0023510: Integration of test grid "vis" into the new testing system
[occt.git] / src / ViewerTest / ViewerTest.cxx
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b311480e 1// Created on: 1997-07-23
2// Created by: Henri JEANNIN
3// Copyright (c) 1997-1999 Matra Datavision
4// Copyright (c) 1999-2012 OPEN CASCADE SAS
5//
6// The content of this file is subject to the Open CASCADE Technology Public
7// License Version 6.5 (the "License"). You may not use the content of this file
8// except in compliance with the License. Please obtain a copy of the License
9// at http://www.opencascade.org and read it completely before using this file.
10//
11// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
12// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
7fd59977 13//
b311480e 14// The Original Code and all software distributed under the License is
15// distributed on an "AS IS" basis, without warranty of any kind, and the
16// Initial Developer hereby disclaims all such warranties, including without
17// limitation, any warranties of merchantability, fitness for a particular
18// purpose or non-infringement. Please see the License for the specific terms
19// and conditions governing the rights and limitations under the License.
20
21// Modified by Eric Gouthiere [sep-oct 98] -> add commands for display...
7fd59977 22// Modified by Robert Coublanc [nov 16-17-18 1998]
23// -split ViewerTest.cxx into 3 files : ViewerTest.cxx,
24// ViewerTest_ObjectCommands.cxx
25// ViewerTest_RelationCommands.cxx
26// -add Functions and commands for interactive selection of shapes and objects
27// in AIS Viewers. (PickShape(s), PickObject(s),
28
29#include <Standard_Stream.hxx>
30
31#include <ViewerTest.hxx>
32#include <TopLoc_Location.hxx>
33#include <TopTools_HArray1OfShape.hxx>
34#include <TColStd_HArray1OfTransient.hxx>
35#include <OSD_Directory.hxx>
36#include <OSD_File.hxx>
37#include <OSD_Path.hxx>
38#include <OSD_Timer.hxx>
39#include <Geom_Axis2Placement.hxx>
40#include <Geom_Axis1Placement.hxx>
41#include <gp_Trsf.hxx>
42#include <TopExp_Explorer.hxx>
43#include <BRepAdaptor_Curve.hxx>
44#include <StdSelect_ShapeTypeFilter.hxx>
45#include <AIS.hxx>
99c56d44 46#include <AIS_Drawer.hxx>
7fd59977 47#include <AIS_InteractiveObject.hxx>
48#include <AIS_Trihedron.hxx>
49#include <AIS_Axis.hxx>
50#include <AIS_Relation.hxx>
51#include <AIS_TypeFilter.hxx>
52#include <AIS_SignatureFilter.hxx>
53#include <AIS_ListOfInteractive.hxx>
54#include <AIS_ListIteratorOfListOfInteractive.hxx>
99c56d44 55#include <Aspect_InteriorStyle.hxx>
56#include <Graphic3d_AspectFillArea3d.hxx>
bf75be98 57#include <Graphic3d_TextureRoot.hxx>
692613e5 58#include <Image_AlienPixMap.hxx>
99c56d44 59#include <Prs3d_ShadingAspect.hxx>
7fd59977 60
61#ifdef HAVE_CONFIG_H
62# include <config.h>
63#endif
64#include <stdio.h>
65#ifdef HAVE_STRINGS_H
66# include <strings.h>
67#endif
68
69#include <Draw_Interpretor.hxx>
70#include <TCollection_AsciiString.hxx>
71#include <Draw_PluginMacro.hxx>
72#include <ViewerTest.hxx>
73#include <Viewer2dTest.hxx>
74
75// avoid warnings on 'extern "C"' functions returning C++ classes
76#ifdef WNT
77#define _CRT_SECURE_NO_DEPRECATE
78#pragma warning(4:4190)
79#pragma warning (disable:4996)
80#endif
81
82#include <NIS_InteractiveContext.hxx>
83#include <NIS_Triangulated.hxx>
84extern int ViewerMainLoop(Standard_Integer argc, const char** argv);
85
7fd59977 86#include <Quantity_Color.hxx>
87#include <Quantity_NameOfColor.hxx>
88
89#include <Graphic3d_NameOfMaterial.hxx>
90
91#define DEFAULT_COLOR Quantity_NOC_GOLDENROD
92#define DEFAULT_MATERIAL Graphic3d_NOM_BRASS
93
792c785c 94//=======================================================================
95//function : GetColorFromName
96//purpose : get the Quantity_NameOfColor from a string
97//=======================================================================
7fd59977 98
792c785c 99Quantity_NameOfColor ViewerTest::GetColorFromName (const Standard_CString theName)
100{
101 for (Standard_Integer anIter = Quantity_NOC_BLACK; anIter <= Quantity_NOC_WHITE; ++anIter)
102 {
103 Standard_CString aColorName = Quantity_Color::StringName (Quantity_NameOfColor (anIter));
104 if (strcasecmp (theName, aColorName) == 0)
7fd59977 105 {
792c785c 106 return Quantity_NameOfColor (anIter);
7fd59977 107 }
792c785c 108 }
7fd59977 109
792c785c 110 return DEFAULT_COLOR;
7fd59977 111}
112
113//=======================================================================
114//function : GetMaterialFromName
115//purpose : get the Graphic3d_NameOfMaterial from a string
116//=======================================================================
117
118static Graphic3d_NameOfMaterial GetMaterialFromName( const char *name )
119{
120 Graphic3d_NameOfMaterial mat = DEFAULT_MATERIAL;
121
122 if ( !strcasecmp(name,"BRASS" ) ) mat = Graphic3d_NOM_BRASS;
123 else if ( !strcasecmp(name,"BRONZE" ) ) mat = Graphic3d_NOM_BRONZE;
124 else if ( !strcasecmp(name,"COPPER" ) ) mat = Graphic3d_NOM_COPPER;
125 else if ( !strcasecmp(name,"GOLD" ) ) mat = Graphic3d_NOM_GOLD;
126 else if ( !strcasecmp(name,"PEWTER" ) ) mat = Graphic3d_NOM_PEWTER;
127 else if ( !strcasecmp(name,"SILVER" ) ) mat = Graphic3d_NOM_SILVER;
128 else if ( !strcasecmp(name,"STEEL" ) ) mat = Graphic3d_NOM_STEEL;
129 else if ( !strcasecmp(name,"METALIZED" ) ) mat = Graphic3d_NOM_METALIZED;
130 else if ( !strcasecmp(name,"STONE" ) ) mat = Graphic3d_NOM_STONE;
131 else if ( !strcasecmp(name,"CHROME" ) ) mat = Graphic3d_NOM_CHROME;
132 else if ( !strcasecmp(name,"ALUMINIUM" ) ) mat = Graphic3d_NOM_ALUMINIUM;
7fd59977 133 else if ( !strcasecmp(name,"NEON_PHC" ) ) mat = Graphic3d_NOM_NEON_PHC;
134 else if ( !strcasecmp(name,"NEON_GNC" ) ) mat = Graphic3d_NOM_NEON_GNC;
135 else if ( !strcasecmp(name,"PLASTER" ) ) mat = Graphic3d_NOM_PLASTER;
136 else if ( !strcasecmp(name,"SHINY_PLASTIC" ) ) mat = Graphic3d_NOM_SHINY_PLASTIC;
137 else if ( !strcasecmp(name,"SATIN" ) ) mat = Graphic3d_NOM_SATIN;
138 else if ( !strcasecmp(name,"PLASTIC" ) ) mat = Graphic3d_NOM_PLASTIC;
139 else if ( !strcasecmp(name,"OBSIDIAN" ) ) mat = Graphic3d_NOM_OBSIDIAN;
140 else if ( !strcasecmp(name,"JADE" ) ) mat = Graphic3d_NOM_JADE;
141
142 return mat;
143}
144
145//=======================================================================
146//function : GetTypeNames
147//purpose :
148//=======================================================================
149static const char** GetTypeNames()
150{
151 static const char* names[14] = {"Point","Axis","Trihedron","PlaneTrihedron", "Line","Circle","Plane",
152 "Shape","ConnectedShape","MultiConn.Shape",
153 "ConnectedInter.","MultiConn.",
154 "Constraint","Dimension"};
155 static const char** ThePointer = names;
156 return ThePointer;
157}
158
159//=======================================================================
160//function : GetTypeAndSignfromString
161//purpose :
162//=======================================================================
163void GetTypeAndSignfromString (const char* name,AIS_KindOfInteractive& TheType,Standard_Integer& TheSign)
164{
165 const char ** thefullnames = GetTypeNames();
166 Standard_Integer index(-1);
167
168 for(Standard_Integer i=0;i<=13 && index==-1;i++)
169 if(!strcasecmp(name,thefullnames[i]))
170 index = i;
171
172 if(index ==-1){
173 TheType = AIS_KOI_None;
174 TheSign = -1;
175 return;
176 }
177
178 if(index<=6){
179 TheType = AIS_KOI_Datum;
180 TheSign = index+1;
181 }
182 else if (index <=9){
183 TheType = AIS_KOI_Shape;
184 TheSign = index-7;
185 }
186 else if(index<=11){
187 TheType = AIS_KOI_Object;
188 TheSign = index-10;
189 }
190 else{
191 TheType = AIS_KOI_Relation;
192 TheSign = index-12;
193 }
194
195}
196
197
198
199#include <string.h>
200#include <Draw_Interpretor.hxx>
201#include <Draw.hxx>
202#include <Draw_Appli.hxx>
203#include <DBRep.hxx>
204
205
206#include <TCollection_AsciiString.hxx>
207#include <V3d_Viewer.hxx>
208#include <V3d_View.hxx>
209#include <V3d.hxx>
210
211#include <AIS_InteractiveContext.hxx>
212#include <AIS_Shape.hxx>
213#include <AIS_TexturedShape.hxx>
214#include <AIS_DisplayMode.hxx>
215#include <TColStd_MapOfInteger.hxx>
216#include <AIS_MapOfInteractive.hxx>
217#include <ViewerTest_DoubleMapOfInteractiveAndName.hxx>
218#include <ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName.hxx>
219#include <ViewerTest_EventManager.hxx>
220
221#include <TopoDS_Solid.hxx>
222#include <BRepTools.hxx>
223#include <BRep_Builder.hxx>
224#include <TopAbs_ShapeEnum.hxx>
225
226#include <TopoDS.hxx>
227#include <BRep_Tool.hxx>
228
229
230#include <Draw_Window.hxx>
231#include <AIS_ListIteratorOfListOfInteractive.hxx>
232#include <AIS_ListOfInteractive.hxx>
233#include <AIS_DisplayMode.hxx>
234#include <TopTools_ListOfShape.hxx>
235#include <BRepOffsetAPI_MakeThickSolid.hxx>
236#include <BRepOffset.hxx>
237
238
239//==============================================================================
240//function : GetTypeNameFromShape
241//purpose : get the shape type as a string from a shape
242//==============================================================================
243
244static const char* GetTypeNameFromShape( const TopoDS_Shape& aShape )
245{ const char *ret = "????";
246
247 if ( aShape.IsNull() ) ret = "Null Shape";
248
249 switch ( aShape.ShapeType() ) {
250 case TopAbs_COMPOUND : ret = "COMPOUND" ; break;
251 case TopAbs_COMPSOLID : ret = "COMPSOLID" ; break;
252 case TopAbs_SOLID : ret = "SOLID" ; break;
253 case TopAbs_SHELL : ret = "SHELL" ; break;
254 case TopAbs_FACE : ret = "FACE" ; break;
255 case TopAbs_WIRE : ret = "WIRE" ; break;
256 case TopAbs_EDGE : ret = "EDGE" ; break;
257 case TopAbs_VERTEX : ret = "VERTEX" ; break;
258 case TopAbs_SHAPE : ret = "SHAPE" ; break;
259 }
260 return ret;
261}
262//==============================================================================
263// VIEWER OBJECT MANAGEMENT GLOBAL VARIABLES
264//==============================================================================
265Standard_EXPORT ViewerTest_DoubleMapOfInteractiveAndName& GetMapOfAIS(){
266 static ViewerTest_DoubleMapOfInteractiveAndName TheMap;
267 return TheMap;
268}
269
9558a876
A
270
271//==============================================================================
272//function : VDisplayAISObject
273//purpose : register interactive object in the map of AIS objects;
274// if other object with such name already registered, it will be kept
275// or replaced depending on value of <theReplaceIfExists>,
276// if "true" - the old object will be cleared from AIS context;
277// returns Standard_True if <theAISObj> registered in map;
278//==============================================================================
279Standard_EXPORT Standard_Boolean VDisplayAISObject (const TCollection_AsciiString& theName,
280 const Handle(AIS_InteractiveObject)& theAISObj,
281 Standard_Boolean theReplaceIfExists = Standard_True)
282{
283 ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
284 Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
285 if (aContextAIS.IsNull())
286 {
287 std::cout << "AIS context is not available.\n";
288 return Standard_False;
289 }
290
291 if (aMap.IsBound2 (theName))
292 {
293 if (!theReplaceIfExists)
294 {
295 std::cout << "Other interactive object has been already "
296 << "registered with name: " << theName << ".\n"
297 << "Please use another name.\n";
298 return Standard_False;
299 }
300
301 // stop displaying object
302 Handle(AIS_InteractiveObject) anOldObj =
303 Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (theName));
304
305 if (!anOldObj.IsNull())
306 aContextAIS->Clear (anOldObj, Standard_True);
307
308 // remove name and old object from map
309 aMap.UnBind2 (theName);
310 }
311
208e6839 312 if (theAISObj.IsNull())
313 {
314 // object with specified name already unbound
315 return Standard_True;
316 }
317
9558a876
A
318 // unbind AIS object if was bound with another name
319 aMap.UnBind1 (theAISObj);
320
321 // can be registered without rebinding
322 aMap.Bind (theAISObj, theName);
323 aContextAIS->Display (theAISObj, Standard_True);
324 return Standard_True;
325}
326
7fd59977 327static TColStd_MapOfInteger theactivatedmodes(8);
328static TColStd_ListOfTransient theEventMgrs;
329
330static void VwrTst_InitEventMgr(const Handle(NIS_View)& aView,
331 const Handle(AIS_InteractiveContext)& Ctx)
332{
333 theEventMgrs.Clear();
334 theEventMgrs.Prepend(new ViewerTest_EventManager(aView, Ctx));
335}
336
24de79c3 337static Handle(V3d_View)& a3DView()
338{
7fd59977 339 static Handle(V3d_View) Viou;
340 return Viou;
341}
342
24de79c3 343
7fd59977 344Standard_EXPORT Handle(AIS_InteractiveContext)& TheAISContext(){
345 static Handle(AIS_InteractiveContext) aContext;
346 return aContext;
347}
348
24de79c3 349const Handle(V3d_View)& ViewerTest::CurrentView()
7fd59977 350{
351 return a3DView();
352}
353void ViewerTest::CurrentView(const Handle(V3d_View)& V)
354{
355 a3DView() = V;
356}
357
358Standard_EXPORT const Handle(NIS_InteractiveContext)& TheNISContext()
359{
360 static Handle(NIS_InteractiveContext) aContext;
361 if (aContext.IsNull()) {
362 aContext = new NIS_InteractiveContext;
363 aContext->SetSelectionMode (NIS_InteractiveContext::Mode_Normal);
364 }
365 return aContext;
366}
367
24de79c3 368const Handle(AIS_InteractiveContext)& ViewerTest::GetAISContext()
7fd59977 369{
370 return TheAISContext();
371}
372
373void ViewerTest::SetAISContext (const Handle(AIS_InteractiveContext)& aCtx)
374{
375 TheAISContext() = aCtx;
376 ViewerTest::ResetEventManager();
377}
378
379Handle(V3d_Viewer) ViewerTest::GetViewerFromContext()
380{
4952a30a 381 return !TheAISContext().IsNull() ? TheAISContext()->CurrentViewer() : Handle(V3d_Viewer)();
7fd59977 382}
383
384Handle(V3d_Viewer) ViewerTest::GetCollectorFromContext()
385{
4952a30a 386 return !TheAISContext().IsNull() ? TheAISContext()->CurrentViewer() : Handle(V3d_Viewer)();
7fd59977 387}
388
389
390void ViewerTest::SetEventManager(const Handle(ViewerTest_EventManager)& EM){
391 theEventMgrs.Prepend(EM);
392}
393
394void ViewerTest::UnsetEventManager()
395{
396 theEventMgrs.RemoveFirst();
397}
398
399
400void ViewerTest::ResetEventManager()
401{
402 const Handle(NIS_View) aView =
403 Handle(NIS_View)::DownCast(ViewerTest::CurrentView());
404 VwrTst_InitEventMgr(aView, ViewerTest::GetAISContext());
405}
406
407Handle(ViewerTest_EventManager) ViewerTest::CurrentEventManager()
408{
409 Handle(ViewerTest_EventManager) EM;
410 if(theEventMgrs.IsEmpty()) return EM;
411 Handle(Standard_Transient) Tr = theEventMgrs.First();
412 EM = *((Handle(ViewerTest_EventManager)*)&Tr);
413 return EM;
414}
415
416
417//=======================================================================
418//function : Get Context and active viou..
419//purpose :
420//=======================================================================
421void GetCtxAndView(Handle(AIS_InteractiveContext)& Ctx,
422 Handle(V3d_View)& Viou)
423{
424 Ctx = ViewerTest::GetAISContext();
425 if (!Ctx.IsNull())
426 {
427 const Handle(V3d_Viewer)& Vwr = Ctx->CurrentViewer();
428 Vwr->InitActiveViews();
429 if(Vwr->MoreActiveViews())
430 Viou = Vwr->ActiveView();
431 }
432}
433
434
435//==============================================================================
436//function : GetShapeFromName
437//purpose : Compute an Shape from a draw variable or a file name
438//==============================================================================
439
440static TopoDS_Shape GetShapeFromName(const char* name)
441{
442 TopoDS_Shape S = DBRep::Get(name);
443
444 if ( S.IsNull() ) {
445 BRep_Builder aBuilder;
446 BRepTools::Read( S, name, aBuilder);
447 }
448
449 return S;
450}
451//==============================================================================
452//function : GetShapeFromName
453//purpose : Compute an Shape from a draw variable or a file name
454//==============================================================================
455// Unused :
456#ifdef DEB
457static TopoDS_Shape GetShapeFromAIS(const AIS_InteractiveObject & TheAisIO )
458{
459 TopoDS_Shape TheShape=((*(Handle(AIS_Shape)*)&TheAisIO))->Shape();
460 return TheShape;
461}
462#endif
463//==============================================================================
464//function : GetAISShapeFromName
465//purpose : Compute an AIS_Shape from a draw variable or a file name
466//==============================================================================
467Handle(AIS_Shape) GetAISShapeFromName(const char* name)
468{
469 Handle(AIS_Shape) retsh;
470
471 if(GetMapOfAIS().IsBound2(name)){
472 const Handle(AIS_InteractiveObject) IO =
473 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
474 if (!IO.IsNull()) {
475 if(IO->Type()==AIS_KOI_Shape)
476 if(IO->Signature()==0){
477 retsh = *((Handle(AIS_Shape)*)&IO);
478 }
479 else
480 cout << "an Object which is not an AIS_Shape "
481 "already has this name!!!"<<endl;
482 }
483 return retsh;
484 }
485
486
487 TopoDS_Shape S = GetShapeFromName(name);
488 if ( !S.IsNull() ) {
489 retsh = new AIS_Shape(S);
490 }
491 return retsh;
492}
493
494
495//==============================================================================
496//function : Clear
497//purpose : Remove all the object from the viewer
498//==============================================================================
499void ViewerTest::Clear()
500{
501 if ( !a3DView().IsNull() ) {
502 if (TheAISContext()->HasOpenedContext())
503 TheAISContext()->CloseLocalContext();
504 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it(GetMapOfAIS());
505 while ( it.More() ) {
506 cout << "Remove " << it.Key2() << endl;
507 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
508 const Handle(AIS_InteractiveObject) anObj =
509 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
510 TheAISContext()->Remove(anObj,Standard_False);
511 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
512 const Handle(NIS_InteractiveObject) anObj =
513 Handle(NIS_InteractiveObject)::DownCast (it.Key1());
ffe2bea7 514 TheNISContext()->Remove(anObj);
7fd59977 515 }
516 it.Next();
517 }
518 TheAISContext()->UpdateCurrentViewer();
ffe2bea7 519// TheNISContext()->UpdateViews();
7fd59977 520 GetMapOfAIS().Clear();
521 }
522}
523
524//==============================================================================
525//function : StandardModesActivation
526//purpose : Activate a selection mode, vertex, edge, wire ..., in a local
527// Context
528//==============================================================================
529void ViewerTest::StandardModeActivation(const Standard_Integer mode )
530{
531 Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
532 if(mode==0) {
533 if (TheAISContext()->HasOpenedContext())
534 aContext->CloseLocalContext();
535 } else {
536
537 if(!aContext->HasOpenedContext()) {
538 // To unhilight the preselected object
539 aContext->UnhilightCurrents(Standard_False);
540 // Open a local Context in order to be able to select subshape from
541 // the selected shape if any or for all if there is no selection
542 if (!aContext->FirstCurrentObject().IsNull()){
543 aContext->OpenLocalContext(Standard_False);
544
545 for(aContext->InitCurrent();aContext->MoreCurrent();aContext->NextCurrent()){
546 aContext->Load( aContext->Current(),-1,Standard_True);
547 }
548 }
549 else
550 aContext->OpenLocalContext();
551 }
552
553 const char *cmode="???";
554
555 switch (mode) {
556 case 0: cmode = "Shape"; break;
557 case 1: cmode = "Vertex"; break;
558 case 2: cmode = "Edge"; break;
559 case 3: cmode = "Wire"; break;
560 case 4: cmode = "Face"; break;
561 case 5: cmode = "Shell"; break;
562 case 6: cmode = "Solid"; break;
4754e164 563 case 7: cmode = "Compsolid"; break;
564 case 8: cmode = "Compound"; break;
7fd59977 565 }
566
567 if(theactivatedmodes.Contains(mode))
568 { // Desactivate
569 aContext->DeactivateStandardMode(AIS_Shape::SelectionType(mode));
570 theactivatedmodes.Remove(mode);
571 cout<<"Mode "<< cmode <<" OFF"<<endl;
572 }
573 else
574 { // Activate
575 aContext->ActivateStandardMode(AIS_Shape::SelectionType(mode));
576 theactivatedmodes.Add(mode);
577 cout<<"Mode "<< cmode << " ON" << endl;
578 }
579 }
580}
581
582//==============================================================================
7fd59977 583//function : VDispAreas,VDispSensitive,...
584//purpose : Redraw the view
585//Draw arg : No args
586//==============================================================================
587static int VDispAreas (Draw_Interpretor& ,Standard_Integer , const char** )
588{
589
590 Handle(AIS_InteractiveContext) Ctx;
591 Handle(V3d_View) Viou;
592 GetCtxAndView(Ctx,Viou);
593 Ctx->DisplayActiveAreas(Viou);
594 return 0;
595}
596static int VClearAreas (Draw_Interpretor& ,Standard_Integer , const char** )
597{
598 Handle(AIS_InteractiveContext) Ctx;
599 Handle(V3d_View) Viou;
600 GetCtxAndView(Ctx,Viou);
601 Ctx->ClearActiveAreas(Viou);
602 return 0;
603
604}
605static int VDispSensi (Draw_Interpretor& ,Standard_Integer , const char** )
606{
607 Handle(AIS_InteractiveContext) Ctx;
608 Handle(V3d_View) Viou;
609 GetCtxAndView(Ctx,Viou);
610 Ctx->DisplayActiveSensitive(Viou);
611 return 0;
612
613}
614static int VClearSensi (Draw_Interpretor& ,Standard_Integer , const char** )
615{
616 Handle(AIS_InteractiveContext) Ctx;
617 Handle(V3d_View) Viou;
618 GetCtxAndView(Ctx,Viou);
619 Ctx->ClearActiveSensitive(Viou);
620 return 0;
621}
622
623//==============================================================================
624//function : VDebug
625//purpose : To list the displayed object with their attributes
626//Draw arg : No args
627//==============================================================================
628static int VDebug(Draw_Interpretor& di, Standard_Integer , const char** )
629{ if ( !a3DView().IsNull() ) {
630 di << "List of object in the viewer :" << "\n";
631
632 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it(GetMapOfAIS());
633
634 while ( it.More() ) {
635 di << "\t" << it.Key2().ToCString() << "\n";
636 it.Next();
637 }
638 }
639
640 return 0;
641}
642
643//==============================================================================
3c982548 644//function : VSelPrecision
645//purpose : To set the selection precision mode and tolerance value
646//Draw arg : Selection precision mode (0 for window, 1 for view) and tolerance
647// value (integer number of pixel for window mode, double value of
648// sensitivity for view mode). Without arguments the function just
649// prints the current precision mode and the corresponding tolerance.
650//==============================================================================
651static int VSelPrecision(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
652{
653 if( argc > 3 )
654 {
655 di << "Use: " << argv[0] << " [precision_mode [tolerance_value]]\n";
656 return 1;
657 }
658
659 Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
660 if( aContext.IsNull() )
661 return 1;
662
663 if( argc == 1 )
664 {
665 StdSelect_SensitivityMode aMode = aContext->SensitivityMode();
666 if( aMode == StdSelect_SM_WINDOW )
667 {
668 Standard_Integer aPixelTolerance = aContext->PixelTolerance();
669 di << "Precision mode : 0 (window)\n";
670 di << "Pixel tolerance : " << aPixelTolerance << "\n";
671 }
672 else if( aMode == StdSelect_SM_VIEW )
673 {
674 Standard_Real aSensitivity = aContext->Sensitivity();
675 di << "Precision mode : 1 (view)\n";
676 di << "Sensitivity : " << aSensitivity << "\n";
677 }
678 }
679 else if( argc > 1 )
680 {
681 StdSelect_SensitivityMode aMode = ( StdSelect_SensitivityMode )atoi( argv[1] );
682 aContext->SetSensitivityMode( aMode );
683 if( argc > 2 )
684 {
685 if( aMode == StdSelect_SM_WINDOW )
686 {
687 Standard_Integer aPixelTolerance = atoi( argv[2] );
688 aContext->SetPixelTolerance( aPixelTolerance );
689 }
690 else if( aMode == StdSelect_SM_VIEW )
691 {
692 Standard_Real aSensitivity = atof( argv[2] );
693 aContext->SetSensitivity( aSensitivity );
694 }
695 }
696 }
697 return 0;
698}
699
700//==============================================================================
7fd59977 701//function : VDump
702//purpose : To dump the active view snapshot to image file
703//Draw arg : Picture file name with extension corresponding to desired format
704//==============================================================================
705static Standard_Integer VDump (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
706{
707 if (argc < 2)
708 {
709 di<<"Use: "<<argv[0]<<" <filename>.{png|bmp|jpg|gif} [buffer={rgb|rgba|depth}] [width height]\n";
710 return 1;
711 }
712
692613e5 713 Graphic3d_BufferType aBufferType = Graphic3d_BT_RGB;
7fd59977 714 if (argc > 2)
715 {
716 TCollection_AsciiString aBuffTypeStr (argv[2]);
717 if (TCollection_AsciiString::ISSIMILAR (aBuffTypeStr, TCollection_AsciiString ("rgb")))
718 {
692613e5 719 aBufferType = Graphic3d_BT_RGB;
7fd59977 720 }
721 else if (TCollection_AsciiString::ISSIMILAR (aBuffTypeStr, TCollection_AsciiString ("rgba")))
722 {
692613e5 723 aBufferType = Graphic3d_BT_RGBA;
7fd59977 724 }
725 else if (TCollection_AsciiString::ISSIMILAR (aBuffTypeStr, TCollection_AsciiString ("depth")))
726 {
692613e5 727 aBufferType = Graphic3d_BT_Depth;
7fd59977 728 }
729 }
730
731 Standard_Integer aWidth = (argc > 3) ? atoi (argv[3]) : 0;
732 Standard_Integer aHeight = (argc > 4) ? atoi (argv[4]) : 0;
733
734 Handle(AIS_InteractiveContext) IC;
735 Handle(V3d_View) view;
736 GetCtxAndView (IC, view);
85e096c3 737 if (view.IsNull())
7fd59977 738 {
85e096c3 739 di << "Cannot find an active viewer/view\n";
740 return 1;
741 }
742
743 if (aWidth <= 0 || aHeight <= 0)
744 {
745 if (!view->Dump (argv[1], aBufferType))
7fd59977 746 {
85e096c3 747 di << "Dumping failed!\n";
748 return 1;
7fd59977 749 }
85e096c3 750 return 0;
7fd59977 751 }
85e096c3 752
692613e5 753 Image_AlienPixMap aPixMap;
754 if (!view->ToPixMap (aPixMap, aWidth, aHeight, aBufferType))
7fd59977 755 {
85e096c3 756 di << "Dumping failed!\n";
7fd59977 757 return 1;
758 }
85e096c3 759
692613e5 760 if (aPixMap.SizeX() != Standard_Size(aWidth)
761 || aPixMap.SizeY() != Standard_Size(aHeight))
85e096c3 762 {
692613e5 763 std::cout << "Warning! Dumped dimensions " << aPixMap.SizeX() << "x" << aPixMap.SizeY()
764 << " are lesser than requested " << aWidth << "x" << aHeight << "\n";
85e096c3 765 }
692613e5 766 if (!aPixMap.Save (argv[1]))
85e096c3 767 {
768 di << "Saving image failed!\n";
769 return 1;
770 }
771 return 0;
7fd59977 772}
773
774
775//==============================================================================
776//function : Displays,Erase...
777//purpose :
778//Draw arg :
779//==============================================================================
780static int VwrTst_DispErase(const Handle(AIS_InteractiveObject)& IO,
781 const Standard_Integer Mode,
782 const Standard_Integer TypeOfOperation,
783 const Standard_Boolean Upd)
784{
785 Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
786
787 switch(TypeOfOperation){
788 case 1:
789 Ctx->Display(IO,Mode,Upd);
790 break;
791 case 2:{
792 Ctx->Erase(IO,Mode,Upd);
793 break;
794 }
795 case 3:{
796 if(IO.IsNull())
797 Ctx->SetDisplayMode((AIS_DisplayMode)Mode,Upd);
798 else
799 Ctx->SetDisplayMode(IO,Mode,Upd);
800 break;
801 }
802 case 4:{
803 if(IO.IsNull())
804 Ctx->SetDisplayMode(0,Upd);
805 else
806 Ctx->UnsetDisplayMode(IO,Upd);
807 break;
808 }
809 }
810 return 0;
811}
812
813//=======================================================================
814//function :
815//purpose :
816//=======================================================================
817static int VDispMode (Draw_Interpretor& , Standard_Integer argc, const char** argv)
818{
819
820 TCollection_AsciiString name;
821 if(argc>3)
822 return 1;
823 // display others presentations
824 Standard_Integer TypeOfOperation = (strcasecmp(argv[0],"vdispmode")==0)? 1:
825 (strcasecmp(argv[0],"verasemode")==0) ? 2 :
826 (strcasecmp(argv[0],"vsetdispmode")==0) ? 3 :
827 (strcasecmp(argv[0],"vunsetdispmode")==0) ? 4 : -1;
828
829 Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
830
831 //unset displaymode.. comportement particulier...
832 if(TypeOfOperation==4){
833 if(argc==1){
834 if(Ctx->NbCurrents()==0 ||
835 Ctx->NbSelected()==0){
836 Handle(AIS_InteractiveObject) IO;
837 VwrTst_DispErase(IO,-1,4,Standard_False);
838 }
839 else if(!Ctx->HasOpenedContext()){
840 for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
841 VwrTst_DispErase(Ctx->Current(),-1,4,Standard_False);
842 }
843 else{
844 for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
845 VwrTst_DispErase(Ctx->Interactive(),-1,4,Standard_False);}
846 Ctx->UpdateCurrentViewer();
847 }
848 else{
849 Handle(AIS_InteractiveObject) IO;
850 name = argv[1];
851 if(GetMapOfAIS().IsBound2(name)){
852 IO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
853 if (!IO.IsNull())
854 VwrTst_DispErase(IO,-1,4,Standard_True);
855 }
856 }
857 }
858 else if(argc==2){
859 Standard_Integer Dmode = atoi(argv[1]);
860 if(Ctx->NbCurrents()==0 && TypeOfOperation==3){
861 Handle(AIS_InteractiveObject) IO;
862 VwrTst_DispErase(IO,Dmode,TypeOfOperation,Standard_True);
863 }
864 if(!Ctx->HasOpenedContext()){
865 // set/unset display mode sur le Contexte...
866 for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent()){
867 VwrTst_DispErase(Ctx->Current(),Dmode,TypeOfOperation,Standard_False);
868 }
869 Ctx->UpdateCurrentViewer();
870 }
871 else{
872 for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
873 Ctx->Display(Ctx->Interactive(),Dmode);
874 }
875 }
876 else{
877 Handle(AIS_InteractiveObject) IO;
878 name = argv[1];
879 if(GetMapOfAIS().IsBound2(name))
880 IO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
881 if (!IO.IsNull())
882 VwrTst_DispErase(IO,atoi(argv[2]),TypeOfOperation,Standard_True);
883 }
884 return 0;
885}
886
887
888//=======================================================================
889//function :
890//purpose :
891//=======================================================================
892static int VSubInt(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
893{
894 if(argc==1) return 1;
895 Standard_Integer On = atoi(argv[1]);
896 const Handle(AIS_InteractiveContext)& Ctx = ViewerTest::GetAISContext();
897
898 if(argc==2){
899
900 if(!Ctx->HasOpenedContext()){
901 di<<"sub intensite ";
902 if(On==1) di<<"On";
903 else di<<"Off";
904 di<<" pour "<<Ctx->NbCurrents()<<" objets"<<"\n";
905 for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent()){
906 if(On==1){
907 Ctx->SubIntensityOn(Ctx->Current(),Standard_False);}
908 else{
909 di <<"passage dans off"<<"\n";
910 Ctx->SubIntensityOff(Ctx->Current(),Standard_False);
911 }
912 }
913 }
914 else{
915 for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected()){
916 if(On==1){
917 Ctx->SubIntensityOn(Ctx->Interactive(),Standard_False);}
918 else{
919 Ctx->SubIntensityOff(Ctx->Interactive(),Standard_False);}
920 }
921 }
922 Ctx->UpdateCurrentViewer();
923 }
924 else {
925 Handle(AIS_InteractiveObject) IO;
926 TCollection_AsciiString name = argv[2];
927 if(GetMapOfAIS().IsBound2(name)){
928 IO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
929 if (!IO.IsNull())
930 if(On==1)
931 Ctx->SubIntensityOn(IO);
932 else
933 Ctx->SubIntensityOff(IO);
934
935 }
936 else return 1;
937 }
938 return 0;
939
940}
941//==============================================================================
942//function : VColor2
943//Author : ege
944//purpose : change the color of a selected or named or displayed shape
945//Draw arg : vcolor2 [name] color
946//==============================================================================
947static int VColor2 (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
948{
949
950 Standard_Boolean ThereIsCurrent;
951 Standard_Boolean ThereIsArgument;
952 Standard_Boolean IsBound = Standard_False ;
7fd59977 953
5cbef0fe 954 const Standard_Boolean HaveToSet=(strcasecmp( argv[0],"vsetcolor") == 0);
7fd59977 955 if (HaveToSet) {
5cbef0fe
S
956 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error: Give 2 or 3 arguments" << "\n"; return 1; }
957 ThereIsArgument = (argc != 2);
7fd59977 958 }
959 else {
5cbef0fe
S
960 if ( argc > 2 ) { di << argv[0] << " syntax error: Given too many arguments" << "\n"; return 1; }
961 ThereIsArgument = (argc == 2);
7fd59977 962 }
963
964 if ( !a3DView().IsNull() ) {
965 TCollection_AsciiString name;
966 if (ThereIsArgument) {
967 name = argv[1];
968 IsBound= GetMapOfAIS().IsBound2(name);
969 }
970 if (TheAISContext()->HasOpenedContext())
971 TheAISContext()->CloseLocalContext();
972
973 // On set le Booleen There is current
974 if (TheAISContext() -> NbCurrents() > 0 ) {ThereIsCurrent =Standard_True; }
975 else ThereIsCurrent =Standard_False;
976
977 //=======================================================================
978 // Il y a un argument
979 //=======================================================================
980 if ( ThereIsArgument && IsBound ) {
981 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
982 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
983 Handle(AIS_InteractiveObject) ashape =
984 Handle(AIS_InteractiveObject)::DownCast (anObj);
985#ifdef DEB
7fd59977 986 if (HaveToSet)
792c785c 987 di << "HaveToSet "<< "1" <<" Color Given "<< argv[2] << " Color returned "<< ViewerTest::GetColorFromName(argv[2]) << "\n";
7fd59977 988 else
5cbef0fe 989 di << "HaveToSet 0\n";
7fd59977 990#endif
991
5cbef0fe 992 if(HaveToSet)
792c785c 993 TheAISContext()->SetColor(ashape,ViewerTest::GetColorFromName(argv[2]) );
7fd59977 994 else
995 TheAISContext()->UnsetColor(ashape);
996 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
997 Handle(NIS_Triangulated) ashape =
998 Handle(NIS_Triangulated)::DownCast (anObj);
5cbef0fe 999 if (!ashape.IsNull())
792c785c 1000 ashape->SetColor (ViewerTest::GetColorFromName(argv[2]));
7fd59977 1001 }
1002 }
1003
1004
1005 //=======================================================================
1006 // Il n'y a pas d'arguments
1007 // Mais un ou plusieurs objets on des current representation
1008 //=======================================================================
1009 if (ThereIsCurrent && !ThereIsArgument) {
1010 for (TheAISContext() -> InitCurrent() ;
1011 TheAISContext() -> MoreCurrent() ;
1012 TheAISContext() ->NextCurrent() )
1013 {
5cbef0fe 1014 const Handle(AIS_InteractiveObject) ashape= TheAISContext()->Current();
7fd59977 1015 if (ashape.IsNull())
1016 continue;
1017#ifdef DEB
5cbef0fe 1018 if (HaveToSet)
792c785c 1019 di << "HaveToSet "<< "1" <<" Color Given "<< argv[2] << " Color returned "<< ViewerTest::GetColorFromName(argv[2]) << "\n";
5cbef0fe
S
1020 else
1021 di << "HaveToSet 0\n";
7fd59977 1022#endif
5cbef0fe 1023 if(HaveToSet)
792c785c 1024 TheAISContext()->SetColor(ashape,ViewerTest::GetColorFromName(argv[1]),Standard_False);
5cbef0fe
S
1025 else
1026 TheAISContext()->UnsetColor(ashape,Standard_False);
7fd59977 1027 }
1028
1029 TheAISContext()->UpdateCurrentViewer();
1030 }
1031
1032 //=======================================================================
1033 // Il n'y a pas d'arguments(nom de shape) ET aucun objet courrant
1034 // on impose a tous les objets du viewer la couleur passee
1035 //=======================================================================
1036 else if (!ThereIsCurrent && !ThereIsArgument){
1037 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it(GetMapOfAIS());
1038 while ( it.More() ) {
5cbef0fe 1039 const Handle(AIS_InteractiveObject) ashape =
7fd59977 1040 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1041 if (!ashape.IsNull())
1042 if(HaveToSet)
792c785c 1043 TheAISContext()->SetColor(ashape,ViewerTest::GetColorFromName(argv[1]),Standard_False);
7fd59977 1044 else
1045 TheAISContext()->UnsetColor(ashape,Standard_False);
5cbef0fe 1046 it.Next();
7fd59977 1047 }
1048 TheAISContext()->UpdateCurrentViewer();
1049 }
1050 }
1051 return 0;
1052}
1053
1054//==============================================================================
1055//function : VTransparency
1056//Author : ege
1057//purpose : change the transparency of a selected or named or displayed shape
1058//Draw arg : vtransparency [name] TransparencyCoeficient
1059//==============================================================================
1060
7fd59977 1061static int VTransparency (Draw_Interpretor& di, Standard_Integer argc,
1062 const char** argv)
1063{
1064 Standard_Boolean ThereIsCurrent;
1065 Standard_Boolean ThereIsArgument;
1066 Standard_Boolean IsBound = Standard_False ;
7fd59977 1067
5cbef0fe 1068 const Standard_Boolean HaveToSet = (strcasecmp( argv[0],"vsettransparency") == 0);
7fd59977 1069 if (HaveToSet) {
1070 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error passez 1 ou 2 arguments" << "\n"; return 1; }
5cbef0fe 1071 ThereIsArgument = (argc != 2);
7fd59977 1072 }
1073 else{
1074 if ( argc > 2 ) { di << argv[0] << " syntax error: Passez au plus un argument" << "\n"; return 1; }
5cbef0fe 1075 ThereIsArgument = (argc == 2);
7fd59977 1076 }
1077
1078 if ( !a3DView().IsNull() ) {
1079 TCollection_AsciiString name;
1080 if (ThereIsArgument) {
1081 name = argv[1];
1082 IsBound= GetMapOfAIS().IsBound2(name);
1083 }
1084 if (TheAISContext()->HasOpenedContext())
1085 TheAISContext()->CloseLocalContext();
1086
1087 if (TheAISContext() -> NbCurrents() > 0 ) {ThereIsCurrent =Standard_True; }
1088 else ThereIsCurrent = Standard_False;
1089
1090 //=======================================================================
1091 // Il y a des arguments: un nom et une couleur
1092 //=======================================================================
1093 if ( ThereIsArgument && IsBound ) {
1094 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1095 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1096 const Handle(AIS_InteractiveObject) ashape =
1097 Handle(AIS_InteractiveObject)::DownCast(anObj);
1098 if(HaveToSet)
1099 TheAISContext()->SetTransparency(ashape,atof(argv[2]) );
1100 else
1101 TheAISContext()->UnsetTransparency(ashape);
5cbef0fe 1102 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
7fd59977 1103 const Handle(NIS_InteractiveObject) ashape =
1104 Handle(NIS_InteractiveObject)::DownCast(anObj);
1105 if(HaveToSet)
1106 ashape->SetTransparency(atof(argv[2]) );
1107 else
1108 ashape->UnsetTransparency();
1109 }
1110 }
1111 //=======================================================================
1112 // Il n'y a pas d'arguments
1113 // Mais un ou plusieurs objets on des current representation
1114 //=======================================================================
1115 if (ThereIsCurrent && !ThereIsArgument) {
1116 for (TheAISContext() -> InitCurrent() ;
1117 TheAISContext() -> MoreCurrent() ;
1118 TheAISContext() ->NextCurrent() )
1119 {
5cbef0fe
S
1120 Handle(AIS_InteractiveObject) ashape = TheAISContext() -> Current();
1121 if(HaveToSet)
1122 TheAISContext()->SetTransparency(ashape,atof(argv[1]),Standard_False);
1123 else
1124 TheAISContext()->UnsetTransparency(ashape,Standard_False);
7fd59977 1125 }
1126
1127 TheAISContext()->UpdateCurrentViewer();
1128 }
1129 //=======================================================================
1130 // Il n'y a pas d'arguments ET aucun objet courrant
1131 //=======================================================================
1132 else if ( !ThereIsCurrent && !ThereIsArgument ) {
1133 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1134 it(GetMapOfAIS());
1135 while ( it.More() ) {
5cbef0fe 1136 Handle(AIS_InteractiveObject) ashape =
7fd59977 1137 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1138 if (!ashape.IsNull())
1139 if(HaveToSet)
5cbef0fe 1140 TheAISContext()->SetTransparency(ashape,atof(argv[1]),Standard_False);
7fd59977 1141 else
1142 TheAISContext()->UnsetTransparency(ashape,Standard_False);
5cbef0fe 1143 it.Next();
7fd59977 1144 }
1145 TheAISContext()->UpdateCurrentViewer();
1146 }
1147 }
1148 return 0;
1149}
1150
1151
1152//==============================================================================
1153//function : VMaterial
1154//Author : ege
1155//purpose : change the Material of a selected or named or displayed shape
1156//Draw arg : vmaterial [Name] Material
1157//==============================================================================
1158static int VMaterial (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1159{
1160
1161 Standard_Boolean ThereIsCurrent;
1162 Standard_Boolean ThereIsName;
1163 Standard_Boolean IsBound = Standard_False ;
1164
5cbef0fe 1165 const Standard_Boolean HaveToSet = (strcasecmp( argv[0],"vsetmaterial") == 0);
7fd59977 1166 if (HaveToSet) {
1167 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error passez 1 ou 2 arguments" << "\n"; return 1; }
5cbef0fe 1168 ThereIsName = (argc != 2);
7fd59977 1169 }
1170 else {
1171 if ( argc>2 ) { di << argv[0] << " syntax error passez au plus un argument" << "\n"; return 1; }
5cbef0fe 1172 ThereIsName = (argc == 2);
7fd59977 1173 }
1174
1175 if ( !a3DView().IsNull() ) {
1176 TCollection_AsciiString name;
1177 if (ThereIsName) {
1178 name = argv[1];
1179 IsBound= GetMapOfAIS().IsBound2(name);
1180 }
1181 if (TheAISContext()->HasOpenedContext())
1182 TheAISContext()->CloseLocalContext();
1183 if (TheAISContext() -> NbCurrents() > 0 )
1184 ThereIsCurrent =Standard_True;
1185 else
1186 ThereIsCurrent =Standard_False;
1187
1188 //=======================================================================
1189 // Ther is a name of shape and a material name
1190 //=======================================================================
1191 if ( ThereIsName && IsBound ) {
1192 Handle(AIS_InteractiveObject) ashape =
1193 Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(name));
1194 if (!ashape.IsNull())
1195 if (HaveToSet)
5cbef0fe 1196 TheAISContext()->SetMaterial(ashape,GetMaterialFromName(argv[2]));
7fd59977 1197 else
1198 TheAISContext()->UnsetMaterial(ashape);
1199 }
1200 //=======================================================================
1201 // Il n'y a pas de nom de shape
1202 // Mais un ou plusieurs objets on des current representation
1203 //=======================================================================
1204 if (ThereIsCurrent && !ThereIsName) {
1205 for (TheAISContext() -> InitCurrent() ;
1206 TheAISContext() -> MoreCurrent() ;
1207 TheAISContext() ->NextCurrent() )
1208 {
5cbef0fe
S
1209 Handle(AIS_InteractiveObject) ashape = TheAISContext()->Current();
1210 if (HaveToSet)
1211 TheAISContext()->SetMaterial(ashape,GetMaterialFromName(argv[1]),Standard_False);
1212 else
1213 TheAISContext()->UnsetMaterial(ashape,Standard_False);
7fd59977 1214 }
1215 TheAISContext()->UpdateCurrentViewer();
1216 }
1217
1218 //=======================================================================
1219 // Il n'y a pas de noms de shape ET aucun objet courrant
1220 // On impose a tous les objets du viewer le material passe en argument
1221 //=======================================================================
1222 else if (!ThereIsCurrent && !ThereIsName){
1223 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1224 it(GetMapOfAIS());
1225 while ( it.More() ) {
5cbef0fe 1226 Handle(AIS_InteractiveObject) ashape =
7fd59977 1227 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
5cbef0fe 1228 if (!ashape.IsNull())
7fd59977 1229 if (HaveToSet)
5cbef0fe 1230 TheAISContext()->SetMaterial(ashape,GetMaterialFromName(argv[1]),Standard_False);
7fd59977 1231 else
1232 TheAISContext()->UnsetMaterial(ashape,Standard_False);
5cbef0fe 1233 it.Next();
7fd59977 1234 }
1235 TheAISContext()->UpdateCurrentViewer();
1236 }
1237 }
1238 return 0;
1239}
1240
1241
1242
1243//==============================================================================
1244//function : VWidth
1245//Author : ege
1246//purpose : change the width of the edges of a selected or named or displayed shape
1247//Draw arg : vwidth [Name] WidthValue(1->10)
1248//==============================================================================
1249static int VWidth (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1250{
1251
1252 Standard_Boolean ThereIsCurrent;
1253 Standard_Boolean ThereIsArgument;
1254 Standard_Boolean IsBound = Standard_False ;
1255
5cbef0fe 1256 const Standard_Boolean HaveToSet = (strcasecmp( argv[0],"vsetwidth") == 0);
7fd59977 1257 if (HaveToSet) {
1258 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error passez 1 ou 2 arguments" << "\n"; return 1; }
5cbef0fe 1259 ThereIsArgument = (argc != 2);
7fd59977 1260 }
1261 else {
1262 if ( argc>2 ) { di << argv[0] << " syntax error passez au plus 1 argument" << "\n"; return 1; }
5cbef0fe 1263 ThereIsArgument = (argc == 2);
7fd59977 1264 }
1265 if ( !a3DView().IsNull() ) {
1266 TCollection_AsciiString name;
1267 if (ThereIsArgument) {
1268 name = argv[1];
1269 IsBound= GetMapOfAIS().IsBound2(name);
1270 }
1271 if (TheAISContext()->HasOpenedContext())
1272 TheAISContext()->CloseLocalContext();
1273
1274 if (TheAISContext() -> NbCurrents() > 0 )
1275 ThereIsCurrent =Standard_True;
1276 else
1277 ThereIsCurrent =Standard_False;
1278
1279 if ( ThereIsArgument && IsBound ) {
1280 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1281 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1282 const Handle(AIS_InteractiveObject) ashape =
1283 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
1284 if (HaveToSet)
1285 TheAISContext()->SetWidth ( ashape,atof (argv[2]) );
1286 else
1287 TheAISContext()->UnsetWidth (ashape);
1288 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1289 const Handle(NIS_Triangulated) ashape =
1290 Handle(NIS_Triangulated)::DownCast(GetMapOfAIS().Find2(name));
1291 if (HaveToSet && !ashape.IsNull())
1292 ashape->SetLineWidth ( atof (argv[2]) );
1293 }
1294 }
1295
1296 //=======================================================================
1297 // Il n'y a pas d'arguments
1298 // Mais un ou plusieurs objets on des current representation
1299 //=======================================================================
1300 if (ThereIsCurrent && !ThereIsArgument) {
1301 for (TheAISContext() -> InitCurrent() ;
1302 TheAISContext() -> MoreCurrent() ;
1303 TheAISContext() ->NextCurrent() )
1304 {
5cbef0fe
S
1305 Handle(AIS_InteractiveObject) ashape = TheAISContext() -> Current();
1306 if (HaveToSet)
1307 TheAISContext()->SetWidth(ashape,atof(argv[1]),Standard_False);
1308 else
1309 TheAISContext()->UnsetWidth(ashape,Standard_False);
7fd59977 1310 }
1311 TheAISContext()->UpdateCurrentViewer();
1312 }
1313 //=======================================================================
1314 // Il n'y a pas d'arguments ET aucun objet courrant
1315 //=======================================================================
1316 else if (!ThereIsCurrent && !ThereIsArgument){
1317 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1318 it(GetMapOfAIS());
1319 while ( it.More() ) {
1320 Handle(AIS_InteractiveObject) ashape =
1321 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
1322 if (!ashape.IsNull())
1323 if (HaveToSet)
5cbef0fe 1324 TheAISContext()->SetWidth(ashape,atof(argv[1]),Standard_False);
7fd59977 1325 else
5cbef0fe 1326 TheAISContext()->UnsetWidth(ashape,Standard_False);
7fd59977 1327 it.Next();
1328 }
1329 TheAISContext()->UpdateCurrentViewer();
1330 }
1331 }
1332 return 0;
1333}
99c56d44 1334
1335//==============================================================================
1336//function : VInteriorStyle
1337//purpose : sets interior style of the a selected or named or displayed shape
1338//Draw arg : vsetinteriorstyle [shape] style
1339//==============================================================================
1340static void SetInteriorStyle (const Handle(AIS_InteractiveObject)& theIAO,
1341 const Standard_Integer theStyle,
1342 Draw_Interpretor& di)
1343{
1344 if (theStyle < Aspect_IS_EMPTY || theStyle > Aspect_IS_HIDDENLINE) {
1345 di << "Style must be within a range [0 (Aspect_IS_EMPTY), " << Aspect_IS_HIDDENLINE <<
1346 " (Aspect_IS_HIDDENLINE)]\n";
1347 return;
1348 }
1349 const Handle(Prs3d_Drawer)& aDrawer = theIAO->Attributes();
1350 Handle(Prs3d_ShadingAspect) aShadingAspect = aDrawer->ShadingAspect();
1351 Handle(Graphic3d_AspectFillArea3d) aFillAspect = aShadingAspect->Aspect();
1352 Aspect_InteriorStyle aStyle = (Aspect_InteriorStyle) (theStyle);
1353 aFillAspect->SetInteriorStyle (aStyle);
1354 TheAISContext()->RecomputePrsOnly (theIAO, Standard_False /*update*/, Standard_True /*all modes*/);
1355}
1356
1357static int VInteriorStyle (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1358{
1359 if (argc < 2 || argc > 3) {
1360 di << argv[0] << " requires 2 or 3 arguments\n";
1361 di << "Usage : " << argv[0] << " [shape] Style : Set interior style" << "\n";
1362 di << "Style must match Aspect_InteriorStyle and be one of:\n";
1363 di << " 0 = EMPTY, 1 = HOLLOW, 2 = HATCH, 3 = SOLID, 4 = HIDDENLINE\n";
1364 return 1;
1365 }
1366
1367 Standard_Boolean ThereIsCurrent;
1368 Standard_Boolean ThereIsArgument;
1369 Standard_Boolean IsBound = Standard_False ;
1370
1371 ThereIsArgument = (argc > 2);
1372 if ( !a3DView().IsNull() ) {
1373 TCollection_AsciiString name;
1374 if (ThereIsArgument) {
1375 name = argv[1];
1376 IsBound= GetMapOfAIS().IsBound2(name);
1377 }
1378 if (TheAISContext()->HasOpenedContext())
1379 TheAISContext()->CloseLocalContext();
1380
1381 if (TheAISContext() -> NbCurrents() > 0 )
1382 ThereIsCurrent =Standard_True;
1383 else
1384 ThereIsCurrent =Standard_False;
1385
1386 if ( ThereIsArgument && IsBound ) {
1387 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1388 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1389 const Handle(AIS_InteractiveObject) ashape =
1390 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
1391 SetInteriorStyle (ashape, atoi (argv[2]), di);
1392 }
1393 }
1394 //=======================================================================
1395 // No arguments specified
1396 // But there are one or more selected objects
1397 //=======================================================================
1398 if (ThereIsCurrent && !ThereIsArgument) {
1399 for (TheAISContext() -> InitCurrent() ;
1400 TheAISContext() -> MoreCurrent() ;
1401 TheAISContext() ->NextCurrent() )
1402 {
1403 Handle(AIS_InteractiveObject) ashape = TheAISContext() -> Current();
1404 SetInteriorStyle (ashape, atoi (argv[1]), di);
1405 }
1406 }
1407 //=======================================================================
1408 // No arguments specified and there are no selected objects
1409 //=======================================================================
1410 else if (!ThereIsCurrent && !ThereIsArgument){
1411 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1412 it(GetMapOfAIS());
1413 while ( it.More() ) {
1414 Handle(AIS_InteractiveObject) ashape =
1415 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
1416 if (!ashape.IsNull())
1417 SetInteriorStyle (ashape, atoi (argv[1]), di);
1418 it.Next();
1419 }
1420 }
1421 TheAISContext()->UpdateCurrentViewer();
1422 }
1423 return 0;
1424}
1425
7fd59977 1426//==============================================================================
1427//function : VDonly2
1428//author : ege
1429//purpose : Display only a selected or named object
1430// if there is no selected or named object s, nothing is donne
1431//Draw arg : vdonly2 [name1] ... [name n]
1432//==============================================================================
1433static int VDonly2(Draw_Interpretor& , Standard_Integer argc, const char** argv)
1434
1435{
1436 if ( a3DView().IsNull() )
1437 return 1;
1438
1439 Standard_Boolean ThereIsCurrent = TheAISContext() -> NbCurrents() > 0;
1440 Standard_Boolean ThereIsArgument= argc>1;
1441
1442 if (TheAISContext()->HasOpenedContext())
1443 TheAISContext()->CloseLocalContext();
1444
1445 //===============================================================
1446 // Il n'y a pas d'arguments mais des objets selectionnes(current)
1447 // dans le viewer
1448 //===============================================================
1449 if (!ThereIsArgument && ThereIsCurrent) {
1450
1451#ifdef DEB
1452 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1453 it (GetMapOfAIS());
1454#endif
1455 for(TheAISContext()->InitCurrent();
1456 TheAISContext()->MoreCurrent();
1457 TheAISContext()->NextCurrent()){
1458 Handle(AIS_InteractiveObject) aShape = TheAISContext()->Current();
1459 TheAISContext()->Erase(aShape,Standard_False);}
1460 }
1461 TheAISContext() ->UpdateCurrentViewer();
1462 //===============================================================
1463 // Il y a des arguments
1464 //===============================================================
1465 if (ThereIsArgument) {
1466 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1467 it (GetMapOfAIS());
1468 while ( it.More() ) {
1469 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1470 const Handle(AIS_InteractiveObject) aShape =
1471 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1472 TheAISContext()->Erase(aShape,Standard_False);
1473 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1474 const Handle(NIS_InteractiveObject) aShape =
1475 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1476 TheNISContext()->Erase(aShape);
7fd59977 1477 }
1478 it.Next();
1479 }
1480
1481 // On display les objets passes par parametre
1482 for (int i=1; i<argc ; i++) {
1483 TCollection_AsciiString name=argv[i];
1484 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(name);
1485 if (IsBound) {
1486 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1487 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1488 const Handle(AIS_InteractiveObject) aShape =
1489 Handle(AIS_InteractiveObject)::DownCast (anObj);
1490 TheAISContext()->Display(aShape, Standard_False);
1491 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
ffe2bea7 1492 Handle(NIS_InteractiveObject) aShape =
7fd59977 1493 Handle(NIS_InteractiveObject)::DownCast (anObj);
ffe2bea7 1494 TheNISContext()->Display(aShape);
7fd59977 1495 }
1496 }
1497 }
1498 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1499// TheNISContext() ->UpdateViews();
7fd59977 1500 }
1501 return 0;
1502}
1503
1504//==============================================================================
1505//function : VErase2
1506//author : ege
1507//purpose : Erase some selected or named objects
1508// if there is no selected or named objects, the whole viewer is erased
1509//Draw arg : verase2 [name1] ... [name n]
1510//==============================================================================
1511static int VErase2(Draw_Interpretor& , Standard_Integer argc, const char** argv)
1512
1513{
1514 if ( a3DView().IsNull() )
1515 return 1;
1516
1517 Standard_Boolean ThereIsCurrent = TheAISContext() -> NbCurrents() > 0;
1518 Standard_Boolean ThereIsArgument= argc>1;
1519 if(TheAISContext()->HasOpenedContext())
1520 TheAISContext()->CloseLocalContext();
1521
1522 //===============================================================
1523 // Il n'y a pas d'arguments mais des objets selectionnes(current)
1524 // dans le viewer
1525 //===============================================================
1526 if (!ThereIsArgument && ThereIsCurrent) {
1527 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1528 it (GetMapOfAIS());
1529 while ( it.More() ) {
1530 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1531 const Handle(AIS_InteractiveObject) aShape =
1532 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1533 if (TheAISContext()->IsCurrent(aShape))
1534 TheAISContext()->Erase(aShape,Standard_False);
1535 }
1536 it.Next();
1537 }
1538
1539 TheAISContext() ->UpdateCurrentViewer();
1540 }
1541
1542 //===============================================================
1543 // Il n'y a pas d'arguments et aucuns objets selectionnes
1544 // dans le viewer:
1545 // On erase tout le viewer
1546 //===============================================================
1547
1548 if (!ThereIsArgument && !ThereIsCurrent) {
1549 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it (GetMapOfAIS());
1550 while ( it.More() ) {
1551 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1552 const Handle(AIS_InteractiveObject) aShape =
1553 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1554 TheAISContext()->Erase(aShape,Standard_False);
1555 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1556 const Handle(NIS_InteractiveObject) aShape =
1557 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1558 TheNISContext()->Erase(aShape);
7fd59977 1559 }
1560 it.Next();
1561 }
1562 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1563// TheNISContext()->UpdateViews();
7fd59977 1564 }
1565
1566 //===============================================================
1567 // Il y a des arguments
1568 //===============================================================
1569 if (ThereIsArgument) {
1570 for (int i=1; i<argc ; i++) {
1571 TCollection_AsciiString name=argv[i];
1572 Standard_Boolean IsBound= GetMapOfAIS().IsBound2(name);
1573 if (IsBound) {
1574 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1575 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1576 const Handle(AIS_InteractiveObject) aShape =
1577 Handle(AIS_InteractiveObject)::DownCast (anObj);
1578 TheAISContext()->Erase(aShape,Standard_False);
1579 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1580 const Handle(NIS_InteractiveObject) aShape =
1581 Handle(NIS_InteractiveObject)::DownCast (anObj);
ffe2bea7 1582 TheNISContext()->Erase(aShape);
7fd59977 1583 }
1584 }
1585 }
1586 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1587// TheNISContext() ->UpdateViews();
7fd59977 1588 }
1589 return 0;
1590}
1591
1592//==============================================================================
1593//function : VEraseAll
1594//author : ege
1595//purpose : Erase all the objects displayed in the viewer
1596//Draw arg : veraseall
1597//==============================================================================
1598static int VEraseAll(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1599
1600{
1601 // Verification des arguments
1602 if (argc>1){ di<<" Syntaxe error: "<<argv[0]<<" too much arguments."<<"\n";return 1;}
1603 if (a3DView().IsNull() ) {di<<" Error: vinit hasn't been called."<<"\n";return 1;}
1604 TheAISContext()->CloseAllContexts(Standard_False);
1605 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1606 it(GetMapOfAIS());
1607 while ( it.More() ) {
1608 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1609 const Handle(AIS_InteractiveObject) aShape =
1610 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1611 TheAISContext()->Erase(aShape,Standard_False);
1612 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1613 const Handle(NIS_InteractiveObject) aShape =
1614 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1615 TheNISContext()->Erase(aShape);
7fd59977 1616 }
1617 it.Next();
1618 }
1619 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1620// TheNISContext() ->UpdateViews();
7fd59977 1621 return 0;
1622}
1623
1624
1625//==============================================================================
1626//function : VDisplayAll
1627//author : ege
1628//purpose : Display all the objects of the Map
1629//Draw arg : vdisplayall
1630//==============================================================================
1631static int VDisplayAll( Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1632
1633{
1634 if (! a3DView().IsNull() ) {
1635 if (argc > 1) {di<<argv[0]<<" Syntaxe error"<<"\n"; return 1;}
1636 if (TheAISContext()->HasOpenedContext())
1637 TheAISContext()->CloseLocalContext();
1638 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1639 it (GetMapOfAIS());
1640 while ( it.More() ) {
1641 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1642 const Handle(AIS_InteractiveObject) aShape =
1643 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1644 TheAISContext()->Erase(aShape,Standard_False);
1645 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1646 const Handle(NIS_InteractiveObject) aShape =
1647 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1648 TheNISContext()->Erase(aShape);
7fd59977 1649 }
1650 it.Next();
1651 }
1652 it.Reset();
1653 while ( it.More() ) {
1654 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1655 const Handle(AIS_InteractiveObject) aShape =
1656 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1657 TheAISContext()->Display(aShape, Standard_False);
1658 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
ffe2bea7 1659 Handle(NIS_InteractiveObject) aShape =
7fd59977 1660 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1661 TheNISContext()->Display(aShape);
7fd59977 1662 }
1663 it.Next();
1664 }
1665 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1666// TheNISContext() ->UpdateViews();
7fd59977 1667 }
1668 return 0;
1669}
1670
7fd59977 1671//#######################################################################################################
1672
1673//## VTexture
1674
1675//#######################################################################################################
1676
1677Standard_Integer VTexture (Draw_Interpretor& di,Standard_Integer argc, const char** argv )
1678{
1679 Standard_Integer command = (strcasecmp(argv[0],"vtexture")==0)? 1:
1680 (strcasecmp(argv[0],"vtexscale")==0) ? 2 :
1681 (strcasecmp(argv[0],"vtexorigin")==0) ? 3 :
1682 (strcasecmp(argv[0],"vtexrepeat")==0) ? 4 :
1683 (strcasecmp(argv[0],"vtexdefault")==0) ? 5 : -1;
1684
1685 Handle(AIS_InteractiveContext) myAISContext = ViewerTest::GetAISContext();
1686 if(myAISContext.IsNull())
1687 {
1688 di << "use 'vinit' command before " << argv[0] << "\n";
31160f80 1689 return 1;
7fd59977 1690 }
1691
1692 Handle(AIS_InteractiveObject) TheAisIO;
1693 Handle(AIS_TexturedShape) myShape;
1694 Standard_Integer myPreviousMode = 0;
1695
31160f80 1696 if (argc<2 || !argv[1])
7fd59977 1697 {
1698 di << argv[0] <<" syntax error - Type 'help vtex'"<<"\n";
31160f80 1699 return 1;
7fd59977 1700 }
1701
1702 TCollection_AsciiString name = argv[1];
1703 ViewerTest::CurrentView()->SetSurfaceDetail(V3d_TEX_ALL);
1704
1705 if (GetMapOfAIS().IsBound2(name))
1706 TheAisIO = Handle(AIS_InteractiveObject)::DownCast
1707 (GetMapOfAIS().Find2(name));
1708 if (TheAisIO.IsNull())
1709 {
1710 di <<"shape "<<name.ToCString()<<" doesn\'t exist"<<"\n";
31160f80 1711 return 1;
7fd59977 1712 }
1713
1714 if (TheAisIO->IsKind(STANDARD_TYPE(AIS_TexturedShape)) && !TheAisIO.IsNull())
1715 {
1716 myShape = Handle(AIS_TexturedShape)::DownCast(TheAisIO);
1717 myPreviousMode = myShape->DisplayMode() ;
1718 }
1719 else
1720 {
31160f80 1721 myAISContext->Clear(TheAisIO,Standard_False);
7fd59977 1722 myShape = new AIS_TexturedShape (DBRep::Get(argv[1]));
1723 GetMapOfAIS().UnBind1(TheAisIO);
1724 GetMapOfAIS().UnBind2(name);
1725 GetMapOfAIS().Bind(myShape, name);
1726 }
1727 switch (command)
1728 {
1729 case 1: // vtexture : we only map a texture on the shape
1730 if(argc<=1)
1731 {
1732 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1733 return 1;
7fd59977 1734 }
31160f80 1735 if (argc>2 && argv[2])
7fd59977 1736 {
1737 if(strcasecmp(argv[2],"?")==0)
1738 {
bf75be98 1739 TCollection_AsciiString monPath = Graphic3d_TextureRoot::TexturesFolder();
7fd59977 1740 di<<"\n Files in current directory : \n"<<"\n";
1741 TCollection_AsciiString Cmnd ("glob -nocomplain *");
1742 di.Eval(Cmnd.ToCString());
1743
1744 Cmnd = TCollection_AsciiString("glob -nocomplain ") ;
1745 Cmnd += monPath ;
1746 Cmnd += "/* " ;
1747 di<<"Files in "<<monPath.ToCString()<<" : \n"<<"\n";
1748 di.Eval(Cmnd.ToCString());
1749
1750 return 0;
1751 }
1752 else
1753 myShape->SetTextureFileName(argv[2]);
1754 }
1755 else
1756 {
1757 di <<"Texture mapping disabled \n \
1758 To enable it, use 'vtexture NameOfShape NameOfTexture' \n"<<"\n";
1759
1760 myAISContext->SetDisplayMode(myShape,1,Standard_False);
1761 if (myPreviousMode == 3 )
1762 myAISContext->RecomputePrsOnly(myShape);
1763 myAISContext->Display(myShape, Standard_True);
1764 return 0;
1765 }
1766 break;
1767
1768 case 2: // vtexscale : we change the scaling factor of the texture
1769
1770 if(argc<2)
1771 {
1772 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1773 return 1;
7fd59977 1774 }
1775
1776 myShape->SetTextureScale (( argv[2] ? Standard_True : Standard_False ),
1777 ( argv[2] ? atof(argv[2]) : 1.0 ),
1778 ( argv[2] ? atof(argv[argc-1]) : 1.0 ) );
1779 break;
1780
1781 case 3: // vtexorigin : we change the origin of the texture on the shape
1782 if(argc<2)
1783 {
1784 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1785 return 1;
7fd59977 1786 }
1787 myShape->SetTextureOrigin (( argv[2] ? Standard_True : Standard_False ),
1788 ( argv[2] ? atof(argv[2]) : 0.0 ),
1789 ( argv[2] ? atof(argv[argc-1]) : 0.0 ));
1790 break;
1791
1792 case 4: // vtexrepeat : we change the number of occurences of the texture on the shape
1793 if(argc<2)
1794 {
1795 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1796 return 1;
7fd59977 1797 }
31160f80 1798 if (argc>2 && argv[2])
7fd59977 1799 {
1800 di <<"Texture repeat enabled"<<"\n";
1801 myShape->SetTextureRepeat(Standard_True, atof(argv[2]), atof(argv[argc-1]) );
1802 }
1803 else
1804 {
1805 di <<"Texture repeat disabled"<<"\n";
1806 myShape->SetTextureRepeat(Standard_False);
1807 }
1808 break;
1809
1810 case 5: // vtexdefault : default texture mapping
1811 // ScaleU = ScaleV = 100.0
1812 // URepeat = VRepeat = 1.0
1813 // Uorigin = VOrigin = 0.0
1814
1815 if(argc<2)
1816 {
1817 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1818 return 1;
7fd59977 1819 }
1820 myShape->SetTextureRepeat(Standard_False);
1821 myShape->SetTextureOrigin(Standard_False);
1822 myShape->SetTextureScale (Standard_False);
1823 break;
1824 }
1825
1826 if ((myShape->DisplayMode() == 3) || (myPreviousMode == 3 ))
1827 myAISContext->RecomputePrsOnly(myShape);
1828 else
1829 {
1830 myAISContext->SetDisplayMode(myShape,3,Standard_False);
1831 myAISContext->Display(myShape, Standard_True);
1832 myAISContext->Update(myShape,Standard_True);
1833 }
31160f80 1834 return 0;
7fd59977 1835}
1836
1837//==============================================================================
1838//function : VDisplay2
1839//author : ege
1840//purpose : Display an object from its name
1841//Draw arg : vdisplay name1 [name2] ... [name n]
1842//==============================================================================
1843static int VDisplay2 (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1844
1845{
1846 // Verification des arguments
1847 if ( a3DView().IsNull() ) {
1848
1849 ViewerTest::ViewerInit();
1850 di<<"La commande vinit n'a pas ete appele avant"<<"\n";
1851 // return 1;
1852 }
1853
1854 if ( argc<2) {
1855 di<<argv[0]<<" Syntaxe error"<<"\n";
1856 return 1;
1857 }
1858
1859
1860 TCollection_AsciiString name;
1861 if (TheAISContext()->HasOpenedContext())
1862 TheAISContext()->CloseLocalContext();
1863
1864 for ( int i = 1; i < argc; i++ ) {
1865 name = argv[i];
1866 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(name);
1867 Standard_Boolean IsDatum = Standard_False;
1868 Handle(Standard_Transient) anObj;
1869 if ( IsBound ) {
1870 anObj = GetMapOfAIS().Find2(name);
1871 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1872 Handle(AIS_InteractiveObject) aShape =
1873 Handle(AIS_InteractiveObject)::DownCast(anObj);
1874 if (aShape->Type()==AIS_KOI_Datum) {
1875 IsDatum = Standard_True;
1876 TheAISContext()->Display(aShape, Standard_False);
1877 }
1878 if (!IsDatum) {
1879 di << "Display " << name.ToCString() << "\n";
1880 // Get the Shape from a name
1881 TopoDS_Shape NewShape = GetShapeFromName((const char *)name.ToCString());
1882
1883 // Update the Shape in the AIS_Shape
1884 Handle(AIS_Shape) TheRealSh = Handle(AIS_Shape)::DownCast(aShape);
1885 if(!TheRealSh.IsNull())
1886 TheRealSh->Set(NewShape);
1887 TheAISContext()->Redisplay(aShape, Standard_False);
1888 TheAISContext()->Display(aShape, Standard_False);
1889 }
1890 aShape.Nullify();
1891 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1892 Handle(NIS_InteractiveObject) aShape =
1893 Handle(NIS_InteractiveObject)::DownCast(anObj);
ffe2bea7 1894 TheNISContext()->Display(aShape);
7fd59977 1895 }
1896 }
1897 else { // Create the AIS_Shape from a name
1898 const Handle(AIS_InteractiveObject) aShape =
1899 GetAISShapeFromName((const char *)name.ToCString());
1900 if ( !aShape.IsNull() ) {
1901 GetMapOfAIS().Bind(aShape, name);
1902 TheAISContext()->Display(aShape, Standard_False);
1903 }
1904 }
1905 }
1906 // Upadate the screen and redraw the view
1907 TheAISContext()->UpdateCurrentViewer();
ffe2bea7 1908// TheNISContext()->UpdateViews();
7fd59977 1909 return 0;
1910}
1911
1912//==============================================================================
1913//function : VMoveA
1914//purpose : Test the annimation of an object along a
1915// predifined trajectory
1916//Draw arg : vmove ShapeName
1917//==============================================================================
1918
1919#ifdef DEB
1920static int VMoveA (Draw_Interpretor& di, Standard_Integer argc, const char** argv) {
1921
1922 OSD_Timer myTimer;
1923 myTimer.Start();
1924
1925 if (TheAISContext()->HasOpenedContext())
1926 TheAISContext()->CloseLocalContext();
1927
c6541a0c 1928 Standard_Real Step=2*M_PI/180;
7fd59977 1929 Standard_Real Angle=0;
1930 // R est le rayon de l'hellicoide
1931 Standard_Real R=50;
1932 // D est la distance parcourue en translation en 1 tour
1933 Standard_Real D=50;
1934
1935 Handle(AIS_InteractiveObject) aIO;
1936
1937 if (GetMapOfAIS().IsBound2(argv[1]))
1938 aIO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[1]));
1939
1940 if (aIO.IsNull()) {
1941 di<<" Syntaxe error: "<<argv[1]<<" doesn't exist"<<"\n";
1942 return 1;
1943 }
1944 TheAISContext()->Deactivate(aIO);
1945
1946 // boucle generant le mouvement
1947 if(argc==3) {
1948 di<<" Transformations"<<"\n";
c6541a0c 1949 for (Standard_Real myAngle=0;Angle<5*2*M_PI; myAngle++) {
7fd59977 1950
1951 Angle=Step*myAngle;
c6541a0c 1952 gp_Ax3 newBase(gp_Pnt(R*cos(Angle), R*sin(Angle), D*Angle/(2*M_PI) ), gp_Vec(0,0,1), gp_Vec(1,0,0) );
7fd59977 1953 gp_Trsf myTransfo;
1954 myTransfo.SetTransformation(newBase.Rotated(gp_Ax1(gp_Pnt(R*cos(Angle),R*sin(Angle),0), gp_Dir(0,0,1) ),Angle ) );
1955 TheAISContext()->SetLocation(aIO,myTransfo);
1956
1957 TheAISContext() ->UpdateCurrentViewer();
1958
1959 }
1960 }
1961 else {
1962 di<<" Locations"<<"\n";
1963 gp_Trsf myAngleTrsf;
1964 myAngleTrsf.SetRotation(gp_Ax1(gp_Pnt(0,0,0),gp_Dir(0,0,1) ), Step );
1965 TopLoc_Location myDeltaAngle (myAngleTrsf);
1966 gp_Trsf myDistTrsf;
1967 myDistTrsf.SetTranslation(gp_Dir(0,0,1) );
1968 TopLoc_Location myDeltaDist (myDistTrsf);
1969 TopLoc_Location myTrueLoc;
1970
c6541a0c 1971 for (Standard_Real myAngle=0;Angle<5*2*M_PI; myAngle++) {
7fd59977 1972
1973 Angle=Step*myAngle;
1974 myTrueLoc=myTrueLoc*myDeltaAngle*myDeltaDist;
1975 TheAISContext()->SetLocation(aIO,myTrueLoc );
1976 TheAISContext() ->UpdateCurrentViewer();
1977 }
1978 }
1979
1980
1981 TopoDS_Shape ShapeBis=((*(Handle(AIS_Shape)*)&aIO)->Shape()).Located( aIO->Location() );
1982
1983 //TopLoc_Location Tempo=aIO->Location();
1984 //TopoDS_Shape ShapeBis=((*(Handle(AIS_Shape)*)&aIO)->Shape());
1985 //ShapeBis.Located(Tempo);
1986
1987
1988 // On reset la location (origine) contenue dans l'AISInteractiveObject
1989 TheAISContext() ->ResetLocation(aIO);
1990
1991 // On force aShape a devenir l'AIS IO propre a ShapeBis
1992
1993 // Pour cela on force aShape(AIS IO) a devenir une AISShape
1994 // ->Set() est une methode de AIS_Shape
1995 (*(Handle(AIS_Shape)*)& aIO)->Set(ShapeBis);
1996
1997 // On donne a ShapeBis le nom de l'AIS IO
1998 //Rep::Set(argv[1],ShapeBis);
1999
2000
2001 TheAISContext()->Redisplay(aIO,Standard_False);
2002
2003 // On reactive la selection des primitives sensibles
2004 TheAISContext()->Activate(aIO,0);
2005
2006 TheAISContext() ->UpdateCurrentViewer();
2007 a3DView() -> Redraw();
2008
2009 myTimer.Stop();
2010 di<<" Temps ecoule "<<"\n";
2011 myTimer.Show();
2012
2013 return 0;
2014}
2015#endif
2016
2017
2018//==============================================================================
2019//function : VPerf
2020//purpose : Test the annimation of an object along a
2021// predifined trajectory
2022//Draw arg : vperf ShapeName 1/0(Transfo/Location) 1/0(Primitives sensibles ON/OFF)
2023//==============================================================================
2024
2025static int VPerf(Draw_Interpretor& di, Standard_Integer , const char** argv) {
2026
2027 OSD_Timer myTimer;
2028 if (TheAISContext()->HasOpenedContext())
2029 TheAISContext()->CloseLocalContext();
2030
c6541a0c 2031 Standard_Real Step=4*M_PI/180;
7fd59977 2032 Standard_Real Angle=0;
2033
2034 Handle(AIS_InteractiveObject) aIO;
2035 if (GetMapOfAIS().IsBound2(argv[1]))
2036 aIO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[1]));
2037 if (aIO.IsNull())
2038 return 1;
2039
2040 Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(aIO);
2041
2042 myTimer.Start();
2043
2044 if (atoi(argv[3])==1 ) {
2045 di<<" Primitives sensibles OFF"<<"\n";
2046 TheAISContext()->Deactivate(aIO);
2047 }
2048 else {
2049 di<<" Primitives sensibles ON"<<"\n";
2050 }
2051 // Movement par transformation
2052 if(atoi(argv[2]) ==1) {
2053 di<<" Calcul par Transformation"<<"\n";
c6541a0c 2054 for (Standard_Real myAngle=0;Angle<10*2*M_PI; myAngle++) {
7fd59977 2055
2056 Angle=Step*myAngle;
2057 gp_Trsf myTransfo;
2058 myTransfo.SetRotation(gp_Ax1(gp_Pnt(0,0,0),gp_Dir(0,0,1) ) ,Angle );
2059 TheAISContext()->SetLocation(aShape,myTransfo);
2060 TheAISContext() ->UpdateCurrentViewer();
2061
2062 }
2063 }
2064 else {
2065 di<<" Calcul par Locations"<<"\n";
2066 gp_Trsf myAngleTrsf;
2067 myAngleTrsf.SetRotation(gp_Ax1(gp_Pnt(0,0,0),gp_Dir(0,0,1) ), Step );
2068 TopLoc_Location myDeltaAngle (myAngleTrsf);
2069 TopLoc_Location myTrueLoc;
2070
c6541a0c 2071 for (Standard_Real myAngle=0;Angle<10*2*M_PI; myAngle++) {
7fd59977 2072
2073 Angle=Step*myAngle;
2074 myTrueLoc=myTrueLoc*myDeltaAngle;
2075 TheAISContext()->SetLocation(aShape,myTrueLoc );
2076 TheAISContext() ->UpdateCurrentViewer();
2077 }
2078 }
2079 if (atoi(argv[3])==1 ){
2080 // On reactive la selection des primitives sensibles
2081 TheAISContext()->Activate(aIO,0);
2082 }
2083 a3DView() -> Redraw();
2084 myTimer.Stop();
2085 di<<" Temps ecoule "<<"\n";
2086 myTimer.Show();
2087 return 0;
2088}
2089
2090
2091//==================================================================================
2092// Function : VAnimation
2093//==================================================================================
2094static int VAnimation (Draw_Interpretor& di, Standard_Integer argc, const char** argv) {
31160f80 2095 if (argc != 5) {
7fd59977 2096 di<<"Use: "<<argv[0]<<" CrankArmFile CylinderHeadFile PropellerFile EngineBlockFile"<<"\n";
2097 return 1;
2098 }
2099
2100 Standard_Real thread = 4;
2101 Standard_Real angleA=0;
2102 Standard_Real angleB;
2103 Standard_Real X;
2104 gp_Ax1 Ax1(gp_Pnt(0,0,0),gp_Vec(0,0,1));
2105
2106 BRep_Builder B;
2107 TopoDS_Shape CrankArm;
2108 TopoDS_Shape CylinderHead;
2109 TopoDS_Shape Propeller;
2110 TopoDS_Shape EngineBlock;
2111
2112 //BRepTools::Read(CrankArm,"/dp_26/Indus/ege/assemblage/CrankArm.rle",B);
2113 //BRepTools::Read(CylinderHead,"/dp_26/Indus/ege/assemblage/CylinderHead.rle",B);
2114 //BRepTools::Read(Propeller,"/dp_26/Indus/ege/assemblage/Propeller.rle",B);
2115 //BRepTools::Read(EngineBlock,"/dp_26/Indus/ege/assemblage/EngineBlock.rle",B);
2116 BRepTools::Read(CrankArm,argv[1],B);
2117 BRepTools::Read(CylinderHead,argv[2],B);
2118 BRepTools::Read(Propeller,argv[3],B);
2119 BRepTools::Read(EngineBlock,argv[4],B);
2120
2121 if (CrankArm.IsNull() || CylinderHead.IsNull() || Propeller.IsNull() || EngineBlock.IsNull()) {di<<" Syntaxe error:loading failure."<<"\n";}
2122
2123
2124 OSD_Timer myTimer;
2125 myTimer.Start();
2126
2127 Handle(AIS_Shape) myAisCylinderHead = new AIS_Shape (CylinderHead);
2128 Handle(AIS_Shape) myAisEngineBlock = new AIS_Shape (EngineBlock);
2129 Handle(AIS_Shape) myAisCrankArm = new AIS_Shape (CrankArm);
2130 Handle(AIS_Shape) myAisPropeller = new AIS_Shape (Propeller);
2131
2132 GetMapOfAIS().Bind(myAisCylinderHead,"a");
2133 GetMapOfAIS().Bind(myAisEngineBlock,"b");
2134 GetMapOfAIS().Bind(myAisCrankArm,"c");
2135 GetMapOfAIS().Bind(myAisPropeller,"d");
2136
2137 TheAISContext()->SetColor(myAisCylinderHead, Quantity_NOC_INDIANRED);
2138 TheAISContext()->SetColor(myAisEngineBlock , Quantity_NOC_RED);
2139 TheAISContext()->SetColor(myAisPropeller , Quantity_NOC_GREEN);
2140
2141 TheAISContext()->Display(myAisCylinderHead,Standard_False);
2142 TheAISContext()->Display(myAisEngineBlock,Standard_False );
2143 TheAISContext()->Display(myAisCrankArm,Standard_False );
2144 TheAISContext()->Display(myAisPropeller,Standard_False);
2145
2146 TheAISContext()->Deactivate(myAisCylinderHead);
2147 TheAISContext()->Deactivate(myAisEngineBlock );
2148 TheAISContext()->Deactivate(myAisCrankArm );
2149 TheAISContext()->Deactivate(myAisPropeller );
2150
2151 // Boucle de mouvement
c6541a0c 2152 for (Standard_Real myAngle = 0;angleA<2*M_PI*10.175 ;myAngle++) {
7fd59977 2153
c6541a0c 2154 angleA = thread*myAngle*M_PI/180;
7fd59977 2155 X = Sin(angleA)*3/8;
2156 angleB = atan(X / Sqrt(-X * X + 1));
2157 Standard_Real decal(25*0.6);
2158
2159
2160 //Build a transformation on the display
2161 gp_Trsf aPropellerTrsf;
2162 aPropellerTrsf.SetRotation(Ax1,angleA);
2163 TheAISContext()->SetLocation(myAisPropeller,aPropellerTrsf);
2164
2165 gp_Ax3 base(gp_Pnt(3*decal*(1-Cos(angleA)),-3*decal*Sin(angleA),0),gp_Vec(0,0,1),gp_Vec(1,0,0));
2166 gp_Trsf aCrankArmTrsf;
2167 aCrankArmTrsf.SetTransformation( base.Rotated(gp_Ax1(gp_Pnt(3*decal,0,0),gp_Dir(0,0,1)),angleB));
2168 TheAISContext()->SetLocation(myAisCrankArm,aCrankArmTrsf);
2169
2170 TheAISContext()->UpdateCurrentViewer();
2171 }
2172
2173 TopoDS_Shape myNewCrankArm =myAisCrankArm ->Shape().Located( myAisCrankArm ->Location() );
2174 TopoDS_Shape myNewPropeller =myAisPropeller->Shape().Located( myAisPropeller->Location() );
2175
2176 myAisCrankArm ->ResetLocation();
2177 myAisPropeller->ResetLocation();
2178
2179 myAisCrankArm -> Set(myNewCrankArm );
2180 myAisPropeller -> Set(myNewPropeller);
2181
2182 TheAISContext()->Activate(myAisCylinderHead,0);
2183 TheAISContext()->Activate(myAisEngineBlock,0 );
2184 TheAISContext()->Activate(myAisCrankArm ,0 );
2185 TheAISContext()->Activate(myAisPropeller ,0 );
2186
2187 myTimer.Stop();
2188 myTimer.Show();
2189 myTimer.Start();
2190
2191 TheAISContext()->Redisplay(myAisCrankArm ,Standard_False);
2192 TheAISContext()->Redisplay(myAisPropeller,Standard_False);
2193
2194 TheAISContext()->UpdateCurrentViewer();
2195 a3DView()->Redraw();
2196
2197 myTimer.Stop();
2198 myTimer.Show();
2199
2200 return 0;
2201
2202}
2203
2204//==============================================================================
2205//function : VShading
2206//purpose : Sharpen or roughten the quality of the shading
2207//Draw arg : vshading ShapeName 0.1->0.00001 1 deg-> 30 deg
2208//==============================================================================
5cbef0fe
S
2209static int VShading(Draw_Interpretor& ,Standard_Integer argc, const char** argv)
2210{
7fd59977 2211 Standard_Real myDevCoef;
2212 Handle(AIS_InteractiveObject) TheAisIO;
2213
2214 // Verifications
5cbef0fe
S
2215 const Standard_Boolean HaveToSet = (strcasecmp(argv[0],"vsetshading") == 0);
2216
7fd59977 2217 if (TheAISContext()->HasOpenedContext())
2218 TheAISContext()->CloseLocalContext();
2219
2220 if (argc < 3) {
2221 myDevCoef = 0.0008;
2222 } else {
2223 myDevCoef =atof(argv[2]);
2224 }
2225
7fd59977 2226 TCollection_AsciiString name=argv[1];
2227 if (GetMapOfAIS().IsBound2(name ))
5cbef0fe 2228 TheAisIO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
7fd59977 2229 if (TheAisIO.IsNull())
2230 TheAisIO=GetAISShapeFromName((const char *)name.ToCString());
2231
5cbef0fe 2232 if (HaveToSet)
7fd59977 2233 TheAISContext()->SetDeviationCoefficient(TheAisIO,myDevCoef,Standard_True);
5cbef0fe 2234 else
7fd59977 2235 TheAISContext()->SetDeviationCoefficient(TheAisIO,0.0008,Standard_True);
2236
7fd59977 2237 TheAISContext()->Redisplay(TheAisIO);
2238 return 0;
2239}
2240//==============================================================================
2241//function : HaveMode
2242//use : VActivatedModes
2243//==============================================================================
2244#include <TColStd_ListIteratorOfListOfInteger.hxx>
2245
2246Standard_Boolean HaveMode(const Handle(AIS_InteractiveObject)& TheAisIO,const Standard_Integer mode )
2247{
2248 TColStd_ListOfInteger List;
2249 TheAISContext()->ActivatedModes (TheAisIO,List);
2250 TColStd_ListIteratorOfListOfInteger it;
2251 Standard_Boolean Found=Standard_False;
2252 for (it.Initialize(List); it.More()&&!Found; it.Next() ){
2253 if (it.Value()==mode ) Found=Standard_True;
2254 }
2255 return Found;
2256}
2257
2258
2259
2260//==============================================================================
2261//function : VActivatedMode
2262//author : ege
2263//purpose : permet d'attribuer a chacune des shapes un mode d'activation
2264// (edges,vertex...)qui lui est propre et le mode de selection standard.
2265// La fonction s'applique aux shapes selectionnees(current ou selected dans le viewer)
2266// Dans le cas ou on veut psser la shape en argument, la fonction n'autorise
2267// qu'un nom et qu'un mode.
2268//Draw arg : vsetam [ShapeName] mode(0,1,2,3,4,5,6,7)
2269//==============================================================================
2270#include <AIS_ListIteratorOfListOfInteractive.hxx>
2271
2272static int VActivatedMode (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
2273
2274{
7fd59977 2275 Standard_Boolean ThereIsName = Standard_False ;
2276
2277 if(!a3DView().IsNull()){
2278
5cbef0fe 2279 const Standard_Boolean HaveToSet = (strcasecmp(argv[0],"vsetam") == 0);
7fd59977 2280 // verification des arguments
2281 if (HaveToSet) {
2282 if (argc<2||argc>3) { di<<" Syntaxe error"<<"\n";return 1;}
5cbef0fe 2283 ThereIsName = (argc == 3);
7fd59977 2284 }
2285 else {
2286 // vunsetam
2287 if (argc>1) {di<<" Syntaxe error"<<"\n";return 1;}
2288 else {
5cbef0fe
S
2289 di<<" R.A.Z de tous les modes de selecion"<<"\n";
2290 di<<" Fermeture du Context local"<<"\n";
7fd59977 2291 if (TheAISContext()->HasOpenedContext())
2292 TheAISContext()->CloseLocalContext();
2293 }
7fd59977 2294 }
2295
7fd59977 2296 // IL n'y a aps de nom de shape passe en argument
2297 if (HaveToSet && !ThereIsName){
2298 Standard_Integer aMode=atoi(argv [1]);
2299
2300 const char *cmode="???";
7fd59977 2301 switch (aMode) {
2302 case 0: cmode = "Shape"; break;
2303 case 1: cmode = "Vertex"; break;
2304 case 2: cmode = "Edge"; break;
2305 case 3: cmode = "Wire"; break;
2306 case 4: cmode = "Face"; break;
2307 case 5: cmode = "Shell"; break;
2308 case 6: cmode = "Solid"; break;
2309 case 7: cmode = "Compound"; break;
2310 }
2311
2312 if( !TheAISContext()->HasOpenedContext() ) {
5cbef0fe
S
2313 // il n'y a pas de Context local d'ouvert
2314 // on en ouvre un et on charge toutes les shapes displayees
2315 // on load tous les objets displayees et on Activate les objets de la liste
2316 AIS_ListOfInteractive ListOfIO;
2317 // on sauve dans une AISListOfInteractive tous les objets currents
2318 if (TheAISContext()->NbCurrents()>0 ){
2319 TheAISContext()->UnhilightCurrents(Standard_False);
2320
2321 for (TheAISContext()->InitCurrent(); TheAISContext()->MoreCurrent(); TheAISContext()->NextCurrent() ){
2322 ListOfIO.Append(TheAISContext()->Current() );
7fd59977 2323 }
2324 }
2325
2326 TheAISContext()->OpenLocalContext(Standard_False);
2327 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2328 it (GetMapOfAIS());
2329 while(it.More()){
2330 Handle(AIS_InteractiveObject) aIO =
2331 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2332 if (!aIO.IsNull())
2333 TheAISContext()->Load(aIO,0,Standard_False);
2334 it.Next();
2335 }
2336 // traitement des objets qui etaient currents dans le Contexte global
2337 if (!ListOfIO.IsEmpty() ) {
2338 // il y avait des objets currents
2339 AIS_ListIteratorOfListOfInteractive iter;
2340 for (iter.Initialize(ListOfIO); iter.More() ; iter.Next() ) {
2341 Handle(AIS_InteractiveObject) aIO=iter.Value();
2342 TheAISContext()->Activate(aIO,aMode);
2343 di<<" Mode: "<<cmode<<" ON pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2344 }
2345 }
2346 else {
2347 // On applique le mode a tous les objets displayes
2348 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2349 it2 (GetMapOfAIS());
2350 while(it2.More()){
2351 Handle(AIS_InteractiveObject) aIO =
2352 Handle(AIS_InteractiveObject)::DownCast(it2.Key1());
2353 if (!aIO.IsNull()) {
2354 di<<" Mode: "<<cmode<<" ON pour "<<it2.Key2().ToCString() <<"\n";
2355 TheAISContext()->Activate(aIO,aMode);
2356 }
2357 it2.Next();
2358 }
2359 }
2360
2361 }
2362
2363 else {
2364 // un Context local est deja ouvert
2365 // Traitement des objets du Context local
2366 if (TheAISContext()->NbSelected()>0 ){
2367 TheAISContext()->UnhilightSelected(Standard_False);
2368 // il y a des objets selected,on les parcourt
2369 for (TheAISContext()->InitSelected(); TheAISContext()->MoreSelected(); TheAISContext()->NextSelected() ){
2370 Handle(AIS_InteractiveObject) aIO=TheAISContext()->Interactive();
2371
2372
2373 if (HaveMode(aIO,aMode) ) {
2374 di<<" Mode: "<<cmode<<" OFF pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2375 TheAISContext()->Deactivate(aIO,aMode);
2376 }
2377 else{
2378 di<<" Mode: "<<cmode<<" ON pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2379 TheAISContext()->Activate(aIO,aMode);
2380 }
2381
2382 }
2383 }
2384 else{
2385 // il n'y a pas d'objets selected
2386 // tous les objets diplayes sont traites
2387 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2388 it (GetMapOfAIS());
2389 while(it.More()){
2390 Handle(AIS_InteractiveObject) aIO =
2391 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2392 if (!aIO.IsNull()) {
2393 if (HaveMode(aIO,aMode) ) {
2394 di<<" Mode: "<<cmode<<" OFF pour "
2395 <<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2396 TheAISContext()->Deactivate(aIO,aMode);
2397 }
2398 else{
2399 di<<" Mode: "<<cmode<<" ON pour"
2400 <<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2401 TheAISContext()->Activate(aIO,aMode);
2402 }
2403 }
2404 it.Next();
2405 }
2406 }
2407 }
2408 }
2409 else if (HaveToSet && ThereIsName){
2410 Standard_Integer aMode=atoi(argv [2]);
2411 Handle(AIS_InteractiveObject) aIO =
2412 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[1]));
2413
2414 if (!aIO.IsNull()) {
2415 const char *cmode="???";
2416
2417 switch (aMode) {
2418 case 0: cmode = "Shape"; break;
2419 case 1: cmode = "Vertex"; break;
2420 case 2: cmode = "Edge"; break;
2421 case 3: cmode = "Wire"; break;
2422 case 4: cmode = "Face"; break;
2423 case 5: cmode = "Shell"; break;
2424 case 6: cmode = "Solid"; break;
2425 case 7: cmode = "Compound"; break;
2426 }
2427
2428 if( !TheAISContext()->HasOpenedContext() ) {
2429 TheAISContext()->OpenLocalContext(Standard_False);
2430 // On charge tous les objets de la map
2431 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it (GetMapOfAIS());
2432 while(it.More()){
2433 Handle(AIS_InteractiveObject) aShape=
2434 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2435 if (!aShape.IsNull())
2436 TheAISContext()->Load(aShape,0,Standard_False);
2437 it.Next();
2438 }
2439 TheAISContext()->Activate(aIO,aMode);
2440 di<<" Mode: "<<cmode<<" ON pour "<<argv[1]<<"\n";
2441 }
2442
2443 else {
2444 // un Context local est deja ouvert
2445 if (HaveMode(aIO,aMode) ) {
2446 di<<" Mode: "<<cmode<<" OFF pour "<<argv[1]<<"\n";
2447 TheAISContext()->Deactivate(aIO,aMode);
2448 }
2449 else{
2450 di<<" Mode: "<<cmode<<" ON pour "<<argv[1]<<"\n";
2451 TheAISContext()->Activate(aIO,aMode);
2452 }
2453 }
2454 }
2455 }
2456 }
2457 return 0;
2458
2459}
2460
2461
2462
2463//==============================================================================
2464// function : WhoAmI
2465// user : vState
2466//==============================================================================
2467void WhoAmI (const Handle(AIS_InteractiveObject )& theShape ,Draw_Interpretor& di) {
2468
2469 // AIS_Datum
2470 if (theShape->Type()==AIS_KOI_Datum) {
2471 if (theShape->Signature()==3 ) { di<<" AIS_Trihedron"; }
2472 else if (theShape->Signature()==2 ) { di<<" AIS_Axis"; }
2473 else if (theShape->Signature()==6 ) { di<<" AIS_Circle"; }
2474 else if (theShape->Signature()==5 ) { di<<" AIS_Line"; }
2475 else if (theShape->Signature()==7 ) { di<<" AIS_Plane"; }
2476 else if (theShape->Signature()==1 ) { di<<" AIS_Point"; }
2477 else if (theShape->Signature()==4 ) { di<<" AIS_PlaneTrihedron"; }
2478 }
2479 // AIS_Shape
2480 else if (theShape->Type()==AIS_KOI_Shape && theShape->Signature()==0 ) { di<<" AIS_Shape"; }
2481 // AIS_Dimentions et AIS_Relations
2482 else if (theShape->Type()==AIS_KOI_Relation) {
2483 Handle(AIS_Relation) TheShape= ((*(Handle(AIS_Relation)*)&theShape));
2484
2485 if (TheShape->KindOfDimension()==AIS_KOD_PLANEANGLE) {di<<" AIS_AngleDimension";}
2486 else if (TheShape->KindOfDimension()==AIS_KOD_LENGTH ) {di<<" AIS_Chamf2/3dDimension/AIS_LengthDimension "; }
2487 else if (TheShape->KindOfDimension()==AIS_KOD_DIAMETER ) {di<<" AIS_DiameterDimension ";}
2488 else if (TheShape->KindOfDimension()==AIS_KOD_ELLIPSERADIUS ) {di<<" AIS_EllipseRadiusDimension ";}
2489 //else if (TheShape->KindOfDimension()==AIS_KOD_FILLETRADIUS ) {di<<" AIS_FilletRadiusDimension "<<endl;}
2490 else if (TheShape->KindOfDimension()==AIS_KOD_OFFSET ) {di<<" AIS_OffsetDimension ";}
2491 else if (TheShape->KindOfDimension()==AIS_KOD_RADIUS ) {di<<" AIS_RadiusDimension ";}
2492 // AIS no repertorie.
2493 else {di<<" Type Unknown.";}
2494 }
2495}
2496
2497
2498
2499//==============================================================================
2500//function : VState
2501//purpose :
2502//Draw arg : vstate [nameA] ... [nameN]
2503//==============================================================================
2504static int VState(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
2505{
7fd59977 2506 TheAISContext()->CloseAllContexts();
5cbef0fe
S
2507 const Standard_Boolean ThereIsArguments=(argc>=2);
2508 const Standard_Boolean ThereIsCurrent=(TheAISContext()->NbCurrents()>0);
7fd59977 2509 // Debut...
2510 // ==================
2511 // Il y a un argument
2512 // ==================
5cbef0fe 2513 if (ThereIsArguments) {
7fd59977 2514 for (int cpt=1;cpt<argc;cpt++) {
2515 // Verification que lq piece est bien bindee.
2516 if (GetMapOfAIS().IsBound2(argv[cpt]) ) {
2517 const Handle(AIS_InteractiveObject) theShape=
2518 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2
2519 (argv[cpt]));
2520 if (!theShape.IsNull()) {
2521 di<<argv[cpt];WhoAmI(theShape, di);
2522 if (TheAISContext()->IsDisplayed(theShape) ) {
2523 di<<" Displayed"<<"\n";
2524 }
2525 else {
2526 di<<" Not Displayed"<<"\n";
2527 }
2528 }
2529 }
2530 else {
2531 di<<"vstate error: Shape "<<cpt<<" doesn't exist;" <<"\n";return 1;
2532 }
2533 }
2534 }
2535 else if (ThereIsCurrent ) {
2536 for (TheAISContext() -> InitCurrent() ;
2537 TheAISContext() -> MoreCurrent() ;
2538 TheAISContext() ->NextCurrent() )
2539 {
2540 Handle(AIS_InteractiveObject) theShape=TheAISContext()->Current();
2541 di<<GetMapOfAIS().Find1(theShape).ToCString(); WhoAmI(theShape, di);
2542 if (TheAISContext()->IsDisplayed(theShape) ) {
2543 di<<" Displayed"<<"\n";
2544 }
2545 else {
2546 di<<" Not Displayed"<<"\n";
2547 }
2548
2549 }
2550 }
2551 else {
2552 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2553 it(GetMapOfAIS());
2554 while ( it.More() ) {
2555 Handle(AIS_InteractiveObject) theShape =
2556 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2557 if (!theShape.IsNull()) {
2558 di<<it.Key2().ToCString();
2559 WhoAmI(theShape, di);
2560 if (TheAISContext()->IsDisplayed(theShape) ) {
2561 di<<" Displayed"<<"\n";
2562 }
2563 else {
2564 di<<" Not Displayed"<<"\n";
2565 }
2566 }
2567 it.Next();
2568 }
2569 }
2570
2571 return 0;
2572}
2573
2574
2575//=======================================================================
2576//function : PickObjects
2577//purpose :
2578//=======================================================================
2579Standard_Boolean ViewerTest::PickObjects(Handle(TColStd_HArray1OfTransient)& arr,
2580 const AIS_KindOfInteractive TheType,
2581 const Standard_Integer TheSignature,
2582 const Standard_Integer MaxPick)
2583{
2584 Handle(AIS_InteractiveObject) IO;
2585 Standard_Integer curindex = (TheType == AIS_KOI_None) ? 0 : TheAISContext()->OpenLocalContext();
2586
2587 // step 1: prepare the data
4952a30a 2588 if(curindex !=0){
7fd59977 2589 Handle(AIS_SignatureFilter) F1 = new AIS_SignatureFilter(TheType,TheSignature);
2590 TheAISContext()->AddFilter(F1);
2591 }
2592
2593 // step 2 : wait for the selection...
2594// Standard_Boolean IsGood (Standard_False);
2595// Standard_Integer NbPick(0);
2596 Standard_Boolean NbPickGood (0),NbToReach(arr->Length());
2597 Standard_Integer NbPickFail(0);
2598 Standard_Integer argccc = 5;
2599 const char *bufff[] = { "A", "B", "C","D", "E" };
2600 const char **argvvv = (const char **) bufff;
2601
2602
2603 while(NbPickGood<NbToReach && NbPickFail <= MaxPick){
2604 while(ViewerMainLoop(argccc,argvvv)){}
2605 Standard_Integer NbStored = TheAISContext()->NbSelected();
2606 if((unsigned int ) NbStored != NbPickGood)
2607 NbPickGood= NbStored;
2608 else
2609 NbPickFail++;
2610 cout<<"NbPicked = "<<NbPickGood<<" | Nb Pick Fail :"<<NbPickFail<<endl;
2611 }
2612
2613 // step3 get result.
2614
2615 if((unsigned int ) NbPickFail >= NbToReach) return Standard_False;
2616
2617 Standard_Integer i(0);
2618 for(TheAISContext()->InitSelected();
2619 TheAISContext()->MoreSelected();
2620 TheAISContext()->NextSelected()){
2621 i++;
2622 Handle(AIS_InteractiveObject) IO2 = TheAISContext()->SelectedInteractive();
2623 arr->SetValue(i,IO2);
2624 }
2625
2626
2627 if(curindex>0)
2628 TheAISContext()->CloseLocalContext(curindex);
2629
2630 return Standard_True;
2631}
2632
2633
2634//=======================================================================
2635//function : PickObject
2636//purpose :
2637//=======================================================================
2638Handle(AIS_InteractiveObject) ViewerTest::PickObject(const AIS_KindOfInteractive TheType,
2639 const Standard_Integer TheSignature,
2640 const Standard_Integer MaxPick)
2641{
2642 Handle(AIS_InteractiveObject) IO;
2643 Standard_Integer curindex = (TheType == AIS_KOI_None) ? 0 : TheAISContext()->OpenLocalContext();
2644
2645 // step 1: prepare the data
2646
4952a30a 2647 if(curindex !=0){
7fd59977 2648 Handle(AIS_SignatureFilter) F1 = new AIS_SignatureFilter(TheType,TheSignature);
2649 TheAISContext()->AddFilter(F1);
2650 }
2651
2652 // step 2 : wait for the selection...
2653 Standard_Boolean IsGood (Standard_False);
2654 Standard_Integer NbPick(0);
2655 Standard_Integer argccc = 5;
2656 const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
2657 const char **argvvv = (const char **) bufff;
2658
2659
2660 while(!IsGood && NbPick<= MaxPick){
2661 while(ViewerMainLoop(argccc,argvvv)){}
2662 IsGood = (TheAISContext()->NbSelected()>0) ;
2663 NbPick++;
2664 cout<<"Nb Pick :"<<NbPick<<endl;
2665 }
2666
2667
2668 // step3 get result.
2669 if(IsGood){
2670 TheAISContext()->InitSelected();
2671 IO = TheAISContext()->SelectedInteractive();
2672 }
2673
4952a30a 2674 if(curindex!=0)
7fd59977 2675 TheAISContext()->CloseLocalContext(curindex);
2676 return IO;
2677}
2678
2679//=======================================================================
2680//function : PickShape
2681//purpose : First Activate the rightmode + Put Filters to be able to
2682// pick objets that are of type <TheType>...
2683//=======================================================================
2684
2685TopoDS_Shape ViewerTest::PickShape(const TopAbs_ShapeEnum TheType,
2686 const Standard_Integer MaxPick)
2687{
2688
2689 // step 1: prepare the data
2690
2691 Standard_Integer curindex = TheAISContext()->OpenLocalContext();
2692 TopoDS_Shape result;
2693
2694 if(TheType==TopAbs_SHAPE){
2695 Handle(AIS_TypeFilter) F1 = new AIS_TypeFilter(AIS_KOI_Shape);
2696 TheAISContext()->AddFilter(F1);
2697 }
2698 else{
2699 Handle(StdSelect_ShapeTypeFilter) TF = new StdSelect_ShapeTypeFilter(TheType);
2700 TheAISContext()->AddFilter(TF);
2701 TheAISContext()->ActivateStandardMode(TheType);
2702
2703 }
2704
2705
2706 // step 2 : wait for the selection...
2707 Standard_Boolean NoShape (Standard_True);
2708 Standard_Integer NbPick(0);
2709 Standard_Integer argccc = 5;
2710 const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
2711 const char **argvvv = (const char **) bufff;
2712
2713
2714 while(NoShape && NbPick<= MaxPick){
2715 while(ViewerMainLoop(argccc,argvvv)){}
2716 NoShape = (TheAISContext()->NbSelected()==0) ;
2717 NbPick++;
2718 cout<<"Nb Pick :"<<NbPick<<endl;
2719 }
2720
2721 // step3 get result.
2722
2723 if(!NoShape){
2724
2725 TheAISContext()->InitSelected();
2726 if(TheAISContext()->HasSelectedShape())
2727 result = TheAISContext()->SelectedShape();
2728 else{
2729 Handle(AIS_InteractiveObject) IO = TheAISContext()->SelectedInteractive();
2730 result = (*((Handle(AIS_Shape)*) &IO))->Shape();
2731 }
2732 }
2733
2734 if(curindex>0)
2735 TheAISContext()->CloseLocalContext(curindex);
2736
2737 return result;
2738}
2739
2740
2741//=======================================================================
2742//function : PickShapes
2743//purpose :
2744//=======================================================================
2745Standard_Boolean ViewerTest::PickShapes (const TopAbs_ShapeEnum TheType,
2746 Handle(TopTools_HArray1OfShape)& thearr,
2747 const Standard_Integer MaxPick)
2748{
2749
2750 Standard_Integer Taille = thearr->Length();
2751 if(Taille>1)
2752 cout<<" WARNING : Pick with Shift+ MB1 for Selection of more than 1 object"<<"\n";
2753
2754 // step 1: prepare the data
2755 Standard_Integer curindex = TheAISContext()->OpenLocalContext();
2756 if(TheType==TopAbs_SHAPE){
2757 Handle(AIS_TypeFilter) F1 = new AIS_TypeFilter(AIS_KOI_Shape);
2758 TheAISContext()->AddFilter(F1);
2759 }
2760 else{
2761 Handle(StdSelect_ShapeTypeFilter) TF = new StdSelect_ShapeTypeFilter(TheType);
2762 TheAISContext()->AddFilter(TF);
2763 TheAISContext()->ActivateStandardMode(TheType);
2764
2765 }
2766
2767 // step 2 : wait for the selection...
2768
2769 Standard_Boolean NbPickGood (0),NbToReach(thearr->Length());
2770 Standard_Integer NbPickFail(0);
2771 Standard_Integer argccc = 5;
2772 const char *bufff[] = { "A", "B", "C","D", "E" };
2773 const char **argvvv = (const char **) bufff;
2774
2775
2776 while(NbPickGood<NbToReach && NbPickFail <= MaxPick){
2777 while(ViewerMainLoop(argccc,argvvv)){}
2778 Standard_Integer NbStored = TheAISContext()->NbSelected();
2779 if((unsigned int ) NbStored != NbPickGood)
2780 NbPickGood= NbStored;
2781 else
2782 NbPickFail++;
2783 cout<<"NbPicked = "<<NbPickGood<<" | Nb Pick Fail :"<<NbPickFail<<"\n";
2784 }
2785
2786 // step3 get result.
2787
2788 if((unsigned int ) NbPickFail >= NbToReach) return Standard_False;
2789
2790 Standard_Integer i(0);
2791 for(TheAISContext()->InitSelected();TheAISContext()->MoreSelected();TheAISContext()->NextSelected()){
2792 i++;
2793 if(TheAISContext()->HasSelectedShape())
2794 thearr->SetValue(i,TheAISContext()->SelectedShape());
2795 else{
2796 Handle(AIS_InteractiveObject) IO = TheAISContext()->SelectedInteractive();
2797 thearr->SetValue(i,(*((Handle(AIS_Shape)*) &IO))->Shape());
2798 }
2799 }
2800
2801 TheAISContext()->CloseLocalContext(curindex);
2802 return Standard_True;
2803}
2804
2805
2806//=======================================================================
2807//function : VPickShape
2808//purpose :
2809//=======================================================================
2810static int VPickShape( Draw_Interpretor& di, Standard_Integer argc, const char** argv)
2811{
2812 TopoDS_Shape PickSh;
2813 TopAbs_ShapeEnum theType = TopAbs_COMPOUND;
2814
2815 if(argc==1)
2816 theType = TopAbs_SHAPE;
2817 else{
2818 if(!strcasecmp(argv[1],"V" )) theType = TopAbs_VERTEX;
2819 else if (!strcasecmp(argv[1],"E" )) theType = TopAbs_EDGE;
2820 else if (!strcasecmp(argv[1],"W" )) theType = TopAbs_WIRE;
2821 else if (!strcasecmp(argv[1],"F" )) theType = TopAbs_FACE;
2822 else if(!strcasecmp(argv[1],"SHAPE" )) theType = TopAbs_SHAPE;
2823 else if (!strcasecmp(argv[1],"SHELL" )) theType = TopAbs_SHELL;
2824 else if (!strcasecmp(argv[1],"SOLID" )) theType = TopAbs_SOLID;
2825 }
2826
2827 static Standard_Integer nbOfSub[8]={0,0,0,0,0,0,0,0};
2828 static TCollection_AsciiString nameType[8] = {"COMPS","SOL","SHE","F","W","E","V","SHAP"};
2829
2830 TCollection_AsciiString name;
2831
2832
2833 Standard_Integer NbToPick = argc>2 ? argc-2 : 1;
2834 if(NbToPick==1){
2835 PickSh = ViewerTest::PickShape(theType);
2836
2837 if(PickSh.IsNull())
2838 return 1;
2839 if(argc>2){
2840 name += argv[2];
2841 }
2842 else{
2843
2844 if(!PickSh.IsNull()){
2845 nbOfSub[Standard_Integer(theType)]++;
2846 name += "Picked_";
2847 name += nameType[Standard_Integer(theType)];
2848 TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
2849 name +="_";
2850 name+=indxstring;
2851 }
2852 }
2853 // si on avait une petite methode pour voir si la shape
2854 // est deja dans la Double map, ca eviterait de creer....
2855 DBRep::Set(name.ToCString(),PickSh);
2856
2857 Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
2858 GetMapOfAIS().Bind(newsh, name);
2859 TheAISContext()->Display(newsh);
2860 di<<"Nom de la shape pickee : "<<name.ToCString()<<"\n";
2861 }
2862
2863 // Plusieurs objets a picker, vite vite vite....
2864 //
2865 else{
2866 Standard_Boolean autonaming = !strcasecmp(argv[2],".");
2867 Handle(TopTools_HArray1OfShape) arr = new TopTools_HArray1OfShape(1,NbToPick);
2868 if(ViewerTest::PickShapes(theType,arr)){
2869 for(Standard_Integer i=1;i<=NbToPick;i++){
2870 PickSh = arr->Value(i);
2871 if(!PickSh.IsNull()){
2872 if(autonaming){
2873 nbOfSub[Standard_Integer(theType)]++;
2874 name.Clear();
2875 name += "Picked_";
2876 name += nameType[Standard_Integer(theType)];
2877 TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
2878 name +="_";
2879 name+=indxstring;
2880 }
2881 }
2882 else
2883 name = argv[1+i];
2884
2885 DBRep::Set(name.ToCString(),PickSh);
2886 Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
2887 GetMapOfAIS().Bind(newsh, name);
2888 di<<"display of picke shape #"<<i<<" - nom : "<<name.ToCString()<<"\n";
2889 TheAISContext()->Display(newsh);
2890
2891 }
2892 }
2893 }
2894 return 0;
2895
2896}
2897
2898
2899//=======================================================================
2900//function : VPickObject
2901//purpose : filters can be set (type of Object to pick....
2902//
2903//=======================================================================
2904// Unused :
2905#ifdef DEB
2906static int VPickObject( Draw_Interpretor& , Standard_Integer /*argc*/, const char** /*argv*/)
2907{
2908 // preparation de la nomination automatique
2909 static TCollection_AsciiString ObjType[] ={"None","Datum","Shape","Object","Relation"};
2910// static char* DatumSig [8] ={"Point","Axis","Trih","PlTri","Line","Circle","Plane","UnK"};
2911
2912/* TCollection_AsciiString name;
2913
2914 Standard_Integer NbToPick = argc>2 ? argc-2 : 1;
2915 if(NbToPick==1){
2916 PickSh = ViewerTest::PickObject(theType);
2917
2918 if(PickSh.IsNull())
2919 return 1;
2920 if(argc>2){
2921 name += argv[2];
2922 }
2923 else{
2924
2925 if(!PickSh.IsNull()){
2926 nbOfSub[Standard_Integer(theType)]++;
2927 name += "Picked_";
2928 name += nameType[Standard_Integer(theType)];
2929 TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
2930 name +="_";
2931 name+=indxstring;
2932 }
2933 }
2934 // si on avait une petite methode pour voir si la shape
2935 // est deja dans la Double map, ca eviterait de creer....
2936 DBRep::Set(name.ToCString(),PickSh);
2937
2938 Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
2939 GetMapOfAIS().Bind(newsh, name);
2940 TheAISContext()->Display(newsh);
2941 cout<<"Nom de la shape pickee : "<<name<<endl;
2942 }
2943
2944 // Plusieurs objets a picker, vite vite vite....
2945 //
2946 else{
2947 Standard_Boolean autonaming = !strcasecmp(argv[2],".");
2948 Handle(TopTools_HArray1OfShape) arr = new TopTools_HArray1OfShape(1,NbToPick);
2949 if(ViewerTest::PickShapes(theType,arr)){
2950 for(Standard_Integer i=1;i<=NbToPick;i++){
2951 PickSh = arr->Value(i);
2952 if(!PickSh.IsNull()){
2953 if(autonaming){
2954 nbOfSub[Standard_Integer(theType)]++;
2955 name.Clear();
2956 name += "Picked_";
2957 name += nameType[Standard_Integer(theType)];
2958 TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
2959 name +="_";
2960 name+=indxstring;
2961 }
2962 }
2963 else
2964 name = argv[1+i];
2965
2966 DBRep::Set(name.ToCString(),PickSh);
2967 Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
2968 GetMapOfAIS().Bind(newsh, name);
2969 cout<<"display of picke shape #"<<i<<" - nom : "<<name<<endl;
2970 TheAISContext()->Display(newsh);
2971
2972 }
2973 }
2974 }
2975 */
2976 return 0;
2977}
2978#endif
2979
2980//=======================================================================
2981//function : list of known objects
2982//purpose :
2983//=======================================================================
2984static int VIOTypes( Draw_Interpretor& di, Standard_Integer , const char** )
2985{
2986 // 1234567890 12345678901234567 123456789
2987 TCollection_AsciiString Colum [3]={"Standard Types","Type Of Object","Signature"};
2988 TCollection_AsciiString BlankLine(64,'_');
2989 Standard_Integer i ;
2990
2991 di<<"/n"<<BlankLine.ToCString()<<"\n";
2992
2993 for( i =0;i<=2;i++)
2994 Colum[i].Center(20,' ');
2995 for(i=0;i<=2;i++)
2996 di<<"|"<<Colum[i].ToCString();
2997 di<<"|"<<"\n";
2998
2999 di<<BlankLine.ToCString()<<"\n";
3000
3001 // TCollection_AsciiString thetypes[5]={"Datum","Shape","Object","Relation","None"};
3002 const char ** names = GetTypeNames();
3003
3004 TCollection_AsciiString curstring;
3005 TCollection_AsciiString curcolum[3];
3006
3007
3008 // les objets de type Datum..
3009 curcolum[1]+="Datum";
3010 for(i =0;i<=6;i++){
3011 curcolum[0].Clear();
3012 curcolum[0] += names[i];
3013
3014 curcolum[2].Clear();
3015 curcolum[2]+=TCollection_AsciiString(i+1);
3016
3017 for(Standard_Integer j =0;j<=2;j++){
3018 curcolum[j].Center(20,' ');
3019 di<<"|"<<curcolum[j].ToCString();
3020 }
3021 di<<"|"<<"\n";
3022 }
3023 di<<BlankLine.ToCString()<<"\n";
3024
3025 // les objets de type shape
3026 curcolum[1].Clear();
3027 curcolum[1]+="Shape";
3028 curcolum[1].Center(20,' ');
3029
3030 for(i=0;i<=2;i++){
3031 curcolum[0].Clear();
3032 curcolum[0] += names[7+i];
3033 curcolum[2].Clear();
3034 curcolum[2]+=TCollection_AsciiString(i);
3035
3036 for(Standard_Integer j =0;j<=2;j++){
3037 curcolum[j].Center(20,' ');
3038 di<<"|"<<curcolum[j].ToCString();
3039 }
3040 di<<"|"<<"\n";
3041 }
3042 di<<BlankLine.ToCString()<<"\n";
3043 // les IO de type objet...
3044 curcolum[1].Clear();
3045 curcolum[1]+="Object";
3046 curcolum[1].Center(20,' ');
3047 for(i=0;i<=1;i++){
3048 curcolum[0].Clear();
3049 curcolum[0] += names[10+i];
3050 curcolum[2].Clear();
3051 curcolum[2]+=TCollection_AsciiString(i);
3052
3053 for(Standard_Integer j =0;j<=2;j++){
3054 curcolum[j].Center(20,' ');
3055 di<<"|"<<curcolum[j].ToCString();
3056 }
3057 di<<"|"<<"\n";
3058 }
3059 di<<BlankLine.ToCString()<<"\n";
3060 // les contraintes et dimensions.
3061 // pour l'instant on separe juste contraintes et dimensions...
3062 // plus tard, on detaillera toutes les sortes...
3063 curcolum[1].Clear();
3064 curcolum[1]+="Relation";
3065 curcolum[1].Center(20,' ');
3066 for(i=0;i<=1;i++){
3067 curcolum[0].Clear();
3068 curcolum[0] += names[12+i];
3069 curcolum[2].Clear();
3070 curcolum[2]+=TCollection_AsciiString(i);
3071
3072 for(Standard_Integer j =0;j<=2;j++){
3073 curcolum[j].Center(20,' ');
3074 di<<"|"<<curcolum[j].ToCString();
3075 }
3076 di<<"|"<<"\n";
3077 }
3078 di<<BlankLine.ToCString()<<"\n";
3079
3080
3081 return 0;
3082}
3083
3084
3085static int VEraseType( Draw_Interpretor& , Standard_Integer argc, const char** argv)
3086{
4952a30a 3087 if(argc!=2) return 1;
7fd59977 3088
3089 AIS_KindOfInteractive TheType;
3090 Standard_Integer TheSign(-1);
3091 GetTypeAndSignfromString(argv[1],TheType,TheSign);
3092
3093
3094 AIS_ListOfInteractive LIO;
3095
3096 // en attendant l'amelioration ais pour les dimensions...
3097 //
3098 Standard_Integer dimension_status(-1);
3099 if(TheType==AIS_KOI_Relation){
3100 dimension_status = TheSign ==1 ? 1 : 0;
3101 TheSign=-1;
3102 }
3103
3104 TheAISContext()->DisplayedObjects(TheType,TheSign,LIO);
3105 Handle(AIS_InteractiveObject) curio;
3106 for(AIS_ListIteratorOfListOfInteractive it(LIO);it.More();it.Next()){
3107 curio = it.Value();
3108
3109 if(dimension_status == -1)
3110 TheAISContext()->Erase(curio,Standard_False);
3111 else {
3112 AIS_KindOfDimension KOD = (*((Handle(AIS_Relation)*)&curio))->KindOfDimension();
3113 if ((dimension_status==0 && KOD == AIS_KOD_NONE)||
3114 (dimension_status==1 && KOD != AIS_KOD_NONE))
3115 TheAISContext()->Erase(curio,Standard_False);
3116 }
3117 }
3118 TheAISContext()->UpdateCurrentViewer();
3119 return 0;
3120}
3121static int VDisplayType(Draw_Interpretor& , Standard_Integer argc, const char** argv)
3122{
3123 if(argc!=2) return 1;
3124
3125 AIS_KindOfInteractive TheType;
3126 Standard_Integer TheSign(-1);
3127 GetTypeAndSignfromString(argv[1],TheType,TheSign);
3128
3129 // en attendant l'amelioration ais pour les dimensions...
3130 //
3131 Standard_Integer dimension_status(-1);
3132 if(TheType==AIS_KOI_Relation){
3133 dimension_status = TheSign ==1 ? 1 : 0;
3134 TheSign=-1;
3135 }
3136
3137 AIS_ListOfInteractive LIO;
3138 TheAISContext()->ObjectsInside(LIO,TheType,TheSign);
3139 Handle(AIS_InteractiveObject) curio;
3140 for(AIS_ListIteratorOfListOfInteractive it(LIO);it.More();it.Next()){
3141 curio = it.Value();
3142 if(dimension_status == -1)
3143 TheAISContext()->Display(curio,Standard_False);
3144 else {
3145 AIS_KindOfDimension KOD = (*((Handle(AIS_Relation)*)&curio))->KindOfDimension();
3146 if ((dimension_status==0 && KOD == AIS_KOD_NONE)||
3147 (dimension_status==1 && KOD != AIS_KOD_NONE))
3148 TheAISContext()->Display(curio,Standard_False);
3149 }
3150
3151 }
3152
3153 TheAISContext()->UpdateCurrentViewer();
3154 return 0;
3155}
3156
3157//==============================================================================
3158//function : VSetTransMode
3159//purpose :
3160//Draw arg : vsettransmode shape flag1 [flag2] [flag3] [X Y Z]
3161//==============================================================================
3162
3163static int VSetTransMode ( Draw_Interpretor& di, Standard_Integer argc, const char** argv ) {
3164 // Verification des arguments
3165 if ( a3DView().IsNull() ) {
3166 ViewerTest::ViewerInit();
3167 di << "La commande vinit n'a pas ete appele avant" << "\n";
3168 }
3169
3170 if ( argc < 3 || argc > 8 ) {
3171 di << argv[0] << " Invalid number of arguments" << "\n";
3172 return 1;
3173 }
3174
3175 TCollection_AsciiString shapeName;
3176 shapeName = argv[1];
3177 Standard_Integer persFlag1 = atoi(argv[2]);
3178 Standard_Integer persFlag2 = 0;
3179 Standard_Integer persFlag3 = 0;
3180 gp_Pnt origin = gp_Pnt( 0.0, 0.0, 0.0 );
3181 if ( argc == 4 || argc == 5 || argc == 7 || argc == 8 ) {
3182 persFlag2 = atoi(argv[3]);
3183 }
3184 if ( argc == 5 || argc == 8 ) {
3185 persFlag3 = atoi(argv[4]);
3186 }
3187 if ( argc >= 6 ) {
3188 origin.SetX( atof(argv[argc - 3]) );
3189 origin.SetY( atof(argv[argc - 2]) );
3190 origin.SetZ( atof(argv[argc - 1]) );
3191 }
3192
3193 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(shapeName);
7fd59977 3194 Handle(Standard_Transient) anObj;
3195 if ( IsBound ) {
3196 anObj = GetMapOfAIS().Find2(shapeName);
3197 if ( anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject)) ) {
3198 Handle(AIS_InteractiveObject) aShape = Handle(AIS_InteractiveObject)::DownCast(anObj);
3199 aShape->SetTransformPersistence( (persFlag1 | persFlag2 | persFlag3), origin );
3200 if ( persFlag1 == 0 && persFlag2 == 0 && persFlag3 == 0 ) {
3201 di << argv[0] << " All persistence modifiers were removed" << "\n";
3202 }
3203 } else {
3204 di << argv[0] << " Wrong object type" << "\n";
3205 return 1;
3206 }
3207 } else { // Create the AIS_Shape from a name
3208 const Handle(AIS_InteractiveObject) aShape = GetAISShapeFromName((const char* )shapeName.ToCString());
3209 if ( !aShape.IsNull() ) {
3210 GetMapOfAIS().Bind( aShape, shapeName );
3211 aShape->SetTransformPersistence( (persFlag1 | persFlag2 | persFlag3), origin );
3212 TheAISContext()->Display( aShape, Standard_False );
3213 } else {
3214 di << argv[0] << " Object not found" << "\n";
3215 return 1;
3216 }
3217 }
3218
3219 // Upadate the screen and redraw the view
3220 TheAISContext()->UpdateCurrentViewer();
3221 return 0;
3222}
3223
3224static Standard_Integer vr(Draw_Interpretor& , Standard_Integer , const char** a)
3225{
3226 ifstream s(a[1]);
3227 BRep_Builder builder;
3228 TopoDS_Shape shape;
3229 BRepTools::Read(shape, s, builder);
3230 DBRep::Set(a[1], shape);
3231 Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
3232 Handle(AIS_Shape) ais = new AIS_Shape(shape);
3233 Ctx->Display(ais);
3234 return 0;
3235}
3236//============================================================================
3237#include <AIS2D_InteractiveContext.hxx>
3238#include <HLRAlgo_Projector.hxx>
3239#include <Prs3d_Projector.hxx>
3240#include <AIS2D_ProjShape.hxx>
3241#include <gp_Ax2.hxx>
3242#include <gp.hxx>
3243Standard_Integer hlrtest(Draw_Interpretor&, Standard_Integer n, const char** a)
3244{
3245
3246 Handle(AIS2D_InteractiveContext) aContext2D = Viewer2dTest::GetAIS2DContext();
3247 /////////////////////
3248 TopoDS_Shape aShape = DBRep::Get(a[1]);
3249 aContext2D->EraseAll(Standard_True);
6e6cd5d9 3250 //Standard_Integer aPolyAlgo = 0;
7fd59977 3251 Standard_Boolean IsPoly = Standard_False;
3252 gp_Ax2 anAx2 = gp::XOY();
3253
3254 //if(n > 2) aPolyAlgo = atoi(a[2]);
3255
3256 //IsPoly = aPolyAlgo > 0;
3257
3258 TopoDS_Shape aResult = aShape;
3259
3260
3261 if (n == 11)
3262 {
3263 Standard_Real x = atof(a[2]);
3264 Standard_Real y = atof(a[3]);
3265 Standard_Real z = atof(a[4]);
3266
3267 Standard_Real dx = atof(a[5]);
3268 Standard_Real dy = atof(a[6]);
3269 Standard_Real dz = atof(a[7]);
3270
3271 Standard_Real dx1 = atof(a[8]);
3272 Standard_Real dy1 = atof(a[9]);
3273 Standard_Real dz1 = atof(a[10]);
3274
3275 gp_Pnt anOrigin (x, y, z);
3276 gp_Dir aNormal (dx, dy, dz);
3277 gp_Dir aDX (dx1, dy1, dz1);
3278 anAx2 = gp_Ax2(anOrigin, aNormal, aDX);
3279 }
3280
3281
3282 HLRAlgo_Projector aProjector(anAx2);
3283
3284 //Prs3d_Projector aProjector_t(Standard_False,1, 0,0,1,0,0,1000,0,1,0);
3285
3286 //aProjector = aProjector_t.Projector();
3287
3288 Handle(AIS2D_ProjShape) myDisplayableShape =
3289 new AIS2D_ProjShape(aProjector,0,IsPoly, Standard_False);
3290
3291 myDisplayableShape->ShowEdges(Standard_True, Standard_False,
3292 Standard_False, Standard_True, Standard_False);
3293
3294 myDisplayableShape->Add( aResult );
3295
3296
3297 aContext2D->Display( myDisplayableShape,Standard_True );
3298 aContext2D->UpdateCurrentViewer();
3299
3300 return 0;
3301}
3302
3303Standard_Integer phlrtest(Draw_Interpretor&, Standard_Integer n, const char** a)
3304{
3305
3306 Handle(AIS2D_InteractiveContext) aContext2D = Viewer2dTest::GetAIS2DContext();
3307 /////////////////////
3308 TopoDS_Shape aShape = DBRep::Get(a[1]);
3309 aContext2D->EraseAll(Standard_True);
6e6cd5d9 3310 //Standard_Integer aPolyAlgo = 0;
7fd59977 3311 Standard_Boolean IsPoly = Standard_True;
3312 gp_Ax2 anAx2 = gp::XOY();
3313
3314 //if(n > 2) aPolyAlgo = atoi(a[2]);
3315
3316 //IsPoly = aPolyAlgo > 0;
3317
3318 TopoDS_Shape aResult = aShape;
3319
3320
3321 if (n == 11)
3322 {
3323 Standard_Real x = atof(a[2]);
3324 Standard_Real y = atof(a[3]);
3325 Standard_Real z = atof(a[4]);
3326
3327 Standard_Real dx = atof(a[5]);
3328 Standard_Real dy = atof(a[6]);
3329 Standard_Real dz = atof(a[7]);
3330
3331 Standard_Real dx1 = atof(a[8]);
3332 Standard_Real dy1 = atof(a[9]);
3333 Standard_Real dz1 = atof(a[10]);
3334
3335 gp_Pnt anOrigin (x, y, z);
3336 gp_Dir aNormal (dx, dy, dz);
3337 gp_Dir aDX (dx1, dy1, dz1);
3338 anAx2 = gp_Ax2(anOrigin, aNormal, aDX);
3339 }
3340
3341
3342 HLRAlgo_Projector aProjector(anAx2);
3343
3344 //Prs3d_Projector aProjector_t(Standard_False,1, 0,0,1,0,0,1000,0,1,0);
3345
3346 //aProjector = aProjector_t.Projector();
3347
3348 Handle(AIS2D_ProjShape) myDisplayableShape =
3349 new AIS2D_ProjShape(aProjector,0,IsPoly, Standard_False);
3350
3351 myDisplayableShape->ShowEdges(Standard_True, Standard_False,
3352 Standard_False, Standard_True, Standard_False);
3353
3354 myDisplayableShape->Add( aResult );
3355
3356
3357 aContext2D->Display( myDisplayableShape,Standard_True );
3358 aContext2D->UpdateCurrentViewer();
3359
3360 return 0;
3361}
3362
3363//==============================================================================
3364//function : ViewerTest::Commands
3365//purpose : Add all the viewer command in the Draw_Interpretor
3366//==============================================================================
3367
3368void ViewerTest::Commands(Draw_Interpretor& theCommands)
3369{
3370 ViewerTest::ViewerCommands(theCommands);
3371 ViewerTest::RelationCommands(theCommands);
3372 ViewerTest::ObjectCommands(theCommands);
3373 ViewerTest::FilletCommands(theCommands);
3374 ViewerTest::VoxelCommands(theCommands);
3946774d 3375 ViewerTest::OpenGlCommands(theCommands);
7fd59977 3376
3377 const char *group = "AIS_Display";
3378
3379 // display
3380
3381 theCommands.Add("vdisplay",
3382 "vdisplay : vdisplay2 name1 [name2] ... [name n] ",
3383 __FILE__,VDisplay2,group);
3384
3385 theCommands.Add("verase",
3386 "verase : verase2 [name1] ... [name n] ",
3387 __FILE__,VErase2,group);
3388
3389 theCommands.Add("vdonly",
3390 "vdonly : vdonly2 [name1] ... [name n]",
3391 __FILE__,VDonly2,group);
3392
3393 theCommands.Add("vdisplayall",
3394 "vdisplayall : vdisplayall",
3395 __FILE__,VDisplayAll,group);
3396
3397 theCommands.Add("veraseall",
3398 "veraseall : veraseall ",
3399 __FILE__,VEraseAll,group);
3400
3401 theCommands.Add("verasetype",
3402 "verasetype : verasetype <Type> \n\t erase all the displayed objects of one given kind (see vtypes)",
3403 __FILE__,VEraseType,group);
3404
3405 theCommands.Add("vdisplaytype",
3406 "vdisplaytype : vdisplaytype <Type> <Signature> \n\t display all the objects of one given kind (see vtypes) which are stored the AISContext ",
3407 __FILE__,VDisplayType,group);
3408
3409 theCommands.Add("vdisplaymode",
3410 "vdispmode : vdispmode [name] mode(1,2,..) : no name -> on selected objects ",
3411 __FILE__,VDispMode,group);
3412
3413 theCommands.Add("verasemode",
3414 "verasemode : verasemode [name] mode(1,2,..) : no name -> on selected objects",
3415 __FILE__,VDispMode,group);
3416
3417 theCommands.Add("vsetdispmode",
3418 "vsetdispmode : vsetdispmode [name] mode(1,2,..): no name -> on selected objects ",
3419 __FILE__,VDispMode,group);
3420
3421 theCommands.Add("vunsetdispmode",
3422 "vunsetdispmode : vunsetdispmode [name] mode(1,2,..): no name -> on selected objects",
3423 __FILE__,VDispMode,group);
3424
3425 theCommands.Add("vdir",
3426 "vdir",
3427 __FILE__,VDebug,group);
3428
3429 theCommands.Add("vdump",
3430 "<filename>.{png|bmp|jpg|gif} [buffer={rgb|rgba|depth}] [width height]\n\t\t: Dump contents of viewer window to PNG, BMP, JPEG or GIF file",
3431 __FILE__,VDump,group);
3432
3433 theCommands.Add("vsub", "vsub 0/1 (off/on) [obj] : Subintensity(on/off) of selected objects",
3434 __FILE__,VSubInt,group);
3435
3436 theCommands.Add("vsetcolor",
3437 "vsetcolor : vsetcolor [name of shape] ColorName",
3438 __FILE__,VColor2,group);
3439
3440 theCommands.Add("vunsetcolor",
3441 "vunsetcolor : vunsetcolor [name of shape] ",
3442 __FILE__,VColor2,group);
3443
3444 theCommands.Add("vsettransparency",
3445 "vsettransparency : vtransparency [name of shape] TransparenctCoef (0 -> 1)",
3446 __FILE__,VTransparency,group);
3447
3448 theCommands.Add("vunsettransparency",
3449 "vunsettransparency : vtransparency [name of shape]",
3450 __FILE__,VTransparency,group);
3451
3452 theCommands.Add("vsetmaterial",
3453 "vmaterial : vmaterial [name of shape] MaterialName",
3454 __FILE__,VMaterial,group);
3455
3456 theCommands.Add("vunsetmaterial",
3457 "vmaterial : vmaterial [name of shape]",
3458 __FILE__,VMaterial,group);
3459
3460 theCommands.Add("vsetwidth",
3461 "vsetwidth : vwidth [name of shape] width(0->10)",
3462 __FILE__,VWidth,group);
3463
3464 theCommands.Add("vunsetwidth",
3465 "vunsetwidth : vwidth [name of shape]",
3466 __FILE__,VWidth,group);
3467
99c56d44 3468 theCommands.Add("vsetinteriorstyle",
3469 "vsetinteriorstyle : vsetinteriorstyle [name of shape] style",
3470 __FILE__,VInteriorStyle,group);
3471
7fd59977 3472 theCommands.Add("vardis",
3473 "vardis : display activeareas",
3474 __FILE__,VDispAreas,group);
3475
3476 theCommands.Add("varera",
3477 "varera : erase activeareas",
3478 __FILE__,VClearAreas,group);
3479
3480 theCommands.Add("vsensdis",
3481 "vardisp : display active entities",
3482 __FILE__,VDispSensi,group);
3483 theCommands.Add("vsensera",
3484 "vardisp : erase active entities",
3485 __FILE__,VClearSensi,group);
3486
3c982548 3487 theCommands.Add("vselprecision",
3488 "vselprecision : vselprecision [precision_mode [tolerance_value]]",
3489 __FILE__,VSelPrecision,group);
3490
7fd59977 3491 theCommands.Add("vperf",
3492 "vperf: vperf ShapeName 1/0(Transfo/Location) 1/0(Primitives sensibles ON/OFF)",
3493 __FILE__,VPerf,group);
3494
3495 theCommands.Add("vanimation",
3496 "vanimation CrankArmFile CylinderHeadFile PropellerFile EngineBlockFile",
3497 __FILE__,VAnimation,group);
3498
3499 theCommands.Add("vsetshading",
3500 "vsetshading : vsetshading name Quality(default=0.0008) ",
3501 __FILE__,VShading,group);
3502
3503 theCommands.Add("vunsetshading",
3504 "vunsetshading :vunsetshading name ",
3505 __FILE__,VShading,group);
3506
3507 theCommands.Add("vtexture",
3508 "'vtexture NameOfShape TextureFile' \n \
3509 or 'vtexture NameOfShape' if you want to disable texture mapping \n \
3510 or 'vtexture NameOfShape ?' to list available textures\n \
3511 or 'vtexture NameOfShape IdOfTexture' (0<=IdOfTexture<=20)' to use predefined textures\n ",
3512 __FILE__,VTexture,group);
3513
3514 theCommands.Add("vtexscale",
3515 "'vtexscale NameOfShape ScaleU ScaleV' \n \
3516 or 'vtexscale NameOfShape ScaleUV' \n \
3517 or 'vtexscale NameOfShape' to disable scaling\n ",
3518 __FILE__,VTexture,group);
3519
3520 theCommands.Add("vtexorigin",
3521 "'vtexorigin NameOfShape UOrigin VOrigin' \n \
3522 or 'vtexorigin NameOfShape UVOrigin' \n \
3523 or 'vtexorigin NameOfShape' to disable origin positioning\n ",
3524 __FILE__,VTexture,group);
3525
3526 theCommands.Add("vtexrepeat",
3527 "'vtexrepeat NameOfShape URepeat VRepeat' \n \
3528 or 'vtexrepeat NameOfShape UVRepeat \n \
3529 or 'vtexrepeat NameOfShape' to disable texture repeat \n ",
3530 VTexture,group);
3531
3532 theCommands.Add("vtexdefault",
3533 "'vtexdefault NameOfShape' to set texture mapping default parameters \n",
3534 VTexture,group);
3535
3536 theCommands.Add("vsetam",
3537 "vsetActivatedModes: vsetam mode(1->7) ",
3538 __FILE__,VActivatedMode,group);
3539
3540 theCommands.Add("vunsetam",
3541 "vunsetActivatedModes: vunsetam ",
3542 __FILE__,VActivatedMode,group);
3543
3544 theCommands.Add("vstate", "vstate [Name1] ... [NameN] :No arg, select currents; no currrent select all ",
3545 __FILE__,VState,group);
3546
3547 theCommands.Add("vpickshapes",
3548 "vpickshape subtype(VERTEX,EDGE,WIRE,FACE,SHELL,SOLID) [name1 or .] [name2 or .] [name n or .]",
3549 __FILE__,VPickShape,group);
3550
3551 theCommands.Add("vtypes",
3552 "vtypes : list of known types and signatures in AIS - To be Used in vpickobject command for selection with filters",
3553 VIOTypes,group);
3554
3555 theCommands.Add("vsettransmode",
3556 "vsettransmode : vsettransmode shape flag1 [flag2] [flag3] [X Y Z]",
3557 __FILE__,VSetTransMode,group);
3558
3559 theCommands.Add("vr", "vr : reading of the shape",
3560 __FILE__,vr, group);
3561
3562 theCommands.Add("hlrtest" , "Usage: hlrtest s1 s2 ...", __FILE__, hlrtest, group);
3563 theCommands.Add("phlrtest" , "Usage: hlrtest s1 s2 ...", __FILE__, phlrtest, group);
3564
3565}
3566
3567//=====================================================================
3568//========================= for testing Draft and Rib =================
3569//=====================================================================
3570#include <BRepOffsetAPI_MakeThickSolid.hxx>
3571#include <DBRep.hxx>
3572#include <TopoDS_Face.hxx>
3573#include <gp_Pln.hxx>
3574#include <AIS_KindOfSurface.hxx>
3575#include <BRepOffsetAPI_DraftAngle.hxx>
3576#include <Precision.hxx>
3577#include <BRepAlgo.hxx>
3578#include <OSD_Environment.hxx>
3579#include <DrawTrSurf.hxx>
3580//#include <DbgTools.hxx>
3581//#include <FeatAlgo_MakeLinearForm.hxx>
3582
3583
3584
3585
3586//=======================================================================
3587//function : IsValid
3588//purpose :
3589//=======================================================================
3590static Standard_Boolean IsValid(const TopTools_ListOfShape& theArgs,
3591 const TopoDS_Shape& theResult,
3592 const Standard_Boolean closedSolid,
3593 const Standard_Boolean GeomCtrl)
3594{
3595 OSD_Environment check ("DONT_SWITCH_IS_VALID") ;
3596 TCollection_AsciiString checkValid = check.Value();
3597 Standard_Boolean ToCheck = Standard_True;
3598 if (!checkValid.IsEmpty()) {
3599#ifdef DEB
3600 cout <<"DONT_SWITCH_IS_VALID positionnee a :"<<checkValid.ToCString()<<"\n";
3601#endif
3602 if ( checkValid=="true" || checkValid=="TRUE" ) {
3603 ToCheck= Standard_False;
3604 }
3605 } else {
3606#ifdef DEB
3607 cout <<"DONT_SWITCH_IS_VALID non positionne"<<"\n";
3608#endif
3609 }
3610 Standard_Boolean IsValid = Standard_True;
3611 if (ToCheck)
3612 IsValid = BRepAlgo::IsValid(theArgs,theResult,closedSolid,GeomCtrl) ;
3613 return IsValid;
3614
3615}
3616
3617//===============================================================================
3618// TDraft : test draft, uses AIS Viewer
3619// Solid Face Plane Angle Reverse
3620//===============================================================================
3621static Standard_Integer TDraft(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
3622{
3623 if (argc < 5) return 1;
3624// argv[1] - TopoDS_Shape Solid
3625// argv[2] - TopoDS_Shape Face
3626// argv[3] - TopoDS_Shape Plane
3627// argv[4] - Standard_Real Angle
3628// argv[5] - Standard_Integer Reverse
3629
3630// sprintf(prefix, argv[1]);
3631 Standard_Real anAngle = 0;
3632 Standard_Boolean Rev = Standard_False;
3633 Standard_Integer rev = 0;
3634 TopoDS_Shape Solid = GetShapeFromName(argv[1]);
3635 TopoDS_Shape face = GetShapeFromName(argv[2]);
3636 TopoDS_Face Face = TopoDS::Face(face);
3637 TopoDS_Shape Plane = GetShapeFromName(argv[3]);
3638 if (Plane.IsNull ()) {
3639 di << "TEST : Plane is NULL" << "\n";
3640 return 1;
3641 }
3642 anAngle = atof(argv[4]);
c6541a0c 3643 anAngle = 2*M_PI * anAngle / 360.0;
7fd59977 3644 gp_Pln aPln;
3645 Handle( Geom_Surface )aSurf;
3646 AIS_KindOfSurface aSurfType;
3647 Standard_Real Offset;
3648 gp_Dir aDir;
3649 if(argc > 4) { // == 5
3650 rev = atoi(argv[5]);
3651 Rev = (rev)? Standard_True : Standard_False;
3652 }
3653
3654 TopoDS_Face face2 = TopoDS::Face(Plane);
3655 if(!AIS::GetPlaneFromFace(face2, aPln, aSurf, aSurfType, Offset))
3656 {
3657 di << "TEST : Can't find plane" << "\n";