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[occt.git] / src / ViewerTest / ViewerTest.cxx
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7fd59977 1// File: ViewerTest.cxx
2// Created: Wed Jul 23 14:14:01 1997
3// Author: Henri JEANNIN
7fd59977 4// Modified by Eric Gouthiere [sep-oct 98] -> add commands for display...
5//
6// Modified by Robert Coublanc [nov 16-17-18 1998]
7// -split ViewerTest.cxx into 3 files : ViewerTest.cxx,
8// ViewerTest_ObjectCommands.cxx
9// ViewerTest_RelationCommands.cxx
10// -add Functions and commands for interactive selection of shapes and objects
11// in AIS Viewers. (PickShape(s), PickObject(s),
12
13#include <Standard_Stream.hxx>
14
15#include <ViewerTest.hxx>
16#include <TopLoc_Location.hxx>
17#include <TopTools_HArray1OfShape.hxx>
18#include <TColStd_HArray1OfTransient.hxx>
19#include <OSD_Directory.hxx>
20#include <OSD_File.hxx>
21#include <OSD_Path.hxx>
22#include <OSD_Timer.hxx>
23#include <Geom_Axis2Placement.hxx>
24#include <Geom_Axis1Placement.hxx>
25#include <gp_Trsf.hxx>
26#include <TopExp_Explorer.hxx>
27#include <BRepAdaptor_Curve.hxx>
28#include <StdSelect_ShapeTypeFilter.hxx>
29#include <AIS.hxx>
30#include <AIS_InteractiveObject.hxx>
31#include <AIS_Trihedron.hxx>
32#include <AIS_Axis.hxx>
33#include <AIS_Relation.hxx>
34#include <AIS_TypeFilter.hxx>
35#include <AIS_SignatureFilter.hxx>
36#include <AIS_ListOfInteractive.hxx>
37#include <AIS_ListIteratorOfListOfInteractive.hxx>
38#include <Image_PixMap.hxx>
39
40#ifdef HAVE_CONFIG_H
41# include <config.h>
42#endif
43#include <stdio.h>
44#ifdef HAVE_STRINGS_H
45# include <strings.h>
46#endif
47
48#include <Draw_Interpretor.hxx>
49#include <TCollection_AsciiString.hxx>
50#include <Draw_PluginMacro.hxx>
51#include <ViewerTest.hxx>
52#include <Viewer2dTest.hxx>
53
54// avoid warnings on 'extern "C"' functions returning C++ classes
55#ifdef WNT
56#define _CRT_SECURE_NO_DEPRECATE
57#pragma warning(4:4190)
58#pragma warning (disable:4996)
59#endif
60
61#include <NIS_InteractiveContext.hxx>
62#include <NIS_Triangulated.hxx>
63extern int ViewerMainLoop(Standard_Integer argc, const char** argv);
64
65//=======================================================================
66//function : GetColorFromName
67//purpose : get the Quantity_NameOfColor from a string
68//=======================================================================
69
70#include <Quantity_NameOfColor.hxx>
71#include <Quantity_Color.hxx>
72#include <Quantity_NameOfColor.hxx>
73
74#include <Graphic3d_NameOfMaterial.hxx>
75
76#define DEFAULT_COLOR Quantity_NOC_GOLDENROD
77#define DEFAULT_MATERIAL Graphic3d_NOM_BRASS
78
79static Quantity_NameOfColor GetColorFromName( const char *name )
80{
81 Quantity_NameOfColor ret = DEFAULT_COLOR;
82
83 Standard_Boolean Found = Standard_False;
84 Standard_CString colstring;
85 for(Standard_Integer i=0;i<=514 && !Found;i++)
86 {
87 colstring = Quantity_Color::StringName(Quantity_NameOfColor(i));
88 if (!strcasecmp(name,colstring)) {
89 ret = (Quantity_NameOfColor)i;
90 Found = Standard_True;
91 }
92 }
93
94 return ret;
95}
96
97//=======================================================================
98//function : GetMaterialFromName
99//purpose : get the Graphic3d_NameOfMaterial from a string
100//=======================================================================
101
102static Graphic3d_NameOfMaterial GetMaterialFromName( const char *name )
103{
104 Graphic3d_NameOfMaterial mat = DEFAULT_MATERIAL;
105
106 if ( !strcasecmp(name,"BRASS" ) ) mat = Graphic3d_NOM_BRASS;
107 else if ( !strcasecmp(name,"BRONZE" ) ) mat = Graphic3d_NOM_BRONZE;
108 else if ( !strcasecmp(name,"COPPER" ) ) mat = Graphic3d_NOM_COPPER;
109 else if ( !strcasecmp(name,"GOLD" ) ) mat = Graphic3d_NOM_GOLD;
110 else if ( !strcasecmp(name,"PEWTER" ) ) mat = Graphic3d_NOM_PEWTER;
111 else if ( !strcasecmp(name,"SILVER" ) ) mat = Graphic3d_NOM_SILVER;
112 else if ( !strcasecmp(name,"STEEL" ) ) mat = Graphic3d_NOM_STEEL;
113 else if ( !strcasecmp(name,"METALIZED" ) ) mat = Graphic3d_NOM_METALIZED;
114 else if ( !strcasecmp(name,"STONE" ) ) mat = Graphic3d_NOM_STONE;
115 else if ( !strcasecmp(name,"CHROME" ) ) mat = Graphic3d_NOM_CHROME;
116 else if ( !strcasecmp(name,"ALUMINIUM" ) ) mat = Graphic3d_NOM_ALUMINIUM;
117 else if ( !strcasecmp(name,"STONE" ) ) mat = Graphic3d_NOM_STONE;
118 else if ( !strcasecmp(name,"NEON_PHC" ) ) mat = Graphic3d_NOM_NEON_PHC;
119 else if ( !strcasecmp(name,"NEON_GNC" ) ) mat = Graphic3d_NOM_NEON_GNC;
120 else if ( !strcasecmp(name,"PLASTER" ) ) mat = Graphic3d_NOM_PLASTER;
121 else if ( !strcasecmp(name,"SHINY_PLASTIC" ) ) mat = Graphic3d_NOM_SHINY_PLASTIC;
122 else if ( !strcasecmp(name,"SATIN" ) ) mat = Graphic3d_NOM_SATIN;
123 else if ( !strcasecmp(name,"PLASTIC" ) ) mat = Graphic3d_NOM_PLASTIC;
124 else if ( !strcasecmp(name,"OBSIDIAN" ) ) mat = Graphic3d_NOM_OBSIDIAN;
125 else if ( !strcasecmp(name,"JADE" ) ) mat = Graphic3d_NOM_JADE;
126
127 return mat;
128}
129
130//=======================================================================
131//function : GetTypeNames
132//purpose :
133//=======================================================================
134static const char** GetTypeNames()
135{
136 static const char* names[14] = {"Point","Axis","Trihedron","PlaneTrihedron", "Line","Circle","Plane",
137 "Shape","ConnectedShape","MultiConn.Shape",
138 "ConnectedInter.","MultiConn.",
139 "Constraint","Dimension"};
140 static const char** ThePointer = names;
141 return ThePointer;
142}
143
144//=======================================================================
145//function : GetTypeAndSignfromString
146//purpose :
147//=======================================================================
148void GetTypeAndSignfromString (const char* name,AIS_KindOfInteractive& TheType,Standard_Integer& TheSign)
149{
150 const char ** thefullnames = GetTypeNames();
151 Standard_Integer index(-1);
152
153 for(Standard_Integer i=0;i<=13 && index==-1;i++)
154 if(!strcasecmp(name,thefullnames[i]))
155 index = i;
156
157 if(index ==-1){
158 TheType = AIS_KOI_None;
159 TheSign = -1;
160 return;
161 }
162
163 if(index<=6){
164 TheType = AIS_KOI_Datum;
165 TheSign = index+1;
166 }
167 else if (index <=9){
168 TheType = AIS_KOI_Shape;
169 TheSign = index-7;
170 }
171 else if(index<=11){
172 TheType = AIS_KOI_Object;
173 TheSign = index-10;
174 }
175 else{
176 TheType = AIS_KOI_Relation;
177 TheSign = index-12;
178 }
179
180}
181
182
183
184#include <string.h>
185#include <Draw_Interpretor.hxx>
186#include <Draw.hxx>
187#include <Draw_Appli.hxx>
188#include <DBRep.hxx>
189
190
191#include <TCollection_AsciiString.hxx>
192#include <V3d_Viewer.hxx>
193#include <V3d_View.hxx>
194#include <V3d.hxx>
195
196#include <AIS_InteractiveContext.hxx>
197#include <AIS_Shape.hxx>
198#include <AIS_TexturedShape.hxx>
199#include <AIS_DisplayMode.hxx>
200#include <TColStd_MapOfInteger.hxx>
201#include <AIS_MapOfInteractive.hxx>
202#include <ViewerTest_DoubleMapOfInteractiveAndName.hxx>
203#include <ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName.hxx>
204#include <ViewerTest_EventManager.hxx>
205
206#include <TopoDS_Solid.hxx>
207#include <BRepTools.hxx>
208#include <BRep_Builder.hxx>
209#include <TopAbs_ShapeEnum.hxx>
210
211#include <TopoDS.hxx>
212#include <BRep_Tool.hxx>
213
214
215#include <Draw_Window.hxx>
216#include <AIS_ListIteratorOfListOfInteractive.hxx>
217#include <AIS_ListOfInteractive.hxx>
218#include <AIS_DisplayMode.hxx>
219#include <TopTools_ListOfShape.hxx>
220#include <BRepOffsetAPI_MakeThickSolid.hxx>
221#include <BRepOffset.hxx>
222
223
224//==============================================================================
225//function : GetTypeNameFromShape
226//purpose : get the shape type as a string from a shape
227//==============================================================================
228
229static const char* GetTypeNameFromShape( const TopoDS_Shape& aShape )
230{ const char *ret = "????";
231
232 if ( aShape.IsNull() ) ret = "Null Shape";
233
234 switch ( aShape.ShapeType() ) {
235 case TopAbs_COMPOUND : ret = "COMPOUND" ; break;
236 case TopAbs_COMPSOLID : ret = "COMPSOLID" ; break;
237 case TopAbs_SOLID : ret = "SOLID" ; break;
238 case TopAbs_SHELL : ret = "SHELL" ; break;
239 case TopAbs_FACE : ret = "FACE" ; break;
240 case TopAbs_WIRE : ret = "WIRE" ; break;
241 case TopAbs_EDGE : ret = "EDGE" ; break;
242 case TopAbs_VERTEX : ret = "VERTEX" ; break;
243 case TopAbs_SHAPE : ret = "SHAPE" ; break;
244 }
245 return ret;
246}
247//==============================================================================
248// VIEWER OBJECT MANAGEMENT GLOBAL VARIABLES
249//==============================================================================
250Standard_EXPORT ViewerTest_DoubleMapOfInteractiveAndName& GetMapOfAIS(){
251 static ViewerTest_DoubleMapOfInteractiveAndName TheMap;
252 return TheMap;
253}
254
9558a876
A
255
256//==============================================================================
257//function : VDisplayAISObject
258//purpose : register interactive object in the map of AIS objects;
259// if other object with such name already registered, it will be kept
260// or replaced depending on value of <theReplaceIfExists>,
261// if "true" - the old object will be cleared from AIS context;
262// returns Standard_True if <theAISObj> registered in map;
263//==============================================================================
264Standard_EXPORT Standard_Boolean VDisplayAISObject (const TCollection_AsciiString& theName,
265 const Handle(AIS_InteractiveObject)& theAISObj,
266 Standard_Boolean theReplaceIfExists = Standard_True)
267{
268 ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
269 Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
270 if (aContextAIS.IsNull())
271 {
272 std::cout << "AIS context is not available.\n";
273 return Standard_False;
274 }
275
276 if (aMap.IsBound2 (theName))
277 {
278 if (!theReplaceIfExists)
279 {
280 std::cout << "Other interactive object has been already "
281 << "registered with name: " << theName << ".\n"
282 << "Please use another name.\n";
283 return Standard_False;
284 }
285
286 // stop displaying object
287 Handle(AIS_InteractiveObject) anOldObj =
288 Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (theName));
289
290 if (!anOldObj.IsNull())
291 aContextAIS->Clear (anOldObj, Standard_True);
292
293 // remove name and old object from map
294 aMap.UnBind2 (theName);
295 }
296
297 // unbind AIS object if was bound with another name
298 aMap.UnBind1 (theAISObj);
299
300 // can be registered without rebinding
301 aMap.Bind (theAISObj, theName);
302 aContextAIS->Display (theAISObj, Standard_True);
303 return Standard_True;
304}
305
7fd59977 306static TColStd_MapOfInteger theactivatedmodes(8);
307static TColStd_ListOfTransient theEventMgrs;
308
309static void VwrTst_InitEventMgr(const Handle(NIS_View)& aView,
310 const Handle(AIS_InteractiveContext)& Ctx)
311{
312 theEventMgrs.Clear();
313 theEventMgrs.Prepend(new ViewerTest_EventManager(aView, Ctx));
314}
315
316static Handle(V3d_View)& a3DView(){
317 static Handle(V3d_View) Viou;
318 return Viou;
319}
320
321Standard_EXPORT Handle(AIS_InteractiveContext)& TheAISContext(){
322 static Handle(AIS_InteractiveContext) aContext;
323 return aContext;
324}
325
326Handle(V3d_View) ViewerTest::CurrentView()
327{
328 return a3DView();
329}
330void ViewerTest::CurrentView(const Handle(V3d_View)& V)
331{
332 a3DView() = V;
333}
334
335Standard_EXPORT const Handle(NIS_InteractiveContext)& TheNISContext()
336{
337 static Handle(NIS_InteractiveContext) aContext;
338 if (aContext.IsNull()) {
339 aContext = new NIS_InteractiveContext;
340 aContext->SetSelectionMode (NIS_InteractiveContext::Mode_Normal);
341 }
342 return aContext;
343}
344
345Handle(AIS_InteractiveContext) ViewerTest::GetAISContext()
346{
347 return TheAISContext();
348}
349
350void ViewerTest::SetAISContext (const Handle(AIS_InteractiveContext)& aCtx)
351{
352 TheAISContext() = aCtx;
353 ViewerTest::ResetEventManager();
354}
355
356Handle(V3d_Viewer) ViewerTest::GetViewerFromContext()
357{
4952a30a 358 return !TheAISContext().IsNull() ? TheAISContext()->CurrentViewer() : Handle(V3d_Viewer)();
7fd59977 359}
360
361Handle(V3d_Viewer) ViewerTest::GetCollectorFromContext()
362{
4952a30a 363 return !TheAISContext().IsNull() ? TheAISContext()->CurrentViewer() : Handle(V3d_Viewer)();
7fd59977 364}
365
366
367void ViewerTest::SetEventManager(const Handle(ViewerTest_EventManager)& EM){
368 theEventMgrs.Prepend(EM);
369}
370
371void ViewerTest::UnsetEventManager()
372{
373 theEventMgrs.RemoveFirst();
374}
375
376
377void ViewerTest::ResetEventManager()
378{
379 const Handle(NIS_View) aView =
380 Handle(NIS_View)::DownCast(ViewerTest::CurrentView());
381 VwrTst_InitEventMgr(aView, ViewerTest::GetAISContext());
382}
383
384Handle(ViewerTest_EventManager) ViewerTest::CurrentEventManager()
385{
386 Handle(ViewerTest_EventManager) EM;
387 if(theEventMgrs.IsEmpty()) return EM;
388 Handle(Standard_Transient) Tr = theEventMgrs.First();
389 EM = *((Handle(ViewerTest_EventManager)*)&Tr);
390 return EM;
391}
392
393
394//=======================================================================
395//function : Get Context and active viou..
396//purpose :
397//=======================================================================
398void GetCtxAndView(Handle(AIS_InteractiveContext)& Ctx,
399 Handle(V3d_View)& Viou)
400{
401 Ctx = ViewerTest::GetAISContext();
402 if (!Ctx.IsNull())
403 {
404 const Handle(V3d_Viewer)& Vwr = Ctx->CurrentViewer();
405 Vwr->InitActiveViews();
406 if(Vwr->MoreActiveViews())
407 Viou = Vwr->ActiveView();
408 }
409}
410
411
412//==============================================================================
413//function : GetShapeFromName
414//purpose : Compute an Shape from a draw variable or a file name
415//==============================================================================
416
417static TopoDS_Shape GetShapeFromName(const char* name)
418{
419 TopoDS_Shape S = DBRep::Get(name);
420
421 if ( S.IsNull() ) {
422 BRep_Builder aBuilder;
423 BRepTools::Read( S, name, aBuilder);
424 }
425
426 return S;
427}
428//==============================================================================
429//function : GetShapeFromName
430//purpose : Compute an Shape from a draw variable or a file name
431//==============================================================================
432// Unused :
433#ifdef DEB
434static TopoDS_Shape GetShapeFromAIS(const AIS_InteractiveObject & TheAisIO )
435{
436 TopoDS_Shape TheShape=((*(Handle(AIS_Shape)*)&TheAisIO))->Shape();
437 return TheShape;
438}
439#endif
440//==============================================================================
441//function : GetAISShapeFromName
442//purpose : Compute an AIS_Shape from a draw variable or a file name
443//==============================================================================
444Handle(AIS_Shape) GetAISShapeFromName(const char* name)
445{
446 Handle(AIS_Shape) retsh;
447
448 if(GetMapOfAIS().IsBound2(name)){
449 const Handle(AIS_InteractiveObject) IO =
450 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
451 if (!IO.IsNull()) {
452 if(IO->Type()==AIS_KOI_Shape)
453 if(IO->Signature()==0){
454 retsh = *((Handle(AIS_Shape)*)&IO);
455 }
456 else
457 cout << "an Object which is not an AIS_Shape "
458 "already has this name!!!"<<endl;
459 }
460 return retsh;
461 }
462
463
464 TopoDS_Shape S = GetShapeFromName(name);
465 if ( !S.IsNull() ) {
466 retsh = new AIS_Shape(S);
467 }
468 return retsh;
469}
470
471
472//==============================================================================
473//function : Clear
474//purpose : Remove all the object from the viewer
475//==============================================================================
476void ViewerTest::Clear()
477{
478 if ( !a3DView().IsNull() ) {
479 if (TheAISContext()->HasOpenedContext())
480 TheAISContext()->CloseLocalContext();
481 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it(GetMapOfAIS());
482 while ( it.More() ) {
483 cout << "Remove " << it.Key2() << endl;
484 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
485 const Handle(AIS_InteractiveObject) anObj =
486 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
487 TheAISContext()->Remove(anObj,Standard_False);
488 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
489 const Handle(NIS_InteractiveObject) anObj =
490 Handle(NIS_InteractiveObject)::DownCast (it.Key1());
ffe2bea7 491 TheNISContext()->Remove(anObj);
7fd59977 492 }
493 it.Next();
494 }
495 TheAISContext()->UpdateCurrentViewer();
ffe2bea7 496// TheNISContext()->UpdateViews();
7fd59977 497 GetMapOfAIS().Clear();
498 }
499}
500
501//==============================================================================
502//function : StandardModesActivation
503//purpose : Activate a selection mode, vertex, edge, wire ..., in a local
504// Context
505//==============================================================================
506void ViewerTest::StandardModeActivation(const Standard_Integer mode )
507{
508 Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
509 if(mode==0) {
510 if (TheAISContext()->HasOpenedContext())
511 aContext->CloseLocalContext();
512 } else {
513
514 if(!aContext->HasOpenedContext()) {
515 // To unhilight the preselected object
516 aContext->UnhilightCurrents(Standard_False);
517 // Open a local Context in order to be able to select subshape from
518 // the selected shape if any or for all if there is no selection
519 if (!aContext->FirstCurrentObject().IsNull()){
520 aContext->OpenLocalContext(Standard_False);
521
522 for(aContext->InitCurrent();aContext->MoreCurrent();aContext->NextCurrent()){
523 aContext->Load( aContext->Current(),-1,Standard_True);
524 }
525 }
526 else
527 aContext->OpenLocalContext();
528 }
529
530 const char *cmode="???";
531
532 switch (mode) {
533 case 0: cmode = "Shape"; break;
534 case 1: cmode = "Vertex"; break;
535 case 2: cmode = "Edge"; break;
536 case 3: cmode = "Wire"; break;
537 case 4: cmode = "Face"; break;
538 case 5: cmode = "Shell"; break;
539 case 6: cmode = "Solid"; break;
540 case 7: cmode = "Compound"; break;
541 }
542
543 if(theactivatedmodes.Contains(mode))
544 { // Desactivate
545 aContext->DeactivateStandardMode(AIS_Shape::SelectionType(mode));
546 theactivatedmodes.Remove(mode);
547 cout<<"Mode "<< cmode <<" OFF"<<endl;
548 }
549 else
550 { // Activate
551 aContext->ActivateStandardMode(AIS_Shape::SelectionType(mode));
552 theactivatedmodes.Add(mode);
553 cout<<"Mode "<< cmode << " ON" << endl;
554 }
555 }
556}
557
558//==============================================================================
559//function : SelectFromContext
560//purpose : pick / select an object from the last MoveTo() on a
561// ButtonPress event
562//==============================================================================
563
564Handle(AIS_InteractiveObject) Select(Standard_Integer argc,
565 const char** argv,
566 Standard_Boolean shift,
567 Standard_Boolean pick )
568{
569 Handle(AIS_InteractiveObject) ret;
570 Handle (ViewerTest_EventManager) EM = ViewerTest::CurrentEventManager();
571 if ( shift ) {
572 EM->ShiftSelect();
573 }
574 else {
575 EM->Select();
576 }
577 const Handle(AIS_InteractiveContext) aContext = EM->Context();
578
579 if ( !aContext->HasOpenedContext() ) {
580 aContext->InitCurrent();
581 while ( aContext->MoreCurrent() ) {
582 Handle(AIS_InteractiveObject) aisPickedShape =
583 Handle(AIS_InteractiveObject)::DownCast(aContext->Current());
584
585//JR/Hp
586 const char *name = (GetMapOfAIS().IsBound1(aisPickedShape))?
587// const char *name = (GetMapOfAIS().IsBound1(aisPickedShape))?
588 GetMapOfAIS().Find1(aisPickedShape).ToCString() :
589 "????";
590 Handle(AIS_Shape) TheRealSh = Handle(AIS_Shape)::DownCast(aisPickedShape);
591 if(!TheRealSh.IsNull()){
592 cout << "Current is " << name
593 << " (" << GetTypeNameFromShape(TheRealSh->Shape())
594 << ")" << endl;
595 }
596 ret = aisPickedShape;
597 if(!TheRealSh.IsNull()){
598 if ( pick && argc > 4 ) {
599 DBRep::Set(argv[4], TheRealSh->Shape());
600 }
601 }
602 aContext->NextCurrent();
603 }
604 }
605 else {
606 // A LocalContext is opened, the use xxxxSelected()
607 // to select an object and its SubShape
608 aContext->InitSelected();
609 while ( aContext->MoreSelected() ) {
610 if ( !aContext->HasSelectedShape() ) {
611 }
612 else {
613 TopoDS_Shape PickedShape = aContext->SelectedShape();
614 if ( pick && argc > 5 ) {
615 DBRep::Set(argv[5], PickedShape);
616 }
617 }
618
619 if ( aContext->Interactive().IsNull() ) {
620 cout << "??? (No InteractiveObject selected)" << endl;
621 }
622 else {
623 Handle(AIS_InteractiveObject) aisPicked =
624 Handle(AIS_InteractiveObject)::DownCast(aContext->Interactive());
625 ret = aisPicked;
626 Handle(AIS_Shape) aisPickedShape = Handle(AIS_Shape)::DownCast(aisPicked);
627
628 // Get back its name
629//JR/Hp
630 const char *name = ( GetMapOfAIS().IsBound1(aisPicked) )?
631// const char *name = ( GetMapOfAIS().IsBound1(aisPicked) )?
632 GetMapOfAIS().Find1(aisPicked).ToCString() :
633 "????";
634
635 if(!aisPickedShape.IsNull()){
636 if ( pick && argc > 4 ) {
637 // Create a draw variable to store the wohole shape
638 // for vpick command
639 DBRep::Set(argv[4], aisPickedShape->Shape());
640 }
641
642 cout << name << " (" << GetTypeNameFromShape(aisPickedShape->Shape())
643 << ")" << endl ;
644 }
645 }
646 // Goto the next selected object
647 aContext->NextSelected();
648 }
649 }
650 return ret;
651}
652
653//==============================================================================
654//function : DetectedFromContext
655//purpose : hilight dynamicaly an object from the last MoveTo() on a
656// MouseMove event
657//==============================================================================
658Handle(AIS_InteractiveObject) DetectedFromContext(
659 Handle(AIS_InteractiveContext) aContext )
660{
661 Handle(AIS_InteractiveObject) ret;
662 if ( aContext->HasDetected() ) {
663 if ( !aContext->HasDetectedShape() ) {
664 //No SubShape selected
665 }
666 else {
667 // Get the detected SubShape
668 TopoDS_Shape PickedShape = aContext->DetectedShape();
669 }
670 if ( !aContext->DetectedInteractive().IsNull() ) {
671 Handle(AIS_InteractiveObject) aisPickedShape =
672 Handle(AIS_InteractiveObject)::DownCast(aContext->DetectedInteractive());
673 ret = aisPickedShape;
7fd59977 674 }
675 }
676 return ret;
677}
678
679
680//==============================================================================
681//function : VDispAreas,VDispSensitive,...
682//purpose : Redraw the view
683//Draw arg : No args
684//==============================================================================
685static int VDispAreas (Draw_Interpretor& ,Standard_Integer , const char** )
686{
687
688 Handle(AIS_InteractiveContext) Ctx;
689 Handle(V3d_View) Viou;
690 GetCtxAndView(Ctx,Viou);
691 Ctx->DisplayActiveAreas(Viou);
692 return 0;
693}
694static int VClearAreas (Draw_Interpretor& ,Standard_Integer , const char** )
695{
696 Handle(AIS_InteractiveContext) Ctx;
697 Handle(V3d_View) Viou;
698 GetCtxAndView(Ctx,Viou);
699 Ctx->ClearActiveAreas(Viou);
700 return 0;
701
702}
703static int VDispSensi (Draw_Interpretor& ,Standard_Integer , const char** )
704{
705 Handle(AIS_InteractiveContext) Ctx;
706 Handle(V3d_View) Viou;
707 GetCtxAndView(Ctx,Viou);
708 Ctx->DisplayActiveSensitive(Viou);
709 return 0;
710
711}
712static int VClearSensi (Draw_Interpretor& ,Standard_Integer , const char** )
713{
714 Handle(AIS_InteractiveContext) Ctx;
715 Handle(V3d_View) Viou;
716 GetCtxAndView(Ctx,Viou);
717 Ctx->ClearActiveSensitive(Viou);
718 return 0;
719}
720
721//==============================================================================
722//function : VDebug
723//purpose : To list the displayed object with their attributes
724//Draw arg : No args
725//==============================================================================
726static int VDebug(Draw_Interpretor& di, Standard_Integer , const char** )
727{ if ( !a3DView().IsNull() ) {
728 di << "List of object in the viewer :" << "\n";
729
730 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it(GetMapOfAIS());
731
732 while ( it.More() ) {
733 di << "\t" << it.Key2().ToCString() << "\n";
734 it.Next();
735 }
736 }
737
738 return 0;
739}
740
741//==============================================================================
742//function : VDump
743//purpose : To dump the active view snapshot to image file
744//Draw arg : Picture file name with extension corresponding to desired format
745//==============================================================================
746static Standard_Integer VDump (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
747{
748 if (argc < 2)
749 {
750 di<<"Use: "<<argv[0]<<" <filename>.{png|bmp|jpg|gif} [buffer={rgb|rgba|depth}] [width height]\n";
751 return 1;
752 }
753
754 Image_TypeOfImage aBufferType = Image_TOI_RGB;
755
756 if (argc > 2)
757 {
758 TCollection_AsciiString aBuffTypeStr (argv[2]);
759 if (TCollection_AsciiString::ISSIMILAR (aBuffTypeStr, TCollection_AsciiString ("rgb")))
760 {
761 aBufferType = Image_TOI_RGB;
762 }
763 else if (TCollection_AsciiString::ISSIMILAR (aBuffTypeStr, TCollection_AsciiString ("rgba")))
764 {
765 aBufferType = Image_TOI_RGBA;
766 }
767 else if (TCollection_AsciiString::ISSIMILAR (aBuffTypeStr, TCollection_AsciiString ("depth")))
768 {
769 aBufferType = Image_TOI_FLOAT;
770 }
771 }
772
773 Standard_Integer aWidth = (argc > 3) ? atoi (argv[3]) : 0;
774 Standard_Integer aHeight = (argc > 4) ? atoi (argv[4]) : 0;
775
776 Handle(AIS_InteractiveContext) IC;
777 Handle(V3d_View) view;
778 GetCtxAndView (IC, view);
779 if (!view.IsNull())
780 {
781 if (aWidth > 0 && aHeight > 0)
782 {
783 return view->ToPixMap (aWidth, aHeight, aBufferType)->Dump (argv[1]) ? 0 : 1;
784 }
785 else
786 {
787 return view->Dump (argv[1], aBufferType) ? 0 : 1;
788 }
789 }
790 else
791 {
792 di << "Cannot find an active viewer/view" << "\n";
793 return 1;
794 }
795}
796
797
798//==============================================================================
799//function : Displays,Erase...
800//purpose :
801//Draw arg :
802//==============================================================================
803static int VwrTst_DispErase(const Handle(AIS_InteractiveObject)& IO,
804 const Standard_Integer Mode,
805 const Standard_Integer TypeOfOperation,
806 const Standard_Boolean Upd)
807{
808 Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
809
810 switch(TypeOfOperation){
811 case 1:
812 Ctx->Display(IO,Mode,Upd);
813 break;
814 case 2:{
815 Ctx->Erase(IO,Mode,Upd);
816 break;
817 }
818 case 3:{
819 if(IO.IsNull())
820 Ctx->SetDisplayMode((AIS_DisplayMode)Mode,Upd);
821 else
822 Ctx->SetDisplayMode(IO,Mode,Upd);
823 break;
824 }
825 case 4:{
826 if(IO.IsNull())
827 Ctx->SetDisplayMode(0,Upd);
828 else
829 Ctx->UnsetDisplayMode(IO,Upd);
830 break;
831 }
832 }
833 return 0;
834}
835
836//=======================================================================
837//function :
838//purpose :
839//=======================================================================
840static int VDispMode (Draw_Interpretor& , Standard_Integer argc, const char** argv)
841{
842
843 TCollection_AsciiString name;
844 if(argc>3)
845 return 1;
846 // display others presentations
847 Standard_Integer TypeOfOperation = (strcasecmp(argv[0],"vdispmode")==0)? 1:
848 (strcasecmp(argv[0],"verasemode")==0) ? 2 :
849 (strcasecmp(argv[0],"vsetdispmode")==0) ? 3 :
850 (strcasecmp(argv[0],"vunsetdispmode")==0) ? 4 : -1;
851
852 Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
853
854 //unset displaymode.. comportement particulier...
855 if(TypeOfOperation==4){
856 if(argc==1){
857 if(Ctx->NbCurrents()==0 ||
858 Ctx->NbSelected()==0){
859 Handle(AIS_InteractiveObject) IO;
860 VwrTst_DispErase(IO,-1,4,Standard_False);
861 }
862 else if(!Ctx->HasOpenedContext()){
863 for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
864 VwrTst_DispErase(Ctx->Current(),-1,4,Standard_False);
865 }
866 else{
867 for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
868 VwrTst_DispErase(Ctx->Interactive(),-1,4,Standard_False);}
869 Ctx->UpdateCurrentViewer();
870 }
871 else{
872 Handle(AIS_InteractiveObject) IO;
873 name = argv[1];
874 if(GetMapOfAIS().IsBound2(name)){
875 IO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
876 if (!IO.IsNull())
877 VwrTst_DispErase(IO,-1,4,Standard_True);
878 }
879 }
880 }
881 else if(argc==2){
882 Standard_Integer Dmode = atoi(argv[1]);
883 if(Ctx->NbCurrents()==0 && TypeOfOperation==3){
884 Handle(AIS_InteractiveObject) IO;
885 VwrTst_DispErase(IO,Dmode,TypeOfOperation,Standard_True);
886 }
887 if(!Ctx->HasOpenedContext()){
888 // set/unset display mode sur le Contexte...
889 for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent()){
890 VwrTst_DispErase(Ctx->Current(),Dmode,TypeOfOperation,Standard_False);
891 }
892 Ctx->UpdateCurrentViewer();
893 }
894 else{
895 for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
896 Ctx->Display(Ctx->Interactive(),Dmode);
897 }
898 }
899 else{
900 Handle(AIS_InteractiveObject) IO;
901 name = argv[1];
902 if(GetMapOfAIS().IsBound2(name))
903 IO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
904 if (!IO.IsNull())
905 VwrTst_DispErase(IO,atoi(argv[2]),TypeOfOperation,Standard_True);
906 }
907 return 0;
908}
909
910
911//=======================================================================
912//function :
913//purpose :
914//=======================================================================
915static int VSubInt(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
916{
917 if(argc==1) return 1;
918 Standard_Integer On = atoi(argv[1]);
919 const Handle(AIS_InteractiveContext)& Ctx = ViewerTest::GetAISContext();
920
921 if(argc==2){
922
923 if(!Ctx->HasOpenedContext()){
924 di<<"sub intensite ";
925 if(On==1) di<<"On";
926 else di<<"Off";
927 di<<" pour "<<Ctx->NbCurrents()<<" objets"<<"\n";
928 for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent()){
929 if(On==1){
930 Ctx->SubIntensityOn(Ctx->Current(),Standard_False);}
931 else{
932 di <<"passage dans off"<<"\n";
933 Ctx->SubIntensityOff(Ctx->Current(),Standard_False);
934 }
935 }
936 }
937 else{
938 for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected()){
939 if(On==1){
940 Ctx->SubIntensityOn(Ctx->Interactive(),Standard_False);}
941 else{
942 Ctx->SubIntensityOff(Ctx->Interactive(),Standard_False);}
943 }
944 }
945 Ctx->UpdateCurrentViewer();
946 }
947 else {
948 Handle(AIS_InteractiveObject) IO;
949 TCollection_AsciiString name = argv[2];
950 if(GetMapOfAIS().IsBound2(name)){
951 IO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
952 if (!IO.IsNull())
953 if(On==1)
954 Ctx->SubIntensityOn(IO);
955 else
956 Ctx->SubIntensityOff(IO);
957
958 }
959 else return 1;
960 }
961 return 0;
962
963}
964//==============================================================================
965//function : VColor2
966//Author : ege
967//purpose : change the color of a selected or named or displayed shape
968//Draw arg : vcolor2 [name] color
969//==============================================================================
970static int VColor2 (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
971{
972
973 Standard_Boolean ThereIsCurrent;
974 Standard_Boolean ThereIsArgument;
975 Standard_Boolean IsBound = Standard_False ;
7fd59977 976
5cbef0fe 977 const Standard_Boolean HaveToSet=(strcasecmp( argv[0],"vsetcolor") == 0);
7fd59977 978 if (HaveToSet) {
5cbef0fe
S
979 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error: Give 2 or 3 arguments" << "\n"; return 1; }
980 ThereIsArgument = (argc != 2);
7fd59977 981 }
982 else {
5cbef0fe
S
983 if ( argc > 2 ) { di << argv[0] << " syntax error: Given too many arguments" << "\n"; return 1; }
984 ThereIsArgument = (argc == 2);
7fd59977 985 }
986
987 if ( !a3DView().IsNull() ) {
988 TCollection_AsciiString name;
989 if (ThereIsArgument) {
990 name = argv[1];
991 IsBound= GetMapOfAIS().IsBound2(name);
992 }
993 if (TheAISContext()->HasOpenedContext())
994 TheAISContext()->CloseLocalContext();
995
996 // On set le Booleen There is current
997 if (TheAISContext() -> NbCurrents() > 0 ) {ThereIsCurrent =Standard_True; }
998 else ThereIsCurrent =Standard_False;
999
1000 //=======================================================================
1001 // Il y a un argument
1002 //=======================================================================
1003 if ( ThereIsArgument && IsBound ) {
1004 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1005 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1006 Handle(AIS_InteractiveObject) ashape =
1007 Handle(AIS_InteractiveObject)::DownCast (anObj);
1008#ifdef DEB
7fd59977 1009 if (HaveToSet)
1010 di << "HaveToSet "<< "1" <<" Color Given "<< argv[2] << " Color returned "<< GetColorFromName(argv[2]) << "\n";
1011 else
5cbef0fe 1012 di << "HaveToSet 0\n";
7fd59977 1013#endif
1014
5cbef0fe 1015 if(HaveToSet)
7fd59977 1016 TheAISContext()->SetColor(ashape,GetColorFromName(argv[2]) );
7fd59977 1017 else
1018 TheAISContext()->UnsetColor(ashape);
1019 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1020 Handle(NIS_Triangulated) ashape =
1021 Handle(NIS_Triangulated)::DownCast (anObj);
5cbef0fe 1022 if (!ashape.IsNull())
7fd59977 1023 ashape->SetColor (GetColorFromName(argv[2]));
1024 }
1025 }
1026
1027
1028 //=======================================================================
1029 // Il n'y a pas d'arguments
1030 // Mais un ou plusieurs objets on des current representation
1031 //=======================================================================
1032 if (ThereIsCurrent && !ThereIsArgument) {
1033 for (TheAISContext() -> InitCurrent() ;
1034 TheAISContext() -> MoreCurrent() ;
1035 TheAISContext() ->NextCurrent() )
1036 {
5cbef0fe 1037 const Handle(AIS_InteractiveObject) ashape= TheAISContext()->Current();
7fd59977 1038 if (ashape.IsNull())
1039 continue;
1040#ifdef DEB
5cbef0fe
S
1041 if (HaveToSet)
1042 di << "HaveToSet "<< "1" <<" Color Given "<< argv[2] << " Color returned "<< GetColorFromName(argv[2]) << "\n";
1043 else
1044 di << "HaveToSet 0\n";
7fd59977 1045#endif
5cbef0fe
S
1046 if(HaveToSet)
1047 TheAISContext()->SetColor(ashape,GetColorFromName(argv[1]),Standard_False);
1048 else
1049 TheAISContext()->UnsetColor(ashape,Standard_False);
7fd59977 1050 }
1051
1052 TheAISContext()->UpdateCurrentViewer();
1053 }
1054
1055 //=======================================================================
1056 // Il n'y a pas d'arguments(nom de shape) ET aucun objet courrant
1057 // on impose a tous les objets du viewer la couleur passee
1058 //=======================================================================
1059 else if (!ThereIsCurrent && !ThereIsArgument){
1060 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it(GetMapOfAIS());
1061 while ( it.More() ) {
5cbef0fe 1062 const Handle(AIS_InteractiveObject) ashape =
7fd59977 1063 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1064 if (!ashape.IsNull())
1065 if(HaveToSet)
5cbef0fe 1066 TheAISContext()->SetColor(ashape,GetColorFromName(argv[1]),Standard_False);
7fd59977 1067 else
1068 TheAISContext()->UnsetColor(ashape,Standard_False);
5cbef0fe 1069 it.Next();
7fd59977 1070 }
1071 TheAISContext()->UpdateCurrentViewer();
1072 }
1073 }
1074 return 0;
1075}
1076
1077//==============================================================================
1078//function : VTransparency
1079//Author : ege
1080//purpose : change the transparency of a selected or named or displayed shape
1081//Draw arg : vtransparency [name] TransparencyCoeficient
1082//==============================================================================
1083
7fd59977 1084static int VTransparency (Draw_Interpretor& di, Standard_Integer argc,
1085 const char** argv)
1086{
1087 Standard_Boolean ThereIsCurrent;
1088 Standard_Boolean ThereIsArgument;
1089 Standard_Boolean IsBound = Standard_False ;
7fd59977 1090
5cbef0fe 1091 const Standard_Boolean HaveToSet = (strcasecmp( argv[0],"vsettransparency") == 0);
7fd59977 1092 if (HaveToSet) {
1093 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error passez 1 ou 2 arguments" << "\n"; return 1; }
5cbef0fe 1094 ThereIsArgument = (argc != 2);
7fd59977 1095 }
1096 else{
1097 if ( argc > 2 ) { di << argv[0] << " syntax error: Passez au plus un argument" << "\n"; return 1; }
5cbef0fe 1098 ThereIsArgument = (argc == 2);
7fd59977 1099 }
1100
1101 if ( !a3DView().IsNull() ) {
1102 TCollection_AsciiString name;
1103 if (ThereIsArgument) {
1104 name = argv[1];
1105 IsBound= GetMapOfAIS().IsBound2(name);
1106 }
1107 if (TheAISContext()->HasOpenedContext())
1108 TheAISContext()->CloseLocalContext();
1109
1110 if (TheAISContext() -> NbCurrents() > 0 ) {ThereIsCurrent =Standard_True; }
1111 else ThereIsCurrent = Standard_False;
1112
1113 //=======================================================================
1114 // Il y a des arguments: un nom et une couleur
1115 //=======================================================================
1116 if ( ThereIsArgument && IsBound ) {
1117 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1118 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1119 const Handle(AIS_InteractiveObject) ashape =
1120 Handle(AIS_InteractiveObject)::DownCast(anObj);
1121 if(HaveToSet)
1122 TheAISContext()->SetTransparency(ashape,atof(argv[2]) );
1123 else
1124 TheAISContext()->UnsetTransparency(ashape);
5cbef0fe 1125 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
7fd59977 1126 const Handle(NIS_InteractiveObject) ashape =
1127 Handle(NIS_InteractiveObject)::DownCast(anObj);
1128 if(HaveToSet)
1129 ashape->SetTransparency(atof(argv[2]) );
1130 else
1131 ashape->UnsetTransparency();
1132 }
1133 }
1134 //=======================================================================
1135 // Il n'y a pas d'arguments
1136 // Mais un ou plusieurs objets on des current representation
1137 //=======================================================================
1138 if (ThereIsCurrent && !ThereIsArgument) {
1139 for (TheAISContext() -> InitCurrent() ;
1140 TheAISContext() -> MoreCurrent() ;
1141 TheAISContext() ->NextCurrent() )
1142 {
5cbef0fe
S
1143 Handle(AIS_InteractiveObject) ashape = TheAISContext() -> Current();
1144 if(HaveToSet)
1145 TheAISContext()->SetTransparency(ashape,atof(argv[1]),Standard_False);
1146 else
1147 TheAISContext()->UnsetTransparency(ashape,Standard_False);
7fd59977 1148 }
1149
1150 TheAISContext()->UpdateCurrentViewer();
1151 }
1152 //=======================================================================
1153 // Il n'y a pas d'arguments ET aucun objet courrant
1154 //=======================================================================
1155 else if ( !ThereIsCurrent && !ThereIsArgument ) {
1156 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1157 it(GetMapOfAIS());
1158 while ( it.More() ) {
5cbef0fe 1159 Handle(AIS_InteractiveObject) ashape =
7fd59977 1160 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1161 if (!ashape.IsNull())
1162 if(HaveToSet)
5cbef0fe 1163 TheAISContext()->SetTransparency(ashape,atof(argv[1]),Standard_False);
7fd59977 1164 else
1165 TheAISContext()->UnsetTransparency(ashape,Standard_False);
5cbef0fe 1166 it.Next();
7fd59977 1167 }
1168 TheAISContext()->UpdateCurrentViewer();
1169 }
1170 }
1171 return 0;
1172}
1173
1174
1175//==============================================================================
1176//function : VMaterial
1177//Author : ege
1178//purpose : change the Material of a selected or named or displayed shape
1179//Draw arg : vmaterial [Name] Material
1180//==============================================================================
1181static int VMaterial (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1182{
1183
1184 Standard_Boolean ThereIsCurrent;
1185 Standard_Boolean ThereIsName;
1186 Standard_Boolean IsBound = Standard_False ;
1187
5cbef0fe 1188 const Standard_Boolean HaveToSet = (strcasecmp( argv[0],"vsetmaterial") == 0);
7fd59977 1189 if (HaveToSet) {
1190 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error passez 1 ou 2 arguments" << "\n"; return 1; }
5cbef0fe 1191 ThereIsName = (argc != 2);
7fd59977 1192 }
1193 else {
1194 if ( argc>2 ) { di << argv[0] << " syntax error passez au plus un argument" << "\n"; return 1; }
5cbef0fe 1195 ThereIsName = (argc == 2);
7fd59977 1196 }
1197
1198 if ( !a3DView().IsNull() ) {
1199 TCollection_AsciiString name;
1200 if (ThereIsName) {
1201 name = argv[1];
1202 IsBound= GetMapOfAIS().IsBound2(name);
1203 }
1204 if (TheAISContext()->HasOpenedContext())
1205 TheAISContext()->CloseLocalContext();
1206 if (TheAISContext() -> NbCurrents() > 0 )
1207 ThereIsCurrent =Standard_True;
1208 else
1209 ThereIsCurrent =Standard_False;
1210
1211 //=======================================================================
1212 // Ther is a name of shape and a material name
1213 //=======================================================================
1214 if ( ThereIsName && IsBound ) {
1215 Handle(AIS_InteractiveObject) ashape =
1216 Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(name));
1217 if (!ashape.IsNull())
1218 if (HaveToSet)
5cbef0fe 1219 TheAISContext()->SetMaterial(ashape,GetMaterialFromName(argv[2]));
7fd59977 1220 else
1221 TheAISContext()->UnsetMaterial(ashape);
1222 }
1223 //=======================================================================
1224 // Il n'y a pas de nom de shape
1225 // Mais un ou plusieurs objets on des current representation
1226 //=======================================================================
1227 if (ThereIsCurrent && !ThereIsName) {
1228 for (TheAISContext() -> InitCurrent() ;
1229 TheAISContext() -> MoreCurrent() ;
1230 TheAISContext() ->NextCurrent() )
1231 {
5cbef0fe
S
1232 Handle(AIS_InteractiveObject) ashape = TheAISContext()->Current();
1233 if (HaveToSet)
1234 TheAISContext()->SetMaterial(ashape,GetMaterialFromName(argv[1]),Standard_False);
1235 else
1236 TheAISContext()->UnsetMaterial(ashape,Standard_False);
7fd59977 1237 }
1238 TheAISContext()->UpdateCurrentViewer();
1239 }
1240
1241 //=======================================================================
1242 // Il n'y a pas de noms de shape ET aucun objet courrant
1243 // On impose a tous les objets du viewer le material passe en argument
1244 //=======================================================================
1245 else if (!ThereIsCurrent && !ThereIsName){
1246 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1247 it(GetMapOfAIS());
1248 while ( it.More() ) {
5cbef0fe 1249 Handle(AIS_InteractiveObject) ashape =
7fd59977 1250 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
5cbef0fe 1251 if (!ashape.IsNull())
7fd59977 1252 if (HaveToSet)
5cbef0fe 1253 TheAISContext()->SetMaterial(ashape,GetMaterialFromName(argv[1]),Standard_False);
7fd59977 1254 else
1255 TheAISContext()->UnsetMaterial(ashape,Standard_False);
5cbef0fe 1256 it.Next();
7fd59977 1257 }
1258 TheAISContext()->UpdateCurrentViewer();
1259 }
1260 }
1261 return 0;
1262}
1263
1264
1265
1266//==============================================================================
1267//function : VWidth
1268//Author : ege
1269//purpose : change the width of the edges of a selected or named or displayed shape
1270//Draw arg : vwidth [Name] WidthValue(1->10)
1271//==============================================================================
1272static int VWidth (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1273{
1274
1275 Standard_Boolean ThereIsCurrent;
1276 Standard_Boolean ThereIsArgument;
1277 Standard_Boolean IsBound = Standard_False ;
1278
5cbef0fe 1279 const Standard_Boolean HaveToSet = (strcasecmp( argv[0],"vsetwidth") == 0);
7fd59977 1280 if (HaveToSet) {
1281 if ( argc < 2 || argc > 3 ) { di << argv[0] << " syntax error passez 1 ou 2 arguments" << "\n"; return 1; }
5cbef0fe 1282 ThereIsArgument = (argc != 2);
7fd59977 1283 }
1284 else {
1285 if ( argc>2 ) { di << argv[0] << " syntax error passez au plus 1 argument" << "\n"; return 1; }
5cbef0fe 1286 ThereIsArgument = (argc == 2);
7fd59977 1287 }
1288 if ( !a3DView().IsNull() ) {
1289 TCollection_AsciiString name;
1290 if (ThereIsArgument) {
1291 name = argv[1];
1292 IsBound= GetMapOfAIS().IsBound2(name);
1293 }
1294 if (TheAISContext()->HasOpenedContext())
1295 TheAISContext()->CloseLocalContext();
1296
1297 if (TheAISContext() -> NbCurrents() > 0 )
1298 ThereIsCurrent =Standard_True;
1299 else
1300 ThereIsCurrent =Standard_False;
1301
1302 if ( ThereIsArgument && IsBound ) {
1303 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1304 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1305 const Handle(AIS_InteractiveObject) ashape =
1306 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
1307 if (HaveToSet)
1308 TheAISContext()->SetWidth ( ashape,atof (argv[2]) );
1309 else
1310 TheAISContext()->UnsetWidth (ashape);
1311 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1312 const Handle(NIS_Triangulated) ashape =
1313 Handle(NIS_Triangulated)::DownCast(GetMapOfAIS().Find2(name));
1314 if (HaveToSet && !ashape.IsNull())
1315 ashape->SetLineWidth ( atof (argv[2]) );
1316 }
1317 }
1318
1319 //=======================================================================
1320 // Il n'y a pas d'arguments
1321 // Mais un ou plusieurs objets on des current representation
1322 //=======================================================================
1323 if (ThereIsCurrent && !ThereIsArgument) {
1324 for (TheAISContext() -> InitCurrent() ;
1325 TheAISContext() -> MoreCurrent() ;
1326 TheAISContext() ->NextCurrent() )
1327 {
5cbef0fe
S
1328 Handle(AIS_InteractiveObject) ashape = TheAISContext() -> Current();
1329 if (HaveToSet)
1330 TheAISContext()->SetWidth(ashape,atof(argv[1]),Standard_False);
1331 else
1332 TheAISContext()->UnsetWidth(ashape,Standard_False);
7fd59977 1333 }
1334 TheAISContext()->UpdateCurrentViewer();
1335 }
1336 //=======================================================================
1337 // Il n'y a pas d'arguments ET aucun objet courrant
1338 //=======================================================================
1339 else if (!ThereIsCurrent && !ThereIsArgument){
1340 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1341 it(GetMapOfAIS());
1342 while ( it.More() ) {
1343 Handle(AIS_InteractiveObject) ashape =
1344 Handle(AIS_InteractiveObject)::DownCast (it.Key1());
1345 if (!ashape.IsNull())
1346 if (HaveToSet)
5cbef0fe 1347 TheAISContext()->SetWidth(ashape,atof(argv[1]),Standard_False);
7fd59977 1348 else
5cbef0fe 1349 TheAISContext()->UnsetWidth(ashape,Standard_False);
7fd59977 1350 it.Next();
1351 }
1352 TheAISContext()->UpdateCurrentViewer();
1353 }
1354 }
1355 return 0;
1356}
1357//==============================================================================
1358//function : VDonly2
1359//author : ege
1360//purpose : Display only a selected or named object
1361// if there is no selected or named object s, nothing is donne
1362//Draw arg : vdonly2 [name1] ... [name n]
1363//==============================================================================
1364static int VDonly2(Draw_Interpretor& , Standard_Integer argc, const char** argv)
1365
1366{
1367 if ( a3DView().IsNull() )
1368 return 1;
1369
1370 Standard_Boolean ThereIsCurrent = TheAISContext() -> NbCurrents() > 0;
1371 Standard_Boolean ThereIsArgument= argc>1;
1372
1373 if (TheAISContext()->HasOpenedContext())
1374 TheAISContext()->CloseLocalContext();
1375
1376 //===============================================================
1377 // Il n'y a pas d'arguments mais des objets selectionnes(current)
1378 // dans le viewer
1379 //===============================================================
1380 if (!ThereIsArgument && ThereIsCurrent) {
1381
1382#ifdef DEB
1383 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1384 it (GetMapOfAIS());
1385#endif
1386 for(TheAISContext()->InitCurrent();
1387 TheAISContext()->MoreCurrent();
1388 TheAISContext()->NextCurrent()){
1389 Handle(AIS_InteractiveObject) aShape = TheAISContext()->Current();
1390 TheAISContext()->Erase(aShape,Standard_False);}
1391 }
1392 TheAISContext() ->UpdateCurrentViewer();
1393 //===============================================================
1394 // Il y a des arguments
1395 //===============================================================
1396 if (ThereIsArgument) {
1397 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1398 it (GetMapOfAIS());
1399 while ( it.More() ) {
1400 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1401 const Handle(AIS_InteractiveObject) aShape =
1402 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1403 TheAISContext()->Erase(aShape,Standard_False);
1404 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1405 const Handle(NIS_InteractiveObject) aShape =
1406 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1407 TheNISContext()->Erase(aShape);
7fd59977 1408 }
1409 it.Next();
1410 }
1411
1412 // On display les objets passes par parametre
1413 for (int i=1; i<argc ; i++) {
1414 TCollection_AsciiString name=argv[i];
1415 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(name);
1416 if (IsBound) {
1417 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1418 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1419 const Handle(AIS_InteractiveObject) aShape =
1420 Handle(AIS_InteractiveObject)::DownCast (anObj);
1421 TheAISContext()->Display(aShape, Standard_False);
1422 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
ffe2bea7 1423 Handle(NIS_InteractiveObject) aShape =
7fd59977 1424 Handle(NIS_InteractiveObject)::DownCast (anObj);
ffe2bea7 1425 TheNISContext()->Display(aShape);
7fd59977 1426 }
1427 }
1428 }
1429 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1430// TheNISContext() ->UpdateViews();
7fd59977 1431 }
1432 return 0;
1433}
1434
1435//==============================================================================
1436//function : VErase2
1437//author : ege
1438//purpose : Erase some selected or named objects
1439// if there is no selected or named objects, the whole viewer is erased
1440//Draw arg : verase2 [name1] ... [name n]
1441//==============================================================================
1442static int VErase2(Draw_Interpretor& , Standard_Integer argc, const char** argv)
1443
1444{
1445 if ( a3DView().IsNull() )
1446 return 1;
1447
1448 Standard_Boolean ThereIsCurrent = TheAISContext() -> NbCurrents() > 0;
1449 Standard_Boolean ThereIsArgument= argc>1;
1450 if(TheAISContext()->HasOpenedContext())
1451 TheAISContext()->CloseLocalContext();
1452
1453 //===============================================================
1454 // Il n'y a pas d'arguments mais des objets selectionnes(current)
1455 // dans le viewer
1456 //===============================================================
1457 if (!ThereIsArgument && ThereIsCurrent) {
1458 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1459 it (GetMapOfAIS());
1460 while ( it.More() ) {
1461 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1462 const Handle(AIS_InteractiveObject) aShape =
1463 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1464 if (TheAISContext()->IsCurrent(aShape))
1465 TheAISContext()->Erase(aShape,Standard_False);
1466 }
1467 it.Next();
1468 }
1469
1470 TheAISContext() ->UpdateCurrentViewer();
1471 }
1472
1473 //===============================================================
1474 // Il n'y a pas d'arguments et aucuns objets selectionnes
1475 // dans le viewer:
1476 // On erase tout le viewer
1477 //===============================================================
1478
1479 if (!ThereIsArgument && !ThereIsCurrent) {
1480 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it (GetMapOfAIS());
1481 while ( it.More() ) {
1482 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1483 const Handle(AIS_InteractiveObject) aShape =
1484 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1485 TheAISContext()->Erase(aShape,Standard_False);
1486 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1487 const Handle(NIS_InteractiveObject) aShape =
1488 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1489 TheNISContext()->Erase(aShape);
7fd59977 1490 }
1491 it.Next();
1492 }
1493 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1494// TheNISContext()->UpdateViews();
7fd59977 1495 }
1496
1497 //===============================================================
1498 // Il y a des arguments
1499 //===============================================================
1500 if (ThereIsArgument) {
1501 for (int i=1; i<argc ; i++) {
1502 TCollection_AsciiString name=argv[i];
1503 Standard_Boolean IsBound= GetMapOfAIS().IsBound2(name);
1504 if (IsBound) {
1505 const Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(name);
1506 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1507 const Handle(AIS_InteractiveObject) aShape =
1508 Handle(AIS_InteractiveObject)::DownCast (anObj);
1509 TheAISContext()->Erase(aShape,Standard_False);
1510 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1511 const Handle(NIS_InteractiveObject) aShape =
1512 Handle(NIS_InteractiveObject)::DownCast (anObj);
ffe2bea7 1513 TheNISContext()->Erase(aShape);
7fd59977 1514 }
1515 }
1516 }
1517 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1518// TheNISContext() ->UpdateViews();
7fd59977 1519 }
1520 return 0;
1521}
1522
1523//==============================================================================
1524//function : VEraseAll
1525//author : ege
1526//purpose : Erase all the objects displayed in the viewer
1527//Draw arg : veraseall
1528//==============================================================================
1529static int VEraseAll(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1530
1531{
1532 // Verification des arguments
1533 if (argc>1){ di<<" Syntaxe error: "<<argv[0]<<" too much arguments."<<"\n";return 1;}
1534 if (a3DView().IsNull() ) {di<<" Error: vinit hasn't been called."<<"\n";return 1;}
1535 TheAISContext()->CloseAllContexts(Standard_False);
1536 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1537 it(GetMapOfAIS());
1538 while ( it.More() ) {
1539 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1540 const Handle(AIS_InteractiveObject) aShape =
1541 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1542 TheAISContext()->Erase(aShape,Standard_False);
1543 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1544 const Handle(NIS_InteractiveObject) aShape =
1545 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1546 TheNISContext()->Erase(aShape);
7fd59977 1547 }
1548 it.Next();
1549 }
1550 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1551// TheNISContext() ->UpdateViews();
7fd59977 1552 return 0;
1553}
1554
1555
1556//==============================================================================
1557//function : VDisplayAll
1558//author : ege
1559//purpose : Display all the objects of the Map
1560//Draw arg : vdisplayall
1561//==============================================================================
1562static int VDisplayAll( Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1563
1564{
1565 if (! a3DView().IsNull() ) {
1566 if (argc > 1) {di<<argv[0]<<" Syntaxe error"<<"\n"; return 1;}
1567 if (TheAISContext()->HasOpenedContext())
1568 TheAISContext()->CloseLocalContext();
1569 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
1570 it (GetMapOfAIS());
1571 while ( it.More() ) {
1572 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1573 const Handle(AIS_InteractiveObject) aShape =
1574 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1575 TheAISContext()->Erase(aShape,Standard_False);
1576 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1577 const Handle(NIS_InteractiveObject) aShape =
1578 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1579 TheNISContext()->Erase(aShape);
7fd59977 1580 }
1581 it.Next();
1582 }
1583 it.Reset();
1584 while ( it.More() ) {
1585 if (it.Key1()->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1586 const Handle(AIS_InteractiveObject) aShape =
1587 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
1588 TheAISContext()->Display(aShape, Standard_False);
1589 } else if (it.Key1()->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
ffe2bea7 1590 Handle(NIS_InteractiveObject) aShape =
7fd59977 1591 Handle(NIS_InteractiveObject)::DownCast(it.Key1());
ffe2bea7 1592 TheNISContext()->Display(aShape);
7fd59977 1593 }
1594 it.Next();
1595 }
1596 TheAISContext() ->UpdateCurrentViewer();
ffe2bea7 1597// TheNISContext() ->UpdateViews();
7fd59977 1598 }
1599 return 0;
1600}
1601
1602
1603//#######################################################################################################
1604
1605
1606static TCollection_AsciiString GetEnvir (Draw_Interpretor& di) {
1607
1608 static Standard_Boolean IsDefined=Standard_False ;
1609 static TCollection_AsciiString VarName;
1610 if ( !IsDefined ) {
1611 const char *envir, *casroot ;
1612 envir = getenv("CSF_MDTVTexturesDirectory") ;
1613
1614 Standard_Boolean HasDefinition = Standard_False ;
1615 if ( !envir ) {
1616 casroot = getenv("CASROOT");
1617 if ( casroot ) {
1618 VarName = TCollection_AsciiString (casroot);
1619 VarName += "/src/Textures" ;
1620 HasDefinition = Standard_True ;
1621 }
1622 } else {
1623 VarName = TCollection_AsciiString (envir);
1624 HasDefinition = Standard_True ;
1625 }
1626 if ( HasDefinition ) {
1627 OSD_Path aPath ( VarName );
1628 OSD_Directory aDir(aPath);
1629 if ( aDir.Exists () ) {
1630 TCollection_AsciiString aTexture = VarName + "/2d_MatraDatavision.rgb" ;
1631 OSD_File TextureFile ( aTexture );
1632 if ( !TextureFile.Exists() ) {
1633 di << " CSF_MDTVTexturesDirectory or CASROOT not correctly setted " << "\n";
1634 di << " not all files are found in : "<<VarName.ToCString() << "\n";
1635 Standard_Failure::Raise ( "CSF_MDTVTexturesDirectory or CASROOT not correctly setted " );
1636 }
1637 } else {
1638 di << " CSF_MDTVTexturesDirectory or CASROOT not correctly setted " << "\n";
1639 di << " Directory : "<< VarName.ToCString() << " not exist " << "\n";
1640 Standard_Failure::Raise ( "CSF_MDTVTexturesDirectory or CASROOT not correctly setted " );
1641 }
1642 return VarName ;
1643 } else {
1644 di << " CSF_MDTVTexturesDirectory and CASROOT not setted " << "\n";
1645 di << " one of these variable are mandatory to use this fonctionnality" << "\n";
1646 Standard_Failure::Raise ( "CSF_MDTVTexturesDirectory and CASROOT not setted " );
1647 }
1648 IsDefined = Standard_True ;
1649 }
1650 return VarName ;
1651
1652}
1653
1654//#######################################################################################################
1655
1656
1657//#######################################################################################################
1658
1659//## VTexture
1660
1661//#######################################################################################################
1662
1663Standard_Integer VTexture (Draw_Interpretor& di,Standard_Integer argc, const char** argv )
1664{
1665 Standard_Integer command = (strcasecmp(argv[0],"vtexture")==0)? 1:
1666 (strcasecmp(argv[0],"vtexscale")==0) ? 2 :
1667 (strcasecmp(argv[0],"vtexorigin")==0) ? 3 :
1668 (strcasecmp(argv[0],"vtexrepeat")==0) ? 4 :
1669 (strcasecmp(argv[0],"vtexdefault")==0) ? 5 : -1;
1670
1671 Handle(AIS_InteractiveContext) myAISContext = ViewerTest::GetAISContext();
1672 if(myAISContext.IsNull())
1673 {
1674 di << "use 'vinit' command before " << argv[0] << "\n";
31160f80 1675 return 1;
7fd59977 1676 }
1677
1678 Handle(AIS_InteractiveObject) TheAisIO;
1679 Handle(AIS_TexturedShape) myShape;
1680 Standard_Integer myPreviousMode = 0;
1681
31160f80 1682 if (argc<2 || !argv[1])
7fd59977 1683 {
1684 di << argv[0] <<" syntax error - Type 'help vtex'"<<"\n";
31160f80 1685 return 1;
7fd59977 1686 }
1687
1688 TCollection_AsciiString name = argv[1];
1689 ViewerTest::CurrentView()->SetSurfaceDetail(V3d_TEX_ALL);
1690
1691 if (GetMapOfAIS().IsBound2(name))
1692 TheAisIO = Handle(AIS_InteractiveObject)::DownCast
1693 (GetMapOfAIS().Find2(name));
1694 if (TheAisIO.IsNull())
1695 {
1696 di <<"shape "<<name.ToCString()<<" doesn\'t exist"<<"\n";
31160f80 1697 return 1;
7fd59977 1698 }
1699
1700 if (TheAisIO->IsKind(STANDARD_TYPE(AIS_TexturedShape)) && !TheAisIO.IsNull())
1701 {
1702 myShape = Handle(AIS_TexturedShape)::DownCast(TheAisIO);
1703 myPreviousMode = myShape->DisplayMode() ;
1704 }
1705 else
1706 {
31160f80 1707 myAISContext->Clear(TheAisIO,Standard_False);
7fd59977 1708 myShape = new AIS_TexturedShape (DBRep::Get(argv[1]));
1709 GetMapOfAIS().UnBind1(TheAisIO);
1710 GetMapOfAIS().UnBind2(name);
1711 GetMapOfAIS().Bind(myShape, name);
1712 }
1713 switch (command)
1714 {
1715 case 1: // vtexture : we only map a texture on the shape
1716 if(argc<=1)
1717 {
1718 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1719 return 1;
7fd59977 1720 }
31160f80 1721 if (argc>2 && argv[2])
7fd59977 1722 {
1723 if(strcasecmp(argv[2],"?")==0)
1724 {
1725 TCollection_AsciiString monPath = GetEnvir (di) ;
1726
1727 di<<"\n Files in current directory : \n"<<"\n";
1728 TCollection_AsciiString Cmnd ("glob -nocomplain *");
1729 di.Eval(Cmnd.ToCString());
1730
1731 Cmnd = TCollection_AsciiString("glob -nocomplain ") ;
1732 Cmnd += monPath ;
1733 Cmnd += "/* " ;
1734 di<<"Files in "<<monPath.ToCString()<<" : \n"<<"\n";
1735 di.Eval(Cmnd.ToCString());
1736
1737 return 0;
1738 }
1739 else
1740 myShape->SetTextureFileName(argv[2]);
1741 }
1742 else
1743 {
1744 di <<"Texture mapping disabled \n \
1745 To enable it, use 'vtexture NameOfShape NameOfTexture' \n"<<"\n";
1746
1747 myAISContext->SetDisplayMode(myShape,1,Standard_False);
1748 if (myPreviousMode == 3 )
1749 myAISContext->RecomputePrsOnly(myShape);
1750 myAISContext->Display(myShape, Standard_True);
1751 return 0;
1752 }
1753 break;
1754
1755 case 2: // vtexscale : we change the scaling factor of the texture
1756
1757 if(argc<2)
1758 {
1759 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1760 return 1;
7fd59977 1761 }
1762
1763 myShape->SetTextureScale (( argv[2] ? Standard_True : Standard_False ),
1764 ( argv[2] ? atof(argv[2]) : 1.0 ),
1765 ( argv[2] ? atof(argv[argc-1]) : 1.0 ) );
1766 break;
1767
1768 case 3: // vtexorigin : we change the origin of the texture on the shape
1769 if(argc<2)
1770 {
1771 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1772 return 1;
7fd59977 1773 }
1774 myShape->SetTextureOrigin (( argv[2] ? Standard_True : Standard_False ),
1775 ( argv[2] ? atof(argv[2]) : 0.0 ),
1776 ( argv[2] ? atof(argv[argc-1]) : 0.0 ));
1777 break;
1778
1779 case 4: // vtexrepeat : we change the number of occurences of the texture on the shape
1780 if(argc<2)
1781 {
1782 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1783 return 1;
7fd59977 1784 }
31160f80 1785 if (argc>2 && argv[2])
7fd59977 1786 {
1787 di <<"Texture repeat enabled"<<"\n";
1788 myShape->SetTextureRepeat(Standard_True, atof(argv[2]), atof(argv[argc-1]) );
1789 }
1790 else
1791 {
1792 di <<"Texture repeat disabled"<<"\n";
1793 myShape->SetTextureRepeat(Standard_False);
1794 }
1795 break;
1796
1797 case 5: // vtexdefault : default texture mapping
1798 // ScaleU = ScaleV = 100.0
1799 // URepeat = VRepeat = 1.0
1800 // Uorigin = VOrigin = 0.0
1801
1802 if(argc<2)
1803 {
1804 di << argv[0] <<" syntax error - Type 'help vtex'" << "\n";
31160f80 1805 return 1;
7fd59977 1806 }
1807 myShape->SetTextureRepeat(Standard_False);
1808 myShape->SetTextureOrigin(Standard_False);
1809 myShape->SetTextureScale (Standard_False);
1810 break;
1811 }
1812
1813 if ((myShape->DisplayMode() == 3) || (myPreviousMode == 3 ))
1814 myAISContext->RecomputePrsOnly(myShape);
1815 else
1816 {
1817 myAISContext->SetDisplayMode(myShape,3,Standard_False);
1818 myAISContext->Display(myShape, Standard_True);
1819 myAISContext->Update(myShape,Standard_True);
1820 }
31160f80 1821 return 0;
7fd59977 1822}
1823
1824//==============================================================================
1825//function : VDisplay2
1826//author : ege
1827//purpose : Display an object from its name
1828//Draw arg : vdisplay name1 [name2] ... [name n]
1829//==============================================================================
1830static int VDisplay2 (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
1831
1832{
1833 // Verification des arguments
1834 if ( a3DView().IsNull() ) {
1835
1836 ViewerTest::ViewerInit();
1837 di<<"La commande vinit n'a pas ete appele avant"<<"\n";
1838 // return 1;
1839 }
1840
1841 if ( argc<2) {
1842 di<<argv[0]<<" Syntaxe error"<<"\n";
1843 return 1;
1844 }
1845
1846
1847 TCollection_AsciiString name;
1848 if (TheAISContext()->HasOpenedContext())
1849 TheAISContext()->CloseLocalContext();
1850
1851 for ( int i = 1; i < argc; i++ ) {
1852 name = argv[i];
1853 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(name);
1854 Standard_Boolean IsDatum = Standard_False;
1855 Handle(Standard_Transient) anObj;
1856 if ( IsBound ) {
1857 anObj = GetMapOfAIS().Find2(name);
1858 if (anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject))) {
1859 Handle(AIS_InteractiveObject) aShape =
1860 Handle(AIS_InteractiveObject)::DownCast(anObj);
1861 if (aShape->Type()==AIS_KOI_Datum) {
1862 IsDatum = Standard_True;
1863 TheAISContext()->Display(aShape, Standard_False);
1864 }
1865 if (!IsDatum) {
1866 di << "Display " << name.ToCString() << "\n";
1867 // Get the Shape from a name
1868 TopoDS_Shape NewShape = GetShapeFromName((const char *)name.ToCString());
1869
1870 // Update the Shape in the AIS_Shape
1871 Handle(AIS_Shape) TheRealSh = Handle(AIS_Shape)::DownCast(aShape);
1872 if(!TheRealSh.IsNull())
1873 TheRealSh->Set(NewShape);
1874 TheAISContext()->Redisplay(aShape, Standard_False);
1875 TheAISContext()->Display(aShape, Standard_False);
1876 }
1877 aShape.Nullify();
1878 } else if (anObj->IsKind(STANDARD_TYPE(NIS_InteractiveObject))) {
1879 Handle(NIS_InteractiveObject) aShape =
1880 Handle(NIS_InteractiveObject)::DownCast(anObj);
ffe2bea7 1881 TheNISContext()->Display(aShape);
7fd59977 1882 }
1883 }
1884 else { // Create the AIS_Shape from a name
1885 const Handle(AIS_InteractiveObject) aShape =
1886 GetAISShapeFromName((const char *)name.ToCString());
1887 if ( !aShape.IsNull() ) {
1888 GetMapOfAIS().Bind(aShape, name);
1889 TheAISContext()->Display(aShape, Standard_False);
1890 }
1891 }
1892 }
1893 // Upadate the screen and redraw the view
1894 TheAISContext()->UpdateCurrentViewer();
ffe2bea7 1895// TheNISContext()->UpdateViews();
7fd59977 1896 return 0;
1897}
1898
1899//==============================================================================
1900//function : VMoveA
1901//purpose : Test the annimation of an object along a
1902// predifined trajectory
1903//Draw arg : vmove ShapeName
1904//==============================================================================
1905
1906#ifdef DEB
1907static int VMoveA (Draw_Interpretor& di, Standard_Integer argc, const char** argv) {
1908
1909 OSD_Timer myTimer;
1910 myTimer.Start();
1911
1912 if (TheAISContext()->HasOpenedContext())
1913 TheAISContext()->CloseLocalContext();
1914
c6541a0c 1915 Standard_Real Step=2*M_PI/180;
7fd59977 1916 Standard_Real Angle=0;
1917 // R est le rayon de l'hellicoide
1918 Standard_Real R=50;
1919 // D est la distance parcourue en translation en 1 tour
1920 Standard_Real D=50;
1921
1922 Handle(AIS_InteractiveObject) aIO;
1923
1924 if (GetMapOfAIS().IsBound2(argv[1]))
1925 aIO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[1]));
1926
1927 if (aIO.IsNull()) {
1928 di<<" Syntaxe error: "<<argv[1]<<" doesn't exist"<<"\n";
1929 return 1;
1930 }
1931 TheAISContext()->Deactivate(aIO);
1932
1933 // boucle generant le mouvement
1934 if(argc==3) {
1935 di<<" Transformations"<<"\n";
c6541a0c 1936 for (Standard_Real myAngle=0;Angle<5*2*M_PI; myAngle++) {
7fd59977 1937
1938 Angle=Step*myAngle;
c6541a0c 1939 gp_Ax3 newBase(gp_Pnt(R*cos(Angle), R*sin(Angle), D*Angle/(2*M_PI) ), gp_Vec(0,0,1), gp_Vec(1,0,0) );
7fd59977 1940 gp_Trsf myTransfo;
1941 myTransfo.SetTransformation(newBase.Rotated(gp_Ax1(gp_Pnt(R*cos(Angle),R*sin(Angle),0), gp_Dir(0,0,1) ),Angle ) );
1942 TheAISContext()->SetLocation(aIO,myTransfo);
1943
1944 TheAISContext() ->UpdateCurrentViewer();
1945
1946 }
1947 }
1948 else {
1949 di<<" Locations"<<"\n";
1950 gp_Trsf myAngleTrsf;
1951 myAngleTrsf.SetRotation(gp_Ax1(gp_Pnt(0,0,0),gp_Dir(0,0,1) ), Step );
1952 TopLoc_Location myDeltaAngle (myAngleTrsf);
1953 gp_Trsf myDistTrsf;
1954 myDistTrsf.SetTranslation(gp_Dir(0,0,1) );
1955 TopLoc_Location myDeltaDist (myDistTrsf);
1956 TopLoc_Location myTrueLoc;
1957
c6541a0c 1958 for (Standard_Real myAngle=0;Angle<5*2*M_PI; myAngle++) {
7fd59977 1959
1960 Angle=Step*myAngle;
1961 myTrueLoc=myTrueLoc*myDeltaAngle*myDeltaDist;
1962 TheAISContext()->SetLocation(aIO,myTrueLoc );
1963 TheAISContext() ->UpdateCurrentViewer();
1964 }
1965 }
1966
1967
1968 TopoDS_Shape ShapeBis=((*(Handle(AIS_Shape)*)&aIO)->Shape()).Located( aIO->Location() );
1969
1970 //TopLoc_Location Tempo=aIO->Location();
1971 //TopoDS_Shape ShapeBis=((*(Handle(AIS_Shape)*)&aIO)->Shape());
1972 //ShapeBis.Located(Tempo);
1973
1974
1975 // On reset la location (origine) contenue dans l'AISInteractiveObject
1976 TheAISContext() ->ResetLocation(aIO);
1977
1978 // On force aShape a devenir l'AIS IO propre a ShapeBis
1979
1980 // Pour cela on force aShape(AIS IO) a devenir une AISShape
1981 // ->Set() est une methode de AIS_Shape
1982 (*(Handle(AIS_Shape)*)& aIO)->Set(ShapeBis);
1983
1984 // On donne a ShapeBis le nom de l'AIS IO
1985 //Rep::Set(argv[1],ShapeBis);
1986
1987
1988 TheAISContext()->Redisplay(aIO,Standard_False);
1989
1990 // On reactive la selection des primitives sensibles
1991 TheAISContext()->Activate(aIO,0);
1992
1993 TheAISContext() ->UpdateCurrentViewer();
1994 a3DView() -> Redraw();
1995
1996 myTimer.Stop();
1997 di<<" Temps ecoule "<<"\n";
1998 myTimer.Show();
1999
2000 return 0;
2001}
2002#endif
2003
2004
2005//==============================================================================
2006//function : VPerf
2007//purpose : Test the annimation of an object along a
2008// predifined trajectory
2009//Draw arg : vperf ShapeName 1/0(Transfo/Location) 1/0(Primitives sensibles ON/OFF)
2010//==============================================================================
2011
2012static int VPerf(Draw_Interpretor& di, Standard_Integer , const char** argv) {
2013
2014 OSD_Timer myTimer;
2015 if (TheAISContext()->HasOpenedContext())
2016 TheAISContext()->CloseLocalContext();
2017
c6541a0c 2018 Standard_Real Step=4*M_PI/180;
7fd59977 2019 Standard_Real Angle=0;
2020
2021 Handle(AIS_InteractiveObject) aIO;
2022 if (GetMapOfAIS().IsBound2(argv[1]))
2023 aIO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[1]));
2024 if (aIO.IsNull())
2025 return 1;
2026
2027 Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(aIO);
2028
2029 myTimer.Start();
2030
2031 if (atoi(argv[3])==1 ) {
2032 di<<" Primitives sensibles OFF"<<"\n";
2033 TheAISContext()->Deactivate(aIO);
2034 }
2035 else {
2036 di<<" Primitives sensibles ON"<<"\n";
2037 }
2038 // Movement par transformation
2039 if(atoi(argv[2]) ==1) {
2040 di<<" Calcul par Transformation"<<"\n";
c6541a0c 2041 for (Standard_Real myAngle=0;Angle<10*2*M_PI; myAngle++) {
7fd59977 2042
2043 Angle=Step*myAngle;
2044 gp_Trsf myTransfo;
2045 myTransfo.SetRotation(gp_Ax1(gp_Pnt(0,0,0),gp_Dir(0,0,1) ) ,Angle );
2046 TheAISContext()->SetLocation(aShape,myTransfo);
2047 TheAISContext() ->UpdateCurrentViewer();
2048
2049 }
2050 }
2051 else {
2052 di<<" Calcul par Locations"<<"\n";
2053 gp_Trsf myAngleTrsf;
2054 myAngleTrsf.SetRotation(gp_Ax1(gp_Pnt(0,0,0),gp_Dir(0,0,1) ), Step );
2055 TopLoc_Location myDeltaAngle (myAngleTrsf);
2056 TopLoc_Location myTrueLoc;
2057
c6541a0c 2058 for (Standard_Real myAngle=0;Angle<10*2*M_PI; myAngle++) {
7fd59977 2059
2060 Angle=Step*myAngle;
2061 myTrueLoc=myTrueLoc*myDeltaAngle;
2062 TheAISContext()->SetLocation(aShape,myTrueLoc );
2063 TheAISContext() ->UpdateCurrentViewer();
2064 }
2065 }
2066 if (atoi(argv[3])==1 ){
2067 // On reactive la selection des primitives sensibles
2068 TheAISContext()->Activate(aIO,0);
2069 }
2070 a3DView() -> Redraw();
2071 myTimer.Stop();
2072 di<<" Temps ecoule "<<"\n";
2073 myTimer.Show();
2074 return 0;
2075}
2076
2077
2078//==================================================================================
2079// Function : VAnimation
2080//==================================================================================
2081static int VAnimation (Draw_Interpretor& di, Standard_Integer argc, const char** argv) {
31160f80 2082 if (argc != 5) {
7fd59977 2083 di<<"Use: "<<argv[0]<<" CrankArmFile CylinderHeadFile PropellerFile EngineBlockFile"<<"\n";
2084 return 1;
2085 }
2086
2087 Standard_Real thread = 4;
2088 Standard_Real angleA=0;
2089 Standard_Real angleB;
2090 Standard_Real X;
2091 gp_Ax1 Ax1(gp_Pnt(0,0,0),gp_Vec(0,0,1));
2092
2093 BRep_Builder B;
2094 TopoDS_Shape CrankArm;
2095 TopoDS_Shape CylinderHead;
2096 TopoDS_Shape Propeller;
2097 TopoDS_Shape EngineBlock;
2098
2099 //BRepTools::Read(CrankArm,"/dp_26/Indus/ege/assemblage/CrankArm.rle",B);
2100 //BRepTools::Read(CylinderHead,"/dp_26/Indus/ege/assemblage/CylinderHead.rle",B);
2101 //BRepTools::Read(Propeller,"/dp_26/Indus/ege/assemblage/Propeller.rle",B);
2102 //BRepTools::Read(EngineBlock,"/dp_26/Indus/ege/assemblage/EngineBlock.rle",B);
2103 BRepTools::Read(CrankArm,argv[1],B);
2104 BRepTools::Read(CylinderHead,argv[2],B);
2105 BRepTools::Read(Propeller,argv[3],B);
2106 BRepTools::Read(EngineBlock,argv[4],B);
2107
2108 if (CrankArm.IsNull() || CylinderHead.IsNull() || Propeller.IsNull() || EngineBlock.IsNull()) {di<<" Syntaxe error:loading failure."<<"\n";}
2109
2110
2111 OSD_Timer myTimer;
2112 myTimer.Start();
2113
2114 Handle(AIS_Shape) myAisCylinderHead = new AIS_Shape (CylinderHead);
2115 Handle(AIS_Shape) myAisEngineBlock = new AIS_Shape (EngineBlock);
2116 Handle(AIS_Shape) myAisCrankArm = new AIS_Shape (CrankArm);
2117 Handle(AIS_Shape) myAisPropeller = new AIS_Shape (Propeller);
2118
2119 GetMapOfAIS().Bind(myAisCylinderHead,"a");
2120 GetMapOfAIS().Bind(myAisEngineBlock,"b");
2121 GetMapOfAIS().Bind(myAisCrankArm,"c");
2122 GetMapOfAIS().Bind(myAisPropeller,"d");
2123
2124 TheAISContext()->SetColor(myAisCylinderHead, Quantity_NOC_INDIANRED);
2125 TheAISContext()->SetColor(myAisEngineBlock , Quantity_NOC_RED);
2126 TheAISContext()->SetColor(myAisPropeller , Quantity_NOC_GREEN);
2127
2128 TheAISContext()->Display(myAisCylinderHead,Standard_False);
2129 TheAISContext()->Display(myAisEngineBlock,Standard_False );
2130 TheAISContext()->Display(myAisCrankArm,Standard_False );
2131 TheAISContext()->Display(myAisPropeller,Standard_False);
2132
2133 TheAISContext()->Deactivate(myAisCylinderHead);
2134 TheAISContext()->Deactivate(myAisEngineBlock );
2135 TheAISContext()->Deactivate(myAisCrankArm );
2136 TheAISContext()->Deactivate(myAisPropeller );
2137
2138 // Boucle de mouvement
c6541a0c 2139 for (Standard_Real myAngle = 0;angleA<2*M_PI*10.175 ;myAngle++) {
7fd59977 2140
c6541a0c 2141 angleA = thread*myAngle*M_PI/180;
7fd59977 2142 X = Sin(angleA)*3/8;
2143 angleB = atan(X / Sqrt(-X * X + 1));
2144 Standard_Real decal(25*0.6);
2145
2146
2147 //Build a transformation on the display
2148 gp_Trsf aPropellerTrsf;
2149 aPropellerTrsf.SetRotation(Ax1,angleA);
2150 TheAISContext()->SetLocation(myAisPropeller,aPropellerTrsf);
2151
2152 gp_Ax3 base(gp_Pnt(3*decal*(1-Cos(angleA)),-3*decal*Sin(angleA),0),gp_Vec(0,0,1),gp_Vec(1,0,0));
2153 gp_Trsf aCrankArmTrsf;
2154 aCrankArmTrsf.SetTransformation( base.Rotated(gp_Ax1(gp_Pnt(3*decal,0,0),gp_Dir(0,0,1)),angleB));
2155 TheAISContext()->SetLocation(myAisCrankArm,aCrankArmTrsf);
2156
2157 TheAISContext()->UpdateCurrentViewer();
2158 }
2159
2160 TopoDS_Shape myNewCrankArm =myAisCrankArm ->Shape().Located( myAisCrankArm ->Location() );
2161 TopoDS_Shape myNewPropeller =myAisPropeller->Shape().Located( myAisPropeller->Location() );
2162
2163 myAisCrankArm ->ResetLocation();
2164 myAisPropeller->ResetLocation();
2165
2166 myAisCrankArm -> Set(myNewCrankArm );
2167 myAisPropeller -> Set(myNewPropeller);
2168
2169 TheAISContext()->Activate(myAisCylinderHead,0);
2170 TheAISContext()->Activate(myAisEngineBlock,0 );
2171 TheAISContext()->Activate(myAisCrankArm ,0 );
2172 TheAISContext()->Activate(myAisPropeller ,0 );
2173
2174 myTimer.Stop();
2175 myTimer.Show();
2176 myTimer.Start();
2177
2178 TheAISContext()->Redisplay(myAisCrankArm ,Standard_False);
2179 TheAISContext()->Redisplay(myAisPropeller,Standard_False);
2180
2181 TheAISContext()->UpdateCurrentViewer();
2182 a3DView()->Redraw();
2183
2184 myTimer.Stop();
2185 myTimer.Show();
2186
2187 return 0;
2188
2189}
2190
2191//==============================================================================
2192//function : VShading
2193//purpose : Sharpen or roughten the quality of the shading
2194//Draw arg : vshading ShapeName 0.1->0.00001 1 deg-> 30 deg
2195//==============================================================================
5cbef0fe
S
2196static int VShading(Draw_Interpretor& ,Standard_Integer argc, const char** argv)
2197{
7fd59977 2198 Standard_Real myDevCoef;
2199 Handle(AIS_InteractiveObject) TheAisIO;
2200
2201 // Verifications
5cbef0fe
S
2202 const Standard_Boolean HaveToSet = (strcasecmp(argv[0],"vsetshading") == 0);
2203
7fd59977 2204 if (TheAISContext()->HasOpenedContext())
2205 TheAISContext()->CloseLocalContext();
2206
2207 if (argc < 3) {
2208 myDevCoef = 0.0008;
2209 } else {
2210 myDevCoef =atof(argv[2]);
2211 }
2212
7fd59977 2213 TCollection_AsciiString name=argv[1];
2214 if (GetMapOfAIS().IsBound2(name ))
5cbef0fe 2215 TheAisIO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
7fd59977 2216 if (TheAisIO.IsNull())
2217 TheAisIO=GetAISShapeFromName((const char *)name.ToCString());
2218
5cbef0fe 2219 if (HaveToSet)
7fd59977 2220 TheAISContext()->SetDeviationCoefficient(TheAisIO,myDevCoef,Standard_True);
5cbef0fe 2221 else
7fd59977 2222 TheAISContext()->SetDeviationCoefficient(TheAisIO,0.0008,Standard_True);
2223
7fd59977 2224 TheAISContext()->Redisplay(TheAisIO);
2225 return 0;
2226}
2227//==============================================================================
2228//function : HaveMode
2229//use : VActivatedModes
2230//==============================================================================
2231#include <TColStd_ListIteratorOfListOfInteger.hxx>
2232
2233Standard_Boolean HaveMode(const Handle(AIS_InteractiveObject)& TheAisIO,const Standard_Integer mode )
2234{
2235 TColStd_ListOfInteger List;
2236 TheAISContext()->ActivatedModes (TheAisIO,List);
2237 TColStd_ListIteratorOfListOfInteger it;
2238 Standard_Boolean Found=Standard_False;
2239 for (it.Initialize(List); it.More()&&!Found; it.Next() ){
2240 if (it.Value()==mode ) Found=Standard_True;
2241 }
2242 return Found;
2243}
2244
2245
2246
2247//==============================================================================
2248//function : VActivatedMode
2249//author : ege
2250//purpose : permet d'attribuer a chacune des shapes un mode d'activation
2251// (edges,vertex...)qui lui est propre et le mode de selection standard.
2252// La fonction s'applique aux shapes selectionnees(current ou selected dans le viewer)
2253// Dans le cas ou on veut psser la shape en argument, la fonction n'autorise
2254// qu'un nom et qu'un mode.
2255//Draw arg : vsetam [ShapeName] mode(0,1,2,3,4,5,6,7)
2256//==============================================================================
2257#include <AIS_ListIteratorOfListOfInteractive.hxx>
2258
2259static int VActivatedMode (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
2260
2261{
7fd59977 2262 Standard_Boolean ThereIsName = Standard_False ;
2263
2264 if(!a3DView().IsNull()){
2265
5cbef0fe 2266 const Standard_Boolean HaveToSet = (strcasecmp(argv[0],"vsetam") == 0);
7fd59977 2267 // verification des arguments
2268 if (HaveToSet) {
2269 if (argc<2||argc>3) { di<<" Syntaxe error"<<"\n";return 1;}
5cbef0fe 2270 ThereIsName = (argc == 3);
7fd59977 2271 }
2272 else {
2273 // vunsetam
2274 if (argc>1) {di<<" Syntaxe error"<<"\n";return 1;}
2275 else {
5cbef0fe
S
2276 di<<" R.A.Z de tous les modes de selecion"<<"\n";
2277 di<<" Fermeture du Context local"<<"\n";
7fd59977 2278 if (TheAISContext()->HasOpenedContext())
2279 TheAISContext()->CloseLocalContext();
2280 }
7fd59977 2281 }
2282
7fd59977 2283 // IL n'y a aps de nom de shape passe en argument
2284 if (HaveToSet && !ThereIsName){
2285 Standard_Integer aMode=atoi(argv [1]);
2286
2287 const char *cmode="???";
7fd59977 2288 switch (aMode) {
2289 case 0: cmode = "Shape"; break;
2290 case 1: cmode = "Vertex"; break;
2291 case 2: cmode = "Edge"; break;
2292 case 3: cmode = "Wire"; break;
2293 case 4: cmode = "Face"; break;
2294 case 5: cmode = "Shell"; break;
2295 case 6: cmode = "Solid"; break;
2296 case 7: cmode = "Compound"; break;
2297 }
2298
2299 if( !TheAISContext()->HasOpenedContext() ) {
5cbef0fe
S
2300 // il n'y a pas de Context local d'ouvert
2301 // on en ouvre un et on charge toutes les shapes displayees
2302 // on load tous les objets displayees et on Activate les objets de la liste
2303 AIS_ListOfInteractive ListOfIO;
2304 // on sauve dans une AISListOfInteractive tous les objets currents
2305 if (TheAISContext()->NbCurrents()>0 ){
2306 TheAISContext()->UnhilightCurrents(Standard_False);
2307
2308 for (TheAISContext()->InitCurrent(); TheAISContext()->MoreCurrent(); TheAISContext()->NextCurrent() ){
2309 ListOfIO.Append(TheAISContext()->Current() );
7fd59977 2310 }
2311 }
2312
2313 TheAISContext()->OpenLocalContext(Standard_False);
2314 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2315 it (GetMapOfAIS());
2316 while(it.More()){
2317 Handle(AIS_InteractiveObject) aIO =
2318 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2319 if (!aIO.IsNull())
2320 TheAISContext()->Load(aIO,0,Standard_False);
2321 it.Next();
2322 }
2323 // traitement des objets qui etaient currents dans le Contexte global
2324 if (!ListOfIO.IsEmpty() ) {
2325 // il y avait des objets currents
2326 AIS_ListIteratorOfListOfInteractive iter;
2327 for (iter.Initialize(ListOfIO); iter.More() ; iter.Next() ) {
2328 Handle(AIS_InteractiveObject) aIO=iter.Value();
2329 TheAISContext()->Activate(aIO,aMode);
2330 di<<" Mode: "<<cmode<<" ON pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2331 }
2332 }
2333 else {
2334 // On applique le mode a tous les objets displayes
2335 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2336 it2 (GetMapOfAIS());
2337 while(it2.More()){
2338 Handle(AIS_InteractiveObject) aIO =
2339 Handle(AIS_InteractiveObject)::DownCast(it2.Key1());
2340 if (!aIO.IsNull()) {
2341 di<<" Mode: "<<cmode<<" ON pour "<<it2.Key2().ToCString() <<"\n";
2342 TheAISContext()->Activate(aIO,aMode);
2343 }
2344 it2.Next();
2345 }
2346 }
2347
2348 }
2349
2350 else {
2351 // un Context local est deja ouvert
2352 // Traitement des objets du Context local
2353 if (TheAISContext()->NbSelected()>0 ){
2354 TheAISContext()->UnhilightSelected(Standard_False);
2355 // il y a des objets selected,on les parcourt
2356 for (TheAISContext()->InitSelected(); TheAISContext()->MoreSelected(); TheAISContext()->NextSelected() ){
2357 Handle(AIS_InteractiveObject) aIO=TheAISContext()->Interactive();
2358
2359
2360 if (HaveMode(aIO,aMode) ) {
2361 di<<" Mode: "<<cmode<<" OFF pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2362 TheAISContext()->Deactivate(aIO,aMode);
2363 }
2364 else{
2365 di<<" Mode: "<<cmode<<" ON pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2366 TheAISContext()->Activate(aIO,aMode);
2367 }
2368
2369 }
2370 }
2371 else{
2372 // il n'y a pas d'objets selected
2373 // tous les objets diplayes sont traites
2374 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2375 it (GetMapOfAIS());
2376 while(it.More()){
2377 Handle(AIS_InteractiveObject) aIO =
2378 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2379 if (!aIO.IsNull()) {
2380 if (HaveMode(aIO,aMode) ) {
2381 di<<" Mode: "<<cmode<<" OFF pour "
2382 <<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2383 TheAISContext()->Deactivate(aIO,aMode);
2384 }
2385 else{
2386 di<<" Mode: "<<cmode<<" ON pour"
2387 <<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
2388 TheAISContext()->Activate(aIO,aMode);
2389 }
2390 }
2391 it.Next();
2392 }
2393 }
2394 }
2395 }
2396 else if (HaveToSet && ThereIsName){
2397 Standard_Integer aMode=atoi(argv [2]);
2398 Handle(AIS_InteractiveObject) aIO =
2399 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[1]));
2400
2401 if (!aIO.IsNull()) {
2402 const char *cmode="???";
2403
2404 switch (aMode) {
2405 case 0: cmode = "Shape"; break;
2406 case 1: cmode = "Vertex"; break;
2407 case 2: cmode = "Edge"; break;
2408 case 3: cmode = "Wire"; break;
2409 case 4: cmode = "Face"; break;
2410 case 5: cmode = "Shell"; break;
2411 case 6: cmode = "Solid"; break;
2412 case 7: cmode = "Compound"; break;
2413 }
2414
2415 if( !TheAISContext()->HasOpenedContext() ) {
2416 TheAISContext()->OpenLocalContext(Standard_False);
2417 // On charge tous les objets de la map
2418 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it (GetMapOfAIS());
2419 while(it.More()){
2420 Handle(AIS_InteractiveObject) aShape=
2421 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2422 if (!aShape.IsNull())
2423 TheAISContext()->Load(aShape,0,Standard_False);
2424 it.Next();
2425 }
2426 TheAISContext()->Activate(aIO,aMode);
2427 di<<" Mode: "<<cmode<<" ON pour "<<argv[1]<<"\n";
2428 }
2429
2430 else {
2431 // un Context local est deja ouvert
2432 if (HaveMode(aIO,aMode) ) {
2433 di<<" Mode: "<<cmode<<" OFF pour "<<argv[1]<<"\n";
2434 TheAISContext()->Deactivate(aIO,aMode);
2435 }
2436 else{
2437 di<<" Mode: "<<cmode<<" ON pour "<<argv[1]<<"\n";
2438 TheAISContext()->Activate(aIO,aMode);
2439 }
2440 }
2441 }
2442 }
2443 }
2444 return 0;
2445
2446}
2447
2448
2449
2450//==============================================================================
2451// function : WhoAmI
2452// user : vState
2453//==============================================================================
2454void WhoAmI (const Handle(AIS_InteractiveObject )& theShape ,Draw_Interpretor& di) {
2455
2456 // AIS_Datum
2457 if (theShape->Type()==AIS_KOI_Datum) {
2458 if (theShape->Signature()==3 ) { di<<" AIS_Trihedron"; }
2459 else if (theShape->Signature()==2 ) { di<<" AIS_Axis"; }
2460 else if (theShape->Signature()==6 ) { di<<" AIS_Circle"; }
2461 else if (theShape->Signature()==5 ) { di<<" AIS_Line"; }
2462 else if (theShape->Signature()==7 ) { di<<" AIS_Plane"; }
2463 else if (theShape->Signature()==1 ) { di<<" AIS_Point"; }
2464 else if (theShape->Signature()==4 ) { di<<" AIS_PlaneTrihedron"; }
2465 }
2466 // AIS_Shape
2467 else if (theShape->Type()==AIS_KOI_Shape && theShape->Signature()==0 ) { di<<" AIS_Shape"; }
2468 // AIS_Dimentions et AIS_Relations
2469 else if (theShape->Type()==AIS_KOI_Relation) {
2470 Handle(AIS_Relation) TheShape= ((*(Handle(AIS_Relation)*)&theShape));
2471
2472 if (TheShape->KindOfDimension()==AIS_KOD_PLANEANGLE) {di<<" AIS_AngleDimension";}
2473 else if (TheShape->KindOfDimension()==AIS_KOD_LENGTH ) {di<<" AIS_Chamf2/3dDimension/AIS_LengthDimension "; }
2474 else if (TheShape->KindOfDimension()==AIS_KOD_DIAMETER ) {di<<" AIS_DiameterDimension ";}
2475 else if (TheShape->KindOfDimension()==AIS_KOD_ELLIPSERADIUS ) {di<<" AIS_EllipseRadiusDimension ";}
2476 //else if (TheShape->KindOfDimension()==AIS_KOD_FILLETRADIUS ) {di<<" AIS_FilletRadiusDimension "<<endl;}
2477 else if (TheShape->KindOfDimension()==AIS_KOD_OFFSET ) {di<<" AIS_OffsetDimension ";}
2478 else if (TheShape->KindOfDimension()==AIS_KOD_RADIUS ) {di<<" AIS_RadiusDimension ";}
2479 // AIS no repertorie.
2480 else {di<<" Type Unknown.";}
2481 }
2482}
2483
2484
2485
2486//==============================================================================
2487//function : VState
2488//purpose :
2489//Draw arg : vstate [nameA] ... [nameN]
2490//==============================================================================
2491static int VState(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
2492{
7fd59977 2493 TheAISContext()->CloseAllContexts();
5cbef0fe
S
2494 const Standard_Boolean ThereIsArguments=(argc>=2);
2495 const Standard_Boolean ThereIsCurrent=(TheAISContext()->NbCurrents()>0);
7fd59977 2496 // Debut...
2497 // ==================
2498 // Il y a un argument
2499 // ==================
5cbef0fe 2500 if (ThereIsArguments) {
7fd59977 2501 for (int cpt=1;cpt<argc;cpt++) {
2502 // Verification que lq piece est bien bindee.
2503 if (GetMapOfAIS().IsBound2(argv[cpt]) ) {
2504 const Handle(AIS_InteractiveObject) theShape=
2505 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2
2506 (argv[cpt]));
2507 if (!theShape.IsNull()) {
2508 di<<argv[cpt];WhoAmI(theShape, di);
2509 if (TheAISContext()->IsDisplayed(theShape) ) {
2510 di<<" Displayed"<<"\n";
2511 }
2512 else {
2513 di<<" Not Displayed"<<"\n";
2514 }
2515 }
2516 }
2517 else {
2518 di<<"vstate error: Shape "<<cpt<<" doesn't exist;" <<"\n";return 1;
2519 }
2520 }
2521 }
2522 else if (ThereIsCurrent ) {
2523 for (TheAISContext() -> InitCurrent() ;
2524 TheAISContext() -> MoreCurrent() ;
2525 TheAISContext() ->NextCurrent() )
2526 {
2527 Handle(AIS_InteractiveObject) theShape=TheAISContext()->Current();
2528 di<<GetMapOfAIS().Find1(theShape).ToCString(); WhoAmI(theShape, di);
2529 if (TheAISContext()->IsDisplayed(theShape) ) {
2530 di<<" Displayed"<<"\n";
2531 }
2532 else {
2533 di<<" Not Displayed"<<"\n";
2534 }
2535
2536 }
2537 }
2538 else {
2539 ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
2540 it(GetMapOfAIS());
2541 while ( it.More() ) {
2542 Handle(AIS_InteractiveObject) theShape =
2543 Handle(AIS_InteractiveObject)::DownCast(it.Key1());
2544 if (!theShape.IsNull()) {
2545 di<<it.Key2().ToCString();
2546 WhoAmI(theShape, di);
2547 if (TheAISContext()->IsDisplayed(theShape) ) {
2548 di<<" Displayed"<<"\n";
2549 }
2550 else {
2551 di<<" Not Displayed"<<"\n";
2552 }
2553 }
2554 it.Next();
2555 }
2556 }
2557
2558 return 0;
2559}
2560
2561
2562//=======================================================================
2563//function : PickObjects
2564//purpose :
2565//=======================================================================
2566Standard_Boolean ViewerTest::PickObjects(Handle(TColStd_HArray1OfTransient)& arr,
2567 const AIS_KindOfInteractive TheType,
2568 const Standard_Integer TheSignature,
2569 const Standard_Integer MaxPick)
2570{
2571 Handle(AIS_InteractiveObject) IO;
2572 Standard_Integer curindex = (TheType == AIS_KOI_None) ? 0 : TheAISContext()->OpenLocalContext();
2573
2574 // step 1: prepare the data
4952a30a 2575 if(curindex !=0){
7fd59977 2576 Handle(AIS_SignatureFilter) F1 = new AIS_SignatureFilter(TheType,TheSignature);
2577 TheAISContext()->AddFilter(F1);
2578 }
2579
2580 // step 2 : wait for the selection...
2581// Standard_Boolean IsGood (Standard_False);
2582// Standard_Integer NbPick(0);
2583 Standard_Boolean NbPickGood (0),NbToReach(arr->Length());
2584 Standard_Integer NbPickFail(0);
2585 Standard_Integer argccc = 5;
2586 const char *bufff[] = { "A", "B", "C","D", "E" };
2587 const char **argvvv = (const char **) bufff;
2588
2589
2590 while(NbPickGood<NbToReach && NbPickFail <= MaxPick){
2591 while(ViewerMainLoop(argccc,argvvv)){}
2592 Standard_Integer NbStored = TheAISContext()->NbSelected();
2593 if((unsigned int ) NbStored != NbPickGood)
2594 NbPickGood= NbStored;
2595 else
2596 NbPickFail++;
2597 cout<<"NbPicked = "<<NbPickGood<<" | Nb Pick Fail :"<<NbPickFail<<endl;
2598 }
2599
2600 // step3 get result.
2601
2602 if((unsigned int ) NbPickFail >= NbToReach) return Standard_False;
2603
2604 Standard_Integer i(0);
2605 for(TheAISContext()->InitSelected();
2606 TheAISContext()->MoreSelected();
2607 TheAISContext()->NextSelected()){
2608 i++;
2609 Handle(AIS_InteractiveObject) IO2 = TheAISContext()->SelectedInteractive();
2610 arr->SetValue(i,IO2);
2611 }
2612
2613
2614 if(curindex>0)
2615 TheAISContext()->CloseLocalContext(curindex);
2616
2617 return Standard_True;
2618}
2619
2620
2621//=======================================================================
2622//function : PickObject
2623//purpose :
2624//=======================================================================
2625Handle(AIS_InteractiveObject) ViewerTest::PickObject(const AIS_KindOfInteractive TheType,
2626 const Standard_Integer TheSignature,
2627 const Standard_Integer MaxPick)
2628{
2629 Handle(AIS_InteractiveObject) IO;
2630 Standard_Integer curindex = (TheType == AIS_KOI_None) ? 0 : TheAISContext()->OpenLocalContext();
2631
2632 // step 1: prepare the data
2633
4952a30a 2634 if(curindex !=0){
7fd59977 2635 Handle(AIS_SignatureFilter) F1 = new AIS_SignatureFilter(TheType,TheSignature);
2636 TheAISContext()->AddFilter(F1);
2637 }
2638
2639 // step 2 : wait for the selection...
2640 Standard_Boolean IsGood (Standard_False);
2641 Standard_Integer NbPick(0);
2642 Standard_Integer argccc = 5;
2643 const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
2644 const char **argvvv = (const char **) bufff;
2645
2646
2647 while(!IsGood && NbPick<= MaxPick){
2648 while(ViewerMainLoop(argccc,argvvv)){}
2649 IsGood = (TheAISContext()->NbSelected()>0) ;
2650 NbPick++;
2651 cout<<"Nb Pick :"<<NbPick<<endl;
2652 }
2653
2654
2655 // step3 get result.
2656 if(IsGood){
2657 TheAISContext()->InitSelected();
2658 IO = TheAISContext()->SelectedInteractive();
2659 }
2660
4952a30a 2661 if(curindex!=0)
7fd59977 2662 TheAISContext()->CloseLocalContext(curindex);
2663 return IO;
2664}
2665
2666//=======================================================================
2667//function : PickShape
2668//purpose : First Activate the rightmode + Put Filters to be able to
2669// pick objets that are of type <TheType>...
2670//=======================================================================
2671
2672TopoDS_Shape ViewerTest::PickShape(const TopAbs_ShapeEnum TheType,
2673 const Standard_Integer MaxPick)
2674{
2675
2676 // step 1: prepare the data
2677
2678 Standard_Integer curindex = TheAISContext()->OpenLocalContext();
2679 TopoDS_Shape result;
2680
2681 if(TheType==TopAbs_SHAPE){
2682 Handle(AIS_TypeFilter) F1 = new AIS_TypeFilter(AIS_KOI_Shape);
2683 TheAISContext()->AddFilter(F1);
2684 }
2685 else{
2686 Handle(StdSelect_ShapeTypeFilter) TF = new StdSelect_ShapeTypeFilter(TheType);
2687 TheAISContext()->AddFilter(TF);
2688 TheAISContext()->ActivateStandardMode(TheType);
2689
2690 }
2691
2692
2693 // step 2 : wait for the selection...
2694 Standard_Boolean NoShape (Standard_True);
2695 Standard_Integer NbPick(0);
2696 Standard_Integer argccc = 5;
2697 const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
2698 const char **argvvv = (const char **) bufff;
2699
2700
2701 while(NoShape && NbPick<= MaxPick){
2702 while(ViewerMainLoop(argccc,argvvv)){}
2703 NoShape = (TheAISContext()->NbSelected()==0) ;
2704 NbPick++;
2705 cout<<"Nb Pick :"<<NbPick<<endl;
2706 }
2707
2708 // step3 get result.
2709
2710 if(!NoShape){
2711
2712 TheAISContext()->InitSelected();
2713 if(TheAISContext()->HasSelectedShape())
2714 result = TheAISContext()->SelectedShape();
2715 else{
2716 Handle(AIS_InteractiveObject) IO = TheAISContext()->SelectedInteractive();
2717 result = (*((Handle(AIS_Shape)*) &IO))->Shape();
2718 }
2719 }
2720
2721 if(curindex>0)
2722 TheAISContext()->CloseLocalContext(curindex);
2723
2724 return result;
2725}
2726
2727
2728//=======================================================================
2729//function : PickShapes
2730//purpose :
2731//=======================================================================
2732Standard_Boolean ViewerTest::PickShapes (const TopAbs_ShapeEnum TheType,
2733 Handle(TopTools_HArray1OfShape)& thearr,
2734 const Standard_Integer MaxPick)
2735{
2736
2737 Standard_Integer Taille = thearr->Length();
2738 if(Taille>1)
2739 cout<<" WARNING : Pick with Shift+ MB1 for Selection of more than 1 object"<<"\n";
2740
2741 // step 1: prepare the data
2742 Standard_Integer curindex = TheAISContext()->OpenLocalContext();
2743 if(TheType==TopAbs_SHAPE){
2744 Handle(AIS_TypeFilter) F1 = new AIS_TypeFilter(AIS_KOI_Shape);
2745 TheAISContext()->AddFilter(F1);
2746 }
2747 else{
2748 Handle(StdSelect_ShapeTypeFilter) TF = new StdSelect_ShapeTypeFilter(TheType);
2749 TheAISContext()->AddFilter(TF);
2750 TheAISContext()->ActivateStandardMode(TheType);
2751
2752 }
2753
2754 // step 2 : wait for the selection...
2755
2756 Standard_Boolean NbPickGood (0),NbToReach(thearr->Length());
2757 Standard_Integer NbPickFail(0);
2758 Standard_Integer argccc = 5;
2759 const char *bufff[] = { "A", "B", "C","D", "E" };
2760 const char **argvvv = (const char **) bufff;
2761
2762
2763 while(NbPickGood<NbToReach && NbPickFail <= MaxPick){
2764 while(ViewerMainLoop(argccc,argvvv)){}
2765 Standard_Integer NbStored = TheAISContext()->NbSelected();
2766 if((unsigned int ) NbStored != NbPickGood)
2767 NbPickGood= NbStored;
2768 else
2769 NbPickFail++;
2770 cout<<"NbPicked = "<<NbPickGood<<" | Nb Pick Fail :"<<NbPickFail<<"\n";
2771 }
2772
2773 // step3 get result.
2774
2775 if((unsigned int ) NbPickFail >= NbToReach) return Standard_False;
2776
2777 Standard_Integer i(0);
2778 for(TheAISContext()->InitSelected();TheAISContext()->MoreSelected();TheAISContext()->NextSelected()){
2779 i++;
2780 if(TheAISContext()->HasSelectedShape())
2781 thearr->SetValue(i,TheAISContext()->SelectedShape());
2782 else{
2783 Handle(AIS_InteractiveObject) IO = TheAISContext()->SelectedInteractive();
2784 thearr->SetValue(i,(*((Handle(AIS_Shape)*) &IO))->Shape());
2785 }
2786 }
2787
2788 TheAISContext()->CloseLocalContext(curindex);
2789 return Standard_True;
2790}
2791
2792
2793//=======================================================================
2794//function : VPickShape
2795//purpose :
2796//=======================================================================
2797static int VPickShape( Draw_Interpretor& di, Standard_Integer argc, const char** argv)
2798{
2799 TopoDS_Shape PickSh;
2800 TopAbs_ShapeEnum theType = TopAbs_COMPOUND;
2801
2802 if(argc==1)
2803 theType = TopAbs_SHAPE;
2804 else{
2805 if(!strcasecmp(argv[1],"V" )) theType = TopAbs_VERTEX;
2806 else if (!strcasecmp(argv[1],"E" )) theType = TopAbs_EDGE;
2807 else if (!strcasecmp(argv[1],"W" )) theType = TopAbs_WIRE;
2808 else if (!strcasecmp(argv[1],"F" )) theType = TopAbs_FACE;
2809 else if(!strcasecmp(argv[1],"SHAPE" )) theType = TopAbs_SHAPE;
2810 else if (!strcasecmp(argv[1],"SHELL" )) theType = TopAbs_SHELL;
2811 else if (!strcasecmp(argv[1],"SOLID" )) theType = TopAbs_SOLID;
2812 }
2813
2814 static Standard_Integer nbOfSub[8]={0,0,0,0,0,0,0,0};
2815 static TCollection_AsciiString nameType[8] = {"COMPS","SOL","SHE","F","W","E","V","SHAP"};
2816
2817 TCollection_AsciiString name;
2818
2819
2820 Standard_Integer NbToPick = argc>2 ? argc-2 : 1;
2821 if(NbToPick==1){
2822 PickSh = ViewerTest::PickShape(theType);
2823
2824 if(PickSh.IsNull())
2825 return 1;
2826 if(argc>2){
2827 name += argv[2];
2828 }
2829 else{
2830
2831 if(!PickSh.IsNull()){
2832 nbOfSub[Standard_Integer(theType)]++;
2833 name += "Picked_";
2834 name += nameType[Standard_Integer(theType)];
2835 TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
2836 name +="_";
2837 name+=indxstring;
2838 }
2839 }
2840 // si on avait une petite methode pour voir si la shape
2841 // est deja dans la Double map, ca eviterait de creer....
2842 DBRep::Set(name.ToCString(),PickSh);
2843
2844 Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
2845 GetMapOfAIS().Bind(newsh, name);
2846 TheAISContext()->Display(newsh);
2847 di<<"Nom de la shape pickee : "<<name.ToCString()<<"\n";
2848 }
2849
2850 // Plusieurs objets a picker, vite vite vite....
2851 //
2852 else{
2853 Standard_Boolean autonaming = !strcasecmp(argv[2],".");
2854 Handle(TopTools_HArray1OfShape) arr = new TopTools_HArray1OfShape(1,NbToPick);
2855 if(ViewerTest::PickShapes(theType,arr)){
2856 for(Standard_Integer i=1;i<=NbToPick;i++){
2857 PickSh = arr->Value(i);
2858 if(!PickSh.IsNull()){
2859 if(autonaming){
2860 nbOfSub[Standard_Integer(theType)]++;
2861 name.Clear();
2862 name += "Picked_";
2863 name += nameType[Standard_Integer(theType)];
2864 TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
2865 name +="_";
2866 name+=indxstring;
2867 }
2868 }
2869 else
2870 name = argv[1+i];
2871
2872 DBRep::Set(name.ToCString(),PickSh);
2873 Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
2874 GetMapOfAIS().Bind(newsh, name);
2875 di<<"display of picke shape #"<<i<<" - nom : "<<name.ToCString()<<"\n";
2876 TheAISContext()->Display(newsh);
2877
2878 }
2879 }
2880 }
2881 return 0;
2882
2883}
2884
2885
2886//=======================================================================
2887//function : VPickObject
2888//purpose : filters can be set (type of Object to pick....
2889//
2890//=======================================================================
2891// Unused :
2892#ifdef DEB
2893static int VPickObject( Draw_Interpretor& , Standard_Integer /*argc*/, const char** /*argv*/)
2894{
2895 // preparation de la nomination automatique
2896 static TCollection_AsciiString ObjType[] ={"None","Datum","Shape","Object","Relation"};
2897// static char* DatumSig [8] ={"Point","Axis","Trih","PlTri","Line","Circle","Plane","UnK"};
2898
2899/* TCollection_AsciiString name;
2900
2901 Standard_Integer NbToPick = argc>2 ? argc-2 : 1;
2902 if(NbToPick==1){
2903 PickSh = ViewerTest::PickObject(theType);
2904
2905 if(PickSh.IsNull())
2906 return 1;
2907 if(argc>2){
2908 name += argv[2];
2909 }
2910 else{
2911
2912 if(!PickSh.IsNull()){
2913 nbOfSub[Standard_Integer(theType)]++;
2914 name += "Picked_";
2915 name += nameType[Standard_Integer(theType)];
2916 TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
2917 name +="_";
2918 name+=indxstring;
2919 }
2920 }
2921 // si on avait une petite methode pour voir si la shape
2922 // est deja dans la Double map, ca eviterait de creer....
2923 DBRep::Set(name.ToCString(),PickSh);
2924
2925 Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
2926 GetMapOfAIS().Bind(newsh, name);
2927 TheAISContext()->Display(newsh);
2928 cout<<"Nom de la shape pickee : "<<name<<endl;
2929 }
2930
2931 // Plusieurs objets a picker, vite vite vite....
2932 //
2933 else{
2934 Standard_Boolean autonaming = !strcasecmp(argv[2],".");
2935 Handle(TopTools_HArray1OfShape) arr = new TopTools_HArray1OfShape(1,NbToPick);
2936 if(ViewerTest::PickShapes(theType,arr)){
2937 for(Standard_Integer i=1;i<=NbToPick;i++){
2938 PickSh = arr->Value(i);
2939 if(!PickSh.IsNull()){
2940 if(autonaming){
2941 nbOfSub[Standard_Integer(theType)]++;
2942 name.Clear();
2943 name += "Picked_";
2944 name += nameType[Standard_Integer(theType)];
2945 TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
2946 name +="_";
2947 name+=indxstring;
2948 }
2949 }
2950 else
2951 name = argv[1+i];
2952
2953 DBRep::Set(name.ToCString(),PickSh);
2954 Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
2955 GetMapOfAIS().Bind(newsh, name);
2956 cout<<"display of picke shape #"<<i<<" - nom : "<<name<<endl;
2957 TheAISContext()->Display(newsh);
2958
2959 }
2960 }
2961 }
2962 */
2963 return 0;
2964}
2965#endif
2966
2967//=======================================================================
2968//function : list of known objects
2969//purpose :
2970//=======================================================================
2971static int VIOTypes( Draw_Interpretor& di, Standard_Integer , const char** )
2972{
2973 // 1234567890 12345678901234567 123456789
2974 TCollection_AsciiString Colum [3]={"Standard Types","Type Of Object","Signature"};
2975 TCollection_AsciiString BlankLine(64,'_');
2976 Standard_Integer i ;
2977
2978 di<<"/n"<<BlankLine.ToCString()<<"\n";
2979
2980 for( i =0;i<=2;i++)
2981 Colum[i].Center(20,' ');
2982 for(i=0;i<=2;i++)
2983 di<<"|"<<Colum[i].ToCString();
2984 di<<"|"<<"\n";
2985
2986 di<<BlankLine.ToCString()<<"\n";
2987
2988 // TCollection_AsciiString thetypes[5]={"Datum","Shape","Object","Relation","None"};
2989 const char ** names = GetTypeNames();
2990
2991 TCollection_AsciiString curstring;
2992 TCollection_AsciiString curcolum[3];
2993
2994
2995 // les objets de type Datum..
2996 curcolum[1]+="Datum";
2997 for(i =0;i<=6;i++){
2998 curcolum[0].Clear();
2999 curcolum[0] += names[i];
3000
3001 curcolum[2].Clear();
3002 curcolum[2]+=TCollection_AsciiString(i+1);
3003
3004 for(Standard_Integer j =0;j<=2;j++){
3005 curcolum[j].Center(20,' ');
3006 di<<"|"<<curcolum[j].ToCString();
3007 }
3008 di<<"|"<<"\n";
3009 }
3010 di<<BlankLine.ToCString()<<"\n";
3011
3012 // les objets de type shape
3013 curcolum[1].Clear();
3014 curcolum[1]+="Shape";
3015 curcolum[1].Center(20,' ');
3016
3017 for(i=0;i<=2;i++){
3018 curcolum[0].Clear();
3019 curcolum[0] += names[7+i];
3020 curcolum[2].Clear();
3021 curcolum[2]+=TCollection_AsciiString(i);
3022
3023 for(Standard_Integer j =0;j<=2;j++){
3024 curcolum[j].Center(20,' ');
3025 di<<"|"<<curcolum[j].ToCString();
3026 }
3027 di<<"|"<<"\n";
3028 }
3029 di<<BlankLine.ToCString()<<"\n";
3030 // les IO de type objet...
3031 curcolum[1].Clear();
3032 curcolum[1]+="Object";
3033 curcolum[1].Center(20,' ');
3034 for(i=0;i<=1;i++){
3035 curcolum[0].Clear();
3036 curcolum[0] += names[10+i];
3037 curcolum[2].Clear();
3038 curcolum[2]+=TCollection_AsciiString(i);
3039
3040 for(Standard_Integer j =0;j<=2;j++){
3041 curcolum[j].Center(20,' ');
3042 di<<"|"<<curcolum[j].ToCString();
3043 }
3044 di<<"|"<<"\n";
3045 }
3046 di<<BlankLine.ToCString()<<"\n";
3047 // les contraintes et dimensions.
3048 // pour l'instant on separe juste contraintes et dimensions...
3049 // plus tard, on detaillera toutes les sortes...
3050 curcolum[1].Clear();
3051 curcolum[1]+="Relation";
3052 curcolum[1].Center(20,' ');
3053 for(i=0;i<=1;i++){
3054 curcolum[0].Clear();
3055 curcolum[0] += names[12+i];
3056 curcolum[2].Clear();
3057 curcolum[2]+=TCollection_AsciiString(i);
3058
3059 for(Standard_Integer j =0;j<=2;j++){
3060 curcolum[j].Center(20,' ');
3061 di<<"|"<<curcolum[j].ToCString();
3062 }
3063 di<<"|"<<"\n";
3064 }
3065 di<<BlankLine.ToCString()<<"\n";
3066
3067
3068 return 0;
3069}
3070
3071
3072static int VEraseType( Draw_Interpretor& , Standard_Integer argc, const char** argv)
3073{
4952a30a 3074 if(argc!=2) return 1;
7fd59977 3075
3076 AIS_KindOfInteractive TheType;
3077 Standard_Integer TheSign(-1);
3078 GetTypeAndSignfromString(argv[1],TheType,TheSign);
3079
3080
3081 AIS_ListOfInteractive LIO;
3082
3083 // en attendant l'amelioration ais pour les dimensions...
3084 //
3085 Standard_Integer dimension_status(-1);
3086 if(TheType==AIS_KOI_Relation){
3087 dimension_status = TheSign ==1 ? 1 : 0;
3088 TheSign=-1;
3089 }
3090
3091 TheAISContext()->DisplayedObjects(TheType,TheSign,LIO);
3092 Handle(AIS_InteractiveObject) curio;
3093 for(AIS_ListIteratorOfListOfInteractive it(LIO);it.More();it.Next()){
3094 curio = it.Value();
3095
3096 if(dimension_status == -1)
3097 TheAISContext()->Erase(curio,Standard_False);
3098 else {
3099 AIS_KindOfDimension KOD = (*((Handle(AIS_Relation)*)&curio))->KindOfDimension();
3100 if ((dimension_status==0 && KOD == AIS_KOD_NONE)||
3101 (dimension_status==1 && KOD != AIS_KOD_NONE))
3102 TheAISContext()->Erase(curio,Standard_False);
3103 }
3104 }
3105 TheAISContext()->UpdateCurrentViewer();
3106 return 0;
3107}
3108static int VDisplayType(Draw_Interpretor& , Standard_Integer argc, const char** argv)
3109{
3110 if(argc!=2) return 1;
3111
3112 AIS_KindOfInteractive TheType;
3113 Standard_Integer TheSign(-1);
3114 GetTypeAndSignfromString(argv[1],TheType,TheSign);
3115
3116 // en attendant l'amelioration ais pour les dimensions...
3117 //
3118 Standard_Integer dimension_status(-1);
3119 if(TheType==AIS_KOI_Relation){
3120 dimension_status = TheSign ==1 ? 1 : 0;
3121 TheSign=-1;
3122 }
3123
3124 AIS_ListOfInteractive LIO;
3125 TheAISContext()->ObjectsInside(LIO,TheType,TheSign);
3126 Handle(AIS_InteractiveObject) curio;
3127 for(AIS_ListIteratorOfListOfInteractive it(LIO);it.More();it.Next()){
3128 curio = it.Value();
3129 if(dimension_status == -1)
3130 TheAISContext()->Display(curio,Standard_False);
3131 else {
3132 AIS_KindOfDimension KOD = (*((Handle(AIS_Relation)*)&curio))->KindOfDimension();
3133 if ((dimension_status==0 && KOD == AIS_KOD_NONE)||
3134 (dimension_status==1 && KOD != AIS_KOD_NONE))
3135 TheAISContext()->Display(curio,Standard_False);
3136 }
3137
3138 }
3139
3140 TheAISContext()->UpdateCurrentViewer();
3141 return 0;
3142}
3143
3144//==============================================================================
3145//function : VSetTransMode
3146//purpose :
3147//Draw arg : vsettransmode shape flag1 [flag2] [flag3] [X Y Z]
3148//==============================================================================
3149
3150static int VSetTransMode ( Draw_Interpretor& di, Standard_Integer argc, const char** argv ) {
3151 // Verification des arguments
3152 if ( a3DView().IsNull() ) {
3153 ViewerTest::ViewerInit();
3154 di << "La commande vinit n'a pas ete appele avant" << "\n";
3155 }
3156
3157 if ( argc < 3 || argc > 8 ) {
3158 di << argv[0] << " Invalid number of arguments" << "\n";
3159 return 1;
3160 }
3161
3162 TCollection_AsciiString shapeName;
3163 shapeName = argv[1];
3164 Standard_Integer persFlag1 = atoi(argv[2]);
3165 Standard_Integer persFlag2 = 0;
3166 Standard_Integer persFlag3 = 0;
3167 gp_Pnt origin = gp_Pnt( 0.0, 0.0, 0.0 );
3168 if ( argc == 4 || argc == 5 || argc == 7 || argc == 8 ) {
3169 persFlag2 = atoi(argv[3]);
3170 }
3171 if ( argc == 5 || argc == 8 ) {
3172 persFlag3 = atoi(argv[4]);
3173 }
3174 if ( argc >= 6 ) {
3175 origin.SetX( atof(argv[argc - 3]) );
3176 origin.SetY( atof(argv[argc - 2]) );
3177 origin.SetZ( atof(argv[argc - 1]) );
3178 }
3179
3180 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(shapeName);
7fd59977 3181 Handle(Standard_Transient) anObj;
3182 if ( IsBound ) {
3183 anObj = GetMapOfAIS().Find2(shapeName);
3184 if ( anObj->IsKind(STANDARD_TYPE(AIS_InteractiveObject)) ) {
3185 Handle(AIS_InteractiveObject) aShape = Handle(AIS_InteractiveObject)::DownCast(anObj);
3186 aShape->SetTransformPersistence( (persFlag1 | persFlag2 | persFlag3), origin );
3187 if ( persFlag1 == 0 && persFlag2 == 0 && persFlag3 == 0 ) {
3188 di << argv[0] << " All persistence modifiers were removed" << "\n";
3189 }
3190 } else {
3191 di << argv[0] << " Wrong object type" << "\n";
3192 return 1;
3193 }
3194 } else { // Create the AIS_Shape from a name
3195 const Handle(AIS_InteractiveObject) aShape = GetAISShapeFromName((const char* )shapeName.ToCString());
3196 if ( !aShape.IsNull() ) {
3197 GetMapOfAIS().Bind( aShape, shapeName );
3198 aShape->SetTransformPersistence( (persFlag1 | persFlag2 | persFlag3), origin );
3199 TheAISContext()->Display( aShape, Standard_False );
3200 } else {
3201 di << argv[0] << " Object not found" << "\n";
3202 return 1;
3203 }
3204 }
3205
3206 // Upadate the screen and redraw the view
3207 TheAISContext()->UpdateCurrentViewer();
3208 return 0;
3209}
3210
3211static Standard_Integer vr(Draw_Interpretor& , Standard_Integer , const char** a)
3212{
3213 ifstream s(a[1]);
3214 BRep_Builder builder;
3215 TopoDS_Shape shape;
3216 BRepTools::Read(shape, s, builder);
3217 DBRep::Set(a[1], shape);
3218 Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
3219 Handle(AIS_Shape) ais = new AIS_Shape(shape);
3220 Ctx->Display(ais);
3221 return 0;
3222}
3223//============================================================================
3224#include <AIS2D_InteractiveContext.hxx>
3225#include <HLRAlgo_Projector.hxx>
3226#include <Prs3d_Projector.hxx>
3227#include <AIS2D_ProjShape.hxx>
3228#include <gp_Ax2.hxx>
3229#include <gp.hxx>
3230Standard_Integer hlrtest(Draw_Interpretor&, Standard_Integer n, const char** a)
3231{
3232
3233 Handle(AIS2D_InteractiveContext) aContext2D = Viewer2dTest::GetAIS2DContext();
3234 /////////////////////
3235 TopoDS_Shape aShape = DBRep::Get(a[1]);
3236 aContext2D->EraseAll(Standard_True);
6e6cd5d9 3237 //Standard_Integer aPolyAlgo = 0;
7fd59977 3238 Standard_Boolean IsPoly = Standard_False;
3239 gp_Ax2 anAx2 = gp::XOY();
3240
3241 //if(n > 2) aPolyAlgo = atoi(a[2]);
3242
3243 //IsPoly = aPolyAlgo > 0;
3244
3245 TopoDS_Shape aResult = aShape;
3246
3247
3248 if (n == 11)
3249 {
3250 Standard_Real x = atof(a[2]);
3251 Standard_Real y = atof(a[3]);
3252 Standard_Real z = atof(a[4]);
3253
3254 Standard_Real dx = atof(a[5]);
3255 Standard_Real dy = atof(a[6]);
3256 Standard_Real dz = atof(a[7]);
3257
3258 Standard_Real dx1 = atof(a[8]);
3259 Standard_Real dy1 = atof(a[9]);
3260 Standard_Real dz1 = atof(a[10]);
3261
3262 gp_Pnt anOrigin (x, y, z);
3263 gp_Dir aNormal (dx, dy, dz);
3264 gp_Dir aDX (dx1, dy1, dz1);
3265 anAx2 = gp_Ax2(anOrigin, aNormal, aDX);
3266 }
3267
3268
3269 HLRAlgo_Projector aProjector(anAx2);
3270
3271 //Prs3d_Projector aProjector_t(Standard_False,1, 0,0,1,0,0,1000,0,1,0);
3272
3273 //aProjector = aProjector_t.Projector();
3274
3275 Handle(AIS2D_ProjShape) myDisplayableShape =
3276 new AIS2D_ProjShape(aProjector,0,IsPoly, Standard_False);
3277
3278 myDisplayableShape->ShowEdges(Standard_True, Standard_False,
3279 Standard_False, Standard_True, Standard_False);
3280
3281 myDisplayableShape->Add( aResult );
3282
3283
3284 aContext2D->Display( myDisplayableShape,Standard_True );
3285 aContext2D->UpdateCurrentViewer();
3286
3287 return 0;
3288}
3289
3290Standard_Integer phlrtest(Draw_Interpretor&, Standard_Integer n, const char** a)
3291{
3292
3293 Handle(AIS2D_InteractiveContext) aContext2D = Viewer2dTest::GetAIS2DContext();
3294 /////////////////////
3295 TopoDS_Shape aShape = DBRep::Get(a[1]);
3296 aContext2D->EraseAll(Standard_True);
6e6cd5d9 3297 //Standard_Integer aPolyAlgo = 0;
7fd59977 3298 Standard_Boolean IsPoly = Standard_True;
3299 gp_Ax2 anAx2 = gp::XOY();
3300
3301 //if(n > 2) aPolyAlgo = atoi(a[2]);
3302
3303 //IsPoly = aPolyAlgo > 0;
3304
3305 TopoDS_Shape aResult = aShape;
3306
3307
3308 if (n == 11)
3309 {
3310 Standard_Real x = atof(a[2]);
3311 Standard_Real y = atof(a[3]);
3312 Standard_Real z = atof(a[4]);
3313
3314 Standard_Real dx = atof(a[5]);
3315 Standard_Real dy = atof(a[6]);
3316 Standard_Real dz = atof(a[7]);
3317
3318 Standard_Real dx1 = atof(a[8]);
3319 Standard_Real dy1 = atof(a[9]);
3320 Standard_Real dz1 = atof(a[10]);
3321
3322 gp_Pnt anOrigin (x, y, z);
3323 gp_Dir aNormal (dx, dy, dz);
3324 gp_Dir aDX (dx1, dy1, dz1);
3325 anAx2 = gp_Ax2(anOrigin, aNormal, aDX);
3326 }
3327
3328
3329 HLRAlgo_Projector aProjector(anAx2);
3330
3331 //Prs3d_Projector aProjector_t(Standard_False,1, 0,0,1,0,0,1000,0,1,0);
3332
3333 //aProjector = aProjector_t.Projector();
3334
3335 Handle(AIS2D_ProjShape) myDisplayableShape =
3336 new AIS2D_ProjShape(aProjector,0,IsPoly, Standard_False);
3337
3338 myDisplayableShape->ShowEdges(Standard_True, Standard_False,
3339 Standard_False, Standard_True, Standard_False);
3340
3341 myDisplayableShape->Add( aResult );
3342
3343
3344 aContext2D->Display( myDisplayableShape,Standard_True );
3345 aContext2D->UpdateCurrentViewer();
3346
3347 return 0;
3348}
3349
3350//==============================================================================
3351//function : ViewerTest::Commands
3352//purpose : Add all the viewer command in the Draw_Interpretor
3353//==============================================================================
3354
3355void ViewerTest::Commands(Draw_Interpretor& theCommands)
3356{
3357 ViewerTest::ViewerCommands(theCommands);
3358 ViewerTest::RelationCommands(theCommands);
3359 ViewerTest::ObjectCommands(theCommands);
3360 ViewerTest::FilletCommands(theCommands);
3361 ViewerTest::VoxelCommands(theCommands);
3362
3363 const char *group = "AIS_Display";
3364
3365 // display
3366
3367 theCommands.Add("vdisplay",
3368 "vdisplay : vdisplay2 name1 [name2] ... [name n] ",
3369 __FILE__,VDisplay2,group);
3370
3371 theCommands.Add("verase",
3372 "verase : verase2 [name1] ... [name n] ",
3373 __FILE__,VErase2,group);
3374
3375 theCommands.Add("vdonly",
3376 "vdonly : vdonly2 [name1] ... [name n]",
3377 __FILE__,VDonly2,group);
3378
3379 theCommands.Add("vdisplayall",
3380 "vdisplayall : vdisplayall",
3381 __FILE__,VDisplayAll,group);
3382
3383 theCommands.Add("veraseall",
3384 "veraseall : veraseall ",
3385 __FILE__,VEraseAll,group);
3386
3387 theCommands.Add("verasetype",
3388 "verasetype : verasetype <Type> \n\t erase all the displayed objects of one given kind (see vtypes)",
3389 __FILE__,VEraseType,group);
3390
3391 theCommands.Add("vdisplaytype",
3392 "vdisplaytype : vdisplaytype <Type> <Signature> \n\t display all the objects of one given kind (see vtypes) which are stored the AISContext ",
3393 __FILE__,VDisplayType,group);
3394
3395 theCommands.Add("vdisplaymode",
3396 "vdispmode : vdispmode [name] mode(1,2,..) : no name -> on selected objects ",
3397 __FILE__,VDispMode,group);
3398
3399 theCommands.Add("verasemode",
3400 "verasemode : verasemode [name] mode(1,2,..) : no name -> on selected objects",
3401 __FILE__,VDispMode,group);
3402
3403 theCommands.Add("vsetdispmode",
3404 "vsetdispmode : vsetdispmode [name] mode(1,2,..): no name -> on selected objects ",
3405 __FILE__,VDispMode,group);
3406
3407 theCommands.Add("vunsetdispmode",
3408 "vunsetdispmode : vunsetdispmode [name] mode(1,2,..): no name -> on selected objects",
3409 __FILE__,VDispMode,group);
3410
3411 theCommands.Add("vdir",
3412 "vdir",
3413 __FILE__,VDebug,group);
3414
3415 theCommands.Add("vdump",
3416 "<filename>.{png|bmp|jpg|gif} [buffer={rgb|rgba|depth}] [width height]\n\t\t: Dump contents of viewer window to PNG, BMP, JPEG or GIF file",
3417 __FILE__,VDump,group);
3418
3419 theCommands.Add("vsub", "vsub 0/1 (off/on) [obj] : Subintensity(on/off) of selected objects",
3420 __FILE__,VSubInt,group);
3421
3422 theCommands.Add("vsetcolor",
3423 "vsetcolor : vsetcolor [name of shape] ColorName",
3424 __FILE__,VColor2,group);
3425
3426 theCommands.Add("vunsetcolor",
3427 "vunsetcolor : vunsetcolor [name of shape] ",
3428 __FILE__,VColor2,group);
3429
3430 theCommands.Add("vsettransparency",
3431 "vsettransparency : vtransparency [name of shape] TransparenctCoef (0 -> 1)",
3432 __FILE__,VTransparency,group);
3433
3434 theCommands.Add("vunsettransparency",
3435 "vunsettransparency : vtransparency [name of shape]",
3436 __FILE__,VTransparency,group);
3437
3438 theCommands.Add("vsetmaterial",
3439 "vmaterial : vmaterial [name of shape] MaterialName",
3440 __FILE__,VMaterial,group);
3441
3442 theCommands.Add("vunsetmaterial",
3443 "vmaterial : vmaterial [name of shape]",
3444 __FILE__,VMaterial,group);
3445
3446 theCommands.Add("vsetwidth",
3447 "vsetwidth : vwidth [name of shape] width(0->10)",
3448 __FILE__,VWidth,group);
3449
3450 theCommands.Add("vunsetwidth",
3451 "vunsetwidth : vwidth [name of shape]",
3452 __FILE__,VWidth,group);
3453
3454 theCommands.Add("vardis",
3455 "vardis : display activeareas",
3456 __FILE__,VDispAreas,group);
3457
3458 theCommands.Add("varera",
3459 "varera : erase activeareas",
3460 __FILE__,VClearAreas,group);
3461
3462 theCommands.Add("vsensdis",
3463 "vardisp : display active entities",
3464 __FILE__,VDispSensi,group);
3465 theCommands.Add("vsensera",
3466 "vardisp : erase active entities",
3467 __FILE__,VClearSensi,group);
3468
3469 theCommands.Add("vperf",
3470 "vperf: vperf ShapeName 1/0(Transfo/Location) 1/0(Primitives sensibles ON/OFF)",
3471 __FILE__,VPerf,group);
3472
3473 theCommands.Add("vanimation",
3474 "vanimation CrankArmFile CylinderHeadFile PropellerFile EngineBlockFile",
3475 __FILE__,VAnimation,group);
3476
3477 theCommands.Add("vsetshading",
3478 "vsetshading : vsetshading name Quality(default=0.0008) ",
3479 __FILE__,VShading,group);
3480
3481 theCommands.Add("vunsetshading",
3482 "vunsetshading :vunsetshading name ",
3483 __FILE__,VShading,group);
3484
3485 theCommands.Add("vtexture",
3486 "'vtexture NameOfShape TextureFile' \n \
3487 or 'vtexture NameOfShape' if you want to disable texture mapping \n \
3488 or 'vtexture NameOfShape ?' to list available textures\n \
3489 or 'vtexture NameOfShape IdOfTexture' (0<=IdOfTexture<=20)' to use predefined textures\n ",
3490 __FILE__,VTexture,group);
3491
3492 theCommands.Add("vtexscale",
3493 "'vtexscale NameOfShape ScaleU ScaleV' \n \
3494 or 'vtexscale NameOfShape ScaleUV' \n \
3495 or 'vtexscale NameOfShape' to disable scaling\n ",
3496 __FILE__,VTexture,group);
3497
3498 theCommands.Add("vtexorigin",
3499 "'vtexorigin NameOfShape UOrigin VOrigin' \n \
3500 or 'vtexorigin NameOfShape UVOrigin' \n \
3501 or 'vtexorigin NameOfShape' to disable origin positioning\n ",
3502 __FILE__,VTexture,group);
3503
3504 theCommands.Add("vtexrepeat",
3505 "'vtexrepeat NameOfShape URepeat VRepeat' \n \
3506 or 'vtexrepeat NameOfShape UVRepeat \n \
3507 or 'vtexrepeat NameOfShape' to disable texture repeat \n ",
3508 VTexture,group);
3509
3510 theCommands.Add("vtexdefault",
3511 "'vtexdefault NameOfShape' to set texture mapping default parameters \n",
3512 VTexture,group);
3513
3514 theCommands.Add("vsetam",
3515 "vsetActivatedModes: vsetam mode(1->7) ",
3516 __FILE__,VActivatedMode,group);
3517
3518 theCommands.Add("vunsetam",
3519 "vunsetActivatedModes: vunsetam ",
3520 __FILE__,VActivatedMode,group);
3521
3522 theCommands.Add("vstate", "vstate [Name1] ... [NameN] :No arg, select currents; no currrent select all ",
3523 __FILE__,VState,group);
3524
3525 theCommands.Add("vpickshapes",
3526 "vpickshape subtype(VERTEX,EDGE,WIRE,FACE,SHELL,SOLID) [name1 or .] [name2 or .] [name n or .]",
3527 __FILE__,VPickShape,group);
3528
3529 theCommands.Add("vtypes",
3530 "vtypes : list of known types and signatures in AIS - To be Used in vpickobject command for selection with filters",
3531 VIOTypes,group);
3532
3533 theCommands.Add("vsettransmode",
3534 "vsettransmode : vsettransmode shape flag1 [flag2] [flag3] [X Y Z]",
3535 __FILE__,VSetTransMode,group);
3536
3537 theCommands.Add("vr", "vr : reading of the shape",
3538 __FILE__,vr, group);
3539
3540 theCommands.Add("hlrtest" , "Usage: hlrtest s1 s2 ...", __FILE__, hlrtest, group);
3541 theCommands.Add("phlrtest" , "Usage: hlrtest s1 s2 ...", __FILE__, phlrtest, group);
3542
3543}
3544
3545//=====================================================================
3546//========================= for testing Draft and Rib =================
3547//=====================================================================
3548#include <BRepOffsetAPI_MakeThickSolid.hxx>
3549#include <DBRep.hxx>
3550#include <TopoDS_Face.hxx>
3551#include <gp_Pln.hxx>
3552#include <AIS_KindOfSurface.hxx>
3553#include <BRepOffsetAPI_DraftAngle.hxx>
3554#include <Precision.hxx>
3555#include <BRepAlgo.hxx>
3556#include <OSD_Environment.hxx>
3557#include <DrawTrSurf.hxx>
3558//#include <DbgTools.hxx>
3559//#include <FeatAlgo_MakeLinearForm.hxx>
3560
3561
3562
3563
3564//=======================================================================
3565//function : IsValid
3566//purpose :
3567//=======================================================================
3568static Standard_Boolean IsValid(const TopTools_ListOfShape& theArgs,
3569 const TopoDS_Shape& theResult,
3570 const Standard_Boolean closedSolid,
3571 const Standard_Boolean GeomCtrl)
3572{
3573 OSD_Environment check ("DONT_SWITCH_IS_VALID") ;
3574 TCollection_AsciiString checkValid = check.Value();
3575 Standard_Boolean ToCheck = Standard_True;
3576 if (!checkValid.IsEmpty()) {
3577#ifdef DEB
3578 cout <<"DONT_SWITCH_IS_VALID positionnee a :"<<checkValid.ToCString()<<"\n";
3579#endif
3580 if ( checkValid=="true" || checkValid=="TRUE" ) {
3581 ToCheck= Standard_False;
3582 }
3583 } else {
3584#ifdef DEB
3585 cout <<"DONT_SWITCH_IS_VALID non positionne"<<"\n";
3586#endif
3587 }
3588 Standard_Boolean IsValid = Standard_True;
3589 if (ToCheck)
3590 IsValid = BRepAlgo::IsValid(theArgs,theResult,closedSolid,GeomCtrl) ;
3591 return IsValid;
3592
3593}
3594
3595//===============================================================================
3596// TDraft : test draft, uses AIS Viewer
3597// Solid Face Plane Angle Reverse
3598//===============================================================================
3599static Standard_Integer TDraft(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
3600{
3601 if (argc < 5) return 1;
3602// argv[1] - TopoDS_Shape Solid
3603// argv[2] - TopoDS_Shape Face
3604// argv[3] - TopoDS_Shape Plane
3605// argv[4] - Standard_Real Angle
3606// argv[5] - Standard_Integer Reverse
3607
3608// sprintf(prefix, argv[1]);
3609 Standard_Real anAngle = 0;
3610 Standard_Boolean Rev = Standard_False;
3611 Standard_Integer rev = 0;
3612 TopoDS_Shape Solid = GetShapeFromName(argv[1]);
3613 TopoDS_Shape face = GetShapeFromName(argv[2]);
3614 TopoDS_Face Face = TopoDS::Face(face);
3615 TopoDS_Shape Plane = GetShapeFromName(argv[3]);
3616 if (Plane.IsNull ()) {
3617 di << "TEST : Plane is NULL" << "\n";
3618 return 1;
3619 }
3620 anAngle = atof(argv[4]);
c6541a0c 3621 anAngle = 2*M_PI * anAngle / 360.0;
7fd59977 3622 gp_Pln aPln;
3623 Handle( Geom_Surface )aSurf;
3624 AIS_KindOfSurface aSurfType;
3625 Standard_Real Offset;
3626 gp_Dir aDir;
3627 if(argc > 4) { // == 5
3628 rev = atoi(argv[5]);
3629 Rev = (rev)? Standard_True : Standard_False;
3630 }
3631
3632 TopoDS_Face face2 = TopoDS::Face(Plane);
3633 if(!AIS::GetPlaneFromFace(face2, aPln, aSurf, aSurfType, Offset))
3634 {
3635 di << "TEST : Can't find plane" << "\n";
3636 return 1;
3637 }
3638
3639 aDir = aPln.Axis().Direction();
3640 if (!aPln.Direct())
3641 aDir.Reverse();
3642 if (Plane.Orientation() == TopAbs_REVERSED)
3643 aDir.Reverse();
3644 di << "TEST : gp::Resolution() = " << gp::Resolution() << "\n";
3645
3646 BRepOffsetAPI_DraftAngle Draft (Solid);
3647
3648 if(Abs(anAngle)< Precision::Angular()) {
3649 di << "TEST : NULL angle" << "\n";
3650 return 1;}
3651
3652 if(Rev) anAngle = - anAngle;
3653 Draft.Add (Face, aDir, anAngle, aPln);
3654 Draft.Build ();
3655 if (!Draft.IsDone()) {
3656 di << "TEST : Draft Not DONE " << "\n";
3657 return 1;
3658 }
3659 TopTools_ListOfShape Larg;
3660 Larg.Append(Solid);
3661 if (!IsValid(Larg,Draft.Shape(),Standard_True,Standard_False)) {
3662 di << "TEST : DesignAlgo returns Not valid" << "\n";
3663 return 1;
3664 }
3665
3666 Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
3667 Handle(AIS_Shape) ais = new AIS_Shape(Draft.Shape());
3668
3669 if ( !ais.IsNull() ) {
3670 ais->SetColor(DEFAULT_COLOR);
3671 ais->SetMaterial(DEFAULT_MATERIAL);
3672 // Display the AIS_Shape without redraw
3673 Ctx->Display(ais, Standard_False);
3674
3675 const char *Name = "draft1";
3676 Standard_Boolean IsBound = GetMapOfAIS().IsBound2(Name);
3677 if (IsBound) {
3678 Handle(AIS_InteractiveObject) an_object =
3679 Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(Name));
3680 if (!an_object.IsNull()) {
3681 Ctx->Remove(an_object,
3682 Standard_True) ;
3683 GetMapOfAIS().UnBind2(Name) ;
3684 }
3685 }
3686 GetMapOfAIS().Bind(ais, Name);
3687// DBRep::Set("draft", ais->Shape());
3688 }
3689 Ctx->Display(ais, Standard_True);
3690 return 0;
3691}
3692
3693
3694
3695//============================================================================
3696// MyCommands
3697//============================================================================
3698void ViewerTest::MyCommands( Draw_Interpretor& theCommands)
3699{
3700
3701 DrawTrSurf::BasicCommands(theCommands);
3702 const char* group = "Check Features Operations commands";
3703
3704 theCommands.Add("Draft","Draft Solid Face Plane Angle Reverse",
3705 __FILE__,
3706 &TDraft,group); //Draft_Modification
3707}
3708
3709//=============================