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b311480e | 1 | // Copyright (c) 1995-1999 Matra Datavision |
2 | // Copyright (c) 1999-2012 OPEN CASCADE SAS | |
3 | // | |
4 | // The content of this file is subject to the Open CASCADE Technology Public | |
5 | // License Version 6.5 (the "License"). You may not use the content of this file | |
6 | // except in compliance with the License. Please obtain a copy of the License | |
7 | // at http://www.opencascade.org and read it completely before using this file. | |
8 | // | |
9 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its | |
10 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. | |
11 | // | |
12 | // The Original Code and all software distributed under the License is | |
13 | // distributed on an "AS IS" basis, without warranty of any kind, and the | |
14 | // Initial Developer hereby disclaims all such warranties, including without | |
15 | // limitation, any warranties of merchantability, fitness for a particular | |
16 | // purpose or non-infringement. Please see the License for the specific terms | |
17 | // and conditions governing the rights and limitations under the License. | |
18 | ||
7fd59977 | 19 | /*********************************************************************** |
20 | ||
21 | FONCTION : | |
22 | ---------- | |
23 | Classe Visual3d_View.cxx : | |
24 | ||
25 | ||
81bba717 | 26 | Declaration of variables specific to views. |
7fd59977 | 27 | |
81bba717 | 28 | A view is defined by : |
29 | - ViewManager | |
30 | - ContextView | |
31 | - ViewMapping | |
32 | - ViewOrientation | |
7fd59977 | 33 | |
34 | HISTORIQUE DES MODIFICATIONS : | |
35 | -------------------------------- | |
36 | Mars 1992 : NW,JPB,CAL ; Creation. | |
37 | 04-02-97 : FMN ; Suppression de PSOutput, XWDOutput ... | |
38 | 22-04-97 : CAL ; Ajout du Plot. | |
39 | 03-06-97 : FMN ; Correction calcul SetRatio | |
40 | 06-05-97 : CAL ; Ajout du Clear sur les TOS_COMPUTED. | |
41 | 28-07-97 : PCT ; Ajout lumiere frontale headlight. | |
42 | 19-09-97 : CAL ; Remplacement de Window->Position par Window->Size; | |
43 | 17-10-97 : CAL ; Le Projects nouveau est arrive. (NewProjects) | |
44 | 24-10-97 : CAL ; Retrait de DownCast. | |
45 | 24-10-97 : CAL ; Retrait des DataStructure (Vieille maquette inutilisee). | |
46 | 17-11-97 : FMN ; Ajout DoResize dans Resized() | |
47 | 20-11-97 : CAL ; Disparition de la dependance avec math | |
48 | ??-11-97 : CAL ; Retrait de la dependance avec math. Calcul developpe. | |
49 | ??-11-97 : CAL ; Ajout de NumberOfDisplayedStructures | |
50 | 07-08-97 : PCT ; ajout support texture mapping | |
7fd59977 | 51 | 15-01-98 : FMN ; FRA60019 calcul Ratio pour MyViewMappingReset |
52 | 15-01-98 : CAL ; Ajout de la transformation d'une TOS_COMPUTED | |
53 | 26-01-98 : CAL ; Ajout de la methode HaveTheSameOwner | |
54 | 06-02-98 : FMN ; CTS19079: TOP TEN: Probleme de highlight dans EDesigner. | |
55 | 05-03-98 : CAL ; GraphicTransform que si Trsf non invalidante | |
56 | 27-03-98 : CAL ; Ajout de TheStructure = devant Compute (...) !!!! | |
57 | 16-04-98 : CAL ; Remise a ID de la Trsf sur la COMPUTED | |
58 | 20-05-98 : CAL ; Perfs. Connection entre structures COMPUTED. | |
59 | 24-06-98 : CAL ; PRO14526 SetTransparency sur une vue non active. | |
60 | 17-07-98 : CAL ; PRO14872 test sur aTrsf dans ::SetTransform. | |
61 | 16-09-98 : BGN ; Points d'entree du Triedre (S3819, Phase 1) | |
62 | 22-09-98 : BGN ; S3989 (anciennement S3819) | |
63 | TypeOfTriedron* from Aspect (pas Visual3d) | |
64 | 06-10-98 : CAL ; Ajout d'un TIMER si CSF_GraphicTimer est definie. | |
65 | 16-10-98 : CAL ; Ajout d'un TIMER si CSF_GraphicTimer est definie. | |
66 | 02-11-98 : CAL ; Retrait de OSD::SetSignal. | |
67 | 18-11-98 : FMN ; Correction sur la gestion de la perspective | |
68 | 02-12-98 : CAL ; S4062. Ajout des layers. | |
69 | 13-09-99 : GG ; GER61454 Adds LightLimit() and PlaneLimit() methods | |
70 | 10-11-99 : GG ; PRO19603 Add Redraw( area ) method | |
71 | 14-01-00 : GG ; IMP140100 Add ViewManager( ) method | |
72 | 22-10-01 : SAV ; Added EnableDepthTest() method. | |
73 | 30-04-02 : JMB ; MyDisplayStructure : use a Map instead of a Set (very bad performance | |
74 | in data access when a lot of objects are used) | |
75 | Will improve performance of selection mechanisms | |
76 | ||
77 | ************************************************************************/ | |
78 | ||
79 | #define BUC60572 //GG_03-08-99 Add protection on Zclipping & Zcueing planes | |
80 | // positions. | |
81 | ||
82 | #define BUC60570 //GG 14-09-99 Don't activates lighting | |
83 | // when the view shading model is NONE. | |
84 | ||
85 | #define GER61454 //GG 14-09-99 Activates model clipping planes | |
86 | ||
7fd59977 | 87 | #define RIC120302 //GG Add a NEW SetWindow method which enable |
88 | // to connect a graphic widget and context to OGL. | |
89 | ||
b8ddfc2f | 90 | //BUC61044 25/10/01 SAV ; added functionality to control gl depth testing from higher API |
91 | //BUC61045 25/10/01 SAV ; added functionality to control gl lighting from higher API | |
7fd59977 | 92 | |
b8ddfc2f | 93 | //OCC1188 SAV Added methods to set background image |
7fd59977 | 94 | |
95 | /*----------------------------------------------------------------------*/ | |
96 | /* | |
97 | * Constantes | |
98 | */ | |
99 | ||
100 | #define NO_DEBUG | |
101 | #define NO_DESTROY | |
102 | #define NO_TRACE | |
103 | #define NO_TRACE_ACCEPT | |
104 | #define NO_TRACE_CLEAR | |
105 | #define NO_TRACE_CONNECT | |
106 | #define NO_TRACE_HIGH | |
107 | #define NO_TRACE_COMP | |
108 | #define NO_TRACE_TRSF | |
109 | #define NO_TRACE_DISPLAY | |
110 | #define NO_TRACE_ISCOMP | |
111 | #define NO_TRACE_LENGTH | |
112 | #define NO_TRACE_LAYER | |
113 | ||
114 | /*----------------------------------------------------------------------*/ | |
115 | /* | |
116 | * Includes | |
117 | */ | |
118 | ||
119 | #ifdef WNT | |
120 | #include <windows.h> | |
121 | #endif | |
122 | ||
123 | // for the class | |
124 | #include <Visual3d_View.ixx> | |
125 | #include <Visual3d_View.pxx> | |
126 | #include <Visual3d_DepthCueingDefinitionError.hxx> | |
127 | #include <Visual3d_ZClippingDefinitionError.hxx> | |
128 | ||
129 | #ifdef OLD_METHOD | |
130 | #include <math_Vector.hxx> | |
131 | #endif /* OLD_METHOD */ | |
132 | ||
133 | #include <OSD.hxx> | |
134 | ||
135 | #include <Graphic3d_Structure.hxx> | |
136 | #include <Graphic3d_MapOfStructure.hxx> | |
137 | #include <Graphic3d_MapIteratorOfMapOfStructure.hxx> | |
138 | #include <Graphic3d_DataStructureManager.hxx> | |
139 | ||
140 | #include <Graphic3d_GraphicDriver.hxx> | |
7fd59977 | 141 | |
142 | #include <Graphic3d_Vector.hxx> | |
143 | #include <Graphic3d_Vertex.hxx> | |
144 | ||
145 | #include <Visual3d_Light.hxx> | |
146 | #include <Visual3d_SetOfLight.hxx> | |
147 | #include <Visual3d_HSetOfLight.hxx> | |
148 | #include <Visual3d_SetIteratorOfSetOfLight.hxx> | |
149 | ||
150 | #include <Visual3d_ClipPlane.hxx> | |
151 | #include <Visual3d_SetOfClipPlane.hxx> | |
152 | #include <Visual3d_HSetOfClipPlane.hxx> | |
153 | #include <Visual3d_SetIteratorOfSetOfClipPlane.hxx> | |
154 | ||
155 | #include <Visual3d_SetIteratorOfSetOfView.hxx> | |
156 | ||
157 | #include <Graphic3d_TextureEnv.hxx> | |
158 | ||
159 | #include <TColStd_HArray2OfReal.hxx> | |
160 | ||
4fe56619 | 161 | #if (defined(_WIN32) || defined(__WIN32__)) |
162 | #include <WNT_Window.hxx> | |
163 | #elif (defined(__APPLE__) && !defined(MACOSX_USE_GLX)) | |
164 | #include <Cocoa_Window.hxx> | |
7fd59977 | 165 | #else |
4fe56619 | 166 | #include <Xw_Window.hxx> |
167 | #endif | |
7fd59977 | 168 | |
169 | #include <float.h> | |
170 | ||
171 | //-Aliases | |
172 | ||
173 | //-Global data definitions | |
174 | ||
175 | //-Constructors | |
176 | ||
177 | Visual3d_View::Visual3d_View (const Handle(Visual3d_ViewManager)& AManager): | |
178 | MyContext (), | |
179 | MyViewMapping (), | |
180 | MyViewMappingReset (), | |
181 | MyViewOrientation (), | |
182 | MyViewOrientationReset (), | |
183 | MyTransformation (0, 3, 0, 3), | |
184 | MyMatrixOfMapping (0, 3, 0, 3), | |
185 | MyMatrixOfOrientation (0, 3, 0, 3), | |
186 | MyTOCOMPUTESequence (), | |
187 | MyCOMPUTEDSequence (), | |
188 | MyDisplayedStructure () | |
189 | { | |
190 | Standard_Integer i, j; | |
191 | ||
7fd59977 | 192 | MyPtrViewManager = AManager.operator->(); |
7fd59977 | 193 | MyCView.ViewId = int (AManager->Identification (this)); |
194 | MyCView.Active = 0; | |
195 | MyCView.IsDeleted = 0; | |
196 | ||
bf75be98 | 197 | MyCView.WsId = -1; |
198 | MyCView.DefWindow.IsDefined = 0; | |
7fd59977 | 199 | |
bf75be98 | 200 | MyCView.Context.NbActiveLight = 0; |
201 | MyCView.Context.NbActivePlane = 0; | |
7fd59977 | 202 | #ifdef GER61454 |
bf75be98 | 203 | MyCView.Context.ActivePlane = NULL; |
7fd59977 | 204 | #endif |
205 | ||
206 | for (i=0; i<=3; i++) | |
207 | for (j=0; j<=3; j++) | |
208 | if (i == j) MyTransformation (i, j) = 1.0; | |
209 | else MyTransformation (i, j) = 0.0; | |
210 | ||
211 | Standard_Real X, Y, Z; | |
212 | ||
213 | (MyViewOrientation.ViewReferencePoint ()).Coord (X, Y, Z); | |
214 | MyCView.Orientation.ViewReferencePoint.x = float (X); | |
215 | MyCView.Orientation.ViewReferencePoint.y = float (Y); | |
216 | MyCView.Orientation.ViewReferencePoint.z = float (Z); | |
217 | (MyViewOrientation.ViewReferencePlane ()).Coord (X, Y, Z); | |
218 | MyCView.Orientation.ViewReferencePlane.x = float (X); | |
219 | MyCView.Orientation.ViewReferencePlane.y = float (Y); | |
220 | MyCView.Orientation.ViewReferencePlane.z = float (Z); | |
221 | (MyViewOrientation.ViewReferenceUp ()).Coord (X, Y, Z); | |
222 | MyCView.Orientation.ViewReferenceUp.x = float (X); | |
223 | MyCView.Orientation.ViewReferenceUp.y = float (Y); | |
224 | MyCView.Orientation.ViewReferenceUp.z = float (Z); | |
225 | ||
226 | Standard_Real Sx, Sy, Sz; | |
227 | ||
228 | MyViewOrientation.AxialScale(Sx, Sy, Sz); | |
229 | MyCView.Orientation.ViewScaleX = float (Sx); | |
230 | MyCView.Orientation.ViewScaleY = float (Sy); | |
231 | MyCView.Orientation.ViewScaleZ = float (Sz); | |
232 | ||
233 | // NKV : 23/07/07 - Define custom MODELVIEW matrix | |
234 | MyCView.Orientation.IsCustomMatrix = 0; | |
235 | memset( (float*)MyCView.Orientation.ModelViewMatrix, 0, 16*sizeof( float ) ); | |
236 | MyCView.Orientation.ModelViewMatrix[0][0] = | |
237 | MyCView.Orientation.ModelViewMatrix[1][1] = | |
238 | MyCView.Orientation.ModelViewMatrix[2][2] = | |
239 | MyCView.Orientation.ModelViewMatrix[3][3] = 1.; | |
240 | // | |
241 | ||
242 | Standard_Real um, vm, uM, vM; | |
243 | ||
244 | MyCView.Mapping.Projection = int (MyViewMapping.Projection ()); | |
245 | (MyViewMapping.ProjectionReferencePoint ()).Coord (X, Y, Z); | |
246 | MyCView.Mapping.ProjectionReferencePoint.x = float (X); | |
247 | MyCView.Mapping.ProjectionReferencePoint.y = float (Y); | |
248 | MyCView.Mapping.ProjectionReferencePoint.z = float (Z); | |
249 | MyCView.Mapping.ViewPlaneDistance = | |
250 | float (MyViewMapping.ViewPlaneDistance ()); | |
251 | MyCView.Mapping.BackPlaneDistance = | |
252 | float (MyViewMapping.BackPlaneDistance ()); | |
253 | MyCView.Mapping.FrontPlaneDistance = | |
254 | float (MyViewMapping.FrontPlaneDistance ()); | |
255 | MyViewMapping.WindowLimit (um, vm, uM, vM); | |
256 | MyCView.Mapping.WindowLimit.um = float (um); | |
257 | MyCView.Mapping.WindowLimit.vm = float (vm); | |
258 | MyCView.Mapping.WindowLimit.uM = float (uM); | |
259 | MyCView.Mapping.WindowLimit.vM = float (vM); | |
260 | ||
261 | // NKV : 23/07/07 - Define custom MODELVIEW matrix | |
262 | MyCView.Mapping.IsCustomMatrix = 0; | |
263 | memset( (float*)MyCView.Mapping.ProjectionMatrix, 0, 16*sizeof( float ) ); | |
264 | MyCView.Mapping.ProjectionMatrix[0][0] = | |
265 | MyCView.Mapping.ProjectionMatrix[1][1] = | |
266 | MyCView.Mapping.ProjectionMatrix[2][2] = | |
267 | MyCView.Mapping.ProjectionMatrix[3][3] = 1.; | |
268 | // | |
269 | ||
270 | MyCView.Context.ZBufferActivity = -1; | |
271 | ||
7fd59977 | 272 | MyMatOfMapIsEvaluated = Standard_False; |
273 | MyMatOfOriIsEvaluated = Standard_False; | |
274 | ||
bd92cc2a | 275 | IsInitialized = Standard_False; |
7fd59977 | 276 | ComputedModeIsActive = Standard_False; |
277 | MyCView.Backfacing = 0; | |
7fd59977 | 278 | |
7fd59977 | 279 | MyCView.ptrUnderLayer = 0; |
280 | MyCView.ptrOverLayer = 0; | |
281 | MyCView.GContext = 0; | |
282 | MyCView.GDisplayCB = 0; | |
283 | MyCView.GClientData = 0; | |
284 | ||
dc3fe572 | 285 | MyGraphicDriver = MyViewManager->GraphicDriver(); |
7fd59977 | 286 | |
287 | } | |
288 | ||
289 | Visual3d_View::Visual3d_View (const Handle(Visual3d_ViewManager)& AManager, const Visual3d_ViewOrientation& VO, const Visual3d_ViewMapping& VM, const Visual3d_ContextView& CTX): | |
290 | MyTransformation (0, 3, 0, 3), | |
291 | MyMatrixOfMapping (0, 3, 0, 3), | |
292 | MyMatrixOfOrientation (0, 3, 0, 3), | |
293 | MyTOCOMPUTESequence (), | |
294 | MyCOMPUTEDSequence (), | |
295 | MyDisplayedStructure () | |
296 | { | |
297 | Standard_Integer i, j; | |
298 | ||
7fd59977 | 299 | MyPtrViewManager = AManager.operator->(); |
7fd59977 | 300 | MyViewOrientation = VO; |
301 | MyViewMapping = VM; | |
302 | MyContext = CTX; | |
303 | MyViewOrientationReset = VO; | |
304 | MyViewMappingReset = VM; | |
305 | ||
7fd59977 | 306 | MyCView.ViewId = int (AManager->Identification (this)); |
307 | MyCView.Active = 0; | |
308 | MyCView.IsDeleted = 0; | |
309 | ||
bf75be98 | 310 | MyCView.WsId = -1; |
311 | MyCView.DefWindow.IsDefined = 0; | |
7fd59977 | 312 | |
bf75be98 | 313 | MyCView.Context.NbActiveLight = 0; |
314 | MyCView.Context.NbActivePlane = 0; | |
7fd59977 | 315 | #ifdef GER61454 |
316 | MyCView.Context.ActivePlane = NULL; | |
317 | #endif | |
318 | ||
319 | for (i=0; i<=3; i++) | |
320 | for (j=0; j<=3; j++) | |
321 | if (i == j) MyTransformation (i, j) = 1.0; | |
322 | else MyTransformation (i, j) = 0.0; | |
323 | ||
324 | Standard_Real X, Y, Z; | |
325 | ||
326 | (MyViewOrientation.ViewReferencePoint ()).Coord (X, Y, Z); | |
327 | MyCView.Orientation.ViewReferencePoint.x = float (X); | |
328 | MyCView.Orientation.ViewReferencePoint.y = float (Y); | |
329 | MyCView.Orientation.ViewReferencePoint.z = float (Z); | |
330 | (MyViewOrientation.ViewReferencePlane ()).Coord (X, Y, Z); | |
331 | MyCView.Orientation.ViewReferencePlane.x = float (X); | |
332 | MyCView.Orientation.ViewReferencePlane.y = float (Y); | |
333 | MyCView.Orientation.ViewReferencePlane.z = float (Z); | |
334 | (MyViewOrientation.ViewReferenceUp ()).Coord (X, Y, Z); | |
335 | MyCView.Orientation.ViewReferenceUp.x = float (X); | |
336 | MyCView.Orientation.ViewReferenceUp.y = float (Y); | |
337 | MyCView.Orientation.ViewReferenceUp.z = float (Z); | |
338 | ||
339 | Standard_Real Sx, Sy, Sz; | |
340 | ||
341 | MyViewOrientation.AxialScale(Sx, Sy, Sz); | |
342 | MyCView.Orientation.ViewScaleX = float (Sx); | |
343 | MyCView.Orientation.ViewScaleY = float (Sy); | |
344 | MyCView.Orientation.ViewScaleZ = float (Sz); | |
345 | ||
346 | // NKV : 23/07/07 - Define custom MODELVIEW matrix | |
347 | if (MyViewOrientation.IsCustomMatrix()) { | |
348 | MyCView.Orientation.IsCustomMatrix = 1; | |
349 | for ( i = 0; i < 4; i++) | |
350 | for ( j = 0; j < 4; j++) | |
7f4c4756 | 351 | MyCView.Orientation.ModelViewMatrix[i][j] = |
352 | (Standard_ShortReal)MyViewOrientation.MyModelViewMatrix->Value(i,j); | |
7fd59977 | 353 | } |
354 | else { | |
355 | MyCView.Orientation.IsCustomMatrix = 0; | |
356 | memset( (float*)MyCView.Orientation.ModelViewMatrix, 0, 16*sizeof( float ) ); | |
357 | MyCView.Orientation.ModelViewMatrix[0][0] = | |
358 | MyCView.Orientation.ModelViewMatrix[1][1] = | |
359 | MyCView.Orientation.ModelViewMatrix[2][2] = | |
360 | MyCView.Orientation.ModelViewMatrix[3][3] = 1.; | |
361 | } | |
362 | // | |
363 | ||
364 | Standard_Real um, vm, uM, vM; | |
365 | ||
366 | MyCView.Mapping.Projection = int (MyViewMapping.Projection ()); | |
367 | (MyViewMapping.ProjectionReferencePoint ()).Coord (X, Y, Z); | |
368 | MyCView.Mapping.ProjectionReferencePoint.x = float (X); | |
369 | MyCView.Mapping.ProjectionReferencePoint.y = float (Y); | |
370 | MyCView.Mapping.ProjectionReferencePoint.z = float (Z); | |
371 | MyCView.Mapping.ViewPlaneDistance = | |
372 | float (MyViewMapping.ViewPlaneDistance ()); | |
373 | MyCView.Mapping.BackPlaneDistance = | |
374 | float (MyViewMapping.BackPlaneDistance ()); | |
375 | MyCView.Mapping.FrontPlaneDistance = | |
376 | float (MyViewMapping.FrontPlaneDistance ()); | |
377 | MyViewMapping.WindowLimit (um, vm, uM, vM); | |
378 | MyCView.Mapping.WindowLimit.um = float (um); | |
379 | MyCView.Mapping.WindowLimit.vm = float (vm); | |
380 | MyCView.Mapping.WindowLimit.uM = float (uM); | |
381 | MyCView.Mapping.WindowLimit.vM = float (vM); | |
382 | ||
383 | // NKV : 23/07/07 - Define custom MODELVIEW matrix | |
384 | if (MyViewMapping.IsCustomMatrix()) { | |
385 | MyCView.Mapping.IsCustomMatrix = 1; | |
386 | for ( i = 0; i < 4; i++) | |
387 | for ( j = 0; j < 4; j++) | |
7f4c4756 | 388 | MyCView.Mapping.ProjectionMatrix[i][j] = |
389 | (Standard_ShortReal)MyViewMapping.MyProjectionMatrix->Value(i,j); | |
7fd59977 | 390 | } |
391 | else { | |
392 | MyCView.Mapping.IsCustomMatrix = 0; | |
393 | memset( (float*)MyCView.Mapping.ProjectionMatrix, 0, 16*sizeof( float ) ); | |
394 | MyCView.Mapping.ProjectionMatrix[0][0] = | |
395 | MyCView.Mapping.ProjectionMatrix[1][1] = | |
396 | MyCView.Mapping.ProjectionMatrix[2][2] = | |
397 | MyCView.Mapping.ProjectionMatrix[3][3] = 1.; | |
398 | } | |
399 | // | |
400 | ||
401 | MyCView.Context.ZBufferActivity = -1; | |
402 | ||
7fd59977 | 403 | MyMatOfMapIsEvaluated = Standard_False; |
404 | MyMatOfOriIsEvaluated = Standard_False; | |
bd92cc2a | 405 | |
406 | IsInitialized = Standard_False; | |
7fd59977 | 407 | ComputedModeIsActive = Standard_False; |
7fd59977 | 408 | |
7fd59977 | 409 | MyCView.ptrUnderLayer = 0; |
410 | MyCView.ptrOverLayer = 0; | |
411 | MyCView.GContext = 0; | |
412 | MyCView.GDisplayCB = 0; | |
413 | MyCView.GClientData = 0; | |
414 | ||
dc3fe572 | 415 | MyGraphicDriver = MyViewManager->GraphicDriver(); |
7fd59977 | 416 | |
417 | } | |
418 | ||
419 | //-Destructors | |
420 | ||
421 | //-Methods, in order | |
422 | // RIC120302 | |
423 | void Visual3d_View::SetWindow (const Handle(Aspect_Window)& AWindow, | |
424 | const Aspect_RenderingContext AContext, | |
425 | const Aspect_GraphicCallbackProc& ADisplayCB, | |
426 | const Standard_Address AClientData) | |
427 | { | |
428 | if (IsDeleted ()) return; | |
429 | ||
430 | if (IsDefined ()) | |
431 | Visual3d_ViewDefinitionError::Raise ("Window already defined"); | |
432 | ||
433 | MyCView.GContext = AContext; | |
434 | MyCView.GDisplayCB = ADisplayCB; | |
435 | MyCView.GClientData = AClientData; | |
436 | SetWindow(AWindow); | |
437 | } | |
438 | // RIC120302 | |
439 | ||
4fe56619 | 440 | void Visual3d_View::SetWindow (const Handle(Aspect_Window)& theWindow) |
441 | { | |
7fd59977 | 442 | |
443 | if (IsDeleted ()) return; | |
444 | ||
445 | if (IsDefined ()) | |
446 | Visual3d_ViewDefinitionError::Raise ("Window already defined"); | |
447 | ||
4fe56619 | 448 | MyWindow = theWindow; |
7fd59977 | 449 | MyCView.WsId = MyCView.ViewId; |
450 | MyCView.DefWindow.IsDefined = 1; | |
4fe56619 | 451 | |
452 | #if (defined(_WIN32) || defined(__WIN32__)) | |
453 | const Handle(WNT_Window) aWin = Handle(WNT_Window)::DownCast (theWindow); | |
454 | MyCView.DefWindow.XWindow = (HWND )(aWin->HWindow()); | |
455 | MyCView.DefWindow.XParentWindow = (HWND )(aWin->HParentWindow()); | |
456 | WNT_WindowData* aWinData = (WNT_WindowData* )GetWindowLongPtr ((HWND )(aWin->HWindow()), GWLP_USERDATA); | |
457 | aWinData->WNT_WDriver_Ptr = (void* )this; | |
458 | aWinData->WNT_VMgr = (void* )MyPtrViewManager; | |
459 | #elif (defined(__APPLE__) && !defined(MACOSX_USE_GLX)) | |
460 | const Handle(Cocoa_Window) aWin = Handle(Cocoa_Window)::DownCast (theWindow); | |
461 | MyCView.DefWindow.XWindow = (Aspect_Drawable )aWin->HView(); | |
462 | MyCView.DefWindow.XParentWindow = NULL; | |
463 | //MyCView.DefWindow.XParentWindow = aWin->HParentWindow(); | |
7fd59977 | 464 | #else |
4fe56619 | 465 | const Handle(Xw_Window) aWin = Handle(Xw_Window)::DownCast (theWindow); |
466 | MyCView.DefWindow.XWindow = aWin->XWindow(); | |
ed97f43c | 467 | //MyCView.DefWindow.XParentWindow = aWin->XParentWindow(); |
7fd59977 | 468 | #endif |
7fd59977 | 469 | |
470 | Standard_Integer Width, Height; | |
4fe56619 | 471 | theWindow->Size (Width, Height); |
7fd59977 | 472 | |
473 | MyCView.DefWindow.dx = float( Width ); | |
474 | MyCView.DefWindow.dy = float( Height ); | |
475 | ||
476 | Standard_Real R, G, B; | |
477 | MyBackground = MyWindow->Background (); | |
478 | (MyBackground.Color ()).Values (R, G, B, Quantity_TOC_RGB); | |
479 | MyCView.DefWindow.Background.r = float (R); | |
480 | MyCView.DefWindow.Background.g = float (G); | |
481 | MyCView.DefWindow.Background.b = float (B); | |
482 | ||
483 | UpdateView (); | |
484 | if (! MyGraphicDriver->View (MyCView)) | |
485 | Visual3d_ViewDefinitionError::Raise ("Association failed"); | |
486 | ||
487 | MyGradientBackground = MyWindow->GradientBackground(); | |
488 | SetGradientBackground(MyGradientBackground,1); | |
489 | ||
81bba717 | 490 | Standard_Boolean AWait = Standard_False; // => immediate update |
7fd59977 | 491 | MyGraphicDriver->SetVisualisation (MyCView); |
492 | MyGraphicDriver->AntiAliasing (MyCView, MyContext.AliasingIsOn ()); | |
493 | MyGraphicDriver->DepthCueing (MyCView, MyContext.DepthCueingIsOn ()); | |
494 | MyGraphicDriver->ClipLimit (MyCView, AWait); | |
495 | MyGraphicDriver->Environment(MyCView); | |
496 | ||
71c4f9c6 | 497 | // Make view manager z layer list consistent with the view's list. |
498 | MyViewManager->InstallZLayers (this); | |
499 | ||
81bba717 | 500 | // Update planses of model clipping |
7fd59977 | 501 | UpdatePlanes (); |
502 | ||
bf75be98 | 503 | // Update light sources |
7fd59977 | 504 | UpdateLights (); |
505 | ||
506 | /* | |
81bba717 | 507 | * Association view-window does not cause the display |
508 | * of structures that can be displayed in the new view. | |
509 | * In fact, association view-window is done, but the | |
510 | * display is produced only if the view is activated (Activate). | |
7fd59977 | 511 | */ |
512 | ||
513 | SetRatio (); | |
514 | ||
515 | } | |
516 | ||
517 | Handle(Aspect_Window) Visual3d_View::Window () const { | |
518 | ||
519 | if (! IsDefined ()) | |
520 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
521 | ||
522 | return (MyWindow); | |
523 | ||
524 | } | |
525 | ||
526 | Standard_Boolean Visual3d_View::IsDefined () const { | |
527 | ||
528 | if (MyCView.DefWindow.IsDefined) | |
529 | return (Standard_True); | |
530 | else | |
531 | return (Standard_False); | |
532 | ||
533 | } | |
534 | ||
535 | Standard_Boolean Visual3d_View::IsDeleted () const { | |
536 | ||
537 | if (MyCView.IsDeleted) | |
538 | return (Standard_True); | |
539 | else | |
540 | return (Standard_False); | |
541 | ||
542 | } | |
543 | ||
544 | void Visual3d_View::Destroy () { | |
545 | ||
546 | #ifdef DESTROY | |
547 | cout << "Visual3d_View::Destroy (" << Identification () << ")\n"; | |
548 | #endif | |
549 | ||
550 | // Since MyPtrViewManager can be already distroyed, | |
551 | // avoid attempts to access it in SetBackground() | |
552 | MyPtrViewManager = 0; | |
553 | Remove (); | |
554 | ||
555 | } | |
556 | ||
557 | void Visual3d_View::Remove () { | |
558 | ||
559 | #ifdef DESTROY | |
560 | cout << "Visual3d_View::Remove (" << Identification () << ")" << endl; | |
561 | #endif | |
562 | ||
563 | if (IsDeleted ()) return; | |
564 | if (! IsDefined ()) return; | |
565 | ||
566 | MyTOCOMPUTESequence.Clear (); | |
567 | MyCOMPUTEDSequence.Clear (); | |
568 | MyDisplayedStructure.Clear (); | |
569 | ||
570 | Quantity_Color BlackColor (0.0, 0.0, 0.0, Quantity_TOC_RGB); | |
571 | Aspect_Background BlackBackground (BlackColor); | |
572 | SetBackground (BlackBackground); | |
573 | ||
574 | Aspect_GradientBackground BlackGradBackground; | |
575 | SetGradientBackground (BlackGradBackground,0); | |
576 | ||
577 | if (MyPtrViewManager) | |
578 | MyPtrViewManager->UnIdentification( MyCView.ViewId ); | |
579 | ||
580 | MyGraphicDriver->RemoveView (MyCView); | |
581 | ||
582 | MyCView.WsId = -1; | |
583 | MyCView.IsDeleted = 1; | |
584 | MyCView.DefWindow.IsDefined = 0; | |
585 | ||
7fd59977 | 586 | MyMatOfMapIsEvaluated = Standard_False; |
587 | MyMatOfOriIsEvaluated = Standard_False; | |
588 | ||
bd92cc2a | 589 | IsInitialized = Standard_False; |
590 | ||
7fd59977 | 591 | MyWindow.Nullify (); |
592 | ||
593 | } | |
594 | ||
595 | void Visual3d_View::Resized () { | |
596 | ||
597 | if (IsDeleted ()) return; | |
598 | ||
599 | if (! IsDefined ()) | |
600 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
601 | MyWindow->DoResize() ; | |
602 | SetRatio (); | |
603 | ||
604 | } | |
605 | ||
606 | void Visual3d_View::SetRatio () { | |
607 | ||
608 | if (IsDeleted ()) return; | |
609 | ||
610 | Aspect_TypeOfUpdate UpdateMode = MyViewManager->UpdateMode (); | |
611 | MyViewManager->SetUpdateMode (Aspect_TOU_WAIT); | |
612 | ||
613 | Standard_Real Umin, Vmin, Umax, Vmax; | |
614 | Standard_Integer Dxw, Dyw; | |
615 | Standard_Real Dxv, Dyv; | |
616 | Standard_Real Xc, Yc; | |
617 | Standard_Real Rap; | |
618 | ||
619 | Rap = 0. ; | |
620 | MyWindow->Size (Dxw, Dyw); | |
621 | MyViewMapping.WindowLimit(Umin,Vmin,Umax,Vmax) ; | |
622 | Xc = (Umin + Umax)/2. ; Yc = (Vmin + Vmax)/2. ; | |
623 | Dxv = Umax - Umin ; Dyv = Vmax - Vmin ; | |
624 | if( Dxw > 0 && Dyw > 0 ) Rap = (Standard_Real)Dyw/(Standard_Real)Dxw ; | |
625 | if( Rap > 0.0 ) { | |
626 | ||
627 | if( Dxv <= Dyv ) | |
628 | { | |
629 | if (Rap <= 1.0) | |
630 | { | |
631 | Dyv = Dxv; | |
632 | Dxv = Dxv/Rap; | |
633 | } | |
634 | else | |
635 | { | |
636 | Dxv = Dxv; | |
637 | Dyv = Dxv*Rap; | |
638 | } | |
639 | } | |
640 | else | |
641 | { | |
642 | if (Rap <= 1.0) | |
643 | { | |
644 | Dxv = Dyv/Rap; | |
645 | Dyv = Dyv; | |
646 | } | |
647 | else | |
648 | { | |
649 | Dxv = Dyv; | |
650 | Dyv = Dyv*Rap; | |
651 | } | |
652 | } | |
653 | ||
654 | Umin = Xc - Dxv/2. ; Vmin = Yc - Dyv/2. ; | |
655 | Umax = Xc + Dxv/2. ; Vmax = Yc + Dyv/2. ; | |
656 | ||
657 | MyViewMapping.SetWindowLimit(Umin,Vmin,Umax,Vmax) ; | |
658 | ||
81bba717 | 659 | // Update before SetViewMapping. |
7fd59977 | 660 | |
661 | MyCView.DefWindow.dx = float( Dxw ); | |
662 | MyCView.DefWindow.dy = float( Dyw ); | |
663 | ||
664 | SetViewMapping (MyViewMapping); | |
665 | // SetViewMappingDefault (); | |
81bba717 | 666 | // FMN+ Update Ratio for MyViewMappingReset |
7fd59977 | 667 | |
668 | MyViewMappingReset.WindowLimit(Umin,Vmin,Umax,Vmax) ; | |
669 | Xc = (Umin + Umax)/2. ; Yc = (Vmin + Vmax)/2. ; | |
670 | Dxv = Umax - Umin ; Dyv = Vmax - Vmin ; | |
671 | ||
672 | if( Dxv <= Dyv ) | |
673 | { | |
674 | if (Rap <= 1.0) | |
675 | { | |
676 | Dyv = Dxv; | |
677 | Dxv = Dxv/Rap; | |
678 | } | |
679 | else | |
680 | { | |
681 | Dxv = Dxv; | |
682 | Dyv = Dxv*Rap; | |
683 | } | |
684 | } | |
685 | else | |
686 | { | |
687 | if (Rap <= 1.0) | |
688 | { | |
689 | Dxv = Dyv/Rap; | |
690 | Dyv = Dyv; | |
691 | } | |
692 | else | |
693 | { | |
694 | Dxv = Dyv; | |
695 | Dyv = Dyv*Rap; | |
696 | } | |
697 | } | |
698 | ||
699 | Umin = Xc - Dxv/2. ; Vmin = Yc - Dyv/2. ; | |
700 | Umax = Xc + Dxv/2. ; Vmax = Yc + Dyv/2. ; | |
701 | ||
702 | MyViewMappingReset.SetWindowLimit(Umin,Vmin,Umax,Vmax) ; | |
703 | ||
81bba717 | 704 | // FMN- Update Ratio for MyViewMappingReset |
7fd59977 | 705 | |
706 | MyGraphicDriver->RatioWindow (MyCView); | |
707 | } | |
708 | ||
81bba717 | 709 | // Force recalculation of 2 matrices. |
7fd59977 | 710 | // |
81bba717 | 711 | // The current view can help to reconstruct a copied view |
712 | // that is itself. Owing to SetWindow and SetRatio the | |
713 | // recalculation of matrices of this new view is imposed. | |
7fd59977 | 714 | MyMatOfMapIsEvaluated = Standard_False; |
715 | MyMatOfOriIsEvaluated = Standard_False; | |
716 | ||
717 | MyViewManager->SetUpdateMode (UpdateMode); | |
718 | if (UpdateMode == Aspect_TOU_ASAP) Update (); | |
719 | ||
720 | } | |
721 | ||
722 | void Visual3d_View::UpdateLights () { | |
723 | ||
724 | Standard_Integer i, j; | |
725 | CALL_DEF_LIGHT *lights=NULL; | |
726 | ||
727 | #ifdef BUC60570 | |
728 | if( MyContext.Model() == Visual3d_TOM_NONE ) { | |
729 | // Activates only a white ambient light | |
730 | MyCView.Context.NbActiveLight = 1; | |
731 | lights = new CALL_DEF_LIGHT [MyCView.Context.NbActiveLight]; | |
732 | MyCView.Context.ActiveLight = lights; | |
733 | ||
734 | lights[0].WsId = MyCView.ViewId; | |
735 | lights[0].ViewId = MyCView.ViewId; | |
736 | lights[0].LightType = int (Visual3d_TOLS_AMBIENT); | |
737 | lights[0].Active = 1; | |
738 | lights[0].LightId = 0; | |
739 | lights[0].Headlight = 0; | |
740 | lights[0].Color.r = lights[0].Color.g = lights[0].Color.b = 1.; | |
741 | } else { | |
742 | #endif | |
743 | i = MyContext.NumberOfActivatedLights (); | |
744 | j = MyGraphicDriver->InquireLightLimit (); | |
745 | MyCView.Context.NbActiveLight = (i > j ? j : i); | |
746 | ||
747 | if (MyCView.Context.NbActiveLight > 0) { | |
748 | ||
81bba717 | 749 | // Dynamic Allocation |
7fd59977 | 750 | lights = new CALL_DEF_LIGHT [MyCView.Context.NbActiveLight]; |
751 | ||
752 | MyCView.Context.ActiveLight = lights; | |
753 | ||
754 | Standard_Real X, Y, Z; | |
755 | ||
756 | Standard_Real LightConcentration; | |
757 | Standard_Real LightAttenuation1; | |
758 | Standard_Real LightAttenuation2; | |
759 | Standard_Real LightAngle; | |
760 | Quantity_Color LightColor; | |
761 | Graphic3d_Vertex LightPosition; | |
762 | Graphic3d_Vector LightDirection; | |
763 | Visual3d_TypeOfLightSource LightType=Visual3d_TOLS_AMBIENT; | |
764 | ||
81bba717 | 765 | // Parcing of light sources |
7fd59977 | 766 | for (j=0; j<MyCView.Context.NbActiveLight; j++) { |
767 | LightType = (MyContext.ActivatedLight (j+1))->LightType (); | |
768 | ||
769 | lights[j].WsId = MyCView.ViewId; | |
770 | lights[j].ViewId = MyCView.ViewId; | |
771 | ||
772 | lights[j].LightType = int (LightType); | |
773 | lights[j].Active = 1; | |
774 | lights[j].LightId = | |
775 | int ((MyContext.ActivatedLight (j+1))->Identification ()); | |
776 | lights[j].Headlight = (MyContext.ActivatedLight (j+1))->Headlight ()? 1:0; | |
777 | ||
778 | switch (LightType) { | |
779 | ||
780 | case Visual3d_TOLS_AMBIENT : | |
781 | (MyContext.ActivatedLight (j+1))->Values ( | |
782 | LightColor | |
783 | ); | |
784 | break; | |
785 | ||
786 | case Visual3d_TOLS_POSITIONAL : | |
787 | (MyContext.ActivatedLight (j+1))->Values ( | |
788 | LightColor, | |
789 | LightPosition, | |
790 | LightAttenuation1, | |
791 | LightAttenuation2 | |
792 | ); | |
793 | break; | |
794 | ||
795 | case Visual3d_TOLS_DIRECTIONAL : | |
796 | (MyContext.ActivatedLight (j+1))->Values ( | |
797 | LightColor, | |
798 | LightDirection | |
799 | ); | |
800 | break; | |
801 | ||
802 | case Visual3d_TOLS_SPOT : | |
803 | (MyContext.ActivatedLight (j+1))->Values ( | |
804 | LightColor, | |
805 | LightPosition, | |
806 | LightDirection, | |
807 | LightConcentration, | |
808 | LightAttenuation1, | |
809 | LightAttenuation2, | |
810 | LightAngle | |
811 | ); | |
812 | break; | |
813 | ||
814 | } | |
815 | ||
816 | lights[j].Color.r = float (LightColor.Red ()); | |
817 | lights[j].Color.g = float (LightColor.Green ()); | |
818 | lights[j].Color.b = float (LightColor.Blue ()); | |
819 | ||
820 | if ( (LightType == Visual3d_TOLS_POSITIONAL) || | |
821 | (LightType == Visual3d_TOLS_SPOT) ) { | |
822 | LightPosition.Coord (X, Y, Z); | |
823 | lights[j].Position.x = float (X); | |
824 | lights[j].Position.y = float (Y); | |
825 | lights[j].Position.z = float (Z); | |
826 | } | |
827 | ||
828 | if ( (LightType == Visual3d_TOLS_DIRECTIONAL) || | |
829 | (LightType == Visual3d_TOLS_SPOT) ) { | |
830 | LightDirection.Coord (X, Y, Z); | |
831 | lights[j].Direction.x = float (X); | |
832 | lights[j].Direction.y = float (Y); | |
833 | lights[j].Direction.z = float (Z); | |
834 | } | |
835 | ||
836 | if ( (LightType == Visual3d_TOLS_POSITIONAL) || | |
837 | (LightType == Visual3d_TOLS_SPOT) ) { | |
838 | lights[j].Attenuation[0] = | |
839 | float (LightAttenuation1); | |
840 | lights[j].Attenuation[1] = | |
841 | float (LightAttenuation2); | |
842 | } | |
843 | ||
844 | if (LightType == Visual3d_TOLS_SPOT) { | |
845 | lights[j].Concentration = | |
846 | float (LightConcentration); | |
847 | lights[j].Angle = | |
848 | float (LightAngle); | |
849 | } | |
850 | } | |
851 | ||
852 | } | |
853 | #ifdef BUC60570 | |
854 | } | |
855 | #endif | |
81bba717 | 856 | // management of light sources |
7fd59977 | 857 | if (! IsDeleted ()) |
858 | if (IsDefined ()) | |
859 | MyGraphicDriver->SetLight (MyCView); | |
860 | ||
81bba717 | 861 | // Dynamic allocation |
7fd59977 | 862 | if (MyCView.Context.NbActiveLight > 0) delete [] lights; |
863 | ||
864 | } | |
865 | ||
866 | void Visual3d_View::UpdatePlanes () { | |
867 | ||
868 | Standard_Integer i, j; | |
869 | CALL_DEF_PLANE *planes=NULL; | |
870 | ||
871 | i = MyContext.NumberOfActivatedClipPlanes (); | |
872 | j = MyGraphicDriver->InquirePlaneLimit (); | |
873 | MyCView.Context.NbActivePlane = (i > j ? j : i); | |
874 | ||
875 | if (MyCView.Context.NbActivePlane > 0) { | |
876 | ||
bf75be98 | 877 | // Dynamic Allocation |
7fd59977 | 878 | #ifdef GER61454 //Keep the plane address for the next Update ! |
879 | if( !MyCView.Context.ActivePlane ) | |
880 | MyCView.Context.ActivePlane = new CALL_DEF_PLANE [j]; | |
881 | planes = MyCView.Context.ActivePlane; | |
882 | #else | |
883 | planes = new CALL_DEF_PLANE [MyCView.Context.NbActivePlane]; | |
884 | ||
885 | MyCView.Context.ActivePlane = planes; | |
886 | #endif | |
887 | Standard_Real A, B, C, D; | |
888 | ||
81bba717 | 889 | // Parcing of clipping planes |
7fd59977 | 890 | for (j=0; j<MyCView.Context.NbActivePlane; j++) { |
891 | ||
892 | planes[j].WsId = MyCView.ViewId; | |
893 | planes[j].ViewId = MyCView.ViewId; | |
894 | ||
895 | planes[j].Active = 1; | |
896 | planes[j].PlaneId = | |
897 | int ((MyContext.ActivatedClipPlane (j+1))->Identification ()); | |
898 | ||
899 | (MyContext.ActivatedClipPlane (j+1))->Plane (A, B, C, D); | |
900 | planes[j].CoefA = float (A); | |
901 | planes[j].CoefB = float (B); | |
902 | planes[j].CoefC = float (C); | |
903 | planes[j].CoefD = float (D); | |
904 | } | |
905 | ||
906 | } | |
907 | ||
81bba717 | 908 | // Management of planes of clipping model |
7fd59977 | 909 | if (! IsDeleted ()) |
910 | if (IsDefined ()) | |
911 | MyGraphicDriver->SetPlane (MyCView); | |
912 | ||
81bba717 | 913 | // Dynamic allocation |
7fd59977 | 914 | #ifdef GER61454 |
915 | if ( MyCView.Context.ActivePlane && (MyCView.Context.NbActivePlane == 0) | |
916 | ) { | |
917 | delete [] MyCView.Context.ActivePlane; | |
918 | MyCView.Context.ActivePlane = NULL; | |
919 | } | |
920 | #else | |
921 | if (MyCView.Context.NbActivePlane > 0) delete [] planes; | |
922 | #endif | |
923 | ||
924 | } | |
925 | ||
926 | void Visual3d_View::SetBackground (const Aspect_Background& ABack) { | |
927 | ||
928 | if (IsDeleted ()) return; | |
929 | ||
930 | if (! IsDefined ()) | |
931 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
932 | ||
81bba717 | 933 | // At this level, only GL can update the background. |
934 | // It is not necessary to call MyWindow->SetBackground (ABack); as | |
935 | // this method starts update of window background by X | |
936 | // (if the windowing is X) | |
7fd59977 | 937 | |
938 | Standard_Real R, G, B; | |
939 | MyBackground = ABack; | |
940 | (MyBackground.Color ()).Values (R, G, B, Quantity_TOC_RGB); | |
941 | MyCView.DefWindow.Background.r = float (R); | |
942 | MyCView.DefWindow.Background.g = float (G); | |
943 | MyCView.DefWindow.Background.b = float (B); | |
944 | ||
945 | MyGraphicDriver->Background (MyCView); | |
946 | ||
947 | if (MyPtrViewManager && MyViewManager->UpdateMode () == Aspect_TOU_ASAP) | |
948 | Update (); | |
949 | ||
950 | } | |
951 | ||
952 | void Visual3d_View::SetGradientBackground(const Aspect_GradientBackground& ABack, const Standard_Boolean update) | |
953 | { | |
954 | ||
955 | if (IsDeleted ()) return; | |
956 | ||
957 | if (! IsDefined ()) | |
958 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
959 | ||
960 | MyGradientBackground = ABack; | |
961 | Quantity_Color aCol1,aCol2; | |
962 | MyGradientBackground.Colors(aCol1,aCol2); | |
963 | MyGraphicDriver->GradientBackground(MyCView, aCol1, aCol2, MyGradientBackground.BgGradientFillMethod()); | |
964 | ||
965 | if ( update ) | |
966 | Update (); | |
967 | else if (MyPtrViewManager && MyViewManager->UpdateMode () == Aspect_TOU_ASAP) | |
968 | Update(); | |
969 | } | |
970 | ||
971 | void Visual3d_View::SetBackgroundImage( const Standard_CString FileName, | |
972 | const Aspect_FillMethod FillStyle, | |
973 | const Standard_Boolean update ) | |
974 | { | |
7fd59977 | 975 | if ( IsDeleted() ) |
976 | return; | |
977 | if ( !IsDefined() ) | |
978 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
979 | ||
980 | MyGraphicDriver->BackgroundImage( FileName, MyCView, FillStyle ); | |
981 | ||
982 | if ( update ) | |
983 | Update(); | |
984 | else if ( MyViewManager->UpdateMode() == Aspect_TOU_ASAP ) | |
985 | Update(); | |
7fd59977 | 986 | } |
987 | ||
988 | void Visual3d_View::SetBgImageStyle( const Aspect_FillMethod FillStyle, | |
989 | const Standard_Boolean update ) | |
990 | { | |
7fd59977 | 991 | if ( IsDeleted() ) |
992 | return; | |
993 | if ( !IsDefined() ) | |
994 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
995 | ||
996 | MyGraphicDriver->SetBgImageStyle( MyCView, FillStyle ); | |
997 | ||
998 | if ( update ) | |
999 | Update(); | |
1000 | else if ( MyViewManager->UpdateMode() == Aspect_TOU_ASAP ) | |
1001 | Update(); | |
7fd59977 | 1002 | } |
1003 | ||
1004 | Aspect_Background Visual3d_View::Background () const { | |
1005 | ||
1006 | return (MyBackground); | |
1007 | ||
1008 | } | |
1009 | ||
1010 | void Visual3d_View::SetBgGradientStyle( const Aspect_GradientFillMethod FillStyle, | |
1011 | const Standard_Boolean update ) | |
1012 | { | |
1013 | if ( IsDeleted() ) | |
1014 | return; | |
1015 | if ( !IsDefined() ) | |
1016 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
1017 | ||
1018 | MyGraphicDriver->SetBgGradientStyle( MyCView, FillStyle ); | |
1019 | ||
1020 | if ( update ) | |
1021 | Update(); | |
1022 | else if ( MyViewManager->UpdateMode() == Aspect_TOU_ASAP ) | |
1023 | Update(); | |
1024 | ||
1025 | } | |
1026 | ||
1027 | Aspect_GradientBackground Visual3d_View::GradientBackground () const { | |
1028 | ||
1029 | return MyGradientBackground; | |
1030 | ||
1031 | } | |
1032 | ||
1033 | void Visual3d_View::SetTransform (const TColStd_Array2OfReal& AMatrix) { | |
1034 | ||
1035 | if (IsDeleted ()) return; | |
1036 | ||
1037 | Standard_Integer lr, ur, lc, uc; | |
1038 | Standard_Integer i, j; | |
1039 | ||
1040 | // Assign the new transformation in an array [0..3][0..3] | |
81bba717 | 1041 | // Avoid problems if the has defined a matrice [1..4][1..4] |
7fd59977 | 1042 | // ou [3..6][-1..2] !! |
1043 | lr = AMatrix.LowerRow (); | |
1044 | ur = AMatrix.UpperRow (); | |
1045 | lc = AMatrix.LowerCol (); | |
1046 | uc = AMatrix.UpperCol (); | |
1047 | ||
1048 | if ( (ur - lr + 1 != 4) || (uc - lc + 1 != 4) ) | |
1049 | Visual3d_TransformError::Raise ("Transform : not a 4x4 matrix"); | |
1050 | ||
1051 | for (i=0; i<=3; i++) | |
1052 | for (j=0; j<=3; j++) | |
1053 | MyTransformation (i, j) = AMatrix (lr + i, lc + j); | |
1054 | ||
1055 | Graphic3d_Vector VPN; | |
1056 | Graphic3d_Vertex VRP; | |
1057 | Graphic3d_Vector VUP; | |
1058 | Standard_Real Sx, Sy, Sz; | |
1059 | ||
1060 | Visual3d_ViewOrientation NewViewOrientation; | |
1061 | ||
1062 | VPN = MyViewOrientation.ViewReferencePlane (); | |
1063 | VRP = MyViewOrientation.ViewReferencePoint (); | |
1064 | VUP = MyViewOrientation.ViewReferenceUp (); | |
1065 | MyViewOrientation.AxialScale(Sx, Sy, Sz); | |
1066 | ||
1067 | NewViewOrientation.SetViewReferencePlane | |
1068 | (Graphic3d_Structure::Transforms (Transform (), VPN)); | |
1069 | ||
1070 | NewViewOrientation.SetViewReferencePoint | |
1071 | (Graphic3d_Structure::Transforms (Transform (), VRP)); | |
1072 | ||
1073 | NewViewOrientation.SetViewReferenceUp | |
1074 | (Graphic3d_Structure::Transforms (Transform (), VUP)); | |
1075 | NewViewOrientation.SetAxialScale(Sx, Sy, Sz); | |
1076 | ||
1077 | SetViewOrientation (NewViewOrientation); | |
1078 | ||
7fd59977 | 1079 | MyMatOfOriIsEvaluated = Standard_False; |
1080 | ||
1081 | } | |
1082 | ||
1083 | const TColStd_Array2OfReal& Visual3d_View::Transform () const { | |
1084 | ||
1085 | return (MyTransformation); | |
1086 | ||
1087 | } | |
1088 | ||
1089 | void Visual3d_View::SetViewOrientation (const Visual3d_ViewOrientation& VO) { | |
1090 | ||
1091 | if (IsDeleted ()) return; | |
1092 | ||
1093 | MyViewOrientation = VO; | |
ed97f43c | 1094 | |
bd92cc2a | 1095 | Standard_Real X, Y, Z; |
81bba717 | 1096 | // Tests on modification of parameters. |
bd92cc2a | 1097 | Standard_Boolean VUPIsModified = Standard_False; |
1098 | Standard_Boolean VRPIsModified = Standard_False; | |
1099 | Standard_Boolean VRUIsModified = Standard_False; | |
1100 | Standard_Boolean ScaleIsModified = Standard_False; | |
1101 | Standard_Boolean CustomIsModified = Standard_False; | |
7fd59977 | 1102 | |
1103 | (MyViewOrientation.ViewReferencePoint ()).Coord (X, Y, Z); | |
1104 | VUPIsModified = | |
bd92cc2a | 1105 | MyCView.Orientation.ViewReferencePoint.x != float (X) |
1106 | || MyCView.Orientation.ViewReferencePoint.y != float (Y) | |
1107 | || MyCView.Orientation.ViewReferencePoint.z != float (Z); | |
7fd59977 | 1108 | MyCView.Orientation.ViewReferencePoint.x = float (X); |
1109 | MyCView.Orientation.ViewReferencePoint.y = float (Y); | |
1110 | MyCView.Orientation.ViewReferencePoint.z = float (Z); | |
1111 | ||
1112 | (MyViewOrientation.ViewReferencePlane ()).Coord (X, Y, Z); | |
1113 | VRPIsModified = | |
bd92cc2a | 1114 | MyCView.Orientation.ViewReferencePlane.x != float (X) |
1115 | || MyCView.Orientation.ViewReferencePlane.y != float (Y) | |
1116 | || MyCView.Orientation.ViewReferencePlane.z != float (Z); | |
7fd59977 | 1117 | MyCView.Orientation.ViewReferencePlane.x = float (X); |
1118 | MyCView.Orientation.ViewReferencePlane.y = float (Y); | |
1119 | MyCView.Orientation.ViewReferencePlane.z = float (Z); | |
1120 | ||
1121 | (MyViewOrientation.ViewReferenceUp ()).Coord (X, Y, Z); | |
1122 | VRUIsModified = | |
bd92cc2a | 1123 | MyCView.Orientation.ViewReferenceUp.x != float (X) |
1124 | || MyCView.Orientation.ViewReferenceUp.y != float (Y) | |
1125 | || MyCView.Orientation.ViewReferenceUp.z != float (Z); | |
7fd59977 | 1126 | MyCView.Orientation.ViewReferenceUp.x = float (X); |
1127 | MyCView.Orientation.ViewReferenceUp.y = float (Y); | |
1128 | MyCView.Orientation.ViewReferenceUp.z = float (Z); | |
1129 | ||
bd92cc2a | 1130 | MyViewOrientation.AxialScale(X, Y, Z); |
1131 | ScaleIsModified = | |
1132 | MyCView.Orientation.ViewScaleX != float (X) | |
1133 | || MyCView.Orientation.ViewScaleY != float (Y) | |
1134 | || MyCView.Orientation.ViewScaleZ != float (Z); | |
1135 | MyCView.Orientation.ViewScaleX = float (X); | |
1136 | MyCView.Orientation.ViewScaleY = float (Y); | |
1137 | MyCView.Orientation.ViewScaleZ = float (Z); | |
7fd59977 | 1138 | |
1139 | CustomIsModified = | |
bd92cc2a | 1140 | MyCView.Orientation.IsCustomMatrix != MyViewOrientation.IsCustomMatrix(); |
7fd59977 | 1141 | MyCView.Orientation.IsCustomMatrix = MyViewOrientation.IsCustomMatrix(); |
1142 | if ( MyViewOrientation.IsCustomMatrix() ) { | |
1143 | Standard_Integer i, j; | |
1144 | for (i = 0; i < 4; i++) | |
1145 | for (j = 0; j < 4; j++) { | |
bd92cc2a | 1146 | if (!CustomIsModified) CustomIsModified = |
1147 | MyCView.Orientation.ModelViewMatrix[i][j] != MyViewOrientation.MyModelViewMatrix->Value(i,j); | |
7fd59977 | 1148 | } |
1149 | } | |
1150 | ||
1151 | #ifdef TRACE_TRSF | |
bd92cc2a | 1152 | cout << "Visual3d_View::SetViewOrientation\n"; |
1153 | if (VUPIsModified || VRPIsModified || VRUIsModified || ScaleIsModified || CustomIsModified) | |
1154 | cout << "VUPIsModified : " << VUPIsModified | |
1155 | << ", VRPIsModified : " << VRPIsModified | |
1156 | << ", VRUIsModified : " << VRUIsModified | |
1157 | << ", CustomIsModified : " << CustomIsModified | |
1158 | << ", ScaleIsModified : " << ScaleIsModified << "\n" << flush; | |
7fd59977 | 1159 | else |
bd92cc2a | 1160 | cout << "no modification\n" << flush; |
7fd59977 | 1161 | #endif |
1162 | ||
81bba717 | 1163 | // restart if one of parameters is modified |
bd92cc2a | 1164 | if (!IsInitialized || VUPIsModified || VRPIsModified |
1165 | || VRUIsModified || ScaleIsModified || CustomIsModified) { | |
7fd59977 | 1166 | |
bd92cc2a | 1167 | MyMatOfOriIsEvaluated = !VUPIsModified && !VRPIsModified |
1168 | && !VRUIsModified && !ScaleIsModified; | |
ed97f43c | 1169 | |
bd92cc2a | 1170 | if (! IsDefined ()) return; |
ed97f43c | 1171 | |
bd92cc2a | 1172 | Standard_Boolean AWait = Standard_False; // => immediate update |
1173 | MyGraphicDriver->ViewOrientation (MyCView, AWait); | |
1174 | IsInitialized = Standard_True; | |
1175 | Compute (); | |
7fd59977 | 1176 | |
bd92cc2a | 1177 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); |
7fd59977 | 1178 | } |
1179 | ||
1180 | } | |
1181 | ||
1182 | Visual3d_ViewOrientation Visual3d_View::ViewOrientation () const { | |
1183 | ||
1184 | return (MyViewOrientation); | |
1185 | ||
1186 | } | |
1187 | ||
1188 | Visual3d_ViewOrientation Visual3d_View::ViewOrientationDefault () const { | |
1189 | ||
1190 | return (MyViewOrientationReset); | |
1191 | ||
1192 | } | |
1193 | ||
1194 | void Visual3d_View::SetViewOrientationDefault () { | |
1195 | ||
1196 | MyViewOrientationReset.Assign (MyViewOrientation); | |
1197 | ||
1198 | } | |
1199 | ||
1200 | void Visual3d_View::ViewOrientationReset () { | |
1201 | ||
1202 | if (IsDeleted ()) return; | |
1203 | ||
1204 | MyViewOrientation = MyViewOrientationReset; | |
1205 | ||
bd92cc2a | 1206 | Standard_Real X, Y, Z; |
7fd59977 | 1207 | |
81bba717 | 1208 | // Tests on modification of parameters. |
bd92cc2a | 1209 | Standard_Boolean VUPIsModified = Standard_False; |
1210 | Standard_Boolean VRPIsModified = Standard_False; | |
1211 | Standard_Boolean VRUIsModified = Standard_False; | |
1212 | Standard_Boolean ScaleIsModified = Standard_False; | |
1213 | Standard_Boolean CustomIsModified = Standard_False; | |
7fd59977 | 1214 | |
1215 | (MyViewOrientation.ViewReferencePoint ()).Coord (X, Y, Z); | |
1216 | VUPIsModified = | |
bd92cc2a | 1217 | MyCView.Orientation.ViewReferencePoint.x != float (X) |
1218 | || MyCView.Orientation.ViewReferencePoint.y != float (Y) | |
1219 | || MyCView.Orientation.ViewReferencePoint.z != float (Z); | |
7fd59977 | 1220 | MyCView.Orientation.ViewReferencePoint.x = float (X); |
1221 | MyCView.Orientation.ViewReferencePoint.y = float (Y); | |
1222 | MyCView.Orientation.ViewReferencePoint.z = float (Z); | |
1223 | ||
1224 | (MyViewOrientation.ViewReferencePlane ()).Coord (X, Y, Z); | |
1225 | VRPIsModified = | |
bd92cc2a | 1226 | MyCView.Orientation.ViewReferencePlane.x != float (X) |
1227 | || MyCView.Orientation.ViewReferencePlane.y != float (Y) | |
1228 | || MyCView.Orientation.ViewReferencePlane.z != float (Z); | |
7fd59977 | 1229 | MyCView.Orientation.ViewReferencePlane.x = float (X); |
1230 | MyCView.Orientation.ViewReferencePlane.y = float (Y); | |
1231 | MyCView.Orientation.ViewReferencePlane.z = float (Z); | |
1232 | ||
1233 | (MyViewOrientation.ViewReferenceUp ()).Coord (X, Y, Z); | |
1234 | VRUIsModified = | |
bd92cc2a | 1235 | MyCView.Orientation.ViewReferenceUp.x != float (X) |
1236 | || MyCView.Orientation.ViewReferenceUp.y != float (Y) | |
1237 | || MyCView.Orientation.ViewReferenceUp.z != float (Z); | |
7fd59977 | 1238 | MyCView.Orientation.ViewReferenceUp.x = float (X); |
1239 | MyCView.Orientation.ViewReferenceUp.y = float (Y); | |
1240 | MyCView.Orientation.ViewReferenceUp.z = float (Z); | |
1241 | ||
bd92cc2a | 1242 | MyViewOrientation.AxialScale(X, Y, Z); |
1243 | ScaleIsModified = | |
1244 | MyCView.Orientation.ViewScaleX != float (X) | |
1245 | || MyCView.Orientation.ViewScaleY != float (Y) | |
1246 | || MyCView.Orientation.ViewScaleZ != float (Z); | |
1247 | MyCView.Orientation.ViewScaleX = float (X); | |
1248 | MyCView.Orientation.ViewScaleY = float (Y); | |
1249 | MyCView.Orientation.ViewScaleZ = float (Z); | |
7fd59977 | 1250 | |
1251 | CustomIsModified = | |
bd92cc2a | 1252 | MyCView.Orientation.IsCustomMatrix != MyViewOrientation.IsCustomMatrix(); |
7fd59977 | 1253 | MyCView.Orientation.IsCustomMatrix = MyViewOrientation.IsCustomMatrix(); |
1254 | if ( MyViewOrientation.IsCustomMatrix() ) { | |
1255 | Standard_Integer i, j; | |
1256 | for (i = 0; i < 4; i++) | |
1257 | for (j = 0; j < 4; j++) { | |
bd92cc2a | 1258 | if (!CustomIsModified) CustomIsModified = |
1259 | MyCView.Orientation.ModelViewMatrix[i][j] != MyViewOrientation.MyModelViewMatrix->Value(i,j); | |
7fd59977 | 1260 | } |
1261 | } | |
1262 | ||
bd92cc2a | 1263 | |
7fd59977 | 1264 | #ifdef TRACE_TRSF |
bd92cc2a | 1265 | cout << "Visual3d_View::ViewOrientationReset\n"; |
1266 | if (VUPIsModified || VRPIsModified || VRUIsModified || ScaleIsModified || CustomIsModified) | |
1267 | cout << "VUPIsModified : " << VUPIsModified | |
1268 | << ", VRPIsModified : " << VRPIsModified | |
1269 | << ", VRUIsModified : " << VRUIsModified | |
1270 | << ", CustomIsModified : " << CustomIsModified | |
1271 | << ", ScaleIsModified : " << ScaleIsModified << "\n" << flush; | |
1272 | else | |
1273 | cout << "no modification\n" << flush; | |
7fd59977 | 1274 | #endif |
1275 | ||
81bba717 | 1276 | // Restart if one of parameters is modified |
bd92cc2a | 1277 | if (!IsInitialized || VUPIsModified || VRPIsModified |
1278 | || VRUIsModified || ScaleIsModified || CustomIsModified) { | |
ed97f43c | 1279 | |
bd92cc2a | 1280 | MyMatOfOriIsEvaluated = !VUPIsModified && !VRPIsModified |
1281 | && !VRUIsModified && !ScaleIsModified; | |
7fd59977 | 1282 | |
bd92cc2a | 1283 | if (! IsDefined ()) return; |
7fd59977 | 1284 | |
bd92cc2a | 1285 | Standard_Boolean AWait = Standard_False; // => immediate update |
1286 | MyGraphicDriver->ViewOrientation (MyCView, AWait); | |
1287 | IsInitialized = Standard_True; | |
1288 | Compute (); | |
7fd59977 | 1289 | |
bd92cc2a | 1290 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); |
7fd59977 | 1291 | } |
7fd59977 | 1292 | } |
1293 | ||
1294 | void Visual3d_View::SetViewMapping (const Visual3d_ViewMapping& VM) { | |
1295 | ||
1296 | if (IsDeleted ()) return; | |
1297 | ||
1298 | Visual3d_TypeOfProjection OldType = MyViewMapping.Projection (); | |
1299 | Visual3d_TypeOfProjection NewType = VM.Projection (); | |
1300 | ||
1301 | MyViewMapping = VM; | |
1302 | ||
1303 | Standard_Real X, Y, Z; | |
1304 | Standard_Real um, vm, uM, vM; | |
1305 | ||
1306 | MyCView.Mapping.Projection = int (MyViewMapping.Projection ()); | |
1307 | (MyViewMapping.ProjectionReferencePoint ()).Coord (X, Y, Z); | |
1308 | MyCView.Mapping.ProjectionReferencePoint.x = float (X); | |
1309 | MyCView.Mapping.ProjectionReferencePoint.y = float (Y); | |
1310 | MyCView.Mapping.ProjectionReferencePoint.z = float (Z); | |
1311 | MyCView.Mapping.ViewPlaneDistance = | |
1312 | float (MyViewMapping.ViewPlaneDistance ()); | |
1313 | MyCView.Mapping.BackPlaneDistance = | |
1314 | float (MyViewMapping.BackPlaneDistance ()); | |
1315 | MyCView.Mapping.FrontPlaneDistance = | |
1316 | float (MyViewMapping.FrontPlaneDistance ()); | |
1317 | MyViewMapping.WindowLimit (um, vm, uM, vM); | |
1318 | MyCView.Mapping.WindowLimit.um = float (um); | |
1319 | MyCView.Mapping.WindowLimit.vm = float (vm); | |
1320 | MyCView.Mapping.WindowLimit.uM = float (uM); | |
1321 | MyCView.Mapping.WindowLimit.vM = float (vM); | |
1322 | ||
1323 | MyCView.Mapping.IsCustomMatrix = MyViewMapping.IsCustomMatrix(); | |
1324 | if (MyViewMapping.IsCustomMatrix()) { | |
1325 | Standard_Integer i, j; | |
1326 | for (i = 0; i < 4; i++) | |
1327 | for (j = 0; j < 4; j++) | |
1328 | MyCView.Mapping.ProjectionMatrix[i][j] = | |
7f4c4756 | 1329 | (Standard_ShortReal)MyViewMapping.MyProjectionMatrix->Value(i,j); |
7fd59977 | 1330 | } |
1331 | ||
7fd59977 | 1332 | MyMatOfMapIsEvaluated = Standard_False; |
1333 | ||
1334 | if (! IsDefined ()) return; | |
1335 | ||
81bba717 | 1336 | Standard_Boolean AWait = Standard_False; // => immediate update |
7fd59977 | 1337 | MyGraphicDriver->ViewMapping (MyCView, AWait); |
1338 | ||
1339 | // Passage Parallele/Perspective | |
1340 | if (OldType != NewType) | |
1341 | Compute (); | |
1342 | ||
1343 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); | |
1344 | ||
1345 | } | |
1346 | ||
1347 | Visual3d_ViewMapping Visual3d_View::ViewMapping () const { | |
1348 | ||
1349 | return (MyViewMapping); | |
1350 | ||
1351 | } | |
1352 | ||
1353 | Visual3d_ViewMapping Visual3d_View::ViewMappingDefault () const { | |
1354 | ||
1355 | return (MyViewMappingReset); | |
1356 | ||
1357 | } | |
1358 | ||
1359 | void Visual3d_View::SetViewMappingDefault () { | |
1360 | ||
1361 | MyViewMappingReset.Assign (MyViewMapping); | |
1362 | ||
1363 | } | |
1364 | ||
1365 | void Visual3d_View::ViewMappingReset () { | |
1366 | ||
1367 | if (IsDeleted ()) return; | |
1368 | ||
1369 | MyViewMapping = MyViewMappingReset; | |
1370 | ||
1371 | Standard_Real X, Y, Z; | |
1372 | Standard_Real um, vm, uM, vM; | |
1373 | ||
1374 | MyCView.Mapping.Projection = int (MyViewMapping.Projection ()); | |
1375 | (MyViewMapping.ProjectionReferencePoint ()).Coord (X, Y, Z); | |
1376 | MyCView.Mapping.ProjectionReferencePoint.x = float (X); | |
1377 | MyCView.Mapping.ProjectionReferencePoint.y = float (Y); | |
1378 | MyCView.Mapping.ProjectionReferencePoint.z = float (Z); | |
1379 | MyCView.Mapping.ViewPlaneDistance = | |
1380 | float (MyViewMapping.ViewPlaneDistance ()); | |
1381 | MyCView.Mapping.BackPlaneDistance = | |
1382 | float (MyViewMapping.BackPlaneDistance ()); | |
1383 | MyCView.Mapping.FrontPlaneDistance = | |
1384 | float (MyViewMapping.FrontPlaneDistance ()); | |
1385 | MyViewMapping.WindowLimit (um, vm, uM, vM); | |
1386 | MyCView.Mapping.WindowLimit.um = float (um); | |
1387 | MyCView.Mapping.WindowLimit.vm = float (vm); | |
1388 | MyCView.Mapping.WindowLimit.uM = float (uM); | |
1389 | MyCView.Mapping.WindowLimit.vM = float (vM); | |
1390 | ||
1391 | MyCView.Mapping.IsCustomMatrix = MyViewMapping.IsCustomMatrix(); | |
1392 | if (MyViewMapping.IsCustomMatrix()) { | |
1393 | Standard_Integer i, j; | |
1394 | for (i = 0; i < 4; i++) | |
1395 | for (j = 0; j < 4; j++) | |
1396 | MyCView.Mapping.ProjectionMatrix[i][j] = | |
7f4c4756 | 1397 | (Standard_ShortReal)MyViewMapping.MyProjectionMatrix->Value(i,j); |
7fd59977 | 1398 | } |
1399 | ||
7fd59977 | 1400 | MyMatOfMapIsEvaluated = Standard_False; |
1401 | ||
1402 | if (! IsDefined ()) return; | |
1403 | ||
81bba717 | 1404 | Standard_Boolean AWait = Standard_False; // => immediate update |
7fd59977 | 1405 | MyGraphicDriver->ViewMapping (MyCView, AWait); |
1406 | ||
1407 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); | |
1408 | ||
1409 | } | |
1410 | ||
1411 | void Visual3d_View::SetContext (const Visual3d_ContextView& CTX) { | |
1412 | ||
1413 | if (IsDeleted ()) return; | |
1414 | ||
1415 | Visual3d_TypeOfVisualization OldVisualMode; | |
1416 | Visual3d_TypeOfVisualization NewVisualMode; | |
1417 | ||
bf75be98 | 1418 | // To manage display only in case of |
81bba717 | 1419 | // change of visualisation mode. |
7fd59977 | 1420 | OldVisualMode = MyContext.Visualization (); |
1421 | NewVisualMode = CTX.Visualization (); | |
1422 | ||
1423 | Visual3d_TypeOfModel OldModel; | |
1424 | Visual3d_TypeOfModel NewModel; | |
1425 | ||
bf75be98 | 1426 | // To manage change of visualisation only in case |
81bba717 | 1427 | // of change of mode of visualisation or of type of shading. |
7fd59977 | 1428 | OldModel = MyContext.Model (); |
1429 | NewModel = CTX.Model (); | |
1430 | ||
1431 | Standard_Boolean OldAliasingMode; | |
1432 | Standard_Boolean NewAliasingMode; | |
1433 | ||
81bba717 | 1434 | // To manage antialiasing only in case of change. |
7fd59977 | 1435 | OldAliasingMode = MyContext.AliasingIsOn (); |
1436 | NewAliasingMode = CTX.AliasingIsOn (); | |
1437 | ||
1438 | Standard_Boolean OldDepthCueingMode; | |
1439 | Standard_Boolean NewDepthCueingMode; | |
1440 | ||
1441 | Standard_Real OldDepthCueingFrontPlane; | |
1442 | Standard_Real NewDepthCueingFrontPlane; | |
1443 | Standard_Real OldDepthCueingBackPlane; | |
1444 | Standard_Real NewDepthCueingBackPlane; | |
1445 | ||
81bba717 | 1446 | // To manage the depth cueing only in case of change. |
7fd59977 | 1447 | OldDepthCueingMode = MyContext.DepthCueingIsOn (); |
1448 | NewDepthCueingMode = CTX.DepthCueingIsOn (); | |
1449 | ||
1450 | OldDepthCueingFrontPlane = MyContext.DepthCueingFrontPlane (); | |
1451 | NewDepthCueingFrontPlane = CTX.DepthCueingFrontPlane (); | |
1452 | OldDepthCueingBackPlane = MyContext.DepthCueingBackPlane (); | |
1453 | NewDepthCueingBackPlane = CTX.DepthCueingBackPlane (); | |
1454 | ||
1455 | Standard_Boolean OldFrontZClippingMode; | |
1456 | Standard_Boolean NewFrontZClippingMode; | |
1457 | Standard_Boolean OldBackZClippingMode; | |
1458 | Standard_Boolean NewBackZClippingMode; | |
1459 | ||
1460 | Standard_Real OldZClippingFrontPlane; | |
1461 | Standard_Real NewZClippingFrontPlane; | |
1462 | Standard_Real OldZClippingBackPlane; | |
1463 | Standard_Real NewZClippingBackPlane; | |
1464 | ||
81bba717 | 1465 | // To manage the Zclipping only in case of change. |
7fd59977 | 1466 | OldFrontZClippingMode = MyContext.FrontZClippingIsOn (); |
1467 | NewFrontZClippingMode = CTX.FrontZClippingIsOn (); | |
1468 | OldBackZClippingMode = MyContext.BackZClippingIsOn (); | |
1469 | NewBackZClippingMode = CTX.BackZClippingIsOn (); | |
1470 | ||
1471 | OldZClippingFrontPlane = MyContext.ZClippingFrontPlane (); | |
1472 | NewZClippingFrontPlane = CTX.ZClippingFrontPlane (); | |
1473 | OldZClippingBackPlane = MyContext.ZClippingBackPlane (); | |
1474 | NewZClippingBackPlane = CTX.ZClippingBackPlane (); | |
1475 | ||
bf75be98 | 1476 | Handle(Graphic3d_TextureEnv) aTexEnvOld = MyContext.TextureEnv(); |
1477 | Handle(Graphic3d_TextureEnv) aTexEnvNew = CTX.TextureEnv(); | |
7fd59977 | 1478 | |
bf75be98 | 1479 | Visual3d_TypeOfSurfaceDetail OldSurfaceDetail = MyContext.SurfaceDetail(); |
1480 | Visual3d_TypeOfSurfaceDetail NewSurfaceDetail = CTX.SurfaceDetail(); | |
7fd59977 | 1481 | |
1482 | MyContext = CTX; | |
1483 | ||
1484 | UpdateView (); | |
1485 | ||
81bba717 | 1486 | Standard_Boolean AWait = Standard_False; // => immediate update |
7fd59977 | 1487 | if (IsDefined ()) { |
81bba717 | 1488 | // management of visualization modes and types of shading. |
7fd59977 | 1489 | if ((OldVisualMode != NewVisualMode) || (OldModel != NewModel)) |
1490 | MyGraphicDriver->SetVisualisation (MyCView); | |
1491 | ||
81bba717 | 1492 | // management of antialiasing. |
7fd59977 | 1493 | if (OldAliasingMode != NewAliasingMode) |
1494 | MyGraphicDriver->AntiAliasing (MyCView, NewAliasingMode); | |
1495 | ||
81bba717 | 1496 | // management of depth_cueing. |
7fd59977 | 1497 | if ((OldDepthCueingMode != NewDepthCueingMode) || |
1498 | (OldDepthCueingFrontPlane != NewDepthCueingFrontPlane) || | |
1499 | (OldDepthCueingBackPlane != NewDepthCueingBackPlane)) { | |
1500 | #ifdef BUC60572 | |
1501 | if( NewDepthCueingMode && | |
1502 | (NewDepthCueingBackPlane >= NewDepthCueingFrontPlane) ) | |
1503 | Visual3d_DepthCueingDefinitionError::Raise | |
1504 | ("Bad value for DepthCueingPlanes position"); | |
1505 | #endif | |
1506 | MyGraphicDriver->DepthCueing | |
1507 | (MyCView, NewDepthCueingMode); | |
1508 | } | |
1509 | ||
81bba717 | 1510 | // management of Zclipping |
7fd59977 | 1511 | if ((OldFrontZClippingMode != NewFrontZClippingMode) || |
1512 | (OldBackZClippingMode != NewBackZClippingMode) || | |
1513 | (OldZClippingFrontPlane != NewZClippingFrontPlane) || | |
1514 | (OldZClippingBackPlane != NewZClippingBackPlane)) { | |
1515 | #ifdef BUC60572 | |
1516 | if( NewBackZClippingMode && NewFrontZClippingMode && | |
1517 | (NewZClippingBackPlane >= NewZClippingFrontPlane) ) | |
1518 | Visual3d_ZClippingDefinitionError::Raise | |
1519 | ("Bad value for ZClippingPlanes position"); | |
1520 | #endif | |
1521 | MyGraphicDriver->ClipLimit (MyCView, AWait); | |
1522 | } | |
1523 | ||
81bba717 | 1524 | // management of textures |
bf75be98 | 1525 | if ((aTexEnvOld != aTexEnvNew) || (OldSurfaceDetail != NewSurfaceDetail)) |
1526 | { | |
7fd59977 | 1527 | MyGraphicDriver->Environment(MyCView); |
bf75be98 | 1528 | } |
7fd59977 | 1529 | |
81bba717 | 1530 | // Update of planes of model clipping |
7fd59977 | 1531 | UpdatePlanes (); |
1532 | ||
bf75be98 | 1533 | // Update of light sources |
7fd59977 | 1534 | UpdateLights (); |
1535 | } | |
1536 | ||
1537 | if (OldVisualMode != NewVisualMode) { | |
1538 | ||
1539 | /* | |
81bba717 | 1540 | * Change of context => |
1541 | * Remove structures that cannot be displayed | |
1542 | * in the new visualisation mode. | |
1543 | * It is not necessary to warn ViewManager as | |
1544 | * this structure should not disappear from | |
1545 | * the list of structures displayed in it. | |
7fd59977 | 1546 | */ |
1547 | Graphic3d_MapIteratorOfMapOfStructure S1Iterator (MyDisplayedStructure); | |
1548 | Visual3d_TypeOfAnswer Answer; | |
1549 | ||
1550 | Standard_Integer i = MyDisplayedStructure.Extent (); | |
1551 | ||
1552 | Graphic3d_SequenceOfStructure FooSequence; | |
1553 | ||
1554 | while (S1Iterator.More ()) { | |
1555 | Answer = AcceptDisplay (S1Iterator.Key ()); | |
bf75be98 | 1556 | // If the structure can't be displayed in the |
81bba717 | 1557 | // new context of the view, it is removed. |
7fd59977 | 1558 | if ((Answer == Visual3d_TOA_NO) || |
1559 | (Answer == Visual3d_TOA_COMPUTE)) | |
1560 | //Erase (S1Iterator.Key (), Aspect_TOU_WAIT); | |
1561 | FooSequence.Append (S1Iterator.Key ()); | |
1562 | ||
81bba717 | 1563 | // S1Iterator.Next () is located on the next structure |
7fd59977 | 1564 | S1Iterator.Next (); |
1565 | } | |
1566 | ||
1567 | Standard_Integer Length = FooSequence.Length (); | |
81bba717 | 1568 | // The stored structures are removed |
7fd59977 | 1569 | for (i=1; i<=Length; i++) |
1570 | Erase (FooSequence.Value (i), Aspect_TOU_WAIT); | |
1571 | if (Length != 0) FooSequence.Clear (); | |
1572 | ||
1573 | /* | |
81bba717 | 1574 | * Change of context => |
bf75be98 | 1575 | * Display structures that can be displayed |
81bba717 | 1576 | * with the new visualisation mode. |
bf75be98 | 1577 | * All structures with status Displayed are removed from the ViewManager |
1578 | * and displayed in the view directly, if the structure is not already | |
81bba717 | 1579 | * displayed and if the view accepts it in its context. |
7fd59977 | 1580 | */ |
1581 | ||
1582 | i = MyViewManager->NumberOfDisplayedStructures (); | |
1583 | Graphic3d_MapOfStructure Map; | |
1584 | MyViewManager->DisplayedStructures(Map); | |
1585 | Graphic3d_MapIteratorOfMapOfStructure it(Map); | |
1586 | ||
1587 | for (; it.More(); it.Next()) { | |
1588 | Handle(Graphic3d_Structure) SG = it.Key(); | |
1589 | if (! IsDisplayed (SG)) { | |
1590 | Answer = AcceptDisplay(SG); | |
bf75be98 | 1591 | // If the structure can be displayed in the |
81bba717 | 1592 | // new context of the view, it is displayed. |
7fd59977 | 1593 | if ((Answer == Visual3d_TOA_YES) || |
1594 | (Answer == Visual3d_TOA_COMPUTE)) | |
1595 | //Display (MyViewManager->DisplayedStructure (j), | |
1596 | //Aspect_TOU_WAIT); | |
1597 | FooSequence.Append (SG); | |
1598 | } | |
1599 | } | |
1600 | ||
1601 | Length = FooSequence.Length (); | |
81bba717 | 1602 | // The stored structures are displayed |
7fd59977 | 1603 | for (i=1; i<=Length; i++) |
1604 | Display (FooSequence.Value (i), Aspect_TOU_WAIT); | |
1605 | if (Length != 0) FooSequence.Clear (); | |
1606 | } | |
1607 | ||
1608 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); | |
1609 | ||
1610 | } | |
1611 | ||
1612 | const Visual3d_ContextView& Visual3d_View::Context () const { | |
1613 | ||
1614 | return (MyContext); | |
1615 | ||
1616 | } | |
1617 | ||
1618 | void Visual3d_View::DisplayedStructures (Graphic3d_MapOfStructure& SG) const | |
1619 | { | |
1620 | ||
1621 | if (IsDeleted ()) return; | |
1622 | ||
1623 | Graphic3d_MapIteratorOfMapOfStructure Iterator (MyDisplayedStructure); | |
1624 | ||
1625 | while (Iterator.More ()) { | |
1626 | SG.Add (Iterator.Key ()); | |
1627 | ||
81bba717 | 1628 | // Iterator.Next () is located on the next structure |
7fd59977 | 1629 | Iterator.Next (); |
1630 | } | |
1631 | ||
1632 | } | |
1633 | ||
1634 | void Visual3d_View::Activate () { | |
1635 | ||
1636 | if (IsDeleted ()) return; | |
1637 | ||
1638 | if (! IsDefined ()) | |
1639 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
1640 | ||
1641 | if (! IsActive ()) { | |
1642 | ||
1643 | MyGraphicDriver->ActivateView (MyCView); | |
1644 | MyGraphicDriver->Background (MyCView); | |
1645 | MyGraphicDriver->Transparency | |
1646 | (MyCView, MyViewManager->Transparency ()); | |
1647 | ||
1648 | MyCView.Active = 1; | |
1649 | ||
1650 | /* | |
81bba717 | 1651 | * Activation of a new view => |
1652 | * Display structures that can be displayed in this new view. | |
1653 | * All structures with status | |
bf75be98 | 1654 | * Displayed in ViewManager are returned and displayed in |
1655 | * the view directly, if the structure is not already | |
81bba717 | 1656 | * displayed and if the view accepts it in its context. |
7fd59977 | 1657 | */ |
1658 | ||
1659 | Visual3d_TypeOfAnswer Answer; | |
1660 | Graphic3d_MapOfStructure Map; | |
1661 | MyViewManager->DisplayedStructures(Map); | |
1662 | Graphic3d_MapIteratorOfMapOfStructure it(Map); | |
1663 | ||
1664 | for (; it.More(); it.Next()) { | |
1665 | Handle(Graphic3d_Structure) SG = it.Key(); | |
1666 | if (! IsDisplayed (SG)) { | |
1667 | Answer = AcceptDisplay(SG); | |
81bba717 | 1668 | // If the structure can be displayed in the |
1669 | // new context of the view, it is displayed. | |
7fd59977 | 1670 | if ((Answer == Visual3d_TOA_YES) || |
1671 | (Answer == Visual3d_TOA_COMPUTE)) | |
1672 | Display (SG,Aspect_TOU_WAIT); | |
1673 | } | |
1674 | } | |
1675 | ||
1676 | } | |
1677 | ||
81bba717 | 1678 | // If the activation/desactivation of ZBuffer should be automatic |
1679 | // depending on the presence or absence of facets. | |
7fd59977 | 1680 | if (MyViewManager->ZBufferAuto ()) { |
1681 | Standard_Boolean BContainsFacet = ContainsFacet (); | |
1682 | Standard_Boolean BZBuffer = ZBufferIsActivated (); | |
81bba717 | 1683 | // If the view contains facets |
1684 | // and if ZBuffer is not active | |
7fd59977 | 1685 | if (BContainsFacet && ! BZBuffer) |
1686 | SetZBufferActivity (1); | |
81bba717 | 1687 | // If the view does not contain facets |
1688 | // and if ZBuffer is active | |
7fd59977 | 1689 | if (! BContainsFacet && BZBuffer) |
1690 | SetZBufferActivity (0); | |
1691 | } | |
1692 | ||
1693 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); | |
1694 | ||
1695 | } | |
1696 | ||
1697 | Standard_Boolean Visual3d_View::IsActive () const { | |
1698 | ||
1699 | if (IsDeleted ()) return (Standard_False); | |
1700 | ||
1701 | if (MyCView.Active) | |
1702 | return (Standard_True); | |
1703 | else | |
1704 | return (Standard_False); | |
1705 | ||
1706 | } | |
1707 | ||
1708 | void Visual3d_View::Deactivate () { | |
1709 | ||
1710 | if (IsDeleted ()) return; | |
1711 | ||
1712 | if (! IsDefined ()) | |
1713 | Visual3d_ViewDefinitionError::Raise ("Window not defined"); | |
1714 | ||
1715 | if (IsActive ()) { | |
1716 | ||
1717 | MyGraphicDriver->DeactivateView (MyCView); | |
1718 | ||
1719 | /* | |
81bba717 | 1720 | * Deactivation of a view => |
1721 | * Removal of structures displayed in this view. | |
1722 | * All structures with status | |
bf75be98 | 1723 | * Displayed in ViewManager are returned and removed from |
1724 | * the view directly, if the structure is not already | |
81bba717 | 1725 | * displayed and if the view accepts it in its context. |
1726 | */ | |
7fd59977 | 1727 | |
1728 | Visual3d_TypeOfAnswer Answer; | |
1729 | Graphic3d_MapOfStructure Map; | |
1730 | MyViewManager->DisplayedStructures(Map); | |
1731 | Graphic3d_MapIteratorOfMapOfStructure it(Map); | |
1732 | ||
1733 | for (; it.More(); it.Next()) { | |
1734 | Handle(Graphic3d_Structure) SG = it.Key(); | |
1735 | if (! IsDisplayed (SG)) { | |
1736 | Answer = AcceptDisplay(SG); | |
81bba717 | 1737 | // If the structure was displayed it is removed. |
7fd59977 | 1738 | if ((Answer == Visual3d_TOA_YES) || |
1739 | (Answer == Visual3d_TOA_COMPUTE)) | |
1740 | Erase (SG,Aspect_TOU_WAIT); | |
1741 | } | |
1742 | } | |
1743 | ||
1744 | if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update (); | |
1745 | ||
81bba717 | 1746 | // No action currently possible in the view |
7fd59977 | 1747 | MyCView.Active = 0; |
1748 | } | |
1749 | ||
1750 | } | |
1751 | ||
1752 | void Visual3d_View::Redraw () { | |
1753 | ||
1754 | Redraw (MyViewManager->UnderLayer (), MyViewManager->OverLayer ()); | |
1755 | ||
1756 | } | |
1757 | ||
1758 | void Visual3d_View::Redraw (const Standard_Integer x, const Standard_Integer y, const Standard_Integer width, const Standard_Integer height) { | |
1759 | ||
1760 | Redraw (MyViewManager->UnderLayer (), MyViewManager->OverLayer (), x, y, width, height); | |
1761 | } | |
1762 | ||
1763 | void Visual3d_View::Redraw (const Handle(Visual3d_Layer)& AnUnderLayer, const Handle(Visual3d_Layer)& AnOverLayer) { | |
1764 | ||
1765 | if (IsDeleted ()) return; | |
1766 | ||
1767 | if ((! IsDefined ()) || (! IsActive ())) return; | |
1768 | ||
1769 | if (! MyWindow->IsMapped ()) return; | |
1770 | ||
1771 | // san - 14/04/2004 - set up Z buffer state before redrawing | |
81bba717 | 1772 | // If the activation/desactivation of ZBuffer should be automatic |
1773 | // depending on the presence or absence of facets. | |
7fd59977 | 1774 | if (MyViewManager->ZBufferAuto ()) { |
1775 | Standard_Boolean BContainsFacet = ContainsFacet (); | |
1776 | Standard_Boolean BZBuffer = ZBufferIsActivated (); | |
81bba717 | 1777 | // If the view contains facets |
1778 | // and if ZBuffer is not active | |
7fd59977 | 1779 | if (BContainsFacet && ! BZBuffer) |
1780 | SetZBufferActivity (1); | |
81bba717 | 1781 | // If the view contains only facets |
1782 | // and if ZBuffer is active | |
7fd59977 | 1783 | if (! BContainsFacet && BZBuffer) |
1784 | SetZBufferActivity (0); | |
1785 | } | |
1786 | ||
1787 | Aspect_CLayer2d OverCLayer; | |
1788 | Aspect_CLayer2d UnderCLayer; | |
1789 | OverCLayer.ptrLayer = UnderCLayer.ptrLayer = NULL; | |
1790 | if (! AnOverLayer.IsNull ()) OverCLayer = AnOverLayer->CLayer (); | |
1791 | if (! AnUnderLayer.IsNull ()) UnderCLayer = AnUnderLayer->CLayer (); | |
1792 | MyGraphicDriver->Redraw (MyCView, UnderCLayer, OverCLayer); | |
1793 | ||
1794 | } | |
1795 | ||
1796 | void Visual3d_View::Redraw (const Handle(Visual3d_Layer)& AnUnderLayer, const Handle(Visual3d_Layer)& AnOverLayer, const Standard_Integer x, const Standard_Integer y, const Standard_Integer width, const Standard_Integer height) { | |
1797 | ||
1798 | if (IsDeleted ()) return; | |
1799 | ||
1800 | if ((! IsDefined ()) || (! IsActive ())) return; | |
1801 | ||
1802 | if (! MyWindow->IsMapped ()) return; | |
1803 | ||
1804 | // san - 14/04/2004 - set up Z buffer state before redrawing | |
81bba717 | 1805 | // If activation/desactivation of ZBuffer should be automatic |
1806 | // depending on the presence or absence of facets. | |
7fd59977 | 1807 | if (MyViewManager->ZBufferAuto ()) { |
1808 | Standard_Boolean BContainsFacet = ContainsFacet (); | |
1809 | Standard_Boolean BZBuffer = ZBufferIsActivated (); | |
81bba717 | 1810 | // If the view contains facets |
1811 | // and if ZBuffer is not active | |
7fd59977 | 1812 | if (BContainsFacet && ! BZBuffer) |
1813 | SetZBufferActivity (1); | |
81bba717 | 1814 | // If the view contains only facets |
1815 | // and if ZBuffer is active | |
7fd59977 | 1816 | if (! BContainsFacet && BZBuffer) |
1817 | SetZBufferActivity (0); | |
1818 | } | |
1819 | ||
1820 | Aspect_CLayer2d OverCLayer; | |
1821 | Aspect_CLayer2d UnderCLayer; | |
1822 | OverCLayer.ptrLayer = UnderCLayer.ptrLayer = NULL; | |
1823 | if (! AnOverLayer.IsNull ()) OverCLayer = AnOverLayer->CLayer (); | |
1824 | if (! AnUnderLayer.IsNull ()) UnderCLayer = AnUnderLayer->CLayer (); | |
1825 | MyGraphicDriver->Redraw (MyCView, UnderCLayer, OverCLayer, x, y, width, height); | |
1826 | ||
1827 | } | |
1828 | ||
1829 | void Visual3d_View::Update () { | |
1830 | ||
1831 | Update (MyViewManager->UnderLayer (), MyViewManager->OverLayer ()); | |
1832 | ||
1833 | } | |
1834 | ||
1835 | void Visual3d_View::Update (const Handle(Visual3d_Layer)& AnUnderLayer, const Handle(Visual3d_Layer)& AnOverLayer) { | |
1836 | ||
1837 | if (IsDeleted ()) return; | |
1838 | ||
1839 | if ((! IsDefined ()) || (! IsActive ())) return; | |
1840 | ||
1841 | if (! MyWindow->IsMapped ()) return; | |
1842 | ||
81bba717 | 1843 | // If activation/desactivation of ZBuffer should be automatic |
1844 | // depending on the presence or absence of facets. | |
7fd59977 | 1845 | if (MyViewManager->ZBufferAuto ()) { |
1846 | Standard_Boolean BContainsFacet = ContainsFacet (); | |
1847 | Standard_Boolean BZBuffer = ZBufferIsActivated (); | |
81bba717 | 1848 | // If the view contains facets |
1849 | // and if ZBuffer is not active | |
1850 | if (BContainsFacet && ! BZBuffer) | |
7fd59977 | 1851 | SetZBufferActivity (1); |
81bba717 | 1852 | // If the view does not contain facets |
1853 | // and if ZBuffer is active | |
7fd59977 | 1854 | if (! BContainsFacet && BZBuffer) |
1855 | SetZBufferActivity (0); | |
1856 | } | |
1857 | ||
1858 | Aspect_CLayer2d OverCLayer; | |
1859 | Aspect_CLayer2d UnderCLayer; | |
1860 | OverCLayer.ptrLayer = UnderCLayer.ptrLayer = NULL; | |
1861 | if (! AnUnderLayer.IsNull ()) UnderCLayer = AnUnderLayer->CLayer (); | |
1862 | if (! AnOverLayer.IsNull ()) OverCLayer = AnOverLayer->CLayer (); | |
1863 | //OSD::SetSignal (Standard_False); | |
1864 | MyGraphicDriver->Update (MyCView, UnderCLayer, OverCLayer); | |
1865 | //OSD::SetSignal (Standard_True); | |
1866 | ||
7fd59977 | 1867 | } |
1868 | ||
1869 | Visual3d_TypeOfAnswer Visual3d_View::AcceptDisplay (const Handle(Graphic3d_Structure)& AStructure) const { | |
1870 | ||
81bba717 | 1871 | // Return type of visualization of the view |
7fd59977 | 1872 | Visual3d_TypeOfVisualization ViewType = MyContext.Visualization (); |
1873 | ||
81bba717 | 1874 | // Return type of visualization of the structure |
7fd59977 | 1875 | Graphic3d_TypeOfStructure StructType = AStructure->Visual (); |
1876 | ||
1877 | Visual3d_TypeOfAnswer Result = Visual3d_TOA_NO; | |
1878 | ||
1879 | if (StructType == Graphic3d_TOS_ALL) | |
81bba717 | 1880 | // The structure accepts any type of view |
7fd59977 | 1881 | Result = Visual3d_TOA_YES; |
1882 | else { | |
1883 | if ((StructType == Graphic3d_TOS_SHADING) | |
1884 | && (ViewType == Visual3d_TOV_SHADING)) | |
1885 | Result = Visual3d_TOA_YES; | |
1886 | if ((StructType == Graphic3d_TOS_WIREFRAME) | |
1887 | && (ViewType == Visual3d_TOV_WIREFRAME)) | |
1888 | Result = Visual3d_TOA_YES; | |
1889 | if ((StructType == Graphic3d_TOS_COMPUTED) | |
1890 | && (ViewType == Visual3d_TOV_WIREFRAME)) | |
1891 | Result = Visual3d_TOA_COMPUTE; | |
1892 | if ((StructType == Graphic3d_TOS_COMPUTED) | |
1893 | && (ViewType == Visual3d_TOV_SHADING)) | |
1894 | Result = Visual3d_TOA_COMPUTE; | |
1895 | } | |
1896 | ||
1897 | #ifdef TRACE_ACCEPT | |
1898 | if (Result == Visual3d_TOA_YES) | |
1899 | cout << "YES = Visual3d_View" << MyCView.ViewId | |
1900 | << "::AcceptDisplay (" << AStructure->Identification () << ")\n"; | |
1901 | if (Result == Visual3d_TOA_NO) | |
1902 | cout << "NO = Visual3d_View" << MyCView.ViewId | |
1903 | << "::AcceptDisplay (" << AStructure->Identification () << ")\n"; | |
1904 | if (Result == Visual3d_TOA_COMPUTE) | |
1905 | cout << "COMPUTE = Visual3d_View" << MyCView.ViewId | |
1906 | << "::AcceptDisplay (" << AStructure->Identification () << ")\n"; | |
1907 | cout << flush; | |
1908 | #endif | |
1909 | ||
1910 | return (Result); | |
1911 | ||
1912 | } | |
1913 | ||
1914 | void Visual3d_View::ChangeDisplayPriority (const Handle(Graphic3d_Structure)& AStructure, const Standard_Integer OldPriority, const Standard_Integer NewPriority) { | |
1915 | ||
1916 | if (IsDeleted ()) return; | |
1917 | if (! IsDefined ()) return; | |
1918 | if (! IsActive ()) return; | |
1919 | if (! IsDisplayed (AStructure)) return; | |
1920 | ||
1921 | Standard_Integer Index = IsComputed (AStructure); | |
de75ed09 | 1922 | if (Index != 0 && ComputedMode()) |
7fd59977 | 1923 | { |
1924 | #ifdef TRACE | |
1925 | Standard_Integer StructId = MyCOMPUTEDSequence.Value (Index)->Identification (); | |
1926 | cout << "Visual3d_View" << MyCView.ViewId << "::ChangeDisplayPriority (" | |
1927 | << AStructure->Identification () << "/" << StructId | |
1928 | << ", " << OldPriority << ", " << NewPriority << ")\n"; | |
1929 | cout << flush; | |
1930 | #endif | |
1931 | MyGraphicDriver->EraseStructure | |
1932 | (MyCView, | |
1933 | *(Graphic3d_CStructure *) | |
1934 | MyCOMPUTEDSequence.Value (Index)->CStructure ()); | |
1935 | MyGraphicDriver->DisplayStructure | |
1936 | (MyCView, | |
1937 | *(Graphic3d_CStructure *) | |
1938 | MyCOMPUTEDSequence.Value (Index)->CStructure (), | |
1939 | int (NewPriority)); | |
1940 | } | |
1941 | else { | |
1942 | #ifdef TRACE | |
1943 | Standard_Integer StructId = AStructure->Identification (); | |
1944 | cout << "Visual3d_View" << MyCView.ViewId << "::ChangeDisplayPriority (" | |
1945 | << AStructure->Identification () << "/" << StructId | |
1946 | << ", " << OldPriority << ", " << NewPriority << ")\n"; | |
1947 | cout << flush; | |
1948 | #endif | |
1949 | MyGraphicDriver->EraseStructure | |
1950 | (MyCView, | |
1951 | *(Graphic3d_CStructure *)AStructure->CStructure ()); | |
1952 | MyGraphicDriver->DisplayStructure | |
1953 | (MyCView, | |
1954 | *(Graphic3d_CStructure *)AStructure->CStructure (), | |
1955 | int (NewPriority)); | |
1956 | } | |
1957 | ||
1958 | } | |
1959 | ||
1960 | void Visual3d_View::Clear (const Handle(Graphic3d_Structure)& AStructure, const Standard_Boolean WithDestruction) { | |
1961 | ||
1962 | #ifdef TRACE_CLEAR | |
1963 | cout << "Visual3d_View" << MyCView.ViewId << "::Clear (" | |
1964 | << AStructure->Identification () << ")\n"; | |
1965 | cout << flush; | |
1966 | #endif | |
1967 | ||
1968 | Standard_Integer Index = IsComputed (AStructure); | |
1969 | if (Index != 0) { | |
1970 | #ifdef TRACE_CLEAR | |
81bba717 | 1971 | cout << "Structure " << AStructure->Identification () |
1972 | << " calculated in the view " | |
1973 | << Identification () << ", by structure " | |
7fd59977 | 1974 | << MyCOMPUTEDSequence.Value (Index)->Identification () |
81bba717 | 1975 | << " is emptied.\n"; |
7fd59977 | 1976 | cout << flush; |
1977 | #endif | |
1978 | MyCOMPUTEDSequence.Value (Index)->GraphicClear (WithDestruction); | |
1979 | MyCOMPUTEDSequence.Value (Index)->SetHLRValidation (Standard_False); | |
1980 | } | |
1981 | ||
1982 | } | |
1983 | ||
1984 | void Visual3d_View::Connect (const Handle(Graphic3d_Structure)& AMother, const Handle(Graphic3d_Structure)& ADaughter) { | |
1985 | ||
1986 | #ifdef TRACE_CONNECT | |
1987 | cout << "Visual3d_View" << MyCView.ViewId << "::Connect (" | |
1988 | << AMother->Identification () | |
1989 | << ADaughter->Identification () << ")\n"; | |
1990 | cout << flush; | |
1991 | #endif | |
1992 | ||
1993 | Standard_Integer IndexM = IsComputed (AMother); | |
1994 | Standard_Integer IndexD = IsComputed (ADaughter); | |
1995 | ||
1996 | if (IndexM != 0 && IndexD != 0) { | |
1997 | #ifdef TRACE_CONNECT | |
81bba717 | 1998 | cout << "Structure " << AMother->Identification () |
1999 | << " is connected to structure " | |
7fd59977 | 2000 | << ADaughter->Identification () << endl; |
81bba717 | 2001 | cout << "These structures are calculated.\n"; |
2002 | cout << "In the view " << Identification () | |
2003 | << "Structure " | |
7fd59977 | 2004 | << MyCOMPUTEDSequence.Value (IndexM)->Identification () |
81bba717 | 2005 | << " is connected to the structure " |
7fd59977 | 2006 | << MyCOMPUTEDSequence.Value (IndexD)->Identification () |
2007 | << endl; | |
2008 | #endif | |
2009 | MyCOMPUTEDSequence.Value (IndexM)->GraphicConnect (MyCOMPUTEDSequence.Value (IndexD)); | |
2010 | } | |
2011 | ||
2012 | } | |
2013 | ||
2014 | void Visual3d_View::Disconnect (const Handle(Graphic3d_Structure)& AMother, const Handle(Graphic3d_Structure)& ADaughter) { | |
2015 | ||
2016 | #ifdef TRACE_CONNECT | |
2017 | cout << "Visual3d_View" << MyCView.ViewId << "::Disconnect (" | |
2018 | << AMother->Identification () | |
2019 | << ADaughter->Identification () << ")\n"; | |
2020 | cout << flush; | |
2021 | #endif | |
2022 | ||
2023 | Standard_Integer IndexM = IsComputed (AMother); | |
2024 | Standard_Integer IndexD = IsComputed (ADaughter); | |
2025 | ||
2026 | if (IndexM != 0 && IndexD != 0) { | |
2027 | #ifdef TRACE_CONNECT | |
81bba717 | 2028 | cout << "Structure " << AMother->Identification () |
2029 | << " is disconnected from the structure " | |
7fd59977 | 2030 | << ADaughter->Identification () << endl; |
81bba717 | 2031 | cout << "These structures are calculated.\n"; |
2032 | cout << "In the view " << Identification () | |
2033 | << "Structure " | |
7fd59977 | 2034 | << MyCOMPUTEDSequence.Value (IndexM)->Identification () |
81bba717 | 2035 | << " is disconnected from the structure " |
7fd59977 | 2036 | << MyCOMPUTEDSequence.Value (IndexD)->Identification () |
2037 | << endl; | |
2038 | #endif | |
2039 | MyCOMPUTEDSequence.Value (IndexM)->GraphicDisconnect (MyCOMPUTEDSequence.Value (IndexD)); | |
2040 | } | |
2041 | ||
2042 | } | |
2043 | ||
2044 | void Visual3d_View::Display (const Handle(Graphic3d_Structure)& AStructure) { | |
2045 | ||
2046 | Display (AStructure, MyViewManager->UpdateMode ()); | |
2047 | ||
2048 | } | |
2049 | ||
2050 | void Visual3d_View::Display (const Handle(Graphic3d_Structure)& AStructure, const Aspect_TypeOfUpdate AnUpdateMode) { | |
2051 | ||
2052 | if (IsDeleted ()) return; | |
2053 | if (! IsDefined ()) return; | |
2054 | if (! IsActive ()) return; | |
2055 | ||
81bba717 | 2056 | // If Display on a structure present in the list |
bf75be98 | 2057 | // of calculated structures while it is not |
81bba717 | 2058 | // or more, of calculated type => |
2059 | // - removes it as well as the associated old computed | |
2060 | // THis happens when hlhsr becomes again of type e | |
2061 | // non computed after SetVisual. | |
7fd59977 | 2062 | Standard_Integer Index = IsComputed (AStructure); |
2063 | ||
2064 | if ((Index != 0) && (AStructure->Visual () != Graphic3d_TOS_COMPUTED)) { | |
2065 | ||
2066 | #ifdef TRACE_LENGTH | |
2067 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) { | |
2068 | cout << "In Visual3d_View::Display, "; | |
2069 | cout << "TOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
2070 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
2071 | << "\n" << flush; | |
2072 | } | |
2073 | #endif | |
2074 | MyTOCOMPUTESequence.Remove (Index); | |
2075 | MyCOMPUTEDSequence.Remove (Index); | |
2076 | ||
2077 | #ifdef TRACE_LENGTH | |
2078 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) | |
2079 | cout << "\tTOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
2080 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
2081 | << "\n" << flush; | |
2082 | #endif | |
2083 | Index = 0; | |
2084 | } | |
2085 | ||
2086 | Visual3d_TypeOfAnswer Answer = AcceptDisplay (AStructure); | |
2087 | ||
2088 | #ifdef TRACE_DISPLAY | |
2089 | Standard_Integer StructId = AStructure->Identification (); | |
2090 | cout << "Visual3d_View" << MyCView.ViewId << "::Display (" | |
2091 | << StructId << ");\n"; | |
2092 | cout << flush; | |
2093 | #endif | |
2094 | ||
2095 | if (Answer == Visual3d_TOA_NO) { | |
2096 | #ifdef TRACE_DISPLAY | |
2097 | cout << "Answer : Visual3d_TOA_NO\n"; | |
2098 | cout << flush; | |
2099 | #endif | |
2100 | return; | |
2101 | } | |
2102 | ||
de75ed09 | 2103 | if (!ComputedMode()) |
2104 | { | |
2105 | Answer = Visual3d_TOA_YES; | |
2106 | } | |
7fd59977 | 2107 | |
2108 | if (Answer == Visual3d_TOA_YES ) { | |
2109 | #ifdef TRACE_DISPLAY | |
2110 | cout << "Answer : Visual3d_TOA_YES\n"; | |
2111 | cout << flush; | |
2112 | #endif | |
2113 | if (IsDisplayed (AStructure)) return; | |
2114 | MyGraphicDriver->DisplayStructure ( | |
2115 | MyCView, | |
2116 | *(Graphic3d_CStructure *)AStructure->CStructure (), | |
2117 | int (AStructure->DisplayPriority ()) | |
2118 | ); | |
2119 | MyDisplayedStructure.Add (AStructure); | |
2120 | if (AnUpdateMode == Aspect_TOU_ASAP) Update (); | |
2121 | } | |
2122 | ||
2123 | if (Answer == Visual3d_TOA_COMPUTE) { | |
2124 | #ifdef TRACE_DISPLAY | |
2125 | cout << "Answer : Visual3d_TOA_COMPUTE\n"; | |
2126 | cout << "Index : " << Index << "\n" << flush; | |
2127 | #endif | |
2128 | if (Index != 0) { | |
81bba717 | 2129 | // Already computed, is COMPUTED still valid? |
7fd59977 | 2130 | #ifdef TRACE_DISPLAY |
2131 | if (MyCOMPUTEDSequence.Value (Index)->HLRValidation ()) { | |
81bba717 | 2132 | cout << "Structure " |
7fd59977 | 2133 | << MyTOCOMPUTESequence.Value (Index)->Identification () |
81bba717 | 2134 | << "already calculated, in the view " |
7fd59977 | 2135 | << Identification () << ", par la structure " |
2136 | << MyCOMPUTEDSequence.Value (Index)->Identification () | |
81bba717 | 2137 | << "\n was not recalculated as HLR is valid\n"; |
7fd59977 | 2138 | cout << flush; |
2139 | } | |
2140 | else { | |
81bba717 | 2141 | cout << "Structure " |
7fd59977 | 2142 | << MyTOCOMPUTESequence.Value (Index)->Identification () |
81bba717 | 2143 | << " already calculated, in the view " |
2144 | << Identification () << ", by the structure " | |
7fd59977 | 2145 | << MyCOMPUTEDSequence.Value (Index)->Identification () |
81bba717 | 2146 | << "\n should be recalculated as HLR is invalid\n"; |
7fd59977 | 2147 | cout << flush; |
2148 | } | |
2149 | #endif | |
2150 | Standard_Integer OldStructId = | |
2151 | MyCOMPUTEDSequence.Value (Index)->Identification (); | |
2152 | ||
81bba717 | 2153 | // Case COMPUTED valide |
7fd59977 | 2154 | if (MyCOMPUTEDSequence.Value (Index)->HLRValidation ()) { |
81bba717 | 2155 | // to be displayed |
7fd59977 | 2156 | if (! IsDisplayed (AStructure)) { |
2157 | MyDisplayedStructure.Add (AStructure); | |
2158 | MyGraphicDriver->DisplayStructure ( | |
2159 | MyCView, | |
2160 | *(Graphic3d_CStructure *)MyCOMPUTEDSequence.Value (Index)->CStructure (), | |
2161 | int (AStructure->DisplayPriority ()) | |
2162 | ); | |
2163 | if (AnUpdateMode == Aspect_TOU_ASAP) Update (); | |
2164 | } | |
2165 | return; | |
2166 | } | |
2167 | ||
81bba717 | 2168 | // Case COMPUTED invalid |
7fd59977 | 2169 | else { |
81bba717 | 2170 | // Is there another valid representation ? |
2171 | // Find in the sequence of already calculated structures | |
2172 | // 1/ Structure having the same Owner as <AStructure> | |
2173 | // 2/ That is not <AStructure> | |
2174 | // 3/ The COMPUTED which of is valid | |
7fd59977 | 2175 | Standard_Integer NewIndex = HaveTheSameOwner (AStructure); |
2176 | ||
81bba717 | 2177 | // Case of COMPUTED invalid, WITH a valid of replacement |
7fd59977 | 2178 | if (NewIndex != 0) { |
81bba717 | 2179 | // to be displayed |
7fd59977 | 2180 | if (! IsDisplayed (AStructure)) { |
2181 | MyCOMPUTEDSequence.SetValue | |
2182 | (Index, MyCOMPUTEDSequence.Value (NewIndex)); | |
2183 | OldStructId = MyCOMPUTEDSequence.Value (NewIndex)-> | |
2184 | Identification (); | |
2185 | MyDisplayedStructure.Add (AStructure); | |
2186 | MyGraphicDriver->DisplayStructure ( | |
2187 | MyCView, | |
2188 | *(Graphic3d_CStructure *)MyCOMPUTEDSequence.Value (NewIndex)->CStructure (), | |
2189 | int (AStructure->DisplayPriority ()) | |
2190 | ); | |
2191 | if (AnUpdateMode == Aspect_TOU_ASAP) Update (); | |
2192 | } | |
2193 | return; | |
2194 | } | |
2195 | ||
81bba717 | 2196 | // Cas COMPUTED invalid, WITHOUT a valid of replacement |
7fd59977 | 2197 | else { |
bf75be98 | 2198 | // COMPUTED is removed if displayed |
7fd59977 | 2199 | if (IsDisplayed (AStructure)) |
2200 | MyGraphicDriver->EraseStructure ( | |
2201 | MyCView, | |
2202 | *(Graphic3d_CStructure *)MyCOMPUTEDSequence.Value (Index)->CStructure () | |
2203 | ); | |
2204 | } | |
2205 | } | |
2206 | } // if (Index != 0) | |
2207 | ||
2208 | // Compute + Validation | |
2209 | #ifdef OLD | |
2210 | Handle(Graphic3d_Structure) TheStructure = AStructure->Compute (this); | |
2211 | #else | |
2212 | Handle(Graphic3d_Structure) TheStructure; | |
2213 | TColStd_Array2OfReal ATrsf (0, 3, 0, 3); | |
2214 | AStructure->Transform (ATrsf); | |
2215 | if (Index != 0) { | |
2216 | TColStd_Array2OfReal Ident (0, 3, 0, 3); | |
2217 | Standard_Integer ii, jj; | |
2218 | for (ii=0; ii<=3; ii++) | |
2219 | for (jj=0; jj<=3; jj++) | |
2220 | Ident (ii, jj) = (ii == jj ? 1.0 : 0.0); | |
2221 | TheStructure = MyCOMPUTEDSequence.Value (Index); | |
2222 | TheStructure->SetTransform (Ident, Graphic3d_TOC_REPLACE); | |
2223 | if (AStructure->IsTransformed ()) { | |
2224 | AStructure->Compute (this, ATrsf, TheStructure); | |
2225 | } | |
2226 | else { | |
2227 | AStructure->Compute (this, TheStructure); | |
2228 | } | |
2229 | } | |
2230 | else { | |
2231 | if (AStructure->IsTransformed ()) { | |
2232 | TheStructure = AStructure->Compute (this, ATrsf); | |
2233 | } | |
2234 | else { | |
2235 | TheStructure = AStructure->Compute (this); | |
2236 | } | |
2237 | } | |
2238 | #endif | |
2239 | TheStructure->SetHLRValidation (Standard_True); | |
2240 | ||
2241 | #ifdef TRACE_LENGTH | |
2242 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) | |
2243 | cout << "\tTOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
2244 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
2245 | << "\n" << flush; | |
2246 | #endif | |
2247 | ||
81bba717 | 2248 | // TOCOMPUTE and COMPUTED associated to sequences are added |
7fd59977 | 2249 | MyTOCOMPUTESequence.Append (AStructure); |
2250 | MyCOMPUTEDSequence.Append (TheStructure); | |
2251 | ||
2252 | #ifdef TRACE_LENGTH | |
2253 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) | |
2254 | cout << "\tTOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
2255 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
2256 | << "\n" << flush; | |
2257 | #endif | |
2258 | ||
81bba717 | 2259 | // The previous are removed if necessary |
7fd59977 | 2260 | if (Index != 0) { |
2261 | MyTOCOMPUTESequence.Remove (Index); | |
2262 | MyCOMPUTEDSequence.Remove (Index); | |
2263 | } | |
2264 | ||
2265 | #ifdef TRACE_LENGTH | |
2266 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) | |
2267 | cout << "\tTOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
2268 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
2269 | << "\n" << flush; | |
2270 | #endif | |
2271 | ||
81bba717 | 2272 | // Return type of visualisation of the view |
7fd59977 | 2273 | Visual3d_TypeOfVisualization ViewType = MyContext.Visualization (); |
2274 | ||
81bba717 | 2275 | // Of which type will be the computed ? |
7fd59977 | 2276 | Standard_Boolean ComputeWireframe = ((ViewType == Visual3d_TOV_WIREFRAME) && |
2277 | (AStructure->ComputeVisual () != Graphic3d_TOS_SHADING)); | |
2278 | ||
2279 | Standard_Boolean ComputeShading = ((ViewType == Visual3d_TOV_SHADING) && | |
2280 | (AStructure->ComputeVisual () != Graphic3d_TOS_WIREFRAME)); | |
2281 | ||
2282 | if (ComputeWireframe) | |
2283 | TheStructure->SetVisual (Graphic3d_TOS_WIREFRAME); | |
2284 | if (ComputeShading) | |
2285 | TheStructure->SetVisual (Graphic3d_TOS_SHADING); | |
2286 | ||
2287 | if (! ComputeShading && ! ComputeWireframe) | |
2288 | Answer = Visual3d_TOA_NO; | |
2289 | else | |
2290 | Answer = AcceptDisplay (TheStructure); | |
2291 | ||
2292 | if (AStructure->IsHighlighted()) { | |
2293 | TheStructure->SetHighlightColor (AStructure->HighlightColor ()); | |
2294 | TheStructure->GraphicHighlight (Aspect_TOHM_COLOR); | |
2295 | } | |
2296 | ||
2297 | #ifdef TRACE_DISPLAY | |
81bba717 | 2298 | cout << "Structure " << StructId |
2299 | << " in the view " << Identification () | |
2300 | << " is calculated by the structure " | |
7fd59977 | 2301 | << TheStructure->Identification (); |
2302 | if (Answer == Visual3d_TOA_YES) | |
81bba717 | 2303 | cout << " and displayed\n"; |
7fd59977 | 2304 | else |
81bba717 | 2305 | cout << " but not displayed\n"; |
7fd59977 | 2306 | cout << flush; |
2307 | #endif | |
2308 | ||
bf75be98 | 2309 | // It is displayed only if the calculated structure |
81bba717 | 2310 | // has a proper type corresponding to the one of the view. |
7fd59977 | 2311 | if (Answer != Visual3d_TOA_NO) { |
2312 | if (! IsDisplayed (AStructure)) | |
2313 | MyDisplayedStructure.Add (AStructure); | |
2314 | MyGraphicDriver->DisplayStructure ( | |
2315 | MyCView, | |
2316 | *(Graphic3d_CStructure *)TheStructure->CStructure (), | |
2317 | int (AStructure->DisplayPriority ()) | |
2318 | ); | |
2319 | if (AnUpdateMode == Aspect_TOU_ASAP) Update (); | |
2320 | } | |
2321 | } // Visual3d_TOA_COMPUTE | |
2322 | } | |
2323 | ||
2324 | void Visual3d_View::Erase (const Handle(Graphic3d_Structure)& AStructure) { | |
2325 | ||
2326 | if (IsDeleted ()) return; | |
2327 | ||
2328 | Erase (AStructure, MyViewManager->UpdateMode ()); | |
2329 | ||
2330 | } | |
2331 | ||
2332 | void Visual3d_View::Erase (const Handle(Graphic3d_Structure)& AStructure, const Aspect_TypeOfUpdate AnUpdateMode) { | |
2333 | ||
2334 | Standard_Integer StructId; | |
2335 | ||
2336 | if (IsDeleted ()) return; | |
2337 | ||
bf75be98 | 2338 | // No test on window as the structure is displayed only if |
81bba717 | 2339 | // the window exists, so only one test is enough. |
7fd59977 | 2340 | if (IsDisplayed (AStructure)) { |
2341 | Visual3d_TypeOfAnswer Answer = AcceptDisplay (AStructure); | |
2342 | ||
de75ed09 | 2343 | if (!ComputedMode()) |
2344 | { | |
2345 | Answer = Visual3d_TOA_YES; | |
2346 | } | |
7fd59977 | 2347 | |
2348 | if (Answer != Visual3d_TOA_COMPUTE) { | |
2349 | MyGraphicDriver->EraseStructure ( | |
2350 | MyCView, | |
2351 | *(Graphic3d_CStructure *)AStructure->CStructure () | |
2352 | ); | |
2353 | } | |
2354 | ||
2355 | if (Answer == Visual3d_TOA_COMPUTE) { | |
2356 | Standard_Integer Index = IsComputed (AStructure); | |
2357 | #ifdef TRACE_COMP | |
2358 | cout << "Visual3d_View" << MyCView.ViewId << "::Erase (" | |
2359 | << AStructure->Identification () << ");\n"; | |
2360 | cout << "Index : " << Index << "\n"; | |
2361 | cout << flush; | |
2362 | #endif | |
de75ed09 | 2363 | |
2364 | if (Index != 0 && ComputedMode()) | |
7fd59977 | 2365 | { |
2366 | StructId = | |
2367 | MyCOMPUTEDSequence.Value (Index)->Identification (); | |
2368 | #ifdef TRACE_COMP | |
2369 | cout << "Structure " << AStructure->Identification () | |
81bba717 | 2370 | << " calculated, in the view " |
2371 | << Identification () << ", by the structure " | |
2372 | << StructId << " is removed. \n"; | |
7fd59977 | 2373 | cout << flush; |
2374 | #endif | |
2375 | MyGraphicDriver->EraseStructure | |
2376 | (MyCView, *(Graphic3d_CStructure *)MyCOMPUTEDSequence.Value (Index)->CStructure ()); | |
2377 | } | |
81bba717 | 2378 | // else is impossible |
7fd59977 | 2379 | } |
2380 | MyDisplayedStructure.Remove (AStructure); | |
2381 | if (AnUpdateMode == Aspect_TOU_ASAP) Update (); | |
2382 | } | |
2383 | ||
2384 | } | |
2385 | ||
2386 | void Visual3d_View::Highlight (const Handle(Graphic3d_Structure)& AStructure, const Aspect_TypeOfHighlightMethod AMethod) { | |
2387 | ||
2388 | #ifdef TRACE_HIGH | |
2389 | cout << "Visual3d_View" << MyCView.ViewId << "::Highlight (" | |
2390 | << AStructure->Identification () << ")\n"; | |
2391 | cout << flush; | |
2392 | #endif | |
2393 | ||
2394 | Standard_Integer Index = IsComputed (AStructure); | |
2395 | if (Index != 0) { | |
2396 | #ifdef TRACE_HIGH | |
81bba717 | 2397 | cout << "Structure " << AStructure->Identification () |
2398 | << " calculated, in the view " | |
2399 | << Identification () << ", by the structure " | |
7fd59977 | 2400 | << MyCOMPUTEDSequence.Value (Index)->Identification () |
81bba717 | 2401 | << " passes in highlight mode.\n"; |
7fd59977 | 2402 | cout << flush; |
2403 | #endif | |
2404 | (MyCOMPUTEDSequence.Value (Index))->SetHighlightColor | |
2405 | (AStructure->HighlightColor ()); | |
2406 | (MyCOMPUTEDSequence.Value (Index))->GraphicHighlight (AMethod); | |
2407 | } | |
2408 | ||
2409 | } | |
2410 | ||
2411 | void Visual3d_View::SetTransform (const Handle(Graphic3d_Structure)& AStructure, const TColStd_Array2OfReal& ATrsf) { | |
2412 | ||
2413 | #ifdef TRACE_TRSF | |
2414 | cout << "Visual3d_View" << MyCView.ViewId << "::Transform (" | |
2415 | << AStructure->Identification () << ")\n"; | |
2416 | cout << flush; | |
2417 | #endif | |
2418 | ||
2419 | Standard_Integer Index = IsComputed (AStructure); | |
2420 | if (Index != 0) { | |
2421 | #ifdef TRACE_TRSF | |
81bba717 | 2422 | cout << "The structure " << AStructure->Identification () |
2423 | << " calculated, in the view " | |
2424 | << Identification () << ", by the structure " | |
7fd59977 | 2425 | << MyCOMPUTEDSequence.Value (Index)->Identification () |
81bba717 | 2426 | << " is transformed.\n"; |
7fd59977 | 2427 | cout << flush; |
2428 | #endif | |
81bba717 | 2429 | // Test is somewhat light ! |
2430 | // trsf is transferred only if it is : | |
2431 | // a translation | |
2432 | // a scale | |
7fd59977 | 2433 | if (ATrsf (0, 1) != 0. || ATrsf (0, 2) != 0. |
2434 | || ATrsf (1, 0) != 0. || ATrsf (1, 2) != 0. | |
2435 | || ATrsf (2, 0) != 0. || ATrsf (2, 1) != 0.) | |
2436 | ReCompute (AStructure); | |
2437 | else | |
2438 | MyCOMPUTEDSequence.Value (Index)->GraphicTransform (ATrsf); | |
2439 | } | |
2440 | ||
2441 | } | |
2442 | ||
2443 | void Visual3d_View::UnHighlight (const Handle(Graphic3d_Structure)& AStructure) { | |
2444 | ||
2445 | #ifdef TRACE_HIGH | |
2446 | cout << "Visual3d_View" << MyCView.ViewId << "::UnHighlight (" | |
2447 | << AStructure->Identification () << ")\n"; | |
2448 | cout << flush; | |
2449 | #endif | |
2450 | ||
2451 | Standard_Integer Index = IsComputed (AStructure); | |
2452 | if (Index != 0) { | |
2453 | #ifdef TRACE_HIGH | |
81bba717 | 2454 | cout << "Structure " << AStructure->Identification () |
2455 | << " calculated, in the view " | |
2456 | << Identification () << ", by the structure " | |
7fd59977 | 2457 | << MyCOMPUTEDSequence.Value (Index)->Identification () |
81bba717 | 2458 | << " passes in unhighlight mode.\n"; |
7fd59977 | 2459 | cout << flush; |
2460 | #endif | |
2461 | MyCOMPUTEDSequence.Value (Index)->GraphicUnHighlight (); | |
2462 | } | |
2463 | ||
2464 | ||
2465 | } | |
2466 | ||
2467 | Standard_Integer Visual3d_View::IsComputed (const Handle(Graphic3d_Structure)& AStructure) const { | |
2468 | ||
2469 | Standard_Integer StrId = AStructure->Identification (); | |
2470 | ||
2471 | Standard_Integer Result = 0; | |
2472 | Standard_Integer Length = MyTOCOMPUTESequence.Length (); | |
2473 | ||
2474 | // Recherche de la structure <AStructure> dans la | |
2475 | // sequence des structures deja calculees | |
2476 | for (Standard_Integer i=1; i<=Length && Result==0; i++) | |
2477 | if ((MyTOCOMPUTESequence.Value (i))->Identification () | |
2478 | == StrId) Result = i; | |
2479 | #ifdef TRACE_ISCOMP | |
81bba717 | 2480 | cout << "\n In the view " << Identification () << " the structure "; |
7fd59977 | 2481 | if (Result != 0) |
81bba717 | 2482 | cout << StrId << " is calculated by " |
7fd59977 | 2483 | << MyCOMPUTEDSequence.Value (Result)->Identification () |
2484 | << "\n" << flush; | |
2485 | else | |
81bba717 | 2486 | cout << StrId << " is not calculated\n" << flush; |
7fd59977 | 2487 | #endif |
2488 | ||
2489 | #ifdef TRACE_LENGTH | |
2490 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) { | |
2491 | cout << "In Visual3d_View::IsComputed, "; | |
2492 | cout << "TOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
2493 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
2494 | << "\n" << flush; | |
2495 | } | |
2496 | #endif | |
2497 | ||
2498 | return (Result); | |
2499 | ||
2500 | } | |
2501 | ||
2502 | Standard_Boolean Visual3d_View::IsDisplayed (const Handle(Graphic3d_Structure)& AStructure) const { | |
2503 | ||
2504 | Standard_Boolean Result = Standard_False; | |
2505 | ||
2506 | if (IsDeleted ()) return Result; | |
2507 | ||
2508 | Result = MyDisplayedStructure.Contains (AStructure); | |
2509 | ||
2510 | return Result; | |
2511 | ||
2512 | } | |
2513 | ||
2514 | #ifdef IMPLEMENTED | |
2515 | Standard_Boolean Visual3d_View::ContainsComputedStructure () const { | |
2516 | ||
2517 | Standard_Boolean Result = Standard_False; | |
2518 | ||
2519 | if (MyDisplayedStructure.IsEmpty ()) return Result; | |
2520 | ||
2521 | Graphic3d_MapIteratorOfMapOfStructure Iterator (MyDisplayedStructure); | |
2522 | ||
2523 | Standard_Integer i = MyDisplayedStructure.Extent (); | |
2524 | ||
81bba717 | 2525 | // Stop at the first structure of type TOS_COMPUTED |
7fd59977 | 2526 | while (! Result && Iterator.More ()) { |
2527 | Result = | |
2528 | (((Iterator.Key ())->Visual ()) == Graphic3d_TOS_COMPUTED); | |
2529 | ||
bf75be98 | 2530 | // Iterator.Next () is located on the |
81bba717 | 2531 | // next structure |
7fd59977 | 2532 | Iterator.Next (); |
2533 | } | |
2534 | ||
2535 | return Result; | |
2536 | ||
2537 | } | |
2538 | #endif | |
2539 | ||
2540 | Standard_Boolean Visual3d_View::ContainsFacet () const { | |
2541 | ||
2542 | return ContainsFacet (MyDisplayedStructure); | |
2543 | ||
2544 | } | |
2545 | ||
2546 | Standard_Boolean Visual3d_View::ContainsFacet (const Graphic3d_MapOfStructure& ASet) const { | |
2547 | ||
2548 | Standard_Boolean Result = Standard_False; | |
2549 | ||
2550 | if (ASet.IsEmpty ()) return Result; | |
2551 | ||
2552 | Graphic3d_MapIteratorOfMapOfStructure Iterator (ASet); | |
2553 | ||
81bba717 | 2554 | // Stop at the first structure containing a facet |
7fd59977 | 2555 | for ( Iterator.Initialize (ASet); |
2556 | Iterator.More () && ! Result; | |
2557 | Iterator.Next ()) | |
2558 | Result = (Iterator.Key ())->ContainsFacet (); | |
2559 | ||
2560 | return Result; | |
2561 | ||
2562 | } | |
2563 | ||
2564 | void Visual3d_View::MinMaxValues (Standard_Real& XMin, Standard_Real& YMin, Standard_Real& ZMin, Standard_Real& XMax, Standard_Real& YMax, Standard_Real& ZMax) const { | |
2565 | ||
2566 | MinMaxValues | |
2567 | (MyDisplayedStructure, XMin, YMin, ZMin, XMax, YMax, ZMax); | |
2568 | ||
2569 | } | |
2570 | ||
2571 | void Visual3d_View::MinMaxValues (const Graphic3d_MapOfStructure& ASet, Standard_Real& XMin, Standard_Real& YMin, Standard_Real& ZMin, Standard_Real& XMax, Standard_Real& YMax, Standard_Real& ZMax) const { | |
2572 | ||
2573 | if (ASet.IsEmpty ()) { | |
2574 | XMin = RealFirst (); | |
2575 | YMin = RealFirst (); | |
2576 | ZMin = RealFirst (); | |
2577 | ||
2578 | XMax = RealLast (); | |
2579 | YMax = RealLast (); | |
2580 | ZMax = RealLast (); | |
2581 | } | |
2582 | else { | |
2583 | ||
2584 | Standard_Real Xm, Ym, Zm, XM, YM, ZM; | |
2585 | Graphic3d_MapIteratorOfMapOfStructure Iterator (ASet); | |
2586 | ||
2587 | XMin = RealLast (); | |
2588 | YMin = RealLast (); | |
2589 | ZMin = RealLast (); | |
2590 | ||
2591 | XMax = RealFirst (); | |
2592 | YMax = RealFirst (); | |
2593 | ZMax = RealFirst (); | |
2594 | ||
2595 | for ( Iterator.Initialize (ASet); | |
2596 | Iterator.More (); | |
2597 | Iterator.Next ()) { | |
2598 | ||
2599 | if ( (Iterator.Key ())->IsInfinite ()){ | |
2600 | //XMin, YMin .... ZMax are initialized by means of infinite line data | |
2601 | (Iterator.Key ())->MinMaxValues (Xm, Ym, Zm, XM, YM, ZM); | |
2602 | if ( Xm != RealFirst() && Xm < XMin ) | |
2603 | XMin = Xm ; | |
2604 | if ( Ym != RealFirst() && Ym < YMin ) | |
2605 | YMin = Ym ; | |
2606 | if ( Zm != RealFirst() && Zm < ZMin ) | |
2607 | ZMin = Zm ; | |
2608 | if ( XM != RealLast() && XM > XMax ) | |
2609 | XMax = XM ; | |
2610 | if ( YM != RealLast() && YM > YMax ) | |
2611 | YMax = YM ; | |
2612 | if ( ZM != RealLast() && ZM > ZMax ) | |
2613 | ZMax = ZM ; | |
2614 | } | |
bf75be98 | 2615 | // Only non-empty and non-infinite structures |
81bba717 | 2616 | // are taken into account for calculation of MinMax |
7fd59977 | 2617 | if (! (Iterator.Key ())->IsInfinite () && |
2618 | ! (Iterator.Key ())->IsEmpty ()) { | |
2619 | (Iterator.Key ())->MinMaxValues(Xm, Ym, Zm, XM, YM, ZM); | |
2620 | /* ABD 29/10/04 Transform Persistence of Presentation( pan, zoom, rotate ) */ | |
2621 | //"FitAll" operation ignores object with transform persitence parameter | |
2622 | if( (Iterator.Key ())->TransformPersistenceMode() == Graphic3d_TMF_None ) | |
2623 | { | |
2624 | if (Xm < XMin) XMin = Xm; | |
2625 | if (Ym < YMin) YMin = Ym; | |
2626 | if (Zm < ZMin) ZMin = Zm; | |
2627 | if (XM > XMax) XMax = XM; | |
2628 | if (YM > YMax) YMax = YM; | |
2629 | if (ZM > ZMax) ZMax = ZM; | |
2630 | } | |
2631 | } | |
2632 | } | |
2633 | ||
81bba717 | 2634 | // The following cases are relevant |
2635 | // For exemple if all structures are empty or infinite | |
7fd59977 | 2636 | if (XMax < XMin) { Xm = XMin; XMin = XMax; XMax = Xm; } |
2637 | if (YMax < YMin) { Ym = YMin; YMin = YMax; YMax = Ym; } | |
2638 | if (ZMax < ZMin) { Zm = ZMin; ZMin = ZMax; ZMax = Zm; } | |
2639 | } | |
2640 | Standard_Real Sx, Sy, Sz; | |
2641 | MyViewOrientation.AxialScale(Sx, Sy, Sz); | |
2642 | XMin = (Sx > 1. && XMin < RealFirst ()/Sx)?RealFirst (): XMin*Sx; | |
2643 | XMax = (Sx > 1. && XMax > RealLast ()/Sx)?RealLast (): XMax*Sx; | |
2644 | YMin = (Sy > 1. && YMin < RealFirst ()/Sy)?RealFirst (): YMin*Sy; | |
2645 | YMax = (Sy > 1. && YMax > RealLast ()/Sy)?RealLast (): YMax*Sy; | |
2646 | ZMin = (Sz > 1. && ZMin < RealFirst ()/Sz)?RealFirst (): ZMin*Sz; | |
2647 | ZMax = (Sz > 1. && ZMax > RealLast ()/Sz)?RealLast (): ZMax*Sz; | |
2648 | } | |
2649 | ||
2650 | void Visual3d_View::MinMaxValues (Standard_Real& XMin, Standard_Real& YMin, Standard_Real& XMax, Standard_Real& YMax) { | |
2651 | ||
2652 | MinMaxValues (MyDisplayedStructure, XMin, YMin, XMax, YMax); | |
2653 | ||
2654 | } | |
2655 | ||
2656 | void Visual3d_View::MinMaxValues (const Graphic3d_MapOfStructure& ASet, Standard_Real& XMin, Standard_Real& YMin, Standard_Real& XMax, Standard_Real& YMax) { | |
2657 | ||
2658 | Standard_Real Xm, Ym, Zm, XM, YM, ZM; | |
2659 | Standard_Real Xp, Yp, Zp; | |
2660 | ||
2661 | MinMaxValues (ASet, Xm, Ym, Zm, XM, YM, ZM); | |
2662 | ||
2663 | Projects (Xm, Ym, Zm, Xp, Yp, Zp); | |
2664 | XMin = Xp; | |
2665 | YMin = Yp; | |
2666 | ||
2667 | Projects (XM, YM, ZM, Xp, Yp, Zp); | |
2668 | XMax = Xp; | |
2669 | YMax = Yp; | |
2670 | ||
2671 | if (XMax < XMin) { Xp = XMax; XMax = XMin; XMin = Xp; } | |
2672 | if (YMax < YMin) { Yp = YMax; YMax = YMin; YMin = Yp; } | |
2673 | } | |
2674 | ||
2675 | const TColStd_Array2OfReal& Visual3d_View::MatrixOfOrientation () { | |
2676 | ||
2677 | if (! MyMatOfOriIsEvaluated) { | |
2678 | MyGraphicDriver->InquireMat | |
2679 | (MyCView, MyMatrixOfOrientation, MyMatrixOfMapping); | |
2680 | MyMatOfMapIsEvaluated = Standard_True; | |
2681 | MyMatOfOriIsEvaluated = Standard_True; | |
2682 | } | |
2683 | ||
2684 | return (MyMatrixOfOrientation); | |
2685 | ||
2686 | } | |
2687 | ||
2688 | const TColStd_Array2OfReal& Visual3d_View::MatrixOfMapping () { | |
2689 | ||
2690 | if (! MyMatOfMapIsEvaluated) { | |
2691 | MyGraphicDriver->InquireMat | |
2692 | (MyCView, MyMatrixOfOrientation, MyMatrixOfMapping); | |
2693 | MyMatOfMapIsEvaluated = Standard_True; | |
2694 | MyMatOfOriIsEvaluated = Standard_True; | |
2695 | } | |
2696 | ||
2697 | return (MyMatrixOfMapping); | |
2698 | ||
2699 | } | |
2700 | ||
2701 | Standard_Integer Visual3d_View::NumberOfDisplayedStructures () const { | |
2702 | ||
2703 | Standard_Integer Result = MyDisplayedStructure.Extent (); | |
2704 | ||
2705 | return (Result); | |
2706 | ||
2707 | } | |
2708 | ||
2709 | #ifdef OLD_METHOD | |
2710 | void Visual3d_View::Projects (const Standard_Real AX, const Standard_Real AY, const Standard_Real AZ, Standard_Real& APX, Standard_Real& APY, Standard_Real& APZ) const { | |
2711 | ||
2712 | math_Vector PtDC (0,3), PtWC (0,3); | |
2713 | ||
2714 | // RLE method: | |
81bba717 | 2715 | // Otherwise use new on Visual3d_View (constructor+destructor) |
2716 | // as Projects is a const method or MatrixOfOrientation and | |
2717 | // MatrixOfMapping is not. | |
7fd59977 | 2718 | Visual3d_View * const newthis = (Visual3d_View * const) this; |
2719 | newthis->MatrixOfOrientation (); | |
2720 | newthis->MatrixOfMapping (); | |
2721 | ||
2722 | // World Coordinate Space | |
2723 | PtWC (0) = AX; | |
2724 | PtWC (1) = AY; | |
2725 | PtWC (2) = AZ; | |
2726 | PtWC (3) = 1.0; | |
2727 | ||
2728 | // WCS -> View Reference Coordinate Space | |
2729 | math_Vector PtVRC(0,3); | |
2730 | PtVRC = MyMatrixOfOrientation.Multiplied (PtWC); | |
2731 | ||
2732 | // VRCS -> Normalized Projection Coordinate Space | |
2733 | math_Vector PtNPC(0,3); | |
2734 | PtNPC = MyMatrixOfMapping.Multiplied (PtVRC); | |
2735 | for (Standard_Integer i=0; i<3; i++) PtNPC (i) = PtNPC (i) / PtNPC (3); | |
2736 | ||
2737 | #ifdef DEBUG | |
2738 | printf("Display coordinates PtNPC: %f,%f,%f,%f\n", | |
2739 | PtNPC(0),PtNPC(1),PtNPC(2),PtNPC(3)); | |
2740 | #endif // DEBUG | |
2741 | ||
2742 | Standard_Real Ratio; | |
2743 | #ifdef DEBUG | |
2744 | // NPCS -> Device Coordinate Space | |
2745 | Standard_Real Dx = Standard_Real (MyCView.DefWindow.dx); | |
2746 | Standard_Real Dy = Standard_Real (MyCView.DefWindow.dy); | |
2747 | ||
2748 | Ratio = Dx / Dy; | |
2749 | PtDC (0) = PtNPC (0) * Dx; | |
2750 | PtDC (1) = Dy - PtNPC (1) * Dy * Ratio; | |
2751 | ||
2752 | printf("Display coordinates : %f,%f,%f,%f\n", | |
2753 | PtDC(0),PtDC(1),PtDC(2),PtDC(3)); | |
2754 | #endif // DEBUG | |
2755 | ||
2756 | // NPCS -> Window Space | |
2757 | Standard_Real um, vm, uM, vM; | |
2758 | MyViewMapping.WindowLimit (um, vm, uM, vM); | |
2759 | ||
2760 | Ratio = (uM - um) / (vM - vm); | |
2761 | if (Ratio >= 1.0) | |
2762 | PtNPC (1) = PtNPC (1) * Ratio; | |
2763 | else | |
2764 | PtNPC (0) = PtNPC (0) / Ratio; | |
2765 | ||
2766 | #ifdef DEBUG | |
2767 | printf("Display coordinates PtNPC: %f,%f,%f,%f\n", | |
2768 | PtNPC(0),PtNPC(1),PtNPC(2),PtNPC(3)); | |
2769 | #endif // DEBUG | |
2770 | ||
2771 | Standard_Real fpd = MyViewMapping.FrontPlaneDistance (); | |
2772 | Standard_Real bpd = MyViewMapping.BackPlaneDistance (); | |
2773 | ||
2774 | /* | |
81bba717 | 2775 | * Coordinates of PtNPC are described in the space |
7fd59977 | 2776 | * [0-1]x[0-1]x[0-1]. |
81bba717 | 2777 | * It is necessary to transform x and y in the window space. |
2778 | * It is necessary to transform z in the space of back and front | |
2779 | * plane, taking into account clipping planes. | |
2780 | * Z clipping planes are defined between 0 and 1. | |
7fd59977 | 2781 | */ |
2782 | ||
2783 | APX = PtNPC (0) * (uM - um) + um; | |
2784 | APY = PtNPC (1) * (vM - vm) + vm; | |
2785 | APZ = PtNPC (2) * (fpd - bpd) + bpd; | |
2786 | ||
2787 | #ifdef DEBUG | |
2788 | Standard_Integer l,c; | |
2789 | printf("OrientationMatrix :"); | |
2790 | for( l=0 ; l<4 ; l++ ) { | |
2791 | printf("\n %d->",l); | |
2792 | for( c=0 ; c<4 ; c++ ) { | |
2793 | printf(" %f ,",MyMatrixOfOrientation(c,l)); | |
2794 | } | |
2795 | } | |
2796 | printf("\n\n"); | |
2797 | printf("MappingMatrix :"); | |
2798 | for( l=0 ; l<4 ; l++ ) { | |
2799 | printf("\n %d->",l); | |
2800 | for( c=0 ; c<4 ; c++ ) { | |
2801 | printf(" %f ,",MyMatrixOfMapping(c,l)); | |
2802 | } | |
2803 | } | |
2804 | printf("\n\n"); | |
2805 | printf("World coordinates : %f,%f,%f,%f\n", | |
2806 | PtWC(0),PtWC(1),PtWC(2),PtWC(3)); | |
2807 | printf("View coordinates : %f,%f,%f,%f\n", | |
2808 | PtVRC(0),PtVRC(1),PtVRC(2),PtVRC(3)); | |
2809 | printf("Display coordinates : %f,%f,%f,%f\n", | |
2810 | PtNPC(0),PtNPC(1),PtNPC(2),PtNPC(3)); | |
2811 | printf("Window limit : %f,%f,%f,%f\n",um,vm,uM,vM); | |
2812 | printf("Ratio : %f\n",Ratio); | |
2813 | printf("Front-plane : %f back-plane : %f\n",fpd,bpd); | |
2814 | printf("Projection : %f,%f,%f\n \n",APX,APY,APZ); | |
2815 | #endif | |
2816 | ||
2817 | } | |
2818 | #endif /* OLD_METHOD */ | |
2819 | ||
2820 | // OCC18942: This method is likely to duplicate Visual3d_ViewManager::ConvertCoord() one, | |
2821 | // therefore it is necessary to consider merging the two methods or making them call the same | |
2822 | // graphic driver's method after OCCT 6.3. | |
2823 | void Visual3d_View::Projects (const Standard_Real AX, const Standard_Real AY, const Standard_Real AZ, Standard_Real& APX, Standard_Real& APY, Standard_Real& APZ) { | |
2824 | ||
2825 | Standard_Real PtX, PtY, PtZ, PtT; | |
2826 | Standard_Real APT; | |
2827 | static Standard_Real Ratio, um, vm, uM, vM; | |
2828 | static Standard_Real fpd, bpd; | |
2829 | ||
2830 | if (! MyMatOfOriIsEvaluated || ! MyMatOfMapIsEvaluated) { | |
2831 | MyGraphicDriver->InquireMat | |
2832 | (MyCView, MyMatrixOfOrientation, MyMatrixOfMapping); | |
2833 | MyMatOfOriIsEvaluated = MyMatOfMapIsEvaluated = Standard_True; | |
2834 | } | |
2835 | ||
2836 | // WCS -> View Reference Coordinate Space | |
2837 | PtX = MyMatrixOfOrientation (0, 0) * AX | |
2838 | + MyMatrixOfOrientation (0, 1) * AY | |
2839 | + MyMatrixOfOrientation (0, 2) * AZ | |
2840 | + MyMatrixOfOrientation (0, 3); | |
2841 | PtY = MyMatrixOfOrientation (1, 0) * AX | |
2842 | + MyMatrixOfOrientation (1, 1) * AY | |
2843 | + MyMatrixOfOrientation (1, 2) * AZ | |
2844 | + MyMatrixOfOrientation (1, 3); | |
2845 | PtZ = MyMatrixOfOrientation (2, 0) * AX | |
2846 | + MyMatrixOfOrientation (2, 1) * AY | |
2847 | + MyMatrixOfOrientation (2, 2) * AZ | |
2848 | + MyMatrixOfOrientation (2, 3); | |
2849 | PtT = MyMatrixOfOrientation (3, 0) * AX | |
2850 | + MyMatrixOfOrientation (3, 1) * AY | |
2851 | + MyMatrixOfOrientation (3, 2) * AZ | |
2852 | + MyMatrixOfOrientation (3, 3); | |
2853 | ||
2854 | // VRCS -> Normalized Projection Coordinate Space | |
2855 | APX = MyMatrixOfMapping (0, 0) * PtX | |
2856 | + MyMatrixOfMapping (0, 1) * PtY | |
2857 | + MyMatrixOfMapping (0, 2) * PtZ | |
2858 | + MyMatrixOfMapping (0, 3) * PtT; | |
2859 | APY = MyMatrixOfMapping (1, 0) * PtX | |
2860 | + MyMatrixOfMapping (1, 1) * PtY | |
2861 | + MyMatrixOfMapping (1, 2) * PtZ | |
2862 | + MyMatrixOfMapping (1, 3) * PtT; | |
2863 | APZ = MyMatrixOfMapping (2, 0) * PtX | |
2864 | + MyMatrixOfMapping (2, 1) * PtY | |
2865 | + MyMatrixOfMapping (2, 2) * PtZ | |
2866 | + MyMatrixOfMapping (2, 3) * PtT; | |
2867 | APT = MyMatrixOfMapping (3, 0) * PtX | |
2868 | + MyMatrixOfMapping (3, 1) * PtY | |
2869 | + MyMatrixOfMapping (3, 2) * PtZ | |
2870 | + MyMatrixOfMapping (3, 3) * PtT; | |
2871 | ||
2872 | APX /= APT; | |
2873 | APY /= APT; | |
2874 | APZ /= APT; | |
2875 | ||
2876 | // NPCS -> Window Space | |
2877 | MyViewMapping.WindowLimit (um, vm, uM, vM); | |
2878 | fpd = MyViewMapping.FrontPlaneDistance (); | |
2879 | bpd = MyViewMapping.BackPlaneDistance (); | |
2880 | ||
2881 | if(MyCView.Mapping.IsCustomMatrix) { | |
2882 | // OCC18942: SAN - If orientation and mapping matrices are those used by OpenGL | |
2883 | // visualization, then X, Y and Z coordinates normally vary between -1 and 1 | |
2884 | APX = ( APX + 1 ) * 0.5 * (uM - um) + um; | |
2885 | APY = ( APY + 1 ) * 0.5 * (vM - vm) + vm; | |
2886 | } else { | |
2887 | Ratio = (uM - um) / (vM - vm); | |
2888 | if (Ratio >= 1.0) | |
2889 | APY *= Ratio; | |
2890 | else | |
2891 | APX /= Ratio; | |
2892 | ||
2893 | /* | |
81bba717 | 2894 | * Coordinates of APX, APY, APZ are described in the space |
2895 | * [0-1]x[0-1]x[0-1]. | |
2896 | * It is necessary to transform x and y in the window space. | |
2897 | * It is necessary to transform z in the space of back and front | |
2898 | * plane, taking into account clipping planes. | |
2899 | * Z clipping planes are defined between 0 and 1. | |
2900 | */ | |
7fd59977 | 2901 | APX = APX * (uM - um) + um; |
2902 | APY = APY * (vM - vm) + vm; | |
2903 | } | |
2904 | APZ = APZ * (fpd - bpd) + bpd; | |
2905 | } | |
2906 | ||
2907 | Standard_Integer Visual3d_View::Identification () const { | |
2908 | ||
2909 | return (Standard_Integer (MyCView.ViewId)); | |
2910 | ||
2911 | } | |
2912 | ||
7fd59977 | 2913 | |
2914 | Standard_Boolean Visual3d_View::ZBufferIsActivated () const { | |
2915 | ||
2916 | if (IsDeleted ()) return (Standard_False); | |
2917 | ||
2918 | if ((! IsDefined ()) || (! IsActive ())) return (Standard_False); | |
2919 | ||
81bba717 | 2920 | // -1 => not forced by the programmer => depends on the type of visualisation |
2921 | // 0 ou 1 => forced by the programmer | |
7fd59977 | 2922 | |
2923 | if (MyCView.Context.ZBufferActivity == -1) | |
2924 | if (MyContext.Visualization () == Visual3d_TOV_SHADING) | |
2925 | return (Standard_True); | |
2926 | else | |
2927 | return (Standard_False); | |
2928 | else | |
2929 | if (MyCView.Context.ZBufferActivity) | |
2930 | return (Standard_True); | |
2931 | else | |
2932 | return (Standard_False); | |
2933 | ||
2934 | } | |
2935 | ||
2936 | void Visual3d_View::SetTransparency (const Standard_Boolean AnActivity) { | |
2937 | ||
2938 | if (IsDeleted ()) return; | |
2939 | ||
2940 | if ((! IsDefined ()) || (! IsActive ())) return; | |
2941 | ||
2942 | MyGraphicDriver->Transparency (MyCView, AnActivity); | |
2943 | ||
2944 | } | |
2945 | ||
2946 | void Visual3d_View::SetZBufferActivity (const Standard_Integer AnActivity) { | |
2947 | ||
2948 | if (MyCView.Context.ZBufferActivity == AnActivity) return; | |
2949 | ||
2950 | if (IsDeleted ()) return; | |
2951 | ||
2952 | if ((! IsDefined ()) || (! IsActive ())) return; | |
2953 | ||
2954 | MyCView.Context.ZBufferActivity = AnActivity; | |
2955 | MyGraphicDriver->SetVisualisation (MyCView); | |
2956 | ||
2957 | } | |
2958 | ||
2959 | void Visual3d_View::UpdateView () { | |
2960 | ||
2961 | MyCView.Context.Aliasing = (MyContext.AliasingIsOn () ? 1:0); | |
2962 | MyCView.Context.BackZClipping = | |
2963 | (MyContext.BackZClippingIsOn () ? 1:0); | |
2964 | MyCView.Context.FrontZClipping = | |
2965 | (MyContext.FrontZClippingIsOn() ? 1:0); | |
2966 | MyCView.Context.DepthCueing = | |
2967 | (MyContext.DepthCueingIsOn () ? 1:0); | |
2968 | ||
2969 | MyCView.Context.ZClipFrontPlane = | |
2970 | float (MyContext.ZClippingFrontPlane ()); | |
2971 | MyCView.Context.ZClipBackPlane = | |
2972 | float (MyContext.ZClippingBackPlane ()); | |
2973 | MyCView.Context.DepthFrontPlane = | |
2974 | float (MyContext.DepthCueingFrontPlane ()); | |
2975 | MyCView.Context.DepthBackPlane = | |
2976 | float (MyContext.DepthCueingBackPlane ()); | |
2977 | ||
2978 | MyCView.Context.Model = int (MyContext.Model ()); | |
2979 | MyCView.Context.Visualization = int (MyContext.Visualization ()); | |
2980 | ||
bf75be98 | 2981 | MyCView.Context.TextureEnv = MyContext.TextureEnv(); |
7fd59977 | 2982 | MyCView.Context.SurfaceDetail = MyContext.SurfaceDetail(); |
2983 | ||
2984 | } | |
2985 | ||
2986 | void Visual3d_View::Compute () { | |
2987 | ||
2988 | Standard_Integer i; | |
2989 | Standard_Integer Length = MyCOMPUTEDSequence.Length (); | |
2990 | for (i=1; i<=Length; i++) | |
2991 | (MyCOMPUTEDSequence.Value (i))->SetHLRValidation (Standard_False); | |
2992 | ||
de75ed09 | 2993 | if (!ComputedMode()) |
2994 | { | |
2995 | return; | |
2996 | } | |
7fd59977 | 2997 | |
2998 | /* | |
81bba717 | 2999 | * Force HLRValidation to False on all structures |
3000 | * calculated in the view. | |
7fd59977 | 3001 | */ |
3002 | #ifdef TRACE_LENGTH | |
3003 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) { | |
3004 | cout << "In Visual3d_View::Compute, "; | |
3005 | cout << "TOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
3006 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
3007 | << "\n" << flush; | |
3008 | } | |
3009 | #endif | |
3010 | ||
3011 | /* | |
81bba717 | 3012 | * Change of orientation or of projection type => |
3013 | * Remove structures that were calculated for the | |
3014 | * previous orientation. | |
3015 | * Recalculation of new structures. | |
7fd59977 | 3016 | */ |
3017 | Graphic3d_MapIteratorOfMapOfStructure S1Iterator (MyDisplayedStructure); | |
3018 | Visual3d_TypeOfAnswer Answer; | |
3019 | ||
3020 | i = MyDisplayedStructure.Extent (); | |
3021 | ||
3022 | Graphic3d_SequenceOfStructure FooSequence; | |
3023 | ||
3024 | while (S1Iterator.More ()) { | |
3025 | Answer = AcceptDisplay (S1Iterator.Key ()); | |
81bba717 | 3026 | // If the structure was calculated, it is recalculated. |
7fd59977 | 3027 | if (Answer == Visual3d_TOA_COMPUTE) { |
3028 | #ifdef TRACE | |
3029 | cout << "AcceptDisplay (" | |
3030 | << (S1Iterator.Key ())->Identification () | |
3031 | << ") == Visual3d_TOA_COMPUTE;\n"; | |
3032 | cout << flush; | |
3033 | #endif | |
3034 | //Display (S1Iterator.Key (), Aspect_TOU_WAIT); | |
3035 | FooSequence.Append (S1Iterator.Key ()); | |
3036 | } | |
3037 | ||
81bba717 | 3038 | // S1Iterator.Next () is located on the next structure |
7fd59977 | 3039 | S1Iterator.Next (); |
3040 | } | |
3041 | ||
3042 | Length = FooSequence.Length (); | |
81bba717 | 3043 | // All stored structures are displayed |
7fd59977 | 3044 | for (i=1; i<=Length; i++) |
3045 | Display (FooSequence.Value (i), Aspect_TOU_WAIT); | |
3046 | if (Length != 0) FooSequence.Clear (); | |
3047 | ||
3048 | } | |
3049 | ||
3050 | void Visual3d_View::ReCompute (const Handle(Graphic3d_Structure)& AStructure) { | |
de75ed09 | 3051 | if (!ComputedMode()) return; |
7fd59977 | 3052 | |
3053 | if (IsDeleted ()) return; | |
3054 | ||
3055 | if ((! IsDefined ()) || (! IsActive ())) return; | |
3056 | ||
3057 | if (! MyWindow->IsMapped ()) return; | |
3058 | ||
3059 | if (! AStructure->IsDisplayed ()) return; | |
3060 | ||
3061 | Visual3d_TypeOfAnswer Answer; | |
3062 | ||
3063 | Answer = AcceptDisplay (AStructure); | |
3064 | ||
3065 | if (Answer == Visual3d_TOA_COMPUTE) { | |
3066 | Standard_Integer Index = IsComputed (AStructure); | |
3067 | if (Index == 0) { | |
3068 | #ifdef TRACE_COMP | |
81bba717 | 3069 | cout << "Structure " << AStructure->Identification () |
3070 | << " is not calculated in the view " | |
7fd59977 | 3071 | << Identification () << "\n"; |
3072 | cout << flush; | |
3073 | #endif | |
3074 | } | |
3075 | else { | |
3076 | Standard_Integer OldStructId, NewStructId; | |
3077 | OldStructId = | |
3078 | MyCOMPUTEDSequence.Value (Index)->Identification (); | |
3079 | #ifdef TRACE_COMP | |
3080 | Standard_Integer StructId = AStructure->Identification (); | |
81bba717 | 3081 | cout << "Structure " << StructId |
3082 | << " calculated, in the view " | |
3083 | << Identification () << ", by the structure " | |
3084 | << OldStructId << " is recalculated.\n"; | |
7fd59977 | 3085 | cout << flush; |
3086 | #endif | |
3087 | ||
3088 | // Compute + Validation | |
3089 | #ifdef OLD | |
3090 | Handle(Graphic3d_Structure) TheStructure = AStructure->Compute (this); | |
3091 | #else | |
3092 | Handle(Graphic3d_Structure) TheStructure; | |
3093 | TColStd_Array2OfReal ATrsf (0, 3, 0, 3); | |
3094 | AStructure->Transform (ATrsf); | |
3095 | if (Index != 0) { | |
3096 | TColStd_Array2OfReal Ident (0, 3, 0, 3); | |
3097 | Standard_Integer ii, jj; | |
3098 | for (ii=0; ii<=3; ii++) | |
3099 | for (jj=0; jj<=3; jj++) | |
3100 | Ident (ii, jj) = (ii == jj ? 1.0 : 0.0); | |
3101 | TheStructure = MyCOMPUTEDSequence.Value (Index); | |
3102 | TheStructure->SetTransform (Ident, Graphic3d_TOC_REPLACE); | |
3103 | if (AStructure->IsTransformed ()) { | |
3104 | AStructure->Compute (this, ATrsf, TheStructure); | |
3105 | } | |
3106 | else { | |
3107 | AStructure->Compute (this, TheStructure); | |
3108 | } | |
3109 | } | |
3110 | else { | |
3111 | if (AStructure->IsTransformed ()) { | |
3112 | TheStructure = AStructure->Compute (this, ATrsf); | |
3113 | } | |
3114 | else { | |
3115 | TheStructure = AStructure->Compute (this); | |
3116 | } | |
3117 | } | |
3118 | #endif | |
3119 | TheStructure->SetHLRValidation (Standard_True); | |
3120 | ||
81bba717 | 3121 | // Return type of visualisation of the view |
7fd59977 | 3122 | Visual3d_TypeOfVisualization ViewType = MyContext.Visualization (); |
3123 | ||
81bba717 | 3124 | // Of which type will be the computed ? |
7fd59977 | 3125 | Standard_Boolean ComputeWireframe = ((ViewType == Visual3d_TOV_WIREFRAME) && |
3126 | (AStructure->ComputeVisual () != Graphic3d_TOS_SHADING)); | |
3127 | ||
3128 | Standard_Boolean ComputeShading = ((ViewType == Visual3d_TOV_SHADING) && | |
3129 | (AStructure->ComputeVisual () != Graphic3d_TOS_WIREFRAME)); | |
3130 | ||
3131 | if (ComputeWireframe) | |
3132 | TheStructure->SetVisual (Graphic3d_TOS_WIREFRAME); | |
3133 | if (ComputeShading) | |
3134 | TheStructure->SetVisual (Graphic3d_TOS_SHADING); | |
3135 | ||
3136 | if (AStructure->IsHighlighted ()) { | |
3137 | TheStructure->SetHighlightColor | |
3138 | (AStructure->HighlightColor ()); | |
3139 | TheStructure->GraphicHighlight (Aspect_TOHM_COLOR); | |
3140 | } | |
3141 | ||
81bba717 | 3142 | // Ot is ranged |
3143 | // Find structure <AStructure> | |
3144 | // in the sequence of structures to be calculated. | |
7fd59977 | 3145 | NewStructId = TheStructure->Identification (); |
3146 | ||
81bba717 | 3147 | // The previous calculation is removed and the new one is dislayed |
7fd59977 | 3148 | MyGraphicDriver->EraseStructure ( |
3149 | MyCView, | |
3150 | *(Graphic3d_CStructure *)MyCOMPUTEDSequence.Value (Index)->CStructure ()); | |
3151 | MyGraphicDriver->DisplayStructure ( | |
3152 | MyCView, | |
3153 | *(Graphic3d_CStructure *)TheStructure->CStructure (), | |
3154 | int (AStructure->DisplayPriority ()) | |
3155 | ); | |
3156 | ||
3157 | #ifdef TRACE_LENGTH | |
3158 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) { | |
3159 | cout << "In Visual3d_View::ReCompute, "; | |
3160 | cout << "TOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
3161 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
3162 | << "\n" << flush; | |
3163 | } | |
3164 | #endif | |
3165 | ||
81bba717 | 3166 | // hlhsr and the new associated compute are added |
7fd59977 | 3167 | MyTOCOMPUTESequence.Append (AStructure); |
3168 | MyCOMPUTEDSequence.Append (TheStructure); | |
3169 | ||
3170 | #ifdef TRACE_LENGTH | |
3171 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) | |
3172 | cout << "\tTOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
3173 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
3174 | << "\n" << flush; | |
3175 | #endif | |
3176 | ||
bf75be98 | 3177 | // hlhsr and the new associated compute are removed |
7fd59977 | 3178 | |
3179 | MyTOCOMPUTESequence.Remove (Index); | |
3180 | MyCOMPUTEDSequence.Remove (Index); | |
3181 | ||
3182 | #ifdef TRACE_LENGTH | |
3183 | if (MyTOCOMPUTESequence.Length () != MyCOMPUTEDSequence.Length ()) | |
3184 | cout << "\tTOCOMPUTE " << MyTOCOMPUTESequence.Length () | |
3185 | << " != COMPUTED " << MyCOMPUTEDSequence.Length () | |
3186 | << "\n" << flush; | |
3187 | #endif | |
3188 | } | |
3189 | } | |
3190 | ||
3191 | } | |
3192 | ||
6942f04a | 3193 | const Handle(Graphic3d_GraphicDriver)& Visual3d_View::GraphicDriver () const { |
7fd59977 | 3194 | |
3195 | return MyGraphicDriver; | |
3196 | ||
3197 | } | |
3198 | ||
de75ed09 | 3199 | void Visual3d_View::Plot (const Handle(Graphic3d_Plotter)& thePlotter) const |
3200 | { | |
3201 | for (Graphic3d_MapIteratorOfMapOfStructure S1Iterator (MyDisplayedStructure); S1Iterator.More(); S1Iterator.Next()) | |
3202 | { | |
3203 | Standard_Integer Index = IsComputed (S1Iterator.Key ()); | |
3204 | // displayed structure is plotted as if it was not calculated | |
3205 | if (Index == 0) | |
3206 | (S1Iterator.Key ())->Plot (thePlotter); | |
3207 | else | |
3208 | (MyCOMPUTEDSequence.Value (Index))->Plot (thePlotter); | |
3209 | } | |
7fd59977 | 3210 | } |
3211 | ||
3212 | Standard_Integer Visual3d_View::HaveTheSameOwner (const Handle(Graphic3d_Structure)& AStructure) const { | |
3213 | ||
3214 | Standard_Integer Result = 0; | |
3215 | Standard_Integer Length = MyTOCOMPUTESequence.Length (); | |
3216 | ||
bf75be98 | 3217 | // Find in the sequence of already calculated structures |
81bba717 | 3218 | // 1/ Structure with the same Owner as <AStructure> |
3219 | // 2/ Which is not <AStructure> | |
3220 | // 3/ COMPUTED which of is valid | |
7fd59977 | 3221 | for (Standard_Integer i=1; i<=Length && Result==0; i++) |
3222 | if ((MyTOCOMPUTESequence.Value (i)->Owner () == AStructure->Owner ()) | |
3223 | && (MyTOCOMPUTESequence.Value (i)->Identification () != | |
3224 | AStructure->Identification ()) | |
3225 | && (MyCOMPUTEDSequence.Value (i)->HLRValidation ())) Result = i; | |
3226 | ||
3227 | return (Result); | |
3228 | ||
3229 | } | |
3230 | ||
3231 | Standard_Address Visual3d_View::CView () const { | |
3232 | ||
3233 | return Standard_Address (&MyCView); | |
3234 | ||
3235 | } | |
3236 | ||
3237 | ||
3238 | // Triedron methods : the Triedron is a non-zoomable object. | |
3239 | ||
3240 | void Visual3d_View::ZBufferTriedronSetup(const Quantity_NameOfColor XColor, | |
3241 | const Quantity_NameOfColor YColor, | |
3242 | const Quantity_NameOfColor ZColor, | |
3243 | const Standard_Real SizeRatio, | |
3244 | const Standard_Real AxisDiametr, | |
3245 | const Standard_Integer NbFacettes) { | |
3246 | MyGraphicDriver->ZBufferTriedronSetup(XColor, YColor, ZColor, | |
3247 | SizeRatio, AxisDiametr, NbFacettes); | |
3248 | } | |
3249 | ||
3250 | ||
3251 | ||
3252 | void Visual3d_View::TriedronDisplay (const Aspect_TypeOfTriedronPosition APosition, | |
3253 | const Quantity_NameOfColor AColor, const Standard_Real AScale, const Standard_Boolean AsWireframe ) { | |
3254 | ||
3255 | MyGraphicDriver->TriedronDisplay (MyCView,APosition, AColor, AScale, AsWireframe); | |
3256 | ||
3257 | } | |
3258 | ||
3259 | void Visual3d_View::TriedronErase () { | |
3260 | ||
3261 | MyGraphicDriver->TriedronErase (MyCView); | |
3262 | ||
3263 | ||
3264 | } | |
3265 | ||
3266 | void Visual3d_View::TriedronEcho (const Aspect_TypeOfTriedronEcho AType ) { | |
3267 | ||
3268 | MyGraphicDriver->TriedronEcho (MyCView,AType); | |
3269 | ||
3270 | } | |
3271 | ||
3272 | Standard_Boolean checkFloat(const Standard_Real value) | |
3273 | { | |
3274 | return value > -FLT_MAX && value < FLT_MAX; | |
3275 | } | |
3276 | ||
3277 | void SetMinMaxValuesCallback(void* Visual3dView) | |
3278 | { | |
3279 | Standard_Real xmin, ymin, zmin, xmax, ymax, zmax; | |
3280 | ||
3281 | Handle(Visual3d_View) view = (Handle(Visual3d_View)&) Visual3dView; | |
3282 | view->MinMaxValues(xmin, ymin, zmin, xmax, ymax, zmax); | |
3283 | ||
3284 | if (checkFloat(xmin) && checkFloat(ymin) && checkFloat(zmin) && | |
3285 | checkFloat(xmax) && checkFloat(ymax) && checkFloat(zmax)) | |
3286 | { | |
3287 | Handle(Graphic3d_GraphicDriver) driver = Handle(Graphic3d_GraphicDriver)::DownCast(view->GraphicDriver()); | |
3288 | driver->GraduatedTrihedronMinMaxValues((Standard_ShortReal)xmin, (Standard_ShortReal)ymin, (Standard_ShortReal)zmin, | |
3289 | (Standard_ShortReal)xmax, (Standard_ShortReal)ymax, (Standard_ShortReal)zmax); | |
3290 | } | |
3291 | } | |
3292 | ||
13a22457 S |
3293 | Standard_Boolean Visual3d_View::GetGraduatedTrihedron |
3294 | (/* Names of axes */ | |
3295 | TCollection_ExtendedString& xname, | |
3296 | TCollection_ExtendedString& yname, | |
3297 | TCollection_ExtendedString& zname, | |
3298 | /* Draw names */ | |
3299 | Standard_Boolean& xdrawname, | |
3300 | Standard_Boolean& ydrawname, | |
3301 | Standard_Boolean& zdrawname, | |
3302 | /* Draw values */ | |
3303 | Standard_Boolean& xdrawvalues, | |
3304 | Standard_Boolean& ydrawvalues, | |
3305 | Standard_Boolean& zdrawvalues, | |
3306 | /* Draw grid */ | |
3307 | Standard_Boolean& drawgrid, | |
3308 | /* Draw axes */ | |
3309 | Standard_Boolean& drawaxes, | |
3310 | /* Number of splits along axes */ | |
3311 | Standard_Integer& nbx, | |
3312 | Standard_Integer& nby, | |
3313 | Standard_Integer& nbz, | |
3314 | /* Offset for drawing values */ | |
3315 | Standard_Integer& xoffset, | |
3316 | Standard_Integer& yoffset, | |
3317 | Standard_Integer& zoffset, | |
3318 | /* Offset for drawing names of axes */ | |
3319 | Standard_Integer& xaxisoffset, | |
3320 | Standard_Integer& yaxisoffset, | |
3321 | Standard_Integer& zaxisoffset, | |
3322 | /* Draw tickmarks */ | |
3323 | Standard_Boolean& xdrawtickmarks, | |
3324 | Standard_Boolean& ydrawtickmarks, | |
3325 | Standard_Boolean& zdrawtickmarks, | |
3326 | /* Length of tickmarks */ | |
3327 | Standard_Integer& xtickmarklength, | |
3328 | Standard_Integer& ytickmarklength, | |
3329 | Standard_Integer& ztickmarklength, | |
3330 | /* Grid color */ | |
3331 | Quantity_Color& gridcolor, | |
3332 | /* Colors of axis names */ | |
3333 | Quantity_Color& xnamecolor, | |
3334 | Quantity_Color& ynamecolor, | |
3335 | Quantity_Color& znamecolor, | |
3336 | /* Colors of axis and values */ | |
3337 | Quantity_Color& xcolor, | |
3338 | Quantity_Color& ycolor, | |
3339 | Quantity_Color& zcolor, | |
3340 | /* Name of font for names of axes */ | |
3341 | TCollection_AsciiString& fontOfNames, | |
3342 | /* Style of names of axes */ | |
eeaaaefb | 3343 | Font_FontAspect& styleOfNames, |
13a22457 S |
3344 | /* Size of names of axes */ |
3345 | Standard_Integer& sizeOfNames, | |
3346 | /* Name of font for values */ | |
3347 | TCollection_AsciiString& fontOfValues, | |
3348 | /* Style of values */ | |
eeaaaefb | 3349 | Font_FontAspect& styleOfValues, |
13a22457 S |
3350 | /* Size of values */ |
3351 | Standard_Integer& sizeOfValues) const | |
7fd59977 | 3352 | { |
13a22457 S |
3353 | if (!MyGTrihedron.ptrVisual3dView) |
3354 | return Standard_False; | |
3355 | ||
3356 | /* Names of axes */ | |
3357 | xname = MyGTrihedron.xname; | |
bf75be98 | 3358 | yname = MyGTrihedron.yname; |
13a22457 S |
3359 | zname = MyGTrihedron.zname; |
3360 | /* Draw names */ | |
bf75be98 | 3361 | xdrawname = MyGTrihedron.xdrawname; |
3362 | ydrawname = MyGTrihedron.ydrawname; | |
13a22457 S |
3363 | zdrawname = MyGTrihedron.zdrawname; |
3364 | /* Draw values */ | |
bf75be98 | 3365 | xdrawvalues = MyGTrihedron.xdrawvalues; |
3366 | ydrawvalues = MyGTrihedron.ydrawvalues; | |
13a22457 S |
3367 | zdrawvalues = MyGTrihedron.zdrawvalues; |
3368 | /* Draw grid */ | |
3369 | drawgrid = MyGTrihedron.drawgrid; | |
3370 | /* Draw axes */ | |
3371 | drawaxes = MyGTrihedron.drawaxes; | |
3372 | /* Number of splits along axes */ | |
3373 | nbx = MyGTrihedron.nbx; | |
3374 | nby = MyGTrihedron.nby; | |
3375 | nbz = MyGTrihedron.nbz; | |
3376 | /* Offset for drawing values */ | |
3377 | xoffset = MyGTrihedron.xoffset; | |
3378 | yoffset = MyGTrihedron.yoffset; | |
3379 | zoffset = MyGTrihedron.zoffset; | |
3380 | /* Offset for drawing names of axes */ | |
3381 | xaxisoffset = MyGTrihedron.xaxisoffset; | |
3382 | yaxisoffset = MyGTrihedron.yaxisoffset; | |
3383 | zaxisoffset = MyGTrihedron.zaxisoffset; | |
3384 | /* Draw tickmarks */ | |
3385 | xdrawtickmarks = MyGTrihedron.xdrawtickmarks; | |
3386 | ydrawtickmarks = MyGTrihedron.ydrawtickmarks; | |
3387 | zdrawtickmarks = MyGTrihedron.zdrawtickmarks; | |
3388 | /* Length of tickmarks */ | |
3389 | xtickmarklength = MyGTrihedron.xtickmarklength; | |
3390 | ytickmarklength = MyGTrihedron.ytickmarklength; | |
3391 | ztickmarklength = MyGTrihedron.ztickmarklength; | |
3392 | /* Grid color */ | |
3393 | gridcolor = MyGTrihedron.gridcolor; | |
3394 | /* Colors of axis names */ | |
3395 | xnamecolor = MyGTrihedron.xnamecolor; | |
3396 | ynamecolor = MyGTrihedron.ynamecolor; | |
3397 | znamecolor = MyGTrihedron.znamecolor; | |
3398 | /* Colors of axis and values */ | |
3399 | xcolor = MyGTrihedron.xcolor; | |
3400 | ycolor = MyGTrihedron.ycolor; | |
3401 | zcolor = MyGTrihedron.zcolor; | |
3402 | /* Name of font for names of axes */ | |
3403 | fontOfNames = MyGTrihedron.fontOfNames; | |
3404 | /* Style of names of axes */ | |
3405 | styleOfNames = MyGTrihedron.styleOfNames; | |
3406 | /* Size of names of axes */ | |
3407 | sizeOfNames = MyGTrihedron.sizeOfNames; | |
3408 | /* Name of font for values */ | |
3409 | fontOfValues = MyGTrihedron.fontOfValues; | |
3410 | /* Style of values */ | |
3411 | styleOfValues = MyGTrihedron.styleOfValues; | |
3412 | /* Size of values */ | |
3413 | sizeOfValues = MyGTrihedron.sizeOfValues; | |
3414 | ||
3415 | return Standard_True; | |
3416 | } | |
3417 | ||
3418 | void Visual3d_View::GraduatedTrihedronDisplay | |
3419 | (/* Names of axes */ | |
3420 | const TCollection_ExtendedString &xname, | |
3421 | const TCollection_ExtendedString &yname, | |
3422 | const TCollection_ExtendedString &zname, | |
3423 | /* Draw names */ | |
3424 | const Standard_Boolean xdrawname, | |
3425 | const Standard_Boolean ydrawname, | |
3426 | const Standard_Boolean zdrawname, | |
3427 | /* Draw values */ | |
3428 | const Standard_Boolean xdrawvalues, | |
3429 | const Standard_Boolean ydrawvalues, | |
3430 | const Standard_Boolean zdrawvalues, | |
3431 | /* Draw grid */ | |
3432 | const Standard_Boolean drawgrid, | |
3433 | /* Draw axes */ | |
3434 | const Standard_Boolean drawaxes, | |
3435 | /* Number of splits along axes */ | |
3436 | const Standard_Integer nbx, | |
3437 | const Standard_Integer nby, | |
3438 | const Standard_Integer nbz, | |
3439 | /* Offset for drawing values */ | |
3440 | const Standard_Integer xoffset, | |
3441 | const Standard_Integer yoffset, | |
3442 | const Standard_Integer zoffset, | |
3443 | /* Offset for drawing names of axes */ | |
3444 | const Standard_Integer xaxisoffset, | |
3445 | const Standard_Integer yaxisoffset, | |
3446 | const Standard_Integer zaxisoffset, | |
3447 | /* Draw tickmarks */ | |
3448 | const Standard_Boolean xdrawtickmarks, | |
3449 | const Standard_Boolean ydrawtickmarks, | |
3450 | const Standard_Boolean zdrawtickmarks, | |
3451 | /* Length of tickmarks */ | |
3452 | const Standard_Integer xtickmarklength, | |
3453 | const Standard_Integer ytickmarklength, | |
3454 | const Standard_Integer ztickmarklength, | |
3455 | /* Grid color */ | |
3456 | const Quantity_Color& gridcolor, | |
3457 | /* Colors of axis names */ | |
3458 | const Quantity_Color& xnamecolor, | |
3459 | const Quantity_Color& ynamecolor, | |
3460 | const Quantity_Color& znamecolor, | |
3461 | /* Colors of axis and values */ | |
3462 | const Quantity_Color& xcolor, | |
3463 | const Quantity_Color& ycolor, | |
3464 | const Quantity_Color& zcolor, | |
3465 | /* Name of font for names of axes */ | |
3466 | const TCollection_AsciiString &fontOfNames, | |
3467 | /* Style of names of axes */ | |
eeaaaefb | 3468 | const Font_FontAspect styleOfNames, |
13a22457 S |
3469 | /* Size of names of axes */ |
3470 | const Standard_Integer sizeOfNames, | |
3471 | /* Name of font for values */ | |
3472 | const TCollection_AsciiString &fontOfValues, | |
3473 | /* Style of values */ | |
eeaaaefb | 3474 | const Font_FontAspect styleOfValues, |
13a22457 S |
3475 | /* Size of values */ |
3476 | const Standard_Integer sizeOfValues) | |
7fd59977 | 3477 | { |
13a22457 S |
3478 | /* Names of axes */ |
3479 | MyGTrihedron.xname = xname; | |
3480 | MyGTrihedron.yname = yname; | |
3481 | MyGTrihedron.zname = zname; | |
3482 | /* Draw names */ | |
3483 | MyGTrihedron.xdrawname = xdrawname; | |
3484 | MyGTrihedron.ydrawname = ydrawname; | |
3485 | MyGTrihedron.zdrawname = zdrawname; | |
3486 | /* Draw values */ | |
3487 | MyGTrihedron.xdrawvalues = xdrawvalues; | |
3488 | MyGTrihedron.ydrawvalues = ydrawvalues; | |
3489 | MyGTrihedron.zdrawvalues = zdrawvalues; | |
3490 | /* Draw grid */ | |
3491 | MyGTrihedron.drawgrid = drawgrid; | |
3492 | /* Draw axes */ | |
3493 | MyGTrihedron.drawaxes = drawaxes; | |
3494 | /* Number of splits along axes */ | |
3495 | MyGTrihedron.nbx = nbx; | |
3496 | MyGTrihedron.nby = nby; | |
3497 | MyGTrihedron.nbz = nbz; | |
3498 | /* Offset for drawing values */ | |
3499 | MyGTrihedron.xoffset = xoffset; | |
3500 | MyGTrihedron.yoffset = yoffset; | |
3501 | MyGTrihedron.zoffset = zoffset; | |
3502 | /* Offset for drawing names of axes */ | |
3503 | MyGTrihedron.xaxisoffset = xaxisoffset; | |
3504 | MyGTrihedron.yaxisoffset = yaxisoffset; | |
3505 | MyGTrihedron.zaxisoffset = zaxisoffset; | |
3506 | /* Draw tickmarks */ | |
3507 | MyGTrihedron.xdrawtickmarks = xdrawtickmarks; | |
3508 | MyGTrihedron.ydrawtickmarks = ydrawtickmarks; | |
3509 | MyGTrihedron.zdrawtickmarks = zdrawtickmarks; | |
3510 | /* Length of tickmarks */ | |
3511 | MyGTrihedron.xtickmarklength = xtickmarklength; | |
3512 | MyGTrihedron.ytickmarklength = ytickmarklength; | |
3513 | MyGTrihedron.ztickmarklength = ztickmarklength; | |
3514 | /* Grid color */ | |
3515 | MyGTrihedron.gridcolor = gridcolor; | |
3516 | /* Colors of axis names */ | |
3517 | MyGTrihedron.xnamecolor = xnamecolor; | |
3518 | MyGTrihedron.ynamecolor = ynamecolor; | |
3519 | MyGTrihedron.znamecolor = znamecolor; | |
3520 | /* Colors of axis and values */ | |
3521 | MyGTrihedron.xcolor = xcolor; | |
3522 | MyGTrihedron.ycolor = ycolor; | |
3523 | MyGTrihedron.zcolor = zcolor; | |
3524 | /* Name of font for names of axes */ | |
3525 | MyGTrihedron.fontOfNames = fontOfNames; | |
3526 | /* Style of names of axes */ | |
3527 | MyGTrihedron.styleOfNames = styleOfNames; | |
3528 | /* Size of names of axes */ | |
3529 | MyGTrihedron.sizeOfNames = sizeOfNames; | |
3530 | /* Name of font for values */ | |
3531 | MyGTrihedron.fontOfValues = fontOfValues; | |
3532 | /* Style of values */ | |
3533 | MyGTrihedron.styleOfValues = styleOfValues; | |
3534 | /* Size of values */ | |
3535 | MyGTrihedron.sizeOfValues = sizeOfValues; | |
3536 | ||
3537 | MyGTrihedron.ptrVisual3dView = this; | |
3538 | MyGTrihedron.cbCubicAxes = SetMinMaxValuesCallback; | |
3539 | MyGraphicDriver->GraduatedTrihedronDisplay(MyCView,MyGTrihedron); | |
7fd59977 | 3540 | } |
3541 | ||
3542 | void Visual3d_View::GraduatedTrihedronErase() | |
3543 | { | |
13a22457 | 3544 | MyGTrihedron.ptrVisual3dView = NULL; |
7fd59977 | 3545 | MyGraphicDriver->GraduatedTrihedronErase(MyCView); |
3546 | } | |
3547 | ||
3548 | const Handle(Visual3d_Layer)& Visual3d_View::UnderLayer () const { | |
3549 | ||
3550 | return (MyViewManager->UnderLayer ()); | |
3551 | ||
3552 | } | |
3553 | ||
3554 | const Handle(Visual3d_Layer)& Visual3d_View::OverLayer () const { | |
3555 | ||
3556 | return (MyViewManager->OverLayer ()); | |
3557 | ||
3558 | } | |
3559 | ||
3560 | Standard_Integer Visual3d_View::LightLimit() const { | |
3561 | ||
3562 | Standard_Integer maxlight = MyGraphicDriver->InquireLightLimit (); | |
3563 | // printf(" $$$ Visual3d_View::LightLimit() is %d\n",maxlight); | |
3564 | return maxlight; | |
3565 | } | |
3566 | ||
3567 | Standard_Integer Visual3d_View::PlaneLimit() const { | |
3568 | ||
3569 | Standard_Integer maxplane = MyGraphicDriver->InquirePlaneLimit (); | |
3570 | // printf(" $$$ Visual3d_View::PlaneLimit() is %d\n",maxplane); | |
3571 | return maxplane; | |
3572 | } | |
3573 | ||
bf75be98 | 3574 | Handle(Visual3d_ViewManager) Visual3d_View::ViewManager() const |
3575 | { | |
3576 | return MyPtrViewManager; | |
7fd59977 | 3577 | } |
7fd59977 | 3578 | |
de75ed09 | 3579 | void Visual3d_View :: SetComputedMode ( const Standard_Boolean aMode ) |
3580 | { | |
3581 | if ((aMode && ComputedModeIsActive) || | |
3582 | (!aMode && !ComputedModeIsActive)) | |
3583 | { | |
3584 | return; | |
3585 | } | |
7fd59977 | 3586 | |
3587 | Graphic3d_MapIteratorOfMapOfStructure S1Iterator ( MyDisplayedStructure ); | |
3588 | Visual3d_TypeOfAnswer Answer; | |
3589 | Standard_Integer StructId; | |
3590 | Standard_Integer i = MyDisplayedStructure.Extent (); | |
3591 | ||
3592 | if ( !( ComputedModeIsActive = aMode ) ) { | |
3593 | ||
3594 | while ( S1Iterator.More () ) { | |
3595 | ||
3596 | Answer = AcceptDisplay ( S1Iterator.Key () ); | |
3597 | ||
3598 | if ( Answer == Visual3d_TOA_COMPUTE ) { | |
3599 | ||
3600 | Standard_Integer Index = IsComputed ( S1Iterator.Key () ); | |
3601 | ||
3602 | if ( Index != 0 ) { | |
3603 | ||
3604 | StructId = MyCOMPUTEDSequence.Value ( Index ) -> Identification (); | |
3605 | ||
3606 | MyGraphicDriver -> EraseStructure ( | |
3607 | MyCView, | |
3608 | *( Graphic3d_CStructure* ) | |
3609 | MyCOMPUTEDSequence.Value ( Index ) -> CStructure () | |
3610 | ); | |
3611 | MyGraphicDriver -> DisplayStructure ( | |
3612 | MyCView, | |
3613 | *( Graphic3d_CStructure* ) | |
3614 | S1Iterator.Key () -> CStructure (), | |
3615 | int ( S1Iterator.Key () -> DisplayPriority () ) | |
3616 | ); | |
3617 | } // end if ( Index != 0 ) . . . | |
3618 | ||
3619 | } // end if ( Answer . . . ) | |
3620 | ||
3621 | S1Iterator.Next (); | |
3622 | ||
3623 | } // end while | |
3624 | ||
3625 | } else { | |
3626 | ||
3627 | while ( S1Iterator.More () ) { | |
3628 | ||
3629 | Answer = AcceptDisplay ( S1Iterator.Key () ); | |
3630 | ||
3631 | if ( Answer == Visual3d_TOA_COMPUTE ) { | |
3632 | ||
3633 | Standard_Integer Index = IsComputed ( S1Iterator.Key () ); | |
3634 | ||
3635 | if ( Index != 0 ) { | |
3636 | ||
3637 | StructId = MyCOMPUTEDSequence.Value ( Index ) -> Identification (); | |
3638 | ||
3639 | MyGraphicDriver -> EraseStructure ( | |
3640 | MyCView, | |
3641 | *( Graphic3d_CStructure* ) | |
3642 | S1Iterator.Key () -> CStructure () | |
3643 | ); | |
3644 | MyGraphicDriver -> DisplayStructure ( | |
3645 | MyCView, | |
3646 | *( Graphic3d_CStructure* ) | |
3647 | MyCOMPUTEDSequence.Value ( Index ) -> CStructure (), | |
3648 | int ( S1Iterator.Key () -> DisplayPriority () ) | |
3649 | ); | |
3650 | ||
3651 | Display ( S1Iterator.Key (), Aspect_TOU_WAIT ); | |
3652 | ||
3653 | if ( S1Iterator.Key () -> IsHighlighted () ) { | |
3654 | ||
3655 | if ( !MyCOMPUTEDSequence.Value ( Index ) -> IsHighlighted () ) { | |
3656 | ||
3657 | MyCOMPUTEDSequence.Value ( Index ) -> SetHighlightColor ( | |
3658 | S1Iterator.Key () -> | |
3659 | HighlightColor () | |
3660 | ); | |
3661 | MyCOMPUTEDSequence.Value ( Index ) -> GraphicHighlight ( | |
3662 | Aspect_TOHM_COLOR | |
3663 | ); | |
3664 | } // end if | |
3665 | ||
3666 | } // end if | |
3667 | ||
3668 | } else { | |
3669 | ||
3670 | Handle( Graphic3d_Structure ) AStructure = S1Iterator.Key (); | |
3671 | #ifdef OLD | |
3672 | Handle( Graphic3d_Structure ) TheStructure = AStructure -> Compute ( this ); | |
3673 | #else | |
3674 | Handle( Graphic3d_Structure ) TheStructure; | |
3675 | TColStd_Array2OfReal ATrsf ( 0, 3, 0, 3 ); | |
3676 | ||
3677 | AStructure -> Transform ( ATrsf ); | |
3678 | ||
3679 | if ( Index != 0 ) { | |
3680 | ||
3681 | TColStd_Array2OfReal Ident ( 0, 3, 0, 3 ); | |
3682 | Standard_Integer ii, jj; | |
3683 | ||
3684 | for ( ii = 0; ii <= 3; ++ii ) | |
3685 | ||
3686 | for ( jj = 0; jj <= 3; ++jj ) | |
3687 | ||
3688 | Ident ( ii, jj ) = ( ii == jj ? 1.0 : 0.0 ); | |
3689 | ||
3690 | TheStructure = MyCOMPUTEDSequence.Value ( Index ); | |
3691 | ||
3692 | TheStructure -> SetTransform ( Ident, Graphic3d_TOC_REPLACE ); | |
3693 | ||
3694 | if ( AStructure->IsTransformed () ) | |
3695 | ||
3696 | AStructure -> Compute ( this, ATrsf, TheStructure ); | |
3697 | ||
3698 | else | |
3699 | ||
3700 | AStructure -> Compute ( this, TheStructure ); | |
3701 | ||
3702 | } else { | |
3703 | ||
3704 | if ( AStructure -> IsTransformed () ) | |
3705 | ||
3706 | TheStructure = AStructure -> Compute ( this, ATrsf ); | |
3707 | ||
3708 | else | |
3709 | ||
3710 | TheStructure = AStructure -> Compute ( this ); | |
3711 | ||
3712 | } // end else | |
3713 | #endif // OLD | |
3714 | TheStructure -> SetHLRValidation ( Standard_True ); | |
3715 | ||
3716 | Visual3d_TypeOfVisualization ViewType = MyContext.Visualization (); | |
3717 | ||
3718 | Standard_Boolean ComputeWireframe = | |
3719 | ( ( ViewType == Visual3d_TOV_WIREFRAME ) && | |
3720 | ( S1Iterator.Key () -> ComputeVisual () != Graphic3d_TOS_SHADING ) | |
3721 | ); | |
3722 | ||
3723 | Standard_Boolean ComputeShading = | |
3724 | ( ( ViewType == Visual3d_TOV_SHADING ) && | |
3725 | ( S1Iterator.Key () -> ComputeVisual () != Graphic3d_TOS_WIREFRAME ) | |
3726 | ); | |
3727 | ||
3728 | if ( ComputeWireframe ) TheStructure -> SetVisual ( Graphic3d_TOS_WIREFRAME ); | |
3729 | if ( ComputeShading ) TheStructure -> SetVisual ( Graphic3d_TOS_SHADING ); | |
3730 | ||
3731 | if ( S1Iterator.Key () -> IsHighlighted () ) { | |
3732 | ||
3733 | TheStructure -> SetHighlightColor ( | |
3734 | S1Iterator.Key () -> HighlightColor () | |
3735 | ); | |
3736 | TheStructure -> GraphicHighlight ( Aspect_TOHM_COLOR ); | |
3737 | ||
3738 | } // end if | |
3739 | ||
3740 | Standard_Integer Result = 0; | |
3741 | Standard_Integer Length = MyTOCOMPUTESequence.Length (); | |
3742 | StructId = S1Iterator.Key () -> Identification (); | |
3743 | ||
3744 | for ( i = 1; i <= Length && Result == 0; ++i ) | |
3745 | ||
3746 | if ( MyTOCOMPUTESequence.Value ( i ) -> Identification () == StructId ) | |
3747 | ||
3748 | Result = i; | |
3749 | ||
3750 | if ( Result ) | |
3751 | ||
3752 | MyCOMPUTEDSequence.ChangeValue ( Result ) = TheStructure; | |
3753 | ||
3754 | else { | |
3755 | ||
3756 | MyTOCOMPUTESequence.Append ( S1Iterator.Key () ); | |
3757 | MyCOMPUTEDSequence.Append ( TheStructure ); | |
3758 | ||
3759 | } // end else | |
3760 | ||
3761 | MyGraphicDriver -> EraseStructure ( | |
3762 | MyCView, | |
3763 | *( Graphic3d_CStructure* ) | |
3764 | S1Iterator.Key () -> CStructure () | |
3765 | ); | |
3766 | MyGraphicDriver -> DisplayStructure ( | |
3767 | MyCView, | |
3768 | *( Graphic3d_CStructure* )TheStructure -> CStructure (), | |
3769 | int ( S1Iterator.Key () -> DisplayPriority () ) | |
3770 | ); | |
3771 | } // end else | |
3772 | ||
3773 | } // end if | |
3774 | ||
3775 | S1Iterator.Next (); | |
3776 | ||
3777 | } // end while | |
3778 | ||
3779 | if ( MyViewManager -> UpdateMode () == Aspect_TOU_ASAP ) Update (); | |
3780 | ||
3781 | } // end else | |
3782 | ||
3783 | } // end Visual3d_View :: SetComputedMode | |
3784 | ||
3785 | Standard_Boolean Visual3d_View :: ComputedMode () const { | |
3786 | ||
3787 | return ComputedModeIsActive; | |
3788 | ||
3789 | } // end Visual3d_View :: ComputedMode | |
3790 | ||
3791 | void Visual3d_View :: SetBackFacingModel ( | |
3792 | const Visual3d_TypeOfBackfacingModel aModel | |
3793 | ) { | |
3794 | switch ( aModel ) { | |
3795 | ||
3796 | default: | |
3797 | case Visual3d_TOBM_AUTOMATIC: | |
3798 | MyCView.Backfacing = 0; | |
3799 | break; | |
3800 | ||
3801 | case Visual3d_TOBM_FORCE: | |
3802 | MyCView.Backfacing = 1; | |
3803 | break; | |
3804 | ||
3805 | case Visual3d_TOBM_DISABLE: | |
3806 | MyCView.Backfacing = -1; | |
3807 | break; | |
3808 | ||
3809 | } // end switch | |
3810 | ||
3811 | MyGraphicDriver -> SetBackFacingModel ( MyCView ); | |
3812 | ||
3813 | } // end Visual3d_View :: SetBackFacingModel | |
3814 | ||
3815 | Visual3d_TypeOfBackfacingModel Visual3d_View :: BackFacingModel () const { | |
3816 | ||
3817 | switch ( MyCView.Backfacing ) { | |
3818 | ||
3819 | case 0: | |
3820 | return Visual3d_TOBM_AUTOMATIC; | |
3821 | ||
3822 | case 1: | |
3823 | return Visual3d_TOBM_FORCE; | |
3824 | ||
3825 | } // end switch | |
3826 | ||
3827 | return Visual3d_TOBM_DISABLE; | |
3828 | ||
3829 | } // end Visual3d_View :: BackFacingModel | |
7fd59977 | 3830 | |
3831 | void Visual3d_View::EnableDepthTest( const Standard_Boolean enable ) const | |
3832 | { | |
7fd59977 | 3833 | MyGraphicDriver->SetDepthTestEnabled( MyCView, enable ); |
7fd59977 | 3834 | } |
3835 | ||
3836 | Standard_Boolean Visual3d_View::IsDepthTestEnabled() const | |
3837 | { | |
7fd59977 | 3838 | return MyGraphicDriver->IsDepthTestEnabled( MyCView ); |
7fd59977 | 3839 | } |
3840 | ||
3841 | void Visual3d_View::ReadDepths(const Standard_Integer x, | |
3842 | const Standard_Integer y, | |
3843 | const Standard_Integer width, | |
3844 | const Standard_Integer height, | |
3845 | const Standard_Address buffer) const | |
3846 | { | |
3847 | MyGraphicDriver->ReadDepths( MyCView, x, y, width, height, buffer ); | |
3848 | } | |
3849 | ||
3850 | Graphic3d_PtrFrameBuffer Visual3d_View::FBOCreate(const Standard_Integer theWidth, | |
3851 | const Standard_Integer theHeight) | |
3852 | { | |
3853 | return MyGraphicDriver->FBOCreate( MyCView, theWidth, theHeight ); | |
3854 | } | |
3855 | ||
3856 | void Visual3d_View::FBORelease(Graphic3d_PtrFrameBuffer& theFBOPtr) | |
3857 | { | |
3858 | MyGraphicDriver->FBORelease( MyCView, theFBOPtr ); | |
3859 | } | |
3860 | ||
3861 | void Visual3d_View::FBOGetDimensions(const Graphic3d_PtrFrameBuffer theFBOPtr, | |
3862 | Standard_Integer& theWidth, Standard_Integer& theHeight, | |
3863 | Standard_Integer& theWidthMax, Standard_Integer& theHeightMax) | |
3864 | { | |
3865 | MyGraphicDriver->FBOGetDimensions( MyCView, theFBOPtr, | |
3866 | theWidth, theHeight, | |
3867 | theWidthMax, theHeightMax ); | |
3868 | } | |
3869 | ||
3870 | void Visual3d_View::FBOChangeViewport(Graphic3d_PtrFrameBuffer& theFBOPtr, | |
3871 | const Standard_Integer theWidth, const Standard_Integer theHeight) | |
3872 | { | |
3873 | MyGraphicDriver->FBOChangeViewport( MyCView, theFBOPtr, | |
3874 | theWidth, theHeight ); | |
3875 | } | |
3876 | ||
692613e5 | 3877 | Standard_Boolean Visual3d_View::BufferDump (Image_PixMap& theImage, |
3878 | const Graphic3d_BufferType& theBufferType) | |
7fd59977 | 3879 | { |
692613e5 | 3880 | return MyGraphicDriver->BufferDump (MyCView, theImage, theBufferType); |
7fd59977 | 3881 | } |
3882 | ||
3883 | void Visual3d_View::EnableGLLight( const Standard_Boolean enable ) const | |
3884 | { | |
7fd59977 | 3885 | MyGraphicDriver->SetGLLightEnabled( MyCView, enable ); |
7fd59977 | 3886 | } |
3887 | ||
3888 | ||
3889 | Standard_Boolean Visual3d_View::IsGLLightEnabled() const | |
3890 | { | |
7fd59977 | 3891 | return MyGraphicDriver->IsGLLightEnabled( MyCView ); |
7fd59977 | 3892 | } |
3893 | ||
5cedc27f K |
3894 | Standard_Boolean Visual3d_View::Export (const Standard_CString theFileName, |
3895 | const Graphic3d_ExportFormat theFormat, | |
3896 | const Graphic3d_SortType theSortType, | |
3897 | const Standard_Real thePrecision, | |
3898 | const Standard_Address theProgressBarFunc, | |
3899 | const Standard_Address theProgressObject) const | |
7fd59977 | 3900 | { |
5cedc27f K |
3901 | Handle(Visual3d_Layer) anUnderLayer = MyViewManager->UnderLayer(); |
3902 | Handle(Visual3d_Layer) anOverLayer = MyViewManager->OverLayer(); | |
7fd59977 | 3903 | |
5cedc27f K |
3904 | Aspect_CLayer2d anOverCLayer; |
3905 | Aspect_CLayer2d anUnderCLayer; | |
3906 | anOverCLayer.ptrLayer = anUnderCLayer.ptrLayer = NULL; | |
7fd59977 | 3907 | |
5cedc27f K |
3908 | if (!anOverLayer.IsNull()) |
3909 | anOverCLayer = anOverLayer->CLayer(); | |
3910 | if (!anUnderLayer.IsNull()) | |
3911 | anUnderCLayer = anUnderLayer->CLayer(); | |
7fd59977 | 3912 | |
5cedc27f K |
3913 | Standard_Integer aWidth, aHeight; |
3914 | Window()->Size (aWidth, aHeight); | |
7fd59977 | 3915 | |
5cedc27f K |
3916 | return MyGraphicDriver->Export (theFileName, theFormat, theSortType, |
3917 | aWidth, aHeight, MyCView, anUnderCLayer, anOverCLayer, | |
3918 | thePrecision, theProgressBarFunc, theProgressObject); | |
7fd59977 | 3919 | } |
59f45b7c | 3920 | |
3921 | //======================================================================= | |
3922 | //function : AddZLayer | |
3923 | //purpose : | |
3924 | //======================================================================= | |
3925 | ||
3926 | void Visual3d_View::AddZLayer (const Standard_Integer theLayerId) | |
3927 | { | |
3928 | MyGraphicDriver->AddZLayer (MyCView, theLayerId); | |
3929 | } | |
3930 | ||
3931 | //======================================================================= | |
3932 | //function : RemoveZLayer | |
bf75be98 | 3933 | //purpose : |
59f45b7c | 3934 | //======================================================================= |
3935 | ||
3936 | void Visual3d_View::RemoveZLayer (const Standard_Integer theLayerId) | |
3937 | { | |
3938 | MyGraphicDriver->RemoveZLayer (MyCView, theLayerId); | |
3939 | } | |
3940 | ||
3941 | //======================================================================= | |
3942 | //function : ChangeZLayer | |
bf75be98 | 3943 | //purpose : |
59f45b7c | 3944 | //======================================================================= |
3945 | ||
3946 | void Visual3d_View::ChangeZLayer (const Handle(Graphic3d_Structure)& theStructure, | |
3947 | const Standard_Integer theLayerId) | |
3948 | { | |
3949 | MyGraphicDriver->ChangeZLayer ( | |
3950 | (*(Graphic3d_CStructure*)theStructure->CStructure()), MyCView, theLayerId); | |
3951 | } |