0024192: Adding support for shaders to OCCT visualization toolkit
[occt.git] / src / ViewerTest / ViewerTest.cxx
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b311480e 1// Created on: 1997-07-23
2// Created by: Henri JEANNIN
3// Copyright (c) 1997-1999 Matra Datavision
4// Copyright (c) 1999-2012 OPEN CASCADE SAS
5//
6// The content of this file is subject to the Open CASCADE Technology Public
7// License Version 6.5 (the "License"). You may not use the content of this file
8// except in compliance with the License. Please obtain a copy of the License
9// at http://www.opencascade.org and read it completely before using this file.
10//
11// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
12// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
7fd59977 13//
b311480e 14// The Original Code and all software distributed under the License is
15// distributed on an "AS IS" basis, without warranty of any kind, and the
16// Initial Developer hereby disclaims all such warranties, including without
17// limitation, any warranties of merchantability, fitness for a particular
18// purpose or non-infringement. Please see the License for the specific terms
19// and conditions governing the rights and limitations under the License.
20
21// Modified by Eric Gouthiere [sep-oct 98] -> add commands for display...
7fd59977 22// Modified by Robert Coublanc [nov 16-17-18 1998]
23// -split ViewerTest.cxx into 3 files : ViewerTest.cxx,
24// ViewerTest_ObjectCommands.cxx
25// ViewerTest_RelationCommands.cxx
26// -add Functions and commands for interactive selection of shapes and objects
27// in AIS Viewers. (PickShape(s), PickObject(s),
28
29#include <Standard_Stream.hxx>
30
31#include <ViewerTest.hxx>
32#include <TopLoc_Location.hxx>
33#include <TopTools_HArray1OfShape.hxx>
34#include <TColStd_HArray1OfTransient.hxx>
35#include <OSD_Directory.hxx>
36#include <OSD_File.hxx>
37#include <OSD_Path.hxx>
38#include <OSD_Timer.hxx>
39#include <Geom_Axis2Placement.hxx>
40#include <Geom_Axis1Placement.hxx>
41#include <gp_Trsf.hxx>
42#include <TopExp_Explorer.hxx>
43#include <BRepAdaptor_Curve.hxx>
44#include <StdSelect_ShapeTypeFilter.hxx>
45#include <AIS.hxx>
99c56d44 46#include <AIS_Drawer.hxx>
7fd59977 47#include <AIS_InteractiveObject.hxx>
48#include <AIS_Trihedron.hxx>
49#include <AIS_Axis.hxx>
50#include <AIS_Relation.hxx>
51#include <AIS_TypeFilter.hxx>
52#include <AIS_SignatureFilter.hxx>
53#include <AIS_ListOfInteractive.hxx>
54#include <AIS_ListIteratorOfListOfInteractive.hxx>
99c56d44 55#include <Aspect_InteriorStyle.hxx>
56#include <Graphic3d_AspectFillArea3d.hxx>
bf75be98 57#include <Graphic3d_TextureRoot.hxx>
1c88cbaf 58#include <Graphic3d_AspectLine3d.hxx>
30f0ad28 59#include <Graphic3d_ShaderObject.hxx>
60#include <Graphic3d_ShaderProgram.hxx>
692613e5 61#include <Image_AlienPixMap.hxx>
99c56d44 62#include <Prs3d_ShadingAspect.hxx>
1c88cbaf 63#include <Prs3d_IsoAspect.hxx>
7fd59977 64
65#ifdef HAVE_CONFIG_H
66# include <config.h>
67#endif
68#include <stdio.h>
69#ifdef HAVE_STRINGS_H
70# include <strings.h>
71#endif
72
73#include <Draw_Interpretor.hxx>
74#include <TCollection_AsciiString.hxx>
75#include <Draw_PluginMacro.hxx>
76#include <ViewerTest.hxx>
7fd59977 77
78// avoid warnings on 'extern "C"' functions returning C++ classes
79#ifdef WNT
80#define _CRT_SECURE_NO_DEPRECATE
81#pragma warning(4:4190)
82#pragma warning (disable:4996)
83#endif
84
85#include <NIS_InteractiveContext.hxx>
86#include <NIS_Triangulated.hxx>
87extern int ViewerMainLoop(Standard_Integer argc, const char** argv);
88
7fd59977 89#include <Quantity_Color.hxx>
90#include <Quantity_NameOfColor.hxx>
91
92#include <Graphic3d_NameOfMaterial.hxx>
93
94#define DEFAULT_COLOR Quantity_NOC_GOLDENROD
95#define DEFAULT_MATERIAL Graphic3d_NOM_BRASS
96
1c88cbaf 97
792c785c 98//=======================================================================
99//function : GetColorFromName
100//purpose : get the Quantity_NameOfColor from a string
101//=======================================================================
7fd59977 102
792c785c 103Quantity_NameOfColor ViewerTest::GetColorFromName (const Standard_CString theName)
104{
105 for (Standard_Integer anIter = Quantity_NOC_BLACK; anIter <= Quantity_NOC_WHITE; ++anIter)
106 {
107 Standard_CString aColorName = Quantity_Color::StringName (Quantity_NameOfColor (anIter));
108 if (strcasecmp (theName, aColorName) == 0)
7fd59977 109 {
792c785c 110 return Quantity_NameOfColor (anIter);
7fd59977 111 }
792c785c 112 }
7fd59977 113
792c785c 114 return DEFAULT_COLOR;
7fd59977 115}
116
117//=======================================================================
118//function : GetMaterialFromName
119//purpose : get the Graphic3d_NameOfMaterial from a string
120//=======================================================================
121
122static Graphic3d_NameOfMaterial GetMaterialFromName( const char *name )
123{
124 Graphic3d_NameOfMaterial mat = DEFAULT_MATERIAL;
125
126 if ( !strcasecmp(name,"BRASS" ) ) mat = Graphic3d_NOM_BRASS;
127 else if ( !strcasecmp(name,"BRONZE" ) ) mat = Graphic3d_NOM_BRONZE;
128 else if ( !strcasecmp(name,"COPPER" ) ) mat = Graphic3d_NOM_COPPER;
129 else if ( !strcasecmp(name,"GOLD" ) ) mat = Graphic3d_NOM_GOLD;
130 else if ( !strcasecmp(name,"PEWTER" ) ) mat = Graphic3d_NOM_PEWTER;
131 else if ( !strcasecmp(name,"SILVER" ) ) mat = Graphic3d_NOM_SILVER;
132 else if ( !strcasecmp(name,"STEEL" ) ) mat = Graphic3d_NOM_STEEL;
133 else if ( !strcasecmp(name,"METALIZED" ) ) mat = Graphic3d_NOM_METALIZED;
134 else if ( !strcasecmp(name,"STONE" ) ) mat = Graphic3d_NOM_STONE;
135 else if ( !strcasecmp(name,"CHROME" ) ) mat = Graphic3d_NOM_CHROME;
136 else if ( !strcasecmp(name,"ALUMINIUM" ) ) mat = Graphic3d_NOM_ALUMINIUM;
7fd59977 137 else if ( !strcasecmp(name,"NEON_PHC" ) ) mat = Graphic3d_NOM_NEON_PHC;
138 else if ( !strcasecmp(name,"NEON_GNC" ) ) mat = Graphic3d_NOM_NEON_GNC;
139 else if ( !strcasecmp(name,"PLASTER" ) ) mat = Graphic3d_NOM_PLASTER;
140 else if ( !strcasecmp(name,"SHINY_PLASTIC" ) ) mat = Graphic3d_NOM_SHINY_PLASTIC;
141 else if ( !strcasecmp(name,"SATIN" ) ) mat = Graphic3d_NOM_SATIN;
142 else if ( !strcasecmp(name,"PLASTIC" ) ) mat = Graphic3d_NOM_PLASTIC;
143 else if ( !strcasecmp(name,"OBSIDIAN" ) ) mat = Graphic3d_NOM_OBSIDIAN;
144 else if ( !strcasecmp(name,"JADE" ) ) mat = Graphic3d_NOM_JADE;
145
146 return mat;
147}
148
149//=======================================================================
150//function : GetTypeNames
151//purpose :
152//=======================================================================
153static const char** GetTypeNames()
154{
155 static const char* names[14] = {"Point","Axis","Trihedron","PlaneTrihedron", "Line","Circle","Plane",
156 "Shape","ConnectedShape","MultiConn.Shape",
157 "ConnectedInter.","MultiConn.",
158 "Constraint","Dimension"};
159 static const char** ThePointer = names;
160 return ThePointer;
161}
162
163//=======================================================================
164//function : GetTypeAndSignfromString
165//purpose :
166//=======================================================================
167void GetTypeAndSignfromString (const char* name,AIS_KindOfInteractive& TheType,Standard_Integer& TheSign)
168{
169 const char ** thefullnames = GetTypeNames();
170 Standard_Integer index(-1);
171
172 for(Standard_Integer i=0;i<=13 && index==-1;i++)
173 if(!strcasecmp(name,thefullnames[i]))
174 index = i;
175
176 if(index ==-1){
177 TheType = AIS_KOI_None;
178 TheSign = -1;
179 return;
180 }
181
182 if(index<=6){
183 TheType = AIS_KOI_Datum;
184 TheSign = index+1;
185 }
186 else if (index <=9){
187 TheType = AIS_KOI_Shape;
188 TheSign = index-7;
189 }
190 else if(index<=11){
191 TheType = AIS_KOI_Object;
192 TheSign = index-10;
193 }
194 else{
195 TheType = AIS_KOI_Relation;
196 TheSign = index-12;
197 }
198
199}
200
201
202
203#include <string.h>
204#include <Draw_Interpretor.hxx>
205#include <Draw.hxx>
206#include <Draw_Appli.hxx>
207#include <DBRep.hxx>
208
209
210#include <TCollection_AsciiString.hxx>
211#include <V3d_Viewer.hxx>
212#include <V3d_View.hxx>
213#include <V3d.hxx>
214
215#include <AIS_InteractiveContext.hxx>
216#include <AIS_Shape.hxx>
217#include <AIS_TexturedShape.hxx>
218#include <AIS_DisplayMode.hxx>
219#include <TColStd_MapOfInteger.hxx>
220#include <AIS_MapOfInteractive.hxx>
221#include <ViewerTest_DoubleMapOfInteractiveAndName.hxx>
222#include <ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName.hxx>
223#include <ViewerTest_EventManager.hxx>
224
225#include <TopoDS_Solid.hxx>
226#include <BRepTools.hxx>
227#include <BRep_Builder.hxx>
228#include <TopAbs_ShapeEnum.hxx>
229
230#include <TopoDS.hxx>
231#include <BRep_Tool.hxx>
232
233
234#include <Draw_Window.hxx>
235#include <AIS_ListIteratorOfListOfInteractive.hxx>
236#include <AIS_ListOfInteractive.hxx>
237#include <AIS_DisplayMode.hxx>
238#include <TopTools_ListOfShape.hxx>
239#include <BRepOffsetAPI_MakeThickSolid.hxx>
240#include <BRepOffset.hxx>
241
7fd59977 242//==============================================================================
243// VIEWER OBJECT MANAGEMENT GLOBAL VARIABLES
244//==============================================================================
245Standard_EXPORT ViewerTest_DoubleMapOfInteractiveAndName& GetMapOfAIS(){
246 static ViewerTest_DoubleMapOfInteractiveAndName TheMap;
247 return TheMap;
248}
249
9558a876
A
250
251//==============================================================================
252//function : VDisplayAISObject
253//purpose : register interactive object in the map of AIS objects;
254// if other object with such name already registered, it will be kept
255// or replaced depending on value of <theReplaceIfExists>,
256// if "true" - the old object will be cleared from AIS context;
257// returns Standard_True if <theAISObj> registered in map;
258//==============================================================================
259Standard_EXPORT Standard_Boolean VDisplayAISObject (const TCollection_AsciiString& theName,
260 const Handle(AIS_InteractiveObject)& theAISObj,
261 Standard_Boolean theReplaceIfExists = Standard_True)
262{
263 ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
264 Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
265 if (aContextAIS.IsNull())
266 {
267 std::cout << "AIS context is not available.\n";
268 return Standard_False;
269 }
270
271 if (aMap.IsBound2 (theName))
272 {
273 if (!theReplaceIfExists)
274 {
275 std::cout << "Other interactive object has been already "
276 << "registered with name: " << theName << ".\n"
277 << "Please use another name.\n";
278 return Standard_False;
279 }
280
281 // stop displaying object
282 Handle(AIS_InteractiveObject) anOldObj =
283 Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (theName));
284
285 if (!anOldObj.IsNull())
286 aContextAIS->Clear (anOldObj, Standard_True);
287
288 // remove name and old object from map
289 aMap.UnBind2 (theName);
290 }
291
208e6839 292 if (theAISObj.IsNull())
293 {
294 // object with specified name already unbound
295 return Standard_True;
296 }
297
9558a876
A
298 // unbind AIS object if was bound with another name
299 aMap.UnBind1 (theAISObj);
300
301 // can be registered without rebinding
302 aMap.Bind (theAISObj, theName);
303 aContextAIS->Display (theAISObj, Standard_True);
304 return Standard_True;
305}
306
7fd59977 307static TColStd_MapOfInteger theactivatedmodes(8);
308static TColStd_ListOfTransient theEventMgrs;
309
310static void VwrTst_InitEventMgr(const Handle(NIS_View)& aView,
311 const Handle(AIS_InteractiveContext)& Ctx)
312{
313 theEventMgrs.Clear();
314 theEventMgrs.Prepend(new ViewerTest_EventManager(aView, Ctx));
315}
316
24de79c3 317static Handle(V3d_View)& a3DView()
318{
7fd59977 319 static Handle(V3d_View) Viou;
320 return Viou;
321}
322
24de79c3 323
7fd59977 324Standard_EXPORT Handle(AIS_InteractiveContext)& TheAISContext(){
325 static Handle(AIS_InteractiveContext) aContext;
326 return aContext;
327}
328
24de79c3 329const Handle(V3d_View)& ViewerTest::CurrentView()
7fd59977 330{
331 return a3DView();
332}
333void ViewerTest::CurrentView(const Handle(V3d_View)& V)
334{
335 a3DView() = V;
336}
337
338Standard_EXPORT const Handle(NIS_InteractiveContext)& TheNISContext()
339{
340 static Handle(NIS_InteractiveContext) aContext;
341 if (aContext.IsNull()) {
342 aContext = new NIS_InteractiveContext;
343 aContext->SetSelectionMode (NIS_InteractiveContext::Mode_Normal);
344 }
345 return aContext;
346}
347
24de79c3 348const Handle(AIS_InteractiveContext)& ViewerTest::GetAISContext()
7fd59977 349{
350 return TheAISContext();
351}
352
353void ViewerTest::SetAISContext (const Handle(AIS_InteractiveContext)& aCtx)
354{
355 TheAISContext() = aCtx;
356 ViewerTest::ResetEventManager();
357}
358
359Handle(V3d_Viewer) ViewerTest::GetViewerFromContext()
360{
4952a30a 361 return !TheAISContext().IsNull() ? TheAISContext()->CurrentViewer() : Handle(V3d_Viewer)();
7fd59977 362}
363
364Handle(V3d_Viewer) ViewerTest::GetCollectorFromContext()
365{
4952a30a 366 return !TheAISContext().IsNull() ? TheAISContext()->CurrentViewer() : Handle(V3d_Viewer)();
7fd59977 367}
368
369
370void ViewerTest::SetEventManager(const Handle(ViewerTest_EventManager)& EM){
371 theEventMgrs.Prepend(EM);
372}
373
374void ViewerTest::UnsetEventManager()
375{
376 theEventMgrs.RemoveFirst();
377}
378
379
380void ViewerTest::ResetEventManager()
381{
382 const Handle(NIS_View) aView =
383 Handle(NIS_View)::DownCast(ViewerTest::CurrentView());
384 VwrTst_InitEventMgr(aView, ViewerTest::GetAISContext());
385}
386
387Handle(ViewerTest_EventManager) ViewerTest::CurrentEventManager()
388{
389 Handle(ViewerTest_EventManager) EM;
390 if(theEventMgrs.IsEmpty()) return EM;
391 Handle(Standard_Transient) Tr = theEventMgrs.First();
392 EM = *((Handle(ViewerTest_EventManager)*)&Tr);
393 return EM;
394}
395
396
397//=======================================================================
398//function : Get Context and active viou..
399//purpose :
400//=======================================================================
401void GetCtxAndView(Handle(AIS_InteractiveContext)& Ctx,
402 Handle(V3d_View)& Viou)
403{
404 Ctx = ViewerTest::GetAISContext();
405 if (!Ctx.IsNull())
406 {
407 const Handle(V3d_Viewer)& Vwr = Ctx->CurrentViewer();
408 Vwr->InitActiveViews();
409 if(Vwr->MoreActiveViews())
410 Viou = Vwr->ActiveView();
411 }
412}
413
414
415//==============================================================================
416//function : GetShapeFromName
417//purpose : Compute an Shape from a draw variable or a file name
418//==============================================================================
419
420static TopoDS_Shape GetShapeFromName(const char* name)
421{
422 TopoDS_Shape S = DBRep::Get(name);
423
424 if ( S.IsNull() ) {
425 BRep_Builder aBuilder;
426 BRepTools::Read( S, name, aBuilder);
427 }
428
429 return S;
430}
4e18e72a 431
7fd59977 432//==============================================================================
433//function : GetAISShapeFromName
434//purpose : Compute an AIS_Shape from a draw variable or a file name
435//==============================================================================
436Handle(AIS_Shape) GetAISShapeFromName(const char* name)
437{
438 Handle(AIS_Shape) retsh;
439
440 if(GetMapOfAIS().IsBound2(name)){
441 const Handle(AIS_InteractiveObject) IO =
442 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
443 if (!IO.IsNull()) {
eafb234b 444 if(IO->Type()==AIS_KOI_Shape) {
7fd59977 445 if(IO->Signature()==0){
446 retsh = *((Handle(AIS_Shape)*)&IO);
447 }
448 else
449 cout << "an Object which is not an AIS_Shape "
450 "already has this name!!!"<<endl;
eafb234b 451 }
7fd59977 452 }
453 return retsh;
454 }
455
456
457 TopoDS_Shape S = GetShapeFromName(name);
458 if ( !S.IsNull() ) {
459 retsh = new AIS_Shape(S);
460 }
461 return retsh;
462}
463
464
465//==============================================================================
466//function : Clear
467//purpose : Remove all the object from the viewer
468//==============================================================================
469void ViewerTest::Clear()
470{
471 if ( !a3DView().IsNull() ) {
472 if (TheAISContext()->HasOpenedContext())
473 TheAISContext()->CloseLocalContext();
474 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it(GetMapOfAIS());
475 while ( it.More() ) {
476 cout << "Remove " << it.Key2() << endl;
477 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
478 const Handle(AIS_InteractiveObject) anObj =
479 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
480 TheAISContext()->Remove(anObj,Standard_False);
481 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
482 const Handle(NIS_InteractiveObject) anObj =
483 Handle(NIS_InteractiveObject)::DownCast (it.Key1());
ffe2bea7 484 TheNISContext()->Remove(anObj);
7fd59977 485 }
486 it.Next();
487 }
488 TheAISContext()->UpdateCurrentViewer();
ffe2bea7 489// TheNISContext()->UpdateViews();
7fd59977 490 GetMapOfAIS().Clear();
491 }
492}
493
494//==============================================================================
495//function : StandardModesActivation
496//purpose : Activate a selection mode, vertex, edge, wire ..., in a local
497// Context
498//==============================================================================
499void ViewerTest::StandardModeActivation(const Standard_Integer mode )
500{
501 Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
502 if(mode==0) {
503 if (TheAISContext()->HasOpenedContext())
504 aContext->CloseLocalContext();
505 } else {
506
507 if(!aContext->HasOpenedContext()) {
508 // To unhilight the preselected object
509 aContext->UnhilightCurrents(Standard_False);
510 // Open a local Context in order to be able to select subshape from
511 // the selected shape if any or for all if there is no selection
512 if (!aContext->FirstCurrentObject().IsNull()){
513 aContext->OpenLocalContext(Standard_False);
514
515 for(aContext->InitCurrent();aContext->MoreCurrent();aContext->NextCurrent()){
516 aContext->Load( aContext->Current(),-1,Standard_True);
517 }
518 }
519 else
520 aContext->OpenLocalContext();
521 }
522
523 const char *cmode="???";
524
525 switch (mode) {
526 case 0: cmode = "Shape"; break;
527 case 1: cmode = "Vertex"; break;
528 case 2: cmode = "Edge"; break;
529 case 3: cmode = "Wire"; break;
530 case 4: cmode = "Face"; break;
531 case 5: cmode = "Shell"; break;
532 case 6: cmode = "Solid"; break;
4754e164 533 case 7: cmode = "Compsolid"; break;
534 case 8: cmode = "Compound"; break;
7fd59977 535 }
536
537 if(theactivatedmodes.Contains(mode))
538 { // Desactivate
539 aContext->DeactivateStandardMode(AIS_Shape::SelectionType(mode));
540 theactivatedmodes.Remove(mode);
541 cout<<"Mode "<< cmode <<" OFF"<<endl;
542 }
543 else
544 { // Activate
545 aContext->ActivateStandardMode(AIS_Shape::SelectionType(mode));
546 theactivatedmodes.Add(mode);
547 cout<<"Mode "<< cmode << " ON" << endl;
548 }
549 }
550}
551
1c88cbaf 552//==============================================================================
553//function : CopyIsoAspect
554//purpose : Returns copy Prs3d_IsoAspect with new number of isolines.
555//==============================================================================
556static Handle(Prs3d_IsoAspect) CopyIsoAspect
557 (const Handle(Prs3d_IsoAspect) &theIsoAspect,
558 const Standard_Integer theNbIsos)
559{
560 Quantity_Color aColor;
561 Aspect_TypeOfLine aType;
562 Standard_Real aWidth;
563
564 theIsoAspect->Aspect()->Values(aColor, aType, aWidth);
565
566 Handle(Prs3d_IsoAspect) aResult =
567 new Prs3d_IsoAspect(aColor, aType, aWidth, theNbIsos);
568
569 return aResult;
570}
571
572//==============================================================================
573//function : visos
574//purpose : Returns or sets the number of U- and V- isos and isIsoOnPlane flag
575//Draw arg : [name1 ...] [nbUIsos nbVIsos IsoOnPlane(0|1)]
576//==============================================================================
577static int visos (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
578{
579 if (TheAISContext().IsNull()) {
580 di << argv[0] << " Call 'vinit' before!\n";
581 return 1;
582 }
583
584 if (argc <= 1) {
585 di << "Current number of isos : " <<
586 TheAISContext()->IsoNumber(AIS_TOI_IsoU) << " " <<
587 TheAISContext()->IsoNumber(AIS_TOI_IsoV) << "\n";
588 di << "IsoOnPlane mode is " <<
589 (TheAISContext()->IsoOnPlane() ? "ON" : "OFF") << "\n";
590
591 return 0;
592 }
593
594 Standard_Integer aLastInd = argc - 1;
595 Standard_Boolean isChanged = Standard_False;
1d47d8d0 596 Standard_Integer aNbUIsos = 0;
597 Standard_Integer aNbVIsos = 0;
1c88cbaf 598
599 if (aLastInd >= 3) {
600 Standard_Boolean isIsoOnPlane = Standard_False;
601
602 if (strcmp(argv[aLastInd], "1") == 0) {
603 isIsoOnPlane = Standard_True;
604 isChanged = Standard_True;
605 } else if (strcmp(argv[aLastInd], "0") == 0) {
606 isIsoOnPlane = Standard_False;
607 isChanged = Standard_True;
608 }
609
610 if (isChanged) {
611 aNbVIsos = Draw::Atoi(argv[aLastInd - 1]);
612 aNbUIsos = Draw::Atoi(argv[aLastInd - 2]);
613 aLastInd -= 3;
614
615 di << "New number of isos : " << aNbUIsos << " " << aNbVIsos << "\n";
616 di << "New IsoOnPlane mode is " << (isIsoOnPlane ? "ON" : "OFF") << "\n";
617
618 TheAISContext()->IsoOnPlane(isIsoOnPlane);
619
620 if (aLastInd == 0) {
621 // If there are no shapes provided set the default numbers.
622 TheAISContext()->SetIsoNumber(aNbUIsos, AIS_TOI_IsoU);
623 TheAISContext()->SetIsoNumber(aNbVIsos, AIS_TOI_IsoV);
624 }
625 }
626 }
627
628 Standard_Integer i;
629
630 for (i = 1; i <= aLastInd; i++) {
631 TCollection_AsciiString name(argv[i]);
632 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(name);
633
634 if (IsBound) {
635 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
636 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
637 const Handle(AIS_InteractiveObject) aShape =
638 Handle(AIS_InteractiveObject)::DownCast (anObj);
639 Handle(AIS_Drawer) CurDrawer = aShape->Attributes();
640 Handle(Prs3d_IsoAspect) aUIso = CurDrawer->UIsoAspect();
641 Handle(Prs3d_IsoAspect) aVIso = CurDrawer->VIsoAspect();
642
643 if (isChanged) {
644 CurDrawer->SetUIsoAspect(CopyIsoAspect(aUIso, aNbUIsos));
645 CurDrawer->SetVIsoAspect(CopyIsoAspect(aVIso, aNbVIsos));
646 TheAISContext()->SetLocalAttributes
647 (aShape, CurDrawer, Standard_False);
648 TheAISContext()->Redisplay(aShape);
649 } else {
650 di << "Number of isos for " << argv[i] << " : "
651 << aUIso->Number() << " " << aVIso->Number() << "\n";
652 }
653 } else {
654 di << argv[i] << ": Not an AIS interactive object!\n";
655 }
656 } else {
657 di << argv[i] << ": Use 'vdisplay' before\n";
658 }
659 }
660
661 if (isChanged) {
662 TheAISContext()->UpdateCurrentViewer();
663 }
664
665 return 0;
666}
667
7fd59977 668//==============================================================================
669//function : VDispAreas,VDispSensitive,...
670//purpose : Redraw the view
671//Draw arg : No args
672//==============================================================================
673static int VDispAreas (Draw_Interpretor& ,Standard_Integer , const char** )
674{
675
676 Handle(AIS_InteractiveContext) Ctx;
677 Handle(V3d_View) Viou;
678 GetCtxAndView(Ctx,Viou);
679 Ctx->DisplayActiveAreas(Viou);
680 return 0;
681}
682static int VClearAreas (Draw_Interpretor& ,Standard_Integer , const char** )
683{
684 Handle(AIS_InteractiveContext) Ctx;
685 Handle(V3d_View) Viou;
686 GetCtxAndView(Ctx,Viou);
687 Ctx->ClearActiveAreas(Viou);
688 return 0;
689
690}
691static int VDispSensi (Draw_Interpretor& ,Standard_Integer , const char** )
692{
693 Handle(AIS_InteractiveContext) Ctx;
694 Handle(V3d_View) Viou;
695 GetCtxAndView(Ctx,Viou);
696 Ctx->DisplayActiveSensitive(Viou);
697 return 0;
698
699}
700static int VClearSensi (Draw_Interpretor& ,Standard_Integer , const char** )
701{
702 Handle(AIS_InteractiveContext) Ctx;
703 Handle(V3d_View) Viou;
704 GetCtxAndView(Ctx,Viou);
705 Ctx->ClearActiveSensitive(Viou);
706 return 0;
707}
708
709//==============================================================================
710//function : VDebug
711//purpose : To list the displayed object with their attributes
712//Draw arg : No args
713//==============================================================================
714static int VDebug(Draw_Interpretor& di, Standard_Integer , const char** )
715{ if ( !a3DView().IsNull() ) {
716 di << "List of object in the viewer :" << "\n";
717
718 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it(GetMapOfAIS());
719
720 while ( it.More() ) {
721 di << "\t" << it.Key2().ToCString() << "\n";
722 it.Next();
723 }
724 }
725
726 return 0;
727}
728
3c982548 729//==============================================================================
730//function : VSelPrecision
731//purpose : To set the selection precision mode and tolerance value
732//Draw arg : Selection precision mode (0 for window, 1 for view) and tolerance
733// value (integer number of pixel for window mode, double value of
734// sensitivity for view mode). Without arguments the function just
735// prints the current precision mode and the corresponding tolerance.
736//==============================================================================
737static int VSelPrecision(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
738{
739 if( argc > 3 )
740 {
741 di << "Use: " << argv[0] << " [precision_mode [tolerance_value]]\n";
742 return 1;
743 }
744
745 Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
746 if( aContext.IsNull() )
747 return 1;
748
749 if( argc == 1 )
750 {
751 StdSelect_SensitivityMode aMode = aContext->SensitivityMode();
752 if( aMode == StdSelect_SM_WINDOW )
753 {
754 Standard_Integer aPixelTolerance = aContext->PixelTolerance();
755 di << "Precision mode : 0 (window)\n";
756 di << "Pixel tolerance : " << aPixelTolerance << "\n";
757 }
758 else if( aMode == StdSelect_SM_VIEW )
759 {
760 Standard_Real aSensitivity = aContext->Sensitivity();
761 di << "Precision mode : 1 (view)\n";
762 di << "Sensitivity : " << aSensitivity << "\n";
763 }
764 }
765 else if( argc > 1 )
766 {
91322f44 767 StdSelect_SensitivityMode aMode = ( StdSelect_SensitivityMode )Draw::Atoi( argv[1] );
3c982548 768 aContext->SetSensitivityMode( aMode );
769 if( argc > 2 )
770 {
771 if( aMode == StdSelect_SM_WINDOW )
772 {
91322f44 773 Standard_Integer aPixelTolerance = Draw::Atoi( argv[2] );
3c982548 774 aContext->SetPixelTolerance( aPixelTolerance );
775 }
776 else if( aMode == StdSelect_SM_VIEW )
777 {
91322f44 778 Standard_Real aSensitivity = Draw::Atof( argv[2] );
3c982548 779 aContext->SetSensitivity( aSensitivity );
780 }
781 }
782 }
783 return 0;
784}
785
7fd59977 786//==============================================================================
787//function : VDump
788//purpose : To dump the active view snapshot to image file
789//Draw arg : Picture file name with extension corresponding to desired format
790//==============================================================================
791static Standard_Integer VDump (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
792{
793 if (argc < 2)
794 {
795 di<<"Use: "<<argv[0]<<" <filename>.{png|bmp|jpg|gif} [buffer={rgb|rgba|depth}] [width height]\n";
796 return 1;
797 }
798
692613e5 799 Graphic3d_BufferType aBufferType = Graphic3d_BT_RGB;
7fd59977 800 if (argc > 2)
801 {
29cb310a 802 const char* aBuffTypeStr = argv[2];
803 if ( strcasecmp( aBuffTypeStr, "rgb" ) == 0 ) // 4 is to compare '\0' as well
7fd59977 804 {
692613e5 805 aBufferType = Graphic3d_BT_RGB;
7fd59977 806 }
29cb310a 807 else if ( strcasecmp( aBuffTypeStr, "rgba" ) == 0 )
7fd59977 808 {
692613e5 809 aBufferType = Graphic3d_BT_RGBA;
7fd59977 810 }
29cb310a 811 else if ( strcasecmp( aBuffTypeStr, "depth" ) == 0 )
7fd59977 812 {
692613e5 813 aBufferType = Graphic3d_BT_Depth;
7fd59977 814 }
815 }
816
91322f44 817 Standard_Integer aWidth = (argc > 3) ? Draw::Atoi (argv[3]) : 0;
818 Standard_Integer aHeight = (argc > 4) ? Draw::Atoi (argv[4]) : 0;
7fd59977 819
820 Handle(AIS_InteractiveContext) IC;
821 Handle(V3d_View) view;
822 GetCtxAndView (IC, view);
85e096c3 823 if (view.IsNull())
7fd59977 824 {
85e096c3 825 di << "Cannot find an active viewer/view\n";
826 return 1;
827 }
828
829 if (aWidth <= 0 || aHeight <= 0)
830 {
831 if (!view->Dump (argv[1], aBufferType))
7fd59977 832 {
85e096c3 833 di << "Dumping failed!\n";
834 return 1;
7fd59977 835 }
85e096c3 836 return 0;
7fd59977 837 }
85e096c3 838
692613e5 839 Image_AlienPixMap aPixMap;
840 if (!view->ToPixMap (aPixMap, aWidth, aHeight, aBufferType))
7fd59977 841 {
85e096c3 842 di << "Dumping failed!\n";
7fd59977 843 return 1;
844 }
85e096c3 845
692613e5 846 if (aPixMap.SizeX() != Standard_Size(aWidth)
847 || aPixMap.SizeY() != Standard_Size(aHeight))
85e096c3 848 {
692613e5 849 std::cout << "Warning! Dumped dimensions " << aPixMap.SizeX() << "x" << aPixMap.SizeY()
850 << " are lesser than requested " << aWidth << "x" << aHeight << "\n";
85e096c3 851 }
692613e5 852 if (!aPixMap.Save (argv[1]))
85e096c3 853 {
854 di << "Saving image failed!\n";
855 return 1;
856 }
857 return 0;
7fd59977 858}
859
860
861//==============================================================================
862//function : Displays,Erase...
863//purpose :
864//Draw arg :
865//==============================================================================
866static int VwrTst_DispErase(const Handle(AIS_InteractiveObject)& IO,
867 const Standard_Integer Mode,
868 const Standard_Integer TypeOfOperation,
869 const Standard_Boolean Upd)
870{
871 Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
872
873 switch(TypeOfOperation){
874 case 1:
875 Ctx->Display(IO,Mode,Upd);
876 break;
877 case 2:{
eb4320f2 878 Ctx->Erase(IO,Upd);
7fd59977 879 break;
880 }
881 case 3:{
882 if(IO.IsNull())
883 Ctx->SetDisplayMode((AIS_DisplayMode)Mode,Upd);
884 else
885 Ctx->SetDisplayMode(IO,Mode,Upd);
886 break;
887 }
888 case 4:{
889 if(IO.IsNull())
890 Ctx->SetDisplayMode(0,Upd);
891 else
892 Ctx->UnsetDisplayMode(IO,Upd);
893 break;
894 }
895 }
896 return 0;
897}
898
899//=======================================================================
900//function :
901//purpose :
902//=======================================================================
903static int VDispMode (Draw_Interpretor& , Standard_Integer argc, const char** argv)
904{
905
906 TCollection_AsciiString name;
907 if(argc>3)
908 return 1;
909 // display others presentations
910 Standard_Integer TypeOfOperation = (strcasecmp(argv[0],"vdispmode")==0)? 1:
911 (strcasecmp(argv[0],"verasemode")==0) ? 2 :
912 (strcasecmp(argv[0],"vsetdispmode")==0) ? 3 :
913 (strcasecmp(argv[0],"vunsetdispmode")==0) ? 4 : -1;
914
915 Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
916
917 //unset displaymode.. comportement particulier...
918 if(TypeOfOperation==4){
919 if(argc==1){
920 if(Ctx->NbCurrents()==0 ||
921 Ctx->NbSelected()==0){
922 Handle(AIS_InteractiveObject) IO;
923 VwrTst_DispErase(IO,-1,4,Standard_False);
924 }
925 else if(!Ctx->HasOpenedContext()){
926 for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
927 VwrTst_DispErase(Ctx->Current(),-1,4,Standard_False);
928 }
929 else{
930 for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
931 VwrTst_DispErase(Ctx->Interactive(),-1,4,Standard_False);}
932 Ctx->UpdateCurrentViewer();
933 }
934 else{
935 Handle(AIS_InteractiveObject) IO;
936 name = argv[1];
937 if(GetMapOfAIS().IsBound2(name)){
938 IO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
939 if (!IO.IsNull())
940 VwrTst_DispErase(IO,-1,4,Standard_True);
941 }
942 }
943 }
944 else if(argc==2){
91322f44 945 Standard_Integer Dmode = Draw::Atoi(argv[1]);
7fd59977 946 if(Ctx->NbCurrents()==0 && TypeOfOperation==3){
947 Handle(AIS_InteractiveObject) IO;
948 VwrTst_DispErase(IO,Dmode,TypeOfOperation,Standard_True);
949 }
950 if(!Ctx->HasOpenedContext()){
951 // set/unset display mode sur le Contexte...
952 for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent()){
953 VwrTst_DispErase(Ctx->Current(),Dmode,TypeOfOperation,Standard_False);
954 }
955 Ctx->UpdateCurrentViewer();
956 }
957 else{
958 for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
959 Ctx->Display(Ctx->Interactive(),Dmode);
960 }
961 }
962 else{
963 Handle(AIS_InteractiveObject) IO;
964 name = argv[1];
965 if(GetMapOfAIS().IsBound2(name))
966 IO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
967 if (!IO.IsNull())
91322f44 968 VwrTst_DispErase(IO,Draw::Atoi(argv[2]),TypeOfOperation,Standard_True);
7fd59977 969 }
970 return 0;
971}
972
973
974//=======================================================================
975//function :
976//purpose :
977//=======================================================================
978static int VSubInt(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
979{
980 if(argc==1) return 1;
91322f44 981 Standard_Integer On = Draw::Atoi(argv[1]);
7fd59977 982 const Handle(AIS_InteractiveContext)& Ctx = ViewerTest::GetAISContext();
983
984 if(argc==2){
985
986 if(!Ctx->HasOpenedContext()){
987 di<<"sub intensite ";
988 if(On==1) di<<"On";
989 else di<<"Off";
990 di<<" pour "<<Ctx->NbCurrents()<<" objets"<<"\n";
991 for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent()){
992 if(On==1){
993 Ctx->SubIntensityOn(Ctx->Current(),Standard_False);}
994 else{
995 di <<"passage dans off"<<"\n";
996 Ctx->SubIntensityOff(Ctx->Current(),Standard_False);
997 }
998 }
999 }
1000 else{
1001 for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected()){
1002 if(On==1){
1003 Ctx->SubIntensityOn(Ctx->Interactive(),Standard_False);}
1004 else{
1005 Ctx->SubIntensityOff(Ctx->Interactive(),Standard_False);}
1006 }
1007 }
1008 Ctx->UpdateCurrentViewer();
1009 }
1010 else {
1011 Handle(AIS_InteractiveObject) IO;
1012 TCollection_AsciiString name = argv[2];
1013 if(GetMapOfAIS().IsBound2(name)){
1014 IO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
eafb234b 1015 if (!IO.IsNull()) {
7fd59977 1016 if(On==1)
1017 Ctx->SubIntensityOn(IO);
1018 else
1019 Ctx->SubIntensityOff(IO);
eafb234b 1020 }
7fd59977 1021 }
1022 else return 1;
1023 }
1024 return 0;
1025
1026}
1027//==============================================================================
1028//function : VColor2
1029//Author : ege
1030//purpose : change the color of a selected or named or displayed shape
1031//Draw arg : vcolor2 [name] color
1032//==============================================================================
1033static int VColor2 (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1034{
1035
1036 Standard_Boolean ThereIsCurrent;
1037 Standard_Boolean ThereIsArgument;
1038 Standard_Boolean IsBound = Standard_False ;
7fd59977 1039
5cbef0fe 1040 const Standard_Boolean HaveToSet=(strcasecmp( argv[0],"vsetcolor") == 0);
7fd59977 1041 if (HaveToSet) {
5cbef0fe
S
1042 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error: Give 2 or 3 arguments" << "\n"; return 1; }
1043 ThereIsArgument = (argc != 2);
7fd59977 1044 }
1045 else {
5cbef0fe
S
1046 if ( argc > 2 ) { di << argv[0] << " syntax error: Given too many arguments" << "\n"; return 1; }
1047 ThereIsArgument = (argc == 2);
7fd59977 1048 }
1049
1050 if ( !a3DView().IsNull() ) {
1051 TCollection_AsciiString name;
1052 if (ThereIsArgument) {
1053 name = argv[1];
1054 IsBound= GetMapOfAIS().IsBound2(name);
1055 }
1056 if (TheAISContext()->HasOpenedContext())
1057 TheAISContext()->CloseLocalContext();
1058
1059 // On set le Booleen There is current
1060 if (TheAISContext() -> NbCurrents() > 0 ) {ThereIsCurrent =Standard_True; }
1061 else ThereIsCurrent =Standard_False;
1062
1063 //=======================================================================
1064 // Il y a un argument
1065 //=======================================================================
1066 if ( ThereIsArgument && IsBound ) {
1067 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1068 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1069 Handle(AIS_InteractiveObject) ashape =
1070 Handle(AIS_InteractiveObject)::DownCast (anObj);
1071#ifdef DEB
7fd59977 1072 if (HaveToSet)
792c785c 1073 di << "HaveToSet "<< "1" <<" Color Given "<< argv[2] << " Color returned "<< ViewerTest::GetColorFromName(argv[2]) << "\n";
7fd59977 1074 else
5cbef0fe 1075 di << "HaveToSet 0\n";
7fd59977 1076#endif
1077
5cbef0fe 1078 if(HaveToSet)
792c785c 1079 TheAISContext()->SetColor(ashape,ViewerTest::GetColorFromName(argv[2]) );
7fd59977 1080 else
1081 TheAISContext()->UnsetColor(ashape);
1082 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1083 Handle(NIS_Triangulated) ashape =
1084 Handle(NIS_Triangulated)::DownCast (anObj);
5cbef0fe 1085 if (!ashape.IsNull())
792c785c 1086 ashape->SetColor (ViewerTest::GetColorFromName(argv[2]));
7fd59977 1087 }
1088 }
1089
1090
1091 //=======================================================================
1092 // Il n'y a pas d'arguments
1093 // Mais un ou plusieurs objets on des current representation
1094 //=======================================================================
1095 if (ThereIsCurrent && !ThereIsArgument) {
1096 for (TheAISContext() -> InitCurrent() ;
1097 TheAISContext() -> MoreCurrent() ;
1098 TheAISContext() ->NextCurrent() )
1099 {
5cbef0fe 1100 const Handle(AIS_InteractiveObject) ashape= TheAISContext()->Current();
7fd59977 1101 if (ashape.IsNull())
1102 continue;
1103#ifdef DEB
5cbef0fe 1104 if (HaveToSet)
792c785c 1105 di << "HaveToSet "<< "1" <<" Color Given "<< argv[2] << " Color returned "<< ViewerTest::GetColorFromName(argv[2]) << "\n";
5cbef0fe
S
1106 else
1107 di << "HaveToSet 0\n";
7fd59977 1108#endif
5cbef0fe 1109 if(HaveToSet)
792c785c 1110 TheAISContext()->SetColor(ashape,ViewerTest::GetColorFromName(argv[1]),Standard_False);
5cbef0fe
S
1111 else
1112 TheAISContext()->UnsetColor(ashape,Standard_False);
7fd59977 1113 }
1114
1115 TheAISContext()->UpdateCurrentViewer();
1116 }
1117
1118 //=======================================================================
1119 // Il n'y a pas d'arguments(nom de shape) ET aucun objet courrant
1120 // on impose a tous les objets du viewer la couleur passee
1121 //=======================================================================
1122 else if (!ThereIsCurrent && !ThereIsArgument){
1123 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it(GetMapOfAIS());
1124 while ( it.More() ) {
5cbef0fe 1125 const Handle(AIS_InteractiveObject) ashape =
7fd59977 1126 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
eafb234b 1127 if (!ashape.IsNull()) {
7fd59977 1128 if(HaveToSet)
792c785c 1129 TheAISContext()->SetColor(ashape,ViewerTest::GetColorFromName(argv[1]),Standard_False);
7fd59977 1130 else
1131 TheAISContext()->UnsetColor(ashape,Standard_False);
eafb234b 1132 }
5cbef0fe 1133 it.Next();
7fd59977 1134 }
1135 TheAISContext()->UpdateCurrentViewer();
1136 }
1137 }
1138 return 0;
1139}
1140
1141//==============================================================================
1142//function : VTransparency
1143//Author : ege
1144//purpose : change the transparency of a selected or named or displayed shape
1145//Draw arg : vtransparency [name] TransparencyCoeficient
1146//==============================================================================
1147
7fd59977 1148static int VTransparency (Draw_Interpretor& di, Standard_Integer argc,
1149 const char** argv)
1150{
1151 Standard_Boolean ThereIsCurrent;
1152 Standard_Boolean ThereIsArgument;
1153 Standard_Boolean IsBound = Standard_False ;
7fd59977 1154
5cbef0fe 1155 const Standard_Boolean HaveToSet = (strcasecmp( argv[0],"vsettransparency") == 0);
7fd59977 1156 if (HaveToSet) {
1157 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error passez 1 ou 2 arguments" << "\n"; return 1; }
5cbef0fe 1158 ThereIsArgument = (argc != 2);
7fd59977 1159 }
1160 else{
1161 if ( argc > 2 ) { di << argv[0] << " syntax error: Passez au plus un argument" << "\n"; return 1; }
5cbef0fe 1162 ThereIsArgument = (argc == 2);
7fd59977 1163 }
1164
1165 if ( !a3DView().IsNull() ) {
1166 TCollection_AsciiString name;
1167 if (ThereIsArgument) {
1168 name = argv[1];
1169 IsBound= GetMapOfAIS().IsBound2(name);
1170 }
1171 if (TheAISContext()->HasOpenedContext())
1172 TheAISContext()->CloseLocalContext();
1173
1174 if (TheAISContext() -> NbCurrents() > 0 ) {ThereIsCurrent =Standard_True; }
1175 else ThereIsCurrent = Standard_False;
1176
1177 //=======================================================================
1178 // Il y a des arguments: un nom et une couleur
1179 //=======================================================================
1180 if ( ThereIsArgument && IsBound ) {
1181 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1182 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1183 const Handle(AIS_InteractiveObject) ashape =
1184 Handle(AIS_InteractiveObject)::DownCast(anObj);
1185 if(HaveToSet)
91322f44 1186 TheAISContext()->SetTransparency(ashape,Draw::Atof(argv[2]) );
7fd59977 1187 else
1188 TheAISContext()->UnsetTransparency(ashape);
5cbef0fe 1189 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
7fd59977 1190 const Handle(NIS_InteractiveObject) ashape =
1191 Handle(NIS_InteractiveObject)::DownCast(anObj);
1192 if(HaveToSet)
91322f44 1193 ashape->SetTransparency(Draw::Atof(argv[2]) );
7fd59977 1194 else
1195 ashape->UnsetTransparency();
1196 }
1197 }
1198 //=======================================================================
1199 // Il n'y a pas d'arguments
1200 // Mais un ou plusieurs objets on des current representation
1201 //=======================================================================
1202 if (ThereIsCurrent && !ThereIsArgument) {
1203 for (TheAISContext() -> InitCurrent() ;
1204 TheAISContext() -> MoreCurrent() ;
1205 TheAISContext() ->NextCurrent() )
1206 {
5cbef0fe
S
1207 Handle(AIS_InteractiveObject) ashape = TheAISContext() -> Current();
1208 if(HaveToSet)
91322f44 1209 TheAISContext()->SetTransparency(ashape,Draw::Atof(argv[1]),Standard_False);
5cbef0fe
S
1210 else
1211 TheAISContext()->UnsetTransparency(ashape,Standard_False);
7fd59977 1212 }
1213
1214 TheAISContext()->UpdateCurrentViewer();
1215 }
1216 //=======================================================================
1217 // Il n'y a pas d'arguments ET aucun objet courrant
1218 //=======================================================================
1219 else if ( !ThereIsCurrent && !ThereIsArgument ) {
1220 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1221 it(GetMapOfAIS());
1222 while ( it.More() ) {
5cbef0fe 1223 Handle(AIS_InteractiveObject) ashape =
7fd59977 1224 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
eafb234b 1225 if (!ashape.IsNull()) {
7fd59977 1226 if(HaveToSet)
91322f44 1227 TheAISContext()->SetTransparency(ashape,Draw::Atof(argv[1]),Standard_False);
7fd59977 1228 else
1229 TheAISContext()->UnsetTransparency(ashape,Standard_False);
eafb234b 1230 }
5cbef0fe 1231 it.Next();
7fd59977 1232 }
1233 TheAISContext()->UpdateCurrentViewer();
1234 }
1235 }
1236 return 0;
1237}
1238
1239
1240//==============================================================================
1241//function : VMaterial
1242//Author : ege
1243//purpose : change the Material of a selected or named or displayed shape
1244//Draw arg : vmaterial [Name] Material
1245//==============================================================================
1246static int VMaterial (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1247{
1248
1249 Standard_Boolean ThereIsCurrent;
1250 Standard_Boolean ThereIsName;
1251 Standard_Boolean IsBound = Standard_False ;
1252
5cbef0fe 1253 const Standard_Boolean HaveToSet = (strcasecmp( argv[0],"vsetmaterial") == 0);
7fd59977 1254 if (HaveToSet) {
1255 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error passez 1 ou 2 arguments" << "\n"; return 1; }
5cbef0fe 1256 ThereIsName = (argc != 2);
7fd59977 1257 }
1258 else {
1259 if ( argc>2 ) { di << argv[0] << " syntax error passez au plus un argument" << "\n"; return 1; }
5cbef0fe 1260 ThereIsName = (argc == 2);
7fd59977 1261 }
1262
1263 if ( !a3DView().IsNull() ) {
1264 TCollection_AsciiString name;
1265 if (ThereIsName) {
1266 name = argv[1];
1267 IsBound= GetMapOfAIS().IsBound2(name);
1268 }
1269 if (TheAISContext()->HasOpenedContext())
1270 TheAISContext()->CloseLocalContext();
1271 if (TheAISContext() -> NbCurrents() > 0 )
1272 ThereIsCurrent =Standard_True;
1273 else
1274 ThereIsCurrent =Standard_False;
1275
1276 //=======================================================================
1277 // Ther is a name of shape and a material name
1278 //=======================================================================
1279 if ( ThereIsName && IsBound ) {
1280 Handle(AIS_InteractiveObject) ashape =
1281 Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(name));
eafb234b 1282 if (!ashape.IsNull()) {
7fd59977 1283 if (HaveToSet)
5cbef0fe 1284 TheAISContext()->SetMaterial(ashape,GetMaterialFromName(argv[2]));
7fd59977 1285 else
1286 TheAISContext()->UnsetMaterial(ashape);
eafb234b 1287 }
7fd59977 1288 }
1289 //=======================================================================
1290 // Il n'y a pas de nom de shape
1291 // Mais un ou plusieurs objets on des current representation
1292 //=======================================================================
1293 if (ThereIsCurrent && !ThereIsName) {
1294 for (TheAISContext() -> InitCurrent() ;
1295 TheAISContext() -> MoreCurrent() ;
1296 TheAISContext() ->NextCurrent() )
1297 {
5cbef0fe
S
1298 Handle(AIS_InteractiveObject) ashape = TheAISContext()->Current();
1299 if (HaveToSet)
1300 TheAISContext()->SetMaterial(ashape,GetMaterialFromName(argv[1]),Standard_False);
1301 else
1302 TheAISContext()->UnsetMaterial(ashape,Standard_False);
7fd59977 1303 }
1304 TheAISContext()->UpdateCurrentViewer();
1305 }
1306
1307 //=======================================================================
1308 // Il n'y a pas de noms de shape ET aucun objet courrant
1309 // On impose a tous les objets du viewer le material passe en argument
1310 //=======================================================================
1311 else if (!ThereIsCurrent && !ThereIsName){
1312 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1313 it(GetMapOfAIS());
1314 while ( it.More() ) {
5cbef0fe 1315 Handle(AIS_InteractiveObject) ashape =
7fd59977 1316 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
eafb234b 1317 if (!ashape.IsNull()) {
7fd59977 1318 if (HaveToSet)
5cbef0fe 1319 TheAISContext()->SetMaterial(ashape,GetMaterialFromName(argv[1]),Standard_False);
7fd59977 1320 else
1321 TheAISContext()->UnsetMaterial(ashape,Standard_False);
eafb234b 1322 }
5cbef0fe 1323 it.Next();
7fd59977 1324 }
1325 TheAISContext()->UpdateCurrentViewer();
1326 }
1327 }
1328 return 0;
1329}
1330
1331
1332
1333//==============================================================================
1334//function : VWidth
1335//Author : ege
1336//purpose : change the width of the edges of a selected or named or displayed shape
1337//Draw arg : vwidth [Name] WidthValue(1->10)
1338//==============================================================================
1339static int VWidth (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1340{
1341
1342 Standard_Boolean ThereIsCurrent;
1343 Standard_Boolean ThereIsArgument;
1344 Standard_Boolean IsBound = Standard_False ;
1345
5cbef0fe 1346 const Standard_Boolean HaveToSet = (strcasecmp( argv[0],"vsetwidth") == 0);
7fd59977 1347 if (HaveToSet) {
1348 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error passez 1 ou 2 arguments" << "\n"; return 1; }
5cbef0fe 1349 ThereIsArgument = (argc != 2);
7fd59977 1350 }
1351 else {
1352 if ( argc>2 ) { di << argv[0] << " syntax error passez au plus 1 argument" << "\n"; return 1; }
5cbef0fe 1353 ThereIsArgument = (argc == 2);
7fd59977 1354 }
1355 if ( !a3DView().IsNull() ) {
1356 TCollection_AsciiString name;
1357 if (ThereIsArgument) {
1358 name = argv[1];
1359 IsBound= GetMapOfAIS().IsBound2(name);
1360 }
1361 if (TheAISContext()->HasOpenedContext())
1362 TheAISContext()->CloseLocalContext();
1363
1364 if (TheAISContext() -> NbCurrents() > 0 )
1365 ThereIsCurrent =Standard_True;
1366 else
1367 ThereIsCurrent =Standard_False;
1368
1369 if ( ThereIsArgument && IsBound ) {
1370 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1371 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1372 const Handle(AIS_InteractiveObject) ashape =
1373 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
1374 if (HaveToSet)
91322f44 1375 TheAISContext()->SetWidth ( ashape,Draw::Atof (argv[2]) );
7fd59977 1376 else
1377 TheAISContext()->UnsetWidth (ashape);
1378 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1379 const Handle(NIS_Triangulated) ashape =
1380 Handle(NIS_Triangulated)::DownCast(GetMapOfAIS().Find2(name));
1381 if (HaveToSet && !ashape.IsNull())
91322f44 1382 ashape->SetLineWidth ( Draw::Atof (argv[2]) );
7fd59977 1383 }
1384 }
1385
1386 //=======================================================================
1387 // Il n'y a pas d'arguments
1388 // Mais un ou plusieurs objets on des current representation
1389 //=======================================================================
1390 if (ThereIsCurrent && !ThereIsArgument) {
1391 for (TheAISContext() -> InitCurrent() ;
1392 TheAISContext() -> MoreCurrent() ;
1393 TheAISContext() ->NextCurrent() )
1394 {
5cbef0fe
S
1395 Handle(AIS_InteractiveObject) ashape = TheAISContext() -> Current();
1396 if (HaveToSet)
91322f44 1397 TheAISContext()->SetWidth(ashape,Draw::Atof(argv[1]),Standard_False);
5cbef0fe
S
1398 else
1399 TheAISContext()->UnsetWidth(ashape,Standard_False);
7fd59977 1400 }
1401 TheAISContext()->UpdateCurrentViewer();
1402 }
1403 //=======================================================================
1404 // Il n'y a pas d'arguments ET aucun objet courrant
1405 //=======================================================================
1406 else if (!ThereIsCurrent && !ThereIsArgument){
1407 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1408 it(GetMapOfAIS());
eafb234b 1409 while ( it.More() ) {
1410 Handle(AIS_InteractiveObject) ashape =
1411 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
1412 if (!ashape.IsNull()) {
1413 if (HaveToSet)
1414 TheAISContext()->SetWidth(ashape,Draw::Atof(argv[1]),Standard_False);
1415 else
1416 TheAISContext()->UnsetWidth(ashape,Standard_False);
1417 }
1418 it.Next();
7fd59977 1419 }
1420 TheAISContext()->UpdateCurrentViewer();
1421 }
1422 }
1423 return 0;
1424}
99c56d44 1425
1426//==============================================================================
1427//function : VInteriorStyle
1428//purpose : sets interior style of the a selected or named or displayed shape
1429//Draw arg : vsetinteriorstyle [shape] style
1430//==============================================================================
1431static void SetInteriorStyle (const Handle(AIS_InteractiveObject)& theIAO,
1432 const Standard_Integer theStyle,
1433 Draw_Interpretor& di)
1434{
1435 if (theStyle < Aspect_IS_EMPTY || theStyle > Aspect_IS_HIDDENLINE) {
1436 di << "Style must be within a range [0 (Aspect_IS_EMPTY), " << Aspect_IS_HIDDENLINE <<
1437 " (Aspect_IS_HIDDENLINE)]\n";
1438 return;
1439 }
1440 const Handle(Prs3d_Drawer)& aDrawer = theIAO->Attributes();
1441 Handle(Prs3d_ShadingAspect) aShadingAspect = aDrawer->ShadingAspect();
1442 Handle(Graphic3d_AspectFillArea3d) aFillAspect = aShadingAspect->Aspect();
1443 Aspect_InteriorStyle aStyle = (Aspect_InteriorStyle) (theStyle);
1444 aFillAspect->SetInteriorStyle (aStyle);
1445 TheAISContext()->RecomputePrsOnly (theIAO, Standard_False /*update*/, Standard_True /*all modes*/);
1446}
1447
1448static int VInteriorStyle (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1449{
1450 if (argc < 2 || argc > 3) {
1451 di << argv[0] << " requires 2 or 3 arguments\n";
1452 di << "Usage : " << argv[0] << " [shape] Style : Set interior style" << "\n";
1453 di << "Style must match Aspect_InteriorStyle and be one of:\n";
1454 di << " 0 = EMPTY, 1 = HOLLOW, 2 = HATCH, 3 = SOLID, 4 = HIDDENLINE\n";
1455 return 1;
1456 }
1457
1458 Standard_Boolean ThereIsCurrent;
1459 Standard_Boolean ThereIsArgument;
1460 Standard_Boolean IsBound = Standard_False ;
1461
1462 ThereIsArgument = (argc > 2);
1463 if ( !a3DView().IsNull() ) {
1464 TCollection_AsciiString name;
1465 if (ThereIsArgument) {
1466 name = argv[1];
1467 IsBound= GetMapOfAIS().IsBound2(name);
1468 }
1469 if (TheAISContext()->HasOpenedContext())
1470 TheAISContext()->CloseLocalContext();
1471
1472 if (TheAISContext() -> NbCurrents() > 0 )
1473 ThereIsCurrent =Standard_True;
1474 else
1475 ThereIsCurrent =Standard_False;
1476
1477 if ( ThereIsArgument && IsBound ) {
1478 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1479 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1480 const Handle(AIS_InteractiveObject) ashape =
1481 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
91322f44 1482 SetInteriorStyle (ashape, Draw::Atoi (argv[2]), di);
99c56d44 1483 }
1484 }
1485 //=======================================================================
1486 // No arguments specified
1487 // But there are one or more selected objects
1488 //=======================================================================
1489 if (ThereIsCurrent && !ThereIsArgument) {
1490 for (TheAISContext() -> InitCurrent() ;
1491 TheAISContext() -> MoreCurrent() ;
1492 TheAISContext() ->NextCurrent() )
1493 {
1494 Handle(AIS_InteractiveObject) ashape = TheAISContext() -> Current();
91322f44 1495 SetInteriorStyle (ashape, Draw::Atoi (argv[1]), di);
99c56d44 1496 }
1497 }
1498 //=======================================================================
1499 // No arguments specified and there are no selected objects
1500 //=======================================================================
1501 else if (!ThereIsCurrent && !ThereIsArgument){
1502 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1503 it(GetMapOfAIS());
1504 while ( it.More() ) {
1505 Handle(AIS_InteractiveObject) ashape =
1506 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
1507 if (!ashape.IsNull())
91322f44 1508 SetInteriorStyle (ashape, Draw::Atoi (argv[1]), di);
99c56d44 1509 it.Next();
1510 }
1511 }
1512 TheAISContext()->UpdateCurrentViewer();
1513 }
1514 return 0;
1515}
1516
7fd59977 1517//==============================================================================
1518//function : VDonly2
1519//author : ege
1520//purpose : Display only a selected or named object
1521// if there is no selected or named object s, nothing is donne
1522//Draw arg : vdonly2 [name1] ... [name n]
1523//==============================================================================
1524static int VDonly2(Draw_Interpretor& , Standard_Integer argc, const char** argv)
1525
1526{
1527 if ( a3DView().IsNull() )
1528 return 1;
1529
1530 Standard_Boolean ThereIsCurrent = TheAISContext() -> NbCurrents() > 0;
1531 Standard_Boolean ThereIsArgument= argc>1;
1532
1533 if (TheAISContext()->HasOpenedContext())
1534 TheAISContext()->CloseLocalContext();
1535
1536 //===============================================================
1537 // Il n'y a pas d'arguments mais des objets selectionnes(current)
1538 // dans le viewer
1539 //===============================================================
1540 if (!ThereIsArgument && ThereIsCurrent) {
1541
1542#ifdef DEB
1543 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1544 it (GetMapOfAIS());
1545#endif
1546 for(TheAISContext()->InitCurrent();
1547 TheAISContext()->MoreCurrent();
1548 TheAISContext()->NextCurrent()){
1549 Handle(AIS_InteractiveObject) aShape = TheAISContext()->Current();
1550 TheAISContext()->Erase(aShape,Standard_False);}
1551 }
1552 TheAISContext() ->UpdateCurrentViewer();
1553 //===============================================================
1554 // Il y a des arguments
1555 //===============================================================
1556 if (ThereIsArgument) {
1557 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1558 it (GetMapOfAIS());
1559 while ( it.More() ) {
1560 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1561 const Handle(AIS_InteractiveObject) aShape =
1562 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1563 TheAISContext()->Erase(aShape,Standard_False);
1564 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1565 const Handle(NIS_InteractiveObject) aShape =
1566 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1567 TheNISContext()->Erase(aShape);
7fd59977 1568 }
1569 it.Next();
1570 }
1571
1572 // On display les objets passes par parametre
1573 for (int i=1; i<argc ; i++) {
1574 TCollection_AsciiString name=argv[i];
1575 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(name);
1576 if (IsBound) {
1577 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1578 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1579 const Handle(AIS_InteractiveObject) aShape =
1580 Handle(AIS_InteractiveObject)::DownCast (anObj);
1581 TheAISContext()->Display(aShape, Standard_False);
1582 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
ffe2bea7 1583 Handle(NIS_InteractiveObject) aShape =
7fd59977 1584 Handle(NIS_InteractiveObject)::DownCast (anObj);
ffe2bea7 1585 TheNISContext()->Display(aShape);
7fd59977 1586 }
1587 }
1588 }
1589 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1590// TheNISContext() ->UpdateViews();
7fd59977 1591 }
1592 return 0;
1593}
1594
1595//==============================================================================
b514beda 1596//function : VErase
1597//purpose : Erase some selected or named objects
7fd59977 1598// if there is no selected or named objects, the whole viewer is erased
7fd59977 1599//==============================================================================
b514beda 1600int VErase (Draw_Interpretor& theDI,
1601 Standard_Integer theArgNb,
1602 const char** theArgVec)
7fd59977 1603{
b514beda 1604 if (a3DView().IsNull())
1605 {
7fd59977 1606 return 1;
b514beda 1607 }
7fd59977 1608
b514beda 1609 TheAISContext()->CloseAllContexts (Standard_False);
1610 const Standard_Boolean isEraseAll = TCollection_AsciiString (theArgNb > 0 ? theArgVec[0] : "").IsEqual ("veraseall");
1611 if (theArgNb > 1)
1612 {
1613 if (isEraseAll)
1614 {
1615 std::cerr << " Syntax error: " << theArgVec[0] << " too much arguments.\n";
1616 return 1;
7fd59977 1617 }
1618
b514beda 1619 // has a list of names
1620 for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
1621 {
1622 TCollection_AsciiString aName = theArgVec[anArgIter];
1623 if (!GetMapOfAIS().IsBound2 (aName))
1624 {
1625 continue;
1626 }
7fd59977 1627
b514beda 1628 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2 (aName);
1629 const Handle(AIS_InteractiveObject) anIO = Handle(AIS_InteractiveObject)::DownCast (anObj);
1630 theDI << aName.ToCString() << " ";
1631 if (!anIO.IsNull())
1632 {
1633 TheAISContext()->Erase (anIO, Standard_False);
1634 }
1635 else
1636 {
1637 const Handle(NIS_InteractiveObject) aNisIO = Handle(NIS_InteractiveObject)::DownCast (anObj);
1638 if (!aNisIO.IsNull())
1639 {
1640 TheNISContext()->Erase (aNisIO);
1641 }
7fd59977 1642 }
7fd59977 1643 }
b514beda 1644 TheAISContext()->UpdateCurrentViewer();
1645 return 0;
7fd59977 1646 }
1647
b514beda 1648 if (!isEraseAll
1649 && TheAISContext()->NbCurrents() > 0)
1650 {
1651 // remove all currently selected objects
1652 for (ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anIter (GetMapOfAIS());
1653 anIter.More(); anIter.Next())
1654 {
1655 const Handle(AIS_InteractiveObject) anIO = Handle(AIS_InteractiveObject)::DownCast (anIter.Key1());
1656 if (!anIO.IsNull()
1657 && TheAISContext()->IsCurrent (anIO))
1658 {
1659 theDI << anIter.Key2().ToCString() << " ";
1660 TheAISContext()->Erase (anIO, Standard_False);
7fd59977 1661 }
1662 }
7fd59977 1663
b514beda 1664 TheAISContext()->UpdateCurrentViewer();
1665 return 0;
1666 }
7fd59977 1667
b514beda 1668 // erase entire viewer
1669 for (ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anIter (GetMapOfAIS());
1670 anIter.More(); anIter.Next())
1671 {
1672 const Handle(AIS_InteractiveObject) anIO = Handle(AIS_InteractiveObject)::DownCast (anIter.Key1());
1673 if (!anIO.IsNull())
1674 {
1675 TheAISContext()->Erase (anIO, Standard_False);
1676 }
1677 else
1678 {
1679 const Handle(NIS_InteractiveObject) aNisIO = Handle(NIS_InteractiveObject)::DownCast (anIter.Key1());
1680 if (!aNisIO.IsNull())
1681 {
1682 TheNISContext()->Erase (aNisIO);
1683 }
7fd59977 1684 }
7fd59977 1685 }
b514beda 1686 TheAISContext()->UpdateCurrentViewer();
7fd59977 1687 return 0;
1688}
1689
7fd59977 1690//==============================================================================
1691//function : VDisplayAll
1692//author : ege
1693//purpose : Display all the objects of the Map
1694//Draw arg : vdisplayall
1695//==============================================================================
1696static int VDisplayAll( Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1697
1698{
1699 if (! a3DView().IsNull() ) {
1700 if (argc > 1) {di<<argv[0]<<" Syntaxe error"<<"\n"; return 1;}
1701 if (TheAISContext()->HasOpenedContext())
1702 TheAISContext()->CloseLocalContext();
1703 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1704 it (GetMapOfAIS());
1705 while ( it.More() ) {
1706 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1707 const Handle(AIS_InteractiveObject) aShape =
1708 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1709 TheAISContext()->Erase(aShape,Standard_False);
1710 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1711 const Handle(NIS_InteractiveObject) aShape =
1712 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1713 TheNISContext()->Erase(aShape);
7fd59977 1714 }
1715 it.Next();
1716 }
1717 it.Reset();
1718 while ( it.More() ) {
1719 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1720 const Handle(AIS_InteractiveObject) aShape =
1721 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1722 TheAISContext()->Display(aShape, Standard_False);
1723 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
ffe2bea7 1724 Handle(NIS_InteractiveObject) aShape =
7fd59977 1725 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1726 TheNISContext()->Display(aShape);
7fd59977 1727 }
1728 it.Next();
1729 }
1730 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1731// TheNISContext() ->UpdateViews();
7fd59977 1732 }
1733 return 0;
1734}
1735
7fd59977 1736//#######################################################################################################
1737
1738//## VTexture
1739
1740//#######################################################################################################
1741
1742Standard_Integer VTexture (Draw_Interpretor& di,Standard_Integer argc, const char** argv )
1743{
1744 Standard_Integer command = (strcasecmp(argv[0],"vtexture")==0)? 1:
1745 (strcasecmp(argv[0],"vtexscale")==0) ? 2 :
1746 (strcasecmp(argv[0],"vtexorigin")==0) ? 3 :
1747 (strcasecmp(argv[0],"vtexrepeat")==0) ? 4 :
1748 (strcasecmp(argv[0],"vtexdefault")==0) ? 5 : -1;
1749
1750 Handle(AIS_InteractiveContext) myAISContext = ViewerTest::GetAISContext();
1751 if(myAISContext.IsNull())
1752 {
1753 di << "use 'vinit' command before " << argv[0] << "\n";
31160f80 1754 return 1;
7fd59977 1755 }
1756
1757 Handle(AIS_InteractiveObject) TheAisIO;
1758 Handle(AIS_TexturedShape) myShape;
1759 Standard_Integer myPreviousMode = 0;
1760
31160f80 1761 if (argc<2 || !argv[1])
7fd59977 1762 {
1763 di << argv[0] <<" syntax error - Type 'help vtex'"<<"\n";
31160f80 1764 return 1;
7fd59977 1765 }
1766
1767 TCollection_AsciiString name = argv[1];
1768 ViewerTest::CurrentView()->SetSurfaceDetail(V3d_TEX_ALL);
1769
1770 if (GetMapOfAIS().IsBound2(name))
1771 TheAisIO = Handle(AIS_InteractiveObject)::DownCast
1772 (GetMapOfAIS().Find2(name));
1773 if (TheAisIO.IsNull())
1774 {
1775 di <<"shape "<<name.ToCString()<<" doesn\'t exist"<<"\n";
31160f80 1776 return 1;
7fd59977 1777 }
1778
1779 if (TheAisIO->IsKind(STANDARD_TYPE(AIS_TexturedShape)) && !TheAisIO.IsNull())
1780 {
1781 myShape = Handle(AIS_TexturedShape)::DownCast(TheAisIO);
1782 myPreviousMode = myShape->DisplayMode() ;
1783 }
1784 else
1785 {
31160f80 1786 myAISContext->Clear(TheAisIO,Standard_False);
7fd59977 1787 myShape = new AIS_TexturedShape (DBRep::Get(argv[1]));
1788 GetMapOfAIS().UnBind1(TheAisIO);
1789 GetMapOfAIS().UnBind2(name);
1790 GetMapOfAIS().Bind(myShape, name);
1791 }
1792 switch (command)
1793 {
1794 case 1: // vtexture : we only map a texture on the shape
1795 if(argc<=1)
1796 {
1797 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1798 return 1;
7fd59977 1799 }
31160f80 1800 if (argc>2 && argv[2])
7fd59977 1801 {
1802 if(strcasecmp(argv[2],"?")==0)
1803 {
bf75be98 1804 TCollection_AsciiString monPath = Graphic3d_TextureRoot::TexturesFolder();
7fd59977 1805 di<<"\n Files in current directory : \n"<<"\n";
1806 TCollection_AsciiString Cmnd ("glob -nocomplain *");
1807 di.Eval(Cmnd.ToCString());
1808
1809 Cmnd = TCollection_AsciiString("glob -nocomplain ") ;
1810 Cmnd += monPath ;
1811 Cmnd += "/* " ;
1812 di<<"Files in "<<monPath.ToCString()<<" : \n"<<"\n";
1813 di.Eval(Cmnd.ToCString());
1814
1815 return 0;
1816 }
1817 else
1818 myShape->SetTextureFileName(argv[2]);
1819 }
1820 else
1821 {
1822 di <<"Texture mapping disabled \n \
1823 To enable it, use 'vtexture NameOfShape NameOfTexture' \n"<<"\n";
1824
1825 myAISContext->SetDisplayMode(myShape,1,Standard_False);
1826 if (myPreviousMode == 3 )
1827 myAISContext->RecomputePrsOnly(myShape);
1828 myAISContext->Display(myShape, Standard_True);
1829 return 0;
1830 }
1831 break;
1832
1833 case 2: // vtexscale : we change the scaling factor of the texture
1834
1835 if(argc<2)
1836 {
1837 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1838 return 1;
7fd59977 1839 }
1840
1841 myShape->SetTextureScale (( argv[2] ? Standard_True : Standard_False ),
91322f44 1842 ( argv[2] ? Draw::Atof(argv[2]) : 1.0 ),
1843 ( argv[2] ? Draw::Atof(argv[argc-1]) : 1.0 ) );
7fd59977 1844 break;
1845
1846 case 3: // vtexorigin : we change the origin of the texture on the shape
1847 if(argc<2)
1848 {
1849 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1850 return 1;
7fd59977 1851 }
1852 myShape->SetTextureOrigin (( argv[2] ? Standard_True : Standard_False ),
91322f44 1853 ( argv[2] ? Draw::Atof(argv[2]) : 0.0 ),
1854 ( argv[2] ? Draw::Atof(argv[argc-1]) : 0.0 ));
7fd59977 1855 break;
1856
1857 case 4: // vtexrepeat : we change the number of occurences of the texture on the shape
1858 if(argc<2)
1859 {
1860 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1861 return 1;
7fd59977 1862 }
31160f80 1863 if (argc>2 && argv[2])
7fd59977 1864 {
1865 di <<"Texture repeat enabled"<<"\n";
91322f44 1866 myShape->SetTextureRepeat(Standard_True, Draw::Atof(argv[2]), Draw::Atof(argv[argc-1]) );
7fd59977 1867 }
1868 else
1869 {
1870 di <<"Texture repeat disabled"<<"\n";
1871 myShape->SetTextureRepeat(Standard_False);
1872 }
1873 break;
1874
1875 case 5: // vtexdefault : default texture mapping
1876 // ScaleU = ScaleV = 100.0
1877 // URepeat = VRepeat = 1.0
1878 // Uorigin = VOrigin = 0.0
1879
1880 if(argc<2)
1881 {
1882 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1883 return 1;
7fd59977 1884 }
1885 myShape->SetTextureRepeat(Standard_False);
1886 myShape->SetTextureOrigin(Standard_False);
1887 myShape->SetTextureScale (Standard_False);
1888 break;
1889 }
1890
1891 if ((myShape->DisplayMode() == 3) || (myPreviousMode == 3 ))
1892 myAISContext->RecomputePrsOnly(myShape);
1893 else
1894 {
1895 myAISContext->SetDisplayMode(myShape,3,Standard_False);
1896 myAISContext->Display(myShape, Standard_True);
1897 myAISContext->Update(myShape,Standard_True);
1898 }
31160f80 1899 return 0;
7fd59977 1900}
1901
30f0ad28 1902//==============================================================================
1903//function : VShaderProg
1904//purpose : Sets the pair of vertex and fragment shaders for the object
1905//==============================================================================
1906static Standard_Integer VShaderProg (Draw_Interpretor& /*theDI*/,
1907 Standard_Integer theArgNb,
1908 const char** theArgVec)
1909{
1910 Handle(AIS_InteractiveContext) anAISContext = ViewerTest::GetAISContext();
1911 if (anAISContext.IsNull())
1912 {
1913 std::cerr << "Use 'vinit' command before " << theArgVec[0] << "\n";
1914 return 1;
1915 }
1916
1917 if (theArgNb < 3)
1918 {
1919 std::cerr << theArgVec[0] <<" syntax error: lack of arguments - Type 'help vshaderprog\n";
1920 return 1;
1921 }
1922
1923 const TCollection_AsciiString aShapeName = theArgVec[1];
1924 if (!GetMapOfAIS().IsBound2 (aShapeName))
1925 {
1926 std::cerr << theArgVec[0] << ": Use 'vdisplay' before\n";
1927 return 1;
1928 }
1929
1930 Handle(AIS_InteractiveObject) anIO = Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2 (aShapeName));
1931 if (anIO.IsNull())
1932 {
1933 std::cerr << "Shape " << aShapeName.ToCString() << " does not exist\n";
1934 return 1;
1935 }
1936
1937 Handle(Graphic3d_ShaderProgram) aProgram = new Graphic3d_ShaderProgram();
1938 const TCollection_AsciiString aVertexSource (theArgVec[2]);
1939 if (!aVertexSource.IsEmpty() && !OSD_File(aVertexSource).Exists())
1940 {
1941 std::cerr << "Non-existing vertex shader source\n";
1942 return 1;
1943 }
1944
1945 TCollection_AsciiString aFragmentSource (theArgVec[3]);
1946 if (!aFragmentSource.IsEmpty() && !OSD_File(aFragmentSource).Exists())
1947 {
1948 std::cerr << "Non-existing fragment shader source\n";
1949 return 1;
1950 }
1951
1952 aProgram->AttachShader (Graphic3d_ShaderObject::CreateFromFile (Graphic3d_TOS_VERTEX, aVertexSource));
1953 aProgram->AttachShader (Graphic3d_ShaderObject::CreateFromFile (Graphic3d_TOS_FRAGMENT, aFragmentSource));
1954 anIO->Attributes()->ShadingAspect()->Aspect()->SetShaderProgram (aProgram);
1955
1956 anAISContext->Redisplay (anIO);
1957 return 0;
1958}
1959
7fd59977 1960//==============================================================================
1961//function : VDisplay2
1962//author : ege
1963//purpose : Display an object from its name
1964//Draw arg : vdisplay name1 [name2] ... [name n]
1965//==============================================================================
1966static int VDisplay2 (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1967
1968{
1969 // Verification des arguments
1970 if ( a3DView().IsNull() ) {
1971
1972 ViewerTest::ViewerInit();
1973 di<<"La commande vinit n'a pas ete appele avant"<<"\n";
1974 // return 1;
1975 }
1976
1977 if ( argc<2) {
1978 di<<argv[0]<<" Syntaxe error"<<"\n";
1979 return 1;
1980 }
1981
1982
1983 TCollection_AsciiString name;
1984 if (TheAISContext()->HasOpenedContext())
1985 TheAISContext()->CloseLocalContext();
1986
1987 for ( int i = 1; i < argc; i++ ) {
1988 name = argv[i];
1989 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(name);
1990 Standard_Boolean IsDatum = Standard_False;
1991 Handle(Standard_Transient) anObj;
1992 if ( IsBound ) {
1993 anObj = GetMapOfAIS().Find2(name);
1994 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1995 Handle(AIS_InteractiveObject) aShape =
1996 Handle(AIS_InteractiveObject)::DownCast(anObj);
1997 if (aShape->Type()==AIS_KOI_Datum) {
1998 IsDatum = Standard_True;
1999 TheAISContext()->Display(aShape, Standard_False);
2000 }
2001 if (!IsDatum) {
2002 di << "Display " << name.ToCString() << "\n";
2003 // Get the Shape from a name
2004 TopoDS_Shape NewShape = GetShapeFromName((const char *)name.ToCString());
2005
2006 // Update the Shape in the AIS_Shape
2007 Handle(AIS_Shape) TheRealSh = Handle(AIS_Shape)::DownCast(aShape);
2008 if(!TheRealSh.IsNull())
2009 TheRealSh->Set(NewShape);
2010 TheAISContext()->Redisplay(aShape, Standard_False);
2011 TheAISContext()->Display(aShape, Standard_False);
2012 }
2013 aShape.Nullify();
2014 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
2015 Handle(NIS_InteractiveObject) aShape =
2016 Handle(NIS_InteractiveObject)::DownCast(anObj);
ffe2bea7 2017 TheNISContext()->Display(aShape);
7fd59977 2018 }
2019 }
2020 else { // Create the AIS_Shape from a name
2021 const Handle(AIS_InteractiveObject) aShape =
2022 GetAISShapeFromName((const char *)name.ToCString());
2023 if ( !aShape.IsNull() ) {
2024 GetMapOfAIS().Bind(aShape, name);
2025 TheAISContext()->Display(aShape, Standard_False);
2026 }
2027 }
2028 }
2029 // Upadate the screen and redraw the view
2030 TheAISContext()->UpdateCurrentViewer();
ffe2bea7 2031// TheNISContext()->UpdateViews();
7fd59977 2032 return 0;
2033}
2034
7fd59977 2035//==============================================================================
2036//function : VPerf
2037//purpose : Test the annimation of an object along a
2038// predifined trajectory
2039//Draw arg : vperf ShapeName 1/0(Transfo/Location) 1/0(Primitives sensibles ON/OFF)
2040//==============================================================================
2041
2042static int VPerf(Draw_Interpretor& di, Standard_Integer , const char** argv) {
2043
2044 OSD_Timer myTimer;
2045 if (TheAISContext()->HasOpenedContext())
2046 TheAISContext()->CloseLocalContext();
2047
c6541a0c 2048 Standard_Real Step=4*M_PI/180;
7fd59977 2049 Standard_Real Angle=0;
2050
2051 Handle(AIS_InteractiveObject) aIO;
2052 if (GetMapOfAIS().IsBound2(argv[1]))
2053 aIO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[1]));
2054 if (aIO.IsNull())
2055 return 1;
2056
2057 Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(aIO);
2058
2059 myTimer.Start();
2060
91322f44 2061 if (Draw::Atoi(argv[3])==1 ) {
7fd59977 2062 di<<" Primitives sensibles OFF"<<"\n";
2063 TheAISContext()->Deactivate(aIO);
2064 }
2065 else {
2066 di<<" Primitives sensibles ON"<<"\n";
2067 }
2068 // Movement par transformation
91322f44 2069 if(Draw::Atoi(argv[2]) ==1) {
7fd59977 2070 di<<" Calcul par Transformation"<<"\n";
c6541a0c 2071 for (Standard_Real myAngle=0;Angle<10*2*M_PI; myAngle++) {
7fd59977 2072
2073 Angle=Step*myAngle;
2074 gp_Trsf myTransfo;
2075 myTransfo.SetRotation(gp_Ax1(gp_Pnt(0,0,0),gp_Dir(0,0,1) ) ,Angle );
2076 TheAISContext()->SetLocation(aShape,myTransfo);
2077 TheAISContext() ->UpdateCurrentViewer();
2078
2079 }
2080 }
2081 else {
2082 di<<" Calcul par Locations"<<"\n";
2083 gp_Trsf myAngleTrsf;
2084 myAngleTrsf.SetRotation(gp_Ax1(gp_Pnt(0,0,0),gp_Dir(0,0,1) ), Step );
2085 TopLoc_Location myDeltaAngle (myAngleTrsf);
2086 TopLoc_Location myTrueLoc;
2087
c6541a0c 2088 for (Standard_Real myAngle=0;Angle<10*2*M_PI; myAngle++) {
7fd59977 2089
2090 Angle=Step*myAngle;
2091 myTrueLoc=myTrueLoc*myDeltaAngle;
2092 TheAISContext()->SetLocation(aShape,myTrueLoc );
2093 TheAISContext() ->UpdateCurrentViewer();
2094 }
2095 }
91322f44 2096 if (Draw::Atoi(argv[3])==1 ){
7fd59977 2097 // On reactive la selection des primitives sensibles
2098 TheAISContext()->Activate(aIO,0);
2099 }
2100 a3DView() -> Redraw();
2101 myTimer.Stop();
2102 di<<" Temps ecoule "<<"\n";
2103 myTimer.Show();
2104 return 0;
2105}
2106
2107
2108//==================================================================================
2109// Function : VAnimation
2110//==================================================================================
2111static int VAnimation (Draw_Interpretor& di, Standard_Integer argc, const char** argv) {
31160f80 2112 if (argc != 5) {
7fd59977 2113 di<<"Use: "<<argv[0]<<" CrankArmFile CylinderHeadFile PropellerFile EngineBlockFile"<<"\n";
2114 return 1;
2115 }
2116
2117 Standard_Real thread = 4;
2118 Standard_Real angleA=0;
2119 Standard_Real angleB;
2120 Standard_Real X;
2121 gp_Ax1 Ax1(gp_Pnt(0,0,0),gp_Vec(0,0,1));
2122
2123 BRep_Builder B;
2124 TopoDS_Shape CrankArm;
2125 TopoDS_Shape CylinderHead;
2126 TopoDS_Shape Propeller;
2127 TopoDS_Shape EngineBlock;
2128
2129 //BRepTools::Read(CrankArm,"/dp_26/Indus/ege/assemblage/CrankArm.rle",B);
2130 //BRepTools::Read(CylinderHead,"/dp_26/Indus/ege/assemblage/CylinderHead.rle",B);
2131 //BRepTools::Read(Propeller,"/dp_26/Indus/ege/assemblage/Propeller.rle",B);
2132 //BRepTools::Read(EngineBlock,"/dp_26/Indus/ege/assemblage/EngineBlock.rle",B);
2133 BRepTools::Read(CrankArm,argv[1],B);
2134 BRepTools::Read(CylinderHead,argv[2],B);
2135 BRepTools::Read(Propeller,argv[3],B);
2136 BRepTools::Read(EngineBlock,argv[4],B);
2137
2138 if (CrankArm.IsNull() || CylinderHead.IsNull() || Propeller.IsNull() || EngineBlock.IsNull()) {di<<" Syntaxe error:loading failure."<<"\n";}
2139
2140
2141 OSD_Timer myTimer;
2142 myTimer.Start();
2143
2144 Handle(AIS_Shape) myAisCylinderHead = new AIS_Shape (CylinderHead);
2145 Handle(AIS_Shape) myAisEngineBlock = new AIS_Shape (EngineBlock);
2146 Handle(AIS_Shape) myAisCrankArm = new AIS_Shape (CrankArm);
2147 Handle(AIS_Shape) myAisPropeller = new AIS_Shape (Propeller);
2148
2149 GetMapOfAIS().Bind(myAisCylinderHead,"a");
2150 GetMapOfAIS().Bind(myAisEngineBlock,"b");
2151 GetMapOfAIS().Bind(myAisCrankArm,"c");
2152 GetMapOfAIS().Bind(myAisPropeller,"d");
2153
2154 TheAISContext()->SetColor(myAisCylinderHead, Quantity_NOC_INDIANRED);
2155 TheAISContext()->SetColor(myAisEngineBlock , Quantity_NOC_RED);
2156 TheAISContext()->SetColor(myAisPropeller , Quantity_NOC_GREEN);
2157
2158 TheAISContext()->Display(myAisCylinderHead,Standard_False);
2159 TheAISContext()->Display(myAisEngineBlock,Standard_False );
2160 TheAISContext()->Display(myAisCrankArm,Standard_False );
2161 TheAISContext()->Display(myAisPropeller,Standard_False);
2162
2163 TheAISContext()->Deactivate(myAisCylinderHead);
2164 TheAISContext()->Deactivate(myAisEngineBlock );
2165 TheAISContext()->Deactivate(myAisCrankArm );
2166 TheAISContext()->Deactivate(myAisPropeller );
2167
2168 // Boucle de mouvement
c6541a0c 2169 for (Standard_Real myAngle = 0;angleA<2*M_PI*10.175 ;myAngle++) {
7fd59977 2170
c6541a0c 2171 angleA = thread*myAngle*M_PI/180;
7fd59977 2172 X = Sin(angleA)*3/8;
2173 angleB = atan(X / Sqrt(-X * X + 1));
2174 Standard_Real decal(25*0.6);
2175
2176
2177 //Build a transformation on the display
2178 gp_Trsf aPropellerTrsf;
2179 aPropellerTrsf.SetRotation(Ax1,angleA);
2180 TheAISContext()->SetLocation(myAisPropeller,aPropellerTrsf);
2181
2182 gp_Ax3 base(gp_Pnt(3*decal*(1-Cos(angleA)),-3*decal*Sin(angleA),0),gp_Vec(0,0,1),gp_Vec(1,0,0));
2183 gp_Trsf aCrankArmTrsf;
2184 aCrankArmTrsf.SetTransformation( base.Rotated(gp_Ax1(gp_Pnt(3*decal,0,0),gp_Dir(0,0,1)),angleB));
2185 TheAISContext()->SetLocation(myAisCrankArm,aCrankArmTrsf);
2186
2187 TheAISContext()->UpdateCurrentViewer();
2188 }
2189
2190 TopoDS_Shape myNewCrankArm =myAisCrankArm ->Shape().Located( myAisCrankArm ->Location() );
2191 TopoDS_Shape myNewPropeller =myAisPropeller->Shape().Located( myAisPropeller->Location() );
2192
2193 myAisCrankArm ->ResetLocation();
2194 myAisPropeller->ResetLocation();
2195
2196 myAisCrankArm -> Set(myNewCrankArm );
2197 myAisPropeller -> Set(myNewPropeller);
2198
2199 TheAISContext()->Activate(myAisCylinderHead,0);
2200 TheAISContext()->Activate(myAisEngineBlock,0 );
2201 TheAISContext()->Activate(myAisCrankArm ,0 );
2202 TheAISContext()->Activate(myAisPropeller ,0 );
2203
2204 myTimer.Stop();
2205 myTimer.Show();
2206 myTimer.Start();
2207
2208 TheAISContext()->Redisplay(myAisCrankArm ,Standard_False);
2209 TheAISContext()->Redisplay(myAisPropeller,Standard_False);
2210
2211 TheAISContext()->UpdateCurrentViewer();
2212 a3DView()->Redraw();
2213
2214 myTimer.Stop();
2215 myTimer.Show();
2216
2217 return 0;
2218
2219}
2220
2221//==============================================================================
2222//function : VShading
2223//purpose : Sharpen or roughten the quality of the shading
2224//Draw arg : vshading ShapeName 0.1->0.00001 1 deg-> 30 deg
2225//==============================================================================
5cbef0fe
S
2226static int VShading(Draw_Interpretor& ,Standard_Integer argc, const char** argv)
2227{
7fd59977 2228 Standard_Real myDevCoef;
2229 Handle(AIS_InteractiveObject) TheAisIO;
2230
2231 // Verifications
5cbef0fe
S
2232 const Standard_Boolean HaveToSet = (strcasecmp(argv[0],"vsetshading") == 0);
2233
7fd59977 2234 if (TheAISContext()->HasOpenedContext())
2235 TheAISContext()->CloseLocalContext();
2236
2237 if (argc < 3) {
2238 myDevCoef = 0.0008;
2239 } else {
91322f44 2240 myDevCoef =Draw::Atof(argv[2]);
7fd59977 2241 }
2242
7fd59977 2243 TCollection_AsciiString name=argv[1];
2244 if (GetMapOfAIS().IsBound2(name ))
5cbef0fe 2245 TheAisIO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
7fd59977 2246 if (TheAisIO.IsNull())
2247 TheAisIO=GetAISShapeFromName((const char *)name.ToCString());
2248
5cbef0fe 2249 if (HaveToSet)
7fd59977 2250 TheAISContext()->SetDeviationCoefficient(TheAisIO,myDevCoef,Standard_True);
5cbef0fe 2251 else
7fd59977 2252 TheAISContext()->SetDeviationCoefficient(TheAisIO,0.0008,Standard_True);
2253
7fd59977 2254 TheAISContext()->Redisplay(TheAisIO);
2255 return 0;
2256}
2257//==============================================================================
2258//function : HaveMode
2259//use : VActivatedModes
2260//==============================================================================
2261#include <TColStd_ListIteratorOfListOfInteger.hxx>
2262
2263Standard_Boolean HaveMode(const Handle(AIS_InteractiveObject)& TheAisIO,const Standard_Integer mode )
2264{
2265 TColStd_ListOfInteger List;
2266 TheAISContext()->ActivatedModes (TheAisIO,List);
2267 TColStd_ListIteratorOfListOfInteger it;
2268 Standard_Boolean Found=Standard_False;
2269 for (it.Initialize(List); it.More()&&!Found; it.Next() ){
2270 if (it.Value()==mode ) Found=Standard_True;
2271 }
2272 return Found;
2273}
2274
2275
2276
2277//==============================================================================
2278//function : VActivatedMode
2279//author : ege
2280//purpose : permet d'attribuer a chacune des shapes un mode d'activation
2281// (edges,vertex...)qui lui est propre et le mode de selection standard.
2282// La fonction s'applique aux shapes selectionnees(current ou selected dans le viewer)
2283// Dans le cas ou on veut psser la shape en argument, la fonction n'autorise
2284// qu'un nom et qu'un mode.
2285//Draw arg : vsetam [ShapeName] mode(0,1,2,3,4,5,6,7)
2286//==============================================================================
2287#include <AIS_ListIteratorOfListOfInteractive.hxx>
2288
2289static int VActivatedMode (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
2290
2291{
7fd59977 2292 Standard_Boolean ThereIsName = Standard_False ;
2293
2294 if(!a3DView().IsNull()){
2295
5cbef0fe 2296 const Standard_Boolean HaveToSet = (strcasecmp(argv[0],"vsetam") == 0);
7fd59977 2297 // verification des arguments
2298 if (HaveToSet) {
2299 if (argc<2||argc>3) { di<<" Syntaxe error"<<"\n";return 1;}
5cbef0fe 2300 ThereIsName = (argc == 3);
7fd59977 2301 }
2302 else {
2303 // vunsetam
2304 if (argc>1) {di<<" Syntaxe error"<<"\n";return 1;}
2305 else {
5cbef0fe
S
2306 di<<" R.A.Z de tous les modes de selecion"<<"\n";
2307 di<<" Fermeture du Context local"<<"\n";
7fd59977 2308 if (TheAISContext()->HasOpenedContext())
2309 TheAISContext()->CloseLocalContext();
2310 }
7fd59977 2311 }
2312
7fd59977 2313 // IL n'y a aps de nom de shape passe en argument
2314 if (HaveToSet && !ThereIsName){
91322f44 2315 Standard_Integer aMode=Draw::Atoi(argv [1]);
7fd59977 2316
2317 const char *cmode="???";
7fd59977 2318 switch (aMode) {
2319 case 0: cmode = "Shape"; break;
2320 case 1: cmode = "Vertex"; break;
2321 case 2: cmode = "Edge"; break;
2322 case 3: cmode = "Wire"; break;
2323 case 4: cmode = "Face"; break;
2324 case 5: cmode = "Shell"; break;
2325 case 6: cmode = "Solid"; break;
2326 case 7: cmode = "Compound"; break;
2327 }
2328
2329 if( !TheAISContext()->HasOpenedContext() ) {
5cbef0fe
S
2330 // il n'y a pas de Context local d'ouvert
2331 // on en ouvre un et on charge toutes les shapes displayees
2332 // on load tous les objets displayees et on Activate les objets de la liste
2333 AIS_ListOfInteractive ListOfIO;
2334 // on sauve dans une AISListOfInteractive tous les objets currents
2335 if (TheAISContext()->NbCurrents()>0 ){
2336 TheAISContext()->UnhilightCurrents(Standard_False);
2337
2338 for (TheAISContext()->InitCurrent(); TheAISContext()->MoreCurrent(); TheAISContext()->NextCurrent() ){
2339 ListOfIO.Append(TheAISContext()->Current() );
7fd59977 2340 }
2341 }
2342
2343 TheAISContext()->OpenLocalContext(Standard_False);
2344 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2345 it (GetMapOfAIS());
2346 while(it.More()){
2347 Handle(AIS_InteractiveObject) aIO =
2348 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2349 if (!aIO.IsNull())
2350 TheAISContext()->Load(aIO,0,Standard_False);
2351 it.Next();
2352 }
2353 // traitement des objets qui etaient currents dans le Contexte global
2354 if (!ListOfIO.IsEmpty() ) {
2355 // il y avait des objets currents
2356 AIS_ListIteratorOfListOfInteractive iter;
2357 for (iter.Initialize(ListOfIO); iter.More() ; iter.Next() ) {
2358 Handle(AIS_InteractiveObject) aIO=iter.Value();
2359 TheAISContext()->Activate(aIO,aMode);
2360 di<<" Mode: "<<cmode<<" ON pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2361 }
2362 }
2363 else {
2364 // On applique le mode a tous les objets displayes
2365 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2366 it2 (GetMapOfAIS());
2367 while(it2.More()){
2368 Handle(AIS_InteractiveObject) aIO =
2369 Handle(AIS_InteractiveObject)::DownCast(it2.Key1());
2370 if (!aIO.IsNull()) {
2371 di<<" Mode: "<<cmode<<" ON pour "<<it2.Key2().ToCString() <<"\n";
2372 TheAISContext()->Activate(aIO,aMode);
2373 }
2374 it2.Next();
2375 }
2376 }
2377
2378 }
2379
2380 else {
2381 // un Context local est deja ouvert
2382 // Traitement des objets du Context local
2383 if (TheAISContext()->NbSelected()>0 ){
2384 TheAISContext()->UnhilightSelected(Standard_False);
2385 // il y a des objets selected,on les parcourt
2386 for (TheAISContext()->InitSelected(); TheAISContext()->MoreSelected(); TheAISContext()->NextSelected() ){
2387 Handle(AIS_InteractiveObject) aIO=TheAISContext()->Interactive();
2388
2389
2390 if (HaveMode(aIO,aMode) ) {
2391 di<<" Mode: "<<cmode<<" OFF pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2392 TheAISContext()->Deactivate(aIO,aMode);
2393 }
2394 else{
2395 di<<" Mode: "<<cmode<<" ON pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2396 TheAISContext()->Activate(aIO,aMode);
2397 }
2398
2399 }
2400 }
2401 else{
2402 // il n'y a pas d'objets selected
2403 // tous les objets diplayes sont traites
2404 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2405 it (GetMapOfAIS());
2406 while(it.More()){
2407 Handle(AIS_InteractiveObject) aIO =
2408 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2409 if (!aIO.IsNull()) {
2410 if (HaveMode(aIO,aMode) ) {
2411 di<<" Mode: "<<cmode<<" OFF pour "
2412 <<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2413 TheAISContext()->Deactivate(aIO,aMode);
2414 }
2415 else{
2416 di<<" Mode: "<<cmode<<" ON pour"
2417 <<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2418 TheAISContext()->Activate(aIO,aMode);
2419 }
2420 }
2421 it.Next();
2422 }
2423 }
2424 }
2425 }
2426 else if (HaveToSet && ThereIsName){
91322f44 2427 Standard_Integer aMode=Draw::Atoi(argv [2]);
7fd59977 2428 Handle(AIS_InteractiveObject) aIO =
2429 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[1]));
2430
2431 if (!aIO.IsNull()) {
2432 const char *cmode="???";
2433
2434 switch (aMode) {
2435 case 0: cmode = "Shape"; break;
2436 case 1: cmode = "Vertex"; break;
2437 case 2: cmode = "Edge"; break;
2438 case 3: cmode = "Wire"; break;
2439 case 4: cmode = "Face"; break;
2440 case 5: cmode = "Shell"; break;
2441 case 6: cmode = "Solid"; break;
2442 case 7: cmode = "Compound"; break;
2443 }
2444
2445 if( !TheAISContext()->HasOpenedContext() ) {
2446 TheAISContext()->OpenLocalContext(Standard_False);
2447 // On charge tous les objets de la map
2448 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it (GetMapOfAIS());
2449 while(it.More()){
2450 Handle(AIS_InteractiveObject) aShape=
2451 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2452 if (!aShape.IsNull())
2453 TheAISContext()->Load(aShape,0,Standard_False);
2454 it.Next();
2455 }
2456 TheAISContext()->Activate(aIO,aMode);
2457 di<<" Mode: "<<cmode<<" ON pour "<<argv[1]<<"\n";
2458 }
2459
2460 else {
2461 // un Context local est deja ouvert
2462 if (HaveMode(aIO,aMode) ) {
2463 di<<" Mode: "<<cmode<<" OFF pour "<<argv[1]<<"\n";
2464 TheAISContext()->Deactivate(aIO,aMode);
2465 }
2466 else{
2467 di<<" Mode: "<<cmode<<" ON pour "<<argv[1]<<"\n";
2468 TheAISContext()->Activate(aIO,aMode);
2469 }
2470 }
2471 }
2472 }
2473 }
2474 return 0;
2475
2476}
2477
2478
2479
2480//==============================================================================
2481// function : WhoAmI
2482// user : vState
2483//==============================================================================
2484void WhoAmI (const Handle(AIS_InteractiveObject )& theShape ,Draw_Interpretor& di) {
2485
2486 // AIS_Datum
2487 if (theShape->Type()==AIS_KOI_Datum) {
2488 if (theShape->Signature()==3 ) { di<<" AIS_Trihedron"; }
2489 else if (theShape->Signature()==2 ) { di<<" AIS_Axis"; }
2490 else if (theShape->Signature()==6 ) { di<<" AIS_Circle"; }
2491 else if (theShape->Signature()==5 ) { di<<" AIS_Line"; }
2492 else if (theShape->Signature()==7 ) { di<<" AIS_Plane"; }
2493 else if (theShape->Signature()==1 ) { di<<" AIS_Point"; }
2494 else if (theShape->Signature()==4 ) { di<<" AIS_PlaneTrihedron"; }
2495 }
2496 // AIS_Shape
2497 else if (theShape->Type()==AIS_KOI_Shape && theShape->Signature()==0 ) { di<<" AIS_Shape"; }
2498 // AIS_Dimentions et AIS_Relations
2499 else if (theShape->Type()==AIS_KOI_Relation) {
2500 Handle(AIS_Relation) TheShape= ((*(Handle(AIS_Relation)*)&theShape));
2501
2502 if (TheShape->KindOfDimension()==AIS_KOD_PLANEANGLE) {di<<" AIS_AngleDimension";}
2503 else if (TheShape->KindOfDimension()==AIS_KOD_LENGTH ) {di<<" AIS_Chamf2/3dDimension/AIS_LengthDimension "; }
2504 else if (TheShape->KindOfDimension()==AIS_KOD_DIAMETER ) {di<<" AIS_DiameterDimension ";}
2505 else if (TheShape->KindOfDimension()==AIS_KOD_ELLIPSERADIUS ) {di<<" AIS_EllipseRadiusDimension ";}
2506 //else if (TheShape->KindOfDimension()==AIS_KOD_FILLETRADIUS ) {di<<" AIS_FilletRadiusDimension "<<endl;}
2507 else if (TheShape->KindOfDimension()==AIS_KOD_OFFSET ) {di<<" AIS_OffsetDimension ";}
2508 else if (TheShape->KindOfDimension()==AIS_KOD_RADIUS ) {di<<" AIS_RadiusDimension ";}
2509 // AIS no repertorie.
2510 else {di<<" Type Unknown.";}
2511 }
2512}
2513
2514
2515
2516//==============================================================================
2517//function : VState
2518//purpose :
2519//Draw arg : vstate [nameA] ... [nameN]
2520//==============================================================================
2521static int VState(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
2522{
7fd59977 2523 TheAISContext()->CloseAllContexts();
5cbef0fe
S
2524 const Standard_Boolean ThereIsArguments=(argc>=2);
2525 const Standard_Boolean ThereIsCurrent=(TheAISContext()->NbCurrents()>0);
7fd59977 2526 // Debut...
2527 // ==================
2528 // Il y a un argument
2529 // ==================
5cbef0fe 2530 if (ThereIsArguments) {
7fd59977 2531 for (int cpt=1;cpt<argc;cpt++) {
2532 // Verification que lq piece est bien bindee.
2533 if (GetMapOfAIS().IsBound2(argv[cpt]) ) {
2534 const Handle(AIS_InteractiveObject) theShape=
2535 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2
2536 (argv[cpt]));
2537 if (!theShape.IsNull()) {
2538 di<<argv[cpt];WhoAmI(theShape, di);
2539 if (TheAISContext()->IsDisplayed(theShape) ) {
2540 di<<" Displayed"<<"\n";
2541 }
2542 else {
2543 di<<" Not Displayed"<<"\n";
2544 }
2545 }
2546 }
2547 else {
2548 di<<"vstate error: Shape "<<cpt<<" doesn't exist;" <<"\n";return 1;
2549 }
2550 }
2551 }
2552 else if (ThereIsCurrent ) {
2553 for (TheAISContext() -> InitCurrent() ;
2554 TheAISContext() -> MoreCurrent() ;
2555 TheAISContext() ->NextCurrent() )
2556 {
2557 Handle(AIS_InteractiveObject) theShape=TheAISContext()->Current();
2558 di<<GetMapOfAIS().Find1(theShape).ToCString(); WhoAmI(theShape, di);
2559 if (TheAISContext()->IsDisplayed(theShape) ) {
2560 di<<" Displayed"<<"\n";
2561 }
2562 else {
2563 di<<" Not Displayed"<<"\n";
2564 }
2565
2566 }
2567 }
2568 else {
2569 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2570 it(GetMapOfAIS());
2571 while ( it.More() ) {
2572 Handle(AIS_InteractiveObject) theShape =
2573 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2574 if (!theShape.IsNull()) {
2575 di<<it.Key2().ToCString();
2576 WhoAmI(theShape, di);
2577 if (TheAISContext()->IsDisplayed(theShape) ) {
2578 di<<" Displayed"<<"\n";
2579 }
2580 else {
2581 di<<" Not Displayed"<<"\n";
2582 }
2583 }
2584 it.Next();
2585 }
2586 }
2587
2588 return 0;
2589}
2590
2591
2592//=======================================================================
2593//function : PickObjects
2594//purpose :
2595//=======================================================================
2596Standard_Boolean ViewerTest::PickObjects(Handle(TColStd_HArray1OfTransient)& arr,
2597 const AIS_KindOfInteractive TheType,
2598 const Standard_Integer TheSignature,
2599 const Standard_Integer MaxPick)
2600{
2601 Handle(AIS_InteractiveObject) IO;
2602 Standard_Integer curindex = (TheType == AIS_KOI_None) ? 0 : TheAISContext()->OpenLocalContext();
2603
2604 // step 1: prepare the data
4952a30a 2605 if(curindex !=0){
7fd59977 2606 Handle(AIS_SignatureFilter) F1 = new AIS_SignatureFilter(TheType,TheSignature);
2607 TheAISContext()->AddFilter(F1);
2608 }
2609
2610 // step 2 : wait for the selection...
2611// Standard_Boolean IsGood (Standard_False);
2612// Standard_Integer NbPick(0);
2613 Standard_Boolean NbPickGood (0),NbToReach(arr->Length());
2614 Standard_Integer NbPickFail(0);
2615 Standard_Integer argccc = 5;
2616 const char *bufff[] = { "A", "B", "C","D", "E" };
2617 const char **argvvv = (const char **) bufff;
2618
2619
2620 while(NbPickGood<NbToReach && NbPickFail <= MaxPick){
2621 while(ViewerMainLoop(argccc,argvvv)){}
2622 Standard_Integer NbStored = TheAISContext()->NbSelected();
2623 if((unsigned int ) NbStored != NbPickGood)
2624 NbPickGood= NbStored;
2625 else
2626 NbPickFail++;
2627 cout<<"NbPicked = "<<NbPickGood<<" | Nb Pick Fail :"<<NbPickFail<<endl;
2628 }
2629
2630 // step3 get result.
2631
2632 if((unsigned int ) NbPickFail >= NbToReach) return Standard_False;
2633
2634 Standard_Integer i(0);
2635 for(TheAISContext()->InitSelected();
2636 TheAISContext()->MoreSelected();
2637 TheAISContext()->NextSelected()){
2638 i++;
2639 Handle(AIS_InteractiveObject) IO2 = TheAISContext()->SelectedInteractive();
2640 arr->SetValue(i,IO2);
2641 }
2642
2643
2644 if(curindex>0)
2645 TheAISContext()->CloseLocalContext(curindex);
2646
2647 return Standard_True;
2648}
2649
2650
2651//=======================================================================
2652//function : PickObject
2653//purpose :
2654//=======================================================================
2655Handle(AIS_InteractiveObject) ViewerTest::PickObject(const AIS_KindOfInteractive TheType,
2656 const Standard_Integer TheSignature,
2657 const Standard_Integer MaxPick)
2658{
2659 Handle(AIS_InteractiveObject) IO;
2660 Standard_Integer curindex = (TheType == AIS_KOI_None) ? 0 : TheAISContext()->OpenLocalContext();
2661
2662 // step 1: prepare the data
2663
4952a30a 2664 if(curindex !=0){
7fd59977 2665 Handle(AIS_SignatureFilter) F1 = new AIS_SignatureFilter(TheType,TheSignature);
2666 TheAISContext()->AddFilter(F1);
2667 }
2668
2669 // step 2 : wait for the selection...
2670 Standard_Boolean IsGood (Standard_False);
2671 Standard_Integer NbPick(0);
2672 Standard_Integer argccc = 5;
2673 const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
2674 const char **argvvv = (const char **) bufff;
2675
2676
2677 while(!IsGood && NbPick<= MaxPick){
2678 while(ViewerMainLoop(argccc,argvvv)){}
2679 IsGood = (TheAISContext()->NbSelected()>0) ;
2680 NbPick++;
2681 cout<<"Nb Pick :"<<NbPick<<endl;
2682 }
2683
2684
2685 // step3 get result.
2686 if(IsGood){
2687 TheAISContext()->InitSelected();
2688 IO = TheAISContext()->SelectedInteractive();
2689 }
2690
4952a30a 2691 if(curindex!=0)
7fd59977 2692 TheAISContext()->CloseLocalContext(curindex);
2693 return IO;
2694}
2695
2696//=======================================================================
2697//function : PickShape
2698//purpose : First Activate the rightmode + Put Filters to be able to
2699// pick objets that are of type <TheType>...
2700//=======================================================================
2701
2702TopoDS_Shape ViewerTest::PickShape(const TopAbs_ShapeEnum TheType,
2703 const Standard_Integer MaxPick)
2704{
2705
2706 // step 1: prepare the data
2707
2708 Standard_Integer curindex = TheAISContext()->OpenLocalContext();
2709 TopoDS_Shape result;
2710
2711 if(TheType==TopAbs_SHAPE){
2712 Handle(AIS_TypeFilter) F1 = new AIS_TypeFilter(AIS_KOI_Shape);
2713 TheAISContext()->AddFilter(F1);
2714 }
2715 else{
2716 Handle(StdSelect_ShapeTypeFilter) TF = new StdSelect_ShapeTypeFilter(TheType);
2717 TheAISContext()->AddFilter(TF);
2718 TheAISContext()->ActivateStandardMode(TheType);
2719
2720 }
2721
2722
2723 // step 2 : wait for the selection...
2724 Standard_Boolean NoShape (Standard_True);
2725 Standard_Integer NbPick(0);
2726 Standard_Integer argccc = 5;
2727 const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
2728 const char **argvvv = (const char **) bufff;
2729
2730
2731 while(NoShape && NbPick<= MaxPick){
2732 while(ViewerMainLoop(argccc,argvvv)){}
2733 NoShape = (TheAISContext()->NbSelected()==0) ;
2734 NbPick++;
2735 cout<<"Nb Pick :"<<NbPick<<endl;
2736 }
2737
2738 // step3 get result.
2739
2740 if(!NoShape){
2741
2742 TheAISContext()->InitSelected();
2743 if(TheAISContext()->HasSelectedShape())
2744 result = TheAISContext()->SelectedShape();
2745 else{
2746 Handle(AIS_InteractiveObject) IO = TheAISContext()->SelectedInteractive();
2747 result = (*((Handle(AIS_Shape)*) &IO))->Shape();
2748 }
2749 }
2750
2751 if(curindex>0)
2752 TheAISContext()->CloseLocalContext(curindex);
2753
2754 return result;
2755}
2756
2757
2758//=======================================================================
2759//function : PickShapes
2760//purpose :
2761//=======================================================================
2762Standard_Boolean ViewerTest::PickShapes (const TopAbs_ShapeEnum TheType,
2763 Handle(TopTools_HArray1OfShape)& thearr,
2764 const Standard_Integer MaxPick)
2765{
2766
2767 Standard_Integer Taille = thearr->Length();
2768 if(Taille>1)
2769 cout<<" WARNING : Pick with Shift+ MB1 for Selection of more than 1 object"<<"\n";
2770
2771 // step 1: prepare the data
2772 Standard_Integer curindex = TheAISContext()->OpenLocalContext();
2773 if(TheType==TopAbs_SHAPE){
2774 Handle(AIS_TypeFilter) F1 = new AIS_TypeFilter(AIS_KOI_Shape);
2775 TheAISContext()->AddFilter(F1);
2776 }
2777 else{
2778 Handle(StdSelect_ShapeTypeFilter) TF = new StdSelect_ShapeTypeFilter(TheType);
2779 TheAISContext()->AddFilter(TF);
2780 TheAISContext()->ActivateStandardMode(TheType);
2781
2782 }
2783
2784 // step 2 : wait for the selection...
2785
2786 Standard_Boolean NbPickGood (0),NbToReach(thearr->Length());
2787 Standard_Integer NbPickFail(0);
2788 Standard_Integer argccc = 5;
2789 const char *bufff[] = { "A", "B", "C","D", "E" };
2790 const char **argvvv = (const char **) bufff;
2791
2792
2793 while(NbPickGood<NbToReach && NbPickFail <= MaxPick){
2794 while(ViewerMainLoop(argccc,argvvv)){}
2795 Standard_Integer NbStored = TheAISContext()->NbSelected();
2796 if((unsigned int ) NbStored != NbPickGood)
2797 NbPickGood= NbStored;
2798 else
2799 NbPickFail++;
2800 cout<<"NbPicked = "<<NbPickGood<<" | Nb Pick Fail :"<<NbPickFail<<"\n";
2801 }
2802
2803 // step3 get result.
2804
2805 if((unsigned int ) NbPickFail >= NbToReach) return Standard_False;
2806
2807 Standard_Integer i(0);
2808 for(TheAISContext()->InitSelected();TheAISContext()->MoreSelected();TheAISContext()->NextSelected()){
2809 i++;
2810 if(TheAISContext()->HasSelectedShape())
2811 thearr->SetValue(i,TheAISContext()->SelectedShape());
2812 else{
2813 Handle(AIS_InteractiveObject) IO = TheAISContext()->SelectedInteractive();
2814 thearr->SetValue(i,(*((Handle(AIS_Shape)*) &IO))->Shape());
2815 }
2816 }
2817
2818 TheAISContext()->CloseLocalContext(curindex);
2819 return Standard_True;
2820}
2821
2822
2823//=======================================================================
2824//function : VPickShape
2825//purpose :
2826//=======================================================================
2827static int VPickShape( Draw_Interpretor& di, Standard_Integer argc, const char** argv)
2828{
2829 TopoDS_Shape PickSh;
2830 TopAbs_ShapeEnum theType = TopAbs_COMPOUND;
2831
2832 if(argc==1)
2833 theType = TopAbs_SHAPE;
2834 else{
2835 if(!strcasecmp(argv[1],"V" )) theType = TopAbs_VERTEX;
2836 else if (!strcasecmp(argv[1],"E" )) theType = TopAbs_EDGE;
2837 else if (!strcasecmp(argv[1],"W" )) theType = TopAbs_WIRE;
2838 else if (!strcasecmp(argv[1],"F" )) theType = TopAbs_FACE;
2839 else if(!strcasecmp(argv[1],"SHAPE" )) theType = TopAbs_SHAPE;
2840 else if (!strcasecmp(argv[1],"SHELL" )) theType = TopAbs_SHELL;
2841 else if (!strcasecmp(argv[1],"SOLID" )) theType = TopAbs_SOLID;
2842 }
2843
2844 static Standard_Integer nbOfSub[8]={0,0,0,0,0,0,0,0};
2845 static TCollection_AsciiString nameType[8] = {"COMPS","SOL","SHE","F","W","E","V","SHAP"};
2846
2847 TCollection_AsciiString name;
2848
2849
2850 Standard_Integer NbToPick = argc>2 ? argc-2 : 1;
2851 if(NbToPick==1){
2852 PickSh = ViewerTest::PickShape(theType);
2853
2854 if(PickSh.IsNull())
2855 return 1;
2856 if(argc>2){
2857 name += argv[2];
2858 }
2859 else{
2860
2861 if(!PickSh.IsNull()){
2862 nbOfSub[Standard_Integer(theType)]++;
2863 name += "Picked_";
2864 name += nameType[Standard_Integer(theType)];
2865 TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
2866 name +="_";
2867 name+=indxstring;
2868 }
2869 }
2870 // si on avait une petite methode pour voir si la shape
2871 // est deja dans la Double map, ca eviterait de creer....
2872 DBRep::Set(name.ToCString(),PickSh);
2873
2874 Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
2875 GetMapOfAIS().Bind(newsh, name);
2876 TheAISContext()->Display(newsh);
2877 di<<"Nom de la shape pickee : "<<name.ToCString()<<"\n";
2878 }
2879
2880 // Plusieurs objets a picker, vite vite vite....
2881 //
2882 else{
2883 Standard_Boolean autonaming = !strcasecmp(argv[2],".");
2884 Handle(TopTools_HArray1OfShape) arr = new TopTools_HArray1OfShape(1,NbToPick);
2885 if(ViewerTest::PickShapes(theType,arr)){
2886 for(Standard_Integer i=1;i<=NbToPick;i++){
2887 PickSh = arr->Value(i);
2888 if(!PickSh.IsNull()){
2889 if(autonaming){
2890 nbOfSub[Standard_Integer(theType)]++;
2891 name.Clear();
2892 name += "Picked_";
2893 name += nameType[Standard_Integer(theType)];
2894 TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
2895 name +="_";
2896 name+=indxstring;
2897 }
2898 }
2899 else
2900 name = argv[1+i];
2901
2902 DBRep::Set(name.ToCString(),PickSh);
2903 Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
2904 GetMapOfAIS().Bind(newsh, name);
2905 di<<"display of picke shape #"<<i<<" - nom : "<<name.ToCString()<<"\n";
2906 TheAISContext()->Display(newsh);
2907
2908 }
2909 }
2910 }
2911 return 0;
7fd59977 2912}
7fd59977 2913
2914//=======================================================================
2915//function : list of known objects
2916//purpose :
2917//=======================================================================
2918static int VIOTypes( Draw_Interpretor& di, Standard_Integer , const char** )
2919{
2920 // 1234567890 12345678901234567 123456789
2921 TCollection_AsciiString Colum [3]={"Standard Types","Type Of Object","Signature"};
2922 TCollection_AsciiString BlankLine(64,'_');
2923 Standard_Integer i ;
2924
2925 di<<"/n"<<BlankLine.ToCString()<<"\n";
2926
2927 for( i =0;i<=2;i++)
2928 Colum[i].Center(20,' ');
2929 for(i=0;i<=2;i++)
2930 di<<"|"<<Colum[i].ToCString();
2931 di<<"|"<<"\n";
2932
2933 di<<BlankLine.ToCString()<<"\n";
2934
2935 // TCollection_AsciiString thetypes[5]={"Datum","Shape","Object","Relation","None"};
2936 const char ** names = GetTypeNames();
2937
2938 TCollection_AsciiString curstring;
2939 TCollection_AsciiString curcolum[3];
2940
2941
2942 // les objets de type Datum..
2943 curcolum[1]+="Datum";
2944 for(i =0;i<=6;i++){
2945 curcolum[0].Clear();
2946 curcolum[0] += names[i];
2947
2948 curcolum[2].Clear();
2949 curcolum[2]+=TCollection_AsciiString(i+1);
2950
2951 for(Standard_Integer j =0;j<=2;j++){
2952 curcolum[j].Center(20,' ');
2953 di<<"|"<<curcolum[j].ToCString();
2954 }
2955 di<<"|"<<"\n";
2956 }
2957 di<<BlankLine.ToCString()<<"\n";
2958
2959 // les objets de type shape
2960 curcolum[1].Clear();
2961 curcolum[1]+="Shape";
2962 curcolum[1].Center(20,' ');
2963
2964 for(i=0;i<=2;i++){
2965 curcolum[0].Clear();
2966 curcolum[0] += names[7+i];
2967 curcolum[2].Clear();
2968 curcolum[2]+=TCollection_AsciiString(i);
2969
2970 for(Standard_Integer j =0;j<=2;j++){
2971 curcolum[j].Center(20,' ');
2972 di<<"|"<<curcolum[j].ToCString();
2973 }
2974 di<<"|"<<"\n";
2975 }
2976 di<<BlankLine.ToCString()<<"\n";
2977 // les IO de type objet...
2978 curcolum[1].Clear();
2979 curcolum[1]+="Object";
2980 curcolum[1].Center(20,' ');
2981 for(i=0;i<=1;i++){
2982 curcolum[0].Clear();
2983 curcolum[0] += names[10+i];
2984 curcolum[2].Clear();
2985 curcolum[2]+=TCollection_AsciiString(i);
2986
2987 for(Standard_Integer j =0;j<=2;j++){
2988 curcolum[j].Center(20,' ');
2989 di<<"|"<<curcolum[j].ToCString();
2990 }
2991 di<<"|"<<"\n";
2992 }
2993 di<<BlankLine.ToCString()<<"\n";
2994 // les contraintes et dimensions.
2995 // pour l'instant on separe juste contraintes et dimensions...
2996 // plus tard, on detaillera toutes les sortes...
2997 curcolum[1].Clear();
2998 curcolum[1]+="Relation";
2999 curcolum[1].Center(20,' ');
3000 for(i=0;i<=1;i++){
3001 curcolum[0].Clear();
3002 curcolum[0] += names[12+i];
3003 curcolum[2].Clear();
3004 curcolum[2]+=TCollection_AsciiString(i);
3005
3006 for(Standard_Integer j =0;j<=2;j++){
3007 curcolum[j].Center(20,' ');
3008 di<<"|"<<curcolum[j].ToCString();
3009 }
3010 di<<"|"<<"\n";
3011 }
3012 di<<BlankLine.ToCString()<<"\n";
3013
3014
3015 return 0;
3016}
3017
3018
3019static int VEraseType( Draw_Interpretor& , Standard_Integer argc, const char** argv)
3020{
4952a30a 3021 if(argc!=2) return 1;
7fd59977 3022
3023 AIS_KindOfInteractive TheType;
3024 Standard_Integer TheSign(-1);
3025 GetTypeAndSignfromString(argv[1],TheType,TheSign);
3026
3027
3028 AIS_ListOfInteractive LIO;
3029
3030 // en attendant l'amelioration ais pour les dimensions...
3031 //
3032 Standard_Integer dimension_status(-1);
3033 if(TheType==AIS_KOI_Relation){
3034 dimension_status = TheSign ==1 ? 1 : 0;
3035 TheSign=-1;
3036 }
3037
3038 TheAISContext()->DisplayedObjects(TheType,TheSign,LIO);
3039 Handle(AIS_InteractiveObject) curio;
3040 for(AIS_ListIteratorOfListOfInteractive it(LIO);it.More();it.Next()){
3041 curio = it.Value();
3042
3043 if(dimension_status == -1)
3044 TheAISContext()->Erase(curio,Standard_False);
3045 else {
3046 AIS_KindOfDimension KOD = (*((Handle(AIS_Relation)*)&curio))->KindOfDimension();
3047 if ((dimension_status==0 && KOD == AIS_KOD_NONE)||
3048 (dimension_status==1 && KOD != AIS_KOD_NONE))
3049 TheAISContext()->Erase(curio,Standard_False);
3050 }
3051 }
3052 TheAISContext()->UpdateCurrentViewer();
3053 return 0;
3054}
3055static int VDisplayType(Draw_Interpretor& , Standard_Integer argc, const char** argv)
3056{
3057 if(argc!=2) return 1;
3058
3059 AIS_KindOfInteractive TheType;
3060 Standard_Integer TheSign(-1);
3061 GetTypeAndSignfromString(argv[1],TheType,TheSign);
3062
3063 // en attendant l'amelioration ais pour les dimensions...
3064 //
3065 Standard_Integer dimension_status(-1);
3066 if(TheType==AIS_KOI_Relation){
3067 dimension_status = TheSign ==1 ? 1 : 0;
3068 TheSign=-1;
3069 }
3070
3071 AIS_ListOfInteractive LIO;
3072 TheAISContext()->ObjectsInside(LIO,TheType,TheSign);
3073 Handle(AIS_InteractiveObject) curio;
3074 for(AIS_ListIteratorOfListOfInteractive it(LIO);it.More();it.Next()){
3075 curio = it.Value();
3076 if(dimension_status == -1)
3077 TheAISContext()->Display(curio,Standard_False);
3078 else {
3079 AIS_KindOfDimension KOD = (*((Handle(AIS_Relation)*)&curio))->KindOfDimension();
3080 if ((dimension_status==0 && KOD == AIS_KOD_NONE)||
3081 (dimension_status==1 && KOD != AIS_KOD_NONE))
3082 TheAISContext()->Display(curio,Standard_False);
3083 }
3084
3085 }
3086
3087 TheAISContext()->UpdateCurrentViewer();
3088 return 0;
3089}
3090
3091//==============================================================================
3092//function : VSetTransMode
3093//purpose :
3094//Draw arg : vsettransmode shape flag1 [flag2] [flag3] [X Y Z]
3095//==============================================================================
3096
3097static int VSetTransMode ( Draw_Interpretor& di, Standard_Integer argc, const char** argv ) {
3098 // Verification des arguments
3099 if ( a3DView().IsNull() ) {
3100 ViewerTest::ViewerInit();
3101 di << "La commande vinit n'a pas ete appele avant" << "\n";
3102 }
3103
3104 if ( argc < 3 || argc > 8 ) {
3105 di << argv[0] << " Invalid number of arguments" << "\n";
3106 return 1;
3107 }
3108
3109 TCollection_AsciiString shapeName;
3110 shapeName = argv[1];
91322f44 3111 Standard_Integer persFlag1 = Draw::Atoi(argv[2]);
7fd59977 3112 Standard_Integer persFlag2 = 0;
3113 Standard_Integer persFlag3 = 0;
3114 gp_Pnt origin = gp_Pnt( 0.0, 0.0, 0.0 );
3115 if ( argc == 4 || argc == 5 || argc == 7 || argc == 8 ) {
91322f44 3116 persFlag2 = Draw::Atoi(argv[3]);
7fd59977 3117 }
3118 if ( argc == 5 || argc == 8 ) {
91322f44 3119 persFlag3 = Draw::Atoi(argv[4]);
7fd59977 3120 }
3121 if ( argc >= 6 ) {
91322f44 3122 origin.SetX( Draw::Atof(argv[argc - 3]) );
3123 origin.SetY( Draw::Atof(argv[argc - 2]) );
3124 origin.SetZ( Draw::Atof(argv[argc - 1]) );
7fd59977 3125 }
3126
3127 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(shapeName);
7fd59977 3128 Handle(Standard_Transient) anObj;
3129 if ( IsBound ) {
3130 anObj = GetMapOfAIS().Find2(shapeName);
3131 if ( anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject)) ) {
3132 Handle(AIS_InteractiveObject) aShape = Handle(AIS_InteractiveObject)::DownCast(anObj);
3133 aShape->SetTransformPersistence( (persFlag1 | persFlag2 | persFlag3), origin );
3134 if ( persFlag1 == 0 && persFlag2 == 0 && persFlag3 == 0 ) {
3135 di << argv[0] << " All persistence modifiers were removed" << "\n";
3136 }
3137 } else {
3138 di << argv[0] << " Wrong object type" << "\n";
3139 return 1;
3140 }
3141 } else { // Create the AIS_Shape from a name
3142 const Handle(AIS_InteractiveObject) aShape = GetAISShapeFromName((const char* )shapeName.ToCString());
3143 if ( !aShape.IsNull() ) {
3144 GetMapOfAIS().Bind( aShape, shapeName );
3145 aShape->SetTransformPersistence( (persFlag1 | persFlag2 | persFlag3), origin );
3146 TheAISContext()->Display( aShape, Standard_False );
3147 } else {
3148 di << argv[0] << " Object not found" << "\n";
3149 return 1;
3150 }
3151 }
3152
3153 // Upadate the screen and redraw the view
3154 TheAISContext()->UpdateCurrentViewer();
3155 return 0;
3156}
3157
3158static Standard_Integer vr(Draw_Interpretor& , Standard_Integer , const char** a)
3159{
3160 ifstream s(a[1]);
3161 BRep_Builder builder;
3162 TopoDS_Shape shape;
3163 BRepTools::Read(shape, s, builder);
3164 DBRep::Set(a[1], shape);
3165 Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
3166 Handle(AIS_Shape) ais = new AIS_Shape(shape);
3167 Ctx->Display(ais);
3168 return 0;
3169}
7fd59977 3170
3171//==============================================================================
3172//function : ViewerTest::Commands
3173//purpose : Add all the viewer command in the Draw_Interpretor
3174//==============================================================================
3175
3176void ViewerTest::Commands(Draw_Interpretor& theCommands)
3177{
3178 ViewerTest::ViewerCommands(theCommands);
3179 ViewerTest::RelationCommands(theCommands);
3180 ViewerTest::ObjectCommands(theCommands);
3181 ViewerTest::FilletCommands(theCommands);
3182 ViewerTest::VoxelCommands(theCommands);
3946774d 3183 ViewerTest::OpenGlCommands(theCommands);
7fd59977 3184
3185 const char *group = "AIS_Display";
3186
3187 // display
1c88cbaf 3188 theCommands.Add("visos",
3189 "visos [name1 ...] [nbUIsos nbVIsos IsoOnPlane(0|1)]\n"
3190 "\tIf last 3 optional parameters are not set prints numbers of U-, V- isolines and IsoOnPlane.\n",
3191 __FILE__, visos, group);
7fd59977 3192
3193 theCommands.Add("vdisplay",
ac4aaa98 3194 "vdisplay name1 [name2] ... [name n]"
3195 "\n\t\t: Displays named objects",
7fd59977 3196 __FILE__,VDisplay2,group);
3197
3198 theCommands.Add("verase",
ac4aaa98 3199 "verase [name1] ... [name n]"
3200 "\n\t\t: Erases selected or named objects."
3201 "\n\t\t: If there are no selected or named objects the whole viewer is erased.",
b514beda 3202 __FILE__, VErase, group);
7fd59977 3203
3204 theCommands.Add("vdonly",
ac4aaa98 3205 "vdonly [name1] ... [name n]"
3206 "\n\t\t: Displays only selected or named objects",
7fd59977 3207 __FILE__,VDonly2,group);
3208
3209 theCommands.Add("vdisplayall",
ac4aaa98 3210 "Displays all erased interactive objects (see vdir and vstate)",
7fd59977 3211 __FILE__,VDisplayAll,group);
3212
3213 theCommands.Add("veraseall",
ac4aaa98 3214 "Erases all objects displayed in the viewer",
b514beda 3215 __FILE__, VErase, group);
7fd59977 3216
3217 theCommands.Add("verasetype",
ac4aaa98 3218 "verasetype <Type>"
3219 "\n\t\t: Erase all the displayed objects of one given kind (see vtypes)",
7fd59977 3220 __FILE__,VEraseType,group);
3221
3222 theCommands.Add("vdisplaytype",
3223 "vdisplaytype : vdisplaytype <Type> <Signature> \n\t display all the objects of one given kind (see vtypes) which are stored the AISContext ",
3224 __FILE__,VDisplayType,group);
3225
3226 theCommands.Add("vdisplaymode",
3227 "vdispmode : vdispmode [name] mode(1,2,..) : no name -> on selected objects ",
3228 __FILE__,VDispMode,group);
3229
3230 theCommands.Add("verasemode",
3231 "verasemode : verasemode [name] mode(1,2,..) : no name -> on selected objects",
3232 __FILE__,VDispMode,group);
3233
3234 theCommands.Add("vsetdispmode",
ac4aaa98 3235 "vsetdispmode [name] mode(1,2,..)"
3236 "\n\t\t: Sets display mode for all, selected or named objects.",
7fd59977 3237 __FILE__,VDispMode,group);
3238
3239 theCommands.Add("vunsetdispmode",
ac4aaa98 3240 "vunsetdispmode [name]"
3241 "\n\t\t: Unsets custom display mode for selected or named objects.",
7fd59977 3242 __FILE__,VDispMode,group);
3243
3244 theCommands.Add("vdir",
ac4aaa98 3245 "Lists all objects displayed in 3D viewer",
7fd59977 3246 __FILE__,VDebug,group);
3247
3248 theCommands.Add("vdump",
ac4aaa98 3249 #ifdef HAVE_FREEIMAGE
3250 "<filename>.{png|bmp|jpg|gif} [buffer={rgb|rgba|depth}] [width height]"
3251 "\n\t\t: Dumps contents of viewer window to PNG, BMP, JPEG or GIF file",
3252 #else
3253 "<filename>.{ppm} [buffer={rgb|rgba|depth}] [width height]"
3254 "\n\t\t: Dumps contents of viewer window to PPM image file",
3255 #endif
7fd59977 3256 __FILE__,VDump,group);
3257
3258 theCommands.Add("vsub", "vsub 0/1 (off/on) [obj] : Subintensity(on/off) of selected objects",
3259 __FILE__,VSubInt,group);
3260
3261 theCommands.Add("vsetcolor",
ac4aaa98 3262 "vsetcolor [name] ColorName"
3263 "\n\t\t: Sets color for all, selected or named objects.",
7fd59977 3264 __FILE__,VColor2,group);
3265
3266 theCommands.Add("vunsetcolor",
ac4aaa98 3267 "vunsetcolor [name]"
3268 "\n\t\t: Resets color for all, selected or named objects.",
7fd59977 3269 __FILE__,VColor2,group);
3270
3271 theCommands.Add("vsettransparency",
ac4aaa98 3272 "vsettransparency [name] Coefficient"
3273 "\n\t\t: Sets transparency for all, selected or named objects."
3274 "\n\t\t: The Coefficient may be between 0.0 (opaque) and 1.0 (fully transparent).",
7fd59977 3275 __FILE__,VTransparency,group);
3276
3277 theCommands.Add("vunsettransparency",
ac4aaa98 3278 "vunsettransparency [name]"
3279 "\n\t\t: Resets transparency for all, selected or named objects.",
7fd59977 3280 __FILE__,VTransparency,group);
3281
3282 theCommands.Add("vsetmaterial",
3283 "vmaterial : vmaterial [name of shape] MaterialName",
3284 __FILE__,VMaterial,group);
3285
3286 theCommands.Add("vunsetmaterial",
3287 "vmaterial : vmaterial [name of shape]",
3288 __FILE__,VMaterial,group);
3289
3290 theCommands.Add("vsetwidth",
3291 "vsetwidth : vwidth [name of shape] width(0->10)",
3292 __FILE__,VWidth,group);
3293
3294 theCommands.Add("vunsetwidth",
3295 "vunsetwidth : vwidth [name of shape]",
3296 __FILE__,VWidth,group);
3297
99c56d44 3298 theCommands.Add("vsetinteriorstyle",
3299 "vsetinteriorstyle : vsetinteriorstyle [name of shape] style",
3300 __FILE__,VInteriorStyle,group);
3301
7fd59977 3302 theCommands.Add("vardis",
3303 "vardis : display activeareas",
3304 __FILE__,VDispAreas,group);
3305
3306 theCommands.Add("varera",
3307 "varera : erase activeareas",
3308 __FILE__,VClearAreas,group);
3309
3310 theCommands.Add("vsensdis",
3311 "vardisp : display active entities",
3312 __FILE__,VDispSensi,group);
3313 theCommands.Add("vsensera",
3314 "vardisp : erase active entities",
3315 __FILE__,VClearSensi,group);
3316
3c982548 3317 theCommands.Add("vselprecision",
3318 "vselprecision : vselprecision [precision_mode [tolerance_value]]",
3319 __FILE__,VSelPrecision,group);
3320
7fd59977 3321 theCommands.Add("vperf",
3322 "vperf: vperf ShapeName 1/0(Transfo/Location) 1/0(Primitives sensibles ON/OFF)",
3323 __FILE__,VPerf,group);
3324
3325 theCommands.Add("vanimation",
3326 "vanimation CrankArmFile CylinderHeadFile PropellerFile EngineBlockFile",
3327 __FILE__,VAnimation,group);
3328
3329 theCommands.Add("vsetshading",
3330 "vsetshading : vsetshading name Quality(default=0.0008) ",
3331 __FILE__,VShading,group);
3332
3333 theCommands.Add("vunsetshading",
3334 "vunsetshading :vunsetshading name ",
3335 __FILE__,VShading,group);
3336
3337 theCommands.Add("vtexture",
3338 "'vtexture NameOfShape TextureFile' \n \
3339 or 'vtexture NameOfShape' if you want to disable texture mapping \n \
3340 or 'vtexture NameOfShape ?' to list available textures\n \
3341 or 'vtexture NameOfShape IdOfTexture' (0<=IdOfTexture<=20)' to use predefined textures\n ",
3342 __FILE__,VTexture,group);
3343
30f0ad28 3344 theCommands.Add("vshaderprog",
3345 "'vshaderprog NameOfShape VertexShaderFile FragmentShaderFile'",
3346 __FILE__,VShaderProg,group);
3347
7fd59977 3348 theCommands.Add("vtexscale",
3349 "'vtexscale NameOfShape ScaleU ScaleV' \n \
3350 or 'vtexscale NameOfShape ScaleUV' \n \
3351 or 'vtexscale NameOfShape' to disable scaling\n ",
3352 __FILE__,VTexture,group);
3353
3354 theCommands.Add("vtexorigin",
3355 "'vtexorigin NameOfShape UOrigin VOrigin' \n \
3356 or 'vtexorigin NameOfShape UVOrigin' \n \
3357 or 'vtexorigin NameOfShape' to disable origin positioning\n ",
3358 __FILE__,VTexture,group);
3359
3360 theCommands.Add("vtexrepeat",
3361 "'vtexrepeat NameOfShape URepeat VRepeat' \n \
3362 or 'vtexrepeat NameOfShape UVRepeat \n \
3363 or 'vtexrepeat NameOfShape' to disable texture repeat \n ",
3364 VTexture,group);
3365
3366 theCommands.Add("vtexdefault",
3367 "'vtexdefault NameOfShape' to set texture mapping default parameters \n",
3368 VTexture,group);
3369
3370 theCommands.Add("vsetam",
3371 "vsetActivatedModes: vsetam mode(1->7) ",
3372 __FILE__,VActivatedMode,group);
3373
3374 theCommands.Add("vunsetam",
3375 "vunsetActivatedModes: vunsetam ",
3376 __FILE__,VActivatedMode,group);
3377
ac4aaa98 3378 theCommands.Add("vstate",
3379 "vstate [name1] ... [nameN]"
3380 "\n\t\t: Reports show/hidden state for selected or named objects",
7fd59977 3381 __FILE__,VState,group);
3382
3383 theCommands.Add("vpickshapes",
3384 "vpickshape subtype(VERTEX,EDGE,WIRE,FACE,SHELL,SOLID) [name1 or .] [name2 or .] [name n or .]",
3385 __FILE__,VPickShape,group);
3386
3387 theCommands.Add("vtypes",
3388 "vtypes : list of known types and signatures in AIS - To be Used in vpickobject command for selection with filters",
3389 VIOTypes,group);
3390
3391 theCommands.Add("vsettransmode",
3392 "vsettransmode : vsettransmode shape flag1 [flag2] [flag3] [X Y Z]",
3393 __FILE__,VSetTransMode,group);
3394
3395 theCommands.Add("vr", "vr : reading of the shape",
3396 __FILE__,vr, group);
3397
7fd59977 3398}
3399
3400//=====================================================================
3401//========================= for testing Draft and Rib =================
3402//=====================================================================
3403#include <BRepOffsetAPI_MakeThickSolid.hxx>
3404#include <DBRep.hxx>
3405#include <TopoDS_Face.hxx>
3406#include <gp_Pln.hxx>
3407#include <AIS_KindOfSurface.hxx>
3408#include <BRepOffsetAPI_DraftAngle.hxx>
3409#include <Precision.hxx>
3410#include <BRepAlgo.hxx>
3411#include <OSD_Environment.hxx>
3412#include <DrawTrSurf.hxx>
3413//#include <DbgTools.hxx>
3414//#include <FeatAlgo_MakeLinearForm.hxx>
3415
3416
3417
3418
3419//=======================================================================
3420//function : IsValid
3421//purpose :
3422//=======================================================================
3423static Standard_Boolean IsValid(const TopTools_ListOfShape& theArgs,
3424 const TopoDS_Shape& theResult,
3425 const Standard_Boolean closedSolid,
3426 const Standard_Boolean GeomCtrl)
3427{
3428 OSD_Environment check ("DONT_SWITCH_IS_VALID") ;
3429 TCollection_AsciiString checkValid = check.Value();
3430 Standard_Boolean ToCheck = Standard_True;
3431 if (!checkValid.IsEmpty()) {
3432#ifdef DEB
3433 cout <<"DONT_SWITCH_IS_VALID positionnee a :"<<checkValid.ToCString()<<"\n";
3434#endif
3435 if ( checkValid=="true" || checkValid=="TRUE" ) {
3436 ToCheck= Standard_False;
3437 }
3438 } else {
3439#ifdef DEB
3440 cout <<"DONT_SWITCH_IS_VALID non positionne"<<"\n";
3441#endif
3442 }
3443 Standard_Boolean IsValid = Standard_True;
3444 if (ToCheck)
3445 IsValid = BRepAlgo::IsValid(theArgs,theResult,closedSolid,GeomCtrl) ;
3446 return IsValid;
3447
3448}
3449
3450//===============================================================================
3451// TDraft : test draft, uses AIS Viewer
3452// Solid Face Plane Angle Reverse
3453//===============================================================================
3454static Standard_Integer TDraft(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
3455{
3456 if (argc < 5) return 1;
3457// argv[1] - TopoDS_Shape Solid
3458// argv[2] - TopoDS_Shape Face
3459// argv[3] - TopoDS_Shape Plane
3460// argv[4] - Standard_Real Angle
3461// argv[5] - Standard_Integer Reverse
3462
91322f44 3463// Sprintf(prefix, argv[1]);
7fd59977 3464 Standard_Real anAngle = 0;
3465 Standard_Boolean Rev = Standard_False;
3466 Standard_Integer rev = 0;
3467 TopoDS_Shape Solid = GetShapeFromName(argv[1]);
3468 TopoDS_Shape face = GetShapeFromName(argv[2]);
3469 TopoDS_Face Face = TopoDS::Face(face);
3470 TopoDS_Shape Plane = GetShapeFromName(argv[3]);
3471 if (Plane.IsNull ()) {
3472 di << "TEST : Plane is NULL" << "\n";
3473 return 1;
3474 }
91322f44 3475 anAngle = Draw::Atof(argv[4]);
c6541a0c 3476 anAngle = 2*M_PI * anAngle / 360.0;
7fd59977 3477 gp_Pln aPln;
3478 Handle( Geom_Surface )aSurf;
3479 AIS_KindOfSurface aSurfType;
3480 Standard_Real Offset;
3481 gp_Dir aDir;
3482 if(argc > 4) { // == 5
91322f44 3483 rev = Draw::Atoi(argv[5]);
7fd59977 3484 Rev = (rev)? Standard_True : Standard_False;
3485 }
3486
3487 TopoDS_Face face2 = TopoDS::Face(Plane);
3488 if(!AIS::GetPlaneFromFace(face2, aPln, aSurf, aSurfType, Offset))
3489 {
3490 di << "TEST : Can't find plane" << "\n";
3491 return 1;
3492 }
3493
3494 aDir = aPln.Axis().Direction();
3495 if (!aPln.Direct())
3496 aDir.Reverse();
3497 if (Plane.Orientation() == TopAbs_REVERSED)
3498 aDir.Reverse();
3499 di << "TEST : gp::Resolution() = " << gp::Resolution() << "\n";
3500
3501 BRepOffsetAPI_DraftAngle Draft (Solid);
3502
3503 if(Abs(anAngle)< Precision::Angular()) {
3504 di << "TEST : NULL angle" << "\n";
3505 return 1;}
3506
3507 if(Rev) anAngle = - anAngle;
3508 Draft.Add (Face, aDir, anAngle, aPln);
3509 Draft.Build ();
3510 if (!Draft.IsDone()) {
3511 di << "TEST : Draft Not DONE " << "\n";
3512 return 1;
3513 }
3514 TopTools_ListOfShape Larg;
3515 Larg.Append(Solid);
3516 if (!IsValid(Larg,Draft.Shape(),Standard_True,Standard_False)) {
3517 di << "TEST : DesignAlgo returns Not valid" << "\n";
3518 return 1;
3519 }
3520
3521 Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
3522 Handle(AIS_Shape) ais = new AIS_Shape(Draft.Shape());
3523
3524 if ( !ais.IsNull() ) {
3525 ais->SetColor(DEFAULT_COLOR);
3526 ais->SetMaterial(DEFAULT_MATERIAL);
3527 // Display the AIS_Shape without redraw
3528 Ctx->Display(ais, Standard_False);
3529
3530 const char *Name = "draft1";
3531 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(Name);
3532 if (IsBound) {
3533 Handle(AIS_InteractiveObject) an_object =
3534 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(Name));
3535 if (!an_object.IsNull()) {
3536 Ctx->Remove(an_object,
3537 Standard_True) ;
3538 GetMapOfAIS().UnBind2(Name) ;
3539 }
3540 }
3541 GetMapOfAIS().Bind(ais, Name);
3542// DBRep::Set("draft", ais->Shape());
3543 }
3544 Ctx->Display(ais, Standard_True);
3545 return 0;
3546}
3547
3548
3549
3550//============================================================================
3551// MyCommands
3552//============================================================================
3553void ViewerTest::MyCommands( Draw_Interpretor& theCommands)
3554{
3555
3556 DrawTrSurf::BasicCommands(theCommands);
3557 const char* group = "Check Features Operations commands";
3558
3559 theCommands.Add("Draft","Draft Solid Face Plane Angle Reverse",
3560 __FILE__,
3561 &TDraft,group); //Draft_Modification
3562}
3563
3564//==============================================================================
3565// ViewerTest::Factory
3566//==============================================================================
3567void ViewerTest::Factory(Draw_Interpretor& theDI)
3568{
3569 // definition of Viewer Command
128cc8df 3570 ViewerTest::Commands(theDI);
3571 ViewerTest::AviCommands(theDI);
3572
7fd59977 3573#ifdef DEB
3574 theDI << "Draw Plugin : OCC V2d & V3d commands are loaded" << "\n";
3575#endif
3576}
3577
3578// Declare entry point PLUGINFACTORY
3579DPLUGIN(ViewerTest)