcul SetRatio | |
22 | 06-05-97 : CAL ; Ajout du Clear sur les TOS_COMPUTED. | |
23 | 28-07-97 : PCT ; Ajout lumiere frontale headlight. | |
24 | 19-09-97 : CAL ; Remplacement de Window->Position par Window->Size; | |
25 | 17-10-97 : CAL ; Le Projects nouveau est arrive. (NewProjects) | |
26 | 24-10-97 : CAL ; Retrait de DownCast. | |
27 | 24-10-97 : CAL ; Retrait des DataStructure (Vieille maquette inutilisee). | |
28 | 17-11-97 : FMN ; Ajout DoResize dans Resized() | |
29 | 20-11-97 : CAL ; Disparition de la dependance avec math | |
30 | ??-11-97 : CAL ; Retrait de la dependance avec math. Calcul developpe. | |
31 | ??-11-97 : CAL ; Ajout de NumberOfDisplayedStructures | |
32 | 07-08-97 : PCT ; ajout support texture mapping | |
33 | 05-01-98 : CAL ; Ajout de AnimationMode | |
34 | 15-01-98 : FMN ; FRA60019 calcul Ratio pour MyViewMappingReset | |
35 | 15-01-98 : CAL ; Ajout de la transformation d'une TOS_COMPUTED | |
36 | 26-01-98 : CAL ; Ajout de la methode HaveTheSameOwner | |
37 | 06-02-98 : FMN ; CTS19079: TOP TEN: Probleme de highlight dans EDesigner. | |
38 | 05-03-98 : CAL ; GraphicTransform que si Trsf non invalidante | |
39 | 27-03-98 : CAL ; Ajout de TheStructure = devant Compute (...) !!!! | |
40 | 16-04-98 : CAL ; Remise a ID de la Trsf sur la COMPUTED | |
41 | 20-05-98 : CAL ; Perfs. Connection entre structures COMPUTED. | |
42 | 24-06-98 : CAL ; PRO14526 SetTransparency sur une vue non active. | |
43 | 17-07-98 : CAL ; PRO14872 test sur aTrsf dans ::SetTransform. | |
44 | 16-09-98 : BGN ; Points d'entree du Triedre (S3819, Phase 1) | |
45 | 22-09-98 : BGN ; S3989 (anciennement S3819) | |
46 | TypeOfTriedron* from Aspect (pas Visual3d) | |
47 | 06-10-98 : CAL ; Ajout d'un TIMER si CSF_GraphicTimer est definie. | |
48 | 16-10-98 : CAL ; Ajout d'un TIMER si CSF_GraphicTimer est definie. | |
49 | 02-11-98 : CAL ; Retrait de OSD::SetSignal. | |
50 | 18-11-98 : FMN ; Correction sur la gestion de la perspective | |
51 | 02-12-98 : CAL ; S4062. Ajout des layers. | |
52 | 13-09-99 : GG ; GER61454 Adds LightLimit() and PlaneLimit() methods | |
53 | 10-11-99 : GG ; PRO19603 Add Redraw( area ) method | |
54 | 14-01-00 : GG ; IMP140100 Add ViewManager( ) method | |
55 | 22-10-01 : SAV ; Added EnableDepthTest() method. | |
56 | 30-04-02 : JMB ; MyDisplayStructure : use a Map instead of a Set (very bad performance | |
57 | in data access when a lot of objects are used) | |
58 | Will improve performance of selection mechanisms | |
59 | ||
60 | ************************************************************************/ | |
61 | ||
62 | #define BUC60572 //GG_03-08-99 Add protection on Zclipping & Zcueing planes | |
63 | // positions. | |
64 | ||
65 | #define BUC60570 //GG 14-09-99 Don't activates lighting | |
66 | // when the view shading model is NONE. | |
67 | ||
68 | #define GER61454 //GG 14-09-99 Activates model clipping planes | |
69 | ||
70 | #define IMP140100 //GG14-01-00 Add ViewManager( ) method | |
71 | ||
72 | #define G003 //EUG 30-09-00 Degeneration management | |
73 | // Backfacing management | |
74 | ||
75 | #define RIC120302 //GG Add a NEW SetWindow method which enable | |
76 | // to connect a graphic widget and context to OGL. | |
77 | ||
78 | #define BUC61044 /* 25/10/01 SAV ; added functionality to control gl depth testing | |
79 | from higher API */ | |
80 | #define BUC61045 /* 25/10/01 SAV ; added functionality to control gl lighting | |
81 | from higher API */ | |
82 | ||
83 | #define OCC1188 //SAV Added methods to set background image | |
84 | ||
85 | /*----------------------------------------------------------------------*/ | |
86 | /* | |
87 | * Constantes | |
88 | */ | |
89 | ||
90 | #define NO_DEBUG | |
91 | #define NO_DESTROY | |
92 | #define NO_TRACE | |
93 | #define NO_TRACE_ACCEPT | |
94 | #define NO_TRACE_CLEAR | |
95 | #define NO_TRACE_CONNECT | |
96 | #define NO_TRACE_HIGH | |
97 | #define NO_TRACE_COMP | |
98 | #define NO_TRACE_TRSF | |
99 | #define NO_TRACE_DISPLAY | |
100 | #define NO_TRACE_ISCOMP | |
101 | #define NO_TRACE_LENGTH | |
102 | #define NO_TRACE_LAYER | |
103 | ||
104 | /*----------------------------------------------------------------------*/ | |
105 | /* | |
106 | * Includes | |
107 | */ | |
108 | ||
109 | #ifdef WNT | |
110 | #include <windows.h> | |
111 | #endif | |
112 | ||
113 | // for the class | |
114 | #include <Visual3d_View.ixx> | |
115 | #include <Visual3d_View.pxx> | |
116 | #include <Visual3d_DepthCueingDefinitionError.hxx> | |
117 | #include <Visual3d_ZClippingDefinitionError.hxx> | |
118 | ||
119 | #ifdef OLD_METHOD | |
120 | #include <math_Vector.hxx> | |
121 | #endif /* OLD_METHOD */ | |
122 | ||
123 | #include <OSD.hxx> | |
124 | ||
125 | #include <Graphic3d_Structure.hxx> | |
126 | #include <Graphic3d_MapOfStructure.hxx> | |
127 | #include <Graphic3d_MapIteratorOfMapOfStructure.hxx> | |
128 | #include <Graphic3d_DataStructureManager.hxx> | |
129 | ||
130 | #include <Graphic3d_GraphicDriver.hxx> | |
131 | #include <Graphic3d_GraphicDevice.hxx> | |
132 | ||
133 | #include <Graphic3d_Vector.hxx> | |
134 | #include <Graphic3d_Vertex.hxx> | |
135 | ||
136 | #include <Visual3d_Light.hxx> | |
137 | #include <Visual3d_SetOfLight.hxx> | |
138 | #include <Visual3d_HSetOfLight.hxx> | |
139 | #include <Visual3d_SetIteratorOfSetOfLight.hxx> | |
140 | ||
141 | #include <Visual3d_ClipPlane.hxx> | |
142 | #include <Visual3d_SetOfClipPlane.hxx> | |
143 | #include <Visual3d_HSetOfClipPlane.hxx> | |
144 | #include <Visual3d_SetIteratorOfSetOfClipPlane.hxx> | |
145 | ||
146 | #include <Visual3d_SetIteratorOfSetOfView.hxx> | |
147 | ||
148 | #include <Graphic3d_TextureEnv.hxx> | |
149 | ||
150 | #include <TColStd_HArray2OfReal.hxx> | |
151 | ||
152 | #ifndef WNT | |
153 | # include <Xw_Window.hxx> | |
154 | #else | |
155 | # include <WNT_Window.hxx> | |
156 | #endif // WNT | |
157 | ||
158 | #include <float.h> | |
159 | ||
160 | //-Aliases | |
161 | ||
162 | //-Global data definitions | |
163 | ||
164 | //-Constructors | |
165 | ||
166 | Visual3d_View::Visual3d_View (const Handle(Visual3d_ViewManager)& AManager): | |
167 | MyContext (), | |
168 | MyViewMapping (), | |
169 | MyViewMappingReset (), | |
170 | MyViewOrientation (), | |
171 | MyViewOrientationReset (), | |
172 | MyTransformation (0, 3, 0, 3), | |
173 | MyMatrixOfMapping (0, 3, 0, 3), | |
174 | MyMatrixOfOrientation (0, 3, 0, 3), | |
175 | MyTOCOMPUTESequence (), | |
176 | MyCOMPUTEDSequence (), | |
177 | MyDisplayedStructure () | |
178 | { | |
179 | Standard_Integer i, j; | |
180 | ||
181 | #ifdef IMP140100 | |
182 | MyPtrViewManager = AManager.operator->(); | |
183 | #else | |
184 | MyPtrViewManager = (void *) AManager.operator->(); | |
185 | #endif | |
186 | ||
187 | memset (&MyCView, 0, sizeof(MyCView)); | |
188 | MyCView.ViewId = int (AManager->Identification (this)); | |
189 | MyCView.Active = 0; | |
190 | MyCView.IsDeleted = 0; | |
191 | ||
192 | MyCView.WsId = -1; | |
193 | MyCView.DefWindow.IsDefined = 0; | |
194 | ||
195 | MyCView.Context.NbActiveLight = 0; | |
196 | MyCView.Context.NbActivePlane = 0; | |
197 | #ifdef GER61454 | |
198 | MyCView.Context.ActivePlane = NULL; | |
199 | #endif | |
200 | ||
201 | for (i=0; i<=3; i++) | |
202 | for (j=0; j<=3; j++) | |
203 | if (i == j) MyTransformation (i, j) = 1.0; | |
204 | else MyTransformation (i, j) = 0.0; | |
205 | ||
206 | Standard_Real X, Y, Z; | |
207 | ||
208 | (MyViewOrientation.ViewReferencePoint ()).Coord (X, Y, Z); | |
209 | MyCView.Orientation.ViewReferencePoint.x = float (X); | |
210 | MyCView.Orientation.ViewReferencePoint.y = float (Y); | |
211 | MyCView.Orientation.ViewReferencePoint.z = float (Z); | |
212 | (MyViewOrientation.ViewReferencePlane ()).Coord (X, Y, Z); | |
213 | MyCView.Orientation.ViewReferencePlane.x = float (X); | |
214 | MyCView.Orientation.ViewReferencePlane.y = float (Y); | |
215 | MyCView.Orientation.ViewReferencePlane.z = float (Z); | |
216 | (MyViewOrientation.ViewReferenceUp ()).Coord (X, Y, Z); | |
217 | MyCView.Orientation.ViewReferenceUp.x = float (X); | |
218 | MyCView.Orientation.ViewReferenceUp.y = float (Y); | |
219 | MyCView.Orientation.ViewReferenceUp.z = float (Z); | |
220 | ||
221 | Standard_Real Sx, Sy, Sz; | |
222 | ||
223 | MyViewOrientation.AxialScale(Sx, Sy, Sz); | |
224 | MyCView.Orientation.ViewScaleX = float (Sx); | |
225 | MyCView.Orientation.ViewScaleY = float (Sy); | |
226 | MyCView.Orientation.ViewScaleZ = float (Sz); | |
227 | ||
228 | // NKV : 23/07/07 - Define custom MODELVIEW matrix | |
229 | MyCView.Orientation.IsCustomMatrix = 0; | |
230 | memset( (float*)MyCView.Orientation.ModelViewMatrix, 0, 16*sizeof( float ) ); | |
231 | MyCView.Orientation.ModelViewMatrix[0][0] = | |
232 | MyCView.Orientation.ModelViewMatrix[1][1] = | |
233 | MyCView.Orientation.ModelViewMatrix[2][2] = | |
234 | MyCView.Orientation.ModelViewMatrix[3][3] = 1.; | |
235 | // | |
236 | ||
237 | Standard_Real um, vm, uM, vM; | |
238 | ||
239 | MyCView.Mapping.Projection = int (MyViewMapping.Projection ()); | |
240 | (MyViewMapping.ProjectionReferencePoint ()).Coord (X, Y, Z); | |
241 | MyCView.Mapping.ProjectionReferencePoint.x = float (X); | |
242 | MyCView.Mapping.ProjectionReferencePoint.y = float (Y); | |
243 | MyCView.Mapping.ProjectionReferencePoint.z = float (Z); | |
244 | MyCView.Mapping.ViewPlaneDistance = | |
245 | float (MyViewMapping.ViewPlaneDistance ()); | |
246 | MyCView.Mapping.BackPlaneDistance = | |
247 | float (MyViewMapping.BackPlaneDistance ()); | |
248 | MyCView.Mapping.FrontPlaneDistance = | |
249 | float (MyViewMapping.FrontPlaneDistance ()); | |
250 | MyViewMapping.WindowLimit (um, vm, uM, vM); | |
251 | MyCView.Mapping.WindowLimit.um = float (um); | |
252 | MyCView.Mapping.WindowLimit.vm = float (vm); | |
253 | MyCView.Mapping.WindowLimit.uM = float (uM); | |
254 | MyCView.Mapping.WindowLimit.vM = float (vM); | |
255 | ||
256 | // NKV : 23/07/07 - Define custom MODELVIEW matrix | |
257 | MyCView.Mapping.IsCustomMatrix = 0; | |
258 | memset( (float*)MyCView.Mapping.ProjectionMatrix, 0, 16*sizeof( float ) ); | |
259 | MyCView.Mapping.ProjectionMatrix[0][0] = | |
260 | MyCView.Mapping.ProjectionMatrix[1][1] = | |
261 | MyCView.Mapping.ProjectionMatrix[2][2] = | |
262 | MyCView.Mapping.ProjectionMatrix[3][3] = 1.; | |
263 | // | |
264 | ||
265 | MyCView.Context.ZBufferActivity = -1; | |
266 | ||
267 | MyMatOfMapIsModified = Standard_True; | |
268 | MyMatOfOriIsModified = Standard_True; | |
269 | MyMatOfMapIsEvaluated = Standard_False; | |
270 | MyMatOfOriIsEvaluated = Standard_False; | |
271 | ||
272 | DegenerateModeIsActive = Standard_False; | |
273 | AnimationModeIsActive = Standard_False; | |
274 | #ifdef G003 | |
275 | MyCView.IsDegenerates = 0; | |
276 | MyCView.IsDegeneratesPrev = 0; | |
277 | ComputedModeIsActive = Standard_False; | |
278 | MyCView.Backfacing = 0; | |
279 | #endif // G003 | |
280 | ||
7fd59977 | 281 | MyCView.ptrUnderLayer = 0; |
282 | MyCView.ptrOverLayer = 0; | |
283 | MyCView.GContext = 0; | |
284 | MyCView.GDisplayCB = 0; | |
285 | MyCView.GClientData = 0; | |
286 | ||
287 | Handle(Aspect_GraphicDriver) agd = | |
288 | (MyViewManager->GraphicDevice ())->GraphicDriver (); | |
289 | ||
290 | MyGraphicDriver = *(Handle(Graphic3d_GraphicDriver) *) &agd; | |
291 | ||
292 | } | |
293 | ||
294 | Visual3d_View::Visual3d_View (const Handle(Visual3d_ViewManager)& AManager, const Visual3d_ViewOrientation& VO, const Visual3d_ViewMapping& VM, const Visual3d_ContextView& CTX): | |
295 | MyTransformation (0, 3, 0, 3), | |
296 | MyMatrixOfMapping (0, 3, 0, 3), | |
297 | MyMatrixOfOrientation (0, 3, 0, 3), | |
298 | MyTOCOMPUTESequence (), | |
299 | MyCOMPUTEDSequence (), | |
300 | MyDisplayedStructure () | |
301 | { | |
302 | Standard_Integer i, j; | |
303 | ||
304 | #ifdef IMP140100 | |
305 | MyPtrViewManager = AManager.operator->(); | |
306 | #else | |
307 | MyPtrViewManager = (void *) AManager.operator->(); | |
308 | #endif | |
309 | ||
310 | MyViewOrientation = VO; | |
311 | MyViewMapping = VM; | |
312 | MyContext = CTX; | |
313 | MyViewOrientationReset = VO; | |
314 | MyViewMappingReset = VM; | |
315 | ||
316 | memset (&MyCView, 0, sizeof(MyCView)); | |
317 | MyCView.ViewId = int (AManager->Identification (this)); | |
318 | MyCView.Active = 0; | |
319 | MyCView.IsDeleted = 0; | |
320 | ||
321 | MyCView.WsId = -1; | |
322 | MyCView.DefWindow.IsDefined = 0; | |
323 | ||
324 | MyCView.Context.NbActiveLight = 0; | |
325 | MyCView.Context.NbActivePlane = 0; | |
326 | #ifdef GER61454 | |
327 | MyCView.Context.ActivePlane = NULL; | |
328 | #endif | |
329 | ||
330 | for (i=0; i<=3; i++) | |
331 | for (j=0; j<=3; j++) | |
332 | if (i == j) MyTransformation (i, j) = 1.0; | |
333 | else MyTransformation (i, j) = 0.0; | |
334 | ||
335 | Standard_Real X, Y, Z; | |
336 | ||
337 | (MyViewOrientation.ViewReferencePoint ()).Coord (X, Y, Z); | |
338 | MyCView.Orientation.ViewReferencePoint.x = float (X); | |
339 | MyCView.Orientation.ViewReferencePoint.y = float (Y); | |
340 | MyCView.Orientation.ViewReferencePoint.z = float (Z); | |
341 | (MyViewOrientation.ViewReferencePlane ()).Coord (X, Y, Z); | |
342 | MyCView.Orientation.ViewReferencePlane.x = float (X); | |
343 | MyCView.Orientation.ViewReferencePlane.y = float (Y); | |
344 | MyCView.Orientation.ViewReferencePlane.z = float (Z); | |
345 | (MyViewOrientation.ViewReferenceUp ()).Coord (X, Y, Z); | |
346 | MyCView.Orientation.ViewReferenceUp.x = float (X); | |
347 | MyCView.Orientation.ViewReferenceUp.y = float (Y); | |
348 | MyCView.Orientation.ViewReferenceUp.z = float (Z); | |
349 | ||
350 | Standard_Real Sx, Sy, Sz; | |
351 | ||
352 | MyViewOrientation.AxialScale(Sx, Sy, Sz); | |
353 | MyCView.Orientation.ViewScaleX = float (Sx); | |
354 | MyCView.Orientation.ViewScaleY = float (Sy); | |
355 | MyCView.Orientation.ViewScaleZ = float (Sz); | |
356 | ||
357 | // NKV : 23/07/07 - Define custom MODELVIEW matrix | |
358 | if (MyViewOrientation.IsCustomMatrix()) { | |
359 | MyCView.Orientation.IsCustomMatrix = 1; | |
360 | for ( i = 0; i < 4; i++) | |
361 | for ( j = 0; j < 4; j++) | |
362 | MyCView.Orientation.ModelViewMatrix[i][j] = MyViewOrientation.MyModelViewMatrix->Value(i,j); | |
363 | } | |
364 | else { | |
365 | MyCView.Orientation.IsCustomMatrix = 0; | |
366 | memset( (float*)MyCView.Orientation.ModelViewMatrix, 0, 16*sizeof( float ) ); | |
367 | MyCView.Orientation.ModelViewMatrix[0][0] = | |
368 | MyCView.Orientation.ModelViewMatrix[1][1] = | |
369 | MyCView.Orientation.ModelViewMatrix[2][2] = | |
370 | MyCView.Orientation.ModelViewMatrix[3][3] = 1.; | |
371 | } | |
372 | // | |
373 | ||
374 | Standard_Real um, vm, uM, vM; | |
375 | ||
376 | MyCView.Mapping.Projection = int (MyViewMapping.Projection ()); | |
377 | (MyViewMapping.ProjectionReferencePoint ()).Coord (X, Y, Z); | |
378 | MyCView.Mapping.ProjectionReferencePoint.x = float (X); | |
379 | MyCView.Mapping.ProjectionReferencePoint.y = float (Y); | |
380 | MyCView.Mapping.ProjectionReferencePoint.z = float (Z); | |
381 | MyCView.Mapping.ViewPlaneDistance = | |
382 | float (MyViewMapping.ViewPlaneDistance ()); | |
383 | MyCView.Mapping.BackPlaneDistance = | |
384 | float (MyViewMapping.BackPlaneDistance ()); | |
385 | MyCView.Mapping.FrontPlaneDistance = | |
386 | float (MyViewMapping.FrontPlaneDistance ()); | |
387 | MyViewMapping.WindowLimit (um, vm, uM, vM); | |
388 | MyCView.Mapping.WindowLimit.um = float (um); | |
389 | MyCView.Mapping.WindowLimit.vm = float (vm); | |
390 | MyCView.Mapping.WindowLimit.uM = float (uM); | |
391 | MyCView.Mapping.WindowLimit.vM = float (vM); | |
392 | ||
393 | // NKV : 23/07/07 - Define custom MODELVIEW matrix | |
394 | if (MyViewMapping.IsCustomMatrix()) { | |
395 | MyCView.Mapping.IsCustomMatrix = 1; | |
396 | for ( i = 0; i < 4; i++) | |
397 | for ( j = 0; j < 4; j++) | |
398 | MyCView.Mapping.ProjectionMatrix[i][j] = MyViewMapping.MyProjectionMatrix->Value(i,j); | |
399 | } | |
400 | else { | |
401 | MyCView.Mapping.IsCustomMatrix = 0; | |
402 | memset( (float*)MyCView.Mapping.ProjectionMatrix, 0, 16*sizeof( float ) ); | |
403 | MyCView.Mapping.ProjectionMatrix[0][0] = | |
404 | MyCView.Mapping.ProjectionMatrix[1][1] = | |
405 | MyCView.Mapping.ProjectionMatrix[2][2] = | |
406 | MyCView.Mapping.ProjectionMatrix[3][3] = 1.; | |
407 | } | |
408 | // | |
409 | ||
410 | MyCView.Context.ZBufferActivity = -1; | |
411 | ||
412 | MyMatOfMapIsModified = Standard_True; | |
413 | MyMatOfOriIsModified = Standard_True; | |
414 | MyMatOfMapIsEvaluated = Standard_False; | |
415 | MyMatOfOriIsEvaluated = Standard_False; | |
416 | #ifdef G003 | |
417 | AnimationModeIsActive = Standard_False; | |
418 | MyCView.IsDegenerates = 0; | |
419 | MyCView.IsDegeneratesPrev = 0; | |
420 | ComputedModeIsActive = Standard_False; | |
421 | #endif // G003 | |
422 | ||
7fd59977 | 423 | MyCView.ptrUnderLayer = 0; |
424 | MyCView.ptrOverLayer = 0; | |
425 | MyCView.GContext = 0; | |
426 | MyCView.GDisplayCB = 0; | |
427 | MyCView.GClientData = 0; | |
428 | ||
429 | Handle(Aspect_GraphicDriver) agd = | |
430 | (MyViewManager->GraphicDevice ())->GraphicDriver (); | |
431 | ||
432 | MyGraphicDriver = *(Handle(Graphic3d_GraphicDriver) *) &agd; | |
433 | ||
434 | } | |
435 | ||
436 | //-Destructors | |
437 | ||
438 | //-Methods, in order | |
439 | // RIC120302 | |
440 | void Visual3d_View::SetWindow (const Handle(Aspect_Window)& AWindow, | |
441 | const Aspect_RenderingContext AContext, | |
442 | const Aspect_GraphicCallbackProc& ADisplayCB, | |
443 | const Standard_Address AClientData) | |
444 | { | |
445 | if (IsDeleted ()) return; | |
446 | ||
447 | if (IsDefined ()) | |
448 | Visual3d_ViewDefinitionError::Raise ("Window already defined"); | |
449 | ||
450 | MyCView.GContext = AContext; | |
451 | MyCView.GDisplayCB = ADisplayCB; | |
452 | MyCView.GClientData = AClientData; | |
453 | SetWindow(AWindow); | |
454 | } | |
455 | // RIC120302 | |
456 | ||
457 | void Visual3d_View::SetWindow (const Handle(Aspect_Window)& AWindow) { | |
458 | ||
459 | if (IsDeleted ()) return; | |
460 | ||
461 | if (IsDefined ()) | |
462 | Visual3d_ViewDefinitionError::Raise ("Window already defined"); | |
463 | ||
464 | MyWindow = AWindow; | |
465 | MyCView.WsId = MyCView.ViewId; | |
466 | MyCView.DefWindow.IsDefined = 1; | |
467 | #ifndef WNT | |
468 | const Handle(Xw_Window) theWindow = *(Handle(Xw_Window) *) &AWindow; | |
469 | MyCView.DefWindow.XWindow = theWindow->XWindow (); | |
470 | #ifdef RIC120302 | |
471 | MyCView.DefWindow.XParentWindow = theWindow->XParentWindow (); | |
472 | #endif | |
473 | #else | |
474 | WNT_WindowData* wd; | |
475 | const Handle(WNT_Window) theWindow = *(Handle(WNT_Window) *) &AWindow; | |
476 | MyCView.DefWindow.XWindow = ( HWND )(theWindow->HWindow()); | |
477 | #ifdef RIC120302 | |
478 | MyCView.DefWindow.XParentWindow = ( HWND )(theWindow->HParentWindow()); | |
479 | #endif | |
f54e0336 | 480 | wd = ( WNT_WindowData* )GetWindowLongPtr (( HWND )(theWindow->HWindow()), GWLP_USERDATA); |
7fd59977 | 481 | wd -> WNT_WDriver_Ptr = ( void* )this; |
482 | wd -> WNT_VMgr = ( void* )MyPtrViewManager; | |
483 | #endif /* WNT */ | |
484 | ||
485 | Standard_Integer Width, Height; | |
486 | AWindow->Size (Width, Height); | |
487 | ||
488 | MyCView.DefWindow.dx = float( Width ); | |
489 | MyCView.DefWindow.dy = float( Height ); | |
490 | ||
491 | Standard_Real R, G, B; | |
492 | MyBackground = MyWindow->Background (); | |
493 | (MyBackground.Color ()).Values (R, G, B, Quantity_TOC_RGB); | |
494 | MyCView.DefWindow.Background.r = float (R); | |
495 | MyCView.DefWindow.Background.g = float (G); | |
496 | MyCView.DefWindow.Background.b = float (B); | |
497 | ||
498 | UpdateView (); | |
499 | if (! MyGraphicDriver->View (MyCView)) | |
500 | Visual3d_ViewDefinitionError::Raise ("Association failed"); | |
501 | ||
502 | MyGradientBackground = MyWindow->GradientBackground(); | |
503 | SetGradientBackground(MyGradientBackground,1); | |
504 | ||
81bba717 | 505 | Standard_Boolean AWait = Standard_False; // => immediate update |
7fd59977 | 506 | MyGraphicDriver->SetVisualisation (MyCView); |
507 | MyGraphicDriver->AntiAliasing (MyCView, MyContext.AliasingIsOn ()); | |
508 | MyGraphicDriver->DepthCueing (MyCView, MyContext.DepthCueingIsOn ()); | |
509 | MyGraphicDriver->ClipLimit (MyCView, AWait); | |
510 | MyGraphicDriver->Environment(MyCView); | |
511 | ||
81bba717 | 512 | // Update planses of model clipping |
7fd59977 | 513 | UpdatePlanes (); |
514 | ||
81bba717 | 515 | // Update light sources |
7fd59977 | 516 | UpdateLights (); |
517 | ||
518 | /* | |
81bba717 | 519 | * Association view-window does not cause the display |
520 | * of structures that can be displayed in the new view. | |
521 | * In fact, association view-window is done, but the | |
522 | * display is produced only if the view is activated (Activate). | |
7fd59977 | 523 | */ |
524 | ||
525 | SetRatio (); | |
526 | ||
527 | } | |
528 | ||
529 | Handle(Aspect_Window) Visual3d_View::Window () const { | |
530 | ||
531 | if (! IsDefined ()) | |
532 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
533 | ||
534 | return (MyWindow); | |
535 | ||
536 | } | |
537 | ||
538 | Standard_Boolean Visual3d_View::IsDefined () const { | |
539 | ||
540 | if (MyCView.DefWindow.IsDefined) | |
541 | return (Standard_True); | |
542 | else | |
543 | return (Standard_False); | |
544 | ||
545 | } | |
546 | ||
547 | Standard_Boolean Visual3d_View::IsDeleted () const { | |
548 | ||
549 | if (MyCView.IsDeleted) | |
550 | return (Standard_True); | |
551 | else | |
552 | return (Standard_False); | |
553 | ||
554 | } | |
555 | ||
556 | void Visual3d_View::Destroy () { | |
557 | ||
558 | #ifdef DESTROY | |
559 | cout << "Visual3d_View::Destroy (" << Identification () << ")\n"; | |
560 | #endif | |
561 | ||
562 | // Since MyPtrViewManager can be already distroyed, | |
563 | // avoid attempts to access it in SetBackground() | |
564 | MyPtrViewManager = 0; | |
565 | Remove (); | |
566 | ||
567 | } | |
568 | ||
569 | void Visual3d_View::Remove () { | |
570 | ||
571 | #ifdef DESTROY | |
572 | cout << "Visual3d_View::Remove (" << Identification () << ")" << endl; | |
573 | #endif | |
574 | ||
575 | if (IsDeleted ()) return; | |
576 | if (! IsDefined ()) return; | |
577 | ||
578 | MyTOCOMPUTESequence.Clear (); | |
579 | MyCOMPUTEDSequence.Clear (); | |
580 | MyDisplayedStructure.Clear (); | |
581 | ||
582 | Quantity_Color BlackColor (0.0, 0.0, 0.0, Quantity_TOC_RGB); | |
583 | Aspect_Background BlackBackground (BlackColor); | |
584 | SetBackground (BlackBackground); | |
585 | ||
586 | Aspect_GradientBackground BlackGradBackground; | |
587 | SetGradientBackground (BlackGradBackground,0); | |
588 | ||
589 | if (MyPtrViewManager) | |
590 | MyPtrViewManager->UnIdentification( MyCView.ViewId ); | |
591 | ||
592 | MyGraphicDriver->RemoveView (MyCView); | |
593 | ||
594 | MyCView.WsId = -1; | |
595 | MyCView.IsDeleted = 1; | |
596 | MyCView.DefWindow.IsDefined = 0; | |
597 | ||
598 | MyMatOfMapIsModified = Standard_True; | |
599 | MyMatOfOriIsModified = Standard_True; | |
600 | MyMatOfMapIsEvaluated = Standard_False; | |
601 | MyMatOfOriIsEvaluated = Standard_False; | |
602 | ||
603 | MyWindow.Nullify (); | |
604 | ||
605 | } | |
606 | ||
607 | void Visual3d_View::Resized () { | |
608 | ||
609 | if (IsDeleted ()) return; | |
610 | ||
611 | if (! IsDefined ()) | |
612 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
613 | MyWindow->DoResize() ; | |
614 | SetRatio (); | |
615 | ||
616 | } | |
617 | ||
618 | void Visual3d_View::SetRatio () { | |
619 | ||
620 | if (IsDeleted ()) return; | |
621 | ||
622 | Aspect_TypeOfUpdate UpdateMode = MyViewManager->UpdateMode (); | |
623 | MyViewManager->SetUpdateMode (Aspect_TOU_WAIT); | |
624 | ||
625 | Standard_Real Umin, Vmin, Umax, Vmax; | |
626 | Standard_Integer Dxw, Dyw; | |
627 | Standard_Real Dxv, Dyv; | |
628 | Standard_Real Xc, Yc; | |
629 | Standard_Real Rap; | |
630 | ||
631 | Rap = 0. ; | |
632 | MyWindow->Size (Dxw, Dyw); | |
633 | MyViewMapping.WindowLimit(Umin,Vmin,Umax,Vmax) ; | |
634 | Xc = (Umin + Umax)/2. ; Yc = (Vmin + Vmax)/2. ; | |
635 | Dxv = Umax - Umin ; Dyv = Vmax - Vmin ; | |
636 | if( Dxw > 0 && Dyw > 0 ) Rap = (Standard_Real)Dyw/(Standard_Real)Dxw ; | |
637 | if( Rap > 0.0 ) { | |
638 | ||
639 | if( Dxv <= Dyv ) | |
640 | { | |
641 | if (Rap <= 1.0) | |
642 | { | |
643 | Dyv = Dxv; | |
644 | Dxv = Dxv/Rap; | |
645 | } | |
646 | else | |
647 | { | |
648 | Dxv = Dxv; | |
649 | Dyv = Dxv*Rap; | |
650 | } | |
651 | } | |
652 | else | |
653 | { | |
654 | if (Rap <= 1.0) | |
655 | { | |
656 | Dxv = Dyv/Rap; | |
657 | Dyv = Dyv; | |
658 | } | |
659 | else | |
660 | { | |
661 | Dxv = Dyv; | |
662 | Dyv = Dyv*Rap; | |
663 | } | |
664 | } | |
665 | ||
666 | Umin = Xc - Dxv/2. ; Vmin = Yc - Dyv/2. ; | |
667 | Umax = Xc + Dxv/2. ; Vmax = Yc + Dyv/2. ; | |
668 | ||
669 | MyViewMapping.SetWindowLimit(Umin,Vmin,Umax,Vmax) ; | |
670 | ||
81bba717 | 671 | // Update before SetViewMapping. |
7fd59977 | 672 | |
673 | MyCView.DefWindow.dx = float( Dxw ); | |
674 | MyCView.DefWindow.dy = float( Dyw ); | |
675 | ||
676 | SetViewMapping (MyViewMapping); | |
677 | // SetViewMappingDefault (); | |
81bba717 | 678 | // FMN+ Update Ratio for MyViewMappingReset |
7fd59977 | 679 | |
680 | MyViewMappingReset.WindowLimit(Umin,Vmin,Umax,Vmax) ; | |
681 | Xc = (Umin + Umax)/2. ; Yc = (Vmin + Vmax)/2. ; | |
682 | Dxv = Umax - Umin ; Dyv = Vmax - Vmin ; | |
683 | ||
684 | if( Dxv <= Dyv ) | |
685 | { | |
686 | if (Rap <= 1.0) | |
687 | { | |
688 | Dyv = Dxv; | |
689 | Dxv = Dxv/Rap; | |
690 | } | |
691 | else | |
692 | { | |
693 | Dxv = Dxv; | |
694 | Dyv = Dxv*Rap; | |
695 | } | |
696 | } | |
697 | else | |
698 | { | |
699 | if (Rap <= 1.0) | |
700 | { | |
701 | Dxv = Dyv/Rap; | |
702 | Dyv = Dyv; | |
703 | } | |
704 | else | |
705 | { | |
706 | Dxv = Dyv; | |
707 | Dyv = Dyv*Rap; | |
708 | } | |
709 | } | |
710 | ||
711 | Umin = Xc - Dxv/2. ; Vmin = Yc - Dyv/2. ; | |
712 | Umax = Xc + Dxv/2. ; Vmax = Yc + Dyv/2. ; | |
713 | ||
714 | MyViewMappingReset.SetWindowLimit(Umin,Vmin,Umax,Vmax) ; | |
715 | ||
81bba717 | 716 | // FMN- Update Ratio for MyViewMappingReset |
7fd59977 | 717 | |
718 | MyGraphicDriver->RatioWindow (MyCView); | |
719 | } | |
720 | ||
81bba717 | 721 | // Force recalculation of 2 matrices. |
7fd59977 | 722 | // |
81bba717 | 723 | // The current view can help to reconstruct a copied view |
724 | // that is itself. Owing to SetWindow and SetRatio the | |
725 | // recalculation of matrices of this new view is imposed. | |
7fd59977 | 726 | MyMatOfMapIsEvaluated = Standard_False; |
727 | MyMatOfOriIsEvaluated = Standard_False; | |
728 | ||
729 | MyViewManager->SetUpdateMode (UpdateMode); | |
730 | if (UpdateMode == Aspect_TOU_ASAP) Update (); | |
731 | ||
732 | } | |
733 | ||
734 | void Visual3d_View::UpdateLights () { | |
735 | ||
736 | Standard_Integer i, j; | |
737 | CALL_DEF_LIGHT *lights=NULL; | |
738 | ||
739 | #ifdef BUC60570 | |
740 | if( MyContext.Model() == Visual3d_TOM_NONE ) { | |
741 | // Activates only a white ambient light | |
742 | MyCView.Context.NbActiveLight = 1; | |
743 | lights = new CALL_DEF_LIGHT [MyCView.Context.NbActiveLight]; | |
744 | MyCView.Context.ActiveLight = lights; | |
745 | ||
746 | lights[0].WsId = MyCView.ViewId; | |
747 | lights[0].ViewId = MyCView.ViewId; | |
748 | lights[0].LightType = int (Visual3d_TOLS_AMBIENT); | |
749 | lights[0].Active = 1; | |
750 | lights[0].LightId = 0; | |
751 | lights[0].Headlight = 0; | |
752 | lights[0].Color.r = lights[0].Color.g = lights[0].Color.b = 1.; | |
753 | } else { | |
754 | #endif | |
755 | i = MyContext.NumberOfActivatedLights (); | |
756 | j = MyGraphicDriver->InquireLightLimit (); | |
757 | MyCView.Context.NbActiveLight = (i > j ? j : i); | |
758 | ||
759 | if (MyCView.Context.NbActiveLight > 0) { | |
760 | ||
81bba717 | 761 | // Dynamic Allocation |
7fd59977 | 762 | lights = new CALL_DEF_LIGHT [MyCView.Context.NbActiveLight]; |
763 | ||
764 | MyCView.Context.ActiveLight = lights; | |
765 | ||
766 | Standard_Real X, Y, Z; | |
767 | ||
768 | Standard_Real LightConcentration; | |
769 | Standard_Real LightAttenuation1; | |
770 | Standard_Real LightAttenuation2; | |
771 | Standard_Real LightAngle; | |
772 | Quantity_Color LightColor; | |
773 | Graphic3d_Vertex LightPosition; | |
774 | Graphic3d_Vector LightDirection; | |
775 | Visual3d_TypeOfLightSource LightType=Visual3d_TOLS_AMBIENT; | |
776 | ||
81bba717 | 777 | // Parcing of light sources |
7fd59977 | 778 | for (j=0; j<MyCView.Context.NbActiveLight; j++) { |
779 | LightType = (MyContext.ActivatedLight (j+1))->LightType (); | |
780 | ||
781 | lights[j].WsId = MyCView.ViewId; | |
782 | lights[j].ViewId = MyCView.ViewId; | |
783 | ||
784 | lights[j].LightType = int (LightType); | |
785 | lights[j].Active = 1; | |
786 | lights[j].LightId = | |
787 | int ((MyContext.ActivatedLight (j+1))->Identification ()); | |
788 | lights[j].Headlight = (MyContext.ActivatedLight (j+1))->Headlight ()? 1:0; | |
789 | ||
790 | switch (LightType) { | |
791 | ||
792 | case Visual3d_TOLS_AMBIENT : | |
793 | (MyContext.ActivatedLight (j+1))->Values ( | |
794 | LightColor | |
795 | ); | |
796 | break; | |
797 | ||
798 | case Visual3d_TOLS_POSITIONAL : | |
799 | (MyContext.ActivatedLight (j+1))->Values ( | |
800 | LightColor, | |
801 | LightPosition, | |
802 | LightAttenuation1, | |
803 | LightAttenuation2 | |
804 | ); | |
805 | break; | |
806 | ||
807 | case Visual3d_TOLS_DIRECTIONAL : | |
808 | (MyContext.ActivatedLight (j+1))->Values ( | |
809 | LightColor, | |
810 | LightDirection | |
811 | ); | |
812 | break; | |
813 | ||
814 | case Visual3d_TOLS_SPOT : | |
815 | (MyContext.ActivatedLight (j+1))->Values ( | |
816 | LightColor, | |
817 | LightPosition, | |
818 | LightDirection, | |
819 | LightConcentration, | |
820 | LightAttenuation1, | |
821 | LightAttenuation2, | |
822 | LightAngle | |
823 | ); | |
824 | break; | |
825 | ||
826 | } | |
827 | ||
828 | lights[j].Color.r = float (LightColor.Red ()); | |
829 | lights[j].Color.g = float (LightColor.Green ()); | |
830 | lights[j].Color.b = float (LightColor.Blue ()); | |
831 | ||
832 | if ( (LightType == Visual3d_TOLS_POSITIONAL) || | |
833 | (LightType == Visual3d_TOLS_SPOT) ) { | |
834 | LightPosition.Coord (X, Y, Z); | |
835 | lights[j].Position.x = float (X); | |
836 | lights[j].Position.y = float (Y); | |
837 | lights[j].Position.z = float (Z); | |
838 | } | |
839 | ||
840 | if ( (LightType == Visual3d_TOLS_DIRECTIONAL) || | |
841 | (LightType == Visual3d_TOLS_SPOT) ) { | |
842 | LightDirection.Coord (X, Y, Z); | |
843 | lights[j].Direction.x = float (X); | |
844 | lights[j].Direction.y = float (Y); | |
845 | lights[j].Direction.z = float (Z); | |
846 | } | |
847 | ||
848 | if ( (LightType == Visual3d_TOLS_POSITIONAL) || | |
849 | (LightType == Visual3d_TOLS_SPOT) ) { | |
850 | lights[j].Attenuation[0] = | |
851 | float (LightAttenuation1); | |
852 | lights[j].Attenuation[1] = | |
853 | float (LightAttenuation2); | |
854 | } | |
855 | ||
856 | if (LightType == Visual3d_TOLS_SPOT) { | |
857 | lights[j].Concentration = | |
858 | float (LightConcentration); | |
859 | lights[j].Angle = | |
860 | float (LightAngle); | |
861 | } | |
862 | } | |
863 | ||
864 | } | |
865 | #ifdef BUC60570 | |
866 | } | |
867 | #endif | |
81bba717 | 868 | // management of light sources |
7fd59977 | 869 | if (! IsDeleted ()) |
870 | if (IsDefined ()) | |
871 | MyGraphicDriver->SetLight (MyCView); | |
872 | ||
81bba717 | 873 | // Dynamic allocation |
7fd59977 | 874 | if (MyCView.Context.NbActiveLight > 0) delete [] lights; |
875 | ||
876 | } | |
877 | ||
878 | void Visual3d_View::UpdatePlanes () { | |
879 | ||
880 | Standard_Integer i, j; | |
881 | CALL_DEF_PLANE *planes=NULL; | |
882 | ||
883 | i = MyContext.NumberOfActivatedClipPlanes (); | |
884 | j = MyGraphicDriver->InquirePlaneLimit (); | |
885 | MyCView.Context.NbActivePlane = (i > j ? j : i); | |
886 | ||
887 | if (MyCView.Context.NbActivePlane > 0) { | |
888 | ||
81bba717 | 889 | // Dynamic Allocation |
7fd59977 | 890 | #ifdef GER61454 //Keep the plane address for the next Update ! |
891 | if( !MyCView.Context.ActivePlane ) | |
892 | MyCView.Context.ActivePlane = new CALL_DEF_PLANE [j]; | |
893 | planes = MyCView.Context.ActivePlane; | |
894 | #else | |
895 | planes = new CALL_DEF_PLANE [MyCView.Context.NbActivePlane]; | |
896 | ||
897 | MyCView.Context.ActivePlane = planes; | |
898 | #endif | |
899 | Standard_Real A, B, C, D; | |
900 | ||
81bba717 | 901 | // Parcing of clipping planes |
7fd59977 | 902 | for (j=0; j<MyCView.Context.NbActivePlane; j++) { |
903 | ||
904 | planes[j].WsId = MyCView.ViewId; | |
905 | planes[j].ViewId = MyCView.ViewId; | |
906 | ||
907 | planes[j].Active = 1; | |
908 | planes[j].PlaneId = | |
909 | int ((MyContext.ActivatedClipPlane (j+1))->Identification ()); | |
910 | ||
911 | (MyContext.ActivatedClipPlane (j+1))->Plane (A, B, C, D); | |
912 | planes[j].CoefA = float (A); | |
913 | planes[j].CoefB = float (B); | |
914 | planes[j].CoefC = float (C); | |
915 | planes[j].CoefD = float (D); | |
916 | } | |
917 | ||
918 | } | |
919 | ||
81bba717 | 920 | // Management of planes of clipping model |
7fd59977 | 921 | if (! IsDeleted ()) |
922 | if (IsDefined ()) | |
923 | MyGraphicDriver->SetPlane (MyCView); | |
924 | ||
81bba717 | 925 | // Dynamic allocation |
7fd59977 | 926 | #ifdef GER61454 |
927 | if ( MyCView.Context.ActivePlane && (MyCView.Context.NbActivePlane == 0) | |
928 | ) { | |
929 | delete [] MyCView.Context.ActivePlane; | |
930 | MyCView.Context.ActivePlane = NULL; | |
931 | } | |
932 | #else | |
933 | if (MyCView.Context.NbActivePlane > 0) delete [] planes; | |
934 | #endif | |
935 | ||
936 | } | |
937 | ||
938 | void Visual3d_View::SetBackground (const Aspect_Background& ABack) { | |
939 | ||
940 | if (IsDeleted ()) return; | |
941 | ||
942 | if (! IsDefined ()) | |
943 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
944 | ||
81bba717 | 945 | // At this level, only GL can update the background. |
946 | // It is not necessary to call MyWindow->SetBackground (ABack); as | |
947 | // this method starts update of window background by X | |
948 | // (if the windowing is X) | |
7fd59977 | 949 | |
950 | Standard_Real R, G, B; | |
951 | MyBackground = ABack; | |
952 | (MyBackground.Color ()).Values (R, G, B, Quantity_TOC_RGB); | |
953 | MyCView.DefWindow.Background.r = float (R); | |
954 | MyCView.DefWindow.Background.g = float (G); | |
955 | MyCView.DefWindow.Background.b = float (B); | |
956 | ||
957 | MyGraphicDriver->Background (MyCView); | |
958 | ||
959 | if (MyPtrViewManager && MyViewManager->UpdateMode () == Aspect_TOU_ASAP) | |
960 | Update (); | |
961 | ||
962 | } | |
963 | ||
964 | void Visual3d_View::SetGradientBackground(const Aspect_GradientBackground& ABack, const Standard_Boolean update) | |
965 | { | |
966 | ||
967 | if (IsDeleted ()) return; | |
968 | ||
969 | if (! IsDefined ()) | |
970 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
971 | ||
972 | MyGradientBackground = ABack; | |
973 | Quantity_Color aCol1,aCol2; | |
974 | MyGradientBackground.Colors(aCol1,aCol2); | |
975 | MyGraphicDriver->GradientBackground(MyCView, aCol1, aCol2, MyGradientBackground.BgGradientFillMethod()); | |
976 | ||
977 | if ( update ) | |
978 | Update (); | |
979 | else if (MyPtrViewManager && MyViewManager->UpdateMode () == Aspect_TOU_ASAP) | |
980 | Update(); | |
981 | } | |
982 | ||
983 | void Visual3d_View::SetBackgroundImage( const Standard_CString FileName, | |
984 | const Aspect_FillMethod FillStyle, | |
985 | const Standard_Boolean update ) | |
986 | { | |
987 | #ifdef OCC1188 | |
988 | if ( IsDeleted() ) | |
989 | return; | |
990 | if ( !IsDefined() ) | |
991 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
992 | ||
993 | MyGraphicDriver->BackgroundImage( FileName, MyCView, FillStyle ); | |
994 | ||
995 | if ( update ) | |
996 | Update(); | |
997 | else if ( MyViewManager->UpdateMode() == Aspect_TOU_ASAP ) | |
998 | Update(); | |
999 | #endif | |
1000 | } | |
1001 | ||
1002 | void Visual3d_View::SetBgImageStyle( const Aspect_FillMethod FillStyle, | |
1003 | const Standard_Boolean update ) | |
1004 | { | |
1005 | #ifdef OCC1188 | |
1006 | if ( IsDeleted() ) | |
1007 | return; | |
1008 | if ( !IsDefined() ) | |
1009 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
1010 | ||
1011 | MyGraphicDriver->SetBgImageStyle( MyCView, FillStyle ); | |
1012 | ||
1013 | if ( update ) | |
1014 | Update(); | |
1015 | else if ( MyViewManager->UpdateMode() == Aspect_TOU_ASAP ) | |
1016 | Update(); | |
1017 | #endif | |
1018 | } | |
1019 | ||
1020 | Aspect_Background Visual3d_View::Background () const { | |
1021 | ||
1022 | return (MyBackground); | |
1023 | ||
1024 | } | |
1025 | ||
1026 | void Visual3d_View::SetBgGradientStyle( const Aspect_GradientFillMethod FillStyle, | |
1027 | const Standard_Boolean update ) | |
1028 | { | |
1029 | if ( IsDeleted() ) | |
1030 | return; | |
1031 | if ( !IsDefined() ) | |
1032 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
1033 | ||
1034 | MyGraphicDriver->SetBgGradientStyle( MyCView, FillStyle ); | |
1035 | ||
1036 | if ( update ) | |
1037 | Update(); | |
1038 | else if ( MyViewManager->UpdateMode() == Aspect_TOU_ASAP ) | |
1039 | Update(); | |
1040 | ||
1041 | } | |
1042 | ||
1043 | Aspect_GradientBackground Visual3d_View::GradientBackground () const { | |
1044 | ||
1045 | return MyGradientBackground; | |
1046 | ||
1047 | } | |
1048 | ||
1049 | void Visual3d_View::SetTransform (const TColStd_Array2OfReal& AMatrix) { | |
1050 | ||
1051 | if (IsDeleted ()) return; | |
1052 | ||
1053 | Standard_Integer lr, ur, lc, uc; | |
1054 | Standard_Integer i, j; | |
1055 | ||
1056 | // Assign the new transformation in an array [0..3][0..3] | |
81bba717 | 1057 | // Avoid problems if the has defined a matrice [1..4][1..4] |
7fd59977 | 1058 | // ou [3..6][-1..2] !! |
1059 | lr = AMatrix.LowerRow (); | |
1060 | ur = AMatrix.UpperRow (); | |
1061 | lc = AMatrix.LowerCol (); | |
1062 | uc = AMatrix.UpperCol (); | |
1063 | ||
1064 | if ( (ur - lr + 1 != 4) || (uc - lc + 1 != 4) ) | |
1065 | Visual3d_TransformError::Raise ("Transform : not a 4x4 matrix"); | |
1066 | ||
1067 | for (i=0; i<=3; i++) | |
1068 | for (j=0; j<=3; j++) | |
1069 | MyTransformation (i, j) = AMatrix (lr + i, lc + j); | |
1070 | ||
1071 | Graphic3d_Vector VPN; | |
1072 | Graphic3d_Vertex VRP; | |
1073 | Graphic3d_Vector VUP; | |
1074 | Standard_Real Sx, Sy, Sz; | |
1075 | ||
1076 | Visual3d_ViewOrientation NewViewOrientation; | |
1077 | ||
1078 | VPN = MyViewOrientation.ViewReferencePlane (); | |
1079 | VRP = MyViewOrientation.ViewReferencePoint (); | |
1080 | VUP = MyViewOrientation.ViewReferenceUp (); | |
1081 | MyViewOrientation.AxialScale(Sx, Sy, Sz); | |
1082 | ||
1083 | NewViewOrientation.SetViewReferencePlane | |
1084 | (Graphic3d_Structure::Transforms (Transform (), VPN)); | |
1085 | ||
1086 | NewViewOrientation.SetViewReferencePoint | |
1087 | (Graphic3d_Structure::Transforms (Transform (), VRP)); | |
1088 | ||
1089 | NewViewOrientation.SetViewReferenceUp | |
1090 | (Graphic3d_Structure::Transforms (Transform (), VUP)); | |
1091 | NewViewOrientation.SetAxialScale(Sx, Sy, Sz); | |
1092 | ||
1093 | SetViewOrientation (NewViewOrientation); | |
1094 | ||
1095 | MyMatOfOriIsModified = Standard_True; | |
1096 | MyMatOfOriIsEvaluated = Standard_False; | |
1097 | ||
1098 | } | |
1099 | ||
1100 | const TColStd_Array2OfReal& Visual3d_View::Transform () const { | |
1101 | ||
1102 | return (MyTransformation); | |
1103 | ||
1104 | } | |
1105 | ||
1106 | void Visual3d_View::SetViewOrientation (const Visual3d_ViewOrientation& VO) { | |
1107 | ||
1108 | if (IsDeleted ()) return; | |
1109 | ||
1110 | MyViewOrientation = VO; | |
1111 | ||
1112 | Standard_Real X, Y, Z; | |
1113 | ||
81bba717 | 1114 | // Tests on modification of parameters. |
7fd59977 | 1115 | Standard_Boolean VUPIsModified = Standard_False; |
1116 | Standard_Boolean VRPIsModified = Standard_False; | |
1117 | Standard_Boolean VRUIsModified = Standard_False; | |
1118 | Standard_Boolean ScaleIsModified = Standard_False; | |
1119 | Standard_Boolean CustomIsModified = Standard_False; | |
1120 | ||
1121 | (MyViewOrientation.ViewReferencePoint ()).Coord (X, Y, Z); | |
1122 | VUPIsModified = | |
1123 | MyCView.Orientation.ViewReferencePoint.x != float (X) | |
1124 | || MyCView.Orientation.ViewReferencePoint.y != float (Y) | |
1125 | || MyCView.Orientation.ViewReferencePoint.z != float (Z); | |
1126 | MyCView.Orientation.ViewReferencePoint.x = float (X); | |
1127 | MyCView.Orientation.ViewReferencePoint.y = float (Y); | |
1128 | MyCView.Orientation.ViewReferencePoint.z = float (Z); | |
1129 | ||
1130 | (MyViewOrientation.ViewReferencePlane ()).Coord (X, Y, Z); | |
1131 | VRPIsModified = | |
1132 | MyCView.Orientation.ViewReferencePlane.x != float (X) | |
1133 | || MyCView.Orientation.ViewReferencePlane.y != float (Y) | |
1134 | || MyCView.Orientation.ViewReferencePlane.z != float (Z); | |
1135 | MyCView.Orientation.ViewReferencePlane.x = float (X); | |
1136 | MyCView.Orientation.ViewReferencePlane.y = float (Y); | |
1137 | MyCView.Orientation.ViewReferencePlane.z = float (Z); | |
1138 | ||
1139 | (MyViewOrientation.ViewReferenceUp ()).Coord (X, Y, Z); | |
1140 | VRUIsModified = | |
1141 | MyCView.Orientation.ViewReferenceUp.x != float (X) | |
1142 | || MyCView.Orientation.ViewReferenceUp.y != float (Y) | |
1143 | || MyCView.Orientation.ViewReferenceUp.z != float (Z); | |
1144 | MyCView.Orientation.ViewReferenceUp.x = float (X); | |
1145 | MyCView.Orientation.ViewReferenceUp.y = float (Y); | |
1146 | MyCView.Orientation.ViewReferenceUp.z = float (Z); | |
1147 | ||
1148 | Standard_Real Sx, Sy, Sz; | |
1149 | ||
1150 | MyViewOrientation.AxialScale(Sx, Sy, Sz); | |
1151 | ScaleIsModified = | |
1152 | MyCView.Orientation.ViewScaleX != float (X) | |
1153 | || MyCView.Orientation.ViewScaleY != float (Y) | |
1154 | || MyCView.Orientation.ViewScaleZ != float (Z); | |
1155 | MyCView.Orientation.ViewScaleX = float (Sx); | |
1156 | MyCView.Orientation.ViewScaleY = float (Sy); | |
1157 | MyCView.Orientation.ViewScaleZ = float (Sz); | |
1158 | ||
1159 | CustomIsModified = | |
1160 | MyCView.Orientation.IsCustomMatrix != MyViewOrientation.IsCustomMatrix(); | |
1161 | MyCView.Orientation.IsCustomMatrix = MyViewOrientation.IsCustomMatrix(); | |
1162 | if ( MyViewOrientation.IsCustomMatrix() ) { | |
1163 | Standard_Integer i, j; | |
1164 | for (i = 0; i < 4; i++) | |
1165 | for (j = 0; j < 4; j++) { | |
1166 | if (!CustomIsModified) CustomIsModified = | |
1167 | MyCView.Orientation.ModelViewMatrix[i][j] != MyViewOrientation.MyModelViewMatrix->Value(i,j); | |
1168 | MyCView.Orientation.ModelViewMatrix[i][j] = MyViewOrientation.MyModelViewMatrix->Value(i,j); | |
1169 | } | |
1170 | } | |
1171 | ||
1172 | #ifdef TRACE_TRSF | |
1173 | cout << "Visual3d_View::SetViewOrientation\n"; | |
1174 | if (VUPIsModified || VRPIsModified || VRUIsModified || CustomIsModified) | |
1175 | cout << "VUPIsModified : " << VUPIsModified | |
1176 | << ", VRPIsModified : " << VRPIsModified | |
1177 | << ", VRUIsModified : " << VRUIsModified | |
1178 | << ", CustomIsModified : " << CustomIsModified << "\n" << flush; | |
1179 | else | |
1180 | cout << "no modification\n" << flush; | |
1181 | #endif | |
1182 | ||
81bba717 | 1183 | // restart if one of parameters is modified |
7fd59977 | 1184 | if (VUPIsModified || VRPIsModified || VRUIsModified || ScaleIsModified || CustomIsModified) { |
1185 | ||
1186 | if (VUPIsModified || VRPIsModified || VRUIsModified || CustomIsModified) { | |
1187 | MyMatOfOriIsModified = Standard_True; | |
1188 | MyMatOfOriIsEvaluated = Standard_False; | |
1189 | } | |
1190 | ||
1191 | if (! IsDefined ()) return; | |
1192 | ||
81bba717 | 1193 | Standard_Boolean AWait = Standard_False; // => immediate update |
7fd59977 | 1194 | MyGraphicDriver->ViewOrientation (MyCView, AWait); |
1195 | ||
1196 | Compute (); | |
1197 | ||
1198 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); | |
1199 | } | |
1200 | ||
1201 | } | |
1202 | ||
1203 | Visual3d_ViewOrientation Visual3d_View::ViewOrientation () const { | |
1204 | ||
1205 | return (MyViewOrientation); | |
1206 | ||
1207 | } | |
1208 | ||
1209 | Visual3d_ViewOrientation Visual3d_View::ViewOrientationDefault () const { | |
1210 | ||
1211 | return (MyViewOrientationReset); | |
1212 | ||
1213 | } | |
1214 | ||
1215 | void Visual3d_View::SetViewOrientationDefault () { | |
1216 | ||
1217 | MyViewOrientationReset.Assign (MyViewOrientation); | |
1218 | ||
1219 | } | |
1220 | ||
1221 | void Visual3d_View::ViewOrientationReset () { | |
1222 | ||
1223 | if (IsDeleted ()) return; | |
1224 | ||
1225 | MyViewOrientation = MyViewOrientationReset; | |
1226 | ||
1227 | Standard_Real X, Y, Z; | |
1228 | ||
81bba717 | 1229 | // Tests on modification of parameters. |
7fd59977 | 1230 | Standard_Boolean VUPIsModified = Standard_False; |
1231 | Standard_Boolean VRPIsModified = Standard_False; | |
1232 | Standard_Boolean VRUIsModified = Standard_False; | |
1233 | Standard_Boolean ScaleIsModified = Standard_False; | |
1234 | Standard_Boolean CustomIsModified = Standard_False; | |
1235 | ||
1236 | (MyViewOrientation.ViewReferencePoint ()).Coord (X, Y, Z); | |
1237 | VUPIsModified = | |
1238 | MyCView.Orientation.ViewReferencePoint.x != float (X) | |
1239 | || MyCView.Orientation.ViewReferencePoint.y != float (Y) | |
1240 | || MyCView.Orientation.ViewReferencePoint.y != float (Y); | |
1241 | MyCView.Orientation.ViewReferencePoint.x = float (X); | |
1242 | MyCView.Orientation.ViewReferencePoint.y = float (Y); | |
1243 | MyCView.Orientation.ViewReferencePoint.z = float (Z); | |
1244 | ||
1245 | (MyViewOrientation.ViewReferencePlane ()).Coord (X, Y, Z); | |
1246 | VRPIsModified = | |
1247 | MyCView.Orientation.ViewReferencePlane.x != float (X) | |
1248 | || MyCView.Orientation.ViewReferencePlane.y != float (Y) | |
1249 | || MyCView.Orientation.ViewReferencePlane.y != float (Y); | |
1250 | MyCView.Orientation.ViewReferencePlane.x = float (X); | |
1251 | MyCView.Orientation.ViewReferencePlane.y = float (Y); | |
1252 | MyCView.Orientation.ViewReferencePlane.z = float (Z); | |
1253 | ||
1254 | (MyViewOrientation.ViewReferenceUp ()).Coord (X, Y, Z); | |
1255 | VRUIsModified = | |
1256 | MyCView.Orientation.ViewReferenceUp.x != float (X) | |
1257 | || MyCView.Orientation.ViewReferenceUp.y != float (Y) | |
1258 | || MyCView.Orientation.ViewReferenceUp.y != float (Y); | |
1259 | MyCView.Orientation.ViewReferenceUp.x = float (X); | |
1260 | MyCView.Orientation.ViewReferenceUp.y = float (Y); | |
1261 | MyCView.Orientation.ViewReferenceUp.z = float (Z); | |
1262 | ||
1263 | Standard_Real Sx, Sy, Sz; | |
1264 | ||
1265 | MyViewOrientation.AxialScale(Sx, Sy, Sz); | |
1266 | ScaleIsModified = | |
1267 | MyCView.Orientation.ViewScaleX != float (X) | |
1268 | || MyCView.Orientation.ViewScaleY != float (Y) | |
1269 | || MyCView.Orientation.ViewScaleZ != float (Z); | |
1270 | MyCView.Orientation.ViewScaleX = float (Sx); | |
1271 | MyCView.Orientation.ViewScaleY = float (Sy); | |
1272 | MyCView.Orientation.ViewScaleZ = float (Sz); | |
1273 | ||
1274 | CustomIsModified = | |
1275 | MyCView.Orientation.IsCustomMatrix != MyViewOrientation.IsCustomMatrix(); | |
1276 | MyCView.Orientation.IsCustomMatrix = MyViewOrientation.IsCustomMatrix(); | |
1277 | if ( MyViewOrientation.IsCustomMatrix() ) { | |
1278 | Standard_Integer i, j; | |
1279 | for (i = 0; i < 4; i++) | |
1280 | for (j = 0; j < 4; j++) { | |
1281 | if (!CustomIsModified) CustomIsModified = | |
1282 | MyCView.Orientation.ModelViewMatrix[i][j] != MyViewOrientation.MyModelViewMatrix->Value(i,j); | |
1283 | MyCView.Orientation.ModelViewMatrix[i][j] = MyViewOrientation.MyModelViewMatrix->Value(i,j); | |
1284 | } | |
1285 | } | |
1286 | ||
1287 | #ifdef TRACE_TRSF | |
1288 | cout << "Visual3d_View::ViewOrientationReset\n"; | |
1289 | if (VUPIsModified || VRPIsModified || VRUIsModified || CustomIsModified) | |
1290 | cout << "VUPIsModified : " << VUPIsModified | |
1291 | << ", VRPIsModified : " << VRPIsModified | |
1292 | << ", VRUIsModified : " << VRUIsModified | |
1293 | << ", CustomIsModified : " << CustomIsModified << "\n" << flush; | |
1294 | else | |
1295 | cout << "no modification\n" << flush; | |
1296 | #endif | |
1297 | ||
81bba717 | 1298 | // Restart if one of parameters is modified |
7fd59977 | 1299 | if (VUPIsModified || VRPIsModified || VRUIsModified || CustomIsModified) { |
1300 | ||
1301 | if (VUPIsModified || VRPIsModified || VRUIsModified || CustomIsModified) { | |
1302 | MyMatOfOriIsModified = Standard_True; | |
1303 | MyMatOfOriIsEvaluated = Standard_False; | |
1304 | } | |
1305 | ||
1306 | if (! IsDefined ()) return; | |
1307 | ||
81bba717 | 1308 | Standard_Boolean AWait = Standard_False; // => immediate update |
7fd59977 | 1309 | MyGraphicDriver->ViewOrientation (MyCView, AWait); |
1310 | ||
1311 | Compute (); | |
1312 | ||
1313 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); | |
1314 | } | |
1315 | ||
1316 | } | |
1317 | ||
1318 | void Visual3d_View::SetViewMapping (const Visual3d_ViewMapping& VM) { | |
1319 | ||
1320 | if (IsDeleted ()) return; | |
1321 | ||
1322 | Visual3d_TypeOfProjection OldType = MyViewMapping.Projection (); | |
1323 | Visual3d_TypeOfProjection NewType = VM.Projection (); | |
1324 | ||
1325 | MyViewMapping = VM; | |
1326 | ||
1327 | Standard_Real X, Y, Z; | |
1328 | Standard_Real um, vm, uM, vM; | |
1329 | ||
1330 | MyCView.Mapping.Projection = int (MyViewMapping.Projection ()); | |
1331 | (MyViewMapping.ProjectionReferencePoint ()).Coord (X, Y, Z); | |
1332 | MyCView.Mapping.ProjectionReferencePoint.x = float (X); | |
1333 | MyCView.Mapping.ProjectionReferencePoint.y = float (Y); | |
1334 | MyCView.Mapping.ProjectionReferencePoint.z = float (Z); | |
1335 | MyCView.Mapping.ViewPlaneDistance = | |
1336 | float (MyViewMapping.ViewPlaneDistance ()); | |
1337 | MyCView.Mapping.BackPlaneDistance = | |
1338 | float (MyViewMapping.BackPlaneDistance ()); | |
1339 | MyCView.Mapping.FrontPlaneDistance = | |
1340 | float (MyViewMapping.FrontPlaneDistance ()); | |
1341 | MyViewMapping.WindowLimit (um, vm, uM, vM); | |
1342 | MyCView.Mapping.WindowLimit.um = float (um); | |
1343 | MyCView.Mapping.WindowLimit.vm = float (vm); | |
1344 | MyCView.Mapping.WindowLimit.uM = float (uM); | |
1345 | MyCView.Mapping.WindowLimit.vM = float (vM); | |
1346 | ||
1347 | MyCView.Mapping.IsCustomMatrix = MyViewMapping.IsCustomMatrix(); | |
1348 | if (MyViewMapping.IsCustomMatrix()) { | |
1349 | Standard_Integer i, j; | |
1350 | for (i = 0; i < 4; i++) | |
1351 | for (j = 0; j < 4; j++) | |
1352 | MyCView.Mapping.ProjectionMatrix[i][j] = | |
1353 | MyViewMapping.MyProjectionMatrix->Value(i,j); | |
1354 | } | |
1355 | ||
1356 | MyMatOfMapIsModified = Standard_True; | |
1357 | MyMatOfMapIsEvaluated = Standard_False; | |
1358 | ||
1359 | if (! IsDefined ()) return; | |
1360 | ||
81bba717 | 1361 | Standard_Boolean AWait = Standard_False; // => immediate update |
7fd59977 | 1362 | MyGraphicDriver->ViewMapping (MyCView, AWait); |
1363 | ||
1364 | // Passage Parallele/Perspective | |
1365 | if (OldType != NewType) | |
1366 | Compute (); | |
1367 | ||
1368 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); | |
1369 | ||
1370 | } | |
1371 | ||
1372 | Visual3d_ViewMapping Visual3d_View::ViewMapping () const { | |
1373 | ||
1374 | return (MyViewMapping); | |
1375 | ||
1376 | } | |
1377 | ||
1378 | Visual3d_ViewMapping Visual3d_View::ViewMappingDefault () const { | |
1379 | ||
1380 | return (MyViewMappingReset); | |
1381 | ||
1382 | } | |
1383 | ||
1384 | void Visual3d_View::SetViewMappingDefault () { | |
1385 | ||
1386 | MyViewMappingReset.Assign (MyViewMapping); | |
1387 | ||
1388 | } | |
1389 | ||
1390 | void Visual3d_View::ViewMappingReset () { | |
1391 | ||
1392 | if (IsDeleted ()) return; | |
1393 | ||
1394 | MyViewMapping = MyViewMappingReset; | |
1395 | ||
1396 | Standard_Real X, Y, Z; | |
1397 | Standard_Real um, vm, uM, vM; | |
1398 | ||
1399 | MyCView.Mapping.Projection = int (MyViewMapping.Projection ()); | |
1400 | (MyViewMapping.ProjectionReferencePoint ()).Coord (X, Y, Z); | |
1401 | MyCView.Mapping.ProjectionReferencePoint.x = float (X); | |
1402 | MyCView.Mapping.ProjectionReferencePoint.y = float (Y); | |
1403 | MyCView.Mapping.ProjectionReferencePoint.z = float (Z); | |
1404 | MyCView.Mapping.ViewPlaneDistance = | |
1405 | float (MyViewMapping.ViewPlaneDistance ()); | |
1406 | MyCView.Mapping.BackPlaneDistance = | |
1407 | float (MyViewMapping.BackPlaneDistance ()); | |
1408 | MyCView.Mapping.FrontPlaneDistance = | |
1409 | float (MyViewMapping.FrontPlaneDistance ()); | |
1410 | MyViewMapping.WindowLimit (um, vm, uM, vM); | |
1411 | MyCView.Mapping.WindowLimit.um = float (um); | |
1412 | MyCView.Mapping.WindowLimit.vm = float (vm); | |
1413 | MyCView.Mapping.WindowLimit.uM = float (uM); | |
1414 | MyCView.Mapping.WindowLimit.vM = float (vM); | |
1415 | ||
1416 | MyCView.Mapping.IsCustomMatrix = MyViewMapping.IsCustomMatrix(); | |
1417 | if (MyViewMapping.IsCustomMatrix()) { | |
1418 | Standard_Integer i, j; | |
1419 | for (i = 0; i < 4; i++) | |
1420 | for (j = 0; j < 4; j++) | |
1421 | MyCView.Mapping.ProjectionMatrix[i][j] = | |
1422 | MyViewMapping.MyProjectionMatrix->Value(i,j); | |
1423 | } | |
1424 | ||
1425 | MyMatOfMapIsModified = Standard_True; | |
1426 | MyMatOfMapIsEvaluated = Standard_False; | |
1427 | ||
1428 | if (! IsDefined ()) return; | |
1429 | ||
81bba717 | 1430 | Standard_Boolean AWait = Standard_False; // => immediate update |
7fd59977 | 1431 | MyGraphicDriver->ViewMapping (MyCView, AWait); |
1432 | ||
1433 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); | |
1434 | ||
1435 | } | |
1436 | ||
1437 | void Visual3d_View::SetContext (const Visual3d_ContextView& CTX) { | |
1438 | ||
1439 | if (IsDeleted ()) return; | |
1440 | ||
1441 | Visual3d_TypeOfVisualization OldVisualMode; | |
1442 | Visual3d_TypeOfVisualization NewVisualMode; | |
1443 | ||
81bba717 | 1444 | // To manage display only in case of |
1445 | // change of visualisation mode. | |
7fd59977 | 1446 | OldVisualMode = MyContext.Visualization (); |
1447 | NewVisualMode = CTX.Visualization (); | |
1448 | ||
1449 | Visual3d_TypeOfModel OldModel; | |
1450 | Visual3d_TypeOfModel NewModel; | |
1451 | ||
81bba717 | 1452 | // To manage change of visualisation only in case |
1453 | // of change of mode of visualisation or of type of shading. | |
7fd59977 | 1454 | OldModel = MyContext.Model (); |
1455 | NewModel = CTX.Model (); | |
1456 | ||
1457 | Standard_Boolean OldAliasingMode; | |
1458 | Standard_Boolean NewAliasingMode; | |
1459 | ||
81bba717 | 1460 | // To manage antialiasing only in case of change. |
7fd59977 | 1461 | OldAliasingMode = MyContext.AliasingIsOn (); |
1462 | NewAliasingMode = CTX.AliasingIsOn (); | |
1463 | ||
1464 | Standard_Boolean OldDepthCueingMode; | |
1465 | Standard_Boolean NewDepthCueingMode; | |
1466 | ||
1467 | Standard_Real OldDepthCueingFrontPlane; | |
1468 | Standard_Real NewDepthCueingFrontPlane; | |
1469 | Standard_Real OldDepthCueingBackPlane; | |
1470 | Standard_Real NewDepthCueingBackPlane; | |
1471 | ||
81bba717 | 1472 | // To manage the depth cueing only in case of change. |
7fd59977 | 1473 | OldDepthCueingMode = MyContext.DepthCueingIsOn (); |
1474 | NewDepthCueingMode = CTX.DepthCueingIsOn (); | |
1475 | ||
1476 | OldDepthCueingFrontPlane = MyContext.DepthCueingFrontPlane (); | |
1477 | NewDepthCueingFrontPlane = CTX.DepthCueingFrontPlane (); | |
1478 | OldDepthCueingBackPlane = MyContext.DepthCueingBackPlane (); | |
1479 | NewDepthCueingBackPlane = CTX.DepthCueingBackPlane (); | |
1480 | ||
1481 | Standard_Boolean OldFrontZClippingMode; | |
1482 | Standard_Boolean NewFrontZClippingMode; | |
1483 | Standard_Boolean OldBackZClippingMode; | |
1484 | Standard_Boolean NewBackZClippingMode; | |
1485 | ||
1486 | Standard_Real OldZClippingFrontPlane; | |
1487 | Standard_Real NewZClippingFrontPlane; | |
1488 | Standard_Real OldZClippingBackPlane; | |
1489 | Standard_Real NewZClippingBackPlane; | |
1490 | ||
81bba717 | 1491 | // To manage the Zclipping only in case of change. |
7fd59977 | 1492 | OldFrontZClippingMode = MyContext.FrontZClippingIsOn (); |
1493 | NewFrontZClippingMode = CTX.FrontZClippingIsOn (); | |
1494 | OldBackZClippingMode = MyContext.BackZClippingIsOn (); | |
1495 | NewBackZClippingMode = CTX.BackZClippingIsOn (); | |
1496 | ||
1497 | OldZClippingFrontPlane = MyContext.ZClippingFrontPlane (); | |
1498 | NewZClippingFrontPlane = CTX.ZClippingFrontPlane (); | |
1499 | OldZClippingBackPlane = MyContext.ZClippingBackPlane (); | |
1500 | NewZClippingBackPlane = CTX.ZClippingBackPlane (); | |
1501 | ||
1502 | Standard_Integer OldTexEnvId; | |
1503 | Standard_Integer NewTexEnvId; | |
1504 | Visual3d_TypeOfSurfaceDetail OldSurfaceDetail; | |
1505 | Visual3d_TypeOfSurfaceDetail NewSurfaceDetail; | |
1506 | ||
1507 | Handle(Graphic3d_TextureEnv) TempTextureEnv1 = MyContext.TextureEnv(); | |
1508 | if (! TempTextureEnv1.IsNull()) OldTexEnvId = TempTextureEnv1->TextureId(); | |
1509 | else OldTexEnvId = -1; | |
1510 | ||
1511 | Handle(Graphic3d_TextureEnv) TempTextureEnv2 = CTX.TextureEnv(); | |
1512 | ||
1513 | if (! TempTextureEnv2.IsNull()) NewTexEnvId = TempTextureEnv2->TextureId(); | |
1514 | else NewTexEnvId = -1; | |
1515 | ||
1516 | OldSurfaceDetail = MyContext.SurfaceDetail(); | |
1517 | NewSurfaceDetail = CTX.SurfaceDetail(); | |
1518 | ||
1519 | MyContext = CTX; | |
1520 | ||
1521 | UpdateView (); | |
1522 | ||
81bba717 | 1523 | Standard_Boolean AWait = Standard_False; // => immediate update |
7fd59977 | 1524 | if (IsDefined ()) { |
81bba717 | 1525 | // management of visualization modes and types of shading. |
7fd59977 | 1526 | if ((OldVisualMode != NewVisualMode) || (OldModel != NewModel)) |
1527 | MyGraphicDriver->SetVisualisation (MyCView); | |
1528 | ||
81bba717 | 1529 | // management of antialiasing. |
7fd59977 | 1530 | if (OldAliasingMode != NewAliasingMode) |
1531 | MyGraphicDriver->AntiAliasing (MyCView, NewAliasingMode); | |
1532 | ||
81bba717 | 1533 | // management of depth_cueing. |
7fd59977 | 1534 | if ((OldDepthCueingMode != NewDepthCueingMode) || |
1535 | (OldDepthCueingFrontPlane != NewDepthCueingFrontPlane) || | |
1536 | (OldDepthCueingBackPlane != NewDepthCueingBackPlane)) { | |
1537 | #ifdef BUC60572 | |
1538 | if( NewDepthCueingMode && | |
1539 | (NewDepthCueingBackPlane >= NewDepthCueingFrontPlane) ) | |
1540 | Visual3d_DepthCueingDefinitionError::Raise | |
1541 | ("Bad value for DepthCueingPlanes position"); | |
1542 | #endif | |
1543 | MyGraphicDriver->DepthCueing | |
1544 | (MyCView, NewDepthCueingMode); | |
1545 | } | |
1546 | ||
81bba717 | 1547 | // management of Zclipping |
7fd59977 | 1548 | if ((OldFrontZClippingMode != NewFrontZClippingMode) || |
1549 | (OldBackZClippingMode != NewBackZClippingMode) || | |
1550 | (OldZClippingFrontPlane != NewZClippingFrontPlane) || | |
1551 | (OldZClippingBackPlane != NewZClippingBackPlane)) { | |
1552 | #ifdef BUC60572 | |
1553 | if( NewBackZClippingMode && NewFrontZClippingMode && | |
1554 | (NewZClippingBackPlane >= NewZClippingFrontPlane) ) | |
1555 | Visual3d_ZClippingDefinitionError::Raise | |
1556 | ("Bad value for ZClippingPlanes position"); | |
1557 | #endif | |
1558 | MyGraphicDriver->ClipLimit (MyCView, AWait); | |
1559 | } | |
1560 | ||
81bba717 | 1561 | // management of textures |
7fd59977 | 1562 | if ( (OldTexEnvId != NewTexEnvId) || |
1563 | (OldSurfaceDetail != NewSurfaceDetail) ) | |
1564 | MyGraphicDriver->Environment(MyCView); | |
1565 | ||
81bba717 | 1566 | // Update of planes of model clipping |
7fd59977 | 1567 | UpdatePlanes (); |
1568 | ||
81bba717 | 1569 | // Update of light sources |
7fd59977 | 1570 | UpdateLights (); |
1571 | } | |
1572 | ||
1573 | if (OldVisualMode != NewVisualMode) { | |
1574 | ||
1575 | /* | |
81bba717 | 1576 | * Change of context => |
1577 | * Remove structures that cannot be displayed | |
1578 | * in the new visualisation mode. | |
1579 | * It is not necessary to warn ViewManager as | |
1580 | * this structure should not disappear from | |
1581 | * the list of structures displayed in it. | |
7fd59977 | 1582 | */ |
1583 | Graphic3d_MapIteratorOfMapOfStructure S1Iterator (MyDisplayedStructure); | |
1584 | Visual3d_TypeOfAnswer Answer; | |
1585 | ||
1586 | Standard_Integer i = MyDisplayedStructure.Extent (); | |
1587 | ||
1588 | Graphic3d_SequenceOfStructure FooSequence; | |
1589 | ||
1590 | while (S1Iterator.More ()) { | |
1591 | Answer = AcceptDisplay (S1Iterator.Key ()); | |
81bba717 | 1592 | // If the structure can't be displayed in the |
1593 | // new context of the view, it is removed. | |
7fd59977 | 1594 | if ((Answer == Visual3d_TOA_NO) || |
1595 | (Answer == Visual3d_TOA_COMPUTE)) | |
1596 | //Erase (S1Iterator.Key (), Aspect_TOU_WAIT); | |
1597 | FooSequence.Append (S1Iterator.Key ()); | |
1598 | ||
81bba717 | 1599 | // S1Iterator.Next () is located on the next structure |
7fd59977 | 1600 | S1Iterator.Next (); |
1601 | } | |
1602 | ||
1603 | Standard_Integer Length = FooSequence.Length (); | |
81bba717 | 1604 | // The stored structures are removed |
7fd59977 | 1605 | for (i=1; i<=Length; i++) |
1606 | Erase (FooSequence.Value (i), Aspect_TOU_WAIT); | |
1607 | if (Length != 0) FooSequence.Clear (); | |
1608 | ||
1609 | /* | |
81bba717 | 1610 | * Change of context => |
1611 | * Display structures that can be displayed | |
1612 | * with the new visualisation mode. | |
1613 | * All structures with status Displayed are removed from the ViewManager | |
1614 | * and displayed in the view directly, if the structure is not already | |
1615 | * displayed and if the view accepts it in its context. | |
7fd59977 | 1616 | */ |
1617 | ||
1618 | i = MyViewManager->NumberOfDisplayedStructures (); | |
1619 | Graphic3d_MapOfStructure Map; | |
1620 | MyViewManager->DisplayedStructures(Map); | |
1621 | Graphic3d_MapIteratorOfMapOfStructure it(Map); | |
1622 | ||
1623 | for (; it.More(); it.Next()) { | |
1624 | Handle(Graphic3d_Structure) SG = it.Key(); | |
1625 | if (! IsDisplayed (SG)) { | |
1626 | Answer = AcceptDisplay(SG); | |
81bba717 | 1627 | // If the structure can be displayed in the |
1628 | // new context of the view, it is displayed. | |
7fd59977 | 1629 | if ((Answer == Visual3d_TOA_YES) || |
1630 | (Answer == Visual3d_TOA_COMPUTE)) | |
1631 | //Display (MyViewManager->DisplayedStructure (j), | |
1632 | //Aspect_TOU_WAIT); | |
1633 | FooSequence.Append (SG); | |
1634 | } | |
1635 | } | |
1636 | ||
1637 | Length = FooSequence.Length (); | |
81bba717 | 1638 | // The stored structures are displayed |
7fd59977 | 1639 | for (i=1; i<=Length; i++) |
1640 | Display (FooSequence.Value (i), Aspect_TOU_WAIT); | |
1641 | if (Length != 0) FooSequence.Clear (); | |
1642 | } | |
1643 | ||
1644 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); | |
1645 | ||
1646 | } | |
1647 | ||
1648 | const Visual3d_ContextView& Visual3d_View::Context () const { | |
1649 | ||
1650 | return (MyContext); | |
1651 | ||
1652 | } | |
1653 | ||
1654 | void Visual3d_View::DisplayedStructures (Graphic3d_MapOfStructure& SG) const | |
1655 | { | |
1656 | ||
1657 | if (IsDeleted ()) return; | |
1658 | ||
1659 | Graphic3d_MapIteratorOfMapOfStructure Iterator (MyDisplayedStructure); | |
1660 | ||
1661 | while (Iterator.More ()) { | |
1662 | SG.Add (Iterator.Key ()); | |
1663 | ||
81bba717 | 1664 | // Iterator.Next () is located on the next structure |
7fd59977 | 1665 | Iterator.Next (); |
1666 | } | |
1667 | ||
1668 | } | |
1669 | ||
1670 | void Visual3d_View::Activate () { | |
1671 | ||
1672 | if (IsDeleted ()) return; | |
1673 | ||
1674 | if (! IsDefined ()) | |
1675 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
1676 | ||
1677 | if (! IsActive ()) { | |
1678 | ||
1679 | MyGraphicDriver->ActivateView (MyCView); | |
1680 | MyGraphicDriver->Background (MyCView); | |
1681 | MyGraphicDriver->Transparency | |
1682 | (MyCView, MyViewManager->Transparency ()); | |
1683 | ||
1684 | MyCView.Active = 1; | |
1685 | ||
1686 | /* | |
81bba717 | 1687 | * Activation of a new view => |
1688 | * Display structures that can be displayed in this new view. | |
1689 | * All structures with status | |
1690 | * Displayed in ViewManager are returned and displayed in | |
1691 | * the view directly, if the structure is not already | |
1692 | * displayed and if the view accepts it in its context. | |
7fd59977 | 1693 | */ |
1694 | ||
1695 | Visual3d_TypeOfAnswer Answer; | |
1696 | Graphic3d_MapOfStructure Map; | |
1697 | MyViewManager->DisplayedStructures(Map); | |
1698 | Graphic3d_MapIteratorOfMapOfStructure it(Map); | |
1699 | ||
1700 | for (; it.More(); it.Next()) { | |
1701 | Handle(Graphic3d_Structure) SG = it.Key(); | |
1702 | if (! IsDisplayed (SG)) { | |
1703 | Answer = AcceptDisplay(SG); | |
81bba717 | 1704 | // If the structure can be displayed in the |
1705 | // new context of the view, it is displayed. | |
7fd59977 | 1706 | if ((Answer == Visual3d_TOA_YES) || |
1707 | (Answer == Visual3d_TOA_COMPUTE)) | |
1708 | Display (SG,Aspect_TOU_WAIT); | |
1709 | } | |
1710 | } | |
1711 | ||
1712 | } | |
1713 | ||
81bba717 | 1714 | // If the activation/desactivation of ZBuffer should be automatic |
1715 | // depending on the presence or absence of facets. | |
7fd59977 | 1716 | if (MyViewManager->ZBufferAuto ()) { |
1717 | Standard_Boolean BContainsFacet = ContainsFacet (); | |
1718 | Standard_Boolean BZBuffer = ZBufferIsActivated (); | |
81bba717 | 1719 | // If the view contains facets |
1720 | // and if ZBuffer is not active | |
7fd59977 | 1721 | if (BContainsFacet && ! BZBuffer) |
1722 | SetZBufferActivity (1); | |
81bba717 | 1723 | // If the view does not contain facets |
1724 | // and if ZBuffer is active | |
7fd59977 | 1725 | if (! BContainsFacet && BZBuffer) |
1726 | SetZBufferActivity (0); | |
1727 | } | |
1728 | ||
1729 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); | |
1730 | ||
1731 | } | |
1732 | ||
1733 | Standard_Boolean Visual3d_View::IsActive () const { | |
1734 | ||
1735 | if (IsDeleted ()) return (Standard_False); | |
1736 | ||
1737 | if (MyCView.Active) | |
1738 | return (Standard_True); | |
1739 | else | |
1740 | return (Standard_False); | |
1741 | ||
1742 | } | |
1743 | ||
1744 | void Visual3d_View::Deactivate () { | |
1745 | ||
1746 | if (IsDeleted ()) return; | |
1747 | ||
1748 | if (! IsDefined ()) | |
1749 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
1750 | ||
1751 | if (IsActive ()) { | |
1752 | ||
1753 | MyGraphicDriver->DeactivateView (MyCView); | |
1754 | ||
1755 | /* | |
81bba717 | 1756 | * Deactivation of a view => |
1757 | * Removal of structures displayed in this view. | |
1758 | * All structures with status | |
1759 | * Displayed in ViewManager are returned and removed from | |
1760 | * the view directly, if the structure is not already | |
1761 | * displayed and if the view accepts it in its context. | |
1762 | */ | |
7fd59977 | 1763 | |
1764 | Visual3d_TypeOfAnswer Answer; | |
1765 | Graphic3d_MapOfStructure Map; | |
1766 | MyViewManager->DisplayedStructures(Map); | |
1767 | Graphic3d_MapIteratorOfMapOfStructure it(Map); | |
1768 | ||
1769 | for (; it.More(); it.Next()) { | |
1770 | Handle(Graphic3d_Structure) SG = it.Key(); | |
1771 | if (! IsDisplayed (SG)) { | |
1772 | Answer = AcceptDisplay(SG); | |
81bba717 | 1773 | // If the structure was displayed it is removed. |
7fd59977 | 1774 | if ((Answer == Visual3d_TOA_YES) || |
1775 | (Answer == Visual3d_TOA_COMPUTE)) | |
1776 | Erase (SG,Aspect_TOU_WAIT); | |
1777 | } | |
1778 | } | |
1779 | ||
1780 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); | |
1781 | ||
81bba717 | 1782 | // No action currently possible in the view |
7fd59977 | 1783 | MyCView.Active = 0; |
1784 | } | |
1785 | ||
1786 | } | |
1787 | ||
1788 | void Visual3d_View::Redraw () { | |
1789 | ||
1790 | Redraw (MyViewManager->UnderLayer (), MyViewManager->OverLayer ()); | |
1791 | ||
1792 | } | |
1793 | ||
1794 | void Visual3d_View::Redraw (const Standard_Integer x, const Standard_Integer y, const Standard_Integer width, const Standard_Integer height) { | |
1795 | ||
1796 | Redraw (MyViewManager->UnderLayer (), MyViewManager->OverLayer (), x, y, width, height); | |
1797 | } | |
1798 | ||
1799 | void Visual3d_View::Redraw (const Handle(Visual3d_Layer)& AnUnderLayer, const Handle(Visual3d_Layer)& AnOverLayer) { | |
1800 | ||
1801 | if (IsDeleted ()) return; | |
1802 | ||
1803 | if ((! IsDefined ()) || (! IsActive ())) return; | |
1804 | ||
1805 | if (! MyWindow->IsMapped ()) return; | |
1806 | ||
1807 | // san - 14/04/2004 - set up Z buffer state before redrawing | |
81bba717 | 1808 | // If the activation/desactivation of ZBuffer should be automatic |
1809 | // depending on the presence or absence of facets. | |
7fd59977 | 1810 | if (MyViewManager->ZBufferAuto ()) { |
1811 | Standard_Boolean BContainsFacet = ContainsFacet (); | |
1812 | Standard_Boolean BZBuffer = ZBufferIsActivated (); | |
81bba717 | 1813 | // If the view contains facets |
1814 | // and if ZBuffer is not active | |
7fd59977 | 1815 | if (BContainsFacet && ! BZBuffer) |
1816 | SetZBufferActivity (1); | |
81bba717 | 1817 | // If the view contains only facets |
1818 | // and if ZBuffer is active | |
7fd59977 | 1819 | if (! BContainsFacet && BZBuffer) |
1820 | SetZBufferActivity (0); | |
1821 | } | |
1822 | ||
1823 | Aspect_CLayer2d OverCLayer; | |
1824 | Aspect_CLayer2d UnderCLayer; | |
1825 | OverCLayer.ptrLayer = UnderCLayer.ptrLayer = NULL; | |
1826 | if (! AnOverLayer.IsNull ()) OverCLayer = AnOverLayer->CLayer (); | |
1827 | if (! AnUnderLayer.IsNull ()) UnderCLayer = AnUnderLayer->CLayer (); | |
1828 | MyGraphicDriver->Redraw (MyCView, UnderCLayer, OverCLayer); | |
1829 | ||
1830 | } | |
1831 | ||
1832 | void Visual3d_View::Redraw (const Handle(Visual3d_Layer)& AnUnderLayer, const Handle(Visual3d_Layer)& AnOverLayer, const Standard_Integer x, const Standard_Integer y, const Standard_Integer width, const Standard_Integer height) { | |
1833 | ||
1834 | if (IsDeleted ()) return; | |
1835 | ||
1836 | if ((! IsDefined ()) || (! IsActive ())) return; | |
1837 | ||
1838 | if (! MyWindow->IsMapped ()) return; | |
1839 | ||
1840 | // san - 14/04/2004 - set up Z buffer state before redrawing | |
81bba717 | 1841 | // If activation/desactivation of ZBuffer should be automatic |
1842 | // depending on the presence or absence of facets. | |
7fd59977 | 1843 | if (MyViewManager->ZBufferAuto ()) { |
1844 | Standard_Boolean BContainsFacet = ContainsFacet (); | |
1845 | Standard_Boolean BZBuffer = ZBufferIsActivated (); | |
81bba717 | 1846 | // If the view contains facets |
1847 | // and if ZBuffer is not active | |
7fd59977 | 1848 | if (BContainsFacet && ! BZBuffer) |
1849 | SetZBufferActivity (1); | |
81bba717 | 1850 | // If the view contains only facets |
1851 | // and if ZBuffer is active | |
7fd59977 | 1852 | if (! BContainsFacet && BZBuffer) |
1853 | SetZBufferActivity (0); | |
1854 | } | |
1855 | ||
1856 | Aspect_CLayer2d OverCLayer; | |
1857 | Aspect_CLayer2d UnderCLayer; | |
1858 | OverCLayer.ptrLayer = UnderCLayer.ptrLayer = NULL; | |
1859 | if (! AnOverLayer.IsNull ()) OverCLayer = AnOverLayer->CLayer (); | |
1860 | if (! AnUnderLayer.IsNull ()) UnderCLayer = AnUnderLayer->CLayer (); | |
1861 | MyGraphicDriver->Redraw (MyCView, UnderCLayer, OverCLayer, x, y, width, height); | |
1862 | ||
1863 | } | |
1864 | ||
1865 | void Visual3d_View::Update () { | |
1866 | ||
1867 | Update (MyViewManager->UnderLayer (), MyViewManager->OverLayer ()); | |
1868 | ||
1869 | } | |
1870 | ||
1871 | void Visual3d_View::Update (const Handle(Visual3d_Layer)& AnUnderLayer, const Handle(Visual3d_Layer)& AnOverLayer) { | |
1872 | ||
1873 | if (IsDeleted ()) return; | |
1874 | ||
1875 | if ((! IsDefined ()) || (! IsActive ())) return; | |
1876 | ||
1877 | if (! MyWindow->IsMapped ()) return; | |
1878 | ||
81bba717 | 1879 | // If activation/desactivation of ZBuffer should be automatic |
1880 | // depending on the presence or absence of facets. | |
7fd59977 | 1881 | if (MyViewManager->ZBufferAuto ()) { |
1882 | Standard_Boolean BContainsFacet = ContainsFacet (); | |
1883 | Standard_Boolean BZBuffer = ZBufferIsActivated (); | |
81bba717 | 1884 | // If the view contains facets |
1885 | // and if ZBuffer is not active | |
1886 | if (BContainsFacet && ! BZBuffer) | |
7fd59977 | 1887 | SetZBufferActivity (1); |
81bba717 | 1888 | // If the view does not contain facets |
1889 | // and if ZBuffer is active | |
7fd59977 | 1890 | if (! BContainsFacet && BZBuffer) |
1891 | SetZBufferActivity (0); | |
1892 | } | |
1893 | ||
1894 | Aspect_CLayer2d OverCLayer; | |
1895 | Aspect_CLayer2d UnderCLayer; | |
1896 | OverCLayer.ptrLayer = UnderCLayer.ptrLayer = NULL; | |
1897 | if (! AnUnderLayer.IsNull ()) UnderCLayer = AnUnderLayer->CLayer (); | |
1898 | if (! AnOverLayer.IsNull ()) OverCLayer = AnOverLayer->CLayer (); | |
1899 | //OSD::SetSignal (Standard_False); | |
1900 | MyGraphicDriver->Update (MyCView, UnderCLayer, OverCLayer); | |
1901 | //OSD::SetSignal (Standard_True); | |
1902 | ||
1903 | MyMatOfMapIsModified = Standard_False; | |
1904 | MyMatOfOriIsModified = Standard_False; | |
1905 | ||
1906 | } | |
1907 | ||
1908 | Visual3d_TypeOfAnswer Visual3d_View::AcceptDisplay (const Handle(Graphic3d_Structure)& AStructure) const { | |
1909 | ||
81bba717 | 1910 | // Return type of visualization of the view |
7fd59977 | 1911 | Visual3d_TypeOfVisualization ViewType = MyContext.Visualization (); |
1912 | ||
81bba717 | 1913 | // Return type of visualization of the structure |
7fd59977 | 1914 | Graphic3d_TypeOfStructure StructType = AStructure->Visual (); |
1915 | ||
1916 | Visual3d_TypeOfAnswer Result = Visual3d_TOA_NO; | |
1917 | ||
1918 | if (StructType == Graphic3d_TOS_ALL) | |
81bba717 | 1919 | // The structure accepts any type of view |
7fd59977 | 1920 | Result = Visual3d_TOA_YES; |
1921 | else { | |
1922 | if ((StructType == Graphic3d_TOS_SHADING) | |
1923 | && (ViewType == Visual3d_TOV_SHADING)) | |
1924 | Result = Visual3d_TOA_YES; | |
1925 | if ((StructType == Graphic3d_TOS_WIREFRAME) | |
1926 | && (ViewType == Visual3d_TOV_WIREFRAME)) | |
1927 | Result = Visual3d_TOA_YES; | |
1928 | if ((StructType == Graphic3d_TOS_COMPUTED) | |
1929 | && (ViewType == Visual3d_TOV_WIREFRAME)) | |
1930 | Result = Visual3d_TOA_COMPUTE; | |
1931 | if ((StructType == Graphic3d_TOS_COMPUTED) | |
1932 | && (ViewType == Visual3d_TOV_SHADING)) | |
1933 | Result = Visual3d_TOA_COMPUTE; | |
1934 | } | |
1935 | ||
1936 | #ifdef TRACE_ACCEPT | |
1937 | if (Result == Visual3d_TOA_YES) | |
1938 | cout << "YES = Visual3d_View" << MyCView.ViewId | |
1939 | << "::AcceptDisplay (" << AStructure->Identification () << ")\n"; | |
1940 | if (Result == Visual3d_TOA_NO) | |
1941 | cout << "NO = Visual3d_View" << MyCView.ViewId | |
1942 | << "::AcceptDisplay (" << AStructure->Identification () << ")\n"; | |
1943 | if (Result == Visual3d_TOA_COMPUTE) | |
1944 | cout << "COMPUTE = Visual3d_View" << MyCView.ViewId | |
1945 | << "::AcceptDisplay (" << AStructure->Identification () << ")\n"; | |
1946 | cout << flush; | |
1947 | #endif | |
1948 | ||
1949 | return (Result); | |
1950 | ||
1951 | } | |
1952 | ||
1953 | void Visual3d_View::ChangeDisplayPriority (const Handle(Graphic3d_Structure)& AStructure, const Standard_Integer OldPriority, const Standard_Integer NewPriority) { | |
1954 | ||
1955 | if (IsDeleted ()) return; | |
1956 | if (! IsDefined ()) return; | |
1957 | if (! IsActive ()) return; | |
1958 | if (! IsDisplayed (AStructure)) return; | |
1959 | ||
1960 | Standard_Integer Index = IsComputed (AStructure); | |
1961 | #ifdef G003 | |
1962 | if ( Index != 0 && ComputedMode () && !DegenerateModeIsOn () ) | |
1963 | #else | |
1964 | if ((Index != 0) && (! DegenerateModeIsOn ())) | |
1965 | #endif // G003 | |
1966 | { | |
1967 | #ifdef TRACE | |
1968 | Standard_Integer StructId = MyCOMPUTEDSequence.Value (Index)->Identification (); | |
1969 | cout << "Visual3d_View" << MyCView.ViewId << "::ChangeDisplayPriority (" | |
1970 | << AStructure->Identification () << "/" << StructId | |
1971 | << ", " << OldPriority << ", " << NewPriority << ")\n"; | |
1972 | cout << flush; | |
1973 | #endif | |
1974 | MyGraphicDriver->EraseStructure | |
1975 | (MyCView, | |
1976 | *(Graphic3d_CStructure *) | |
1977 | MyCOMPUTEDSequence.Value (Index)->CStructure ()); | |
1978 | MyGraphicDriver->DisplayStructure | |
1979 | (MyCView, | |
1980 | *(Graphic3d_CStructure *) | |
1981 | MyCOMPUTEDSequence.Value (Index)->CStructure (), | |
1982 | int (NewPriority)); | |
1983 | } | |
1984 | else { | |
1985 | #ifdef TRACE | |
1986 | Standard_Integer StructId = AStructure->Identification (); | |
1987 | cout << "Visual3d_View" << MyCView.ViewId << "::ChangeDisplayPriority (" | |
1988 | << AStructure->Identification () << "/" << StructId | |
1989 | << ", " << OldPriority << ", " << NewPriority << ")\n"; | |
1990 | cout << flush; | |
1991 | #endif | |
1992 | MyGraphicDriver->EraseStructure | |
1993 | (MyCView, | |
1994 | *(Graphic3d_CStructure *)AStructure->CStructure ()); | |
1995 | MyGraphicDriver->DisplayStructure | |
1996 | (MyCView, | |
1997 | *(Graphic3d_CStructure *)AStructure->CStructure (), | |
1998 | int (NewPriority)); | |
1999 | } | |
2000 | ||
2001 | } | |
2002 | ||
2003 | void Visual3d_View::Clear (const Handle(Graphic3d_Structure)& AStructure, const Standard_Boolean WithDestruction) { | |
2004 | ||
2005 | #ifdef TRACE_CLEAR | |
2006 | cout << "Visual3d_View" << MyCView.ViewId << "::Clear (" | |
2007 | << AStructure->Identification () << ")\n"; | |
2008 | cout << flush; | |
2009 | #endif | |
2010 | ||
2011 | Standard_Integer Index = IsComputed (AStructure); | |
2012 | if (Index != 0) { | |
2013 | #ifdef TRACE_CLEAR | |
81bba717 | 2014 | cout << "Structure " << AStructure->Identification () |
2015 | << " calculated in the view " | |
2016 | << Identification () << ", by structure " | |
7fd59977 | 2017 | << MyCOMPUTEDSequence.Value (Index)->Identification () |
81bba717 | 2018 | << " is emptied.\n"; |
7fd59977 | 2019 | cout << flush; |
2020 | #endif | |
2021 | MyCOMPUTEDSequence.Value (Index)->GraphicClear (WithDestruction); | |
2022 | MyCOMPUTEDSequence.Value (Index)->SetHLRValidation (Standard_False); | |
2023 | } | |
2024 | ||
2025 | } | |
2026 | ||
2027 | void Visual3d_View::Connect (const Handle(Graphic3d_Structure)& AMother, const Handle(Graphic3d_Structure)& ADaughter) { | |
2028 | ||
2029 | #ifdef TRACE_CONNECT | |
2030 | cout << "Visual3d_View" << MyCView.ViewId << "::Connect (" | |
2031 | << AMother->Identification () | |
2032 | << ADaughter->Identification () << ")\n"; | |
2033 | cout << flush; | |
2034 | #endif | |
2035 | ||
2036 | Standard_Integer IndexM = IsComputed (AMother); | |
2037 | Standard_Integer IndexD = IsComputed (ADaughter); | |
2038 | ||
2039 | if (IndexM != 0 && IndexD != 0) { | |
2040 | #ifdef TRACE_CONNECT | |
81bba717 | 2041 | cout << "Structure " << AMother->Identification () |
2042 | << " is connected to structure " | |
7fd59977 | 2043 | << ADaughter->Identification () << endl; |
81bba717 | 2044 | cout << "These structures are calculated.\n"; |
2045 | cout << "In the view " << Identification () | |
2046 | << "Structure " | |
7fd59977 | 2047 | << MyCOMPUTEDSequence.Value (IndexM)->Identification () |
81bba717 | 2048 | << " is connected to the structure " |
7fd59977 | 2049 | << MyCOMPUTEDSequence.Value (IndexD)->Identification () |
2050 | << endl; | |
2051 | #endif | |
2052 | MyCOMPUTEDSequence.Value (IndexM)->GraphicConnect (MyCOMPUTEDSequence.Value (IndexD)); | |
2053 | } | |
2054 | ||
2055 | } | |
2056 | ||
2057 | void Visual3d_View::Disconnect (const Handle(Graphic3d_Structure)& AMother, const Handle(Graphic3d_Structure)& ADaughter) { | |
2058 | ||
2059 | #ifdef TRACE_CONNECT | |
2060 | cout << "Visual3d_View" << MyCView.ViewId << "::Disconnect (" | |
2061 | << AMother->Identification () | |
2062 | << ADaughter->Identification () << ")\n"; | |
2063 | cout << flush; | |
2064 | #endif | |
2065 | ||
2066 | Standard_Integer IndexM = IsComputed (AMother); | |
2067 | Standard_Integer IndexD = IsComputed (ADaughter); | |
2068 | ||
2069 | if (IndexM != 0 && IndexD != 0) { | |
2070 | #ifdef TRACE_CONNECT | |
81bba717 | 2071 | cout << "Structure " << AMother->Identification () |
2072 | << " is disconnected from the structure " | |
7fd59977 | 2073 | << ADaughter->Identification () << endl; |
81bba717 | 2074 | cout << "These structures are calculated.\n"; |
2075 | cout << "In the view " << Identification () | |
2076 | << "Structure " | |
7fd59977 | 2077 | << MyCOMPUTEDSequence.Value (IndexM)->Identification () |
81bba717 | 2078 | << " is disconnected from the structure " |
7fd59977 | 2079 | << MyCOMPUTEDSequence.Value (IndexD)->Identification () |
2080 | << endl; | |
2081 | #endif | |
2082 | MyCOMPUTEDSequence.Value (IndexM)->GraphicDisconnect (MyCOMPUTEDSequence.Value (IndexD)); | |
2083 | } | |
2084 | ||
2085 | } | |
2086 | ||
2087 | void Visual3d_View::Display (const Handle(Graphic3d_Structure)& AStructure) { | |
2088 | ||
2089 | Display (AStructure, MyViewManager->UpdateMode ()); | |
2090 | ||
2091 | } | |
2092 | ||
2093 | void Visual3d_View::Display (const Handle(Graphic3d_Structure)& AStructure, const Aspect_TypeOfUpdate AnUpdateMode) { | |
2094 | ||
2095 | if (IsDeleted ()) return; | |
2096 | if (! IsDefined ()) return; | |
2097 | if (! IsActive ()) return; | |
2098 | ||
81bba717 | 2099 | // If Display on a structure present in the list |
2100 | // of calculated structures while it is not | |
2101 | // or more, of calculated type => | |
2102 | // - removes it as well as the associated old computed | |
2103 | // THis happens when hlhsr becomes again of type e | |
2104 | // non computed after SetVisual. | |
7fd59977 | 2105 | Standard_Integer Index = IsComputed (AStructure); |
2106 | ||
2107 | if ((Index != 0) && (AStructure->Visual () != Graphic3d_TOS_COMPUTED)) { | |
2108 | ||
2109 | #ifdef TRACE_LENGTH | |
2110 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) { | |
2111 | cout << "In Visual3d_View::Display, "; | |
2112 | cout << "TOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
2113 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
2114 | << "\n" << flush; | |
2115 | } | |
2116 | #endif | |
2117 | MyTOCOMPUTESequence.Remove (Index); | |
2118 | MyCOMPUTEDSequence.Remove (Index); | |
2119 | ||
2120 | #ifdef TRACE_LENGTH | |
2121 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) | |
2122 | cout << "\tTOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
2123 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
2124 | << "\n" << flush; | |
2125 | #endif | |
2126 | Index = 0; | |
2127 | } | |
2128 | ||
2129 | Visual3d_TypeOfAnswer Answer = AcceptDisplay (AStructure); | |
2130 | ||
2131 | #ifdef TRACE_DISPLAY | |
2132 | Standard_Integer StructId = AStructure->Identification (); | |
2133 | cout << "Visual3d_View" << MyCView.ViewId << "::Display (" | |
2134 | << StructId << ");\n"; | |
2135 | cout << flush; | |
2136 | #endif | |
2137 | ||
2138 | if (Answer == Visual3d_TOA_NO) { | |
2139 | #ifdef TRACE_DISPLAY | |
2140 | cout << "Answer : Visual3d_TOA_NO\n"; | |
2141 | cout << flush; | |
2142 | #endif | |
2143 | return; | |
2144 | } | |
2145 | ||
81bba717 | 2146 | // Mode degenerated active |
7fd59977 | 2147 | #ifdef G003 |
2148 | if ( !ComputedMode () || DegenerateModeIsOn () ) | |
2149 | Answer = Visual3d_TOA_YES; | |
2150 | #else | |
2151 | if (DegenerateModeIsOn ()) Answer = Visual3d_TOA_YES; | |
2152 | ; | |
2153 | #endif // G003 | |
2154 | ||
2155 | if (Answer == Visual3d_TOA_YES ) { | |
2156 | #ifdef TRACE_DISPLAY | |
2157 | cout << "Answer : Visual3d_TOA_YES\n"; | |
2158 | cout << flush; | |
2159 | #endif | |
2160 | if (IsDisplayed (AStructure)) return; | |
2161 | MyGraphicDriver->DisplayStructure ( | |
2162 | MyCView, | |
2163 | *(Graphic3d_CStructure *)AStructure->CStructure (), | |
2164 | int (AStructure->DisplayPriority ()) | |
2165 | ); | |
2166 | MyDisplayedStructure.Add (AStructure); | |
2167 | if (AnUpdateMode == Aspect_TOU_ASAP) Update (); | |
2168 | } | |
2169 | ||
2170 | if (Answer == Visual3d_TOA_COMPUTE) { | |
2171 | #ifdef TRACE_DISPLAY | |
2172 | cout << "Answer : Visual3d_TOA_COMPUTE\n"; | |
2173 | cout << "Index : " << Index << "\n" << flush; | |
2174 | #endif | |
2175 | if (Index != 0) { | |
81bba717 | 2176 | // Already computed, is COMPUTED still valid? |
7fd59977 | 2177 | #ifdef TRACE_DISPLAY |
2178 | if (MyCOMPUTEDSequence.Value (Index)->HLRValidation ()) { | |
81bba717 | 2179 | cout << "Structure " |
7fd59977 | 2180 | << MyTOCOMPUTESequence.Value (Index)->Identification () |
81bba717 | 2181 | << "already calculated, in the view " |
7fd59977 | 2182 | << Identification () << ", par la structure " |
2183 | << MyCOMPUTEDSequence.Value (Index)->Identification () | |
81bba717 | 2184 | << "\n was not recalculated as HLR is valid\n"; |
7fd59977 | 2185 | cout << flush; |
2186 | } | |
2187 | else { | |
81bba717 | 2188 | cout << "Structure " |
7fd59977 | 2189 | << MyTOCOMPUTESequence.Value (Index)->Identification () |
81bba717 | 2190 | << " already calculated, in the view " |
2191 | << Identification () << ", by the structure " | |
7fd59977 | 2192 | << MyCOMPUTEDSequence.Value (Index)->Identification () |
81bba717 | 2193 | << "\n should be recalculated as HLR is invalid\n"; |
7fd59977 | 2194 | cout << flush; |
2195 | } | |
2196 | #endif | |
2197 | Standard_Integer OldStructId = | |
2198 | MyCOMPUTEDSequence.Value (Index)->Identification (); | |
2199 | ||
81bba717 | 2200 | // Case COMPUTED valide |
7fd59977 | 2201 | if (MyCOMPUTEDSequence.Value (Index)->HLRValidation ()) { |
81bba717 | 2202 | // to be displayed |
7fd59977 | 2203 | if (! IsDisplayed (AStructure)) { |
2204 | MyDisplayedStructure.Add (AStructure); | |
2205 | MyGraphicDriver->DisplayStructure ( | |
2206 | MyCView, | |
2207 | *(Graphic3d_CStructure *)MyCOMPUTEDSequence.Value (Index)->CStructure (), | |
2208 | int (AStructure->DisplayPriority ()) | |
2209 | ); | |
2210 | if (AnUpdateMode == Aspect_TOU_ASAP) Update (); | |
2211 | } | |
2212 | return; | |
2213 | } | |
2214 | ||
81bba717 | 2215 | // Case COMPUTED invalid |
7fd59977 | 2216 | else { |
81bba717 | 2217 | // Is there another valid representation ? |
2218 | // Find in the sequence of already calculated structures | |
2219 | // 1/ Structure having the same Owner as <AStructure> | |
2220 | // 2/ That is not <AStructure> | |
2221 | // 3/ The COMPUTED which of is valid | |
7fd59977 | 2222 | Standard_Integer NewIndex = HaveTheSameOwner (AStructure); |
2223 | ||
81bba717 | 2224 | // Case of COMPUTED invalid, WITH a valid of replacement |
7fd59977 | 2225 | if (NewIndex != 0) { |
81bba717 | 2226 | // to be displayed |
7fd59977 | 2227 | if (! IsDisplayed (AStructure)) { |
2228 | MyCOMPUTEDSequence.SetValue | |
2229 | (Index, MyCOMPUTEDSequence.Value (NewIndex)); | |
2230 | OldStructId = MyCOMPUTEDSequence.Value (NewIndex)-> | |
2231 | Identification (); | |
2232 | MyDisplayedStructure.Add (AStructure); | |
2233 | MyGraphicDriver->DisplayStructure ( | |
2234 | MyCView, | |
2235 | *(Graphic3d_CStructure *)MyCOMPUTEDSequence.Value (NewIndex)->CStructure (), | |
2236 | int (AStructure->DisplayPriority ()) | |
2237 | ); | |
2238 | if (AnUpdateMode == Aspect_TOU_ASAP) Update (); | |
2239 | } | |
2240 | return; | |
2241 | } | |
2242 | ||
81bba717 | 2243 | // Cas COMPUTED invalid, WITHOUT a valid of replacement |
7fd59977 | 2244 | else { |
81bba717 | 2245 | // COMPUTED is removed if displayed |
7fd59977 | 2246 | if (IsDisplayed (AStructure)) |
2247 | MyGraphicDriver->EraseStructure ( | |
2248 | MyCView, | |
2249 | *(Graphic3d_CStructure *)MyCOMPUTEDSequence.Value (Index)->CStructure () | |
2250 | ); | |
2251 | } | |
2252 | } | |
2253 | } // if (Index != 0) | |
2254 | ||
2255 | // Compute + Validation | |
2256 | #ifdef OLD | |
2257 | Handle(Graphic3d_Structure) TheStructure = AStructure->Compute (this); | |
2258 | #else | |
2259 | Handle(Graphic3d_Structure) TheStructure; | |
2260 | TColStd_Array2OfReal ATrsf (0, 3, 0, 3); | |
2261 | AStructure->Transform (ATrsf); | |
2262 | if (Index != 0) { | |
2263 | TColStd_Array2OfReal Ident (0, 3, 0, 3); | |
2264 | Standard_Integer ii, jj; | |
2265 | for (ii=0; ii<=3; ii++) | |
2266 | for (jj=0; jj<=3; jj++) | |
2267 | Ident (ii, jj) = (ii == jj ? 1.0 : 0.0); | |
2268 | TheStructure = MyCOMPUTEDSequence.Value (Index); | |
2269 | TheStructure->SetTransform (Ident, Graphic3d_TOC_REPLACE); | |
2270 | if (AStructure->IsTransformed ()) { | |
2271 | AStructure->Compute (this, ATrsf, TheStructure); | |
2272 | } | |
2273 | else { | |
2274 | AStructure->Compute (this, TheStructure); | |
2275 | } | |
2276 | } | |
2277 | else { | |
2278 | if (AStructure->IsTransformed ()) { | |
2279 | TheStructure = AStructure->Compute (this, ATrsf); | |
2280 | } | |
2281 | else { | |
2282 | TheStructure = AStructure->Compute (this); | |
2283 | } | |
2284 | } | |
2285 | #endif | |
2286 | TheStructure->SetHLRValidation (Standard_True); | |
2287 | ||
2288 | #ifdef TRACE_LENGTH | |
2289 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) | |
2290 | cout << "\tTOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
2291 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
2292 | << "\n" << flush; | |
2293 | #endif | |
2294 | ||
81bba717 | 2295 | // TOCOMPUTE and COMPUTED associated to sequences are added |
7fd59977 | 2296 | MyTOCOMPUTESequence.Append (AStructure); |
2297 | MyCOMPUTEDSequence.Append (TheStructure); | |
2298 | ||
2299 | #ifdef TRACE_LENGTH | |
2300 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) | |
2301 | cout << "\tTOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
2302 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
2303 | << "\n" << flush; | |
2304 | #endif | |
2305 | ||
81bba717 | 2306 | // The previous are removed if necessary |
7fd59977 | 2307 | if (Index != 0) { |
2308 | MyTOCOMPUTESequence.Remove (Index); | |
2309 | MyCOMPUTEDSequence.Remove (Index); | |
2310 | } | |
2311 | ||
2312 | #ifdef TRACE_LENGTH | |
2313 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) | |
2314 | cout << "\tTOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
2315 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
2316 | << "\n" << flush; | |
2317 | #endif | |
2318 | ||
81bba717 | 2319 | // Return type of visualisation of the view |
7fd59977 | 2320 | Visual3d_TypeOfVisualization ViewType = MyContext.Visualization (); |
2321 | ||
81bba717 | 2322 | // Of which type will be the computed ? |
7fd59977 | 2323 | Standard_Boolean ComputeWireframe = ((ViewType == Visual3d_TOV_WIREFRAME) && |
2324 | (AStructure->ComputeVisual () != Graphic3d_TOS_SHADING)); | |
2325 | ||
2326 | Standard_Boolean ComputeShading = ((ViewType == Visual3d_TOV_SHADING) && | |
2327 | (AStructure->ComputeVisual () != Graphic3d_TOS_WIREFRAME)); | |
2328 | ||
2329 | if (ComputeWireframe) | |
2330 | TheStructure->SetVisual (Graphic3d_TOS_WIREFRAME); | |
2331 | if (ComputeShading) | |
2332 | TheStructure->SetVisual (Graphic3d_TOS_SHADING); | |
2333 | ||
2334 | if (! ComputeShading && ! ComputeWireframe) | |
2335 | Answer = Visual3d_TOA_NO; | |
2336 | else | |
2337 | Answer = AcceptDisplay (TheStructure); | |
2338 | ||
2339 | if (AStructure->IsHighlighted()) { | |
2340 | TheStructure->SetHighlightColor (AStructure->HighlightColor ()); | |
2341 | TheStructure->GraphicHighlight (Aspect_TOHM_COLOR); | |
2342 | } | |
2343 | ||
2344 | #ifdef TRACE_DISPLAY | |
81bba717 | 2345 | cout << "Structure " << StructId |
2346 | << " in the view " << Identification () | |
2347 | << " is calculated by the structure " | |
7fd59977 | 2348 | << TheStructure->Identification (); |
2349 | if (Answer == Visual3d_TOA_YES) | |
81bba717 | 2350 | cout << " and displayed\n"; |
7fd59977 | 2351 | else |
81bba717 | 2352 | cout << " but not displayed\n"; |
7fd59977 | 2353 | cout << flush; |
2354 | #endif | |
2355 | ||
81bba717 | 2356 | // It is displayed only if the calculated structure |
2357 | // has a proper type corresponding to the one of the view. | |
7fd59977 | 2358 | if (Answer != Visual3d_TOA_NO) { |
2359 | if (! IsDisplayed (AStructure)) | |
2360 | MyDisplayedStructure.Add (AStructure); | |
2361 | MyGraphicDriver->DisplayStructure ( | |
2362 | MyCView, | |
2363 | *(Graphic3d_CStructure *)TheStructure->CStructure (), | |
2364 | int (AStructure->DisplayPriority ()) | |
2365 | ); | |
2366 | if (AnUpdateMode == Aspect_TOU_ASAP) Update (); | |
2367 | } | |
2368 | } // Visual3d_TOA_COMPUTE | |
2369 | } | |
2370 | ||
2371 | void Visual3d_View::Erase (const Handle(Graphic3d_Structure)& AStructure) { | |
2372 | ||
2373 | if (IsDeleted ()) return; | |
2374 | ||
2375 | Erase (AStructure, MyViewManager->UpdateMode ()); | |
2376 | ||
2377 | } | |
2378 | ||
2379 | void Visual3d_View::Erase (const Handle(Graphic3d_Structure)& AStructure, const Aspect_TypeOfUpdate AnUpdateMode) { | |
2380 | ||
2381 | Standard_Integer StructId; | |
2382 | ||
2383 | if (IsDeleted ()) return; | |
2384 | ||
81bba717 | 2385 | // No test on window as the structure is displayed only if |
2386 | // the window exists, so only one test is enough. | |
7fd59977 | 2387 | if (IsDisplayed (AStructure)) { |
2388 | Visual3d_TypeOfAnswer Answer = AcceptDisplay (AStructure); | |
2389 | ||
81bba717 | 2390 | // Degenerated mode is active |
7fd59977 | 2391 | #ifdef G003 |
2392 | if ( !ComputedMode () || DegenerateModeIsOn () ) | |
2393 | Answer = Visual3d_TOA_YES; | |
2394 | #else | |
2395 | if (DegenerateModeIsOn ()) Answer = Visual3d_TOA_YES; | |
2396 | #endif // G003 | |
2397 | ||
2398 | if (Answer != Visual3d_TOA_COMPUTE) { | |
2399 | MyGraphicDriver->EraseStructure ( | |
2400 | MyCView, | |
2401 | *(Graphic3d_CStructure *)AStructure->CStructure () | |
2402 | ); | |
2403 | } | |
2404 | ||
2405 | if (Answer == Visual3d_TOA_COMPUTE) { | |
2406 | Standard_Integer Index = IsComputed (AStructure); | |
2407 | #ifdef TRACE_COMP | |
2408 | cout << "Visual3d_View" << MyCView.ViewId << "::Erase (" | |
2409 | << AStructure->Identification () << ");\n"; | |
2410 | cout << "Index : " << Index << "\n"; | |
2411 | cout << flush; | |
2412 | #endif | |
2413 | #ifdef G003 | |
2414 | if ( Index != 0 && ComputedMode () && | |
2415 | !DegenerateModeIsOn () ) | |
2416 | #else | |
2417 | if ((Index != 0) && (! DegenerateModeIsOn ())) | |
2418 | #endif // G003 | |
2419 | { | |
2420 | StructId = | |
2421 | MyCOMPUTEDSequence.Value (Index)->Identification (); | |
2422 | #ifdef TRACE_COMP | |
2423 | cout << "Structure " << AStructure->Identification () | |
81bba717 | 2424 | << " calculated, in the view " |
2425 | << Identification () << ", by the structure " | |
2426 | << StructId << " is removed. \n"; | |
7fd59977 | 2427 | cout << flush; |
2428 | #endif | |
2429 | MyGraphicDriver->EraseStructure | |
2430 | (MyCView, *(Graphic3d_CStructure *)MyCOMPUTEDSequence.Value (Index)->CStructure ()); | |
2431 | } | |
81bba717 | 2432 | // else is impossible |
7fd59977 | 2433 | } |
2434 | MyDisplayedStructure.Remove (AStructure); | |
2435 | if (AnUpdateMode == Aspect_TOU_ASAP) Update (); | |
2436 | } | |
2437 | ||
2438 | } | |
2439 | ||
2440 | void Visual3d_View::Highlight (const Handle(Graphic3d_Structure)& AStructure, const Aspect_TypeOfHighlightMethod AMethod) { | |
2441 | ||
2442 | #ifdef TRACE_HIGH | |
2443 | cout << "Visual3d_View" << MyCView.ViewId << "::Highlight (" | |
2444 | << AStructure->Identification () << ")\n"; | |
2445 | cout << flush; | |
2446 | #endif | |
2447 | ||
2448 | Standard_Integer Index = IsComputed (AStructure); | |
2449 | if (Index != 0) { | |
2450 | #ifdef TRACE_HIGH | |
81bba717 | 2451 | cout << "Structure " << AStructure->Identification () |
2452 | << " calculated, in the view " | |
2453 | << Identification () << ", by the structure " | |
7fd59977 | 2454 | << MyCOMPUTEDSequence.Value (Index)->Identification () |
81bba717 | 2455 | << " passes in highlight mode.\n"; |
7fd59977 | 2456 | cout << flush; |
2457 | #endif | |
2458 | (MyCOMPUTEDSequence.Value (Index))->SetHighlightColor | |
2459 | (AStructure->HighlightColor ()); | |
2460 | (MyCOMPUTEDSequence.Value (Index))->GraphicHighlight (AMethod); | |
2461 | } | |
2462 | ||
2463 | } | |
2464 | ||
2465 | void Visual3d_View::SetTransform (const Handle(Graphic3d_Structure)& AStructure, const TColStd_Array2OfReal& ATrsf) { | |
2466 | ||
2467 | #ifdef TRACE_TRSF | |
2468 | cout << "Visual3d_View" << MyCView.ViewId << "::Transform (" | |
2469 | << AStructure->Identification () << ")\n"; | |
2470 | cout << flush; | |
2471 | #endif | |
2472 | ||
2473 | Standard_Integer Index = IsComputed (AStructure); | |
2474 | if (Index != 0) { | |
2475 | #ifdef TRACE_TRSF | |
81bba717 | 2476 | cout << "The structure " << AStructure->Identification () |
2477 | << " calculated, in the view " | |
2478 | << Identification () << ", by the structure " | |
7fd59977 | 2479 | << MyCOMPUTEDSequence.Value (Index)->Identification () |
81bba717 | 2480 | << " is transformed.\n"; |
7fd59977 | 2481 | cout << flush; |
2482 | #endif | |
81bba717 | 2483 | // Test is somewhat light ! |
2484 | // trsf is transferred only if it is : | |
2485 | // a translation | |
2486 | // a scale | |
7fd59977 | 2487 | if (ATrsf (0, 1) != 0. || ATrsf (0, 2) != 0. |
2488 | || ATrsf (1, 0) != 0. || ATrsf (1, 2) != 0. | |
2489 | || ATrsf (2, 0) != 0. || ATrsf (2, 1) != 0.) | |
2490 | ReCompute (AStructure); | |
2491 | else | |
2492 | MyCOMPUTEDSequence.Value (Index)->GraphicTransform (ATrsf); | |
2493 | } | |
2494 | ||
2495 | } | |
2496 | ||
2497 | void Visual3d_View::UnHighlight (const Handle(Graphic3d_Structure)& AStructure) { | |
2498 | ||
2499 | #ifdef TRACE_HIGH | |
2500 | cout << "Visual3d_View" << MyCView.ViewId << "::UnHighlight (" | |
2501 | << AStructure->Identification () << ")\n"; | |
2502 | cout << flush; | |
2503 | #endif | |
2504 | ||
2505 | Standard_Integer Index = IsComputed (AStructure); | |
2506 | if (Index != 0) { | |
2507 | #ifdef TRACE_HIGH | |
81bba717 | 2508 | cout << "Structure " << AStructure->Identification () |
2509 | << " calculated, in the view " | |
2510 | << Identification () << ", by the structure " | |
7fd59977 | 2511 | << MyCOMPUTEDSequence.Value (Index)->Identification () |
81bba717 | 2512 | << " passes in unhighlight mode.\n"; |
7fd59977 | 2513 | cout << flush; |
2514 | #endif | |
2515 | MyCOMPUTEDSequence.Value (Index)->GraphicUnHighlight (); | |
2516 | } | |
2517 | ||
2518 | ||
2519 | } | |
2520 | ||
2521 | Standard_Integer Visual3d_View::IsComputed (const Handle(Graphic3d_Structure)& AStructure) const { | |
2522 | ||
2523 | Standard_Integer StrId = AStructure->Identification (); | |
2524 | ||
2525 | Standard_Integer Result = 0; | |
2526 | Standard_Integer Length = MyTOCOMPUTESequence.Length (); | |
2527 | ||
2528 | // Recherche de la structure <AStructure> dans la | |
2529 | // sequence des structures deja calculees | |
2530 | for (Standard_Integer i=1; i<=Length && Result==0; i++) | |
2531 | if ((MyTOCOMPUTESequence.Value (i))->Identification () | |
2532 | == StrId) Result = i; | |
2533 | #ifdef TRACE_ISCOMP | |
81bba717 | 2534 | cout << "\n In the view " << Identification () << " the structure "; |
7fd59977 | 2535 | if (Result != 0) |
81bba717 | 2536 | cout << StrId << " is calculated by " |
7fd59977 | 2537 | << MyCOMPUTEDSequence.Value (Result)->Identification () |
2538 | << "\n" << flush; | |
2539 | else | |
81bba717 | 2540 | cout << StrId << " is not calculated\n" << flush; |
7fd59977 | 2541 | #endif |
2542 | ||
2543 | #ifdef TRACE_LENGTH | |
2544 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) { | |
2545 | cout << "In Visual3d_View::IsComputed, "; | |
2546 | cout << "TOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
2547 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
2548 | << "\n" << flush; | |
2549 | } | |
2550 | #endif | |
2551 | ||
2552 | return (Result); | |
2553 | ||
2554 | } | |
2555 | ||
2556 | Standard_Boolean Visual3d_View::IsDisplayed (const Handle(Graphic3d_Structure)& AStructure) const { | |
2557 | ||
2558 | Standard_Boolean Result = Standard_False; | |
2559 | ||
2560 | if (IsDeleted ()) return Result; | |
2561 | ||
2562 | Result = MyDisplayedStructure.Contains (AStructure); | |
2563 | ||
2564 | return Result; | |
2565 | ||
2566 | } | |
2567 | ||
2568 | #ifdef IMPLEMENTED | |
2569 | Standard_Boolean Visual3d_View::ContainsComputedStructure () const { | |
2570 | ||
2571 | Standard_Boolean Result = Standard_False; | |
2572 | ||
2573 | if (MyDisplayedStructure.IsEmpty ()) return Result; | |
2574 | ||
2575 | Graphic3d_MapIteratorOfMapOfStructure Iterator (MyDisplayedStructure); | |
2576 | ||
2577 | Standard_Integer i = MyDisplayedStructure.Extent (); | |
2578 | ||
81bba717 | 2579 | // Stop at the first structure of type TOS_COMPUTED |
7fd59977 | 2580 | while (! Result && Iterator.More ()) { |
2581 | Result = | |
2582 | (((Iterator.Key ())->Visual ()) == Graphic3d_TOS_COMPUTED); | |
2583 | ||
81bba717 | 2584 | // Iterator.Next () is located on the |
2585 | // next structure | |
7fd59977 | 2586 | Iterator.Next (); |
2587 | } | |
2588 | ||
2589 | return Result; | |
2590 | ||
2591 | } | |
2592 | #endif | |
2593 | ||
2594 | Standard_Boolean Visual3d_View::ContainsFacet () const { | |
2595 | ||
2596 | return ContainsFacet (MyDisplayedStructure); | |
2597 | ||
2598 | } | |
2599 | ||
2600 | Standard_Boolean Visual3d_View::ContainsFacet (const Graphic3d_MapOfStructure& ASet) const { | |
2601 | ||
2602 | Standard_Boolean Result = Standard_False; | |
2603 | ||
2604 | if (ASet.IsEmpty ()) return Result; | |
2605 | ||
2606 | Graphic3d_MapIteratorOfMapOfStructure Iterator (ASet); | |
2607 | ||
81bba717 | 2608 | // Stop at the first structure containing a facet |
7fd59977 | 2609 | for ( Iterator.Initialize (ASet); |
2610 | Iterator.More () && ! Result; | |
2611 | Iterator.Next ()) | |
2612 | Result = (Iterator.Key ())->ContainsFacet (); | |
2613 | ||
2614 | return Result; | |
2615 | ||
2616 | } | |
2617 | ||
2618 | void Visual3d_View::MinMaxValues (Standard_Real& XMin, Standard_Real& YMin, Standard_Real& ZMin, Standard_Real& XMax, Standard_Real& YMax, Standard_Real& ZMax) const { | |
2619 | ||
2620 | MinMaxValues | |
2621 | (MyDisplayedStructure, XMin, YMin, ZMin, XMax, YMax, ZMax); | |
2622 | ||
2623 | } | |
2624 | ||
2625 | void Visual3d_View::MinMaxValues (const Graphic3d_MapOfStructure& ASet, Standard_Real& XMin, Standard_Real& YMin, Standard_Real& ZMin, Standard_Real& XMax, Standard_Real& YMax, Standard_Real& ZMax) const { | |
2626 | ||
2627 | if (ASet.IsEmpty ()) { | |
2628 | XMin = RealFirst (); | |
2629 | YMin = RealFirst (); | |
2630 | ZMin = RealFirst (); | |
2631 | ||
2632 | XMax = RealLast (); | |
2633 | YMax = RealLast (); | |
2634 | ZMax = RealLast (); | |
2635 | } | |
2636 | else { | |
2637 | ||
2638 | Standard_Real Xm, Ym, Zm, XM, YM, ZM; | |
2639 | Graphic3d_MapIteratorOfMapOfStructure Iterator (ASet); | |
2640 | ||
2641 | XMin = RealLast (); | |
2642 | YMin = RealLast (); | |
2643 | ZMin = RealLast (); | |
2644 | ||
2645 | XMax = RealFirst (); | |
2646 | YMax = RealFirst (); | |
2647 | ZMax = RealFirst (); | |
2648 | ||
2649 | for ( Iterator.Initialize (ASet); | |
2650 | Iterator.More (); | |
2651 | Iterator.Next ()) { | |
2652 | ||
2653 | if ( (Iterator.Key ())->IsInfinite ()){ | |
2654 | //XMin, YMin .... ZMax are initialized by means of infinite line data | |
2655 | (Iterator.Key ())->MinMaxValues (Xm, Ym, Zm, XM, YM, ZM); | |
2656 | if ( Xm != RealFirst() && Xm < XMin ) | |
2657 | XMin = Xm ; | |
2658 | if ( Ym != RealFirst() && Ym < YMin ) | |
2659 | YMin = Ym ; | |
2660 | if ( Zm != RealFirst() && Zm < ZMin ) | |
2661 | ZMin = Zm ; | |
2662 | if ( XM != RealLast() && XM > XMax ) | |
2663 | XMax = XM ; | |
2664 | if ( YM != RealLast() && YM > YMax ) | |
2665 | YMax = YM ; | |
2666 | if ( ZM != RealLast() && ZM > ZMax ) | |
2667 | ZMax = ZM ; | |
2668 | } | |
81bba717 | 2669 | // Only non-empty and non-infinite structures |
2670 | // are taken into account for calculation of MinMax | |
7fd59977 | 2671 | if (! (Iterator.Key ())->IsInfinite () && |
2672 | ! (Iterator.Key ())->IsEmpty ()) { | |
2673 | (Iterator.Key ())->MinMaxValues(Xm, Ym, Zm, XM, YM, ZM); | |
2674 | /* ABD 29/10/04 Transform Persistence of Presentation( pan, zoom, rotate ) */ | |
2675 | //"FitAll" operation ignores object with transform persitence parameter | |
2676 | if( (Iterator.Key ())->TransformPersistenceMode() == Graphic3d_TMF_None ) | |
2677 | { | |
2678 | if (Xm < XMin) XMin = Xm; | |
2679 | if (Ym < YMin) YMin = Ym; | |
2680 | if (Zm < ZMin) ZMin = Zm; | |
2681 | if (XM > XMax) XMax = XM; | |
2682 | if (YM > YMax) YMax = YM; | |
2683 | if (ZM > ZMax) ZMax = ZM; | |
2684 | } | |
2685 | } | |
2686 | } | |
2687 | ||
81bba717 | 2688 | // The following cases are relevant |
2689 | // For exemple if all structures are empty or infinite | |
7fd59977 | 2690 | if (XMax < XMin) { Xm = XMin; XMin = XMax; XMax = Xm; } |
2691 | if (YMax < YMin) { Ym = YMin; YMin = YMax; YMax = Ym; } | |
2692 | if (ZMax < ZMin) { Zm = ZMin; ZMin = ZMax; ZMax = Zm; } | |
2693 | } | |
2694 | Standard_Real Sx, Sy, Sz; | |
2695 | MyViewOrientation.AxialScale(Sx, Sy, Sz); | |
2696 | XMin = (Sx > 1. && XMin < RealFirst ()/Sx)?RealFirst (): XMin*Sx; | |
2697 | XMax = (Sx > 1. && XMax > RealLast ()/Sx)?RealLast (): XMax*Sx; | |
2698 | YMin = (Sy > 1. && YMin < RealFirst ()/Sy)?RealFirst (): YMin*Sy; | |
2699 | YMax = (Sy > 1. && YMax > RealLast ()/Sy)?RealLast (): YMax*Sy; | |
2700 | ZMin = (Sz > 1. && ZMin < RealFirst ()/Sz)?RealFirst (): ZMin*Sz; | |
2701 | ZMax = (Sz > 1. && ZMax > RealLast ()/Sz)?RealLast (): ZMax*Sz; | |
2702 | } | |
2703 | ||
2704 | void Visual3d_View::MinMaxValues (Standard_Real& XMin, Standard_Real& YMin, Standard_Real& XMax, Standard_Real& YMax) { | |
2705 | ||
2706 | MinMaxValues (MyDisplayedStructure, XMin, YMin, XMax, YMax); | |
2707 | ||
2708 | } | |
2709 | ||
2710 | void Visual3d_View::MinMaxValues (const Graphic3d_MapOfStructure& ASet, Standard_Real& XMin, Standard_Real& YMin, Standard_Real& XMax, Standard_Real& YMax) { | |
2711 | ||
2712 | Standard_Real Xm, Ym, Zm, XM, YM, ZM; | |
2713 | Standard_Real Xp, Yp, Zp; | |
2714 | ||
2715 | MinMaxValues (ASet, Xm, Ym, Zm, XM, YM, ZM); | |
2716 | ||
2717 | Projects (Xm, Ym, Zm, Xp, Yp, Zp); | |
2718 | XMin = Xp; | |
2719 | YMin = Yp; | |
2720 | ||
2721 | Projects (XM, YM, ZM, Xp, Yp, Zp); | |
2722 | XMax = Xp; | |
2723 | YMax = Yp; | |
2724 | ||
2725 | if (XMax < XMin) { Xp = XMax; XMax = XMin; XMin = Xp; } | |
2726 | if (YMax < YMin) { Yp = YMax; YMax = YMin; YMin = Yp; } | |
2727 | } | |
2728 | ||
2729 | const TColStd_Array2OfReal& Visual3d_View::MatrixOfOrientation () { | |
2730 | ||
2731 | if (! MyMatOfOriIsEvaluated) { | |
2732 | MyGraphicDriver->InquireMat | |
2733 | (MyCView, MyMatrixOfOrientation, MyMatrixOfMapping); | |
2734 | MyMatOfMapIsEvaluated = Standard_True; | |
2735 | MyMatOfOriIsEvaluated = Standard_True; | |
2736 | } | |
2737 | ||
2738 | return (MyMatrixOfOrientation); | |
2739 | ||
2740 | } | |
2741 | ||
2742 | const TColStd_Array2OfReal& Visual3d_View::MatrixOfMapping () { | |
2743 | ||
2744 | if (! MyMatOfMapIsEvaluated) { | |
2745 | MyGraphicDriver->InquireMat | |
2746 | (MyCView, MyMatrixOfOrientation, MyMatrixOfMapping); | |
2747 | MyMatOfMapIsEvaluated = Standard_True; | |
2748 | MyMatOfOriIsEvaluated = Standard_True; | |
2749 | } | |
2750 | ||
2751 | return (MyMatrixOfMapping); | |
2752 | ||
2753 | } | |
2754 | ||
2755 | Standard_Integer Visual3d_View::NumberOfDisplayedStructures () const { | |
2756 | ||
2757 | Standard_Integer Result = MyDisplayedStructure.Extent (); | |
2758 | ||
2759 | return (Result); | |
2760 | ||
2761 | } | |
2762 | ||
2763 | #ifdef OLD_METHOD | |
2764 | void Visual3d_View::Projects (const Standard_Real AX, const Standard_Real AY, const Standard_Real AZ, Standard_Real& APX, Standard_Real& APY, Standard_Real& APZ) const { | |
2765 | ||
2766 | math_Vector PtDC (0,3), PtWC (0,3); | |
2767 | ||
2768 | // RLE method: | |
81bba717 | 2769 | // Otherwise use new on Visual3d_View (constructor+destructor) |
2770 | // as Projects is a const method or MatrixOfOrientation and | |
2771 | // MatrixOfMapping is not. | |
7fd59977 | 2772 | Visual3d_View * const newthis = (Visual3d_View * const) this; |
2773 | newthis->MatrixOfOrientation (); | |
2774 | newthis->MatrixOfMapping (); | |
2775 | ||
2776 | // World Coordinate Space | |
2777 | PtWC (0) = AX; | |
2778 | PtWC (1) = AY; | |
2779 | PtWC (2) = AZ; | |
2780 | PtWC (3) = 1.0; | |
2781 | ||
2782 | // WCS -> View Reference Coordinate Space | |
2783 | math_Vector PtVRC(0,3); | |
2784 | PtVRC = MyMatrixOfOrientation.Multiplied (PtWC); | |
2785 | ||
2786 | // VRCS -> Normalized Projection Coordinate Space | |
2787 | math_Vector PtNPC(0,3); | |
2788 | PtNPC = MyMatrixOfMapping.Multiplied (PtVRC); | |
2789 | for (Standard_Integer i=0; i<3; i++) PtNPC (i) = PtNPC (i) / PtNPC (3); | |
2790 | ||
2791 | #ifdef DEBUG | |
2792 | printf("Display coordinates PtNPC: %f,%f,%f,%f\n", | |
2793 | PtNPC(0),PtNPC(1),PtNPC(2),PtNPC(3)); | |
2794 | #endif // DEBUG | |
2795 | ||
2796 | Standard_Real Ratio; | |
2797 | #ifdef DEBUG | |
2798 | // NPCS -> Device Coordinate Space | |
2799 | Standard_Real Dx = Standard_Real (MyCView.DefWindow.dx); | |
2800 | Standard_Real Dy = Standard_Real (MyCView.DefWindow.dy); | |
2801 | ||
2802 | Ratio = Dx / Dy; | |
2803 | PtDC (0) = PtNPC (0) * Dx; | |
2804 | PtDC (1) = Dy - PtNPC (1) * Dy * Ratio; | |
2805 | ||
2806 | printf("Display coordinates : %f,%f,%f,%f\n", | |
2807 | PtDC(0),PtDC(1),PtDC(2),PtDC(3)); | |
2808 | #endif // DEBUG | |
2809 | ||
2810 | // NPCS -> Window Space | |
2811 | Standard_Real um, vm, uM, vM; | |
2812 | MyViewMapping.WindowLimit (um, vm, uM, vM); | |
2813 | ||
2814 | Ratio = (uM - um) / (vM - vm); | |
2815 | if (Ratio >= 1.0) | |
2816 | PtNPC (1) = PtNPC (1) * Ratio; | |
2817 | else | |
2818 | PtNPC (0) = PtNPC (0) / Ratio; | |
2819 | ||
2820 | #ifdef DEBUG | |
2821 | printf("Display coordinates PtNPC: %f,%f,%f,%f\n", | |
2822 | PtNPC(0),PtNPC(1),PtNPC(2),PtNPC(3)); | |
2823 | #endif // DEBUG | |
2824 | ||
2825 | Standard_Real fpd = MyViewMapping.FrontPlaneDistance (); | |
2826 | Standard_Real bpd = MyViewMapping.BackPlaneDistance (); | |
2827 | ||
2828 | /* | |
81bba717 | 2829 | * Coordinates of PtNPC are described in the space |
7fd59977 | 2830 | * [0-1]x[0-1]x[0-1]. |
81bba717 | 2831 | * It is necessary to transform x and y in the window space. |
2832 | * It is necessary to transform z in the space of back and front | |
2833 | * plane, taking into account clipping planes. | |
2834 | * Z clipping planes are defined between 0 and 1. | |
7fd59977 | 2835 | */ |
2836 | ||
2837 | APX = PtNPC (0) * (uM - um) + um; | |
2838 | APY = PtNPC (1) * (vM - vm) + vm; | |
2839 | APZ = PtNPC (2) * (fpd - bpd) + bpd; | |
2840 | ||
2841 | #ifdef DEBUG | |
2842 | Standard_Integer l,c; | |
2843 | printf("OrientationMatrix :"); | |
2844 | for( l=0 ; l<4 ; l++ ) { | |
2845 | printf("\n %d->",l); | |
2846 | for( c=0 ; c<4 ; c++ ) { | |
2847 | printf(" %f ,",MyMatrixOfOrientation(c,l)); | |
2848 | } | |
2849 | } | |
2850 | printf("\n\n"); | |
2851 | printf("MappingMatrix :"); | |
2852 | for( l=0 ; l<4 ; l++ ) { | |
2853 | printf("\n %d->",l); | |
2854 | for( c=0 ; c<4 ; c++ ) { | |
2855 | printf(" %f ,",MyMatrixOfMapping(c,l)); | |
2856 | } | |
2857 | } | |
2858 | printf("\n\n"); | |
2859 | printf("World coordinates : %f,%f,%f,%f\n", | |
2860 | PtWC(0),PtWC(1),PtWC(2),PtWC(3)); | |
2861 | printf("View coordinates : %f,%f,%f,%f\n", | |
2862 | PtVRC(0),PtVRC(1),PtVRC(2),PtVRC(3)); | |
2863 | printf("Display coordinates : %f,%f,%f,%f\n", | |
2864 | PtNPC(0),PtNPC(1),PtNPC(2),PtNPC(3)); | |
2865 | printf("Window limit : %f,%f,%f,%f\n",um,vm,uM,vM); | |
2866 | printf("Ratio : %f\n",Ratio); | |
2867 | printf("Front-plane : %f back-plane : %f\n",fpd,bpd); | |
2868 | printf("Projection : %f,%f,%f\n \n",APX,APY,APZ); | |
2869 | #endif | |
2870 | ||
2871 | } | |
2872 | #endif /* OLD_METHOD */ | |
2873 | ||
2874 | // OCC18942: This method is likely to duplicate Visual3d_ViewManager::ConvertCoord() one, | |
2875 | // therefore it is necessary to consider merging the two methods or making them call the same | |
2876 | // graphic driver's method after OCCT 6.3. | |
2877 | void Visual3d_View::Projects (const Standard_Real AX, const Standard_Real AY, const Standard_Real AZ, Standard_Real& APX, Standard_Real& APY, Standard_Real& APZ) { | |
2878 | ||
2879 | Standard_Real PtX, PtY, PtZ, PtT; | |
2880 | Standard_Real APT; | |
2881 | static Standard_Real Ratio, um, vm, uM, vM; | |
2882 | static Standard_Real fpd, bpd; | |
2883 | ||
2884 | if (! MyMatOfOriIsEvaluated || ! MyMatOfMapIsEvaluated) { | |
2885 | MyGraphicDriver->InquireMat | |
2886 | (MyCView, MyMatrixOfOrientation, MyMatrixOfMapping); | |
2887 | MyMatOfOriIsEvaluated = MyMatOfMapIsEvaluated = Standard_True; | |
2888 | } | |
2889 | ||
2890 | // WCS -> View Reference Coordinate Space | |
2891 | PtX = MyMatrixOfOrientation (0, 0) * AX | |
2892 | + MyMatrixOfOrientation (0, 1) * AY | |
2893 | + MyMatrixOfOrientation (0, 2) * AZ | |
2894 | + MyMatrixOfOrientation (0, 3); | |
2895 | PtY = MyMatrixOfOrientation (1, 0) * AX | |
2896 | + MyMatrixOfOrientation (1, 1) * AY | |
2897 | + MyMatrixOfOrientation (1, 2) * AZ | |
2898 | + MyMatrixOfOrientation (1, 3); | |
2899 | PtZ = MyMatrixOfOrientation (2, 0) * AX | |
2900 | + MyMatrixOfOrientation (2, 1) * AY | |
2901 | + MyMatrixOfOrientation (2, 2) * AZ | |
2902 | + MyMatrixOfOrientation (2, 3); | |
2903 | PtT = MyMatrixOfOrientation (3, 0) * AX | |
2904 | + MyMatrixOfOrientation (3, 1) * AY | |
2905 | + MyMatrixOfOrientation (3, 2) * AZ | |
2906 | + MyMatrixOfOrientation (3, 3); | |
2907 | ||
2908 | // VRCS -> Normalized Projection Coordinate Space | |
2909 | APX = MyMatrixOfMapping (0, 0) * PtX | |
2910 | + MyMatrixOfMapping (0, 1) * PtY | |
2911 | + MyMatrixOfMapping (0, 2) * PtZ | |
2912 | + MyMatrixOfMapping (0, 3) * PtT; | |
2913 | APY = MyMatrixOfMapping (1, 0) * PtX | |
2914 | + MyMatrixOfMapping (1, 1) * PtY | |
2915 | + MyMatrixOfMapping (1, 2) * PtZ | |
2916 | + MyMatrixOfMapping (1, 3) * PtT; | |
2917 | APZ = MyMatrixOfMapping (2, 0) * PtX | |
2918 | + MyMatrixOfMapping (2, 1) * PtY | |
2919 | + MyMatrixOfMapping (2, 2) * PtZ | |
2920 | + MyMatrixOfMapping (2, 3) * PtT; | |
2921 | APT = MyMatrixOfMapping (3, 0) * PtX | |
2922 | + MyMatrixOfMapping (3, 1) * PtY | |
2923 | + MyMatrixOfMapping (3, 2) * PtZ | |
2924 | + MyMatrixOfMapping (3, 3) * PtT; | |
2925 | ||
2926 | APX /= APT; | |
2927 | APY /= APT; | |
2928 | APZ /= APT; | |
2929 | ||
2930 | // NPCS -> Window Space | |
2931 | MyViewMapping.WindowLimit (um, vm, uM, vM); | |
2932 | fpd = MyViewMapping.FrontPlaneDistance (); | |
2933 | bpd = MyViewMapping.BackPlaneDistance (); | |
2934 | ||
2935 | if(MyCView.Mapping.IsCustomMatrix) { | |
2936 | // OCC18942: SAN - If orientation and mapping matrices are those used by OpenGL | |
2937 | // visualization, then X, Y and Z coordinates normally vary between -1 and 1 | |
2938 | APX = ( APX + 1 ) * 0.5 * (uM - um) + um; | |
2939 | APY = ( APY + 1 ) * 0.5 * (vM - vm) + vm; | |
2940 | } else { | |
2941 | Ratio = (uM - um) / (vM - vm); | |
2942 | if (Ratio >= 1.0) | |
2943 | APY *= Ratio; | |
2944 | else | |
2945 | APX /= Ratio; | |
2946 | ||
2947 | /* | |
81bba717 | 2948 | * Coordinates of APX, APY, APZ are described in the space |
2949 | * [0-1]x[0-1]x[0-1]. | |
2950 | * It is necessary to transform x and y in the window space. | |
2951 | * It is necessary to transform z in the space of back and front | |
2952 | * plane, taking into account clipping planes. | |
2953 | * Z clipping planes are defined between 0 and 1. | |
2954 | */ | |
7fd59977 | 2955 | APX = APX * (uM - um) + um; |
2956 | APY = APY * (vM - vm) + vm; | |
2957 | } | |
2958 | APZ = APZ * (fpd - bpd) + bpd; | |
2959 | } | |
2960 | ||
2961 | Standard_Integer Visual3d_View::Identification () const { | |
2962 | ||
2963 | return (Standard_Integer (MyCView.ViewId)); | |
2964 | ||
2965 | } | |
2966 | ||
2967 | void Visual3d_View::Exploration () const { | |
2968 | ||
2969 | if (IsDeleted ()) return; | |
2970 | ||
2971 | MyGraphicDriver->DumpView (MyCView); | |
2972 | ||
2973 | } | |
2974 | ||
2975 | Standard_Boolean Visual3d_View::ZBufferIsActivated () const { | |
2976 | ||
2977 | if (IsDeleted ()) return (Standard_False); | |
2978 | ||
2979 | if ((! IsDefined ()) || (! IsActive ())) return (Standard_False); | |
2980 | ||
81bba717 | 2981 | // -1 => not forced by the programmer => depends on the type of visualisation |
2982 | // 0 ou 1 => forced by the programmer | |
7fd59977 | 2983 | |
2984 | if (MyCView.Context.ZBufferActivity == -1) | |
2985 | if (MyContext.Visualization () == Visual3d_TOV_SHADING) | |
2986 | return (Standard_True); | |
2987 | else | |
2988 | return (Standard_False); | |
2989 | else | |
2990 | if (MyCView.Context.ZBufferActivity) | |
2991 | return (Standard_True); | |
2992 | else | |
2993 | return (Standard_False); | |
2994 | ||
2995 | } | |
2996 | ||
2997 | void Visual3d_View::SetTransparency (const Standard_Boolean AnActivity) { | |
2998 | ||
2999 | if (IsDeleted ()) return; | |
3000 | ||
3001 | if ((! IsDefined ()) || (! IsActive ())) return; | |
3002 | ||
3003 | MyGraphicDriver->Transparency (MyCView, AnActivity); | |
3004 | ||
3005 | } | |
3006 | ||
3007 | void Visual3d_View::SetZBufferActivity (const Standard_Integer AnActivity) { | |
3008 | ||
3009 | if (MyCView.Context.ZBufferActivity == AnActivity) return; | |
3010 | ||
3011 | if (IsDeleted ()) return; | |
3012 | ||
3013 | if ((! IsDefined ()) || (! IsActive ())) return; | |
3014 | ||
3015 | MyCView.Context.ZBufferActivity = AnActivity; | |
3016 | MyGraphicDriver->SetVisualisation (MyCView); | |
3017 | ||
3018 | } | |
3019 | ||
3020 | void Visual3d_View::UpdateView () { | |
3021 | ||
3022 | MyCView.Context.Aliasing = (MyContext.AliasingIsOn () ? 1:0); | |
3023 | MyCView.Context.BackZClipping = | |
3024 | (MyContext.BackZClippingIsOn () ? 1:0); | |
3025 | MyCView.Context.FrontZClipping = | |
3026 | (MyContext.FrontZClippingIsOn() ? 1:0); | |
3027 | MyCView.Context.DepthCueing = | |
3028 | (MyContext.DepthCueingIsOn () ? 1:0); | |
3029 | ||
3030 | MyCView.Context.ZClipFrontPlane = | |
3031 | float (MyContext.ZClippingFrontPlane ()); | |
3032 | MyCView.Context.ZClipBackPlane = | |
3033 | float (MyContext.ZClippingBackPlane ()); | |
3034 | MyCView.Context.DepthFrontPlane = | |
3035 | float (MyContext.DepthCueingFrontPlane ()); | |
3036 | MyCView.Context.DepthBackPlane = | |
3037 | float (MyContext.DepthCueingBackPlane ()); | |
3038 | ||
3039 | MyCView.Context.Model = int (MyContext.Model ()); | |
3040 | MyCView.Context.Visualization = int (MyContext.Visualization ()); | |
3041 | ||
3042 | Handle(Graphic3d_TextureEnv) TempTextureEnv = MyContext.TextureEnv(); | |
3043 | if (! TempTextureEnv.IsNull()) MyCView.Context.TexEnvId = TempTextureEnv->TextureId(); | |
3044 | else MyCView.Context.TexEnvId = -1; | |
3045 | MyCView.Context.SurfaceDetail = MyContext.SurfaceDetail(); | |
3046 | ||
3047 | } | |
3048 | ||
3049 | void Visual3d_View::Compute () { | |
3050 | ||
3051 | Standard_Integer i; | |
3052 | Standard_Integer Length = MyCOMPUTEDSequence.Length (); | |
3053 | for (i=1; i<=Length; i++) | |
3054 | (MyCOMPUTEDSequence.Value (i))->SetHLRValidation (Standard_False); | |
3055 | ||
81bba717 | 3056 | // if the degenerated node is active, nothing is recomputed |
7fd59977 | 3057 | #ifdef G003 |
3058 | if ( DegenerateModeIsOn () || !ComputedMode () ) return; | |
3059 | #else | |
3060 | if (DegenerateModeIsOn ()) return; | |
3061 | #endif // G003 | |
3062 | ||
3063 | /* | |
81bba717 | 3064 | * Force HLRValidation to False on all structures |
3065 | * calculated in the view. | |
7fd59977 | 3066 | */ |
3067 | #ifdef TRACE_LENGTH | |
3068 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) { | |
3069 | cout << "In Visual3d_View::Compute, "; | |
3070 | cout << "TOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
3071 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
3072 | << "\n" << flush; | |
3073 | } | |
3074 | #endif | |
3075 | ||
3076 | /* | |
81bba717 | 3077 | * Change of orientation or of projection type => |
3078 | * Remove structures that were calculated for the | |
3079 | * previous orientation. | |
3080 | * Recalculation of new structures. | |
3081 | * Passage of the degenerated mode ON to OFF => | |
3082 | * Remove structures that were calculated before | |
3083 | * the degenerated mode passed to ON. | |
3084 | * Recalculate new structures. | |
7fd59977 | 3085 | */ |
3086 | Graphic3d_MapIteratorOfMapOfStructure S1Iterator (MyDisplayedStructure); | |
3087 | Visual3d_TypeOfAnswer Answer; | |
3088 | ||
3089 | i = MyDisplayedStructure.Extent (); | |
3090 | ||
3091 | Graphic3d_SequenceOfStructure FooSequence; | |
3092 | ||
3093 | while (S1Iterator.More ()) { | |
3094 | Answer = AcceptDisplay (S1Iterator.Key ()); | |
81bba717 | 3095 | // If the structure was calculated, it is recalculated. |
7fd59977 | 3096 | if (Answer == Visual3d_TOA_COMPUTE) { |
3097 | #ifdef TRACE | |
3098 | cout << "AcceptDisplay (" | |
3099 | << (S1Iterator.Key ())->Identification () | |
3100 | << ") == Visual3d_TOA_COMPUTE;\n"; | |
3101 | cout << flush; | |
3102 | #endif | |
3103 | //Display (S1Iterator.Key (), Aspect_TOU_WAIT); | |
3104 | FooSequence.Append (S1Iterator.Key ()); | |
3105 | } | |
3106 | ||
81bba717 | 3107 | // S1Iterator.Next () is located on the next structure |
7fd59977 | 3108 | S1Iterator.Next (); |
3109 | } | |
3110 | ||
3111 | Length = FooSequence.Length (); | |
81bba717 | 3112 | // All stored structures are displayed |
7fd59977 | 3113 | for (i=1; i<=Length; i++) |
3114 | Display (FooSequence.Value (i), Aspect_TOU_WAIT); | |
3115 | if (Length != 0) FooSequence.Clear (); | |
3116 | ||
3117 | } | |
3118 | ||
3119 | void Visual3d_View::ReCompute (const Handle(Graphic3d_Structure)& AStructure) { | |
3120 | #ifdef G003 | |
3121 | if ( DegenerateModeIsOn () || !ComputedMode () ) return; | |
3122 | #else | |
3123 | if (DegenerateModeIsOn()) return; | |
3124 | #endif // G003 | |
3125 | ||
3126 | if (IsDeleted ()) return; | |
3127 | ||
3128 | if ((! IsDefined ()) || (! IsActive ())) return; | |
3129 | ||
3130 | if (! MyWindow->IsMapped ()) return; | |
3131 | ||
3132 | if (! AStructure->IsDisplayed ()) return; | |
3133 | ||
3134 | Visual3d_TypeOfAnswer Answer; | |
3135 | ||
3136 | Answer = AcceptDisplay (AStructure); | |
3137 | ||
3138 | if (Answer == Visual3d_TOA_COMPUTE) { | |
3139 | Standard_Integer Index = IsComputed (AStructure); | |
3140 | if (Index == 0) { | |
3141 | #ifdef TRACE_COMP | |
81bba717 | 3142 | cout << "Structure " << AStructure->Identification () |
3143 | << " is not calculated in the view " | |
7fd59977 | 3144 | << Identification () << "\n"; |
3145 | cout << flush; | |
3146 | #endif | |
3147 | } | |
3148 | else { | |
3149 | Standard_Integer OldStructId, NewStructId; | |
3150 | OldStructId = | |
3151 | MyCOMPUTEDSequence.Value (Index)->Identification (); | |
3152 | #ifdef TRACE_COMP | |
3153 | Standard_Integer StructId = AStructure->Identification (); | |
81bba717 | 3154 | cout << "Structure " << StructId |
3155 | << " calculated, in the view " | |
3156 | << Identification () << ", by the structure " | |
3157 | << OldStructId << " is recalculated.\n"; | |
7fd59977 | 3158 | cout << flush; |
3159 | #endif | |
3160 | ||
3161 | // Compute + Validation | |
3162 | #ifdef OLD | |
3163 | Handle(Graphic3d_Structure) TheStructure = AStructure->Compute (this); | |
3164 | #else | |
3165 | Handle(Graphic3d_Structure) TheStructure; | |
3166 | TColStd_Array2OfReal ATrsf (0, 3, 0, 3); | |
3167 | AStructure->Transform (ATrsf); | |
3168 | if (Index != 0) { | |
3169 | TColStd_Array2OfReal Ident (0, 3, 0, 3); | |
3170 | Standard_Integer ii, jj; | |
3171 | for (ii=0; ii<=3; ii++) | |
3172 | for (jj=0; jj<=3; jj++) | |
3173 | Ident (ii, jj) = (ii == jj ? 1.0 : 0.0); | |
3174 | TheStructure = MyCOMPUTEDSequence.Value (Index); | |
3175 | TheStructure->SetTransform (Ident, Graphic3d_TOC_REPLACE); | |
3176 | if (AStructure->IsTransformed ()) { | |
3177 | AStructure->Compute (this, ATrsf, TheStructure); | |
3178 | } | |
3179 | else { | |
3180 | AStructure->Compute (this, TheStructure); | |
3181 | } | |
3182 | } | |
3183 | else { | |
3184 | if (AStructure->IsTransformed ()) { | |
3185 | TheStructure = AStructure->Compute (this, ATrsf); | |
3186 | } | |
3187 | else { | |
3188 | TheStructure = AStructure->Compute (this); | |
3189 | } | |
3190 | } | |
3191 | #endif | |
3192 | TheStructure->SetHLRValidation (Standard_True); | |
3193 | ||
81bba717 | 3194 | // Return type of visualisation of the view |
7fd59977 | 3195 | Visual3d_TypeOfVisualization ViewType = MyContext.Visualization (); |
3196 | ||
81bba717 | 3197 | // Of which type will be the computed ? |
7fd59977 | 3198 | Standard_Boolean ComputeWireframe = ((ViewType == Visual3d_TOV_WIREFRAME) && |
3199 | (AStructure->ComputeVisual () != Graphic3d_TOS_SHADING)); | |
3200 | ||
3201 | Standard_Boolean ComputeShading = ((ViewType == Visual3d_TOV_SHADING) && | |
3202 | (AStructure->ComputeVisual () != Graphic3d_TOS_WIREFRAME)); | |
3203 | ||
3204 | if (ComputeWireframe) | |
3205 | TheStructure->SetVisual (Graphic3d_TOS_WIREFRAME); | |
3206 | if (ComputeShading) | |
3207 | TheStructure->SetVisual (Graphic3d_TOS_SHADING); | |
3208 | ||
3209 | if (AStructure->IsHighlighted ()) { | |
3210 | TheStructure->SetHighlightColor | |
3211 | (AStructure->HighlightColor ()); | |
3212 | TheStructure->GraphicHighlight (Aspect_TOHM_COLOR); | |
3213 | } | |
3214 | ||
81bba717 | 3215 | // Ot is ranged |
3216 | // Find structure <AStructure> | |
3217 | // in the sequence of structures to be calculated. | |
7fd59977 | 3218 | NewStructId = TheStructure->Identification (); |
3219 | ||
81bba717 | 3220 | // The previous calculation is removed and the new one is dislayed |
7fd59977 | 3221 | MyGraphicDriver->EraseStructure ( |
3222 | MyCView, | |
3223 | *(Graphic3d_CStructure *)MyCOMPUTEDSequence.Value (Index)->CStructure ()); | |
3224 | MyGraphicDriver->DisplayStructure ( | |
3225 | MyCView, | |
3226 | *(Graphic3d_CStructure *)TheStructure->CStructure (), | |
3227 | int (AStructure->DisplayPriority ()) | |
3228 | ); | |
3229 | ||
3230 | #ifdef TRACE_LENGTH | |
3231 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) { | |
3232 | cout << "In Visual3d_View::ReCompute, "; | |
3233 | cout << "TOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
3234 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
3235 | << "\n" << flush; | |
3236 | } | |
3237 | #endif | |
3238 | ||
81bba717 | 3239 | // hlhsr and the new associated compute are added |
7fd59977 | 3240 | MyTOCOMPUTESequence.Append (AStructure); |
3241 | MyCOMPUTEDSequence.Append (TheStructure); | |
3242 | ||
3243 | #ifdef TRACE_LENGTH | |
3244 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) | |
3245 | cout << "\tTOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
3246 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
3247 | << "\n" << flush; | |
3248 | #endif | |
3249 | ||
81bba717 | 3250 | // hlhsr and the new associated compute are removed |
7fd59977 | 3251 | |
3252 | MyTOCOMPUTESequence.Remove (Index); | |
3253 | MyCOMPUTEDSequence.Remove (Index); | |
3254 | ||
3255 | #ifdef TRACE_LENGTH | |
3256 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) | |
3257 | cout << "\tTOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
3258 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
3259 | << "\n" << flush; | |
3260 | #endif | |
3261 | } | |
3262 | } | |
3263 | ||
3264 | } | |
3265 | ||
3266 | void | |
3267 | #ifdef G003 | |
3268 | Visual3d_View::SetAnimationModeOn ( const Standard_Boolean degenerate ) { | |
3269 | #else | |
3270 | Visual3d_View::SetAnimationModeOn () { | |
3271 | #endif | |
3272 | ||
3273 | if (AnimationModeIsOn ()) return; | |
3274 | ||
3275 | AnimationModeIsActive = Standard_True; | |
3276 | #ifdef G003 | |
3277 | if ( degenerate ) | |
3278 | SetDegenerateModeOn (); | |
3279 | else | |
3280 | SetDegenerateModeOff (); | |
3281 | #endif // G003 | |
3282 | MyGraphicDriver->BeginAnimation (MyCView); | |
3283 | ||
3284 | } | |
3285 | ||
3286 | void Visual3d_View::SetAnimationModeOff () { | |
3287 | ||
3288 | if (! AnimationModeIsOn ()) return; | |
3289 | ||
3290 | AnimationModeIsActive = Standard_False; | |
3291 | #ifdef G003 | |
3292 | SetDegenerateModeOff (); | |
3293 | #endif // G003 | |
3294 | MyGraphicDriver->EndAnimation (MyCView); | |
3295 | ||
3296 | } | |
3297 | ||
3298 | Standard_Boolean Visual3d_View::AnimationModeIsOn () const { | |
3299 | ||
3300 | return AnimationModeIsActive; | |
3301 | ||
3302 | } | |
3303 | ||
3304 | void Visual3d_View::SetDegenerateModeOn () { | |
3305 | ||
3306 | #ifdef TRACE | |
3307 | cout << "Visual3d_View" << MyCView.ViewId | |
3308 | << "::SetDegenerateModeOn ();\n"; | |
3309 | cout << flush; | |
3310 | #endif | |
3311 | ||
81bba717 | 3312 | // If the degenerated mode is already active, nothing is recalculated |
7fd59977 | 3313 | if (DegenerateModeIsOn ()) return; |
3314 | DegenerateModeIsActive = Standard_True; | |
3315 | ||
3316 | #ifdef G003 | |
3317 | MyCView.IsDegenerates = 1; | |
3318 | #else | |
3319 | /* | |
81bba717 | 3320 | * Change of activity of the degenerated mode |
3321 | * Remove structures that were calculated | |
3322 | * and displayed when the mode was off. | |
3323 | * Display of non-calculated structures. | |
7fd59977 | 3324 | */ |
3325 | Graphic3d_MapIteratorOfMapOfStructure S1Iterator (MyDisplayedStructure); | |
3326 | Visual3d_TypeOfAnswer Answer; | |
3327 | Standard_Integer StructId; | |
3328 | ||
3329 | while (S1Iterator.More ()) { | |
3330 | ||
3331 | Answer = AcceptDisplay (S1Iterator.Key ()); | |
81bba717 | 3332 | // If the structure was calculated, the previous one is |
3333 | // removed and the new one is displayed | |
3334 | // (This is the role of passage into degenerated mode) | |
7fd59977 | 3335 | |
3336 | if (Answer == Visual3d_TOA_COMPUTE) { | |
3337 | Standard_Integer Index = IsComputed (S1Iterator.Key ()); | |
3338 | if (Index != 0) { | |
3339 | StructId = | |
3340 | MyCOMPUTEDSequence.Value (Index)->Identification (); | |
3341 | #ifdef TRACE_COMP | |
81bba717 | 3342 | cout << "Structure " << S1Iterator.Key ()->Identification () |
3343 | << " calculated, in the view " | |
3344 | << Identification () << ", by structure " | |
3345 | << StructId << " passes in degenerated mode.\n"; | |
3346 | cout << "Remove" << StructId << " then display " | |
7fd59977 | 3347 | << S1Iterator.Key ()->Identification () << "\n"; |
3348 | cout << flush; | |
3349 | #endif | |
3350 | MyGraphicDriver->EraseStructure | |
3351 | (MyCView, *(Graphic3d_CStructure *)MyCOMPUTEDSequence.Value (Index)->CStructure ()); | |
3352 | MyGraphicDriver->DisplayStructure ( | |
3353 | MyCView, | |
3354 | *(Graphic3d_CStructure *)S1Iterator.Key ()->CStructure (), | |
3355 | int (S1Iterator.Key ()->DisplayPriority ()) | |
3356 | ); | |
3357 | } | |
3358 | else { | |
81bba717 | 3359 | // Else is impossible) |
3360 | // If the mode was not degenerated previously, the | |
3361 | // calculated structure associated to S1Iterator.Key () | |
3362 | // really exists and Index != 0 | |
7fd59977 | 3363 | } |
3364 | } | |
3365 | ||
81bba717 | 3366 | // S1Iterator.Next () is located on the next structure |
7fd59977 | 3367 | S1Iterator.Next (); |
3368 | } | |
3369 | #endif //G003 | |
3370 | } | |
3371 | ||
3372 | void Visual3d_View::SetDegenerateModeOff () { | |
3373 | ||
3374 | #ifdef TRACE | |
3375 | cout << "Visual3d_View" << MyCView.ViewId | |
3376 | << "::SetDegenerateModeOff ();\n"; | |
3377 | cout << flush; | |
3378 | #endif | |
3379 | ||
81bba717 | 3380 | // If the degenerated mode is already inactive, nothing is recalculated |
7fd59977 | 3381 | if (! DegenerateModeIsOn ()) return; |
3382 | ||
3383 | DegenerateModeIsActive = Standard_False; | |
3384 | ||
3385 | #ifdef G003 | |
3386 | MyCView.IsDegenerates = 0; | |
3387 | #else | |
3388 | /* | |
81bba717 | 3389 | * Change of activity of degenerated mode |
3390 | * Remove structures that were displayed | |
3391 | * when the mode was on. | |
3392 | * Calculation of structures. | |
7fd59977 | 3393 | */ |
3394 | Graphic3d_MapIteratorOfMapOfStructure S1Iterator (MyDisplayedStructure); | |
3395 | Visual3d_TypeOfAnswer Answer; | |
3396 | Standard_Integer StructId; | |
3397 | ||
3398 | Standard_Integer i = MyDisplayedStructure.Extent (); | |
3399 | ||
3400 | while (S1Iterator.More ()) { | |
3401 | ||
3402 | Answer = AcceptDisplay (S1Iterator.Key ()); | |
81bba717 | 3403 | // If the structure was calculated, the previous one is |
3404 | // removed and the new one is displayed | |
3405 | // (This is the role of passage into degenerated mode) | |
3406 | ||
7fd59977 | 3407 | if (Answer == Visual3d_TOA_COMPUTE) { |
3408 | Standard_Integer Index = IsComputed (S1Iterator.Key ()); | |
3409 | if (Index != 0) { | |
3410 | StructId = | |
3411 | MyCOMPUTEDSequence.Value (Index)->Identification (); | |
3412 | #ifdef TRACE_COMP | |
81bba717 | 3413 | cout << "Structure " << S1Iterator.Key ()->Identification () |
3414 | << " calculated, in the view " | |
3415 | << Identification () << ", by the structure " | |
3416 | << StructId << " passes into normal mode.\n"; | |
3417 | cout << "Remove " << S1Iterator.Key ()->Identification () | |
3418 | << " then display " << StructId << "\n"; | |
7fd59977 | 3419 | cout << flush; |
3420 | #endif | |
3421 | MyGraphicDriver->EraseStructure | |
3422 | (MyCView, | |
3423 | *(Graphic3d_CStructure *)S1Iterator.Key ()->CStructure ()); | |
3424 | MyGraphicDriver->DisplayStructure ( | |
3425 | MyCView, | |
3426 | *(Graphic3d_CStructure *)MyCOMPUTEDSequence.Value (Index)->CStructure (), | |
3427 | int (S1Iterator.Key ()->DisplayPriority ()) | |
3428 | ); | |
3429 | ||
3430 | Display (S1Iterator.Key (), Aspect_TOU_WAIT); | |
3431 | ||
3432 | if ((S1Iterator.Key ())->IsHighlighted()) { | |
3433 | if (! (MyCOMPUTEDSequence.Value (Index))->IsHighlighted()) { | |
3434 | (MyCOMPUTEDSequence.Value (Index))->SetHighlightColor | |
3435 | ((S1Iterator.Key ())->HighlightColor ()); | |
3436 | (MyCOMPUTEDSequence.Value (Index))->GraphicHighlight (Aspect_TOHM_COLOR); | |
3437 | } | |
3438 | } | |
3439 | } | |
3440 | else { | |
81bba717 | 3441 | // Else is impossible |
3442 | // Degenerated mode was activated before display of the | |
3443 | // structure. So the structure was displayed in the | |
3444 | // degenerated mode, but the calculated structure didn't exist. | |
3445 | // It is calculated. | |
7fd59977 | 3446 | |
3447 | // Compute + Validation | |
3448 | Handle(Graphic3d_Structure) AStructure = (S1Iterator.Key ()); | |
3449 | #ifdef OLD | |
3450 | Handle(Graphic3d_Structure) TheStructure = AStructure->Compute (this); | |
3451 | #else | |
3452 | Handle(Graphic3d_Structure) TheStructure; | |
3453 | TColStd_Array2OfReal ATrsf (0, 3, 0, 3); | |
3454 | AStructure->Transform (ATrsf); | |
3455 | if (Index != 0) { | |
3456 | TColStd_Array2OfReal Ident (0, 3, 0, 3); | |
3457 | Standard_Integer ii, jj; | |
3458 | for (ii=0; ii<=3; ii++) | |
3459 | for (jj=0; jj<=3; jj++) | |
3460 | Ident (ii, jj) = (ii == jj ? 1.0 : 0.0); | |
3461 | TheStructure = MyCOMPUTEDSequence.Value (Index); | |
3462 | TheStructure->SetTransform (Ident, Graphic3d_TOC_REPLACE); | |
3463 | if (AStructure->IsTransformed ()) { | |
3464 | AStructure->Compute (this, ATrsf, TheStructure); | |
3465 | } | |
3466 | else { | |
3467 | AStructure->Compute (this, TheStructure); | |
3468 | } | |
3469 | } | |
3470 | else { | |
3471 | if (AStructure->IsTransformed ()) { | |
3472 | TheStructure = AStructure->Compute (this, ATrsf); | |
3473 | } | |
3474 | else { | |
3475 | TheStructure = AStructure->Compute (this); | |
3476 | } | |
3477 | } | |
3478 | #endif | |
3479 | TheStructure->SetHLRValidation (Standard_True); | |
3480 | ||
81bba717 | 3481 | // Return type of visualisation of the view |
7fd59977 | 3482 | Visual3d_TypeOfVisualization ViewType = MyContext.Visualization (); |
3483 | ||
81bba717 | 3484 | // Of which type will be the computed ? |
7fd59977 | 3485 | Standard_Boolean ComputeWireframe = ((ViewType == Visual3d_TOV_WIREFRAME) && |
3486 | ((S1Iterator.Key ())->ComputeVisual () != Graphic3d_TOS_SHADING)); | |
3487 | ||
3488 | Standard_Boolean ComputeShading = ((ViewType == Visual3d_TOV_SHADING) && | |
3489 | ((S1Iterator.Key ())->ComputeVisual () != Graphic3d_TOS_WIREFRAME)); | |
3490 | ||
3491 | if (ComputeWireframe) | |
3492 | TheStructure->SetVisual (Graphic3d_TOS_WIREFRAME); | |
3493 | if (ComputeShading) | |
3494 | TheStructure->SetVisual (Graphic3d_TOS_SHADING); | |
3495 | ||
3496 | if ((S1Iterator.Key ())->IsHighlighted()) { | |
3497 | TheStructure->SetHighlightColor | |
3498 | ((S1Iterator.Key ())->HighlightColor ()); | |
3499 | TheStructure->GraphicHighlight (Aspect_TOHM_COLOR); | |
3500 | } | |
3501 | ||
81bba717 | 3502 | // Make range |
7fd59977 | 3503 | Standard_Integer Result = 0; |
3504 | Standard_Integer Length = MyTOCOMPUTESequence.Length (); | |
81bba717 | 3505 | // Find structure <S1Iterator.Key ()> |
3506 | // in the sequence of structures to be calculated | |
7fd59977 | 3507 | StructId = (S1Iterator.Key ())->Identification (); |
3508 | for (i=1; i<=Length && Result==0; i++) | |
3509 | if ((MyTOCOMPUTESequence.Value (i))->Identification () == | |
3510 | StructId) Result = i; | |
3511 | if (Result != 0) | |
3512 | MyCOMPUTEDSequence.ChangeValue (Result) = TheStructure; | |
3513 | else { | |
81bba717 | 3514 | // hlhsr and the associated new compute are added |
7fd59977 | 3515 | #ifdef TRACE_LENGTH |
3516 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) { | |
3517 | cout << "In Visual3d_View::SetDegenerateModeOff, "; | |
3518 | cout << "TOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
3519 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
3520 | << "\n" << flush; | |
3521 | } | |
3522 | #endif | |
3523 | MyTOCOMPUTESequence.Append (S1Iterator.Key ()); | |
3524 | MyCOMPUTEDSequence.Append (TheStructure); | |
3525 | #ifdef TRACE_LENGTH | |
3526 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) | |
3527 | cout << "\tTOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
3528 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
3529 | << "\n" << flush; | |
3530 | #endif | |
3531 | } | |
3532 | ||
81bba717 | 3533 | // The degenerated is removed and the calculated is displayed |
7fd59977 | 3534 | MyGraphicDriver->EraseStructure |
3535 | (MyCView, | |
3536 | *(Graphic3d_CStructure *)(S1Iterator.Key ()->CStructure ())); | |
3537 | MyGraphicDriver->DisplayStructure ( | |
3538 | MyCView, | |
3539 | *(Graphic3d_CStructure *)TheStructure->CStructure (), | |
3540 | int (S1Iterator.Key ()->DisplayPriority ()) | |
3541 | ); | |
3542 | } | |
3543 | } | |
3544 | ||
81bba717 | 3545 | // S1Iterator.Next () is located on the next structure |
7fd59977 | 3546 | S1Iterator.Next (); |
3547 | } | |
3548 | ||
3549 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); | |
3550 | #endif //G003 | |
3551 | } | |
3552 | ||
3553 | Standard_Boolean Visual3d_View::DegenerateModeIsOn () const { | |
3554 | ||
3555 | return DegenerateModeIsActive; | |
3556 | ||
3557 | } | |
3558 | ||
3559 | Handle(Aspect_GraphicDriver) Visual3d_View::GraphicDriver () const { | |
3560 | ||
3561 | return MyGraphicDriver; | |
3562 | ||
3563 | } | |
3564 | ||
3565 | void Visual3d_View::Plot (const Handle(Graphic3d_Plotter)& APlotter) const { | |
3566 | ||
3567 | Graphic3d_MapIteratorOfMapOfStructure S1Iterator (MyDisplayedStructure); | |
3568 | ||
3569 | while (S1Iterator.More ()) { | |
3570 | ||
3571 | if (DegenerateModeIsOn ()) | |
81bba717 | 3572 | // As the mode is degenerated the displayed structure |
3573 | // is plotted without taking into account if it is calculated or not | |
7fd59977 | 3574 | (S1Iterator.Key ())->Plot (APlotter); |
3575 | else { | |
3576 | Standard_Integer Index = IsComputed (S1Iterator.Key ()); | |
81bba717 | 3577 | // As the mode is not degenerated the displayed structure |
3578 | // is plotted as if it was not calculated, otherwise the | |
3579 | // associated calculated structure is plotted. | |
7fd59977 | 3580 | if (Index == 0) |
3581 | (S1Iterator.Key ())->Plot (APlotter); | |
3582 | else | |
3583 | (MyCOMPUTEDSequence.Value (Index))->Plot (APlotter); | |
3584 | } | |
3585 | ||
81bba717 | 3586 | // S1Iterator.Next () is located on the next structure |
7fd59977 | 3587 | S1Iterator.Next (); |
3588 | } | |
3589 | ||
3590 | } | |
3591 | ||
3592 | Standard_Integer Visual3d_View::HaveTheSameOwner (const Handle(Graphic3d_Structure)& AStructure) const { | |
3593 | ||
3594 | Standard_Integer Result = 0; | |
3595 | Standard_Integer Length = MyTOCOMPUTESequence.Length (); | |
3596 | ||
81bba717 | 3597 | // Find in the sequence of already calculated structures |
3598 | // 1/ Structure with the same Owner as <AStructure> | |
3599 | // 2/ Which is not <AStructure> | |
3600 | // 3/ COMPUTED which of is valid | |
7fd59977 | 3601 | for (Standard_Integer i=1; i<=Length && Result==0; i++) |
3602 | if ((MyTOCOMPUTESequence.Value (i)->Owner () == AStructure->Owner ()) | |
3603 | && (MyTOCOMPUTESequence.Value (i)->Identification () != | |
3604 | AStructure->Identification ()) | |
3605 | && (MyCOMPUTEDSequence.Value (i)->HLRValidation ())) Result = i; | |
3606 | ||
3607 | return (Result); | |
3608 | ||
3609 | } | |
3610 | ||
3611 | Standard_Address Visual3d_View::CView () const { | |
3612 | ||
3613 | return Standard_Address (&MyCView); | |
3614 | ||
3615 | } | |
3616 | ||
3617 | ||
3618 | // Triedron methods : the Triedron is a non-zoomable object. | |
3619 | ||
3620 | void Visual3d_View::ZBufferTriedronSetup(const Quantity_NameOfColor XColor, | |
3621 | const Quantity_NameOfColor YColor, | |
3622 | const Quantity_NameOfColor ZColor, | |
3623 | const Standard_Real SizeRatio, | |
3624 | const Standard_Real AxisDiametr, | |
3625 | const Standard_Integer NbFacettes) { | |
3626 | MyGraphicDriver->ZBufferTriedronSetup(XColor, YColor, ZColor, | |
3627 | SizeRatio, AxisDiametr, NbFacettes); | |
3628 | } | |
3629 | ||
3630 | ||
3631 | ||
3632 | void Visual3d_View::TriedronDisplay (const Aspect_TypeOfTriedronPosition APosition, | |
3633 | const Quantity_NameOfColor AColor, const Standard_Real AScale, const Standard_Boolean AsWireframe ) { | |
3634 | ||
3635 | MyGraphicDriver->TriedronDisplay (MyCView,APosition, AColor, AScale, AsWireframe); | |
3636 | ||
3637 | } | |
3638 | ||
3639 | void Visual3d_View::TriedronErase () { | |
3640 | ||
3641 | MyGraphicDriver->TriedronErase (MyCView); | |
3642 | ||
3643 | ||
3644 | } | |
3645 | ||
3646 | void Visual3d_View::TriedronEcho (const Aspect_TypeOfTriedronEcho AType ) { | |
3647 | ||
3648 | MyGraphicDriver->TriedronEcho (MyCView,AType); | |
3649 | ||
3650 | } | |
3651 | ||
3652 | Standard_Boolean checkFloat(const Standard_Real value) | |
3653 | { | |
3654 | return value > -FLT_MAX && value < FLT_MAX; | |
3655 | } | |
3656 | ||
3657 | void SetMinMaxValuesCallback(void* Visual3dView) | |
3658 | { | |
3659 | Standard_Real xmin, ymin, zmin, xmax, ymax, zmax; | |
3660 | ||
3661 | Handle(Visual3d_View) view = (Handle(Visual3d_View)&) Visual3dView; | |
3662 | view->MinMaxValues(xmin, ymin, zmin, xmax, ymax, zmax); | |
3663 | ||
3664 | if (checkFloat(xmin) && checkFloat(ymin) && checkFloat(zmin) && | |
3665 | checkFloat(xmax) && checkFloat(ymax) && checkFloat(zmax)) | |
3666 | { | |
3667 | Handle(Graphic3d_GraphicDriver) driver = Handle(Graphic3d_GraphicDriver)::DownCast(view->GraphicDriver()); | |
3668 | driver->GraduatedTrihedronMinMaxValues((Standard_ShortReal)xmin, (Standard_ShortReal)ymin, (Standard_ShortReal)zmin, | |
3669 | (Standard_ShortReal)xmax, (Standard_ShortReal)ymax, (Standard_ShortReal)zmax); | |
3670 | } | |
3671 | } | |
3672 | ||
13a22457 S |
3673 | Standard_Boolean Visual3d_View::GetGraduatedTrihedron |
3674 | (/* Names of axes */ | |
3675 | TCollection_ExtendedString& xname, | |
3676 | TCollection_ExtendedString& yname, | |
3677 | TCollection_ExtendedString& zname, | |
3678 | /* Draw names */ | |
3679 | Standard_Boolean& xdrawname, | |
3680 | Standard_Boolean& ydrawname, | |
3681 | Standard_Boolean& zdrawname, | |
3682 | /* Draw values */ | |
3683 | Standard_Boolean& xdrawvalues, | |
3684 | Standard_Boolean& ydrawvalues, | |
3685 | Standard_Boolean& zdrawvalues, | |
3686 | /* Draw grid */ | |
3687 | Standard_Boolean& drawgrid, | |
3688 | /* Draw axes */ | |
3689 | Standard_Boolean& drawaxes, | |
3690 | /* Number of splits along axes */ | |
3691 | Standard_Integer& nbx, | |
3692 | Standard_Integer& nby, | |
3693 | Standard_Integer& nbz, | |
3694 | /* Offset for drawing values */ | |
3695 | Standard_Integer& xoffset, | |
3696 | Standard_Integer& yoffset, | |
3697 | Standard_Integer& zoffset, | |
3698 | /* Offset for drawing names of axes */ | |
3699 | Standard_Integer& xaxisoffset, | |
3700 | Standard_Integer& yaxisoffset, | |
3701 | Standard_Integer& zaxisoffset, | |
3702 | /* Draw tickmarks */ | |
3703 | Standard_Boolean& xdrawtickmarks, | |
3704 | Standard_Boolean& ydrawtickmarks, | |
3705 | Standard_Boolean& zdrawtickmarks, | |
3706 | /* Length of tickmarks */ | |
3707 | Standard_Integer& xtickmarklength, | |
3708 | Standard_Integer& ytickmarklength, | |
3709 | Standard_Integer& ztickmarklength, | |
3710 | /* Grid color */ | |
3711 | Quantity_Color& gridcolor, | |
3712 | /* Colors of axis names */ | |
3713 | Quantity_Color& xnamecolor, | |
3714 | Quantity_Color& ynamecolor, | |
3715 | Quantity_Color& znamecolor, | |
3716 | /* Colors of axis and values */ | |
3717 | Quantity_Color& xcolor, | |
3718 | Quantity_Color& ycolor, | |
3719 | Quantity_Color& zcolor, | |
3720 | /* Name of font for names of axes */ | |
3721 | TCollection_AsciiString& fontOfNames, | |
3722 | /* Style of names of axes */ | |
3723 | OSD_FontAspect& styleOfNames, | |
3724 | /* Size of names of axes */ | |
3725 | Standard_Integer& sizeOfNames, | |
3726 | /* Name of font for values */ | |
3727 | TCollection_AsciiString& fontOfValues, | |
3728 | /* Style of values */ | |
3729 | OSD_FontAspect& styleOfValues, | |
3730 | /* Size of values */ | |
3731 | Standard_Integer& sizeOfValues) const | |
7fd59977 | 3732 | { |
13a22457 S |
3733 | if (!MyGTrihedron.ptrVisual3dView) |
3734 | return Standard_False; | |
3735 | ||
3736 | /* Names of axes */ | |
3737 | xname = MyGTrihedron.xname; | |
3738 | yname = MyGTrihedron.yname; | |
3739 | zname = MyGTrihedron.zname; | |
3740 | /* Draw names */ | |
3741 | xdrawname = MyGTrihedron.xdrawname; | |
3742 | ydrawname = MyGTrihedron.ydrawname; | |
3743 | zdrawname = MyGTrihedron.zdrawname; | |
3744 | /* Draw values */ | |
3745 | xdrawvalues = MyGTrihedron.xdrawvalues; | |
3746 | ydrawvalues = MyGTrihedron.ydrawvalues; | |
3747 | zdrawvalues = MyGTrihedron.zdrawvalues; | |
3748 | /* Draw grid */ | |
3749 | drawgrid = MyGTrihedron.drawgrid; | |
3750 | /* Draw axes */ | |
3751 | drawaxes = MyGTrihedron.drawaxes; | |
3752 | /* Number of splits along axes */ | |
3753 | nbx = MyGTrihedron.nbx; | |
3754 | nby = MyGTrihedron.nby; | |
3755 | nbz = MyGTrihedron.nbz; | |
3756 | /* Offset for drawing values */ | |
3757 | xoffset = MyGTrihedron.xoffset; | |
3758 | yoffset = MyGTrihedron.yoffset; | |
3759 | zoffset = MyGTrihedron.zoffset; | |
3760 | /* Offset for drawing names of axes */ | |
3761 | xaxisoffset = MyGTrihedron.xaxisoffset; | |
3762 | yaxisoffset = MyGTrihedron.yaxisoffset; | |
3763 | zaxisoffset = MyGTrihedron.zaxisoffset; | |
3764 | /* Draw tickmarks */ | |
3765 | xdrawtickmarks = MyGTrihedron.xdrawtickmarks; | |
3766 | ydrawtickmarks = MyGTrihedron.ydrawtickmarks; | |
3767 | zdrawtickmarks = MyGTrihedron.zdrawtickmarks; | |
3768 | /* Length of tickmarks */ | |
3769 | xtickmarklength = MyGTrihedron.xtickmarklength; | |
3770 | ytickmarklength = MyGTrihedron.ytickmarklength; | |
3771 | ztickmarklength = MyGTrihedron.ztickmarklength; | |
3772 | /* Grid color */ | |
3773 | gridcolor = MyGTrihedron.gridcolor; | |
3774 | /* Colors of axis names */ | |
3775 | xnamecolor = MyGTrihedron.xnamecolor; | |
3776 | ynamecolor = MyGTrihedron.ynamecolor; | |
3777 | znamecolor = MyGTrihedron.znamecolor; | |
3778 | /* Colors of axis and values */ | |
3779 | xcolor = MyGTrihedron.xcolor; | |
3780 | ycolor = MyGTrihedron.ycolor; | |
3781 | zcolor = MyGTrihedron.zcolor; | |
3782 | /* Name of font for names of axes */ | |
3783 | fontOfNames = MyGTrihedron.fontOfNames; | |
3784 | /* Style of names of axes */ | |
3785 | styleOfNames = MyGTrihedron.styleOfNames; | |
3786 | /* Size of names of axes */ | |
3787 | sizeOfNames = MyGTrihedron.sizeOfNames; | |
3788 | /* Name of font for values */ | |
3789 | fontOfValues = MyGTrihedron.fontOfValues; | |
3790 | /* Style of values */ | |
3791 | styleOfValues = MyGTrihedron.styleOfValues; | |
3792 | /* Size of values */ | |
3793 | sizeOfValues = MyGTrihedron.sizeOfValues; | |
3794 | ||
3795 | return Standard_True; | |
3796 | } | |
3797 | ||
3798 | void Visual3d_View::GraduatedTrihedronDisplay | |
3799 | (/* Names of axes */ | |
3800 | const TCollection_ExtendedString &xname, | |
3801 | const TCollection_ExtendedString &yname, | |
3802 | const TCollection_ExtendedString &zname, | |
3803 | /* Draw names */ | |
3804 | const Standard_Boolean xdrawname, | |
3805 | const Standard_Boolean ydrawname, | |
3806 | const Standard_Boolean zdrawname, | |
3807 | /* Draw values */ | |
3808 | const Standard_Boolean xdrawvalues, | |
3809 | const Standard_Boolean ydrawvalues, | |
3810 | const Standard_Boolean zdrawvalues, | |
3811 | /* Draw grid */ | |
3812 | const Standard_Boolean drawgrid, | |
3813 | /* Draw axes */ | |
3814 | const Standard_Boolean drawaxes, | |
3815 | /* Number of splits along axes */ | |
3816 | const Standard_Integer nbx, | |
3817 | const Standard_Integer nby, | |
3818 | const Standard_Integer nbz, | |
3819 | /* Offset for drawing values */ | |
3820 | const Standard_Integer xoffset, | |
3821 | const Standard_Integer yoffset, | |
3822 | const Standard_Integer zoffset, | |
3823 | /* Offset for drawing names of axes */ | |
3824 | const Standard_Integer xaxisoffset, | |
3825 | const Standard_Integer yaxisoffset, | |
3826 | const Standard_Integer zaxisoffset, | |
3827 | /* Draw tickmarks */ | |
3828 | const Standard_Boolean xdrawtickmarks, | |
3829 | const Standard_Boolean ydrawtickmarks, | |
3830 | const Standard_Boolean zdrawtickmarks, | |
3831 | /* Length of tickmarks */ | |
3832 | const Standard_Integer xtickmarklength, | |
3833 | const Standard_Integer ytickmarklength, | |
3834 | const Standard_Integer ztickmarklength, | |
3835 | /* Grid color */ | |
3836 | const Quantity_Color& gridcolor, | |
3837 | /* Colors of axis names */ | |
3838 | const Quantity_Color& xnamecolor, | |
3839 | const Quantity_Color& ynamecolor, | |
3840 | const Quantity_Color& znamecolor, | |
3841 | /* Colors of axis and values */ | |
3842 | const Quantity_Color& xcolor, | |
3843 | const Quantity_Color& ycolor, | |
3844 | const Quantity_Color& zcolor, | |
3845 | /* Name of font for names of axes */ | |
3846 | const TCollection_AsciiString &fontOfNames, | |
3847 | /* Style of names of axes */ | |
3848 | const OSD_FontAspect styleOfNames, | |
3849 | /* Size of names of axes */ | |
3850 | const Standard_Integer sizeOfNames, | |
3851 | /* Name of font for values */ | |
3852 | const TCollection_AsciiString &fontOfValues, | |
3853 | /* Style of values */ | |
3854 | const OSD_FontAspect styleOfValues, | |
3855 | /* Size of values */ | |
3856 | const Standard_Integer sizeOfValues) | |
7fd59977 | 3857 | { |
13a22457 S |
3858 | /* Names of axes */ |
3859 | MyGTrihedron.xname = xname; | |
3860 | MyGTrihedron.yname = yname; | |
3861 | MyGTrihedron.zname = zname; | |
3862 | /* Draw names */ | |
3863 | MyGTrihedron.xdrawname = xdrawname; | |
3864 | MyGTrihedron.ydrawname = ydrawname; | |
3865 | MyGTrihedron.zdrawname = zdrawname; | |
3866 | /* Draw values */ | |
3867 | MyGTrihedron.xdrawvalues = xdrawvalues; | |
3868 | MyGTrihedron.ydrawvalues = ydrawvalues; | |
3869 | MyGTrihedron.zdrawvalues = zdrawvalues; | |
3870 | /* Draw grid */ | |
3871 | MyGTrihedron.drawgrid = drawgrid; | |
3872 | /* Draw axes */ | |
3873 | MyGTrihedron.drawaxes = drawaxes; | |
3874 | /* Number of splits along axes */ | |
3875 | MyGTrihedron.nbx = nbx; | |
3876 | MyGTrihedron.nby = nby; | |
3877 | MyGTrihedron.nbz = nbz; | |
3878 | /* Offset for drawing values */ | |
3879 | MyGTrihedron.xoffset = xoffset; | |
3880 | MyGTrihedron.yoffset = yoffset; | |
3881 | MyGTrihedron.zoffset = zoffset; | |
3882 | /* Offset for drawing names of axes */ | |
3883 | MyGTrihedron.xaxisoffset = xaxisoffset; | |
3884 | MyGTrihedron.yaxisoffset = yaxisoffset; | |
3885 | MyGTrihedron.zaxisoffset = zaxisoffset; | |
3886 | /* Draw tickmarks */ | |
3887 | MyGTrihedron.xdrawtickmarks = xdrawtickmarks; | |
3888 | MyGTrihedron.ydrawtickmarks = ydrawtickmarks; | |
3889 | MyGTrihedron.zdrawtickmarks = zdrawtickmarks; | |
3890 | /* Length of tickmarks */ | |
3891 | MyGTrihedron.xtickmarklength = xtickmarklength; | |
3892 | MyGTrihedron.ytickmarklength = ytickmarklength; | |
3893 | MyGTrihedron.ztickmarklength = ztickmarklength; | |
3894 | /* Grid color */ | |
3895 | MyGTrihedron.gridcolor = gridcolor; | |
3896 | /* Colors of axis names */ | |
3897 | MyGTrihedron.xnamecolor = xnamecolor; | |
3898 | MyGTrihedron.ynamecolor = ynamecolor; | |
3899 | MyGTrihedron.znamecolor = znamecolor; | |
3900 | /* Colors of axis and values */ | |
3901 | MyGTrihedron.xcolor = xcolor; | |
3902 | MyGTrihedron.ycolor = ycolor; | |
3903 | MyGTrihedron.zcolor = zcolor; | |
3904 | /* Name of font for names of axes */ | |
3905 | MyGTrihedron.fontOfNames = fontOfNames; | |
3906 | /* Style of names of axes */ | |
3907 | MyGTrihedron.styleOfNames = styleOfNames; | |
3908 | /* Size of names of axes */ | |
3909 | MyGTrihedron.sizeOfNames = sizeOfNames; | |
3910 | /* Name of font for values */ | |
3911 | MyGTrihedron.fontOfValues = fontOfValues; | |
3912 | /* Style of values */ | |
3913 | MyGTrihedron.styleOfValues = styleOfValues; | |
3914 | /* Size of values */ | |
3915 | MyGTrihedron.sizeOfValues = sizeOfValues; | |
3916 | ||
3917 | MyGTrihedron.ptrVisual3dView = this; | |
3918 | MyGTrihedron.cbCubicAxes = SetMinMaxValuesCallback; | |
3919 | MyGraphicDriver->GraduatedTrihedronDisplay(MyCView,MyGTrihedron); | |
7fd59977 | 3920 | } |
3921 | ||
3922 | void Visual3d_View::GraduatedTrihedronErase() | |
3923 | { | |
13a22457 | 3924 | MyGTrihedron.ptrVisual3dView = NULL; |
7fd59977 | 3925 | MyGraphicDriver->GraduatedTrihedronErase(MyCView); |
3926 | } | |
3927 | ||
3928 | const Handle(Visual3d_Layer)& Visual3d_View::UnderLayer () const { | |
3929 | ||
3930 | return (MyViewManager->UnderLayer ()); | |
3931 | ||
3932 | } | |
3933 | ||
3934 | const Handle(Visual3d_Layer)& Visual3d_View::OverLayer () const { | |
3935 | ||
3936 | return (MyViewManager->OverLayer ()); | |
3937 | ||
3938 | } | |
3939 | ||
3940 | Standard_Integer Visual3d_View::LightLimit() const { | |
3941 | ||
3942 | Standard_Integer maxlight = MyGraphicDriver->InquireLightLimit (); | |
3943 | // printf(" $$$ Visual3d_View::LightLimit() is %d\n",maxlight); | |
3944 | return maxlight; | |
3945 | } | |
3946 | ||
3947 | Standard_Integer Visual3d_View::PlaneLimit() const { | |
3948 | ||
3949 | Standard_Integer maxplane = MyGraphicDriver->InquirePlaneLimit (); | |
3950 | // printf(" $$$ Visual3d_View::PlaneLimit() is %d\n",maxplane); | |
3951 | return maxplane; | |
3952 | } | |
3953 | ||
3954 | #ifdef IMP140100 | |
3955 | Handle(Visual3d_ViewManager) Visual3d_View::ViewManager() const { | |
3956 | ||
3957 | return MyPtrViewManager; | |
3958 | } | |
3959 | #endif | |
3960 | ||
3961 | #ifdef G003 | |
3962 | void Visual3d_View :: SetComputedMode ( const Standard_Boolean aMode ) { | |
3963 | ||
3964 | if ( ( (aMode && ComputedModeIsActive) || | |
3965 | (!aMode && !ComputedModeIsActive) | |
3966 | ) || DegenerateModeIsOn () | |
3967 | ) return; | |
3968 | ||
3969 | Graphic3d_MapIteratorOfMapOfStructure S1Iterator ( MyDisplayedStructure ); | |
3970 | Visual3d_TypeOfAnswer Answer; | |
3971 | Standard_Integer StructId; | |
3972 | Standard_Integer i = MyDisplayedStructure.Extent (); | |
3973 | ||
3974 | if ( !( ComputedModeIsActive = aMode ) ) { | |
3975 | ||
3976 | while ( S1Iterator.More () ) { | |
3977 | ||
3978 | Answer = AcceptDisplay ( S1Iterator.Key () ); | |
3979 | ||
3980 | if ( Answer == Visual3d_TOA_COMPUTE ) { | |
3981 | ||
3982 | Standard_Integer Index = IsComputed ( S1Iterator.Key () ); | |
3983 | ||
3984 | if ( Index != 0 ) { | |
3985 | ||
3986 | StructId = MyCOMPUTEDSequence.Value ( Index ) -> Identification (); | |
3987 | ||
3988 | MyGraphicDriver -> EraseStructure ( | |
3989 | MyCView, | |
3990 | *( Graphic3d_CStructure* ) | |
3991 | MyCOMPUTEDSequence.Value ( Index ) -> CStructure () | |
3992 | ); | |
3993 | MyGraphicDriver -> DisplayStructure ( | |
3994 | MyCView, | |
3995 | *( Graphic3d_CStructure* ) | |
3996 | S1Iterator.Key () -> CStructure (), | |
3997 | int ( S1Iterator.Key () -> DisplayPriority () ) | |
3998 | ); | |
3999 | } // end if ( Index != 0 ) . . . | |
4000 | ||
4001 | } // end if ( Answer . . . ) | |
4002 | ||
4003 | S1Iterator.Next (); | |
4004 | ||
4005 | } // end while | |
4006 | ||
4007 | } else { | |
4008 | ||
4009 | while ( S1Iterator.More () ) { | |
4010 | ||
4011 | Answer = AcceptDisplay ( S1Iterator.Key () ); | |
4012 | ||
4013 | if ( Answer == Visual3d_TOA_COMPUTE ) { | |
4014 | ||
4015 | Standard_Integer Index = IsComputed ( S1Iterator.Key () ); | |
4016 | ||
4017 | if ( Index != 0 ) { | |
4018 | ||
4019 | StructId = MyCOMPUTEDSequence.Value ( Index ) -> Identification (); | |
4020 | ||
4021 | MyGraphicDriver -> EraseStructure ( | |
4022 | MyCView, | |
4023 | *( Graphic3d_CStructure* ) | |
4024 | S1Iterator.Key () -> CStructure () | |
4025 | ); | |
4026 | MyGraphicDriver -> DisplayStructure ( | |
4027 | MyCView, | |
4028 | *( Graphic3d_CStructure* ) | |
4029 | MyCOMPUTEDSequence.Value ( Index ) -> CStructure (), | |
4030 | int ( S1Iterator.Key () -> DisplayPriority () ) | |
4031 | ); | |
4032 | ||
4033 | Display ( S1Iterator.Key (), Aspect_TOU_WAIT ); | |
4034 | ||
4035 | if ( S1Iterator.Key () -> IsHighlighted () ) { | |
4036 | ||
4037 | if ( !MyCOMPUTEDSequence.Value ( Index ) -> IsHighlighted () ) { | |
4038 | ||
4039 | MyCOMPUTEDSequence.Value ( Index ) -> SetHighlightColor ( | |
4040 | S1Iterator.Key () -> | |
4041 | HighlightColor () | |
4042 | ); | |
4043 | MyCOMPUTEDSequence.Value ( Index ) -> GraphicHighlight ( | |
4044 | Aspect_TOHM_COLOR | |
4045 | ); | |
4046 | } // end if | |
4047 | ||
4048 | } // end if | |
4049 | ||
4050 | } else { | |
4051 | ||
4052 | Handle( Graphic3d_Structure ) AStructure = S1Iterator.Key (); | |
4053 | #ifdef OLD | |
4054 | Handle( Graphic3d_Structure ) TheStructure = AStructure -> Compute ( this ); | |
4055 | #else | |
4056 | Handle( Graphic3d_Structure ) TheStructure; | |
4057 | TColStd_Array2OfReal ATrsf ( 0, 3, 0, 3 ); | |
4058 | ||
4059 | AStructure -> Transform ( ATrsf ); | |
4060 | ||
4061 | if ( Index != 0 ) { | |
4062 | ||
4063 | TColStd_Array2OfReal Ident ( 0, 3, 0, 3 ); | |
4064 | Standard_Integer ii, jj; | |
4065 | ||
4066 | for ( ii = 0; ii <= 3; ++ii ) | |
4067 | ||
4068 | for ( jj = 0; jj <= 3; ++jj ) | |
4069 | ||
4070 | Ident ( ii, jj ) = ( ii == jj ? 1.0 : 0.0 ); | |
4071 | ||
4072 | TheStructure = MyCOMPUTEDSequence.Value ( Index ); | |
4073 | ||
4074 | TheStructure -> SetTransform ( Ident, Graphic3d_TOC_REPLACE ); | |
4075 | ||
4076 | if ( AStructure->IsTransformed () ) | |
4077 | ||
4078 | AStructure -> Compute ( this, ATrsf, TheStructure ); | |
4079 | ||
4080 | else | |
4081 | ||
4082 | AStructure -> Compute ( this, TheStructure ); | |
4083 | ||
4084 | } else { | |
4085 | ||
4086 | if ( AStructure -> IsTransformed () ) | |
4087 | ||
4088 | TheStructure = AStructure -> Compute ( this, ATrsf ); | |
4089 | ||
4090 | else | |
4091 | ||
4092 | TheStructure = AStructure -> Compute ( this ); | |
4093 | ||
4094 | } // end else | |
4095 | #endif // OLD | |
4096 | TheStructure -> SetHLRValidation ( Standard_True ); | |
4097 | ||
4098 | Visual3d_TypeOfVisualization ViewType = MyContext.Visualization (); | |
4099 | ||
4100 | Standard_Boolean ComputeWireframe = | |
4101 | ( ( ViewType == Visual3d_TOV_WIREFRAME ) && | |
4102 | ( S1Iterator.Key () -> ComputeVisual () != Graphic3d_TOS_SHADING ) | |
4103 | ); | |
4104 | ||
4105 | Standard_Boolean ComputeShading = | |
4106 | ( ( ViewType == Visual3d_TOV_SHADING ) && | |
4107 | ( S1Iterator.Key () -> ComputeVisual () != Graphic3d_TOS_WIREFRAME ) | |
4108 | ); | |
4109 | ||
4110 | if ( ComputeWireframe ) TheStructure -> SetVisual ( Graphic3d_TOS_WIREFRAME ); | |
4111 | if ( ComputeShading ) TheStructure -> SetVisual ( Graphic3d_TOS_SHADING ); | |
4112 | ||
4113 | if ( S1Iterator.Key () -> IsHighlighted () ) { | |
4114 | ||
4115 | TheStructure -> SetHighlightColor ( | |
4116 | S1Iterator.Key () -> HighlightColor () | |
4117 | ); | |
4118 | TheStructure -> GraphicHighlight ( Aspect_TOHM_COLOR ); | |
4119 | ||
4120 | } // end if | |
4121 | ||
4122 | Standard_Integer Result = 0; | |
4123 | Standard_Integer Length = MyTOCOMPUTESequence.Length (); | |
4124 | StructId = S1Iterator.Key () -> Identification (); | |
4125 | ||
4126 | for ( i = 1; i <= Length && Result == 0; ++i ) | |
4127 | ||
4128 | if ( MyTOCOMPUTESequence.Value ( i ) -> Identification () == StructId ) | |
4129 | ||
4130 | Result = i; | |
4131 | ||
4132 | if ( Result ) | |
4133 | ||
4134 | MyCOMPUTEDSequence.ChangeValue ( Result ) = TheStructure; | |
4135 | ||
4136 | else { | |
4137 | ||
4138 | MyTOCOMPUTESequence.Append ( S1Iterator.Key () ); | |
4139 | MyCOMPUTEDSequence.Append ( TheStructure ); | |
4140 | ||
4141 | } // end else | |
4142 | ||
4143 | MyGraphicDriver -> EraseStructure ( | |
4144 | MyCView, | |
4145 | *( Graphic3d_CStructure* ) | |
4146 | S1Iterator.Key () -> CStructure () | |
4147 | ); | |
4148 | MyGraphicDriver -> DisplayStructure ( | |
4149 | MyCView, | |
4150 | *( Graphic3d_CStructure* )TheStructure -> CStructure (), | |
4151 | int ( S1Iterator.Key () -> DisplayPriority () ) | |
4152 | ); | |
4153 | } // end else | |
4154 | ||
4155 | } // end if | |
4156 | ||
4157 | S1Iterator.Next (); | |
4158 | ||
4159 | } // end while | |
4160 | ||
4161 | if ( MyViewManager -> UpdateMode () == Aspect_TOU_ASAP ) Update (); | |
4162 | ||
4163 | } // end else | |
4164 | ||
4165 | } // end Visual3d_View :: SetComputedMode | |
4166 | ||
4167 | Standard_Boolean Visual3d_View :: ComputedMode () const { | |
4168 | ||
4169 | return ComputedModeIsActive; | |
4170 | ||
4171 | } // end Visual3d_View :: ComputedMode | |
4172 | ||
4173 | void Visual3d_View :: SetBackFacingModel ( | |
4174 | const Visual3d_TypeOfBackfacingModel aModel | |
4175 | ) { | |
4176 | switch ( aModel ) { | |
4177 | ||
4178 | default: | |
4179 | case Visual3d_TOBM_AUTOMATIC: | |
4180 | MyCView.Backfacing = 0; | |
4181 | break; | |
4182 | ||
4183 | case Visual3d_TOBM_FORCE: | |
4184 | MyCView.Backfacing = 1; | |
4185 | break; | |
4186 | ||
4187 | case Visual3d_TOBM_DISABLE: | |
4188 | MyCView.Backfacing = -1; | |
4189 | break; | |
4190 | ||
4191 | } // end switch | |
4192 | ||
4193 | MyGraphicDriver -> SetBackFacingModel ( MyCView ); | |
4194 | ||
4195 | } // end Visual3d_View :: SetBackFacingModel | |
4196 | ||
4197 | Visual3d_TypeOfBackfacingModel Visual3d_View :: BackFacingModel () const { | |
4198 | ||
4199 | switch ( MyCView.Backfacing ) { | |
4200 | ||
4201 | case 0: | |
4202 | return Visual3d_TOBM_AUTOMATIC; | |
4203 | ||
4204 | case 1: | |
4205 | return Visual3d_TOBM_FORCE; | |
4206 | ||
4207 | } // end switch | |
4208 | ||
4209 | return Visual3d_TOBM_DISABLE; | |
4210 | ||
4211 | } // end Visual3d_View :: BackFacingModel | |
4212 | #endif // G003 | |
4213 | ||
4214 | void Visual3d_View::EnableDepthTest( const Standard_Boolean enable ) const | |
4215 | { | |
4216 | #ifdef BUC61044 | |
4217 | MyGraphicDriver->SetDepthTestEnabled( MyCView, enable ); | |
4218 | #endif | |
4219 | } | |
4220 | ||
4221 | Standard_Boolean Visual3d_View::IsDepthTestEnabled() const | |
4222 | { | |
4223 | #ifdef BUC61044 | |
4224 | return MyGraphicDriver->IsDepthTestEnabled( MyCView ); | |
4225 | #else | |
4226 | return Standard_True; | |
4227 | #endif | |
4228 | } | |
4229 | ||
4230 | void Visual3d_View::ReadDepths(const Standard_Integer x, | |
4231 | const Standard_Integer y, | |
4232 | const Standard_Integer width, | |
4233 | const Standard_Integer height, | |
4234 | const Standard_Address buffer) const | |
4235 | { | |
4236 | MyGraphicDriver->ReadDepths( MyCView, x, y, width, height, buffer ); | |
4237 | } | |
4238 | ||
4239 | Graphic3d_PtrFrameBuffer Visual3d_View::FBOCreate(const Standard_Integer theWidth, | |
4240 | const Standard_Integer theHeight) | |
4241 | { | |
4242 | return MyGraphicDriver->FBOCreate( MyCView, theWidth, theHeight ); | |
4243 | } | |
4244 | ||
4245 | void Visual3d_View::FBORelease(Graphic3d_PtrFrameBuffer& theFBOPtr) | |
4246 | { | |
4247 | MyGraphicDriver->FBORelease( MyCView, theFBOPtr ); | |
4248 | } | |
4249 | ||
4250 | void Visual3d_View::FBOGetDimensions(const Graphic3d_PtrFrameBuffer theFBOPtr, | |
4251 | Standard_Integer& theWidth, Standard_Integer& theHeight, | |
4252 | Standard_Integer& theWidthMax, Standard_Integer& theHeightMax) | |
4253 | { | |
4254 | MyGraphicDriver->FBOGetDimensions( MyCView, theFBOPtr, | |
4255 | theWidth, theHeight, | |
4256 | theWidthMax, theHeightMax ); | |
4257 | } | |
4258 | ||
4259 | void Visual3d_View::FBOChangeViewport(Graphic3d_PtrFrameBuffer& theFBOPtr, | |
4260 | const Standard_Integer theWidth, const Standard_Integer theHeight) | |
4261 | { | |
4262 | MyGraphicDriver->FBOChangeViewport( MyCView, theFBOPtr, | |
4263 | theWidth, theHeight ); | |
4264 | } | |
4265 | ||
4266 | Standard_Boolean Visual3d_View::BufferDump (Image_CRawBufferData& theBuffer) | |
4267 | { | |
4268 | return MyGraphicDriver->BufferDump( MyCView, theBuffer); | |
4269 | } | |
4270 | ||
4271 | void Visual3d_View::EnableGLLight( const Standard_Boolean enable ) const | |
4272 | { | |
4273 | #ifdef BUC61045 | |
4274 | MyGraphicDriver->SetGLLightEnabled( MyCView, enable ); | |
4275 | #endif | |
4276 | } | |
4277 | ||
4278 | ||
4279 | Standard_Boolean Visual3d_View::IsGLLightEnabled() const | |
4280 | { | |
4281 | #ifdef BUC61045 | |
4282 | return MyGraphicDriver->IsGLLightEnabled( MyCView ); | |
4283 | #else | |
4284 | return Standard_True; | |
4285 | #endif | |
4286 | } | |
4287 | ||
5cedc27f K |
4288 | Standard_Boolean Visual3d_View::Export (const Standard_CString theFileName, |
4289 | const Graphic3d_ExportFormat theFormat, | |
4290 | const Graphic3d_SortType theSortType, | |
4291 | const Standard_Real thePrecision, | |
4292 | const Standard_Address theProgressBarFunc, | |
4293 | const Standard_Address theProgressObject) const | |
7fd59977 | 4294 | { |
5cedc27f K |
4295 | Handle(Visual3d_Layer) anUnderLayer = MyViewManager->UnderLayer(); |
4296 | Handle(Visual3d_Layer) anOverLayer = MyViewManager->OverLayer(); | |
7fd59977 | 4297 | |
5cedc27f K |
4298 | Aspect_CLayer2d anOverCLayer; |
4299 | Aspect_CLayer2d anUnderCLayer; | |
4300 | anOverCLayer.ptrLayer = anUnderCLayer.ptrLayer = NULL; | |
7fd59977 | 4301 | |
5cedc27f K |
4302 | if (!anOverLayer.IsNull()) |
4303 | anOverCLayer = anOverLayer->CLayer(); | |
4304 | if (!anUnderLayer.IsNull()) | |
4305 | anUnderCLayer = anUnderLayer->CLayer(); | |
7fd59977 | 4306 | |
5cedc27f K |
4307 | Standard_Integer aWidth, aHeight; |
4308 | Window()->Size (aWidth, aHeight); | |
7fd59977 | 4309 | |
5cedc27f K |
4310 | return MyGraphicDriver->Export (theFileName, theFormat, theSortType, |
4311 | aWidth, aHeight, MyCView, anUnderCLayer, anOverCLayer, | |
4312 | thePrecision, theProgressBarFunc, theProgressObject); | |
7fd59977 | 4313 | } |