0023361: Bug in gp_Trsf::Multiply
[occt.git] / src / ViewerTest / ViewerTest.cxx
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b311480e 1// Created on: 1997-07-23
2// Created by: Henri JEANNIN
3// Copyright (c) 1997-1999 Matra Datavision
4// Copyright (c) 1999-2012 OPEN CASCADE SAS
5//
6// The content of this file is subject to the Open CASCADE Technology Public
7// License Version 6.5 (the "License"). You may not use the content of this file
8// except in compliance with the License. Please obtain a copy of the License
9// at http://www.opencascade.org and read it completely before using this file.
10//
11// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
12// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
7fd59977 13//
b311480e 14// The Original Code and all software distributed under the License is
15// distributed on an "AS IS" basis, without warranty of any kind, and the
16// Initial Developer hereby disclaims all such warranties, including without
17// limitation, any warranties of merchantability, fitness for a particular
18// purpose or non-infringement. Please see the License for the specific terms
19// and conditions governing the rights and limitations under the License.
20
21// Modified by Eric Gouthiere [sep-oct 98] -> add commands for display...
7fd59977 22// Modified by Robert Coublanc [nov 16-17-18 1998]
23// -split ViewerTest.cxx into 3 files : ViewerTest.cxx,
24// ViewerTest_ObjectCommands.cxx
25// ViewerTest_RelationCommands.cxx
26// -add Functions and commands for interactive selection of shapes and objects
27// in AIS Viewers. (PickShape(s), PickObject(s),
28
29#include <Standard_Stream.hxx>
30
31#include <ViewerTest.hxx>
32#include <TopLoc_Location.hxx>
33#include <TopTools_HArray1OfShape.hxx>
34#include <TColStd_HArray1OfTransient.hxx>
35#include <OSD_Directory.hxx>
36#include <OSD_File.hxx>
37#include <OSD_Path.hxx>
38#include <OSD_Timer.hxx>
39#include <Geom_Axis2Placement.hxx>
40#include <Geom_Axis1Placement.hxx>
41#include <gp_Trsf.hxx>
42#include <TopExp_Explorer.hxx>
43#include <BRepAdaptor_Curve.hxx>
44#include <StdSelect_ShapeTypeFilter.hxx>
45#include <AIS.hxx>
99c56d44 46#include <AIS_Drawer.hxx>
7fd59977 47#include <AIS_InteractiveObject.hxx>
48#include <AIS_Trihedron.hxx>
49#include <AIS_Axis.hxx>
50#include <AIS_Relation.hxx>
51#include <AIS_TypeFilter.hxx>
52#include <AIS_SignatureFilter.hxx>
53#include <AIS_ListOfInteractive.hxx>
54#include <AIS_ListIteratorOfListOfInteractive.hxx>
99c56d44 55#include <Aspect_InteriorStyle.hxx>
56#include <Graphic3d_AspectFillArea3d.hxx>
692613e5 57#include <Image_AlienPixMap.hxx>
99c56d44 58#include <Prs3d_ShadingAspect.hxx>
7fd59977 59
60#ifdef HAVE_CONFIG_H
61# include <config.h>
62#endif
63#include <stdio.h>
64#ifdef HAVE_STRINGS_H
65# include <strings.h>
66#endif
67
68#include <Draw_Interpretor.hxx>
69#include <TCollection_AsciiString.hxx>
70#include <Draw_PluginMacro.hxx>
71#include <ViewerTest.hxx>
72#include <Viewer2dTest.hxx>
73
74// avoid warnings on 'extern "C"' functions returning C++ classes
75#ifdef WNT
76#define _CRT_SECURE_NO_DEPRECATE
77#pragma warning(4:4190)
78#pragma warning (disable:4996)
79#endif
80
81#include <NIS_InteractiveContext.hxx>
82#include <NIS_Triangulated.hxx>
83extern int ViewerMainLoop(Standard_Integer argc, const char** argv);
84
85//=======================================================================
86//function : GetColorFromName
87//purpose : get the Quantity_NameOfColor from a string
88//=======================================================================
89
90#include <Quantity_NameOfColor.hxx>
91#include <Quantity_Color.hxx>
92#include <Quantity_NameOfColor.hxx>
93
94#include <Graphic3d_NameOfMaterial.hxx>
95
96#define DEFAULT_COLOR Quantity_NOC_GOLDENROD
97#define DEFAULT_MATERIAL Graphic3d_NOM_BRASS
98
99static Quantity_NameOfColor GetColorFromName( const char *name )
100{
101 Quantity_NameOfColor ret = DEFAULT_COLOR;
102
103 Standard_Boolean Found = Standard_False;
104 Standard_CString colstring;
105 for(Standard_Integer i=0;i<=514 && !Found;i++)
106 {
107 colstring = Quantity_Color::StringName(Quantity_NameOfColor(i));
108 if (!strcasecmp(name,colstring)) {
109 ret = (Quantity_NameOfColor)i;
110 Found = Standard_True;
111 }
112 }
113
114 return ret;
115}
116
117//=======================================================================
118//function : GetMaterialFromName
119//purpose : get the Graphic3d_NameOfMaterial from a string
120//=======================================================================
121
122static Graphic3d_NameOfMaterial GetMaterialFromName( const char *name )
123{
124 Graphic3d_NameOfMaterial mat = DEFAULT_MATERIAL;
125
126 if ( !strcasecmp(name,"BRASS" ) ) mat = Graphic3d_NOM_BRASS;
127 else if ( !strcasecmp(name,"BRONZE" ) ) mat = Graphic3d_NOM_BRONZE;
128 else if ( !strcasecmp(name,"COPPER" ) ) mat = Graphic3d_NOM_COPPER;
129 else if ( !strcasecmp(name,"GOLD" ) ) mat = Graphic3d_NOM_GOLD;
130 else if ( !strcasecmp(name,"PEWTER" ) ) mat = Graphic3d_NOM_PEWTER;
131 else if ( !strcasecmp(name,"SILVER" ) ) mat = Graphic3d_NOM_SILVER;
132 else if ( !strcasecmp(name,"STEEL" ) ) mat = Graphic3d_NOM_STEEL;
133 else if ( !strcasecmp(name,"METALIZED" ) ) mat = Graphic3d_NOM_METALIZED;
134 else if ( !strcasecmp(name,"STONE" ) ) mat = Graphic3d_NOM_STONE;
135 else if ( !strcasecmp(name,"CHROME" ) ) mat = Graphic3d_NOM_CHROME;
136 else if ( !strcasecmp(name,"ALUMINIUM" ) ) mat = Graphic3d_NOM_ALUMINIUM;
7fd59977 137 else if ( !strcasecmp(name,"NEON_PHC" ) ) mat = Graphic3d_NOM_NEON_PHC;
138 else if ( !strcasecmp(name,"NEON_GNC" ) ) mat = Graphic3d_NOM_NEON_GNC;
139 else if ( !strcasecmp(name,"PLASTER" ) ) mat = Graphic3d_NOM_PLASTER;
140 else if ( !strcasecmp(name,"SHINY_PLASTIC" ) ) mat = Graphic3d_NOM_SHINY_PLASTIC;
141 else if ( !strcasecmp(name,"SATIN" ) ) mat = Graphic3d_NOM_SATIN;
142 else if ( !strcasecmp(name,"PLASTIC" ) ) mat = Graphic3d_NOM_PLASTIC;
143 else if ( !strcasecmp(name,"OBSIDIAN" ) ) mat = Graphic3d_NOM_OBSIDIAN;
144 else if ( !strcasecmp(name,"JADE" ) ) mat = Graphic3d_NOM_JADE;
145
146 return mat;
147}
148
149//=======================================================================
150//function : GetTypeNames
151//purpose :
152//=======================================================================
153static const char** GetTypeNames()
154{
155 static const char* names[14] = {"Point","Axis","Trihedron","PlaneTrihedron", "Line","Circle","Plane",
156 "Shape","ConnectedShape","MultiConn.Shape",
157 "ConnectedInter.","MultiConn.",
158 "Constraint","Dimension"};
159 static const char** ThePointer = names;
160 return ThePointer;
161}
162
163//=======================================================================
164//function : GetTypeAndSignfromString
165//purpose :
166//=======================================================================
167void GetTypeAndSignfromString (const char* name,AIS_KindOfInteractive& TheType,Standard_Integer& TheSign)
168{
169 const char ** thefullnames = GetTypeNames();
170 Standard_Integer index(-1);
171
172 for(Standard_Integer i=0;i<=13 && index==-1;i++)
173 if(!strcasecmp(name,thefullnames[i]))
174 index = i;
175
176 if(index ==-1){
177 TheType = AIS_KOI_None;
178 TheSign = -1;
179 return;
180 }
181
182 if(index<=6){
183 TheType = AIS_KOI_Datum;
184 TheSign = index+1;
185 }
186 else if (index <=9){
187 TheType = AIS_KOI_Shape;
188 TheSign = index-7;
189 }
190 else if(index<=11){
191 TheType = AIS_KOI_Object;
192 TheSign = index-10;
193 }
194 else{
195 TheType = AIS_KOI_Relation;
196 TheSign = index-12;
197 }
198
199}
200
201
202
203#include <string.h>
204#include <Draw_Interpretor.hxx>
205#include <Draw.hxx>
206#include <Draw_Appli.hxx>
207#include <DBRep.hxx>
208
209
210#include <TCollection_AsciiString.hxx>
211#include <V3d_Viewer.hxx>
212#include <V3d_View.hxx>
213#include <V3d.hxx>
214
215#include <AIS_InteractiveContext.hxx>
216#include <AIS_Shape.hxx>
217#include <AIS_TexturedShape.hxx>
218#include <AIS_DisplayMode.hxx>
219#include <TColStd_MapOfInteger.hxx>
220#include <AIS_MapOfInteractive.hxx>
221#include <ViewerTest_DoubleMapOfInteractiveAndName.hxx>
222#include <ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName.hxx>
223#include <ViewerTest_EventManager.hxx>
224
225#include <TopoDS_Solid.hxx>
226#include <BRepTools.hxx>
227#include <BRep_Builder.hxx>
228#include <TopAbs_ShapeEnum.hxx>
229
230#include <TopoDS.hxx>
231#include <BRep_Tool.hxx>
232
233
234#include <Draw_Window.hxx>
235#include <AIS_ListIteratorOfListOfInteractive.hxx>
236#include <AIS_ListOfInteractive.hxx>
237#include <AIS_DisplayMode.hxx>
238#include <TopTools_ListOfShape.hxx>
239#include <BRepOffsetAPI_MakeThickSolid.hxx>
240#include <BRepOffset.hxx>
241
242
243//==============================================================================
244//function : GetTypeNameFromShape
245//purpose : get the shape type as a string from a shape
246//==============================================================================
247
248static const char* GetTypeNameFromShape( const TopoDS_Shape& aShape )
249{ const char *ret = "????";
250
251 if ( aShape.IsNull() ) ret = "Null Shape";
252
253 switch ( aShape.ShapeType() ) {
254 case TopAbs_COMPOUND : ret = "COMPOUND" ; break;
255 case TopAbs_COMPSOLID : ret = "COMPSOLID" ; break;
256 case TopAbs_SOLID : ret = "SOLID" ; break;
257 case TopAbs_SHELL : ret = "SHELL" ; break;
258 case TopAbs_FACE : ret = "FACE" ; break;
259 case TopAbs_WIRE : ret = "WIRE" ; break;
260 case TopAbs_EDGE : ret = "EDGE" ; break;
261 case TopAbs_VERTEX : ret = "VERTEX" ; break;
262 case TopAbs_SHAPE : ret = "SHAPE" ; break;
263 }
264 return ret;
265}
266//==============================================================================
267// VIEWER OBJECT MANAGEMENT GLOBAL VARIABLES
268//==============================================================================
269Standard_EXPORT ViewerTest_DoubleMapOfInteractiveAndName& GetMapOfAIS(){
270 static ViewerTest_DoubleMapOfInteractiveAndName TheMap;
271 return TheMap;
272}
273
9558a876
A
274
275//==============================================================================
276//function : VDisplayAISObject
277//purpose : register interactive object in the map of AIS objects;
278// if other object with such name already registered, it will be kept
279// or replaced depending on value of <theReplaceIfExists>,
280// if "true" - the old object will be cleared from AIS context;
281// returns Standard_True if <theAISObj> registered in map;
282//==============================================================================
283Standard_EXPORT Standard_Boolean VDisplayAISObject (const TCollection_AsciiString& theName,
284 const Handle(AIS_InteractiveObject)& theAISObj,
285 Standard_Boolean theReplaceIfExists = Standard_True)
286{
287 ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
288 Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
289 if (aContextAIS.IsNull())
290 {
291 std::cout << "AIS context is not available.\n";
292 return Standard_False;
293 }
294
295 if (aMap.IsBound2 (theName))
296 {
297 if (!theReplaceIfExists)
298 {
299 std::cout << "Other interactive object has been already "
300 << "registered with name: " << theName << ".\n"
301 << "Please use another name.\n";
302 return Standard_False;
303 }
304
305 // stop displaying object
306 Handle(AIS_InteractiveObject) anOldObj =
307 Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (theName));
308
309 if (!anOldObj.IsNull())
310 aContextAIS->Clear (anOldObj, Standard_True);
311
312 // remove name and old object from map
313 aMap.UnBind2 (theName);
314 }
315
208e6839 316 if (theAISObj.IsNull())
317 {
318 // object with specified name already unbound
319 return Standard_True;
320 }
321
9558a876
A
322 // unbind AIS object if was bound with another name
323 aMap.UnBind1 (theAISObj);
324
325 // can be registered without rebinding
326 aMap.Bind (theAISObj, theName);
327 aContextAIS->Display (theAISObj, Standard_True);
328 return Standard_True;
329}
330
7fd59977 331static TColStd_MapOfInteger theactivatedmodes(8);
332static TColStd_ListOfTransient theEventMgrs;
333
334static void VwrTst_InitEventMgr(const Handle(NIS_View)& aView,
335 const Handle(AIS_InteractiveContext)& Ctx)
336{
337 theEventMgrs.Clear();
338 theEventMgrs.Prepend(new ViewerTest_EventManager(aView, Ctx));
339}
340
341static Handle(V3d_View)& a3DView(){
342 static Handle(V3d_View) Viou;
343 return Viou;
344}
345
346Standard_EXPORT Handle(AIS_InteractiveContext)& TheAISContext(){
347 static Handle(AIS_InteractiveContext) aContext;
348 return aContext;
349}
350
351Handle(V3d_View) ViewerTest::CurrentView()
352{
353 return a3DView();
354}
355void ViewerTest::CurrentView(const Handle(V3d_View)& V)
356{
357 a3DView() = V;
358}
359
360Standard_EXPORT const Handle(NIS_InteractiveContext)& TheNISContext()
361{
362 static Handle(NIS_InteractiveContext) aContext;
363 if (aContext.IsNull()) {
364 aContext = new NIS_InteractiveContext;
365 aContext->SetSelectionMode (NIS_InteractiveContext::Mode_Normal);
366 }
367 return aContext;
368}
369
370Handle(AIS_InteractiveContext) ViewerTest::GetAISContext()
371{
372 return TheAISContext();
373}
374
375void ViewerTest::SetAISContext (const Handle(AIS_InteractiveContext)& aCtx)
376{
377 TheAISContext() = aCtx;
378 ViewerTest::ResetEventManager();
379}
380
381Handle(V3d_Viewer) ViewerTest::GetViewerFromContext()
382{
4952a30a 383 return !TheAISContext().IsNull() ? TheAISContext()->CurrentViewer() : Handle(V3d_Viewer)();
7fd59977 384}
385
386Handle(V3d_Viewer) ViewerTest::GetCollectorFromContext()
387{
4952a30a 388 return !TheAISContext().IsNull() ? TheAISContext()->CurrentViewer() : Handle(V3d_Viewer)();
7fd59977 389}
390
391
392void ViewerTest::SetEventManager(const Handle(ViewerTest_EventManager)& EM){
393 theEventMgrs.Prepend(EM);
394}
395
396void ViewerTest::UnsetEventManager()
397{
398 theEventMgrs.RemoveFirst();
399}
400
401
402void ViewerTest::ResetEventManager()
403{
404 const Handle(NIS_View) aView =
405 Handle(NIS_View)::DownCast(ViewerTest::CurrentView());
406 VwrTst_InitEventMgr(aView, ViewerTest::GetAISContext());
407}
408
409Handle(ViewerTest_EventManager) ViewerTest::CurrentEventManager()
410{
411 Handle(ViewerTest_EventManager) EM;
412 if(theEventMgrs.IsEmpty()) return EM;
413 Handle(Standard_Transient) Tr = theEventMgrs.First();
414 EM = *((Handle(ViewerTest_EventManager)*)&Tr);
415 return EM;
416}
417
418
419//=======================================================================
420//function : Get Context and active viou..
421//purpose :
422//=======================================================================
423void GetCtxAndView(Handle(AIS_InteractiveContext)& Ctx,
424 Handle(V3d_View)& Viou)
425{
426 Ctx = ViewerTest::GetAISContext();
427 if (!Ctx.IsNull())
428 {
429 const Handle(V3d_Viewer)& Vwr = Ctx->CurrentViewer();
430 Vwr->InitActiveViews();
431 if(Vwr->MoreActiveViews())
432 Viou = Vwr->ActiveView();
433 }
434}
435
436
437//==============================================================================
438//function : GetShapeFromName
439//purpose : Compute an Shape from a draw variable or a file name
440//==============================================================================
441
442static TopoDS_Shape GetShapeFromName(const char* name)
443{
444 TopoDS_Shape S = DBRep::Get(name);
445
446 if ( S.IsNull() ) {
447 BRep_Builder aBuilder;
448 BRepTools::Read( S, name, aBuilder);
449 }
450
451 return S;
452}
453//==============================================================================
454//function : GetShapeFromName
455//purpose : Compute an Shape from a draw variable or a file name
456//==============================================================================
457// Unused :
458#ifdef DEB
459static TopoDS_Shape GetShapeFromAIS(const AIS_InteractiveObject & TheAisIO )
460{
461 TopoDS_Shape TheShape=((*(Handle(AIS_Shape)*)&TheAisIO))->Shape();
462 return TheShape;
463}
464#endif
465//==============================================================================
466//function : GetAISShapeFromName
467//purpose : Compute an AIS_Shape from a draw variable or a file name
468//==============================================================================
469Handle(AIS_Shape) GetAISShapeFromName(const char* name)
470{
471 Handle(AIS_Shape) retsh;
472
473 if(GetMapOfAIS().IsBound2(name)){
474 const Handle(AIS_InteractiveObject) IO =
475 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
476 if (!IO.IsNull()) {
477 if(IO->Type()==AIS_KOI_Shape)
478 if(IO->Signature()==0){
479 retsh = *((Handle(AIS_Shape)*)&IO);
480 }
481 else
482 cout << "an Object which is not an AIS_Shape "
483 "already has this name!!!"<<endl;
484 }
485 return retsh;
486 }
487
488
489 TopoDS_Shape S = GetShapeFromName(name);
490 if ( !S.IsNull() ) {
491 retsh = new AIS_Shape(S);
492 }
493 return retsh;
494}
495
496
497//==============================================================================
498//function : Clear
499//purpose : Remove all the object from the viewer
500//==============================================================================
501void ViewerTest::Clear()
502{
503 if ( !a3DView().IsNull() ) {
504 if (TheAISContext()->HasOpenedContext())
505 TheAISContext()->CloseLocalContext();
506 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it(GetMapOfAIS());
507 while ( it.More() ) {
508 cout << "Remove " << it.Key2() << endl;
509 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
510 const Handle(AIS_InteractiveObject) anObj =
511 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
512 TheAISContext()->Remove(anObj,Standard_False);
513 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
514 const Handle(NIS_InteractiveObject) anObj =
515 Handle(NIS_InteractiveObject)::DownCast (it.Key1());
ffe2bea7 516 TheNISContext()->Remove(anObj);
7fd59977 517 }
518 it.Next();
519 }
520 TheAISContext()->UpdateCurrentViewer();
ffe2bea7 521// TheNISContext()->UpdateViews();
7fd59977 522 GetMapOfAIS().Clear();
523 }
524}
525
526//==============================================================================
527//function : StandardModesActivation
528//purpose : Activate a selection mode, vertex, edge, wire ..., in a local
529// Context
530//==============================================================================
531void ViewerTest::StandardModeActivation(const Standard_Integer mode )
532{
533 Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
534 if(mode==0) {
535 if (TheAISContext()->HasOpenedContext())
536 aContext->CloseLocalContext();
537 } else {
538
539 if(!aContext->HasOpenedContext()) {
540 // To unhilight the preselected object
541 aContext->UnhilightCurrents(Standard_False);
542 // Open a local Context in order to be able to select subshape from
543 // the selected shape if any or for all if there is no selection
544 if (!aContext->FirstCurrentObject().IsNull()){
545 aContext->OpenLocalContext(Standard_False);
546
547 for(aContext->InitCurrent();aContext->MoreCurrent();aContext->NextCurrent()){
548 aContext->Load( aContext->Current(),-1,Standard_True);
549 }
550 }
551 else
552 aContext->OpenLocalContext();
553 }
554
555 const char *cmode="???";
556
557 switch (mode) {
558 case 0: cmode = "Shape"; break;
559 case 1: cmode = "Vertex"; break;
560 case 2: cmode = "Edge"; break;
561 case 3: cmode = "Wire"; break;
562 case 4: cmode = "Face"; break;
563 case 5: cmode = "Shell"; break;
564 case 6: cmode = "Solid"; break;
565 case 7: cmode = "Compound"; break;
566 }
567
568 if(theactivatedmodes.Contains(mode))
569 { // Desactivate
570 aContext->DeactivateStandardMode(AIS_Shape::SelectionType(mode));
571 theactivatedmodes.Remove(mode);
572 cout<<"Mode "<< cmode <<" OFF"<<endl;
573 }
574 else
575 { // Activate
576 aContext->ActivateStandardMode(AIS_Shape::SelectionType(mode));
577 theactivatedmodes.Add(mode);
578 cout<<"Mode "<< cmode << " ON" << endl;
579 }
580 }
581}
582
583//==============================================================================
584//function : SelectFromContext
585//purpose : pick / select an object from the last MoveTo() on a
586// ButtonPress event
587//==============================================================================
588
589Handle(AIS_InteractiveObject) Select(Standard_Integer argc,
590 const char** argv,
591 Standard_Boolean shift,
592 Standard_Boolean pick )
593{
594 Handle(AIS_InteractiveObject) ret;
595 Handle (ViewerTest_EventManager) EM = ViewerTest::CurrentEventManager();
596 if ( shift ) {
597 EM->ShiftSelect();
598 }
599 else {
600 EM->Select();
601 }
602 const Handle(AIS_InteractiveContext) aContext = EM->Context();
603
604 if ( !aContext->HasOpenedContext() ) {
605 aContext->InitCurrent();
606 while ( aContext->MoreCurrent() ) {
607 Handle(AIS_InteractiveObject) aisPickedShape =
608 Handle(AIS_InteractiveObject)::DownCast(aContext->Current());
609
610//JR/Hp
611 const char *name = (GetMapOfAIS().IsBound1(aisPickedShape))?
612// const char *name = (GetMapOfAIS().IsBound1(aisPickedShape))?
613 GetMapOfAIS().Find1(aisPickedShape).ToCString() :
614 "????";
615 Handle(AIS_Shape) TheRealSh = Handle(AIS_Shape)::DownCast(aisPickedShape);
616 if(!TheRealSh.IsNull()){
617 cout << "Current is " << name
618 << " (" << GetTypeNameFromShape(TheRealSh->Shape())
619 << ")" << endl;
620 }
621 ret = aisPickedShape;
622 if(!TheRealSh.IsNull()){
623 if ( pick && argc > 4 ) {
624 DBRep::Set(argv[4], TheRealSh->Shape());
625 }
626 }
627 aContext->NextCurrent();
628 }
629 }
630 else {
631 // A LocalContext is opened, the use xxxxSelected()
632 // to select an object and its SubShape
633 aContext->InitSelected();
634 while ( aContext->MoreSelected() ) {
635 if ( !aContext->HasSelectedShape() ) {
636 }
637 else {
638 TopoDS_Shape PickedShape = aContext->SelectedShape();
639 if ( pick && argc > 5 ) {
640 DBRep::Set(argv[5], PickedShape);
641 }
642 }
643
644 if ( aContext->Interactive().IsNull() ) {
645 cout << "??? (No InteractiveObject selected)" << endl;
646 }
647 else {
648 Handle(AIS_InteractiveObject) aisPicked =
649 Handle(AIS_InteractiveObject)::DownCast(aContext->Interactive());
650 ret = aisPicked;
651 Handle(AIS_Shape) aisPickedShape = Handle(AIS_Shape)::DownCast(aisPicked);
652
653 // Get back its name
654//JR/Hp
655 const char *name = ( GetMapOfAIS().IsBound1(aisPicked) )?
656// const char *name = ( GetMapOfAIS().IsBound1(aisPicked) )?
657 GetMapOfAIS().Find1(aisPicked).ToCString() :
658 "????";
659
660 if(!aisPickedShape.IsNull()){
661 if ( pick && argc > 4 ) {
662 // Create a draw variable to store the wohole shape
663 // for vpick command
664 DBRep::Set(argv[4], aisPickedShape->Shape());
665 }
666
667 cout << name << " (" << GetTypeNameFromShape(aisPickedShape->Shape())
668 << ")" << endl ;
669 }
670 }
671 // Goto the next selected object
672 aContext->NextSelected();
673 }
674 }
675 return ret;
676}
677
678//==============================================================================
679//function : DetectedFromContext
680//purpose : hilight dynamicaly an object from the last MoveTo() on a
681// MouseMove event
682//==============================================================================
683Handle(AIS_InteractiveObject) DetectedFromContext(
684 Handle(AIS_InteractiveContext) aContext )
685{
686 Handle(AIS_InteractiveObject) ret;
687 if ( aContext->HasDetected() ) {
688 if ( !aContext->HasDetectedShape() ) {
689 //No SubShape selected
690 }
691 else {
692 // Get the detected SubShape
693 TopoDS_Shape PickedShape = aContext->DetectedShape();
694 }
695 if ( !aContext->DetectedInteractive().IsNull() ) {
696 Handle(AIS_InteractiveObject) aisPickedShape =
697 Handle(AIS_InteractiveObject)::DownCast(aContext->DetectedInteractive());
698 ret = aisPickedShape;
7fd59977 699 }
700 }
701 return ret;
702}
703
704
705//==============================================================================
706//function : VDispAreas,VDispSensitive,...
707//purpose : Redraw the view
708//Draw arg : No args
709//==============================================================================
710static int VDispAreas (Draw_Interpretor& ,Standard_Integer , const char** )
711{
712
713 Handle(AIS_InteractiveContext) Ctx;
714 Handle(V3d_View) Viou;
715 GetCtxAndView(Ctx,Viou);
716 Ctx->DisplayActiveAreas(Viou);
717 return 0;
718}
719static int VClearAreas (Draw_Interpretor& ,Standard_Integer , const char** )
720{
721 Handle(AIS_InteractiveContext) Ctx;
722 Handle(V3d_View) Viou;
723 GetCtxAndView(Ctx,Viou);
724 Ctx->ClearActiveAreas(Viou);
725 return 0;
726
727}
728static int VDispSensi (Draw_Interpretor& ,Standard_Integer , const char** )
729{
730 Handle(AIS_InteractiveContext) Ctx;
731 Handle(V3d_View) Viou;
732 GetCtxAndView(Ctx,Viou);
733 Ctx->DisplayActiveSensitive(Viou);
734 return 0;
735
736}
737static int VClearSensi (Draw_Interpretor& ,Standard_Integer , const char** )
738{
739 Handle(AIS_InteractiveContext) Ctx;
740 Handle(V3d_View) Viou;
741 GetCtxAndView(Ctx,Viou);
742 Ctx->ClearActiveSensitive(Viou);
743 return 0;
744}
745
746//==============================================================================
747//function : VDebug
748//purpose : To list the displayed object with their attributes
749//Draw arg : No args
750//==============================================================================
751static int VDebug(Draw_Interpretor& di, Standard_Integer , const char** )
752{ if ( !a3DView().IsNull() ) {
753 di << "List of object in the viewer :" << "\n";
754
755 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it(GetMapOfAIS());
756
757 while ( it.More() ) {
758 di << "\t" << it.Key2().ToCString() << "\n";
759 it.Next();
760 }
761 }
762
763 return 0;
764}
765
766//==============================================================================
3c982548 767//function : VSelPrecision
768//purpose : To set the selection precision mode and tolerance value
769//Draw arg : Selection precision mode (0 for window, 1 for view) and tolerance
770// value (integer number of pixel for window mode, double value of
771// sensitivity for view mode). Without arguments the function just
772// prints the current precision mode and the corresponding tolerance.
773//==============================================================================
774static int VSelPrecision(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
775{
776 if( argc > 3 )
777 {
778 di << "Use: " << argv[0] << " [precision_mode [tolerance_value]]\n";
779 return 1;
780 }
781
782 Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
783 if( aContext.IsNull() )
784 return 1;
785
786 if( argc == 1 )
787 {
788 StdSelect_SensitivityMode aMode = aContext->SensitivityMode();
789 if( aMode == StdSelect_SM_WINDOW )
790 {
791 Standard_Integer aPixelTolerance = aContext->PixelTolerance();
792 di << "Precision mode : 0 (window)\n";
793 di << "Pixel tolerance : " << aPixelTolerance << "\n";
794 }
795 else if( aMode == StdSelect_SM_VIEW )
796 {
797 Standard_Real aSensitivity = aContext->Sensitivity();
798 di << "Precision mode : 1 (view)\n";
799 di << "Sensitivity : " << aSensitivity << "\n";
800 }
801 }
802 else if( argc > 1 )
803 {
804 StdSelect_SensitivityMode aMode = ( StdSelect_SensitivityMode )atoi( argv[1] );
805 aContext->SetSensitivityMode( aMode );
806 if( argc > 2 )
807 {
808 if( aMode == StdSelect_SM_WINDOW )
809 {
810 Standard_Integer aPixelTolerance = atoi( argv[2] );
811 aContext->SetPixelTolerance( aPixelTolerance );
812 }
813 else if( aMode == StdSelect_SM_VIEW )
814 {
815 Standard_Real aSensitivity = atof( argv[2] );
816 aContext->SetSensitivity( aSensitivity );
817 }
818 }
819 }
820 return 0;
821}
822
823//==============================================================================
7fd59977 824//function : VDump
825//purpose : To dump the active view snapshot to image file
826//Draw arg : Picture file name with extension corresponding to desired format
827//==============================================================================
828static Standard_Integer VDump (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
829{
830 if (argc < 2)
831 {
832 di<<"Use: "<<argv[0]<<" <filename>.{png|bmp|jpg|gif} [buffer={rgb|rgba|depth}] [width height]\n";
833 return 1;
834 }
835
692613e5 836 Graphic3d_BufferType aBufferType = Graphic3d_BT_RGB;
7fd59977 837 if (argc > 2)
838 {
839 TCollection_AsciiString aBuffTypeStr (argv[2]);
840 if (TCollection_AsciiString::ISSIMILAR (aBuffTypeStr, TCollection_AsciiString ("rgb")))
841 {
692613e5 842 aBufferType = Graphic3d_BT_RGB;
7fd59977 843 }
844 else if (TCollection_AsciiString::ISSIMILAR (aBuffTypeStr, TCollection_AsciiString ("rgba")))
845 {
692613e5 846 aBufferType = Graphic3d_BT_RGBA;
7fd59977 847 }
848 else if (TCollection_AsciiString::ISSIMILAR (aBuffTypeStr, TCollection_AsciiString ("depth")))
849 {
692613e5 850 aBufferType = Graphic3d_BT_Depth;
7fd59977 851 }
852 }
853
854 Standard_Integer aWidth = (argc > 3) ? atoi (argv[3]) : 0;
855 Standard_Integer aHeight = (argc > 4) ? atoi (argv[4]) : 0;
856
857 Handle(AIS_InteractiveContext) IC;
858 Handle(V3d_View) view;
859 GetCtxAndView (IC, view);
85e096c3 860 if (view.IsNull())
7fd59977 861 {
85e096c3 862 di << "Cannot find an active viewer/view\n";
863 return 1;
864 }
865
866 if (aWidth <= 0 || aHeight <= 0)
867 {
868 if (!view->Dump (argv[1], aBufferType))
7fd59977 869 {
85e096c3 870 di << "Dumping failed!\n";
871 return 1;
7fd59977 872 }
85e096c3 873 return 0;
7fd59977 874 }
85e096c3 875
692613e5 876 Image_AlienPixMap aPixMap;
877 if (!view->ToPixMap (aPixMap, aWidth, aHeight, aBufferType))
7fd59977 878 {
85e096c3 879 di << "Dumping failed!\n";
7fd59977 880 return 1;
881 }
85e096c3 882
692613e5 883 if (aPixMap.SizeX() != Standard_Size(aWidth)
884 || aPixMap.SizeY() != Standard_Size(aHeight))
85e096c3 885 {
692613e5 886 std::cout << "Warning! Dumped dimensions " << aPixMap.SizeX() << "x" << aPixMap.SizeY()
887 << " are lesser than requested " << aWidth << "x" << aHeight << "\n";
85e096c3 888 }
692613e5 889 if (!aPixMap.Save (argv[1]))
85e096c3 890 {
891 di << "Saving image failed!\n";
892 return 1;
893 }
894 return 0;
7fd59977 895}
896
897
898//==============================================================================
899//function : Displays,Erase...
900//purpose :
901//Draw arg :
902//==============================================================================
903static int VwrTst_DispErase(const Handle(AIS_InteractiveObject)& IO,
904 const Standard_Integer Mode,
905 const Standard_Integer TypeOfOperation,
906 const Standard_Boolean Upd)
907{
908 Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
909
910 switch(TypeOfOperation){
911 case 1:
912 Ctx->Display(IO,Mode,Upd);
913 break;
914 case 2:{
915 Ctx->Erase(IO,Mode,Upd);
916 break;
917 }
918 case 3:{
919 if(IO.IsNull())
920 Ctx->SetDisplayMode((AIS_DisplayMode)Mode,Upd);
921 else
922 Ctx->SetDisplayMode(IO,Mode,Upd);
923 break;
924 }
925 case 4:{
926 if(IO.IsNull())
927 Ctx->SetDisplayMode(0,Upd);
928 else
929 Ctx->UnsetDisplayMode(IO,Upd);
930 break;
931 }
932 }
933 return 0;
934}
935
936//=======================================================================
937//function :
938//purpose :
939//=======================================================================
940static int VDispMode (Draw_Interpretor& , Standard_Integer argc, const char** argv)
941{
942
943 TCollection_AsciiString name;
944 if(argc>3)
945 return 1;
946 // display others presentations
947 Standard_Integer TypeOfOperation = (strcasecmp(argv[0],"vdispmode")==0)? 1:
948 (strcasecmp(argv[0],"verasemode")==0) ? 2 :
949 (strcasecmp(argv[0],"vsetdispmode")==0) ? 3 :
950 (strcasecmp(argv[0],"vunsetdispmode")==0) ? 4 : -1;
951
952 Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
953
954 //unset displaymode.. comportement particulier...
955 if(TypeOfOperation==4){
956 if(argc==1){
957 if(Ctx->NbCurrents()==0 ||
958 Ctx->NbSelected()==0){
959 Handle(AIS_InteractiveObject) IO;
960 VwrTst_DispErase(IO,-1,4,Standard_False);
961 }
962 else if(!Ctx->HasOpenedContext()){
963 for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
964 VwrTst_DispErase(Ctx->Current(),-1,4,Standard_False);
965 }
966 else{
967 for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
968 VwrTst_DispErase(Ctx->Interactive(),-1,4,Standard_False);}
969 Ctx->UpdateCurrentViewer();
970 }
971 else{
972 Handle(AIS_InteractiveObject) IO;
973 name = argv[1];
974 if(GetMapOfAIS().IsBound2(name)){
975 IO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
976 if (!IO.IsNull())
977 VwrTst_DispErase(IO,-1,4,Standard_True);
978 }
979 }
980 }
981 else if(argc==2){
982 Standard_Integer Dmode = atoi(argv[1]);
983 if(Ctx->NbCurrents()==0 && TypeOfOperation==3){
984 Handle(AIS_InteractiveObject) IO;
985 VwrTst_DispErase(IO,Dmode,TypeOfOperation,Standard_True);
986 }
987 if(!Ctx->HasOpenedContext()){
988 // set/unset display mode sur le Contexte...
989 for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent()){
990 VwrTst_DispErase(Ctx->Current(),Dmode,TypeOfOperation,Standard_False);
991 }
992 Ctx->UpdateCurrentViewer();
993 }
994 else{
995 for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
996 Ctx->Display(Ctx->Interactive(),Dmode);
997 }
998 }
999 else{
1000 Handle(AIS_InteractiveObject) IO;
1001 name = argv[1];
1002 if(GetMapOfAIS().IsBound2(name))
1003 IO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
1004 if (!IO.IsNull())
1005 VwrTst_DispErase(IO,atoi(argv[2]),TypeOfOperation,Standard_True);
1006 }
1007 return 0;
1008}
1009
1010
1011//=======================================================================
1012//function :
1013//purpose :
1014//=======================================================================
1015static int VSubInt(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1016{
1017 if(argc==1) return 1;
1018 Standard_Integer On = atoi(argv[1]);
1019 const Handle(AIS_InteractiveContext)& Ctx = ViewerTest::GetAISContext();
1020
1021 if(argc==2){
1022
1023 if(!Ctx->HasOpenedContext()){
1024 di<<"sub intensite ";
1025 if(On==1) di<<"On";
1026 else di<<"Off";
1027 di<<" pour "<<Ctx->NbCurrents()<<" objets"<<"\n";
1028 for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent()){
1029 if(On==1){
1030 Ctx->SubIntensityOn(Ctx->Current(),Standard_False);}
1031 else{
1032 di <<"passage dans off"<<"\n";
1033 Ctx->SubIntensityOff(Ctx->Current(),Standard_False);
1034 }
1035 }
1036 }
1037 else{
1038 for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected()){
1039 if(On==1){
1040 Ctx->SubIntensityOn(Ctx->Interactive(),Standard_False);}
1041 else{
1042 Ctx->SubIntensityOff(Ctx->Interactive(),Standard_False);}
1043 }
1044 }
1045 Ctx->UpdateCurrentViewer();
1046 }
1047 else {
1048 Handle(AIS_InteractiveObject) IO;
1049 TCollection_AsciiString name = argv[2];
1050 if(GetMapOfAIS().IsBound2(name)){
1051 IO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
1052 if (!IO.IsNull())
1053 if(On==1)
1054 Ctx->SubIntensityOn(IO);
1055 else
1056 Ctx->SubIntensityOff(IO);
1057
1058 }
1059 else return 1;
1060 }
1061 return 0;
1062
1063}
1064//==============================================================================
1065//function : VColor2
1066//Author : ege
1067//purpose : change the color of a selected or named or displayed shape
1068//Draw arg : vcolor2 [name] color
1069//==============================================================================
1070static int VColor2 (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1071{
1072
1073 Standard_Boolean ThereIsCurrent;
1074 Standard_Boolean ThereIsArgument;
1075 Standard_Boolean IsBound = Standard_False ;
7fd59977 1076
5cbef0fe 1077 const Standard_Boolean HaveToSet=(strcasecmp( argv[0],"vsetcolor") == 0);
7fd59977 1078 if (HaveToSet) {
5cbef0fe
S
1079 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error: Give 2 or 3 arguments" << "\n"; return 1; }
1080 ThereIsArgument = (argc != 2);
7fd59977 1081 }
1082 else {
5cbef0fe
S
1083 if ( argc > 2 ) { di << argv[0] << " syntax error: Given too many arguments" << "\n"; return 1; }
1084 ThereIsArgument = (argc == 2);
7fd59977 1085 }
1086
1087 if ( !a3DView().IsNull() ) {
1088 TCollection_AsciiString name;
1089 if (ThereIsArgument) {
1090 name = argv[1];
1091 IsBound= GetMapOfAIS().IsBound2(name);
1092 }
1093 if (TheAISContext()->HasOpenedContext())
1094 TheAISContext()->CloseLocalContext();
1095
1096 // On set le Booleen There is current
1097 if (TheAISContext() -> NbCurrents() > 0 ) {ThereIsCurrent =Standard_True; }
1098 else ThereIsCurrent =Standard_False;
1099
1100 //=======================================================================
1101 // Il y a un argument
1102 //=======================================================================
1103 if ( ThereIsArgument && IsBound ) {
1104 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1105 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1106 Handle(AIS_InteractiveObject) ashape =
1107 Handle(AIS_InteractiveObject)::DownCast (anObj);
1108#ifdef DEB
7fd59977 1109 if (HaveToSet)
1110 di << "HaveToSet "<< "1" <<" Color Given "<< argv[2] << " Color returned "<< GetColorFromName(argv[2]) << "\n";
1111 else
5cbef0fe 1112 di << "HaveToSet 0\n";
7fd59977 1113#endif
1114
5cbef0fe 1115 if(HaveToSet)
7fd59977 1116 TheAISContext()->SetColor(ashape,GetColorFromName(argv[2]) );
7fd59977 1117 else
1118 TheAISContext()->UnsetColor(ashape);
1119 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1120 Handle(NIS_Triangulated) ashape =
1121 Handle(NIS_Triangulated)::DownCast (anObj);
5cbef0fe 1122 if (!ashape.IsNull())
7fd59977 1123 ashape->SetColor (GetColorFromName(argv[2]));
1124 }
1125 }
1126
1127
1128 //=======================================================================
1129 // Il n'y a pas d'arguments
1130 // Mais un ou plusieurs objets on des current representation
1131 //=======================================================================
1132 if (ThereIsCurrent && !ThereIsArgument) {
1133 for (TheAISContext() -> InitCurrent() ;
1134 TheAISContext() -> MoreCurrent() ;
1135 TheAISContext() ->NextCurrent() )
1136 {
5cbef0fe 1137 const Handle(AIS_InteractiveObject) ashape= TheAISContext()->Current();
7fd59977 1138 if (ashape.IsNull())
1139 continue;
1140#ifdef DEB
5cbef0fe
S
1141 if (HaveToSet)
1142 di << "HaveToSet "<< "1" <<" Color Given "<< argv[2] << " Color returned "<< GetColorFromName(argv[2]) << "\n";
1143 else
1144 di << "HaveToSet 0\n";
7fd59977 1145#endif
5cbef0fe
S
1146 if(HaveToSet)
1147 TheAISContext()->SetColor(ashape,GetColorFromName(argv[1]),Standard_False);
1148 else
1149 TheAISContext()->UnsetColor(ashape,Standard_False);
7fd59977 1150 }
1151
1152 TheAISContext()->UpdateCurrentViewer();
1153 }
1154
1155 //=======================================================================
1156 // Il n'y a pas d'arguments(nom de shape) ET aucun objet courrant
1157 // on impose a tous les objets du viewer la couleur passee
1158 //=======================================================================
1159 else if (!ThereIsCurrent && !ThereIsArgument){
1160 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it(GetMapOfAIS());
1161 while ( it.More() ) {
5cbef0fe 1162 const Handle(AIS_InteractiveObject) ashape =
7fd59977 1163 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1164 if (!ashape.IsNull())
1165 if(HaveToSet)
5cbef0fe 1166 TheAISContext()->SetColor(ashape,GetColorFromName(argv[1]),Standard_False);
7fd59977 1167 else
1168 TheAISContext()->UnsetColor(ashape,Standard_False);
5cbef0fe 1169 it.Next();
7fd59977 1170 }
1171 TheAISContext()->UpdateCurrentViewer();
1172 }
1173 }
1174 return 0;
1175}
1176
1177//==============================================================================
1178//function : VTransparency
1179//Author : ege
1180//purpose : change the transparency of a selected or named or displayed shape
1181//Draw arg : vtransparency [name] TransparencyCoeficient
1182//==============================================================================
1183
7fd59977 1184static int VTransparency (Draw_Interpretor& di, Standard_Integer argc,
1185 const char** argv)
1186{
1187 Standard_Boolean ThereIsCurrent;
1188 Standard_Boolean ThereIsArgument;
1189 Standard_Boolean IsBound = Standard_False ;
7fd59977 1190
5cbef0fe 1191 const Standard_Boolean HaveToSet = (strcasecmp( argv[0],"vsettransparency") == 0);
7fd59977 1192 if (HaveToSet) {
1193 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error passez 1 ou 2 arguments" << "\n"; return 1; }
5cbef0fe 1194 ThereIsArgument = (argc != 2);
7fd59977 1195 }
1196 else{
1197 if ( argc > 2 ) { di << argv[0] << " syntax error: Passez au plus un argument" << "\n"; return 1; }
5cbef0fe 1198 ThereIsArgument = (argc == 2);
7fd59977 1199 }
1200
1201 if ( !a3DView().IsNull() ) {
1202 TCollection_AsciiString name;
1203 if (ThereIsArgument) {
1204 name = argv[1];
1205 IsBound= GetMapOfAIS().IsBound2(name);
1206 }
1207 if (TheAISContext()->HasOpenedContext())
1208 TheAISContext()->CloseLocalContext();
1209
1210 if (TheAISContext() -> NbCurrents() > 0 ) {ThereIsCurrent =Standard_True; }
1211 else ThereIsCurrent = Standard_False;
1212
1213 //=======================================================================
1214 // Il y a des arguments: un nom et une couleur
1215 //=======================================================================
1216 if ( ThereIsArgument && IsBound ) {
1217 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1218 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1219 const Handle(AIS_InteractiveObject) ashape =
1220 Handle(AIS_InteractiveObject)::DownCast(anObj);
1221 if(HaveToSet)
1222 TheAISContext()->SetTransparency(ashape,atof(argv[2]) );
1223 else
1224 TheAISContext()->UnsetTransparency(ashape);
5cbef0fe 1225 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
7fd59977 1226 const Handle(NIS_InteractiveObject) ashape =
1227 Handle(NIS_InteractiveObject)::DownCast(anObj);
1228 if(HaveToSet)
1229 ashape->SetTransparency(atof(argv[2]) );
1230 else
1231 ashape->UnsetTransparency();
1232 }
1233 }
1234 //=======================================================================
1235 // Il n'y a pas d'arguments
1236 // Mais un ou plusieurs objets on des current representation
1237 //=======================================================================
1238 if (ThereIsCurrent && !ThereIsArgument) {
1239 for (TheAISContext() -> InitCurrent() ;
1240 TheAISContext() -> MoreCurrent() ;
1241 TheAISContext() ->NextCurrent() )
1242 {
5cbef0fe
S
1243 Handle(AIS_InteractiveObject) ashape = TheAISContext() -> Current();
1244 if(HaveToSet)
1245 TheAISContext()->SetTransparency(ashape,atof(argv[1]),Standard_False);
1246 else
1247 TheAISContext()->UnsetTransparency(ashape,Standard_False);
7fd59977 1248 }
1249
1250 TheAISContext()->UpdateCurrentViewer();
1251 }
1252 //=======================================================================
1253 // Il n'y a pas d'arguments ET aucun objet courrant
1254 //=======================================================================
1255 else if ( !ThereIsCurrent && !ThereIsArgument ) {
1256 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1257 it(GetMapOfAIS());
1258 while ( it.More() ) {
5cbef0fe 1259 Handle(AIS_InteractiveObject) ashape =
7fd59977 1260 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1261 if (!ashape.IsNull())
1262 if(HaveToSet)
5cbef0fe 1263 TheAISContext()->SetTransparency(ashape,atof(argv[1]),Standard_False);
7fd59977 1264 else
1265 TheAISContext()->UnsetTransparency(ashape,Standard_False);
5cbef0fe 1266 it.Next();
7fd59977 1267 }
1268 TheAISContext()->UpdateCurrentViewer();
1269 }
1270 }
1271 return 0;
1272}
1273
1274
1275//==============================================================================
1276//function : VMaterial
1277//Author : ege
1278//purpose : change the Material of a selected or named or displayed shape
1279//Draw arg : vmaterial [Name] Material
1280//==============================================================================
1281static int VMaterial (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1282{
1283
1284 Standard_Boolean ThereIsCurrent;
1285 Standard_Boolean ThereIsName;
1286 Standard_Boolean IsBound = Standard_False ;
1287
5cbef0fe 1288 const Standard_Boolean HaveToSet = (strcasecmp( argv[0],"vsetmaterial") == 0);
7fd59977 1289 if (HaveToSet) {
1290 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error passez 1 ou 2 arguments" << "\n"; return 1; }
5cbef0fe 1291 ThereIsName = (argc != 2);
7fd59977 1292 }
1293 else {
1294 if ( argc>2 ) { di << argv[0] << " syntax error passez au plus un argument" << "\n"; return 1; }
5cbef0fe 1295 ThereIsName = (argc == 2);
7fd59977 1296 }
1297
1298 if ( !a3DView().IsNull() ) {
1299 TCollection_AsciiString name;
1300 if (ThereIsName) {
1301 name = argv[1];
1302 IsBound= GetMapOfAIS().IsBound2(name);
1303 }
1304 if (TheAISContext()->HasOpenedContext())
1305 TheAISContext()->CloseLocalContext();
1306 if (TheAISContext() -> NbCurrents() > 0 )
1307 ThereIsCurrent =Standard_True;
1308 else
1309 ThereIsCurrent =Standard_False;
1310
1311 //=======================================================================
1312 // Ther is a name of shape and a material name
1313 //=======================================================================
1314 if ( ThereIsName && IsBound ) {
1315 Handle(AIS_InteractiveObject) ashape =
1316 Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(name));
1317 if (!ashape.IsNull())
1318 if (HaveToSet)
5cbef0fe 1319 TheAISContext()->SetMaterial(ashape,GetMaterialFromName(argv[2]));
7fd59977 1320 else
1321 TheAISContext()->UnsetMaterial(ashape);
1322 }
1323 //=======================================================================
1324 // Il n'y a pas de nom de shape
1325 // Mais un ou plusieurs objets on des current representation
1326 //=======================================================================
1327 if (ThereIsCurrent && !ThereIsName) {
1328 for (TheAISContext() -> InitCurrent() ;
1329 TheAISContext() -> MoreCurrent() ;
1330 TheAISContext() ->NextCurrent() )
1331 {
5cbef0fe
S
1332 Handle(AIS_InteractiveObject) ashape = TheAISContext()->Current();
1333 if (HaveToSet)
1334 TheAISContext()->SetMaterial(ashape,GetMaterialFromName(argv[1]),Standard_False);
1335 else
1336 TheAISContext()->UnsetMaterial(ashape,Standard_False);
7fd59977 1337 }
1338 TheAISContext()->UpdateCurrentViewer();
1339 }
1340
1341 //=======================================================================
1342 // Il n'y a pas de noms de shape ET aucun objet courrant
1343 // On impose a tous les objets du viewer le material passe en argument
1344 //=======================================================================
1345 else if (!ThereIsCurrent && !ThereIsName){
1346 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1347 it(GetMapOfAIS());
1348 while ( it.More() ) {
5cbef0fe 1349 Handle(AIS_InteractiveObject) ashape =
7fd59977 1350 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
5cbef0fe 1351 if (!ashape.IsNull())
7fd59977 1352 if (HaveToSet)
5cbef0fe 1353 TheAISContext()->SetMaterial(ashape,GetMaterialFromName(argv[1]),Standard_False);
7fd59977 1354 else
1355 TheAISContext()->UnsetMaterial(ashape,Standard_False);
5cbef0fe 1356 it.Next();
7fd59977 1357 }
1358 TheAISContext()->UpdateCurrentViewer();
1359 }
1360 }
1361 return 0;
1362}
1363
1364
1365
1366//==============================================================================
1367//function : VWidth
1368//Author : ege
1369//purpose : change the width of the edges of a selected or named or displayed shape
1370//Draw arg : vwidth [Name] WidthValue(1->10)
1371//==============================================================================
1372static int VWidth (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1373{
1374
1375 Standard_Boolean ThereIsCurrent;
1376 Standard_Boolean ThereIsArgument;
1377 Standard_Boolean IsBound = Standard_False ;
1378
5cbef0fe 1379 const Standard_Boolean HaveToSet = (strcasecmp( argv[0],"vsetwidth") == 0);
7fd59977 1380 if (HaveToSet) {
1381 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error passez 1 ou 2 arguments" << "\n"; return 1; }
5cbef0fe 1382 ThereIsArgument = (argc != 2);
7fd59977 1383 }
1384 else {
1385 if ( argc>2 ) { di << argv[0] << " syntax error passez au plus 1 argument" << "\n"; return 1; }
5cbef0fe 1386 ThereIsArgument = (argc == 2);
7fd59977 1387 }
1388 if ( !a3DView().IsNull() ) {
1389 TCollection_AsciiString name;
1390 if (ThereIsArgument) {
1391 name = argv[1];
1392 IsBound= GetMapOfAIS().IsBound2(name);
1393 }
1394 if (TheAISContext()->HasOpenedContext())
1395 TheAISContext()->CloseLocalContext();
1396
1397 if (TheAISContext() -> NbCurrents() > 0 )
1398 ThereIsCurrent =Standard_True;
1399 else
1400 ThereIsCurrent =Standard_False;
1401
1402 if ( ThereIsArgument && IsBound ) {
1403 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1404 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1405 const Handle(AIS_InteractiveObject) ashape =
1406 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
1407 if (HaveToSet)
1408 TheAISContext()->SetWidth ( ashape,atof (argv[2]) );
1409 else
1410 TheAISContext()->UnsetWidth (ashape);
1411 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1412 const Handle(NIS_Triangulated) ashape =
1413 Handle(NIS_Triangulated)::DownCast(GetMapOfAIS().Find2(name));
1414 if (HaveToSet && !ashape.IsNull())
1415 ashape->SetLineWidth ( atof (argv[2]) );
1416 }
1417 }
1418
1419 //=======================================================================
1420 // Il n'y a pas d'arguments
1421 // Mais un ou plusieurs objets on des current representation
1422 //=======================================================================
1423 if (ThereIsCurrent && !ThereIsArgument) {
1424 for (TheAISContext() -> InitCurrent() ;
1425 TheAISContext() -> MoreCurrent() ;
1426 TheAISContext() ->NextCurrent() )
1427 {
5cbef0fe
S
1428 Handle(AIS_InteractiveObject) ashape = TheAISContext() -> Current();
1429 if (HaveToSet)
1430 TheAISContext()->SetWidth(ashape,atof(argv[1]),Standard_False);
1431 else
1432 TheAISContext()->UnsetWidth(ashape,Standard_False);
7fd59977 1433 }
1434 TheAISContext()->UpdateCurrentViewer();
1435 }
1436 //=======================================================================
1437 // Il n'y a pas d'arguments ET aucun objet courrant
1438 //=======================================================================
1439 else if (!ThereIsCurrent && !ThereIsArgument){
1440 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1441 it(GetMapOfAIS());
1442 while ( it.More() ) {
1443 Handle(AIS_InteractiveObject) ashape =
1444 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
1445 if (!ashape.IsNull())
1446 if (HaveToSet)
5cbef0fe 1447 TheAISContext()->SetWidth(ashape,atof(argv[1]),Standard_False);
7fd59977 1448 else
5cbef0fe 1449 TheAISContext()->UnsetWidth(ashape,Standard_False);
7fd59977 1450 it.Next();
1451 }
1452 TheAISContext()->UpdateCurrentViewer();
1453 }
1454 }
1455 return 0;
1456}
99c56d44 1457
1458//==============================================================================
1459//function : VInteriorStyle
1460//purpose : sets interior style of the a selected or named or displayed shape
1461//Draw arg : vsetinteriorstyle [shape] style
1462//==============================================================================
1463static void SetInteriorStyle (const Handle(AIS_InteractiveObject)& theIAO,
1464 const Standard_Integer theStyle,
1465 Draw_Interpretor& di)
1466{
1467 if (theStyle < Aspect_IS_EMPTY || theStyle > Aspect_IS_HIDDENLINE) {
1468 di << "Style must be within a range [0 (Aspect_IS_EMPTY), " << Aspect_IS_HIDDENLINE <<
1469 " (Aspect_IS_HIDDENLINE)]\n";
1470 return;
1471 }
1472 const Handle(Prs3d_Drawer)& aDrawer = theIAO->Attributes();
1473 Handle(Prs3d_ShadingAspect) aShadingAspect = aDrawer->ShadingAspect();
1474 Handle(Graphic3d_AspectFillArea3d) aFillAspect = aShadingAspect->Aspect();
1475 Aspect_InteriorStyle aStyle = (Aspect_InteriorStyle) (theStyle);
1476 aFillAspect->SetInteriorStyle (aStyle);
1477 TheAISContext()->RecomputePrsOnly (theIAO, Standard_False /*update*/, Standard_True /*all modes*/);
1478}
1479
1480static int VInteriorStyle (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1481{
1482 if (argc < 2 || argc > 3) {
1483 di << argv[0] << " requires 2 or 3 arguments\n";
1484 di << "Usage : " << argv[0] << " [shape] Style : Set interior style" << "\n";
1485 di << "Style must match Aspect_InteriorStyle and be one of:\n";
1486 di << " 0 = EMPTY, 1 = HOLLOW, 2 = HATCH, 3 = SOLID, 4 = HIDDENLINE\n";
1487 return 1;
1488 }
1489
1490 Standard_Boolean ThereIsCurrent;
1491 Standard_Boolean ThereIsArgument;
1492 Standard_Boolean IsBound = Standard_False ;
1493
1494 ThereIsArgument = (argc > 2);
1495 if ( !a3DView().IsNull() ) {
1496 TCollection_AsciiString name;
1497 if (ThereIsArgument) {
1498 name = argv[1];
1499 IsBound= GetMapOfAIS().IsBound2(name);
1500 }
1501 if (TheAISContext()->HasOpenedContext())
1502 TheAISContext()->CloseLocalContext();
1503
1504 if (TheAISContext() -> NbCurrents() > 0 )
1505 ThereIsCurrent =Standard_True;
1506 else
1507 ThereIsCurrent =Standard_False;
1508
1509 if ( ThereIsArgument && IsBound ) {
1510 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1511 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1512 const Handle(AIS_InteractiveObject) ashape =
1513 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
1514 SetInteriorStyle (ashape, atoi (argv[2]), di);
1515 }
1516 }
1517 //=======================================================================
1518 // No arguments specified
1519 // But there are one or more selected objects
1520 //=======================================================================
1521 if (ThereIsCurrent && !ThereIsArgument) {
1522 for (TheAISContext() -> InitCurrent() ;
1523 TheAISContext() -> MoreCurrent() ;
1524 TheAISContext() ->NextCurrent() )
1525 {
1526 Handle(AIS_InteractiveObject) ashape = TheAISContext() -> Current();
1527 SetInteriorStyle (ashape, atoi (argv[1]), di);
1528 }
1529 }
1530 //=======================================================================
1531 // No arguments specified and there are no selected objects
1532 //=======================================================================
1533 else if (!ThereIsCurrent && !ThereIsArgument){
1534 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1535 it(GetMapOfAIS());
1536 while ( it.More() ) {
1537 Handle(AIS_InteractiveObject) ashape =
1538 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
1539 if (!ashape.IsNull())
1540 SetInteriorStyle (ashape, atoi (argv[1]), di);
1541 it.Next();
1542 }
1543 }
1544 TheAISContext()->UpdateCurrentViewer();
1545 }
1546 return 0;
1547}
1548
7fd59977 1549//==============================================================================
1550//function : VDonly2
1551//author : ege
1552//purpose : Display only a selected or named object
1553// if there is no selected or named object s, nothing is donne
1554//Draw arg : vdonly2 [name1] ... [name n]
1555//==============================================================================
1556static int VDonly2(Draw_Interpretor& , Standard_Integer argc, const char** argv)
1557
1558{
1559 if ( a3DView().IsNull() )
1560 return 1;
1561
1562 Standard_Boolean ThereIsCurrent = TheAISContext() -> NbCurrents() > 0;
1563 Standard_Boolean ThereIsArgument= argc>1;
1564
1565 if (TheAISContext()->HasOpenedContext())
1566 TheAISContext()->CloseLocalContext();
1567
1568 //===============================================================
1569 // Il n'y a pas d'arguments mais des objets selectionnes(current)
1570 // dans le viewer
1571 //===============================================================
1572 if (!ThereIsArgument && ThereIsCurrent) {
1573
1574#ifdef DEB
1575 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1576 it (GetMapOfAIS());
1577#endif
1578 for(TheAISContext()->InitCurrent();
1579 TheAISContext()->MoreCurrent();
1580 TheAISContext()->NextCurrent()){
1581 Handle(AIS_InteractiveObject) aShape = TheAISContext()->Current();
1582 TheAISContext()->Erase(aShape,Standard_False);}
1583 }
1584 TheAISContext() ->UpdateCurrentViewer();
1585 //===============================================================
1586 // Il y a des arguments
1587 //===============================================================
1588 if (ThereIsArgument) {
1589 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1590 it (GetMapOfAIS());
1591 while ( it.More() ) {
1592 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1593 const Handle(AIS_InteractiveObject) aShape =
1594 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1595 TheAISContext()->Erase(aShape,Standard_False);
1596 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1597 const Handle(NIS_InteractiveObject) aShape =
1598 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1599 TheNISContext()->Erase(aShape);
7fd59977 1600 }
1601 it.Next();
1602 }
1603
1604 // On display les objets passes par parametre
1605 for (int i=1; i<argc ; i++) {
1606 TCollection_AsciiString name=argv[i];
1607 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(name);
1608 if (IsBound) {
1609 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1610 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1611 const Handle(AIS_InteractiveObject) aShape =
1612 Handle(AIS_InteractiveObject)::DownCast (anObj);
1613 TheAISContext()->Display(aShape, Standard_False);
1614 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
ffe2bea7 1615 Handle(NIS_InteractiveObject) aShape =
7fd59977 1616 Handle(NIS_InteractiveObject)::DownCast (anObj);
ffe2bea7 1617 TheNISContext()->Display(aShape);
7fd59977 1618 }
1619 }
1620 }
1621 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1622// TheNISContext() ->UpdateViews();
7fd59977 1623 }
1624 return 0;
1625}
1626
1627//==============================================================================
1628//function : VErase2
1629//author : ege
1630//purpose : Erase some selected or named objects
1631// if there is no selected or named objects, the whole viewer is erased
1632//Draw arg : verase2 [name1] ... [name n]
1633//==============================================================================
1634static int VErase2(Draw_Interpretor& , Standard_Integer argc, const char** argv)
1635
1636{
1637 if ( a3DView().IsNull() )
1638 return 1;
1639
1640 Standard_Boolean ThereIsCurrent = TheAISContext() -> NbCurrents() > 0;
1641 Standard_Boolean ThereIsArgument= argc>1;
1642 if(TheAISContext()->HasOpenedContext())
1643 TheAISContext()->CloseLocalContext();
1644
1645 //===============================================================
1646 // Il n'y a pas d'arguments mais des objets selectionnes(current)
1647 // dans le viewer
1648 //===============================================================
1649 if (!ThereIsArgument && ThereIsCurrent) {
1650 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1651 it (GetMapOfAIS());
1652 while ( it.More() ) {
1653 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1654 const Handle(AIS_InteractiveObject) aShape =
1655 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1656 if (TheAISContext()->IsCurrent(aShape))
1657 TheAISContext()->Erase(aShape,Standard_False);
1658 }
1659 it.Next();
1660 }
1661
1662 TheAISContext() ->UpdateCurrentViewer();
1663 }
1664
1665 //===============================================================
1666 // Il n'y a pas d'arguments et aucuns objets selectionnes
1667 // dans le viewer:
1668 // On erase tout le viewer
1669 //===============================================================
1670
1671 if (!ThereIsArgument && !ThereIsCurrent) {
1672 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it (GetMapOfAIS());
1673 while ( it.More() ) {
1674 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1675 const Handle(AIS_InteractiveObject) aShape =
1676 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1677 TheAISContext()->Erase(aShape,Standard_False);
1678 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1679 const Handle(NIS_InteractiveObject) aShape =
1680 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1681 TheNISContext()->Erase(aShape);
7fd59977 1682 }
1683 it.Next();
1684 }
1685 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1686// TheNISContext()->UpdateViews();
7fd59977 1687 }
1688
1689 //===============================================================
1690 // Il y a des arguments
1691 //===============================================================
1692 if (ThereIsArgument) {
1693 for (int i=1; i<argc ; i++) {
1694 TCollection_AsciiString name=argv[i];
1695 Standard_Boolean IsBound= GetMapOfAIS().IsBound2(name);
1696 if (IsBound) {
1697 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1698 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1699 const Handle(AIS_InteractiveObject) aShape =
1700 Handle(AIS_InteractiveObject)::DownCast (anObj);
1701 TheAISContext()->Erase(aShape,Standard_False);
1702 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1703 const Handle(NIS_InteractiveObject) aShape =
1704 Handle(NIS_InteractiveObject)::DownCast (anObj);
ffe2bea7 1705 TheNISContext()->Erase(aShape);
7fd59977 1706 }
1707 }
1708 }
1709 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1710// TheNISContext() ->UpdateViews();
7fd59977 1711 }
1712 return 0;
1713}
1714
1715//==============================================================================
1716//function : VEraseAll
1717//author : ege
1718//purpose : Erase all the objects displayed in the viewer
1719//Draw arg : veraseall
1720//==============================================================================
1721static int VEraseAll(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1722
1723{
1724 // Verification des arguments
1725 if (argc>1){ di<<" Syntaxe error: "<<argv[0]<<" too much arguments."<<"\n";return 1;}
1726 if (a3DView().IsNull() ) {di<<" Error: vinit hasn't been called."<<"\n";return 1;}
1727 TheAISContext()->CloseAllContexts(Standard_False);
1728 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1729 it(GetMapOfAIS());
1730 while ( it.More() ) {
1731 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1732 const Handle(AIS_InteractiveObject) aShape =
1733 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1734 TheAISContext()->Erase(aShape,Standard_False);
1735 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1736 const Handle(NIS_InteractiveObject) aShape =
1737 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1738 TheNISContext()->Erase(aShape);
7fd59977 1739 }
1740 it.Next();
1741 }
1742 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1743// TheNISContext() ->UpdateViews();
7fd59977 1744 return 0;
1745}
1746
1747
1748//==============================================================================
1749//function : VDisplayAll
1750//author : ege
1751//purpose : Display all the objects of the Map
1752//Draw arg : vdisplayall
1753//==============================================================================
1754static int VDisplayAll( Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1755
1756{
1757 if (! a3DView().IsNull() ) {
1758 if (argc > 1) {di<<argv[0]<<" Syntaxe error"<<"\n"; return 1;}
1759 if (TheAISContext()->HasOpenedContext())
1760 TheAISContext()->CloseLocalContext();
1761 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1762 it (GetMapOfAIS());
1763 while ( it.More() ) {
1764 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1765 const Handle(AIS_InteractiveObject) aShape =
1766 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1767 TheAISContext()->Erase(aShape,Standard_False);
1768 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1769 const Handle(NIS_InteractiveObject) aShape =
1770 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1771 TheNISContext()->Erase(aShape);
7fd59977 1772 }
1773 it.Next();
1774 }
1775 it.Reset();
1776 while ( it.More() ) {
1777 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1778 const Handle(AIS_InteractiveObject) aShape =
1779 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1780 TheAISContext()->Display(aShape, Standard_False);
1781 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
ffe2bea7 1782 Handle(NIS_InteractiveObject) aShape =
7fd59977 1783 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1784 TheNISContext()->Display(aShape);
7fd59977 1785 }
1786 it.Next();
1787 }
1788 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1789// TheNISContext() ->UpdateViews();
7fd59977 1790 }
1791 return 0;
1792}
1793
1794
1795//#######################################################################################################
1796
1797
1798static TCollection_AsciiString GetEnvir (Draw_Interpretor& di) {
1799
1800 static Standard_Boolean IsDefined=Standard_False ;
1801 static TCollection_AsciiString VarName;
1802 if ( !IsDefined ) {
1803 const char *envir, *casroot ;
1804 envir = getenv("CSF_MDTVTexturesDirectory") ;
1805
1806 Standard_Boolean HasDefinition = Standard_False ;
1807 if ( !envir ) {
1808 casroot = getenv("CASROOT");
1809 if ( casroot ) {
1810 VarName = TCollection_AsciiString (casroot);
1811 VarName += "/src/Textures" ;
1812 HasDefinition = Standard_True ;
1813 }
1814 } else {
1815 VarName = TCollection_AsciiString (envir);
1816 HasDefinition = Standard_True ;
1817 }
1818 if ( HasDefinition ) {
1819 OSD_Path aPath ( VarName );
1820 OSD_Directory aDir(aPath);
1821 if ( aDir.Exists () ) {
1822 TCollection_AsciiString aTexture = VarName + "/2d_MatraDatavision.rgb" ;
1823 OSD_File TextureFile ( aTexture );
1824 if ( !TextureFile.Exists() ) {
1825 di << " CSF_MDTVTexturesDirectory or CASROOT not correctly setted " << "\n";
1826 di << " not all files are found in : "<<VarName.ToCString() << "\n";
1827 Standard_Failure::Raise ( "CSF_MDTVTexturesDirectory or CASROOT not correctly setted " );
1828 }
1829 } else {
1830 di << " CSF_MDTVTexturesDirectory or CASROOT not correctly setted " << "\n";
1831 di << " Directory : "<< VarName.ToCString() << " not exist " << "\n";
1832 Standard_Failure::Raise ( "CSF_MDTVTexturesDirectory or CASROOT not correctly setted " );
1833 }
1834 return VarName ;
1835 } else {
1836 di << " CSF_MDTVTexturesDirectory and CASROOT not setted " << "\n";
1837 di << " one of these variable are mandatory to use this fonctionnality" << "\n";
1838 Standard_Failure::Raise ( "CSF_MDTVTexturesDirectory and CASROOT not setted " );
1839 }
1840 IsDefined = Standard_True ;
1841 }
1842 return VarName ;
1843
1844}
1845
1846//#######################################################################################################
1847
1848
1849//#######################################################################################################
1850
1851//## VTexture
1852
1853//#######################################################################################################
1854
1855Standard_Integer VTexture (Draw_Interpretor& di,Standard_Integer argc, const char** argv )
1856{
1857 Standard_Integer command = (strcasecmp(argv[0],"vtexture")==0)? 1:
1858 (strcasecmp(argv[0],"vtexscale")==0) ? 2 :
1859 (strcasecmp(argv[0],"vtexorigin")==0) ? 3 :
1860 (strcasecmp(argv[0],"vtexrepeat")==0) ? 4 :
1861 (strcasecmp(argv[0],"vtexdefault")==0) ? 5 : -1;
1862
1863 Handle(AIS_InteractiveContext) myAISContext = ViewerTest::GetAISContext();
1864 if(myAISContext.IsNull())
1865 {
1866 di << "use 'vinit' command before " << argv[0] << "\n";
31160f80 1867 return 1;
7fd59977 1868 }
1869
1870 Handle(AIS_InteractiveObject) TheAisIO;
1871 Handle(AIS_TexturedShape) myShape;
1872 Standard_Integer myPreviousMode = 0;
1873
31160f80 1874 if (argc<2 || !argv[1])
7fd59977 1875 {
1876 di << argv[0] <<" syntax error - Type 'help vtex'"<<"\n";
31160f80 1877 return 1;
7fd59977 1878 }
1879
1880 TCollection_AsciiString name = argv[1];
1881 ViewerTest::CurrentView()->SetSurfaceDetail(V3d_TEX_ALL);
1882
1883 if (GetMapOfAIS().IsBound2(name))
1884 TheAisIO = Handle(AIS_InteractiveObject)::DownCast
1885 (GetMapOfAIS().Find2(name));
1886 if (TheAisIO.IsNull())
1887 {
1888 di <<"shape "<<name.ToCString()<<" doesn\'t exist"<<"\n";
31160f80 1889 return 1;
7fd59977 1890 }
1891
1892 if (TheAisIO->IsKind(STANDARD_TYPE(AIS_TexturedShape)) && !TheAisIO.IsNull())
1893 {
1894 myShape = Handle(AIS_TexturedShape)::DownCast(TheAisIO);
1895 myPreviousMode = myShape->DisplayMode() ;
1896 }
1897 else
1898 {
31160f80 1899 myAISContext->Clear(TheAisIO,Standard_False);
7fd59977 1900 myShape = new AIS_TexturedShape (DBRep::Get(argv[1]));
1901 GetMapOfAIS().UnBind1(TheAisIO);
1902 GetMapOfAIS().UnBind2(name);
1903 GetMapOfAIS().Bind(myShape, name);
1904 }
1905 switch (command)
1906 {
1907 case 1: // vtexture : we only map a texture on the shape
1908 if(argc<=1)
1909 {
1910 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1911 return 1;
7fd59977 1912 }
31160f80 1913 if (argc>2 && argv[2])
7fd59977 1914 {
1915 if(strcasecmp(argv[2],"?")==0)
1916 {
1917 TCollection_AsciiString monPath = GetEnvir (di) ;
1918
1919 di<<"\n Files in current directory : \n"<<"\n";
1920 TCollection_AsciiString Cmnd ("glob -nocomplain *");
1921 di.Eval(Cmnd.ToCString());
1922
1923 Cmnd = TCollection_AsciiString("glob -nocomplain ") ;
1924 Cmnd += monPath ;
1925 Cmnd += "/* " ;
1926 di<<"Files in "<<monPath.ToCString()<<" : \n"<<"\n";
1927 di.Eval(Cmnd.ToCString());
1928
1929 return 0;
1930 }
1931 else
1932 myShape->SetTextureFileName(argv[2]);
1933 }
1934 else
1935 {
1936 di <<"Texture mapping disabled \n \
1937 To enable it, use 'vtexture NameOfShape NameOfTexture' \n"<<"\n";
1938
1939 myAISContext->SetDisplayMode(myShape,1,Standard_False);
1940 if (myPreviousMode == 3 )
1941 myAISContext->RecomputePrsOnly(myShape);
1942 myAISContext->Display(myShape, Standard_True);
1943 return 0;
1944 }
1945 break;
1946
1947 case 2: // vtexscale : we change the scaling factor of the texture
1948
1949 if(argc<2)
1950 {
1951 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1952 return 1;
7fd59977 1953 }
1954
1955 myShape->SetTextureScale (( argv[2] ? Standard_True : Standard_False ),
1956 ( argv[2] ? atof(argv[2]) : 1.0 ),
1957 ( argv[2] ? atof(argv[argc-1]) : 1.0 ) );
1958 break;
1959
1960 case 3: // vtexorigin : we change the origin of the texture on the shape
1961 if(argc<2)
1962 {
1963 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1964 return 1;
7fd59977 1965 }
1966 myShape->SetTextureOrigin (( argv[2] ? Standard_True : Standard_False ),
1967 ( argv[2] ? atof(argv[2]) : 0.0 ),
1968 ( argv[2] ? atof(argv[argc-1]) : 0.0 ));
1969 break;
1970
1971 case 4: // vtexrepeat : we change the number of occurences of the texture on the shape
1972 if(argc<2)
1973 {
1974 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1975 return 1;
7fd59977 1976 }
31160f80 1977 if (argc>2 && argv[2])
7fd59977 1978 {
1979 di <<"Texture repeat enabled"<<"\n";
1980 myShape->SetTextureRepeat(Standard_True, atof(argv[2]), atof(argv[argc-1]) );
1981 }
1982 else
1983 {
1984 di <<"Texture repeat disabled"<<"\n";
1985 myShape->SetTextureRepeat(Standard_False);
1986 }
1987 break;
1988
1989 case 5: // vtexdefault : default texture mapping
1990 // ScaleU = ScaleV = 100.0
1991 // URepeat = VRepeat = 1.0
1992 // Uorigin = VOrigin = 0.0
1993
1994 if(argc<2)
1995 {
1996 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1997 return 1;
7fd59977 1998 }
1999 myShape->SetTextureRepeat(Standard_False);
2000 myShape->SetTextureOrigin(Standard_False);
2001 myShape->SetTextureScale (Standard_False);
2002 break;
2003 }
2004
2005 if ((myShape->DisplayMode() == 3) || (myPreviousMode == 3 ))
2006 myAISContext->RecomputePrsOnly(myShape);
2007 else
2008 {
2009 myAISContext->SetDisplayMode(myShape,3,Standard_False);
2010 myAISContext->Display(myShape, Standard_True);
2011 myAISContext->Update(myShape,Standard_True);
2012 }
31160f80 2013 return 0;
7fd59977 2014}
2015
2016//==============================================================================
2017//function : VDisplay2
2018//author : ege
2019//purpose : Display an object from its name
2020//Draw arg : vdisplay name1 [name2] ... [name n]
2021//==============================================================================
2022static int VDisplay2 (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
2023
2024{
2025 // Verification des arguments
2026 if ( a3DView().IsNull() ) {
2027
2028 ViewerTest::ViewerInit();
2029 di<<"La commande vinit n'a pas ete appele avant"<<"\n";
2030 // return 1;
2031 }
2032
2033 if ( argc<2) {
2034 di<<argv[0]<<" Syntaxe error"<<"\n";
2035 return 1;
2036 }
2037
2038
2039 TCollection_AsciiString name;
2040 if (TheAISContext()->HasOpenedContext())
2041 TheAISContext()->CloseLocalContext();
2042
2043 for ( int i = 1; i < argc; i++ ) {
2044 name = argv[i];
2045 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(name);
2046 Standard_Boolean IsDatum = Standard_False;
2047 Handle(Standard_Transient) anObj;
2048 if ( IsBound ) {
2049 anObj = GetMapOfAIS().Find2(name);
2050 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
2051 Handle(AIS_InteractiveObject) aShape =
2052 Handle(AIS_InteractiveObject)::DownCast(anObj);
2053 if (aShape->Type()==AIS_KOI_Datum) {
2054 IsDatum = Standard_True;
2055 TheAISContext()->Display(aShape, Standard_False);
2056 }
2057 if (!IsDatum) {
2058 di << "Display " << name.ToCString() << "\n";
2059 // Get the Shape from a name
2060 TopoDS_Shape NewShape = GetShapeFromName((const char *)name.ToCString());
2061
2062 // Update the Shape in the AIS_Shape
2063 Handle(AIS_Shape) TheRealSh = Handle(AIS_Shape)::DownCast(aShape);
2064 if(!TheRealSh.IsNull())
2065 TheRealSh->Set(NewShape);
2066 TheAISContext()->Redisplay(aShape, Standard_False);
2067 TheAISContext()->Display(aShape, Standard_False);
2068 }
2069 aShape.Nullify();
2070 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
2071 Handle(NIS_InteractiveObject) aShape =
2072 Handle(NIS_InteractiveObject)::DownCast(anObj);
ffe2bea7 2073 TheNISContext()->Display(aShape);
7fd59977 2074 }
2075 }
2076 else { // Create the AIS_Shape from a name
2077 const Handle(AIS_InteractiveObject) aShape =
2078 GetAISShapeFromName((const char *)name.ToCString());
2079 if ( !aShape.IsNull() ) {
2080 GetMapOfAIS().Bind(aShape, name);
2081 TheAISContext()->Display(aShape, Standard_False);
2082 }
2083 }
2084 }
2085 // Upadate the screen and redraw the view
2086 TheAISContext()->UpdateCurrentViewer();
ffe2bea7 2087// TheNISContext()->UpdateViews();
7fd59977 2088 return 0;
2089}
2090
2091//==============================================================================
2092//function : VMoveA
2093//purpose : Test the annimation of an object along a
2094// predifined trajectory
2095//Draw arg : vmove ShapeName
2096//==============================================================================
2097
2098#ifdef DEB
2099static int VMoveA (Draw_Interpretor& di, Standard_Integer argc, const char** argv) {
2100
2101 OSD_Timer myTimer;
2102 myTimer.Start();
2103
2104 if (TheAISContext()->HasOpenedContext())
2105 TheAISContext()->CloseLocalContext();
2106
c6541a0c 2107 Standard_Real Step=2*M_PI/180;
7fd59977 2108 Standard_Real Angle=0;
2109 // R est le rayon de l'hellicoide
2110 Standard_Real R=50;
2111 // D est la distance parcourue en translation en 1 tour
2112 Standard_Real D=50;
2113
2114 Handle(AIS_InteractiveObject) aIO;
2115
2116 if (GetMapOfAIS().IsBound2(argv[1]))
2117 aIO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[1]));
2118
2119 if (aIO.IsNull()) {
2120 di<<" Syntaxe error: "<<argv[1]<<" doesn't exist"<<"\n";
2121 return 1;
2122 }
2123 TheAISContext()->Deactivate(aIO);
2124
2125 // boucle generant le mouvement
2126 if(argc==3) {
2127 di<<" Transformations"<<"\n";
c6541a0c 2128 for (Standard_Real myAngle=0;Angle<5*2*M_PI; myAngle++) {
7fd59977 2129
2130 Angle=Step*myAngle;
c6541a0c 2131 gp_Ax3 newBase(gp_Pnt(R*cos(Angle), R*sin(Angle), D*Angle/(2*M_PI) ), gp_Vec(0,0,1), gp_Vec(1,0,0) );
7fd59977 2132 gp_Trsf myTransfo;
2133 myTransfo.SetTransformation(newBase.Rotated(gp_Ax1(gp_Pnt(R*cos(Angle),R*sin(Angle),0), gp_Dir(0,0,1) ),Angle ) );
2134 TheAISContext()->SetLocation(aIO,myTransfo);
2135
2136 TheAISContext() ->UpdateCurrentViewer();
2137
2138 }
2139 }
2140 else {
2141 di<<" Locations"<<"\n";
2142 gp_Trsf myAngleTrsf;
2143 myAngleTrsf.SetRotation(gp_Ax1(gp_Pnt(0,0,0),gp_Dir(0,0,1) ), Step );
2144 TopLoc_Location myDeltaAngle (myAngleTrsf);
2145 gp_Trsf myDistTrsf;
2146 myDistTrsf.SetTranslation(gp_Dir(0,0,1) );
2147 TopLoc_Location myDeltaDist (myDistTrsf);
2148 TopLoc_Location myTrueLoc;
2149
c6541a0c 2150 for (Standard_Real myAngle=0;Angle<5*2*M_PI; myAngle++) {
7fd59977 2151
2152 Angle=Step*myAngle;
2153 myTrueLoc=myTrueLoc*myDeltaAngle*myDeltaDist;
2154 TheAISContext()->SetLocation(aIO,myTrueLoc );
2155 TheAISContext() ->UpdateCurrentViewer();
2156 }
2157 }
2158
2159
2160 TopoDS_Shape ShapeBis=((*(Handle(AIS_Shape)*)&aIO)->Shape()).Located( aIO->Location() );
2161
2162 //TopLoc_Location Tempo=aIO->Location();
2163 //TopoDS_Shape ShapeBis=((*(Handle(AIS_Shape)*)&aIO)->Shape());
2164 //ShapeBis.Located(Tempo);
2165
2166
2167 // On reset la location (origine) contenue dans l'AISInteractiveObject
2168 TheAISContext() ->ResetLocation(aIO);
2169
2170 // On force aShape a devenir l'AIS IO propre a ShapeBis
2171
2172 // Pour cela on force aShape(AIS IO) a devenir une AISShape
2173 // ->Set() est une methode de AIS_Shape
2174 (*(Handle(AIS_Shape)*)& aIO)->Set(ShapeBis);
2175
2176 // On donne a ShapeBis le nom de l'AIS IO
2177 //Rep::Set(argv[1],ShapeBis);
2178
2179
2180 TheAISContext()->Redisplay(aIO,Standard_False);
2181
2182 // On reactive la selection des primitives sensibles
2183 TheAISContext()->Activate(aIO,0);
2184
2185 TheAISContext() ->UpdateCurrentViewer();
2186 a3DView() -> Redraw();
2187
2188 myTimer.Stop();
2189 di<<" Temps ecoule "<<"\n";
2190 myTimer.Show();
2191
2192 return 0;
2193}
2194#endif
2195
2196
2197//==============================================================================
2198//function : VPerf
2199//purpose : Test the annimation of an object along a
2200// predifined trajectory
2201//Draw arg : vperf ShapeName 1/0(Transfo/Location) 1/0(Primitives sensibles ON/OFF)
2202//==============================================================================
2203
2204static int VPerf(Draw_Interpretor& di, Standard_Integer , const char** argv) {
2205
2206 OSD_Timer myTimer;
2207 if (TheAISContext()->HasOpenedContext())
2208 TheAISContext()->CloseLocalContext();
2209
c6541a0c 2210 Standard_Real Step=4*M_PI/180;
7fd59977 2211 Standard_Real Angle=0;
2212
2213 Handle(AIS_InteractiveObject) aIO;
2214 if (GetMapOfAIS().IsBound2(argv[1]))
2215 aIO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[1]));
2216 if (aIO.IsNull())
2217 return 1;
2218
2219 Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(aIO);
2220
2221 myTimer.Start();
2222
2223 if (atoi(argv[3])==1 ) {
2224 di<<" Primitives sensibles OFF"<<"\n";
2225 TheAISContext()->Deactivate(aIO);
2226 }
2227 else {
2228 di<<" Primitives sensibles ON"<<"\n";
2229 }
2230 // Movement par transformation
2231 if(atoi(argv[2]) ==1) {
2232 di<<" Calcul par Transformation"<<"\n";
c6541a0c 2233 for (Standard_Real myAngle=0;Angle<10*2*M_PI; myAngle++) {
7fd59977 2234
2235 Angle=Step*myAngle;
2236 gp_Trsf myTransfo;
2237 myTransfo.SetRotation(gp_Ax1(gp_Pnt(0,0,0),gp_Dir(0,0,1) ) ,Angle );
2238 TheAISContext()->SetLocation(aShape,myTransfo);
2239 TheAISContext() ->UpdateCurrentViewer();
2240
2241 }
2242 }
2243 else {
2244 di<<" Calcul par Locations"<<"\n";
2245 gp_Trsf myAngleTrsf;
2246 myAngleTrsf.SetRotation(gp_Ax1(gp_Pnt(0,0,0),gp_Dir(0,0,1) ), Step );
2247 TopLoc_Location myDeltaAngle (myAngleTrsf);
2248 TopLoc_Location myTrueLoc;
2249
c6541a0c 2250 for (Standard_Real myAngle=0;Angle<10*2*M_PI; myAngle++) {
7fd59977 2251
2252 Angle=Step*myAngle;
2253 myTrueLoc=myTrueLoc*myDeltaAngle;
2254 TheAISContext()->SetLocation(aShape,myTrueLoc );
2255 TheAISContext() ->UpdateCurrentViewer();
2256 }
2257 }
2258 if (atoi(argv[3])==1 ){
2259 // On reactive la selection des primitives sensibles
2260 TheAISContext()->Activate(aIO,0);
2261 }
2262 a3DView() -> Redraw();
2263 myTimer.Stop();
2264 di<<" Temps ecoule "<<"\n";
2265 myTimer.Show();
2266 return 0;
2267}
2268
2269
2270//==================================================================================
2271// Function : VAnimation
2272//==================================================================================
2273static int VAnimation (Draw_Interpretor& di, Standard_Integer argc, const char** argv) {
31160f80 2274 if (argc != 5) {
7fd59977 2275 di<<"Use: "<<argv[0]<<" CrankArmFile CylinderHeadFile PropellerFile EngineBlockFile"<<"\n";
2276 return 1;
2277 }
2278
2279 Standard_Real thread = 4;
2280 Standard_Real angleA=0;
2281 Standard_Real angleB;
2282 Standard_Real X;
2283 gp_Ax1 Ax1(gp_Pnt(0,0,0),gp_Vec(0,0,1));
2284
2285 BRep_Builder B;
2286 TopoDS_Shape CrankArm;
2287 TopoDS_Shape CylinderHead;
2288 TopoDS_Shape Propeller;
2289 TopoDS_Shape EngineBlock;
2290
2291 //BRepTools::Read(CrankArm,"/dp_26/Indus/ege/assemblage/CrankArm.rle",B);
2292 //BRepTools::Read(CylinderHead,"/dp_26/Indus/ege/assemblage/CylinderHead.rle",B);
2293 //BRepTools::Read(Propeller,"/dp_26/Indus/ege/assemblage/Propeller.rle",B);
2294 //BRepTools::Read(EngineBlock,"/dp_26/Indus/ege/assemblage/EngineBlock.rle",B);
2295 BRepTools::Read(CrankArm,argv[1],B);
2296 BRepTools::Read(CylinderHead,argv[2],B);
2297 BRepTools::Read(Propeller,argv[3],B);
2298 BRepTools::Read(EngineBlock,argv[4],B);
2299
2300 if (CrankArm.IsNull() || CylinderHead.IsNull() || Propeller.IsNull() || EngineBlock.IsNull()) {di<<" Syntaxe error:loading failure."<<"\n";}
2301
2302
2303 OSD_Timer myTimer;
2304 myTimer.Start();
2305
2306 Handle(AIS_Shape) myAisCylinderHead = new AIS_Shape (CylinderHead);
2307 Handle(AIS_Shape) myAisEngineBlock = new AIS_Shape (EngineBlock);
2308 Handle(AIS_Shape) myAisCrankArm = new AIS_Shape (CrankArm);
2309 Handle(AIS_Shape) myAisPropeller = new AIS_Shape (Propeller);
2310
2311 GetMapOfAIS().Bind(myAisCylinderHead,"a");
2312 GetMapOfAIS().Bind(myAisEngineBlock,"b");
2313 GetMapOfAIS().Bind(myAisCrankArm,"c");
2314 GetMapOfAIS().Bind(myAisPropeller,"d");
2315
2316 TheAISContext()->SetColor(myAisCylinderHead, Quantity_NOC_INDIANRED);
2317 TheAISContext()->SetColor(myAisEngineBlock , Quantity_NOC_RED);
2318 TheAISContext()->SetColor(myAisPropeller , Quantity_NOC_GREEN);
2319
2320 TheAISContext()->Display(myAisCylinderHead,Standard_False);
2321 TheAISContext()->Display(myAisEngineBlock,Standard_False );
2322 TheAISContext()->Display(myAisCrankArm,Standard_False );
2323 TheAISContext()->Display(myAisPropeller,Standard_False);
2324
2325 TheAISContext()->Deactivate(myAisCylinderHead);
2326 TheAISContext()->Deactivate(myAisEngineBlock );
2327 TheAISContext()->Deactivate(myAisCrankArm );
2328 TheAISContext()->Deactivate(myAisPropeller );
2329
2330 // Boucle de mouvement
c6541a0c 2331 for (Standard_Real myAngle = 0;angleA<2*M_PI*10.175 ;myAngle++) {
7fd59977 2332
c6541a0c 2333 angleA = thread*myAngle*M_PI/180;
7fd59977 2334 X = Sin(angleA)*3/8;
2335 angleB = atan(X / Sqrt(-X * X + 1));
2336 Standard_Real decal(25*0.6);
2337
2338
2339 //Build a transformation on the display
2340 gp_Trsf aPropellerTrsf;
2341 aPropellerTrsf.SetRotation(Ax1,angleA);
2342 TheAISContext()->SetLocation(myAisPropeller,aPropellerTrsf);
2343
2344 gp_Ax3 base(gp_Pnt(3*decal*(1-Cos(angleA)),-3*decal*Sin(angleA),0),gp_Vec(0,0,1),gp_Vec(1,0,0));
2345 gp_Trsf aCrankArmTrsf;
2346 aCrankArmTrsf.SetTransformation( base.Rotated(gp_Ax1(gp_Pnt(3*decal,0,0),gp_Dir(0,0,1)),angleB));
2347 TheAISContext()->SetLocation(myAisCrankArm,aCrankArmTrsf);
2348
2349 TheAISContext()->UpdateCurrentViewer();
2350 }
2351
2352 TopoDS_Shape myNewCrankArm =myAisCrankArm ->Shape().Located( myAisCrankArm ->Location() );
2353 TopoDS_Shape myNewPropeller =myAisPropeller->Shape().Located( myAisPropeller->Location() );
2354
2355 myAisCrankArm ->ResetLocation();
2356 myAisPropeller->ResetLocation();
2357
2358 myAisCrankArm -> Set(myNewCrankArm );
2359 myAisPropeller -> Set(myNewPropeller);
2360
2361 TheAISContext()->Activate(myAisCylinderHead,0);
2362 TheAISContext()->Activate(myAisEngineBlock,0 );
2363 TheAISContext()->Activate(myAisCrankArm ,0 );
2364 TheAISContext()->Activate(myAisPropeller ,0 );
2365
2366 myTimer.Stop();
2367 myTimer.Show();
2368 myTimer.Start();
2369
2370 TheAISContext()->Redisplay(myAisCrankArm ,Standard_False);
2371 TheAISContext()->Redisplay(myAisPropeller,Standard_False);
2372
2373 TheAISContext()->UpdateCurrentViewer();
2374 a3DView()->Redraw();
2375
2376 myTimer.Stop();
2377 myTimer.Show();
2378
2379 return 0;
2380
2381}
2382
2383//==============================================================================
2384//function : VShading
2385//purpose : Sharpen or roughten the quality of the shading
2386//Draw arg : vshading ShapeName 0.1->0.00001 1 deg-> 30 deg
2387//==============================================================================
5cbef0fe
S
2388static int VShading(Draw_Interpretor& ,Standard_Integer argc, const char** argv)
2389{
7fd59977 2390 Standard_Real myDevCoef;
2391 Handle(AIS_InteractiveObject) TheAisIO;
2392
2393 // Verifications
5cbef0fe
S
2394 const Standard_Boolean HaveToSet = (strcasecmp(argv[0],"vsetshading") == 0);
2395
7fd59977 2396 if (TheAISContext()->HasOpenedContext())
2397 TheAISContext()->CloseLocalContext();
2398
2399 if (argc < 3) {
2400 myDevCoef = 0.0008;
2401 } else {
2402 myDevCoef =atof(argv[2]);
2403 }
2404
7fd59977 2405 TCollection_AsciiString name=argv[1];
2406 if (GetMapOfAIS().IsBound2(name ))
5cbef0fe 2407 TheAisIO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
7fd59977 2408 if (TheAisIO.IsNull())
2409 TheAisIO=GetAISShapeFromName((const char *)name.ToCString());
2410
5cbef0fe 2411 if (HaveToSet)
7fd59977 2412 TheAISContext()->SetDeviationCoefficient(TheAisIO,myDevCoef,Standard_True);
5cbef0fe 2413 else
7fd59977 2414 TheAISContext()->SetDeviationCoefficient(TheAisIO,0.0008,Standard_True);
2415
7fd59977 2416 TheAISContext()->Redisplay(TheAisIO);
2417 return 0;
2418}
2419//==============================================================================
2420//function : HaveMode
2421//use : VActivatedModes
2422//==============================================================================
2423#include <TColStd_ListIteratorOfListOfInteger.hxx>
2424
2425Standard_Boolean HaveMode(const Handle(AIS_InteractiveObject)& TheAisIO,const Standard_Integer mode )
2426{
2427 TColStd_ListOfInteger List;
2428 TheAISContext()->ActivatedModes (TheAisIO,List);
2429 TColStd_ListIteratorOfListOfInteger it;
2430 Standard_Boolean Found=Standard_False;
2431 for (it.Initialize(List); it.More()&&!Found; it.Next() ){
2432 if (it.Value()==mode ) Found=Standard_True;
2433 }
2434 return Found;
2435}
2436
2437
2438
2439//==============================================================================
2440//function : VActivatedMode
2441//author : ege
2442//purpose : permet d'attribuer a chacune des shapes un mode d'activation
2443// (edges,vertex...)qui lui est propre et le mode de selection standard.
2444// La fonction s'applique aux shapes selectionnees(current ou selected dans le viewer)
2445// Dans le cas ou on veut psser la shape en argument, la fonction n'autorise
2446// qu'un nom et qu'un mode.
2447//Draw arg : vsetam [ShapeName] mode(0,1,2,3,4,5,6,7)
2448//==============================================================================
2449#include <AIS_ListIteratorOfListOfInteractive.hxx>
2450
2451static int VActivatedMode (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
2452
2453{
7fd59977 2454 Standard_Boolean ThereIsName = Standard_False ;
2455
2456 if(!a3DView().IsNull()){
2457
5cbef0fe 2458 const Standard_Boolean HaveToSet = (strcasecmp(argv[0],"vsetam") == 0);
7fd59977 2459 // verification des arguments
2460 if (HaveToSet) {
2461 if (argc<2||argc>3) { di<<" Syntaxe error"<<"\n";return 1;}
5cbef0fe 2462 ThereIsName = (argc == 3);
7fd59977 2463 }
2464 else {
2465 // vunsetam
2466 if (argc>1) {di<<" Syntaxe error"<<"\n";return 1;}
2467 else {
5cbef0fe
S
2468 di<<" R.A.Z de tous les modes de selecion"<<"\n";
2469 di<<" Fermeture du Context local"<<"\n";
7fd59977 2470 if (TheAISContext()->HasOpenedContext())
2471 TheAISContext()->CloseLocalContext();
2472 }
7fd59977 2473 }
2474
7fd59977 2475 // IL n'y a aps de nom de shape passe en argument
2476 if (HaveToSet && !ThereIsName){
2477 Standard_Integer aMode=atoi(argv [1]);
2478
2479 const char *cmode="???";
7fd59977 2480 switch (aMode) {
2481 case 0: cmode = "Shape"; break;
2482 case 1: cmode = "Vertex"; break;
2483 case 2: cmode = "Edge"; break;
2484 case 3: cmode = "Wire"; break;
2485 case 4: cmode = "Face"; break;
2486 case 5: cmode = "Shell"; break;
2487 case 6: cmode = "Solid"; break;
2488 case 7: cmode = "Compound"; break;
2489 }
2490
2491 if( !TheAISContext()->HasOpenedContext() ) {
5cbef0fe
S
2492 // il n'y a pas de Context local d'ouvert
2493 // on en ouvre un et on charge toutes les shapes displayees
2494 // on load tous les objets displayees et on Activate les objets de la liste
2495 AIS_ListOfInteractive ListOfIO;
2496 // on sauve dans une AISListOfInteractive tous les objets currents
2497 if (TheAISContext()->NbCurrents()>0 ){
2498 TheAISContext()->UnhilightCurrents(Standard_False);
2499
2500 for (TheAISContext()->InitCurrent(); TheAISContext()->MoreCurrent(); TheAISContext()->NextCurrent() ){
2501 ListOfIO.Append(TheAISContext()->Current() );
7fd59977 2502 }
2503 }
2504
2505 TheAISContext()->OpenLocalContext(Standard_False);
2506 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2507 it (GetMapOfAIS());
2508 while(it.More()){
2509 Handle(AIS_InteractiveObject) aIO =
2510 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2511 if (!aIO.IsNull())
2512 TheAISContext()->Load(aIO,0,Standard_False);
2513 it.Next();
2514 }
2515 // traitement des objets qui etaient currents dans le Contexte global
2516 if (!ListOfIO.IsEmpty() ) {
2517 // il y avait des objets currents
2518 AIS_ListIteratorOfListOfInteractive iter;
2519 for (iter.Initialize(ListOfIO); iter.More() ; iter.Next() ) {
2520 Handle(AIS_InteractiveObject) aIO=iter.Value();
2521 TheAISContext()->Activate(aIO,aMode);
2522 di<<" Mode: "<<cmode<<" ON pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2523 }
2524 }
2525 else {
2526 // On applique le mode a tous les objets displayes
2527 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2528 it2 (GetMapOfAIS());
2529 while(it2.More()){
2530 Handle(AIS_InteractiveObject) aIO =
2531 Handle(AIS_InteractiveObject)::DownCast(it2.Key1());
2532 if (!aIO.IsNull()) {
2533 di<<" Mode: "<<cmode<<" ON pour "<<it2.Key2().ToCString() <<"\n";
2534 TheAISContext()->Activate(aIO,aMode);
2535 }
2536 it2.Next();
2537 }
2538 }
2539
2540 }
2541
2542 else {
2543 // un Context local est deja ouvert
2544 // Traitement des objets du Context local
2545 if (TheAISContext()->NbSelected()>0 ){
2546 TheAISContext()->UnhilightSelected(Standard_False);
2547 // il y a des objets selected,on les parcourt
2548 for (TheAISContext()->InitSelected(); TheAISContext()->MoreSelected(); TheAISContext()->NextSelected() ){
2549 Handle(AIS_InteractiveObject) aIO=TheAISContext()->Interactive();
2550
2551
2552 if (HaveMode(aIO,aMode) ) {
2553 di<<" Mode: "<<cmode<<" OFF pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2554 TheAISContext()->Deactivate(aIO,aMode);
2555 }
2556 else{
2557 di<<" Mode: "<<cmode<<" ON pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2558 TheAISContext()->Activate(aIO,aMode);
2559 }
2560
2561 }
2562 }
2563 else{
2564 // il n'y a pas d'objets selected
2565 // tous les objets diplayes sont traites
2566 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2567 it (GetMapOfAIS());
2568 while(it.More()){
2569 Handle(AIS_InteractiveObject) aIO =
2570 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2571 if (!aIO.IsNull()) {
2572 if (HaveMode(aIO,aMode) ) {
2573 di<<" Mode: "<<cmode<<" OFF pour "
2574 <<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2575 TheAISContext()->Deactivate(aIO,aMode);
2576 }
2577 else{
2578 di<<" Mode: "<<cmode<<" ON pour"
2579 <<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2580 TheAISContext()->Activate(aIO,aMode);
2581 }
2582 }
2583 it.Next();
2584 }
2585 }
2586 }
2587 }
2588 else if (HaveToSet && ThereIsName){
2589 Standard_Integer aMode=atoi(argv [2]);
2590 Handle(AIS_InteractiveObject) aIO =
2591 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[1]));
2592
2593 if (!aIO.IsNull()) {
2594 const char *cmode="???";
2595
2596 switch (aMode) {
2597 case 0: cmode = "Shape"; break;
2598 case 1: cmode = "Vertex"; break;
2599 case 2: cmode = "Edge"; break;
2600 case 3: cmode = "Wire"; break;
2601 case 4: cmode = "Face"; break;
2602 case 5: cmode = "Shell"; break;
2603 case 6: cmode = "Solid"; break;
2604 case 7: cmode = "Compound"; break;
2605 }
2606
2607 if( !TheAISContext()->HasOpenedContext() ) {
2608 TheAISContext()->OpenLocalContext(Standard_False);
2609 // On charge tous les objets de la map
2610 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it (GetMapOfAIS());
2611 while(it.More()){
2612 Handle(AIS_InteractiveObject) aShape=
2613 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2614 if (!aShape.IsNull())
2615 TheAISContext()->Load(aShape,0,Standard_False);
2616 it.Next();
2617 }
2618 TheAISContext()->Activate(aIO,aMode);
2619 di<<" Mode: "<<cmode<<" ON pour "<<argv[1]<<"\n";
2620 }
2621
2622 else {
2623 // un Context local est deja ouvert
2624 if (HaveMode(aIO,aMode) ) {
2625 di<<" Mode: "<<cmode<<" OFF pour "<<argv[1]<<"\n";
2626 TheAISContext()->Deactivate(aIO,aMode);
2627 }
2628 else{
2629 di<<" Mode: "<<cmode<<" ON pour "<<argv[1]<<"\n";
2630 TheAISContext()->Activate(aIO,aMode);
2631 }
2632 }
2633 }
2634 }
2635 }
2636 return 0;
2637
2638}
2639
2640
2641
2642//==============================================================================
2643// function : WhoAmI
2644// user : vState
2645//==============================================================================
2646void WhoAmI (const Handle(AIS_InteractiveObject )& theShape ,Draw_Interpretor& di) {
2647
2648 // AIS_Datum
2649 if (theShape->Type()==AIS_KOI_Datum) {
2650 if (theShape->Signature()==3 ) { di<<" AIS_Trihedron"; }
2651 else if (theShape->Signature()==2 ) { di<<" AIS_Axis"; }
2652 else if (theShape->Signature()==6 ) { di<<" AIS_Circle"; }
2653 else if (theShape->Signature()==5 ) { di<<" AIS_Line"; }
2654 else if (theShape->Signature()==7 ) { di<<" AIS_Plane"; }
2655 else if (theShape->Signature()==1 ) { di<<" AIS_Point"; }
2656 else if (theShape->Signature()==4 ) { di<<" AIS_PlaneTrihedron"; }
2657 }
2658 // AIS_Shape
2659 else if (theShape->Type()==AIS_KOI_Shape && theShape->Signature()==0 ) { di<<" AIS_Shape"; }
2660 // AIS_Dimentions et AIS_Relations
2661 else if (theShape->Type()==AIS_KOI_Relation) {
2662 Handle(AIS_Relation) TheShape= ((*(Handle(AIS_Relation)*)&theShape));
2663
2664 if (TheShape->KindOfDimension()==AIS_KOD_PLANEANGLE) {di<<" AIS_AngleDimension";}
2665 else if (TheShape->KindOfDimension()==AIS_KOD_LENGTH ) {di<<" AIS_Chamf2/3dDimension/AIS_LengthDimension "; }
2666 else if (TheShape->KindOfDimension()==AIS_KOD_DIAMETER ) {di<<" AIS_DiameterDimension ";}
2667 else if (TheShape->KindOfDimension()==AIS_KOD_ELLIPSERADIUS ) {di<<" AIS_EllipseRadiusDimension ";}
2668 //else if (TheShape->KindOfDimension()==AIS_KOD_FILLETRADIUS ) {di<<" AIS_FilletRadiusDimension "<<endl;}
2669 else if (TheShape->KindOfDimension()==AIS_KOD_OFFSET ) {di<<" AIS_OffsetDimension ";}
2670 else if (TheShape->KindOfDimension()==AIS_KOD_RADIUS ) {di<<" AIS_RadiusDimension ";}
2671 // AIS no repertorie.
2672 else {di<<" Type Unknown.";}
2673 }
2674}
2675
2676
2677
2678//==============================================================================
2679//function : VState
2680//purpose :
2681//Draw arg : vstate [nameA] ... [nameN]
2682//==============================================================================
2683static int VState(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
2684{
7fd59977 2685 TheAISContext()->CloseAllContexts();
5cbef0fe
S
2686 const Standard_Boolean ThereIsArguments=(argc>=2);
2687 const Standard_Boolean ThereIsCurrent=(TheAISContext()->NbCurrents()>0);
7fd59977 2688 // Debut...
2689 // ==================
2690 // Il y a un argument
2691 // ==================
5cbef0fe 2692 if (ThereIsArguments) {
7fd59977 2693 for (int cpt=1;cpt<argc;cpt++) {
2694 // Verification que lq piece est bien bindee.
2695 if (GetMapOfAIS().IsBound2(argv[cpt]) ) {
2696 const Handle(AIS_InteractiveObject) theShape=
2697 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2
2698 (argv[cpt]));
2699 if (!theShape.IsNull()) {
2700 di<<argv[cpt];WhoAmI(theShape, di);
2701 if (TheAISContext()->IsDisplayed(theShape) ) {
2702 di<<" Displayed"<<"\n";
2703 }
2704 else {
2705 di<<" Not Displayed"<<"\n";
2706 }
2707 }
2708 }
2709 else {
2710 di<<"vstate error: Shape "<<cpt<<" doesn't exist;" <<"\n";return 1;
2711 }
2712 }
2713 }
2714 else if (ThereIsCurrent ) {
2715 for (TheAISContext() -> InitCurrent() ;
2716 TheAISContext() -> MoreCurrent() ;
2717 TheAISContext() ->NextCurrent() )
2718 {
2719 Handle(AIS_InteractiveObject) theShape=TheAISContext()->Current();
2720 di<<GetMapOfAIS().Find1(theShape).ToCString(); WhoAmI(theShape, di);
2721 if (TheAISContext()->IsDisplayed(theShape) ) {
2722 di<<" Displayed"<<"\n";
2723 }
2724 else {
2725 di<<" Not Displayed"<<"\n";
2726 }
2727
2728 }
2729 }
2730 else {
2731 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2732 it(GetMapOfAIS());
2733 while ( it.More() ) {
2734 Handle(AIS_InteractiveObject) theShape =
2735 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2736 if (!theShape.IsNull()) {
2737 di<<it.Key2().ToCString();
2738 WhoAmI(theShape, di);
2739 if (TheAISContext()->IsDisplayed(theShape) ) {
2740 di<<" Displayed"<<"\n";
2741 }
2742 else {
2743 di<<" Not Displayed"<<"\n";
2744 }
2745 }
2746 it.Next();
2747 }
2748 }
2749
2750 return 0;
2751}
2752
2753
2754//=======================================================================
2755//function : PickObjects
2756//purpose :
2757//=======================================================================
2758Standard_Boolean ViewerTest::PickObjects(Handle(TColStd_HArray1OfTransient)& arr,
2759 const AIS_KindOfInteractive TheType,
2760 const Standard_Integer TheSignature,
2761 const Standard_Integer MaxPick)
2762{
2763 Handle(AIS_InteractiveObject) IO;
2764 Standard_Integer curindex = (TheType == AIS_KOI_None) ? 0 : TheAISContext()->OpenLocalContext();
2765
2766 // step 1: prepare the data
4952a30a 2767 if(curindex !=0){
7fd59977 2768 Handle(AIS_SignatureFilter) F1 = new AIS_SignatureFilter(TheType,TheSignature);
2769 TheAISContext()->AddFilter(F1);
2770 }
2771
2772 // step 2 : wait for the selection...
2773// Standard_Boolean IsGood (Standard_False);
2774// Standard_Integer NbPick(0);
2775 Standard_Boolean NbPickGood (0),NbToReach(arr->Length());
2776 Standard_Integer NbPickFail(0);
2777 Standard_Integer argccc = 5;
2778 const char *bufff[] = { "A", "B", "C","D", "E" };
2779 const char **argvvv = (const char **) bufff;
2780
2781
2782 while(NbPickGood<NbToReach && NbPickFail <= MaxPick){
2783 while(ViewerMainLoop(argccc,argvvv)){}
2784 Standard_Integer NbStored = TheAISContext()->NbSelected();
2785 if((unsigned int ) NbStored != NbPickGood)
2786 NbPickGood= NbStored;
2787 else
2788 NbPickFail++;
2789 cout<<"NbPicked = "<<NbPickGood<<" | Nb Pick Fail :"<<NbPickFail<<endl;
2790 }
2791
2792 // step3 get result.
2793
2794 if((unsigned int ) NbPickFail >= NbToReach) return Standard_False;
2795
2796 Standard_Integer i(0);
2797 for(TheAISContext()->InitSelected();
2798 TheAISContext()->MoreSelected();
2799 TheAISContext()->NextSelected()){
2800 i++;
2801 Handle(AIS_InteractiveObject) IO2 = TheAISContext()->SelectedInteractive();
2802 arr->SetValue(i,IO2);
2803 }
2804
2805
2806 if(curindex>0)
2807 TheAISContext()->CloseLocalContext(curindex);
2808
2809 return Standard_True;
2810}
2811
2812
2813//=======================================================================
2814//function : PickObject
2815//purpose :
2816//=======================================================================
2817Handle(AIS_InteractiveObject) ViewerTest::PickObject(const AIS_KindOfInteractive TheType,
2818 const Standard_Integer TheSignature,
2819 const Standard_Integer MaxPick)
2820{
2821 Handle(AIS_InteractiveObject) IO;
2822 Standard_Integer curindex = (TheType == AIS_KOI_None) ? 0 : TheAISContext()->OpenLocalContext();
2823
2824 // step 1: prepare the data
2825
4952a30a 2826 if(curindex !=0){
7fd59977 2827 Handle(AIS_SignatureFilter) F1 = new AIS_SignatureFilter(TheType,TheSignature);
2828 TheAISContext()->AddFilter(F1);
2829 }
2830
2831 // step 2 : wait for the selection...
2832 Standard_Boolean IsGood (Standard_False);
2833 Standard_Integer NbPick(0);
2834 Standard_Integer argccc = 5;
2835 const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
2836 const char **argvvv = (const char **) bufff;
2837
2838
2839 while(!IsGood && NbPick<= MaxPick){
2840 while(ViewerMainLoop(argccc,argvvv)){}
2841 IsGood = (TheAISContext()->NbSelected()>0) ;
2842 NbPick++;
2843 cout<<"Nb Pick :"<<NbPick<<endl;
2844 }
2845
2846
2847 // step3 get result.
2848 if(IsGood){
2849 TheAISContext()->InitSelected();
2850 IO = TheAISContext()->SelectedInteractive();
2851 }
2852
4952a30a 2853 if(curindex!=0)
7fd59977 2854 TheAISContext()->CloseLocalContext(curindex);
2855 return IO;
2856}
2857
2858//=======================================================================
2859//function : PickShape
2860//purpose : First Activate the rightmode + Put Filters to be able to
2861// pick objets that are of type <TheType>...
2862//=======================================================================
2863
2864TopoDS_Shape ViewerTest::PickShape(const TopAbs_ShapeEnum TheType,
2865 const Standard_Integer MaxPick)
2866{
2867
2868 // step 1: prepare the data
2869
2870 Standard_Integer curindex = TheAISContext()->OpenLocalContext();
2871 TopoDS_Shape result;
2872
2873 if(TheType==TopAbs_SHAPE){
2874 Handle(AIS_TypeFilter) F1 = new AIS_TypeFilter(AIS_KOI_Shape);
2875 TheAISContext()->AddFilter(F1);
2876 }
2877 else{
2878 Handle(StdSelect_ShapeTypeFilter) TF = new StdSelect_ShapeTypeFilter(TheType);
2879 TheAISContext()->AddFilter(TF);
2880 TheAISContext()->ActivateStandardMode(TheType);
2881
2882 }
2883
2884
2885 // step 2 : wait for the selection...
2886 Standard_Boolean NoShape (Standard_True);
2887 Standard_Integer NbPick(0);
2888 Standard_Integer argccc = 5;
2889 const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
2890 const char **argvvv = (const char **) bufff;
2891
2892
2893 while(NoShape && NbPick<= MaxPick){
2894 while(ViewerMainLoop(argccc,argvvv)){}
2895 NoShape = (TheAISContext()->NbSelected()==0) ;
2896 NbPick++;
2897 cout<<"Nb Pick :"<<NbPick<<endl;
2898 }
2899
2900 // step3 get result.
2901
2902 if(!NoShape){
2903
2904 TheAISContext()->InitSelected();
2905 if(TheAISContext()->HasSelectedShape())
2906 result = TheAISContext()->SelectedShape();
2907 else{
2908 Handle(AIS_InteractiveObject) IO = TheAISContext()->SelectedInteractive();
2909 result = (*((Handle(AIS_Shape)*) &IO))->Shape();
2910 }
2911 }
2912
2913 if(curindex>0)
2914 TheAISContext()->CloseLocalContext(curindex);
2915
2916 return result;
2917}
2918
2919
2920//=======================================================================
2921//function : PickShapes
2922//purpose :
2923//=======================================================================
2924Standard_Boolean ViewerTest::PickShapes (const TopAbs_ShapeEnum TheType,
2925 Handle(TopTools_HArray1OfShape)& thearr,
2926 const Standard_Integer MaxPick)
2927{
2928
2929 Standard_Integer Taille = thearr->Length();
2930 if(Taille>1)
2931 cout<<" WARNING : Pick with Shift+ MB1 for Selection of more than 1 object"<<"\n";
2932
2933 // step 1: prepare the data
2934 Standard_Integer curindex = TheAISContext()->OpenLocalContext();
2935 if(TheType==TopAbs_SHAPE){
2936 Handle(AIS_TypeFilter) F1 = new AIS_TypeFilter(AIS_KOI_Shape);
2937 TheAISContext()->AddFilter(F1);
2938 }
2939 else{
2940 Handle(StdSelect_ShapeTypeFilter) TF = new StdSelect_ShapeTypeFilter(TheType);
2941 TheAISContext()->AddFilter(TF);
2942 TheAISContext()->ActivateStandardMode(TheType);
2943
2944 }
2945
2946 // step 2 : wait for the selection...
2947
2948 Standard_Boolean NbPickGood (0),NbToReach(thearr->Length());
2949 Standard_Integer NbPickFail(0);
2950 Standard_Integer argccc = 5;
2951 const char *bufff[] = { "A", "B", "C","D", "E" };
2952 const char **argvvv = (const char **) bufff;
2953
2954
2955 while(NbPickGood<NbToReach && NbPickFail <= MaxPick){
2956 while(ViewerMainLoop(argccc,argvvv)){}
2957 Standard_Integer NbStored = TheAISContext()->NbSelected();
2958 if((unsigned int ) NbStored != NbPickGood)
2959 NbPickGood= NbStored;
2960 else
2961 NbPickFail++;
2962 cout<<"NbPicked = "<<NbPickGood<<" | Nb Pick Fail :"<<NbPickFail<<"\n";
2963 }
2964
2965 // step3 get result.
2966
2967 if((unsigned int ) NbPickFail >= NbToReach) return Standard_False;
2968
2969 Standard_Integer i(0);
2970 for(TheAISContext()->InitSelected();TheAISContext()->MoreSelected();TheAISContext()->NextSelected()){
2971 i++;
2972 if(TheAISContext()->HasSelectedShape())
2973 thearr->SetValue(i,TheAISContext()->SelectedShape());
2974 else{
2975 Handle(AIS_InteractiveObject) IO = TheAISContext()->SelectedInteractive();
2976 thearr->SetValue(i,(*((Handle(AIS_Shape)*) &IO))->Shape());
2977 }
2978 }
2979
2980 TheAISContext()->CloseLocalContext(curindex);
2981 return Standard_True;
2982}
2983
2984
2985//=======================================================================
2986//function : VPickShape
2987//purpose :
2988//=======================================================================
2989static int VPickShape( Draw_Interpretor& di, Standard_Integer argc, const char** argv)
2990{
2991 TopoDS_Shape PickSh;
2992 TopAbs_ShapeEnum theType = TopAbs_COMPOUND;
2993
2994 if(argc==1)
2995 theType = TopAbs_SHAPE;
2996 else{
2997 if(!strcasecmp(argv[1],"V" )) theType = TopAbs_VERTEX;
2998 else if (!strcasecmp(argv[1],"E" )) theType = TopAbs_EDGE;
2999 else if (!strcasecmp(argv[1],"W" )) theType = TopAbs_WIRE;
3000 else if (!strcasecmp(argv[1],"F" )) theType = TopAbs_FACE;
3001 else if(!strcasecmp(argv[1],"SHAPE" )) theType = TopAbs_SHAPE;
3002 else if (!strcasecmp(argv[1],"SHELL" )) theType = TopAbs_SHELL;
3003 else if (!strcasecmp(argv[1],"SOLID" )) theType = TopAbs_SOLID;
3004 }
3005
3006 static Standard_Integer nbOfSub[8]={0,0,0,0,0,0,0,0};
3007 static TCollection_AsciiString nameType[8] = {"COMPS","SOL","SHE","F","W","E","V","SHAP"};
3008
3009 TCollection_AsciiString name;
3010
3011
3012 Standard_Integer NbToPick = argc>2 ? argc-2 : 1;
3013 if(NbToPick==1){
3014 PickSh = ViewerTest::PickShape(theType);
3015
3016 if(PickSh.IsNull())
3017 return 1;
3018 if(argc>2){
3019 name += argv[2];
3020 }
3021 else{
3022
3023 if(!PickSh.IsNull()){
3024 nbOfSub[Standard_Integer(theType)]++;
3025 name += "Picked_";
3026 name += nameType[Standard_Integer(theType)];
3027 TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
3028 name +="_";
3029 name+=indxstring;
3030 }
3031 }
3032 // si on avait une petite methode pour voir si la shape
3033 // est deja dans la Double map, ca eviterait de creer....
3034 DBRep::Set(name.ToCString(),PickSh);
3035
3036 Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
3037 GetMapOfAIS().Bind(newsh, name);
3038 TheAISContext()->Display(newsh);
3039 di<<"Nom de la shape pickee : "<<name.ToCString()<<"\n";
3040 }
3041
3042 // Plusieurs objets a picker, vite vite vite....
3043 //
3044 else{
3045 Standard_Boolean autonaming = !strcasecmp(argv[2],".");
3046 Handle(TopTools_HArray1OfShape) arr = new TopTools_HArray1OfShape(1,NbToPick);
3047 if(ViewerTest::PickShapes(theType,arr)){
3048 for(Standard_Integer i=1;i<=NbToPick;i++){
3049 PickSh = arr->Value(i);
3050 if(!PickSh.IsNull()){
3051 if(autonaming){
3052 nbOfSub[Standard_Integer(theType)]++;
3053 name.Clear();
3054 name += "Picked_";
3055 name += nameType[Standard_Integer(theType)];
3056 TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
3057 name +="_";
3058 name+=indxstring;
3059 }
3060 }
3061 else
3062 name = argv[1+i];
3063
3064 DBRep::Set(name.ToCString(),PickSh);
3065 Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
3066 GetMapOfAIS().Bind(newsh, name);
3067 di<<"display of picke shape #"<<i<<" - nom : "<<name.ToCString()<<"\n";
3068 TheAISContext()->Display(newsh);
3069
3070 }
3071 }
3072 }
3073 return 0;
3074
3075}
3076
3077
3078//=======================================================================
3079//function : VPickObject
3080//purpose : filters can be set (type of Object to pick....
3081//
3082//=======================================================================
3083// Unused :
3084#ifdef DEB
3085static int VPickObject( Draw_Interpretor& , Standard_Integer /*argc*/, const char** /*argv*/)
3086{
3087 // preparation de la nomination automatique
3088 static TCollection_AsciiString ObjType[] ={"None","Datum","Shape","Object","Relation"};
3089// static char* DatumSig [8] ={"Point","Axis","Trih","PlTri","Line","Circle","Plane","UnK"};
3090
3091/* TCollection_AsciiString name;
3092
3093 Standard_Integer NbToPick = argc>2 ? argc-2 : 1;
3094 if(NbToPick==1){
3095 PickSh = ViewerTest::PickObject(theType);
3096
3097 if(PickSh.IsNull())
3098 return 1;
3099 if(argc>2){
3100 name += argv[2];
3101 }
3102 else{
3103
3104 if(!PickSh.IsNull()){
3105 nbOfSub[Standard_Integer(theType)]++;
3106 name += "Picked_";
3107 name += nameType[Standard_Integer(theType)];
3108 TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
3109 name +="_";
3110 name+=indxstring;
3111 }
3112 }
3113 // si on avait une petite methode pour voir si la shape
3114 // est deja dans la Double map, ca eviterait de creer....
3115 DBRep::Set(name.ToCString(),PickSh);
3116
3117 Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
3118 GetMapOfAIS().Bind(newsh, name);
3119 TheAISContext()->Display(newsh);
3120 cout<<"Nom de la shape pickee : "<<name<<endl;
3121 }
3122
3123 // Plusieurs objets a picker, vite vite vite....
3124 //
3125 else{
3126 Standard_Boolean autonaming = !strcasecmp(argv[2],".");
3127 Handle(TopTools_HArray1OfShape) arr = new TopTools_HArray1OfShape(1,NbToPick);
3128 if(ViewerTest::PickShapes(theType,arr)){
3129 for(Standard_Integer i=1;i<=NbToPick;i++){
3130 PickSh = arr->Value(i);
3131 if(!PickSh.IsNull()){
3132 if(autonaming){
3133 nbOfSub[Standard_Integer(theType)]++;
3134 name.Clear();
3135 name += "Picked_";
3136 name += nameType[Standard_Integer(theType)];
3137 TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
3138 name +="_";
3139 name+=indxstring;
3140 }
3141 }
3142 else
3143 name = argv[1+i];
3144
3145 DBRep::Set(name.ToCString(),PickSh);
3146 Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
3147 GetMapOfAIS().Bind(newsh, name);
3148 cout<<"display of picke shape #"<<i<<" - nom : "<<name<<endl;
3149 TheAISContext()->Display(newsh);
3150
3151 }
3152 }
3153 }
3154 */
3155 return 0;
3156}
3157#endif
3158
3159//=======================================================================
3160//function : list of known objects
3161//purpose :
3162//=======================================================================
3163static int VIOTypes( Draw_Interpretor& di, Standard_Integer , const char** )
3164{
3165 // 1234567890 12345678901234567 123456789
3166 TCollection_AsciiString Colum [3]={"Standard Types","Type Of Object","Signature"};
3167 TCollection_AsciiString BlankLine(64,'_');
3168 Standard_Integer i ;
3169
3170 di<<"/n"<<BlankLine.ToCString()<<"\n";
3171
3172 for( i =0;i<=2;i++)
3173 Colum[i].Center(20,' ');
3174 for(i=0;i<=2;i++)
3175 di<<"|"<<Colum[i].ToCString();
3176 di<<"|"<<"\n";
3177
3178 di<<BlankLine.ToCString()<<"\n";
3179
3180 // TCollection_AsciiString thetypes[5]={"Datum","Shape","Object","Relation","None"};
3181 const char ** names = GetTypeNames();
3182
3183 TCollection_AsciiString curstring;
3184 TCollection_AsciiString curcolum[3];
3185
3186
3187 // les objets de type Datum..
3188 curcolum[1]+="Datum";
3189 for(i =0;i<=6;i++){
3190 curcolum[0].Clear();
3191 curcolum[0] += names[i];
3192
3193 curcolum[2].Clear();
3194 curcolum[2]+=TCollection_AsciiString(i+1);
3195
3196 for(Standard_Integer j =0;j<=2;j++){
3197 curcolum[j].Center(20,' ');
3198 di<<"|"<<curcolum[j].ToCString();
3199 }
3200 di<<"|"<<"\n";
3201 }
3202 di<<BlankLine.ToCString()<<"\n";
3203
3204 // les objets de type shape
3205 curcolum[1].Clear();
3206 curcolum[1]+="Shape";
3207 curcolum[1].Center(20,' ');
3208
3209 for(i=0;i<=2;i++){
3210 curcolum[0].Clear();
3211 curcolum[0] += names[7+i];
3212 curcolum[2].Clear();
3213 curcolum[2]+=TCollection_AsciiString(i);
3214
3215 for(Standard_Integer j =0;j<=2;j++){
3216 curcolum[j].Center(20,' ');
3217 di<<"|"<<curcolum[j].ToCString();
3218 }
3219 di<<"|"<<"\n";
3220 }
3221 di<<BlankLine.ToCString()<<"\n";
3222 // les IO de type objet...
3223 curcolum[1].Clear();
3224 curcolum[1]+="Object";
3225 curcolum[1].Center(20,' ');
3226 for(i=0;i<=1;i++){
3227 curcolum[0].Clear();
3228 curcolum[0] += names[10+i];
3229 curcolum[2].Clear();
3230 curcolum[2]+=TCollection_AsciiString(i);
3231
3232 for(Standard_Integer j =0;j<=2;j++){
3233 curcolum[j].Center(20,' ');
3234 di<<"|"<<curcolum[j].ToCString();
3235 }
3236 di<<"|"<<"\n";
3237 }
3238 di<<BlankLine.ToCString()<<"\n";
3239 // les contraintes et dimensions.
3240 // pour l'instant on separe juste contraintes et dimensions...
3241 // plus tard, on detaillera toutes les sortes...
3242 curcolum[1].Clear();
3243 curcolum[1]+="Relation";
3244 curcolum[1].Center(20,' ');
3245 for(i=0;i<=1;i++){
3246 curcolum[0].Clear();
3247 curcolum[0] += names[12+i];
3248 curcolum[2].Clear();
3249 curcolum[2]+=TCollection_AsciiString(i);
3250
3251 for(Standard_Integer j =0;j<=2;j++){
3252 curcolum[j].Center(20,' ');
3253 di<<"|"<<curcolum[j].ToCString();
3254 }
3255 di<<"|"<<"\n";
3256 }
3257 di<<BlankLine.ToCString()<<"\n";
3258
3259
3260 return 0;
3261}
3262
3263
3264static int VEraseType( Draw_Interpretor& , Standard_Integer argc, const char** argv)
3265{
4952a30a 3266 if(argc!=2) return 1;
7fd59977 3267
3268 AIS_KindOfInteractive TheType;
3269 Standard_Integer TheSign(-1);
3270 GetTypeAndSignfromString(argv[1],TheType,TheSign);
3271
3272
3273 AIS_ListOfInteractive LIO;
3274
3275 // en attendant l'amelioration ais pour les dimensions...
3276 //
3277 Standard_Integer dimension_status(-1);
3278 if(TheType==AIS_KOI_Relation){
3279 dimension_status = TheSign ==1 ? 1 : 0;
3280 TheSign=-1;
3281 }
3282
3283 TheAISContext()->DisplayedObjects(TheType,TheSign,LIO);
3284 Handle(AIS_InteractiveObject) curio;
3285 for(AIS_ListIteratorOfListOfInteractive it(LIO);it.More();it.Next()){
3286 curio = it.Value();
3287
3288 if(dimension_status == -1)
3289 TheAISContext()->Erase(curio,Standard_False);
3290 else {
3291 AIS_KindOfDimension KOD = (*((Handle(AIS_Relation)*)&curio))->KindOfDimension();
3292 if ((dimension_status==0 && KOD == AIS_KOD_NONE)||
3293 (dimension_status==1 && KOD != AIS_KOD_NONE))
3294 TheAISContext()->Erase(curio,Standard_False);
3295 }
3296 }
3297 TheAISContext()->UpdateCurrentViewer();
3298 return 0;
3299}
3300static int VDisplayType(Draw_Interpretor& , Standard_Integer argc, const char** argv)
3301{
3302 if(argc!=2) return 1;
3303
3304 AIS_KindOfInteractive TheType;
3305 Standard_Integer TheSign(-1);
3306 GetTypeAndSignfromString(argv[1],TheType,TheSign);
3307
3308 // en attendant l'amelioration ais pour les dimensions...
3309 //
3310 Standard_Integer dimension_status(-1);
3311 if(TheType==AIS_KOI_Relation){
3312 dimension_status = TheSign ==1 ? 1 : 0;
3313 TheSign=-1;
3314 }
3315
3316 AIS_ListOfInteractive LIO;
3317 TheAISContext()->ObjectsInside(LIO,TheType,TheSign);
3318 Handle(AIS_InteractiveObject) curio;
3319 for(AIS_ListIteratorOfListOfInteractive it(LIO);it.More();it.Next()){
3320 curio = it.Value();
3321 if(dimension_status == -1)
3322 TheAISContext()->Display(curio,Standard_False);
3323 else {
3324 AIS_KindOfDimension KOD = (*((Handle(AIS_Relation)*)&curio))->KindOfDimension();
3325 if ((dimension_status==0 && KOD == AIS_KOD_NONE)||
3326 (dimension_status==1 && KOD != AIS_KOD_NONE))
3327 TheAISContext()->Display(curio,Standard_False);
3328 }
3329
3330 }
3331
3332 TheAISContext()->UpdateCurrentViewer();
3333 return 0;
3334}
3335
3336//==============================================================================
3337//function : VSetTransMode
3338//purpose :
3339//Draw arg : vsettransmode shape flag1 [flag2] [flag3] [X Y Z]
3340//==============================================================================
3341
3342static int VSetTransMode ( Draw_Interpretor& di, Standard_Integer argc, const char** argv ) {
3343 // Verification des arguments
3344 if ( a3DView().IsNull() ) {
3345 ViewerTest::ViewerInit();
3346 di << "La commande vinit n'a pas ete appele avant" << "\n";
3347 }
3348
3349 if ( argc < 3 || argc > 8 ) {
3350 di << argv[0] << " Invalid number of arguments" << "\n";
3351 return 1;
3352 }
3353
3354 TCollection_AsciiString shapeName;
3355 shapeName = argv[1];
3356 Standard_Integer persFlag1 = atoi(argv[2]);
3357 Standard_Integer persFlag2 = 0;
3358 Standard_Integer persFlag3 = 0;
3359 gp_Pnt origin = gp_Pnt( 0.0, 0.0, 0.0 );
3360 if ( argc == 4 || argc == 5 || argc == 7 || argc == 8 ) {
3361 persFlag2 = atoi(argv[3]);
3362 }
3363 if ( argc == 5 || argc == 8 ) {
3364 persFlag3 = atoi(argv[4]);
3365 }
3366 if ( argc >= 6 ) {
3367 origin.SetX( atof(argv[argc - 3]) );
3368 origin.SetY( atof(argv[argc - 2]) );
3369 origin.SetZ( atof(argv[argc - 1]) );
3370 }
3371
3372 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(shapeName);
7fd59977 3373 Handle(Standard_Transient) anObj;
3374 if ( IsBound ) {
3375 anObj = GetMapOfAIS().Find2(shapeName);
3376 if ( anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject)) ) {
3377 Handle(AIS_InteractiveObject) aShape = Handle(AIS_InteractiveObject)::DownCast(anObj);
3378 aShape->SetTransformPersistence( (persFlag1 | persFlag2 | persFlag3), origin );
3379 if ( persFlag1 == 0 && persFlag2 == 0 && persFlag3 == 0 ) {
3380 di << argv[0] << " All persistence modifiers were removed" << "\n";
3381 }
3382 } else {
3383 di << argv[0] << " Wrong object type" << "\n";
3384 return 1;
3385 }
3386 } else { // Create the AIS_Shape from a name
3387 const Handle(AIS_InteractiveObject) aShape = GetAISShapeFromName((const char* )shapeName.ToCString());
3388 if ( !aShape.IsNull() ) {
3389 GetMapOfAIS().Bind( aShape, shapeName );
3390 aShape->SetTransformPersistence( (persFlag1 | persFlag2 | persFlag3), origin );
3391 TheAISContext()->Display( aShape, Standard_False );
3392 } else {
3393 di << argv[0] << " Object not found" << "\n";
3394 return 1;
3395 }
3396 }
3397
3398 // Upadate the screen and redraw the view
3399 TheAISContext()->UpdateCurrentViewer();
3400 return 0;
3401}
3402
3403static Standard_Integer vr(Draw_Interpretor& , Standard_Integer , const char** a)
3404{
3405 ifstream s(a[1]);
3406 BRep_Builder builder;
3407 TopoDS_Shape shape;
3408 BRepTools::Read(shape, s, builder);
3409 DBRep::Set(a[1], shape);
3410 Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
3411 Handle(AIS_Shape) ais = new AIS_Shape(shape);
3412 Ctx->Display(ais);
3413 return 0;
3414}
3415//============================================================================
3416#include <AIS2D_InteractiveContext.hxx>
3417#include <HLRAlgo_Projector.hxx>
3418#include <Prs3d_Projector.hxx>
3419#include <AIS2D_ProjShape.hxx>
3420#include <gp_Ax2.hxx>
3421#include <gp.hxx>
3422Standard_Integer hlrtest(Draw_Interpretor&, Standard_Integer n, const char** a)
3423{
3424
3425 Handle(AIS2D_InteractiveContext) aContext2D = Viewer2dTest::GetAIS2DContext();
3426 /////////////////////
3427 TopoDS_Shape aShape = DBRep::Get(a[1]);
3428 aContext2D->EraseAll(Standard_True);
6e6cd5d9 3429 //Standard_Integer aPolyAlgo = 0;
7fd59977 3430 Standard_Boolean IsPoly = Standard_False;
3431 gp_Ax2 anAx2 = gp::XOY();
3432
3433 //if(n > 2) aPolyAlgo = atoi(a[2]);
3434
3435 //IsPoly = aPolyAlgo > 0;
3436
3437 TopoDS_Shape aResult = aShape;
3438
3439
3440 if (n == 11)
3441 {
3442 Standard_Real x = atof(a[2]);
3443 Standard_Real y = atof(a[3]);
3444 Standard_Real z = atof(a[4]);
3445
3446 Standard_Real dx = atof(a[5]);
3447 Standard_Real dy = atof(a[6]);
3448 Standard_Real dz = atof(a[7]);
3449
3450 Standard_Real dx1 = atof(a[8]);
3451 Standard_Real dy1 = atof(a[9]);
3452 Standard_Real dz1 = atof(a[10]);
3453
3454 gp_Pnt anOrigin (x, y, z);
3455 gp_Dir aNormal (dx, dy, dz);
3456 gp_Dir aDX (dx1, dy1, dz1);
3457 anAx2 = gp_Ax2(anOrigin, aNormal, aDX);
3458 }
3459
3460
3461 HLRAlgo_Projector aProjector(anAx2);
3462
3463 //Prs3d_Projector aProjector_t(Standard_False,1, 0,0,1,0,0,1000,0,1,0);
3464
3465 //aProjector = aProjector_t.Projector();
3466
3467 Handle(AIS2D_ProjShape) myDisplayableShape =
3468 new AIS2D_ProjShape(aProjector,0,IsPoly, Standard_False);
3469
3470 myDisplayableShape->ShowEdges(Standard_True, Standard_False,
3471 Standard_False, Standard_True, Standard_False);
3472
3473 myDisplayableShape->Add( aResult );
3474
3475
3476 aContext2D->Display( myDisplayableShape,Standard_True );
3477 aContext2D->UpdateCurrentViewer();
3478
3479 return 0;
3480}
3481
3482Standard_Integer phlrtest(Draw_Interpretor&, Standard_Integer n, const char** a)
3483{
3484
3485 Handle(AIS2D_InteractiveContext) aContext2D = Viewer2dTest::GetAIS2DContext();
3486 /////////////////////
3487 TopoDS_Shape aShape = DBRep::Get(a[1]);
3488 aContext2D->EraseAll(Standard_True);
6e6cd5d9 3489 //Standard_Integer aPolyAlgo = 0;
7fd59977 3490 Standard_Boolean IsPoly = Standard_True;
3491 gp_Ax2 anAx2 = gp::XOY();
3492
3493 //if(n > 2) aPolyAlgo = atoi(a[2]);
3494
3495 //IsPoly = aPolyAlgo > 0;
3496
3497 TopoDS_Shape aResult = aShape;
3498
3499
3500 if (n == 11)
3501 {
3502 Standard_Real x = atof(a[2]);
3503 Standard_Real y = atof(a[3]);
3504 Standard_Real z = atof(a[4]);
3505
3506 Standard_Real dx = atof(a[5]);
3507 Standard_Real dy = atof(a[6]);
3508 Standard_Real dz = atof(a[7]);
3509
3510 Standard_Real dx1 = atof(a[8]);
3511 Standard_Real dy1 = atof(a[9]);
3512 Standard_Real dz1 = atof(a[10]);
3513
3514 gp_Pnt anOrigin (x, y, z);
3515 gp_Dir aNormal (dx, dy, dz);
3516 gp_Dir aDX (dx1, dy1, dz1);
3517 anAx2 = gp_Ax2(anOrigin, aNormal, aDX);
3518 }
3519
3520
3521 HLRAlgo_Projector aProjector(anAx2);
3522
3523 //Prs3d_Projector aProjector_t(Standard_False,1, 0,0,1,0,0,1000,0,1,0);
3524
3525 //aProjector = aProjector_t.Projector();
3526
3527 Handle(AIS2D_ProjShape) myDisplayableShape =
3528 new AIS2D_ProjShape(aProjector,0,IsPoly, Standard_False);
3529
3530 myDisplayableShape->ShowEdges(Standard_True, Standard_False,
3531 Standard_False, Standard_True, Standard_False);
3532
3533 myDisplayableShape->Add( aResult );
3534
3535
3536 aContext2D->Display( myDisplayableShape,Standard_True );
3537 aContext2D->UpdateCurrentViewer();
3538
3539 return 0;
3540}
3541
3542//==============================================================================
3543//function : ViewerTest::Commands
3544//purpose : Add all the viewer command in the Draw_Interpretor
3545//==============================================================================
3546
3547void ViewerTest::Commands(Draw_Interpretor& theCommands)
3548{
3549 ViewerTest::ViewerCommands(theCommands);
3550 ViewerTest::RelationCommands(theCommands);
3551 ViewerTest::ObjectCommands(theCommands);
3552 ViewerTest::FilletCommands(theCommands);
3553 ViewerTest::VoxelCommands(theCommands);
3946774d 3554 ViewerTest::OpenGlCommands(theCommands);
7fd59977 3555
3556 const char *group = "AIS_Display";
3557
3558 // display
3559
3560 theCommands.Add("vdisplay",
3561 "vdisplay : vdisplay2 name1 [name2] ... [name n] ",
3562 __FILE__,VDisplay2,group);
3563
3564 theCommands.Add("verase",
3565 "verase : verase2 [name1] ... [name n] ",
3566 __FILE__,VErase2,group);
3567
3568 theCommands.Add("vdonly",
3569 "vdonly : vdonly2 [name1] ... [name n]",
3570 __FILE__,VDonly2,group);
3571
3572 theCommands.Add("vdisplayall",
3573 "vdisplayall : vdisplayall",
3574 __FILE__,VDisplayAll,group);
3575
3576 theCommands.Add("veraseall",
3577 "veraseall : veraseall ",
3578 __FILE__,VEraseAll,group);
3579
3580 theCommands.Add("verasetype",
3581 "verasetype : verasetype <Type> \n\t erase all the displayed objects of one given kind (see vtypes)",
3582 __FILE__,VEraseType,group);
3583
3584 theCommands.Add("vdisplaytype",
3585 "vdisplaytype : vdisplaytype <Type> <Signature> \n\t display all the objects of one given kind (see vtypes) which are stored the AISContext ",
3586 __FILE__,VDisplayType,group);
3587
3588 theCommands.Add("vdisplaymode",
3589 "vdispmode : vdispmode [name] mode(1,2,..) : no name -> on selected objects ",
3590 __FILE__,VDispMode,group);
3591
3592 theCommands.Add("verasemode",
3593 "verasemode : verasemode [name] mode(1,2,..) : no name -> on selected objects",
3594 __FILE__,VDispMode,group);
3595
3596 theCommands.Add("vsetdispmode",
3597 "vsetdispmode : vsetdispmode [name] mode(1,2,..): no name -> on selected objects ",
3598 __FILE__,VDispMode,group);
3599
3600 theCommands.Add("vunsetdispmode",
3601 "vunsetdispmode : vunsetdispmode [name] mode(1,2,..): no name -> on selected objects",
3602 __FILE__,VDispMode,group);
3603
3604 theCommands.Add("vdir",
3605 "vdir",
3606 __FILE__,VDebug,group);
3607
3608 theCommands.Add("vdump",
3609 "<filename>.{png|bmp|jpg|gif} [buffer={rgb|rgba|depth}] [width height]\n\t\t: Dump contents of viewer window to PNG, BMP, JPEG or GIF file",
3610 __FILE__,VDump,group);
3611
3612 theCommands.Add("vsub", "vsub 0/1 (off/on) [obj] : Subintensity(on/off) of selected objects",
3613 __FILE__,VSubInt,group);
3614
3615 theCommands.Add("vsetcolor",
3616 "vsetcolor : vsetcolor [name of shape] ColorName",
3617 __FILE__,VColor2,group);
3618
3619 theCommands.Add("vunsetcolor",
3620 "vunsetcolor : vunsetcolor [name of shape] ",
3621 __FILE__,VColor2,group);
3622
3623 theCommands.Add("vsettransparency",
3624 "vsettransparency : vtransparency [name of shape] TransparenctCoef (0 -> 1)",
3625 __FILE__,VTransparency,group);
3626
3627 theCommands.Add("vunsettransparency",
3628 "vunsettransparency : vtransparency [name of shape]",
3629 __FILE__,VTransparency,group);
3630
3631 theCommands.Add("vsetmaterial",
3632 "vmaterial : vmaterial [name of shape] MaterialName",
3633 __FILE__,VMaterial,group);
3634
3635 theCommands.Add("vunsetmaterial",
3636 "vmaterial : vmaterial [name of shape]",
3637 __FILE__,VMaterial,group);
3638
3639 theCommands.Add("vsetwidth",
3640 "vsetwidth : vwidth [name of shape] width(0->10)",
3641 __FILE__,VWidth,group);
3642
3643 theCommands.Add("vunsetwidth",
3644 "vunsetwidth : vwidth [name of shape]",
3645 __FILE__,VWidth,group);
3646
99c56d44 3647 theCommands.Add("vsetinteriorstyle",
3648 "vsetinteriorstyle : vsetinteriorstyle [name of shape] style",
3649 __FILE__,VInteriorStyle,group);
3650
7fd59977 3651 theCommands.Add("vardis",
3652 "vardis : display activeareas",
3653 __FILE__,VDispAreas,group);
3654
3655 theCommands.Add("varera",
3656 "varera : erase activeareas",
3657 __FILE__,VClearAreas,group);
3658
3659 theCommands.Add("vsensdis",
3660 "vardisp : display active entities",
3661 __FILE__,VDispSensi,group);
3662 theCommands.Add("vsensera",
3663 "vardisp : erase active entities",
3664 __FILE__,VClearSensi,group);
3665
3c982548 3666 theCommands.Add("vselprecision",
3667 "vselprecision : vselprecision [precision_mode [tolerance_value]]",
3668 __FILE__,VSelPrecision,group);
3669
7fd59977 3670 theCommands.Add("vperf",
3671 "vperf: vperf ShapeName 1/0(Transfo/Location) 1/0(Primitives sensibles ON/OFF)",
3672 __FILE__,VPerf,group);
3673
3674 theCommands.Add("vanimation",
3675 "vanimation CrankArmFile CylinderHeadFile PropellerFile EngineBlockFile",
3676 __FILE__,VAnimation,group);
3677
3678 theCommands.Add("vsetshading",
3679 "vsetshading : vsetshading name Quality(default=0.0008) ",
3680 __FILE__,VShading,group);
3681
3682 theCommands.Add("vunsetshading",
3683 "vunset