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973c2be1 | 1 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
b311480e | 2 | // |
973c2be1 | 3 | // This file is part of Open CASCADE Technology software library. |
b311480e | 4 | // |
d5f74e42 | 5 | // This library is free software; you can redistribute it and/or modify it under |
6 | // the terms of the GNU Lesser General Public License version 2.1 as published | |
973c2be1 | 7 | // by the Free Software Foundation, with special exception defined in the file |
8 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT | |
9 | // distribution for complete text of the license and disclaimer of any warranty. | |
b311480e | 10 | // |
973c2be1 | 11 | // Alternatively, this file may be used under the terms of Open CASCADE |
12 | // commercial license or contractual agreement. | |
b311480e | 13 | |
3bffef55 | 14 | #include <V3d_View.hxx> |
7fd59977 | 15 | |
478862fc | 16 | #include <Aspect_CircularGrid.hxx> |
42cf5bc1 | 17 | #include <Aspect_GradientBackground.hxx> |
18 | #include <Aspect_Grid.hxx> | |
478862fc | 19 | #include <Aspect_RectangularGrid.hxx> |
42cf5bc1 | 20 | #include <Aspect_Window.hxx> |
21 | #include <Bnd_Box.hxx> | |
22 | #include <gp_Ax3.hxx> | |
7fd59977 | 23 | #include <gp_Dir.hxx> |
b5ac8292 | 24 | #include <gp_Pln.hxx> |
42cf5bc1 | 25 | #include <Graphic3d_AspectMarker3d.hxx> |
26 | #include <Graphic3d_GraphicDriver.hxx> | |
27 | #include <Graphic3d_Group.hxx> | |
b5ac8292 | 28 | #include <Graphic3d_MapIteratorOfMapOfStructure.hxx> |
29 | #include <Graphic3d_MapOfStructure.hxx> | |
42cf5bc1 | 30 | #include <Graphic3d_Structure.hxx> |
b5ac8292 | 31 | #include <Graphic3d_TextureEnv.hxx> |
42cf5bc1 | 32 | #include <Image_AlienPixMap.hxx> |
3bffef55 | 33 | #include <Message.hxx> |
34 | #include <Message_Messenger.hxx> | |
42cf5bc1 | 35 | #include <NCollection_Array1.hxx> |
36 | #include <Precision.hxx> | |
37 | #include <Quantity_Color.hxx> | |
38 | #include <Standard_Assert.hxx> | |
39 | #include <Standard_DivideByZero.hxx> | |
40 | #include <Standard_ErrorHandler.hxx> | |
41 | #include <Standard_MultiplyDefined.hxx> | |
42 | #include <Standard_ShortReal.hxx> | |
43 | #include <Standard_Type.hxx> | |
44 | #include <Standard_TypeMismatch.hxx> | |
c357e426 | 45 | #include <TColgp_Array1OfPnt.hxx> |
42cf5bc1 | 46 | #include <TColStd_Array2OfReal.hxx> |
47 | #include <TColStd_HSequenceOfInteger.hxx> | |
48 | #include <V3d.hxx> | |
49 | #include <V3d_BadValue.hxx> | |
42cf5bc1 | 50 | #include <V3d_Light.hxx> |
51 | #include <V3d_StereoDumpOptions.hxx> | |
52 | #include <V3d_UnMapped.hxx> | |
42cf5bc1 | 53 | #include <V3d_Viewer.hxx> |
7fd59977 | 54 | |
25e59720 | 55 | IMPLEMENT_STANDARD_RTTIEXT(V3d_View,Standard_Transient) |
92efcf78 | 56 | |
c6541a0c | 57 | #define DEUXPI (2. * M_PI) |
7fd59977 | 58 | |
4af098ba | 59 | namespace |
60 | { | |
61 | static const Standard_Integer THE_NB_BOUND_POINTS = 8; | |
62 | } | |
63 | ||
197ac94e | 64 | //============================================================================= |
65 | //function : Constructor | |
66 | //purpose : | |
67 | //============================================================================= | |
c357e426 | 68 | V3d_View::V3d_View (const Handle(V3d_Viewer)& theViewer, const V3d_TypeOfView theType) |
49582f9d | 69 | : myIsInvalidatedImmediate (Standard_True), |
70 | MyViewer (theViewer.operator->()), | |
c357e426 | 71 | SwitchSetFront (Standard_False), |
016e5959 | 72 | myZRotation (Standard_False), |
6bc6a6fc | 73 | MyTrsf (1, 4, 1, 4) |
7fd59977 | 74 | { |
c357e426 | 75 | myView = theViewer->Driver()->CreateView (theViewer->StructureManager()); |
7fd59977 | 76 | |
c357e426 | 77 | myView->SetBackground (theViewer->GetBackgroundColor()); |
78 | myView->SetGradientBackground (theViewer->GetGradientBackground()); | |
7fd59977 | 79 | |
832ae82d | 80 | ChangeRenderingParams() = theViewer->DefaultRenderingParams(); |
81 | ||
b5ac8292 | 82 | // camera init |
83 | Handle(Graphic3d_Camera) aCamera = new Graphic3d_Camera(); | |
84 | aCamera->SetFOVy (45.0); | |
85 | aCamera->SetIOD (Graphic3d_Camera::IODType_Relative, 0.05); | |
86 | aCamera->SetZFocus (Graphic3d_Camera::FocusType_Relative, 1.0); | |
c357e426 | 87 | aCamera->SetProjectionType ((theType == V3d_ORTHOGRAPHIC) |
88 | ? Graphic3d_Camera::Projection_Orthographic | |
89 | : Graphic3d_Camera::Projection_Perspective); | |
b5ac8292 | 90 | |
c357e426 | 91 | myDefaultCamera = new Graphic3d_Camera(); |
92 | ||
93 | myImmediateUpdate = Standard_False; | |
c357e426 | 94 | SetAutoZFitMode (Standard_True, 1.0); |
95 | SetBackFacingModel (V3d_TOBM_AUTOMATIC); | |
96 | SetCamera (aCamera); | |
b5ac8292 | 97 | SetAxis (0.,0.,0.,1.,1.,1.); |
c357e426 | 98 | SetVisualization (theViewer->DefaultVisualization()); |
b5ac8292 | 99 | SetTwist (0.); |
100 | SetAt (0.,0.,0.); | |
c357e426 | 101 | SetProj (theViewer->DefaultViewProj()); |
102 | SetSize (theViewer->DefaultViewSize()); | |
103 | Standard_Real zsize = theViewer->DefaultViewSize(); | |
b5ac8292 | 104 | SetZSize (2.*zsize); |
c357e426 | 105 | SetDepth (theViewer->DefaultViewSize() / 2.0); |
7fd59977 | 106 | SetViewMappingDefault(); |
fc8eab5e | 107 | SetViewOrientationDefault(); |
c357e426 | 108 | theViewer->AddView (this); |
7fd59977 | 109 | Init(); |
110 | myImmediateUpdate = Standard_True; | |
7fd59977 | 111 | } |
112 | ||
197ac94e | 113 | //============================================================================= |
114 | //function : Constructor | |
115 | //purpose : | |
116 | //============================================================================= | |
c357e426 | 117 | V3d_View::V3d_View (const Handle(V3d_Viewer)& theViewer, const Handle(V3d_View)& theView) |
49582f9d | 118 | : myIsInvalidatedImmediate (Standard_True), |
119 | MyViewer (theViewer.operator->()), | |
197ac94e | 120 | SwitchSetFront(Standard_False), |
016e5959 | 121 | myZRotation (Standard_False), |
197ac94e | 122 | MyTrsf (1, 4, 1, 4) |
7fd59977 | 123 | { |
c357e426 | 124 | myView = theViewer->Driver()->CreateView (theViewer->StructureManager()); |
7fd59977 | 125 | |
c357e426 | 126 | myView->CopySettings (theView->View()); |
9e04ccdc | 127 | myDefaultViewPoint = theView->myDefaultViewPoint; |
128 | myDefaultViewAxis = theView->myDefaultViewAxis; | |
7fd59977 | 129 | |
9e04ccdc | 130 | myDefaultCamera = new Graphic3d_Camera (theView->DefaultCamera()); |
b5ac8292 | 131 | |
c357e426 | 132 | myImmediateUpdate = Standard_False; |
133 | SetAutoZFitMode (theView->AutoZFitMode(), theView->AutoZFitScaleFactor()); | |
c357e426 | 134 | theViewer->AddView (this); |
7fd59977 | 135 | Init(); |
136 | myImmediateUpdate = Standard_True; | |
7fd59977 | 137 | } |
138 | ||
197ac94e | 139 | //============================================================================= |
c357e426 | 140 | //function : Destructor |
197ac94e | 141 | //purpose : |
142 | //============================================================================= | |
c357e426 | 143 | V3d_View::~V3d_View() |
144 | { | |
145 | if (!myView->IsRemoved()) | |
146 | { | |
147 | myView->Remove(); | |
7fd59977 | 148 | } |
7fd59977 | 149 | } |
150 | ||
197ac94e | 151 | //============================================================================= |
c357e426 | 152 | //function : SetMagnify |
197ac94e | 153 | //purpose : |
154 | //============================================================================= | |
c357e426 | 155 | void V3d_View::SetMagnify (const Handle(Aspect_Window)& theWindow, |
156 | const Handle(V3d_View)& thePreviousView, | |
157 | const Standard_Integer theX1, | |
158 | const Standard_Integer theY1, | |
159 | const Standard_Integer theX2, | |
160 | const Standard_Integer theY2) | |
7fd59977 | 161 | { |
c357e426 | 162 | if (!myView->IsRemoved() && !myView->IsDefined()) |
163 | { | |
164 | Standard_Real aU1, aV1, aU2, aV2; | |
165 | thePreviousView->Convert (theX1, theY1, aU1, aV1); | |
166 | thePreviousView->Convert (theX2, theY2, aU2, aV2); | |
167 | myView->SetWindow (theWindow); | |
434ffc09 | 168 | FitAll (aU1, aV1, aU2, aV2); |
c357e426 | 169 | MyViewer->SetViewOn (this); |
170 | MyWindow = theWindow; | |
171 | SetRatio(); | |
172 | Redraw(); | |
173 | SetViewMappingDefault(); | |
174 | } | |
7fd59977 | 175 | } |
176 | ||
197ac94e | 177 | //============================================================================= |
178 | //function : SetWindow | |
179 | //purpose : | |
180 | //============================================================================= | |
a521d90d | 181 | void V3d_View::SetWindow (const Handle(Aspect_Window)& theWindow, |
182 | const Aspect_RenderingContext theContext) | |
7fd59977 | 183 | { |
c357e426 | 184 | if (myView->IsRemoved()) |
185 | { | |
186 | return; | |
187 | } | |
188 | ||
05e2200b | 189 | // method V3d_View::SetWindow() should assign the field MyWindow before calling Redraw() |
c357e426 | 190 | MyWindow = theWindow; |
a521d90d | 191 | myView->SetWindow (theWindow, theContext); |
c357e426 | 192 | MyViewer->SetViewOn (this); |
193 | SetRatio(); | |
39235bed | 194 | if (myImmediateUpdate) |
195 | { | |
196 | Redraw(); | |
197 | } | |
7fd59977 | 198 | } |
7fd59977 | 199 | |
197ac94e | 200 | //============================================================================= |
201 | //function : Remove | |
202 | //purpose : | |
203 | //============================================================================= | |
5634c81a | 204 | void V3d_View::Remove() |
5e27df78 | 205 | { |
475c2302 | 206 | if (!MyGrid.IsNull()) |
207 | { | |
208 | MyGrid->Erase(); | |
209 | } | |
210 | if (!myTrihedron.IsNull()) | |
211 | { | |
212 | myTrihedron->Erase(); | |
213 | } | |
214 | ||
5e27df78 | 215 | MyViewer->DelView (this); |
c357e426 | 216 | myView->Remove(); |
5e27df78 | 217 | Handle(Aspect_Window)& aWin = const_cast<Handle(Aspect_Window)&> (MyWindow); |
218 | aWin.Nullify(); | |
7fd59977 | 219 | } |
220 | ||
197ac94e | 221 | //============================================================================= |
222 | //function : Update | |
223 | //purpose : | |
224 | //============================================================================= | |
b8ddfc2f | 225 | void V3d_View::Update() const |
226 | { | |
c357e426 | 227 | if (!myView->IsDefined() |
228 | || !myView->IsActive()) | |
229 | { | |
230 | return; | |
231 | } | |
232 | ||
49582f9d | 233 | myIsInvalidatedImmediate = Standard_False; |
cfece3ef | 234 | myView->Update(); |
235 | myView->Compute(); | |
b40cdc2b | 236 | AutoZFit(); |
cfece3ef | 237 | myView->Redraw(); |
7fd59977 | 238 | } |
239 | ||
197ac94e | 240 | //============================================================================= |
241 | //function : Redraw | |
242 | //purpose : | |
243 | //============================================================================= | |
b8ddfc2f | 244 | void V3d_View::Redraw() const |
245 | { | |
c357e426 | 246 | if (!myView->IsDefined() |
247 | || !myView->IsActive()) | |
248 | { | |
249 | return; | |
250 | } | |
251 | ||
49582f9d | 252 | myIsInvalidatedImmediate = Standard_False; |
c357e426 | 253 | Handle(Graphic3d_StructureManager) aStructureMgr = MyViewer->StructureManager(); |
254 | for (Standard_Integer aRetryIter = 0; aRetryIter < 2; ++aRetryIter) | |
255 | { | |
851dacdb | 256 | if (aStructureMgr->IsDeviceLost()) |
c357e426 | 257 | { |
258 | aStructureMgr->RecomputeStructures(); | |
c357e426 | 259 | } |
260 | ||
261 | AutoZFit(); | |
262 | ||
263 | myView->Redraw(); | |
264 | ||
851dacdb | 265 | if (!aStructureMgr->IsDeviceLost()) |
c357e426 | 266 | { |
267 | return; | |
268 | } | |
269 | } | |
7fd59977 | 270 | } |
b8ddfc2f | 271 | |
679ecdee | 272 | //============================================================================= |
273 | //function : RedrawImmediate | |
274 | //purpose : | |
275 | //============================================================================= | |
276 | void V3d_View::RedrawImmediate() const | |
277 | { | |
c357e426 | 278 | if (!myView->IsDefined() |
279 | || !myView->IsActive()) | |
679ecdee | 280 | { |
c357e426 | 281 | return; |
679ecdee | 282 | } |
c357e426 | 283 | |
49582f9d | 284 | myIsInvalidatedImmediate = Standard_False; |
c357e426 | 285 | myView->RedrawImmediate(); |
679ecdee | 286 | } |
287 | ||
288 | //============================================================================= | |
289 | //function : Invalidate | |
290 | //purpose : | |
291 | //============================================================================= | |
292 | void V3d_View::Invalidate() const | |
293 | { | |
c357e426 | 294 | if (!myView->IsDefined()) |
679ecdee | 295 | { |
c357e426 | 296 | return; |
679ecdee | 297 | } |
c357e426 | 298 | |
299 | myView->Invalidate(); | |
679ecdee | 300 | } |
301 | ||
6bc6a6fc | 302 | //============================================================================= |
62e1beed | 303 | //function : IsInvalidated |
304 | //purpose : | |
305 | //============================================================================= | |
306 | Standard_Boolean V3d_View::IsInvalidated() const | |
307 | { | |
c357e426 | 308 | return !myView->IsDefined() |
309 | || myView->IsInvalidated(); | |
62e1beed | 310 | } |
311 | ||
c357e426 | 312 | // ======================================================================== |
313 | // function : SetAutoZFitMode | |
314 | // purpose : | |
315 | // ======================================================================== | |
316 | void V3d_View::SetAutoZFitMode (const Standard_Boolean theIsOn, | |
317 | const Standard_Real theScaleFactor) | |
318 | { | |
319 | Standard_ASSERT_RAISE (theScaleFactor > 0.0, "Zero or negative scale factor is not allowed."); | |
320 | myAutoZFitScaleFactor = theScaleFactor; | |
321 | myAutoZFitIsOn = theIsOn; | |
322 | } | |
323 | ||
6bc6a6fc | 324 | //============================================================================= |
c357e426 | 325 | //function : AutoZFit |
6bc6a6fc | 326 | //purpose : |
327 | //============================================================================= | |
c357e426 | 328 | void V3d_View::AutoZFit() const |
6bc6a6fc | 329 | { |
c357e426 | 330 | if (!AutoZFitMode()) |
331 | { | |
332 | return; | |
333 | } | |
334 | ||
335 | ZFitAll (myAutoZFitScaleFactor); | |
6bc6a6fc | 336 | } |
337 | ||
197ac94e | 338 | //============================================================================= |
c357e426 | 339 | //function : ZFitAll |
197ac94e | 340 | //purpose : |
341 | //============================================================================= | |
c357e426 | 342 | void V3d_View::ZFitAll (const Standard_Real theScaleFactor) const |
7fd59977 | 343 | { |
c357e426 | 344 | Bnd_Box aMinMaxBox = myView->MinMaxValues (Standard_False); // applicative min max boundaries |
345 | Bnd_Box aGraphicBox = myView->MinMaxValues (Standard_True); // real graphical boundaries (not accounting infinite flag). | |
346 | ||
347 | myView->Camera()->ZFitAll (theScaleFactor, aMinMaxBox, aGraphicBox); | |
7fd59977 | 348 | } |
349 | ||
197ac94e | 350 | //============================================================================= |
351 | //function : IsEmpty | |
352 | //purpose : | |
353 | //============================================================================= | |
b8ddfc2f | 354 | Standard_Boolean V3d_View::IsEmpty() const |
355 | { | |
7fd59977 | 356 | Standard_Boolean TheStatus = Standard_True ; |
c357e426 | 357 | if( myView->IsDefined() ) { |
358 | Standard_Integer Nstruct = myView->NumberOfDisplayedStructures() ; | |
7fd59977 | 359 | if( Nstruct > 0 ) TheStatus = Standard_False ; |
360 | } | |
361 | return (TheStatus) ; | |
7fd59977 | 362 | } |
363 | ||
197ac94e | 364 | //============================================================================= |
365 | //function : UpdateLights | |
366 | //purpose : | |
367 | //============================================================================= | |
b8ddfc2f | 368 | void V3d_View::UpdateLights() const |
369 | { | |
992ed6b3 | 370 | Handle(Graphic3d_LightSet) aLights = new Graphic3d_LightSet(); |
6a24c6de | 371 | for (V3d_ListOfLight::Iterator anActiveLightIter (myActiveLights); anActiveLightIter.More(); anActiveLightIter.Next()) |
c357e426 | 372 | { |
992ed6b3 | 373 | aLights->Add (anActiveLightIter.Value()); |
c357e426 | 374 | } |
c357e426 | 375 | myView->SetLights (aLights); |
7fd59977 | 376 | } |
377 | ||
197ac94e | 378 | //============================================================================= |
379 | //function : DoMapping | |
380 | //purpose : | |
381 | //============================================================================= | |
b8ddfc2f | 382 | void V3d_View::DoMapping() |
383 | { | |
c357e426 | 384 | if (!myView->IsDefined()) |
385 | { | |
386 | return; | |
7fd59977 | 387 | } |
c357e426 | 388 | |
389 | myView->Window()->DoMapping(); | |
7fd59977 | 390 | } |
391 | ||
197ac94e | 392 | //============================================================================= |
393 | //function : MustBeResized | |
394 | //purpose : | |
395 | //============================================================================= | |
b8ddfc2f | 396 | void V3d_View::MustBeResized() |
397 | { | |
c357e426 | 398 | if (!myView->IsDefined()) |
399 | { | |
400 | return; | |
7fd59977 | 401 | } |
c357e426 | 402 | |
403 | myView->Resized(); | |
404 | ||
405 | SetRatio(); | |
39235bed | 406 | if (myImmediateUpdate) |
407 | { | |
408 | Redraw(); | |
409 | } | |
7fd59977 | 410 | } |
411 | ||
197ac94e | 412 | //============================================================================= |
413 | //function : SetBackgroundColor | |
414 | //purpose : | |
415 | //============================================================================= | |
c357e426 | 416 | void V3d_View::SetBackgroundColor (const Quantity_TypeOfColor theType, |
417 | const Standard_Real theV1, | |
418 | const Standard_Real theV2, | |
419 | const Standard_Real theV3) | |
7fd59977 | 420 | { |
c357e426 | 421 | Standard_Real aV1 = Max (Min (theV1, 1.0), 0.0); |
422 | Standard_Real aV2 = Max (Min (theV2, 1.0), 0.0); | |
423 | Standard_Real aV3 = Max (Min (theV3, 1.0), 0.0); | |
7fd59977 | 424 | |
c357e426 | 425 | SetBackgroundColor (Quantity_Color (aV1, aV2, aV3, theType)); |
7fd59977 | 426 | } |
427 | ||
197ac94e | 428 | //============================================================================= |
429 | //function : SetBackgroundColor | |
430 | //purpose : | |
431 | //============================================================================= | |
c357e426 | 432 | void V3d_View::SetBackgroundColor (const Quantity_Color& theColor) |
7fd59977 | 433 | { |
c357e426 | 434 | myView->SetBackground (Aspect_Background (theColor)); |
435 | ||
436 | if (myImmediateUpdate) | |
437 | { | |
438 | Redraw(); | |
439 | } | |
7fd59977 | 440 | } |
7fd59977 | 441 | |
197ac94e | 442 | //============================================================================= |
443 | //function : SetBgGradientColors | |
444 | //purpose : | |
445 | //============================================================================= | |
c357e426 | 446 | void V3d_View::SetBgGradientColors (const Quantity_Color& theColor1, |
447 | const Quantity_Color& theColor2, | |
448 | const Aspect_GradientFillMethod theFillStyle, | |
449 | const Standard_Boolean theToUpdate) | |
7fd59977 | 450 | { |
c357e426 | 451 | Aspect_GradientBackground aGradientBg (theColor1, theColor2, theFillStyle); |
452 | ||
453 | myView->SetGradientBackground (aGradientBg); | |
454 | ||
455 | if (myImmediateUpdate || theToUpdate) | |
456 | { | |
457 | Redraw(); | |
458 | } | |
7fd59977 | 459 | } |
460 | ||
197ac94e | 461 | //============================================================================= |
462 | //function : SetBgGradientStyle | |
463 | //purpose : | |
464 | //============================================================================= | |
c357e426 | 465 | void V3d_View::SetBgGradientStyle (const Aspect_GradientFillMethod theFillStyle, const Standard_Boolean theToUpdate) |
7fd59977 | 466 | { |
c357e426 | 467 | Quantity_Color aColor1; |
468 | Quantity_Color aColor2; | |
469 | GradientBackground().Colors (aColor1, aColor2); | |
470 | ||
471 | SetBgGradientColors (aColor1, aColor2, theFillStyle, theToUpdate); | |
7fd59977 | 472 | } |
473 | ||
197ac94e | 474 | //============================================================================= |
475 | //function : SetBackgroundImage | |
476 | //purpose : | |
477 | //============================================================================= | |
c357e426 | 478 | void V3d_View::SetBackgroundImage (const Standard_CString theFileName, |
479 | const Aspect_FillMethod theFillStyle, | |
480 | const Standard_Boolean theToUpdate) | |
7fd59977 | 481 | { |
99289bed | 482 | Handle(Graphic3d_Texture2D) aTextureMap = new Graphic3d_Texture2Dmanual (theFileName); |
483 | aTextureMap->DisableModulate(); | |
484 | SetBackgroundImage (aTextureMap, theFillStyle, theToUpdate); | |
485 | } | |
c357e426 | 486 | |
99289bed | 487 | //============================================================================= |
488 | //function : SetBackgroundImage | |
489 | //purpose : | |
490 | //============================================================================= | |
491 | void V3d_View::SetBackgroundImage (const Handle(Graphic3d_Texture2D)& theTexture, | |
492 | const Aspect_FillMethod theFillStyle, | |
493 | const Standard_Boolean theToUpdate) | |
494 | { | |
495 | myView->SetBackgroundImage (theTexture); | |
496 | myView->SetBackgroundImageStyle (theFillStyle); | |
c357e426 | 497 | if (myImmediateUpdate || theToUpdate) |
498 | { | |
499 | Redraw(); | |
500 | } | |
7fd59977 | 501 | } |
502 | ||
197ac94e | 503 | //============================================================================= |
504 | //function : SetBgImageStyle | |
505 | //purpose : | |
506 | //============================================================================= | |
c357e426 | 507 | void V3d_View::SetBgImageStyle (const Aspect_FillMethod theFillStyle, const Standard_Boolean theToUpdate) |
7fd59977 | 508 | { |
c357e426 | 509 | myView->SetBackgroundImageStyle (theFillStyle); |
510 | ||
511 | if (myImmediateUpdate || theToUpdate) | |
512 | { | |
513 | Redraw(); | |
514 | } | |
7fd59977 | 515 | } |
516 | ||
197ac94e | 517 | //============================================================================= |
077a220c | 518 | //function : SetBackgroundCubeMap |
519 | //purpose : | |
520 | //============================================================================= | |
521 | void V3d_View::SetBackgroundCubeMap (const Handle(Graphic3d_CubeMap)& theCubeMap, | |
67312b79 | 522 | Standard_Boolean theToUpdatePBREnv, |
077a220c | 523 | Standard_Boolean theToUpdate) |
524 | { | |
99289bed | 525 | myView->SetBackgroundImage (theCubeMap, theToUpdatePBREnv); |
67312b79 | 526 | if (myImmediateUpdate || theToUpdate) |
527 | { | |
528 | Redraw(); | |
529 | } | |
530 | } | |
077a220c | 531 | |
67312b79 | 532 | //============================================================================= |
533 | //function : GeneratePBREnvironment | |
534 | //purpose : | |
535 | //============================================================================= | |
536 | void V3d_View::GeneratePBREnvironment (Standard_Boolean theToUpdate) | |
537 | { | |
538 | myView->GeneratePBREnvironment(); | |
539 | if (myImmediateUpdate || theToUpdate) | |
540 | { | |
541 | Redraw(); | |
542 | } | |
543 | } | |
544 | ||
545 | //============================================================================= | |
546 | //function : ClearPBREnvironment | |
547 | //purpose : | |
548 | //============================================================================= | |
549 | void V3d_View::ClearPBREnvironment (Standard_Boolean theToUpdate) | |
550 | { | |
551 | myView->ClearPBREnvironment(); | |
077a220c | 552 | if (myImmediateUpdate || theToUpdate) |
553 | { | |
554 | Redraw(); | |
555 | } | |
556 | } | |
557 | ||
558 | //============================================================================= | |
197ac94e | 559 | //function : SetAxis |
560 | //purpose : | |
561 | //============================================================================= | |
21b2385f | 562 | void V3d_View::SetAxis (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ, |
563 | const Standard_Real theVx, const Standard_Real theVy, const Standard_Real theVz) | |
b8ddfc2f | 564 | { |
21b2385f | 565 | myDefaultViewPoint.SetCoord (theX, theY, theZ); |
566 | myDefaultViewAxis.SetCoord (theVx, theVy, theVz); | |
7fd59977 | 567 | } |
568 | ||
197ac94e | 569 | //============================================================================= |
570 | //function : SetShadingModel | |
571 | //purpose : | |
572 | //============================================================================= | |
dc89236f | 573 | void V3d_View::SetShadingModel (const Graphic3d_TypeOfShadingModel theShadingModel) |
b8ddfc2f | 574 | { |
dc89236f | 575 | myView->SetShadingModel (theShadingModel); |
7fd59977 | 576 | } |
577 | ||
197ac94e | 578 | //============================================================================= |
579 | //function : SetTextureEnv | |
580 | //purpose : | |
581 | //============================================================================= | |
c357e426 | 582 | void V3d_View::SetTextureEnv (const Handle(Graphic3d_TextureEnv)& theTexture) |
b8ddfc2f | 583 | { |
c357e426 | 584 | myView->SetTextureEnv (theTexture); |
585 | ||
586 | if (myImmediateUpdate) | |
587 | { | |
588 | Redraw(); | |
589 | } | |
7fd59977 | 590 | } |
591 | ||
197ac94e | 592 | //============================================================================= |
593 | //function : SetVisualization | |
594 | //purpose : | |
595 | //============================================================================= | |
c357e426 | 596 | void V3d_View::SetVisualization (const V3d_TypeOfVisualization theType) |
b8ddfc2f | 597 | { |
c357e426 | 598 | myView->SetVisualizationType (static_cast <Graphic3d_TypeOfVisualization> (theType)); |
599 | ||
600 | if (myImmediateUpdate) | |
601 | { | |
602 | Redraw(); | |
603 | } | |
7fd59977 | 604 | } |
605 | ||
197ac94e | 606 | //============================================================================= |
607 | //function : SetFront | |
608 | //purpose : | |
609 | //============================================================================= | |
b8ddfc2f | 610 | void V3d_View::SetFront() |
611 | { | |
7fd59977 | 612 | gp_Ax3 a = MyViewer->PrivilegedPlane(); |
b5ac8292 | 613 | Standard_Real xo, yo, zo, vx, vy, vz, xu, yu, zu; |
7fd59977 | 614 | |
615 | a.Direction().Coord(vx,vy,vz); | |
616 | a.YDirection().Coord(xu,yu,zu); | |
617 | a.Location().Coord(xo,yo,zo); | |
618 | ||
c357e426 | 619 | Handle(Graphic3d_Camera) aCamera = Camera(); |
620 | ||
621 | aCamera->SetCenter (gp_Pnt (xo, yo, zo)); | |
622 | ||
7fd59977 | 623 | if(SwitchSetFront) |
c357e426 | 624 | { |
625 | aCamera->SetDirection (gp_Dir (vx, vy, vz)); | |
626 | } | |
7fd59977 | 627 | else |
c357e426 | 628 | { |
629 | aCamera->SetDirection (gp_Dir (vx, vy, vz).Reversed()); | |
630 | } | |
631 | ||
632 | aCamera->SetUp (gp_Dir (xu, yu, zu)); | |
7fd59977 | 633 | |
b5ac8292 | 634 | SwitchSetFront = !SwitchSetFront; |
7fd59977 | 635 | |
636 | ImmediateUpdate(); | |
7fd59977 | 637 | } |
638 | ||
197ac94e | 639 | //============================================================================= |
640 | //function : Rotate | |
641 | //purpose : | |
642 | //============================================================================= | |
b5ac8292 | 643 | void V3d_View::Rotate (const Standard_Real ax, |
644 | const Standard_Real ay, | |
645 | const Standard_Real az, | |
646 | const Standard_Boolean Start) | |
b8ddfc2f | 647 | { |
b5ac8292 | 648 | Standard_Real Ax = ax; |
649 | Standard_Real Ay = ay; | |
650 | Standard_Real Az = az; | |
7fd59977 | 651 | |
b5ac8292 | 652 | if( Ax > 0. ) while ( Ax > DEUXPI ) Ax -= DEUXPI; |
653 | else if( Ax < 0. ) while ( Ax < -DEUXPI ) Ax += DEUXPI; | |
654 | if( Ay > 0. ) while ( Ay > DEUXPI ) Ay -= DEUXPI; | |
655 | else if( Ay < 0. ) while ( Ay < -DEUXPI ) Ay += DEUXPI; | |
656 | if( Az > 0. ) while ( Az > DEUXPI ) Az -= DEUXPI; | |
657 | else if( Az < 0. ) while ( Az < -DEUXPI ) Az += DEUXPI; | |
658 | ||
c357e426 | 659 | Handle(Graphic3d_Camera) aCamera = Camera(); |
660 | ||
b5ac8292 | 661 | if (Start) |
662 | { | |
c357e426 | 663 | myCamStartOpUp = aCamera->Up(); |
607e5e62 | 664 | myCamStartOpDir = aCamera->Direction(); |
c357e426 | 665 | myCamStartOpEye = aCamera->Eye(); |
666 | myCamStartOpCenter = aCamera->Center(); | |
b5ac8292 | 667 | } |
668 | ||
607e5e62 | 669 | aCamera->SetUp (myCamStartOpUp); |
670 | aCamera->SetEyeAndCenter (myCamStartOpEye, myCamStartOpCenter); | |
671 | aCamera->SetDirectionFromEye (myCamStartOpDir); | |
b5ac8292 | 672 | |
673 | // rotate camera around 3 initial axes | |
607e5e62 | 674 | gp_Dir aBackDir = -myCamStartOpDir; |
b5ac8292 | 675 | gp_Dir aXAxis (myCamStartOpUp.Crossed (aBackDir)); |
676 | gp_Dir aYAxis (aBackDir.Crossed (aXAxis)); | |
677 | gp_Dir aZAxis (aXAxis.Crossed (aYAxis)); | |
678 | ||
679 | gp_Trsf aRot[3], aTrsf; | |
680 | aRot[0].SetRotation (gp_Ax1 (myCamStartOpCenter, aYAxis), -Ax); | |
681 | aRot[1].SetRotation (gp_Ax1 (myCamStartOpCenter, aXAxis), Ay); | |
682 | aRot[2].SetRotation (gp_Ax1 (myCamStartOpCenter, aZAxis), Az); | |
683 | aTrsf.Multiply (aRot[0]); | |
684 | aTrsf.Multiply (aRot[1]); | |
685 | aTrsf.Multiply (aRot[2]); | |
686 | ||
c357e426 | 687 | aCamera->Transform (aTrsf); |
b5ac8292 | 688 | |
7fd59977 | 689 | ImmediateUpdate(); |
7fd59977 | 690 | } |
691 | ||
197ac94e | 692 | //============================================================================= |
693 | //function : Rotate | |
694 | //purpose : | |
695 | //============================================================================= | |
7fd59977 | 696 | void V3d_View::Rotate(const Standard_Real ax, const Standard_Real ay, const Standard_Real az, |
697 | const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Boolean Start) | |
698 | { | |
b5ac8292 | 699 | |
7fd59977 | 700 | Standard_Real Ax = ax ; |
701 | Standard_Real Ay = ay ; | |
702 | Standard_Real Az = az ; | |
7fd59977 | 703 | |
704 | if( Ax > 0. ) while ( Ax > DEUXPI ) Ax -= DEUXPI ; | |
705 | else if( Ax < 0. ) while ( Ax < -DEUXPI ) Ax += DEUXPI ; | |
706 | if( Ay > 0. ) while ( Ay > DEUXPI ) Ay -= DEUXPI ; | |
707 | else if( Ay < 0. ) while ( Ay < -DEUXPI ) Ay += DEUXPI ; | |
708 | if( Az > 0. ) while ( Az > DEUXPI ) Az -= DEUXPI ; | |
709 | else if( Az < 0. ) while ( Az < -DEUXPI ) Az += DEUXPI ; | |
710 | ||
c357e426 | 711 | Handle(Graphic3d_Camera) aCamera = Camera(); |
712 | ||
b5ac8292 | 713 | if (Start) |
714 | { | |
715 | myGravityReferencePoint.SetCoord (X, Y, Z); | |
c357e426 | 716 | myCamStartOpUp = aCamera->Up(); |
607e5e62 | 717 | myCamStartOpDir = aCamera->Direction(); |
c357e426 | 718 | myCamStartOpEye = aCamera->Eye(); |
719 | myCamStartOpCenter = aCamera->Center(); | |
b5ac8292 | 720 | } |
721 | ||
722 | const Graphic3d_Vertex& aVref = myGravityReferencePoint; | |
723 | ||
607e5e62 | 724 | aCamera->SetUp (myCamStartOpUp); |
725 | aCamera->SetEyeAndCenter (myCamStartOpEye, myCamStartOpCenter); | |
726 | aCamera->SetDirectionFromEye (myCamStartOpDir); | |
b5ac8292 | 727 | |
728 | // rotate camera around 3 initial axes | |
729 | gp_Pnt aRCenter (aVref.X(), aVref.Y(), aVref.Z()); | |
730 | ||
c357e426 | 731 | gp_Dir aZAxis (aCamera->Direction().Reversed()); |
732 | gp_Dir aYAxis (aCamera->Up()); | |
b5ac8292 | 733 | gp_Dir aXAxis (aYAxis.Crossed (aZAxis)); |
734 | ||
735 | gp_Trsf aRot[3], aTrsf; | |
736 | aRot[0].SetRotation (gp_Ax1 (aRCenter, aYAxis), -Ax); | |
737 | aRot[1].SetRotation (gp_Ax1 (aRCenter, aXAxis), Ay); | |
738 | aRot[2].SetRotation (gp_Ax1 (aRCenter, aZAxis), Az); | |
739 | aTrsf.Multiply (aRot[0]); | |
740 | aTrsf.Multiply (aRot[1]); | |
741 | aTrsf.Multiply (aRot[2]); | |
742 | ||
c357e426 | 743 | aCamera->Transform (aTrsf); |
b5ac8292 | 744 | |
7fd59977 | 745 | ImmediateUpdate(); |
7fd59977 | 746 | } |
747 | ||
197ac94e | 748 | //============================================================================= |
749 | //function : Rotate | |
750 | //purpose : | |
751 | //============================================================================= | |
b8ddfc2f | 752 | void V3d_View::Rotate(const V3d_TypeOfAxe Axe, const Standard_Real angle, const Standard_Boolean Start) |
753 | { | |
7fd59977 | 754 | switch (Axe) { |
755 | case V3d_X : | |
756 | Rotate(angle,0.,0.,Start); | |
757 | break ; | |
758 | case V3d_Y : | |
759 | Rotate(0.,angle,0.,Start); | |
760 | break ; | |
761 | case V3d_Z : | |
762 | Rotate(0.,0.,angle,Start); | |
763 | break ; | |
764 | } | |
7fd59977 | 765 | } |
766 | ||
197ac94e | 767 | //============================================================================= |
768 | //function : Rotate | |
769 | //purpose : | |
770 | //============================================================================= | |
21b2385f | 771 | void V3d_View::Rotate (const V3d_TypeOfAxe theAxe, const Standard_Real theAngle, |
772 | const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ, const Standard_Boolean theStart) | |
7fd59977 | 773 | { |
21b2385f | 774 | Standard_Real anAngle = theAngle; |
7fd59977 | 775 | |
21b2385f | 776 | if (anAngle > 0.0) while (anAngle > DEUXPI) anAngle -= DEUXPI; |
777 | else if (anAngle < 0.0) while (anAngle < -DEUXPI) anAngle += DEUXPI; | |
7fd59977 | 778 | |
c357e426 | 779 | Handle(Graphic3d_Camera) aCamera = Camera(); |
780 | ||
21b2385f | 781 | if (theStart) |
b5ac8292 | 782 | { |
21b2385f | 783 | myGravityReferencePoint.SetCoord (theX, theY, theZ); |
c357e426 | 784 | myCamStartOpUp = aCamera->Up(); |
607e5e62 | 785 | myCamStartOpDir = aCamera->Direction(); |
c357e426 | 786 | myCamStartOpEye = aCamera->Eye(); |
787 | myCamStartOpCenter = aCamera->Center(); | |
21b2385f | 788 | switch (theAxe) |
789 | { | |
790 | case V3d_X: myViewAxis = gp::DX(); break; | |
791 | case V3d_Y: myViewAxis = gp::DY(); break; | |
792 | case V3d_Z: myViewAxis = gp::DZ(); break; | |
7fd59977 | 793 | } |
794 | } | |
795 | ||
b5ac8292 | 796 | const Graphic3d_Vertex& aVref = myGravityReferencePoint; |
797 | ||
607e5e62 | 798 | aCamera->SetUp (myCamStartOpUp); |
799 | aCamera->SetEyeAndCenter (myCamStartOpEye, myCamStartOpCenter); | |
800 | aCamera->SetDirectionFromEye (myCamStartOpDir); | |
b5ac8292 | 801 | |
802 | // rotate camera around passed axis | |
803 | gp_Trsf aRotation; | |
804 | gp_Pnt aRCenter (aVref.X(), aVref.Y(), aVref.Z()); | |
21b2385f | 805 | gp_Dir aRAxis ((theAxe == V3d_X) ? 1.0 : 0.0, |
806 | (theAxe == V3d_Y) ? 1.0 : 0.0, | |
807 | (theAxe == V3d_Z) ? 1.0 : 0.0); | |
b5ac8292 | 808 | |
21b2385f | 809 | aRotation.SetRotation (gp_Ax1 (aRCenter, aRAxis), anAngle); |
b5ac8292 | 810 | |
c357e426 | 811 | aCamera->Transform (aRotation); |
812 | ||
7fd59977 | 813 | ImmediateUpdate(); |
7fd59977 | 814 | } |
815 | ||
197ac94e | 816 | //============================================================================= |
817 | //function : Rotate | |
818 | //purpose : | |
819 | //============================================================================= | |
b8ddfc2f | 820 | void V3d_View::Rotate(const Standard_Real angle, const Standard_Boolean Start) |
821 | { | |
b5ac8292 | 822 | Standard_Real Angle = angle; |
7fd59977 | 823 | |
824 | if( Angle > 0. ) while ( Angle > DEUXPI ) Angle -= DEUXPI ; | |
825 | else if( Angle < 0. ) while ( Angle < -DEUXPI ) Angle += DEUXPI ; | |
826 | ||
c357e426 | 827 | Handle(Graphic3d_Camera) aCamera = Camera(); |
828 | ||
607e5e62 | 829 | if (Start) |
830 | { | |
c357e426 | 831 | myCamStartOpUp = aCamera->Up(); |
607e5e62 | 832 | myCamStartOpDir = aCamera->Direction(); |
c357e426 | 833 | myCamStartOpEye = aCamera->Eye(); |
834 | myCamStartOpCenter = aCamera->Center(); | |
7fd59977 | 835 | } |
836 | ||
607e5e62 | 837 | aCamera->SetUp (myCamStartOpUp); |
838 | aCamera->SetEyeAndCenter (myCamStartOpEye, myCamStartOpCenter); | |
839 | aCamera->SetDirectionFromEye (myCamStartOpDir); | |
b5ac8292 | 840 | |
841 | gp_Trsf aRotation; | |
21b2385f | 842 | gp_Pnt aRCenter (myDefaultViewPoint); |
843 | gp_Dir aRAxis (myDefaultViewAxis); | |
b5ac8292 | 844 | aRotation.SetRotation (gp_Ax1 (aRCenter, aRAxis), Angle); |
b5ac8292 | 845 | |
c357e426 | 846 | aCamera->Transform (aRotation); |
847 | ||
7fd59977 | 848 | ImmediateUpdate(); |
7fd59977 | 849 | } |
850 | ||
197ac94e | 851 | //============================================================================= |
852 | //function : Turn | |
853 | //purpose : | |
854 | //============================================================================= | |
7fd59977 | 855 | void V3d_View::Turn(const Standard_Real ax, const Standard_Real ay, const Standard_Real az, const Standard_Boolean Start) |
856 | { | |
b5ac8292 | 857 | Standard_Real Ax = ax; |
858 | Standard_Real Ay = ay; | |
859 | Standard_Real Az = az; | |
7fd59977 | 860 | |
861 | if( Ax > 0. ) while ( Ax > DEUXPI ) Ax -= DEUXPI ; | |
862 | else if( Ax < 0. ) while ( Ax < -DEUXPI ) Ax += DEUXPI ; | |
863 | if( Ay > 0. ) while ( Ay > DEUXPI ) Ay -= DEUXPI ; | |
864 | else if( Ay < 0. ) while ( Ay < -DEUXPI ) Ay += DEUXPI ; | |
865 | if( Az > 0. ) while ( Az > DEUXPI ) Az -= DEUXPI ; | |
866 | else if( Az < 0. ) while ( Az < -DEUXPI ) Az += DEUXPI ; | |
867 | ||
c357e426 | 868 | Handle(Graphic3d_Camera) aCamera = Camera(); |
869 | ||
607e5e62 | 870 | if (Start) |
871 | { | |
c357e426 | 872 | myCamStartOpUp = aCamera->Up(); |
607e5e62 | 873 | myCamStartOpDir = aCamera->Direction(); |
c357e426 | 874 | myCamStartOpEye = aCamera->Eye(); |
875 | myCamStartOpCenter = aCamera->Center(); | |
b5ac8292 | 876 | } |
877 | ||
607e5e62 | 878 | aCamera->SetUp (myCamStartOpUp); |
879 | aCamera->SetEyeAndCenter (myCamStartOpEye, myCamStartOpCenter); | |
880 | aCamera->SetDirectionFromEye (myCamStartOpDir); | |
b5ac8292 | 881 | |
882 | // rotate camera around 3 initial axes | |
c357e426 | 883 | gp_Pnt aRCenter = aCamera->Eye(); |
884 | gp_Dir aZAxis (aCamera->Direction().Reversed()); | |
885 | gp_Dir aYAxis (aCamera->Up()); | |
b5ac8292 | 886 | gp_Dir aXAxis (aYAxis.Crossed (aZAxis)); |
887 | ||
888 | gp_Trsf aRot[3], aTrsf; | |
889 | aRot[0].SetRotation (gp_Ax1 (aRCenter, aYAxis), -Ax); | |
890 | aRot[1].SetRotation (gp_Ax1 (aRCenter, aXAxis), Ay); | |
891 | aRot[2].SetRotation (gp_Ax1 (aRCenter, aZAxis), Az); | |
892 | aTrsf.Multiply (aRot[0]); | |
893 | aTrsf.Multiply (aRot[1]); | |
894 | aTrsf.Multiply (aRot[2]); | |
895 | ||
c357e426 | 896 | aCamera->Transform (aTrsf); |
b5ac8292 | 897 | |
b5ac8292 | 898 | ImmediateUpdate(); |
7fd59977 | 899 | } |
900 | ||
197ac94e | 901 | //============================================================================= |
902 | //function : Turn | |
903 | //purpose : | |
904 | //============================================================================= | |
7fd59977 | 905 | void V3d_View::Turn(const V3d_TypeOfAxe Axe, const Standard_Real angle, const Standard_Boolean Start) |
906 | { | |
7fd59977 | 907 | switch (Axe) { |
908 | case V3d_X : | |
909 | Turn(angle,0.,0.,Start); | |
910 | break ; | |
911 | case V3d_Y : | |
912 | Turn(0.,angle,0.,Start); | |
913 | break ; | |
914 | case V3d_Z : | |
915 | Turn(0.,0.,angle,Start); | |
916 | break ; | |
917 | } | |
918 | } | |
919 | ||
197ac94e | 920 | //============================================================================= |
921 | //function : Turn | |
922 | //purpose : | |
923 | //============================================================================= | |
b8ddfc2f | 924 | void V3d_View::Turn(const Standard_Real angle, const Standard_Boolean Start) |
925 | { | |
7fd59977 | 926 | Standard_Real Angle = angle ; |
7fd59977 | 927 | |
928 | if( Angle > 0. ) while ( Angle > DEUXPI ) Angle -= DEUXPI ; | |
929 | else if( Angle < 0. ) while ( Angle < -DEUXPI ) Angle += DEUXPI ; | |
930 | ||
c357e426 | 931 | Handle(Graphic3d_Camera) aCamera = Camera(); |
932 | ||
607e5e62 | 933 | if (Start) |
934 | { | |
c357e426 | 935 | myCamStartOpUp = aCamera->Up(); |
607e5e62 | 936 | myCamStartOpDir = aCamera->Direction(); |
c357e426 | 937 | myCamStartOpEye = aCamera->Eye(); |
938 | myCamStartOpCenter = aCamera->Center(); | |
b5ac8292 | 939 | } |
940 | ||
607e5e62 | 941 | aCamera->SetUp (myCamStartOpUp); |
942 | aCamera->SetEyeAndCenter (myCamStartOpEye, myCamStartOpCenter); | |
943 | aCamera->SetDirectionFromEye (myCamStartOpDir); | |
b5ac8292 | 944 | |
b5ac8292 | 945 | gp_Trsf aRotation; |
c357e426 | 946 | gp_Pnt aRCenter = aCamera->Eye(); |
21b2385f | 947 | gp_Dir aRAxis (myDefaultViewAxis); |
b5ac8292 | 948 | aRotation.SetRotation (gp_Ax1 (aRCenter, aRAxis), Angle); |
b5ac8292 | 949 | |
c357e426 | 950 | aCamera->Transform (aRotation); |
951 | ||
b5ac8292 | 952 | ImmediateUpdate(); |
7fd59977 | 953 | } |
954 | ||
197ac94e | 955 | //============================================================================= |
956 | //function : SetTwist | |
957 | //purpose : | |
958 | //============================================================================= | |
b8ddfc2f | 959 | void V3d_View::SetTwist(const Standard_Real angle) |
960 | { | |
7fd59977 | 961 | Standard_Real Angle = angle ; |
7fd59977 | 962 | |
963 | if( Angle > 0. ) while ( Angle > DEUXPI ) Angle -= DEUXPI ; | |
964 | else if( Angle < 0. ) while ( Angle < -DEUXPI ) Angle += DEUXPI ; | |
965 | ||
c357e426 | 966 | Handle(Graphic3d_Camera) aCamera = Camera(); |
967 | ||
21b2385f | 968 | const gp_Dir aReferencePlane (aCamera->Direction().Reversed()); |
969 | if (!screenAxis (aReferencePlane, gp::DZ(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
970 | && !screenAxis (aReferencePlane, gp::DY(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1507ccda | 971 | && !screenAxis (aReferencePlane, gp::DX(), myXscreenAxis, myYscreenAxis, myZscreenAxis)) |
21b2385f | 972 | { |
973 | throw V3d_BadValue ("V3d_ViewSetTwist, alignment of Eye,At,Up,"); | |
7fd59977 | 974 | } |
b5ac8292 | 975 | |
c357e426 | 976 | gp_Pnt aRCenter = aCamera->Center(); |
977 | gp_Dir aZAxis (aCamera->Direction().Reversed()); | |
b5ac8292 | 978 | |
979 | gp_Trsf aTrsf; | |
980 | aTrsf.SetRotation (gp_Ax1 (aRCenter, aZAxis), Angle); | |
981 | ||
21b2385f | 982 | aCamera->SetUp (gp_Dir (myYscreenAxis)); |
c357e426 | 983 | aCamera->Transform (aTrsf); |
b5ac8292 | 984 | |
7fd59977 | 985 | ImmediateUpdate(); |
7fd59977 | 986 | } |
987 | ||
197ac94e | 988 | //============================================================================= |
989 | //function : SetEye | |
990 | //purpose : | |
991 | //============================================================================= | |
992 | void V3d_View::SetEye(const Standard_Real X,const Standard_Real Y,const Standard_Real Z) | |
993 | { | |
994 | Standard_Real aTwistBefore = Twist(); | |
7fd59977 | 995 | |
197ac94e | 996 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
b5ac8292 | 997 | |
c357e426 | 998 | Handle(Graphic3d_Camera) aCamera = Camera(); |
999 | ||
1000 | aCamera->SetEye (gp_Pnt (X, Y, Z)); | |
1001 | ||
197ac94e | 1002 | SetTwist (aTwistBefore); |
b5ac8292 | 1003 | |
197ac94e | 1004 | SetImmediateUpdate (wasUpdateEnabled); |
1005 | ||
b5ac8292 | 1006 | ImmediateUpdate(); |
7fd59977 | 1007 | } |
1008 | ||
197ac94e | 1009 | //============================================================================= |
1010 | //function : SetDepth | |
1011 | //purpose : | |
1012 | //============================================================================= | |
b8ddfc2f | 1013 | void V3d_View::SetDepth(const Standard_Real Depth) |
1014 | { | |
b5ac8292 | 1015 | V3d_BadValue_Raise_if (Depth == 0. ,"V3d_View::SetDepth, bad depth"); |
7fd59977 | 1016 | |
c357e426 | 1017 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1018 | ||
7fd59977 | 1019 | if( Depth > 0. ) |
7fd59977 | 1020 | { |
b5ac8292 | 1021 | // Move eye using center (target) as anchor. |
c357e426 | 1022 | aCamera->SetDistance (Depth); |
b5ac8292 | 1023 | } |
1024 | else | |
197ac94e | 1025 | { |
b5ac8292 | 1026 | // Move the view ref point instead of the eye. |
c357e426 | 1027 | gp_Vec aDir (aCamera->Direction()); |
1028 | gp_Pnt aCameraEye = aCamera->Eye(); | |
197ac94e | 1029 | gp_Pnt aCameraCenter = aCameraEye.Translated (aDir.Multiplied (Abs (Depth))); |
1030 | ||
c357e426 | 1031 | aCamera->SetCenter (aCameraCenter); |
7fd59977 | 1032 | } |
7fd59977 | 1033 | |
b5ac8292 | 1034 | ImmediateUpdate(); |
7fd59977 | 1035 | } |
1036 | ||
197ac94e | 1037 | //============================================================================= |
1038 | //function : SetProj | |
1039 | //purpose : | |
1040 | //============================================================================= | |
7fd59977 | 1041 | void V3d_View::SetProj( const Standard_Real Vx,const Standard_Real Vy, const Standard_Real Vz ) |
1042 | { | |
6942f04a | 1043 | V3d_BadValue_Raise_if( Sqrt(Vx*Vx + Vy*Vy + Vz*Vz) <= 0., |
7fd59977 | 1044 | "V3d_View::SetProj, null projection vector"); |
1045 | ||
197ac94e | 1046 | Standard_Real aTwistBefore = Twist(); |
b5ac8292 | 1047 | |
197ac94e | 1048 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
b5ac8292 | 1049 | |
c357e426 | 1050 | Camera()->SetDirection (gp_Dir (Vx, Vy, Vz).Reversed()); |
b5ac8292 | 1051 | |
1521659a | 1052 | SetTwist(aTwistBefore); |
b5ac8292 | 1053 | |
197ac94e | 1054 | SetImmediateUpdate (wasUpdateEnabled); |
1055 | ||
7fd59977 | 1056 | ImmediateUpdate(); |
7fd59977 | 1057 | } |
1058 | ||
197ac94e | 1059 | //============================================================================= |
1060 | //function : SetProj | |
1061 | //purpose : | |
1062 | //============================================================================= | |
fc552d84 | 1063 | void V3d_View::SetProj (const V3d_TypeOfOrientation theOrientation, |
1064 | const Standard_Boolean theIsYup) | |
b8ddfc2f | 1065 | { |
fc552d84 | 1066 | Graphic3d_Vec3d anUp = theIsYup ? Graphic3d_Vec3d (0.0, 1.0, 0.0) : Graphic3d_Vec3d (0.0, 0.0, 1.0); |
1067 | if (theIsYup) | |
1068 | { | |
1069 | if (theOrientation == V3d_Ypos | |
1070 | || theOrientation == V3d_Yneg) | |
1071 | { | |
1072 | anUp.SetValues (0.0, 0.0, -1.0); | |
1073 | } | |
1074 | } | |
1075 | else | |
1076 | { | |
1077 | if (theOrientation == V3d_Zpos) | |
1078 | { | |
1079 | anUp.SetValues (0.0, 1.0, 0.0); | |
1080 | } | |
1081 | else if (theOrientation == V3d_Zneg) | |
1082 | { | |
1083 | anUp.SetValues (0.0, -1.0, 0.0); | |
1084 | } | |
7fd59977 | 1085 | } |
b5ac8292 | 1086 | |
fc552d84 | 1087 | const gp_Dir aBck = V3d::GetProjAxis (theOrientation); |
197ac94e | 1088 | |
1089 | // retain camera panning from origin when switching projection | |
fc552d84 | 1090 | const Handle(Graphic3d_Camera)& aCamera = Camera(); |
1091 | const gp_Pnt anOriginVCS = aCamera->ConvertWorld2View (gp::Origin()); | |
197ac94e | 1092 | |
607e5e62 | 1093 | const Standard_Real aNewDist = aCamera->Eye().Distance (gp_Pnt (0, 0, 0)); |
1094 | aCamera->SetEyeAndCenter (gp_XYZ (0, 0, 0) + aBck.XYZ() * aNewDist, | |
1095 | gp_XYZ (0, 0, 0)); | |
1096 | aCamera->SetDirectionFromEye (-aBck); | |
fc552d84 | 1097 | aCamera->SetUp (gp_Dir (anUp.x(), anUp.y(), anUp.z())); |
c357e426 | 1098 | aCamera->OrthogonalizeUp(); |
197ac94e | 1099 | |
fc552d84 | 1100 | Panning (anOriginVCS.X(), anOriginVCS.Y()); |
b5ac8292 | 1101 | |
7fd59977 | 1102 | ImmediateUpdate(); |
7fd59977 | 1103 | } |
1104 | ||
197ac94e | 1105 | //============================================================================= |
1106 | //function : SetAt | |
1107 | //purpose : | |
1108 | //============================================================================= | |
b8ddfc2f | 1109 | void V3d_View::SetAt(const Standard_Real X,const Standard_Real Y,const Standard_Real Z) |
1110 | { | |
197ac94e | 1111 | Standard_Real aTwistBefore = Twist(); |
b5ac8292 | 1112 | |
197ac94e | 1113 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
b5ac8292 | 1114 | |
c357e426 | 1115 | Camera()->SetCenter (gp_Pnt (X, Y, Z)); |
b5ac8292 | 1116 | |
197ac94e | 1117 | SetTwist (aTwistBefore); |
b5ac8292 | 1118 | |
197ac94e | 1119 | SetImmediateUpdate (wasUpdateEnabled); |
1120 | ||
7fd59977 | 1121 | ImmediateUpdate(); |
7fd59977 | 1122 | } |
1123 | ||
197ac94e | 1124 | //============================================================================= |
1125 | //function : SetUp | |
1126 | //purpose : | |
1127 | //============================================================================= | |
21b2385f | 1128 | void V3d_View::SetUp (const Standard_Real theVx, const Standard_Real theVy, const Standard_Real theVz) |
b8ddfc2f | 1129 | { |
c357e426 | 1130 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1131 | ||
21b2385f | 1132 | const gp_Dir aReferencePlane (aCamera->Direction().Reversed()); |
1133 | const gp_Dir anUp (theVx, theVy, theVz); | |
1134 | if (!screenAxis (aReferencePlane, anUp, myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1135 | && !screenAxis (aReferencePlane, gp::DZ(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1136 | && !screenAxis (aReferencePlane, gp::DY(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1137 | && !screenAxis (aReferencePlane, gp::DX(), myXscreenAxis, myYscreenAxis, myZscreenAxis)) | |
1138 | { | |
1139 | throw V3d_BadValue ("V3d_View::Setup, alignment of Eye,At,Up"); | |
7fd59977 | 1140 | } |
b5ac8292 | 1141 | |
21b2385f | 1142 | aCamera->SetUp (gp_Dir (myYscreenAxis)); |
197ac94e | 1143 | |
7fd59977 | 1144 | ImmediateUpdate(); |
7fd59977 | 1145 | } |
1146 | ||
197ac94e | 1147 | //============================================================================= |
1148 | //function : SetUp | |
1149 | //purpose : | |
1150 | //============================================================================= | |
21b2385f | 1151 | void V3d_View::SetUp (const V3d_TypeOfOrientation theOrientation) |
b8ddfc2f | 1152 | { |
c357e426 | 1153 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1154 | ||
21b2385f | 1155 | const gp_Dir aReferencePlane (aCamera->Direction().Reversed()); |
1156 | const gp_Dir anUp = V3d::GetProjAxis (theOrientation); | |
1157 | if (!screenAxis (aReferencePlane, anUp, myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1158 | && !screenAxis (aReferencePlane, gp::DZ(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1159 | && !screenAxis (aReferencePlane, gp::DY(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1160 | && !screenAxis (aReferencePlane, gp::DX(), myXscreenAxis, myYscreenAxis, myZscreenAxis)) | |
1161 | { | |
1162 | throw V3d_BadValue ("V3d_View::SetUp, alignment of Eye,At,Up"); | |
7fd59977 | 1163 | } |
b5ac8292 | 1164 | |
21b2385f | 1165 | aCamera->SetUp (gp_Dir (myYscreenAxis)); |
197ac94e | 1166 | |
7fd59977 | 1167 | ImmediateUpdate(); |
1168 | } | |
1169 | ||
197ac94e | 1170 | //============================================================================= |
1171 | //function : SetViewOrientationDefault | |
1172 | //purpose : | |
1173 | //============================================================================= | |
b8ddfc2f | 1174 | void V3d_View::SetViewOrientationDefault() |
1175 | { | |
c357e426 | 1176 | myDefaultCamera->CopyOrientationData (Camera()); |
1177 | } | |
b5ac8292 | 1178 | |
c357e426 | 1179 | //======================================================================= |
1180 | //function : SetViewMappingDefault | |
1181 | //purpose : | |
1182 | //======================================================================= | |
1183 | void V3d_View::SetViewMappingDefault() | |
1184 | { | |
1185 | myDefaultCamera->CopyMappingData (Camera()); | |
7fd59977 | 1186 | } |
1187 | ||
197ac94e | 1188 | //============================================================================= |
1189 | //function : ResetViewOrientation | |
1190 | //purpose : | |
1191 | //============================================================================= | |
b8ddfc2f | 1192 | void V3d_View::ResetViewOrientation() |
1193 | { | |
c357e426 | 1194 | Camera()->CopyOrientationData (myDefaultCamera); |
c357e426 | 1195 | ImmediateUpdate(); |
1196 | } | |
1197 | ||
1198 | //======================================================================= | |
1199 | //function : ResetViewMapping | |
1200 | //purpose : | |
1201 | //======================================================================= | |
1202 | void V3d_View::ResetViewMapping() | |
1203 | { | |
1204 | Camera()->CopyMappingData (myDefaultCamera); | |
7fd59977 | 1205 | ImmediateUpdate(); |
1206 | } | |
1207 | ||
197ac94e | 1208 | //============================================================================= |
1209 | //function : Reset | |
1210 | //purpose : | |
1211 | //============================================================================= | |
c357e426 | 1212 | void V3d_View::Reset (const Standard_Boolean theToUpdate) |
b8ddfc2f | 1213 | { |
c357e426 | 1214 | Camera()->Copy (myDefaultCamera); |
197ac94e | 1215 | |
7fd59977 | 1216 | SwitchSetFront = Standard_False; |
b5ac8292 | 1217 | |
c357e426 | 1218 | if (myImmediateUpdate || theToUpdate) |
1219 | { | |
1220 | Update(); | |
1221 | } | |
7fd59977 | 1222 | } |
1223 | ||
197ac94e | 1224 | //======================================================================= |
1225 | //function : SetCenter | |
1226 | //purpose : | |
1227 | //======================================================================= | |
1228 | void V3d_View::SetCenter (const Standard_Integer theXp, | |
1229 | const Standard_Integer theYp) | |
b8ddfc2f | 1230 | { |
197ac94e | 1231 | Standard_Real aXv, aYv; |
1232 | Convert (theXp, theYp, aXv, aYv); | |
c357e426 | 1233 | Translate (Camera(), aXv, aYv); |
7fd59977 | 1234 | |
7fd59977 | 1235 | ImmediateUpdate(); |
7fd59977 | 1236 | } |
1237 | ||
197ac94e | 1238 | //============================================================================= |
1239 | //function : SetSize | |
1240 | //purpose : | |
1241 | //============================================================================= | |
3dfe95cd | 1242 | void V3d_View::SetSize (const Standard_Real theSize) |
7fd59977 | 1243 | { |
3dfe95cd | 1244 | V3d_BadValue_Raise_if (theSize <= 0.0, "V3d_View::SetSize, Window Size is NULL"); |
7fd59977 | 1245 | |
c357e426 | 1246 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1247 | ||
1248 | aCamera->SetScale (aCamera->Aspect() >= 1.0 ? theSize / aCamera->Aspect() : theSize); | |
197ac94e | 1249 | |
7fd59977 | 1250 | ImmediateUpdate(); |
7fd59977 | 1251 | } |
1252 | ||
197ac94e | 1253 | //============================================================================= |
1254 | //function : SetZSize | |
1255 | //purpose : | |
1256 | //============================================================================= | |
c357e426 | 1257 | void V3d_View::SetZSize (const Standard_Real theSize) |
7fd59977 | 1258 | { |
c357e426 | 1259 | Handle(Graphic3d_Camera) aCamera = Camera(); |
7fd59977 | 1260 | |
c357e426 | 1261 | Standard_Real Zmax = theSize / 2.; |
b5ac8292 | 1262 | |
c357e426 | 1263 | Standard_Real aDistance = aCamera->Distance(); |
1264 | ||
1265 | if (theSize <= 0.) | |
1266 | { | |
b5ac8292 | 1267 | Zmax = aDistance; |
7fd59977 | 1268 | } |
7fd59977 | 1269 | |
197ac94e | 1270 | // ShortReal precision factor used to add meaningful tolerance to |
1271 | // ZNear, ZFar values in order to avoid equality after type conversion | |
1272 | // to ShortReal matrices type. | |
1273 | const Standard_Real aPrecision = 1.0 / Pow (10.0, ShortRealDigits() - 1); | |
1274 | ||
1275 | Standard_Real aZFar = Zmax + aDistance * 2.0; | |
1276 | Standard_Real aZNear = -Zmax + aDistance; | |
1277 | aZNear -= Abs (aZNear) * aPrecision; | |
1278 | aZFar += Abs (aZFar) * aPrecision; | |
1279 | ||
c357e426 | 1280 | if (!aCamera->IsOrthographic()) |
197ac94e | 1281 | { |
1282 | if (aZFar < aPrecision) | |
1283 | { | |
1284 | // Invalid case when both values are negative | |
1285 | aZNear = aPrecision; | |
1286 | aZFar = aPrecision * 2.0; | |
1287 | } | |
1288 | else if (aZNear < Abs (aZFar) * aPrecision) | |
1289 | { | |
1290 | // Z is less than 0.0, try to fix it using any appropriate z-scale | |
1291 | aZNear = Abs (aZFar) * aPrecision; | |
1292 | } | |
1293 | } | |
1294 | ||
1295 | // If range is too small | |
1296 | if (aZFar < (aZNear + Abs (aZFar) * aPrecision)) | |
1297 | { | |
1298 | aZFar = aZNear + Abs (aZFar) * aPrecision; | |
1299 | } | |
1300 | ||
c357e426 | 1301 | aCamera->SetZRange (aZNear, aZFar); |
7fd59977 | 1302 | |
c357e426 | 1303 | if (myImmediateUpdate) |
b8ddfc2f | 1304 | { |
c357e426 | 1305 | Redraw(); |
b8ddfc2f | 1306 | } |
7fd59977 | 1307 | } |
1308 | ||
197ac94e | 1309 | //============================================================================= |
1310 | //function : SetZoom | |
1311 | //purpose : | |
1312 | //============================================================================= | |
e44b0af4 | 1313 | void V3d_View::SetZoom (const Standard_Real theCoef,const Standard_Boolean theToStart) |
7fd59977 | 1314 | { |
e44b0af4 | 1315 | V3d_BadValue_Raise_if (theCoef <= 0., "V3d_View::SetZoom, bad coefficient"); |
7fd59977 | 1316 | |
c357e426 | 1317 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1318 | ||
e44b0af4 | 1319 | if (theToStart) |
b5ac8292 | 1320 | { |
c357e426 | 1321 | myCamStartOpEye = aCamera->Eye(); |
1322 | myCamStartOpCenter = aCamera->Center(); | |
7fd59977 | 1323 | } |
1324 | ||
c357e426 | 1325 | Standard_Real aViewWidth = aCamera->ViewDimensions().X(); |
1326 | Standard_Real aViewHeight = aCamera->ViewDimensions().Y(); | |
b5ac8292 | 1327 | |
7fd59977 | 1328 | // ensure that zoom will not be too small or too big |
e44b0af4 | 1329 | Standard_Real aCoef = theCoef; |
1330 | if (aViewWidth < aCoef * Precision::Confusion()) | |
b5ac8292 | 1331 | { |
e44b0af4 | 1332 | aCoef = aViewWidth / Precision::Confusion(); |
b5ac8292 | 1333 | } |
e44b0af4 | 1334 | else if (aViewWidth > aCoef * 1e12) |
b5ac8292 | 1335 | { |
e44b0af4 | 1336 | aCoef = aViewWidth / 1e12; |
b5ac8292 | 1337 | } |
e44b0af4 | 1338 | if (aViewHeight < aCoef * Precision::Confusion()) |
b5ac8292 | 1339 | { |
e44b0af4 | 1340 | aCoef = aViewHeight / Precision::Confusion(); |
b5ac8292 | 1341 | } |
e44b0af4 | 1342 | else if (aViewHeight > aCoef * 1e12) |
b5ac8292 | 1343 | { |
e44b0af4 | 1344 | aCoef = aViewHeight / 1e12; |
b5ac8292 | 1345 | } |
1346 | ||
c357e426 | 1347 | aCamera->SetEye (myCamStartOpEye); |
1348 | aCamera->SetCenter (myCamStartOpCenter); | |
e44b0af4 | 1349 | aCamera->SetScale (aCamera->Scale() / aCoef); |
c357e426 | 1350 | |
7fd59977 | 1351 | ImmediateUpdate(); |
1352 | } | |
1353 | ||
197ac94e | 1354 | //============================================================================= |
1355 | //function : SetScale | |
1356 | //purpose : | |
1357 | //============================================================================= | |
b8ddfc2f | 1358 | void V3d_View::SetScale( const Standard_Real Coef ) |
1359 | { | |
6942f04a | 1360 | V3d_BadValue_Raise_if( Coef <= 0. ,"V3d_View::SetScale, bad coefficient"); |
7fd59977 | 1361 | |
c357e426 | 1362 | Handle(Graphic3d_Camera) aCamera = Camera(); |
b5ac8292 | 1363 | |
c357e426 | 1364 | Standard_Real aDefaultScale = myDefaultCamera->Scale(); |
1365 | aCamera->SetAspect (myDefaultCamera->Aspect()); | |
1366 | aCamera->SetScale (aDefaultScale / Coef); | |
b5ac8292 | 1367 | |
7fd59977 | 1368 | ImmediateUpdate(); |
7fd59977 | 1369 | } |
1370 | ||
197ac94e | 1371 | //============================================================================= |
1372 | //function : SetAxialScale | |
1373 | //purpose : | |
1374 | //============================================================================= | |
b8ddfc2f | 1375 | void V3d_View::SetAxialScale( const Standard_Real Sx, const Standard_Real Sy, const Standard_Real Sz ) |
1376 | { | |
6942f04a | 1377 | V3d_BadValue_Raise_if( Sx <= 0. || Sy <= 0. || Sz <= 0.,"V3d_View::SetAxialScale, bad coefficient"); |
7fd59977 | 1378 | |
c357e426 | 1379 | Camera()->SetAxialScale (gp_XYZ (Sx, Sy, Sz)); |
c357e426 | 1380 | } |
1381 | ||
1382 | //============================================================================= | |
1383 | //function : SetRatio | |
1384 | //purpose : | |
1385 | //============================================================================= | |
1386 | void V3d_View::SetRatio() | |
1387 | { | |
1388 | if (MyWindow.IsNull()) | |
1389 | { | |
1390 | return; | |
1391 | } | |
1392 | ||
1393 | Standard_Integer aWidth = 0; | |
1394 | Standard_Integer aHeight = 0; | |
1395 | MyWindow->Size (aWidth, aHeight); | |
1396 | if (aWidth > 0 && aHeight > 0) | |
1397 | { | |
1398 | Standard_Real aRatio = static_cast<Standard_Real> (aWidth) / | |
1399 | static_cast<Standard_Real> (aHeight); | |
1400 | ||
1401 | Camera() ->SetAspect (aRatio); | |
1402 | myDefaultCamera->SetAspect (aRatio); | |
1403 | } | |
7fd59977 | 1404 | } |
1405 | ||
197ac94e | 1406 | //============================================================================= |
1407 | //function : FitAll | |
1408 | //purpose : | |
1409 | //============================================================================= | |
ee2be2a8 | 1410 | void V3d_View::FitAll (const Standard_Real theMargin, const Standard_Boolean theToUpdate) |
7fd59977 | 1411 | { |
c357e426 | 1412 | FitAll (myView->MinMaxValues(), theMargin, theToUpdate); |
b586500b | 1413 | } |
1414 | ||
1415 | //============================================================================= | |
1416 | //function : FitAll | |
1417 | //purpose : | |
1418 | //============================================================================= | |
ee2be2a8 | 1419 | void V3d_View::FitAll (const Bnd_Box& theBox, const Standard_Real theMargin, const Standard_Boolean theToUpdate) |
b586500b | 1420 | { |
1421 | Standard_ASSERT_RAISE(theMargin >= 0.0 && theMargin < 1.0, "Invalid margin coefficient"); | |
197ac94e | 1422 | |
c357e426 | 1423 | if (myView->NumberOfDisplayedStructures() == 0) |
197ac94e | 1424 | { |
1425 | return; | |
1426 | } | |
35617823 | 1427 | |
c357e426 | 1428 | if (!FitMinMax (Camera(), theBox, theMargin, 10.0 * Precision::Confusion())) |
35617823 | 1429 | { |
35617823 K |
1430 | return; |
1431 | } | |
7fd59977 | 1432 | |
197ac94e | 1433 | if (myImmediateUpdate || theToUpdate) |
35617823 | 1434 | { |
b5ac8292 | 1435 | Update(); |
35617823 | 1436 | } |
b5ac8292 | 1437 | } |
35617823 | 1438 | |
197ac94e | 1439 | //============================================================================= |
1440 | //function : DepthFitAll | |
1441 | //purpose : | |
1442 | //============================================================================= | |
ee2be2a8 | 1443 | void V3d_View::DepthFitAll(const Standard_Real Aspect, |
1444 | const Standard_Real Margin) | |
7fd59977 | 1445 | { |
1446 | Standard_Real Xmin,Ymin,Zmin,Xmax,Ymax,Zmax,U,V,W,U1,V1,W1 ; | |
1447 | Standard_Real Umin,Vmin,Wmin,Umax,Vmax,Wmax ; | |
b5ac8292 | 1448 | Standard_Real Dx,Dy,Dz,Size; |
7fd59977 | 1449 | |
c357e426 | 1450 | Standard_Integer Nstruct = myView->NumberOfDisplayedStructures() ; |
7fd59977 | 1451 | |
b5ac8292 | 1452 | if((Nstruct <= 0) || (Aspect < 0.) || (Margin < 0.) || (Margin > 1.)) { |
7fd59977 | 1453 | ImmediateUpdate(); |
1454 | return ; | |
1455 | } | |
1456 | ||
c357e426 | 1457 | Bnd_Box aBox = myView->MinMaxValues(); |
ed063270 | 1458 | if (aBox.IsVoid()) |
1459 | { | |
1460 | ImmediateUpdate(); | |
1461 | return ; | |
1462 | } | |
1463 | aBox.Get (Xmin,Ymin,Zmin,Xmax,Ymax,Zmax); | |
c357e426 | 1464 | Project (Xmin,Ymin,Zmin,U,V,W) ; |
1465 | Project (Xmax,Ymax,Zmax,U1,V1,W1) ; | |
7fd59977 | 1466 | Umin = Min(U,U1) ; Umax = Max(U,U1) ; |
1467 | Vmin = Min(V,V1) ; Vmax = Max(V,V1) ; | |
1468 | Wmin = Min(W,W1) ; Wmax = Max(W,W1) ; | |
c357e426 | 1469 | Project (Xmin,Ymin,Zmax,U,V,W) ; |
7fd59977 | 1470 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1471 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1472 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1473 | Project (Xmax,Ymin,Zmax,U,V,W) ; |
7fd59977 | 1474 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1475 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1476 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1477 | Project (Xmax,Ymin,Zmin,U,V,W) ; |
7fd59977 | 1478 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1479 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1480 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1481 | Project (Xmax,Ymax,Zmin,U,V,W) ; |
7fd59977 | 1482 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1483 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1484 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1485 | Project (Xmin,Ymax,Zmax,U,V,W) ; |
7fd59977 | 1486 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1487 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1488 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1489 | Project (Xmin,Ymax,Zmin,U,V,W) ; |
7fd59977 | 1490 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1491 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1492 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
1493 | ||
1494 | // Adjust Z size | |
1495 | Wmax = Max(Abs(Wmin),Abs(Wmax)) ; | |
1496 | Dz = 2.*Wmax + Margin * Wmax; | |
1497 | ||
1498 | // Compute depth value | |
1499 | Dx = Abs(Umax - Umin) ; Dy = Abs(Vmax - Vmin) ; // Dz = Abs(Wmax - Wmin); | |
1500 | Dx += Margin * Dx; Dy += Margin * Dy; | |
1501 | Size = Sqrt(Dx*Dx + Dy*Dy + Dz*Dz); | |
1502 | if( Size > 0. ) { | |
1503 | SetZSize(Size) ; | |
1504 | SetDepth( Aspect * Size / 2.); | |
1505 | } | |
1506 | ||
1507 | ImmediateUpdate(); | |
1508 | } | |
1509 | ||
197ac94e | 1510 | //======================================================================= |
1511 | //function : WindowFit | |
1512 | //purpose : | |
1513 | //======================================================================= | |
1514 | void V3d_View::WindowFit (const Standard_Integer theMinXp, | |
1515 | const Standard_Integer theMinYp, | |
1516 | const Standard_Integer theMaxXp, | |
1517 | const Standard_Integer theMaxYp) | |
b8ddfc2f | 1518 | { |
197ac94e | 1519 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
1520 | ||
c357e426 | 1521 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1522 | ||
1523 | if (!aCamera->IsOrthographic()) | |
b5ac8292 | 1524 | { |
ab1c121b | 1525 | // normalize view coordinates |
b5ac8292 | 1526 | Standard_Integer aWinWidth, aWinHeight; |
1527 | MyWindow->Size (aWinWidth, aWinHeight); | |
7fd59977 | 1528 | |
b5ac8292 | 1529 | // z coordinate of camera center |
c357e426 | 1530 | Standard_Real aDepth = aCamera->Project (aCamera->Center()).Z(); |
b5ac8292 | 1531 | |
1532 | // camera projection coordinate are in NDC which are normalized [-1, 1] | |
197ac94e | 1533 | Standard_Real aUMin = (2.0 / aWinWidth) * theMinXp - 1.0; |
1534 | Standard_Real aUMax = (2.0 / aWinWidth) * theMaxXp - 1.0; | |
1535 | Standard_Real aVMin = (2.0 / aWinHeight) * theMinYp - 1.0; | |
1536 | Standard_Real aVMax = (2.0 / aWinHeight) * theMaxYp - 1.0; | |
b5ac8292 | 1537 | |
1538 | // compute camera panning | |
1539 | gp_Pnt aScreenCenter (0.0, 0.0, aDepth); | |
1540 | gp_Pnt aFitCenter ((aUMin + aUMax) * 0.5, (aVMin + aVMax) * 0.5, aDepth); | |
c357e426 | 1541 | gp_Pnt aPanTo = aCamera->ConvertProj2View (aFitCenter); |
1542 | gp_Pnt aPanFrom = aCamera->ConvertProj2View (aScreenCenter); | |
b5ac8292 | 1543 | gp_Vec aPanVec (aPanFrom, aPanTo); |
1544 | ||
b5ac8292 | 1545 | // compute section size |
1546 | gp_Pnt aFitTopRight (aUMax, aVMax, aDepth); | |
1547 | gp_Pnt aFitBotLeft (aUMin, aVMin, aDepth); | |
c357e426 | 1548 | gp_Pnt aViewBotLeft = aCamera->ConvertProj2View (aFitBotLeft); |
1549 | gp_Pnt aViewTopRight = aCamera->ConvertProj2View (aFitTopRight); | |
b5ac8292 | 1550 | |
1551 | Standard_Real aUSize = aViewTopRight.X() - aViewBotLeft.X(); | |
1552 | Standard_Real aVSize = aViewTopRight.Y() - aViewBotLeft.Y(); | |
1553 | ||
c357e426 | 1554 | Translate (aCamera, aPanVec.X(), -aPanVec.Y()); |
1555 | Scale (aCamera, aUSize, aVSize); | |
b5ac8292 | 1556 | } |
1557 | else | |
1558 | { | |
197ac94e | 1559 | Standard_Real aX1, aY1, aX2, aY2; |
1560 | Convert (theMinXp, theMinYp, aX1, aY1); | |
1561 | Convert (theMaxXp, theMaxYp, aX2, aY2); | |
1562 | FitAll (aX1, aY1, aX2, aY2); | |
b5ac8292 | 1563 | } |
197ac94e | 1564 | |
1565 | SetImmediateUpdate (wasUpdateEnabled); | |
1566 | ||
1567 | ImmediateUpdate(); | |
7fd59977 | 1568 | } |
1569 | ||
197ac94e | 1570 | //======================================================================= |
1571 | //function : ConvertToGrid | |
1572 | //purpose : | |
1573 | //======================================================================= | |
5634c81a | 1574 | void V3d_View::ConvertToGrid(const Standard_Integer theXp, |
1575 | const Standard_Integer theYp, | |
1576 | Standard_Real& theXg, | |
1577 | Standard_Real& theYg, | |
1578 | Standard_Real& theZg) const | |
b5ac8292 | 1579 | { |
5634c81a | 1580 | Graphic3d_Vec3d anXYZ; |
1581 | Convert (theXp, theYp, anXYZ.x(), anXYZ.y(), anXYZ.z()); | |
b5ac8292 | 1582 | |
5634c81a | 1583 | Graphic3d_Vertex aVrp; |
1584 | aVrp.SetCoord (anXYZ.x(), anXYZ.y(), anXYZ.z()); | |
1585 | if (MyViewer->IsGridActive()) | |
1586 | { | |
1587 | Graphic3d_Vertex aNewVrp = Compute (aVrp); | |
1588 | aNewVrp.Coord (theXg, theYg, theZg); | |
1589 | } | |
1590 | else | |
1591 | { | |
1592 | aVrp.Coord (theXg, theYg, theZg); | |
1593 | } | |
b5ac8292 | 1594 | } |
1595 | ||
197ac94e | 1596 | //======================================================================= |
1597 | //function : ConvertToGrid | |
1598 | //purpose : | |
1599 | //======================================================================= | |
5634c81a | 1600 | void V3d_View::ConvertToGrid(const Standard_Real theX, |
1601 | const Standard_Real theY, | |
1602 | const Standard_Real theZ, | |
1603 | Standard_Real& theXg, | |
1604 | Standard_Real& theYg, | |
1605 | Standard_Real& theZg) const | |
1606 | { | |
1607 | if (MyViewer->IsGridActive()) | |
1608 | { | |
1609 | Graphic3d_Vertex aVrp (theX, theY, theZ); | |
1610 | Graphic3d_Vertex aNewVrp = Compute (aVrp); | |
1611 | aNewVrp.Coord (theXg, theYg, theZg); | |
1612 | } | |
1613 | else | |
1614 | { | |
1615 | theXg = theX; theYg = theY; theZg = theZ; | |
b5ac8292 | 1616 | } |
1617 | } | |
1618 | ||
197ac94e | 1619 | //======================================================================= |
1620 | //function : Convert | |
1621 | //purpose : | |
1622 | //======================================================================= | |
b8ddfc2f | 1623 | Standard_Real V3d_View::Convert(const Standard_Integer Vp) const |
1624 | { | |
b5ac8292 | 1625 | Standard_Integer aDxw, aDyw ; |
7fd59977 | 1626 | |
c357e426 | 1627 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
7fd59977 | 1628 | |
b5ac8292 | 1629 | MyWindow->Size (aDxw, aDyw); |
1630 | Standard_Real aValue; | |
197ac94e | 1631 | |
c357e426 | 1632 | gp_Pnt aViewDims = Camera()->ViewDimensions(); |
b5ac8292 | 1633 | aValue = aViewDims.X() * (Standard_Real)Vp / (Standard_Real)aDxw; |
7fd59977 | 1634 | |
b5ac8292 | 1635 | return aValue; |
7fd59977 | 1636 | } |
1637 | ||
197ac94e | 1638 | //======================================================================= |
1639 | //function : Convert | |
1640 | //purpose : | |
1641 | //======================================================================= | |
1642 | void V3d_View::Convert(const Standard_Integer Xp, | |
1643 | const Standard_Integer Yp, | |
1644 | Standard_Real& Xv, | |
1645 | Standard_Real& Yv) const | |
b8ddfc2f | 1646 | { |
b5ac8292 | 1647 | Standard_Integer aDxw, aDyw; |
7fd59977 | 1648 | |
c357e426 | 1649 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
b5ac8292 | 1650 | |
1651 | MyWindow->Size (aDxw, aDyw); | |
1652 | ||
1653 | gp_Pnt aPoint (Xp * 2.0 / aDxw - 1.0, (aDyw - Yp) * 2.0 / aDyw - 1.0, 0.0); | |
c357e426 | 1654 | aPoint = Camera()->ConvertProj2View (aPoint); |
7fd59977 | 1655 | |
b5ac8292 | 1656 | Xv = aPoint.X(); |
1657 | Yv = aPoint.Y(); | |
7fd59977 | 1658 | } |
1659 | ||
197ac94e | 1660 | //======================================================================= |
1661 | //function : Convert | |
1662 | //purpose : | |
1663 | //======================================================================= | |
7fd59977 | 1664 | Standard_Integer V3d_View::Convert(const Standard_Real Vv) const |
1665 | { | |
c357e426 | 1666 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
b5ac8292 | 1667 | |
1668 | Standard_Integer aDxw, aDyw; | |
1669 | MyWindow->Size (aDxw, aDyw); | |
7fd59977 | 1670 | |
c357e426 | 1671 | gp_Pnt aViewDims = Camera()->ViewDimensions(); |
b5ac8292 | 1672 | Standard_Integer aValue = RealToInt (aDxw * Vv / (aViewDims.X())); |
7fd59977 | 1673 | |
b5ac8292 | 1674 | return aValue; |
7fd59977 | 1675 | } |
1676 | ||
197ac94e | 1677 | //======================================================================= |
1678 | //function : Convert | |
1679 | //purpose : | |
1680 | //======================================================================= | |
1681 | void V3d_View::Convert(const Standard_Real Xv, | |
1682 | const Standard_Real Yv, | |
1683 | Standard_Integer& Xp, | |
1684 | Standard_Integer& Yp) const | |
7fd59977 | 1685 | { |
c357e426 | 1686 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
7fd59977 | 1687 | |
b5ac8292 | 1688 | Standard_Integer aDxw, aDyw; |
1689 | MyWindow->Size (aDxw, aDyw); | |
7fd59977 | 1690 | |
b5ac8292 | 1691 | gp_Pnt aPoint (Xv, Yv, 0.0); |
c357e426 | 1692 | aPoint = Camera()->ConvertView2Proj (aPoint); |
b5ac8292 | 1693 | aPoint = gp_Pnt ((aPoint.X() + 1.0) * aDxw / 2.0, aDyw - (aPoint.Y() + 1.0) * aDyw / 2.0, 0.0); |
7fd59977 | 1694 | |
b5ac8292 | 1695 | Xp = RealToInt (aPoint.X()); |
1696 | Yp = RealToInt (aPoint.Y()); | |
7fd59977 | 1697 | } |
1698 | ||
197ac94e | 1699 | //======================================================================= |
1700 | //function : Convert | |
1701 | //purpose : | |
1702 | //======================================================================= | |
e70625d6 | 1703 | void V3d_View::Convert(const Standard_Integer theXp, |
1704 | const Standard_Integer theYp, | |
1705 | Standard_Real& theX, | |
1706 | Standard_Real& theY, | |
1707 | Standard_Real& theZ) const | |
b8ddfc2f | 1708 | { |
c357e426 | 1709 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
e70625d6 | 1710 | Standard_Integer aHeight = 0, aWidth = 0; |
b5ac8292 | 1711 | MyWindow->Size (aWidth, aHeight); |
1712 | ||
e70625d6 | 1713 | const gp_Pnt anXYZ (2.0 * theXp / aWidth - 1.0, |
1714 | 2.0 * (aHeight - 1 - theYp) / aHeight - 1.0, | |
1715 | Camera()->IsZeroToOneDepth() ? 0.0 : -1.0); | |
1716 | const gp_Pnt aResult = Camera()->UnProject (anXYZ); | |
1717 | theX = aResult.X(); | |
1718 | theY = aResult.Y(); | |
1719 | theZ = aResult.Z(); | |
7fd59977 | 1720 | } |
1721 | ||
197ac94e | 1722 | //======================================================================= |
1723 | //function : ConvertWithProj | |
1724 | //purpose : | |
1725 | //======================================================================= | |
3ed88fac | 1726 | void V3d_View::ConvertWithProj(const Standard_Integer theXp, |
1727 | const Standard_Integer theYp, | |
1728 | Standard_Real& theX, | |
1729 | Standard_Real& theY, | |
1730 | Standard_Real& theZ, | |
1731 | Standard_Real& theDx, | |
1732 | Standard_Real& theDy, | |
1733 | Standard_Real& theDz) const | |
7fd59977 | 1734 | { |
c357e426 | 1735 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
3ed88fac | 1736 | Standard_Integer aHeight = 0, aWidth = 0; |
b5ac8292 | 1737 | MyWindow->Size (aWidth, aHeight); |
7fd59977 | 1738 | |
3ed88fac | 1739 | const Standard_Real anX = 2.0 * theXp / aWidth - 1.0; |
1740 | const Standard_Real anY = 2.0 * (aHeight - 1 - theYp) / aHeight - 1.0; | |
1741 | const Standard_Real aZ = 2.0 * 0.0 - 1.0; | |
b5ac8292 | 1742 | |
3ed88fac | 1743 | const Handle(Graphic3d_Camera)& aCamera = Camera(); |
1744 | const gp_Pnt aResult1 = aCamera->UnProject (gp_Pnt (anX, anY, aZ)); | |
1745 | const gp_Pnt aResult2 = aCamera->UnProject (gp_Pnt (anX, anY, aZ - 10.0)); | |
b5ac8292 | 1746 | |
3ed88fac | 1747 | theX = aResult1.X(); |
1748 | theY = aResult1.Y(); | |
1749 | theZ = aResult1.Z(); | |
1750 | Graphic3d_Vec3d aNormDir (theX - aResult2.X(), | |
1751 | theY - aResult2.Y(), | |
1752 | theZ - aResult2.Z()); | |
3910bc65 | 1753 | aNormDir.Normalize(); |
1754 | ||
3ed88fac | 1755 | theDx = aNormDir.x(); |
1756 | theDy = aNormDir.y(); | |
1757 | theDz = aNormDir.z(); | |
7fd59977 | 1758 | } |
7fd59977 | 1759 | |
197ac94e | 1760 | //======================================================================= |
1761 | //function : Convert | |
1762 | //purpose : | |
1763 | //======================================================================= | |
1764 | void V3d_View::Convert(const Standard_Real X, | |
1765 | const Standard_Real Y, | |
1766 | const Standard_Real Z, | |
1767 | Standard_Integer& Xp, | |
1768 | Standard_Integer& Yp) const | |
b8ddfc2f | 1769 | { |
c357e426 | 1770 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
b5ac8292 | 1771 | Standard_Integer aHeight, aWidth; |
1772 | MyWindow->Size (aWidth, aHeight); | |
1773 | ||
c357e426 | 1774 | gp_Pnt aPoint = Camera()->Project (gp_Pnt (X, Y, Z)); |
b5ac8292 | 1775 | |
1776 | Xp = RealToInt ((aPoint.X() + 1) * 0.5 * aWidth); | |
72b11796 | 1777 | Yp = RealToInt (aHeight - 1 - (aPoint.Y() + 1) * 0.5 * aHeight); |
7fd59977 | 1778 | } |
1779 | ||
197ac94e | 1780 | //======================================================================= |
1781 | //function : Project | |
1782 | //purpose : | |
1783 | //======================================================================= | |
c357e426 | 1784 | void V3d_View::Project (const Standard_Real theX, |
1785 | const Standard_Real theY, | |
1786 | const Standard_Real theZ, | |
1787 | Standard_Real& theXp, | |
1788 | Standard_Real& theYp) const | |
7fd59977 | 1789 | { |
c357e426 | 1790 | Standard_Real aZp; |
1791 | Project (theX, theY, theZ, theXp, theYp, aZp); | |
1792 | } | |
1793 | ||
1794 | //======================================================================= | |
1795 | //function : Project | |
1796 | //purpose : | |
1797 | //======================================================================= | |
1798 | void V3d_View::Project (const Standard_Real theX, | |
1799 | const Standard_Real theY, | |
1800 | const Standard_Real theZ, | |
1801 | Standard_Real& theXp, | |
1802 | Standard_Real& theYp, | |
1803 | Standard_Real& theZp) const | |
1804 | { | |
1805 | Handle(Graphic3d_Camera) aCamera = Camera(); | |
1806 | ||
1807 | gp_XYZ aViewSpaceDimensions = aCamera->ViewDimensions(); | |
1808 | Standard_Real aXSize = aViewSpaceDimensions.X(); | |
1809 | Standard_Real aYSize = aViewSpaceDimensions.Y(); | |
1810 | Standard_Real aZSize = aViewSpaceDimensions.Z(); | |
1811 | ||
1812 | gp_Pnt aPoint = aCamera->Project (gp_Pnt (theX, theY, theZ)); | |
1813 | ||
1814 | // NDC [-1, 1] --> PROJ [ -size / 2, +size / 2 ] | |
1815 | theXp = aPoint.X() * aXSize * 0.5; | |
1816 | theYp = aPoint.Y() * aYSize * 0.5; | |
e70625d6 | 1817 | theZp = Camera()->IsZeroToOneDepth() |
1818 | ? aPoint.Z() * aZSize | |
1819 | : aPoint.Z() * aZSize * 0.5; | |
7fd59977 | 1820 | } |
1821 | ||
197ac94e | 1822 | //======================================================================= |
1823 | //function : BackgroundColor | |
1824 | //purpose : | |
1825 | //======================================================================= | |
1826 | void V3d_View::BackgroundColor(const Quantity_TypeOfColor Type, | |
1827 | Standard_Real& V1, | |
1828 | Standard_Real& V2, | |
1829 | Standard_Real& V3) const | |
b8ddfc2f | 1830 | { |
7fd59977 | 1831 | Quantity_Color C = BackgroundColor() ; |
7fd59977 | 1832 | C.Values(V1,V2,V3,Type) ; |
1833 | } | |
1834 | ||
197ac94e | 1835 | //======================================================================= |
1836 | //function : BackgroundColor | |
1837 | //purpose : | |
1838 | //======================================================================= | |
b8ddfc2f | 1839 | Quantity_Color V3d_View::BackgroundColor() const |
1840 | { | |
c357e426 | 1841 | return myView->Background().Color() ; |
7fd59977 | 1842 | } |
7fd59977 | 1843 | |
197ac94e | 1844 | //======================================================================= |
1845 | //function : GradientBackgroundColors | |
1846 | //purpose : | |
1847 | //======================================================================= | |
c357e426 | 1848 | void V3d_View::GradientBackgroundColors (Quantity_Color& theColor1, Quantity_Color& theColor2) const |
b8ddfc2f | 1849 | { |
c357e426 | 1850 | myView->GradientBackground().Colors (theColor1, theColor2); |
7fd59977 | 1851 | } |
1852 | ||
197ac94e | 1853 | //======================================================================= |
1854 | //function : GradientBackground | |
1855 | //purpose : | |
1856 | //======================================================================= | |
b8ddfc2f | 1857 | Aspect_GradientBackground V3d_View::GradientBackground() const |
1858 | { | |
c357e426 | 1859 | return myView->GradientBackground(); |
7fd59977 | 1860 | } |
1861 | ||
197ac94e | 1862 | //======================================================================= |
1863 | //function : Scale | |
1864 | //purpose : | |
1865 | //======================================================================= | |
b8ddfc2f | 1866 | Standard_Real V3d_View::Scale() const |
1867 | { | |
c357e426 | 1868 | return myDefaultCamera->Scale() / Camera()->Scale(); |
7fd59977 | 1869 | } |
1870 | ||
197ac94e | 1871 | //======================================================================= |
1872 | //function : AxialScale | |
1873 | //purpose : | |
1874 | //======================================================================= | |
b8ddfc2f | 1875 | void V3d_View::AxialScale(Standard_Real& Sx, Standard_Real& Sy, Standard_Real& Sz) const |
1876 | { | |
c357e426 | 1877 | gp_Pnt anAxialScale = Camera()->AxialScale(); |
b5ac8292 | 1878 | Sx = anAxialScale.X(); |
1879 | Sy = anAxialScale.Y(); | |
1880 | Sz = anAxialScale.Z(); | |
7fd59977 | 1881 | } |
1882 | ||
197ac94e | 1883 | //======================================================================= |
1884 | //function : Size | |
1885 | //purpose : | |
1886 | //======================================================================= | |
b8ddfc2f | 1887 | void V3d_View::Size(Standard_Real& Width, Standard_Real& Height) const |
1888 | { | |
c357e426 | 1889 | gp_Pnt aViewDims = Camera()->ViewDimensions(); |
7fd59977 | 1890 | |
b5ac8292 | 1891 | Width = aViewDims.X(); |
1892 | Height = aViewDims.Y(); | |
7fd59977 | 1893 | } |
1894 | ||
197ac94e | 1895 | //======================================================================= |
1896 | //function : ZSize | |
1897 | //purpose : | |
1898 | //======================================================================= | |
b8ddfc2f | 1899 | Standard_Real V3d_View::ZSize() const |
1900 | { | |
c357e426 | 1901 | gp_Pnt aViewDims = Camera()->ViewDimensions(); |
7fd59977 | 1902 | |
b5ac8292 | 1903 | return aViewDims.Z(); |
7fd59977 | 1904 | } |
1905 | ||
197ac94e | 1906 | //======================================================================= |
1907 | //function : MinMax | |
1908 | //purpose : | |
1909 | //======================================================================= | |
1910 | Standard_Integer V3d_View::MinMax(Standard_Real& Umin, | |
1911 | Standard_Real& Vmin, | |
1912 | Standard_Real& Umax, | |
1913 | Standard_Real& Vmax) const | |
b8ddfc2f | 1914 | { |
7fd59977 | 1915 | Standard_Real Wmin,Wmax,U,V,W ; |
1916 | Standard_Real Xmin,Ymin,Zmin,Xmax,Ymax,Zmax ; | |
1917 | // CAL 6/11/98 | |
c357e426 | 1918 | Standard_Integer Nstruct = myView->NumberOfDisplayedStructures() ; |
7fd59977 | 1919 | |
1920 | if( Nstruct ) { | |
c357e426 | 1921 | Bnd_Box aBox = myView->MinMaxValues(); |
ed063270 | 1922 | aBox.Get (Xmin,Ymin,Zmin,Xmax,Ymax,Zmax); |
c357e426 | 1923 | Project (Xmin,Ymin,Zmin,Umin,Vmin,Wmin) ; |
1924 | Project (Xmax,Ymax,Zmax,Umax,Vmax,Wmax) ; | |
1925 | Project (Xmin,Ymin,Zmax,U,V,W) ; | |
7fd59977 | 1926 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1927 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1928 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1929 | Project (Xmax,Ymin,Zmax,U,V,W) ; |
7fd59977 | 1930 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1931 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1932 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1933 | Project (Xmax,Ymin,Zmin,U,V,W) ; |
7fd59977 | 1934 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1935 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1936 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1937 | Project (Xmax,Ymax,Zmin,U,V,W) ; |
7fd59977 | 1938 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1939 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1940 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1941 | Project (Xmin,Ymax,Zmax,U,V,W) ; |
7fd59977 | 1942 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1943 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1944 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1945 | Project (Xmin,Ymax,Zmin,U,V,W) ; |
7fd59977 | 1946 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1947 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1948 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
1949 | } | |
1950 | return Nstruct ; | |
1951 | } | |
1952 | ||
197ac94e | 1953 | //======================================================================= |
1954 | //function : MinMax | |
1955 | //purpose : | |
1956 | //======================================================================= | |
1957 | Standard_Integer V3d_View::MinMax(Standard_Real& Xmin, | |
1958 | Standard_Real& Ymin, | |
1959 | Standard_Real& Zmin, | |
1960 | Standard_Real& Xmax, | |
1961 | Standard_Real& Ymax, | |
1962 | Standard_Real& Zmax) const | |
b8ddfc2f | 1963 | { |
7fd59977 | 1964 | // CAL 6/11/98 |
1965 | // Standard_Integer Nstruct = (MyView->DisplayedStructures())->Extent() ; | |
c357e426 | 1966 | Standard_Integer Nstruct = myView->NumberOfDisplayedStructures() ; |
7fd59977 | 1967 | |
1968 | if( Nstruct ) { | |
c357e426 | 1969 | Bnd_Box aBox = myView->MinMaxValues(); |
ed063270 | 1970 | aBox.Get (Xmin,Ymin,Zmin,Xmax,Ymax,Zmax); |
7fd59977 | 1971 | } |
1972 | return Nstruct ; | |
1973 | } | |
1974 | ||
197ac94e | 1975 | //======================================================================= |
49582f9d | 1976 | //function : GravityPoint |
197ac94e | 1977 | //purpose : |
1978 | //======================================================================= | |
49582f9d | 1979 | gp_Pnt V3d_View::GravityPoint() const |
b8ddfc2f | 1980 | { |
4af098ba | 1981 | Graphic3d_MapOfStructure aSetOfStructures; |
c357e426 | 1982 | myView->DisplayedStructures (aSetOfStructures); |
4af098ba | 1983 | |
1984 | Standard_Boolean hasSelection = Standard_False; | |
1985 | for (Graphic3d_MapIteratorOfMapOfStructure aStructIter (aSetOfStructures); | |
1986 | aStructIter.More(); aStructIter.Next()) | |
1987 | { | |
1988 | if (aStructIter.Key()->IsHighlighted() | |
1989 | && aStructIter.Key()->IsVisible()) | |
1990 | { | |
1991 | hasSelection = Standard_True; | |
1992 | break; | |
1993 | } | |
1994 | } | |
7fd59977 | 1995 | |
4af098ba | 1996 | Standard_Real Xmin, Ymin, Zmin, Xmax, Ymax, Zmax; |
1997 | Standard_Integer aNbPoints = 0; | |
1998 | gp_XYZ aResult (0.0, 0.0, 0.0); | |
1999 | for (Graphic3d_MapIteratorOfMapOfStructure aStructIter (aSetOfStructures); | |
2000 | aStructIter.More(); aStructIter.Next()) | |
2001 | { | |
2002 | const Handle(Graphic3d_Structure)& aStruct = aStructIter.Key(); | |
2003 | if (!aStruct->IsVisible() | |
770fa4d4 | 2004 | || aStruct->IsInfinite() |
2005 | || (hasSelection && !aStruct->IsHighlighted())) | |
4af098ba | 2006 | { |
2007 | continue; | |
2008 | } | |
2009 | ||
7c3ef2f7 | 2010 | const Graphic3d_BndBox3d& aBox = aStruct->CStructure()->BoundingBox(); |
770fa4d4 | 2011 | if (!aBox.IsValid()) |
2012 | { | |
2013 | continue; | |
2014 | } | |
2015 | ||
2016 | // skip transformation-persistent objects | |
778cd667 | 2017 | if (!aStruct->TransformPersistence().IsNull()) |
4af098ba | 2018 | { |
2019 | continue; | |
2020 | } | |
2021 | ||
2022 | // use camera projection to find gravity point | |
7c3ef2f7 | 2023 | Xmin = aBox.CornerMin().x(); |
2024 | Ymin = aBox.CornerMin().y(); | |
2025 | Zmin = aBox.CornerMin().z(); | |
2026 | Xmax = aBox.CornerMax().x(); | |
2027 | Ymax = aBox.CornerMax().y(); | |
2028 | Zmax = aBox.CornerMax().z(); | |
4af098ba | 2029 | gp_Pnt aPnts[THE_NB_BOUND_POINTS] = |
2030 | { | |
2031 | gp_Pnt (Xmin, Ymin, Zmin), gp_Pnt (Xmin, Ymin, Zmax), | |
2032 | gp_Pnt (Xmin, Ymax, Zmin), gp_Pnt (Xmin, Ymax, Zmax), | |
2033 | gp_Pnt (Xmax, Ymin, Zmin), gp_Pnt (Xmax, Ymin, Zmax), | |
2034 | gp_Pnt (Xmax, Ymax, Zmin), gp_Pnt (Xmax, Ymax, Zmax) | |
2035 | }; | |
7fd59977 | 2036 | |
4af098ba | 2037 | for (Standard_Integer aPntIt = 0; aPntIt < THE_NB_BOUND_POINTS; ++aPntIt) |
2038 | { | |
2039 | const gp_Pnt& aBndPnt = aPnts[aPntIt]; | |
c357e426 | 2040 | const gp_Pnt aProjected = Camera()->Project (aBndPnt); |
4af098ba | 2041 | if (Abs (aProjected.X()) <= 1.0 |
2042 | && Abs (aProjected.Y()) <= 1.0) | |
2043 | { | |
2044 | aResult += aBndPnt.XYZ(); | |
2045 | ++aNbPoints; | |
2046 | } | |
2047 | } | |
2048 | } | |
7fd59977 | 2049 | |
4af098ba | 2050 | if (aNbPoints == 0) |
b5ac8292 | 2051 | { |
770fa4d4 | 2052 | // fallback - just use bounding box of entire scene |
3fe9ce0e | 2053 | Bnd_Box aBox = myView->MinMaxValues(); |
770fa4d4 | 2054 | if (!aBox.IsVoid()) |
b5ac8292 | 2055 | { |
4af098ba | 2056 | aBox.Get (Xmin, Ymin, Zmin, |
2057 | Xmax, Ymax, Zmax); | |
2058 | gp_Pnt aPnts[THE_NB_BOUND_POINTS] = | |
2059 | { | |
b5ac8292 | 2060 | gp_Pnt (Xmin, Ymin, Zmin), gp_Pnt (Xmin, Ymin, Zmax), |
2061 | gp_Pnt (Xmin, Ymax, Zmin), gp_Pnt (Xmin, Ymax, Zmax), | |
2062 | gp_Pnt (Xmax, Ymin, Zmin), gp_Pnt (Xmax, Ymin, Zmax), | |
4af098ba | 2063 | gp_Pnt (Xmax, Ymax, Zmin), gp_Pnt (Xmax, Ymax, Zmax) |
2064 | }; | |
b5ac8292 | 2065 | |
4af098ba | 2066 | for (Standard_Integer aPntIt = 0; aPntIt < THE_NB_BOUND_POINTS; ++aPntIt) |
b5ac8292 | 2067 | { |
2068 | const gp_Pnt& aBndPnt = aPnts[aPntIt]; | |
4af098ba | 2069 | aResult += aBndPnt.XYZ(); |
2070 | ++aNbPoints; | |
b5ac8292 | 2071 | } |
7fd59977 | 2072 | } |
2073 | } | |
7fd59977 | 2074 | |
4af098ba | 2075 | if (aNbPoints > 0) |
2076 | { | |
2077 | aResult /= aNbPoints; | |
2078 | } | |
49582f9d | 2079 | |
2080 | return aResult; | |
7fd59977 | 2081 | } |
2082 | ||
197ac94e | 2083 | //======================================================================= |
2084 | //function : Eye | |
2085 | //purpose : | |
2086 | //======================================================================= | |
b8ddfc2f | 2087 | void V3d_View::Eye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z) const |
2088 | { | |
c357e426 | 2089 | gp_Pnt aCameraEye = Camera()->Eye(); |
b5ac8292 | 2090 | X = aCameraEye.X(); |
2091 | Y = aCameraEye.Y(); | |
2092 | Z = aCameraEye.Z(); | |
7fd59977 | 2093 | } |
2094 | ||
197ac94e | 2095 | //============================================================================= |
2096 | //function : ProjReferenceAxe | |
2097 | //purpose : | |
2098 | //============================================================================= | |
2099 | void V3d_View::ProjReferenceAxe(const Standard_Integer Xpix, | |
2100 | const Standard_Integer Ypix, | |
2101 | Standard_Real& XP, | |
2102 | Standard_Real& YP, | |
2103 | Standard_Real& ZP, | |
2104 | Standard_Real& VX, | |
2105 | Standard_Real& VY, | |
2106 | Standard_Real& VZ) const | |
b8ddfc2f | 2107 | { |
7fd59977 | 2108 | Standard_Real Xo,Yo,Zo; |
2109 | ||
b5ac8292 | 2110 | Convert (Xpix, Ypix, XP, YP, ZP); |
2111 | if ( Type() == V3d_PERSPECTIVE ) | |
2112 | { | |
2113 | FocalReferencePoint (Xo,Yo,Zo); | |
7fd59977 | 2114 | VX = Xo - XP; |
2115 | VY = Yo - YP; | |
2116 | VZ = Zo - ZP; | |
2117 | } | |
b5ac8292 | 2118 | else |
2119 | { | |
2120 | Proj (VX,VY,VZ); | |
7fd59977 | 2121 | } |
2122 | } | |
2123 | ||
197ac94e | 2124 | //============================================================================= |
2125 | //function : Depth | |
2126 | //purpose : | |
2127 | //============================================================================= | |
b8ddfc2f | 2128 | Standard_Real V3d_View::Depth() const |
2129 | { | |
c357e426 | 2130 | return Camera()->Distance(); |
7fd59977 | 2131 | } |
2132 | ||
197ac94e | 2133 | //============================================================================= |
2134 | //function : Proj | |
2135 | //purpose : | |
2136 | //============================================================================= | |
b8ddfc2f | 2137 | void V3d_View::Proj(Standard_Real& Dx, Standard_Real& Dy, Standard_Real& Dz) const |
2138 | { | |
c357e426 | 2139 | gp_Dir aCameraDir = Camera()->Direction().Reversed(); |
b5ac8292 | 2140 | Dx = aCameraDir.X(); |
2141 | Dy = aCameraDir.Y(); | |
2142 | Dz = aCameraDir.Z(); | |
7fd59977 | 2143 | } |
2144 | ||
197ac94e | 2145 | //============================================================================= |
2146 | //function : At | |
2147 | //purpose : | |
2148 | //============================================================================= | |
b8ddfc2f | 2149 | void V3d_View::At(Standard_Real& X, Standard_Real& Y, Standard_Real& Z) const |
2150 | { | |
c357e426 | 2151 | gp_Pnt aCameraCenter = Camera()->Center(); |
b5ac8292 | 2152 | X = aCameraCenter.X(); |
2153 | Y = aCameraCenter.Y(); | |
2154 | Z = aCameraCenter.Z(); | |
7fd59977 | 2155 | } |
2156 | ||
197ac94e | 2157 | //============================================================================= |
2158 | //function : Up | |
2159 | //purpose : | |
2160 | //============================================================================= | |
b8ddfc2f | 2161 | void V3d_View::Up(Standard_Real& Vx, Standard_Real& Vy, Standard_Real& Vz) const |
2162 | { | |
c357e426 | 2163 | gp_Dir aCameraUp = Camera()->Up(); |
b5ac8292 | 2164 | Vx = aCameraUp.X(); |
2165 | Vy = aCameraUp.Y(); | |
2166 | Vz = aCameraUp.Z(); | |
7fd59977 | 2167 | } |
2168 | ||
197ac94e | 2169 | //============================================================================= |
2170 | //function : Twist | |
2171 | //purpose : | |
2172 | //============================================================================= | |
b8ddfc2f | 2173 | Standard_Real V3d_View::Twist() const |
2174 | { | |
21b2385f | 2175 | gp_Vec Xaxis, Yaxis, Zaxis; |
2176 | const gp_Dir aReferencePlane (Camera()->Direction().Reversed()); | |
2177 | if (!screenAxis (aReferencePlane, gp::DZ(), Xaxis, Yaxis, Zaxis) | |
2178 | && !screenAxis (aReferencePlane, gp::DY(), Xaxis, Yaxis, Zaxis) | |
2179 | && !screenAxis (aReferencePlane, gp::DX(), Xaxis, Yaxis, Zaxis)) | |
2180 | { | |
2181 | // | |
2182 | } | |
7fd59977 | 2183 | |
21b2385f | 2184 | // Compute Cross Vector From Up & Origin |
2185 | const gp_Dir aCameraUp = Camera()->Up(); | |
2186 | const gp_XYZ aP = Yaxis.XYZ().Crossed (aCameraUp.XYZ()); | |
b5ac8292 | 2187 | |
21b2385f | 2188 | // compute Angle |
2189 | Standard_Real anAngle = ASin (Max (Min (aP.Modulus(), 1.0), -1.0)); | |
2190 | if (Yaxis.Dot (aCameraUp.XYZ()) < 0.0) | |
2191 | { | |
2192 | anAngle = M_PI - anAngle; | |
7fd59977 | 2193 | } |
21b2385f | 2194 | if (anAngle > 0.0 |
2195 | && anAngle < M_PI) | |
2196 | { | |
2197 | const gp_Dir aProjDir = Camera()->Direction().Reversed(); | |
2198 | if (aP.Dot (aProjDir.XYZ()) < 0.0) | |
2199 | { | |
2200 | anAngle = DEUXPI - anAngle; | |
2201 | } | |
7fd59977 | 2202 | } |
21b2385f | 2203 | return anAngle; |
7fd59977 | 2204 | } |
2205 | ||
197ac94e | 2206 | //============================================================================= |
2207 | //function : ShadingModel | |
2208 | //purpose : | |
2209 | //============================================================================= | |
dc89236f | 2210 | Graphic3d_TypeOfShadingModel V3d_View::ShadingModel() const |
b8ddfc2f | 2211 | { |
dc89236f | 2212 | return myView->ShadingModel(); |
7fd59977 | 2213 | } |
2214 | ||
197ac94e | 2215 | //============================================================================= |
2216 | //function : TextureEnv | |
2217 | //purpose : | |
2218 | //============================================================================= | |
857ffd5e | 2219 | Handle(Graphic3d_TextureEnv) V3d_View::TextureEnv() const |
b8ddfc2f | 2220 | { |
c357e426 | 2221 | return myView->TextureEnv(); |
7fd59977 | 2222 | } |
2223 | ||
197ac94e | 2224 | //============================================================================= |
2225 | //function : Visualization | |
2226 | //purpose : | |
2227 | //============================================================================= | |
b8ddfc2f | 2228 | V3d_TypeOfVisualization V3d_View::Visualization() const |
2229 | { | |
c357e426 | 2230 | return static_cast<V3d_TypeOfVisualization> (myView->VisualizationType()); |
7fd59977 | 2231 | } |
2232 | ||
197ac94e | 2233 | //============================================================================= |
2234 | //function : IfWindow | |
2235 | //purpose : | |
2236 | //============================================================================= | |
b8ddfc2f | 2237 | Standard_Boolean V3d_View::IfWindow() const |
2238 | { | |
c357e426 | 2239 | return myView->IsDefined(); |
7fd59977 | 2240 | } |
2241 | ||
197ac94e | 2242 | //============================================================================= |
2243 | //function : Type | |
2244 | //purpose : | |
2245 | //============================================================================= | |
b8ddfc2f | 2246 | V3d_TypeOfView V3d_View::Type() const |
2247 | { | |
c357e426 | 2248 | return Camera()->IsOrthographic() ? V3d_ORTHOGRAPHIC : V3d_PERSPECTIVE; |
7fd59977 | 2249 | } |
2250 | ||
197ac94e | 2251 | //============================================================================= |
2252 | //function : SetFocale | |
2253 | //purpose : | |
2254 | //============================================================================= | |
b8ddfc2f | 2255 | void V3d_View::SetFocale( const Standard_Real focale ) |
2256 | { | |
c357e426 | 2257 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2258 | ||
2259 | if (aCamera->IsOrthographic()) | |
b5ac8292 | 2260 | { |
2261 | return; | |
7fd59977 | 2262 | } |
b5ac8292 | 2263 | |
c357e426 | 2264 | Standard_Real aFOVyRad = ATan (focale / (aCamera->Distance() * 2.0)); |
b5ac8292 | 2265 | |
c357e426 | 2266 | aCamera->SetFOVy (aFOVyRad * (360 / M_PI)); |
7fd59977 | 2267 | |
2268 | ImmediateUpdate(); | |
2269 | } | |
2270 | ||
197ac94e | 2271 | //============================================================================= |
2272 | //function : Focale | |
2273 | //purpose : | |
2274 | //============================================================================= | |
b5ac8292 | 2275 | Standard_Real V3d_View::Focale() const |
b8ddfc2f | 2276 | { |
c357e426 | 2277 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2278 | ||
2279 | if (aCamera->IsOrthographic()) | |
b5ac8292 | 2280 | { |
2281 | return 0.0; | |
7fd59977 | 2282 | } |
b5ac8292 | 2283 | |
c357e426 | 2284 | return aCamera->Distance() * 2.0 * Tan (aCamera->FOVy() * M_PI / 360.0); |
7fd59977 | 2285 | } |
2286 | ||
197ac94e | 2287 | //============================================================================= |
21b2385f | 2288 | //function : screenAxis |
197ac94e | 2289 | //purpose : |
2290 | //============================================================================= | |
21b2385f | 2291 | Standard_Boolean V3d_View::screenAxis (const gp_Dir& theVpn, const gp_Dir& theVup, |
2292 | gp_Vec& theXaxe, gp_Vec& theYaxe, gp_Vec& theZaxe) | |
b5ac8292 | 2293 | { |
21b2385f | 2294 | theXaxe = theVup.XYZ().Crossed (theVpn.XYZ()); |
2295 | if (theXaxe.Magnitude() <= gp::Resolution()) | |
2296 | { | |
2297 | return Standard_False; | |
2298 | } | |
2299 | theXaxe.Normalize(); | |
b5ac8292 | 2300 | |
21b2385f | 2301 | theYaxe = theVpn.XYZ().Crossed (theXaxe.XYZ()); |
2302 | if (theYaxe.Magnitude() <= gp::Resolution()) | |
2303 | { | |
2304 | return Standard_False; | |
2305 | } | |
2306 | theYaxe.Normalize(); | |
b5ac8292 | 2307 | |
21b2385f | 2308 | theZaxe = theVpn.XYZ(); |
2309 | theZaxe.Normalize(); | |
7fd59977 | 2310 | return Standard_True; |
2311 | } | |
2312 | ||
197ac94e | 2313 | //============================================================================= |
2314 | //function : TrsPoint | |
2315 | //purpose : | |
2316 | //============================================================================= | |
475c2302 | 2317 | gp_XYZ V3d_View::TrsPoint (const Graphic3d_Vertex& thePnt, const TColStd_Array2OfReal& theMat) |
b8ddfc2f | 2318 | { |
7fd59977 | 2319 | // CAL. S3892 |
475c2302 | 2320 | const Standard_Integer lr = theMat.LowerRow(); |
2321 | const Standard_Integer ur = theMat.UpperRow(); | |
2322 | const Standard_Integer lc = theMat.LowerCol(); | |
2323 | const Standard_Integer uc = theMat.UpperCol(); | |
2324 | if ((ur - lr + 1 != 4) || (uc - lc + 1 != 4)) | |
2325 | { | |
2326 | return gp_XYZ (thePnt.X(), thePnt.Y(), thePnt.Z()); | |
2327 | } | |
2328 | ||
2329 | Standard_Real X, Y, Z; | |
2330 | thePnt.Coord (X,Y,Z); | |
2331 | const Standard_Real XX = (theMat(lr,lc+3) + X*theMat(lr,lc) + Y*theMat(lr,lc+1) + Z*theMat(lr,lc+2)) / theMat(lr+3,lc+3); | |
2332 | const Standard_Real YY = (theMat(lr+1,lc+3) + X*theMat(lr+1,lc) + Y*theMat(lr+1,lc+1) + Z*theMat(lr+1,lc+2))/theMat(lr+3,lc+3); | |
2333 | const Standard_Real ZZ = (theMat(lr+2,lc+3) + X*theMat(lr+2,lc) + Y*theMat(lr+2,lc+1) + Z*theMat(lr+2,lc+2))/theMat(lr+3,lc+3); | |
2334 | return gp_XYZ (XX, YY, ZZ); | |
7fd59977 | 2335 | } |
2336 | ||
197ac94e | 2337 | //======================================================================= |
2338 | //function : Pan | |
2339 | //purpose : | |
2340 | //======================================================================= | |
2341 | void V3d_View::Pan (const Standard_Integer theDXp, | |
2342 | const Standard_Integer theDYp, | |
ee2be2a8 | 2343 | const Standard_Real theZoomFactor, |
197ac94e | 2344 | const Standard_Boolean theToStart) |
b8ddfc2f | 2345 | { |
197ac94e | 2346 | Panning (Convert (theDXp), Convert (theDYp), theZoomFactor, theToStart); |
7fd59977 | 2347 | } |
2348 | ||
197ac94e | 2349 | //======================================================================= |
2350 | //function : Panning | |
2351 | //purpose : | |
2352 | //======================================================================= | |
2353 | void V3d_View::Panning (const Standard_Real theDXv, | |
2354 | const Standard_Real theDYv, | |
ee2be2a8 | 2355 | const Standard_Real theZoomFactor, |
197ac94e | 2356 | const Standard_Boolean theToStart) |
7fd59977 | 2357 | { |
197ac94e | 2358 | Standard_ASSERT_RAISE (theZoomFactor > 0.0, "Bad zoom factor"); |
7fd59977 | 2359 | |
c357e426 | 2360 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2361 | ||
197ac94e | 2362 | if (theToStart) |
2363 | { | |
607e5e62 | 2364 | myCamStartOpDir = aCamera->Direction(); |
c357e426 | 2365 | myCamStartOpEye = aCamera->Eye(); |
2366 | myCamStartOpCenter = aCamera->Center(); | |
7fd59977 | 2367 | } |
197ac94e | 2368 | |
2369 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); | |
2370 | ||
c357e426 | 2371 | gp_Pnt aViewDims = aCamera->ViewDimensions(); |
197ac94e | 2372 | |
607e5e62 | 2373 | aCamera->SetEyeAndCenter (myCamStartOpEye, myCamStartOpCenter); |
2374 | aCamera->SetDirectionFromEye (myCamStartOpDir); | |
c357e426 | 2375 | Translate (aCamera, -theDXv, -theDYv); |
2376 | Scale (aCamera, aViewDims.X() / theZoomFactor, aViewDims.Y() / theZoomFactor); | |
197ac94e | 2377 | |
2378 | SetImmediateUpdate (wasUpdateEnabled); | |
2379 | ||
2380 | ImmediateUpdate(); | |
7fd59977 | 2381 | } |
2382 | ||
197ac94e | 2383 | //======================================================================= |
2384 | //function : Zoom | |
2385 | //purpose : | |
2386 | //======================================================================= | |
2387 | void V3d_View::Zoom (const Standard_Integer theXp1, | |
2388 | const Standard_Integer theYp1, | |
2389 | const Standard_Integer theXp2, | |
2390 | const Standard_Integer theYp2) | |
2391 | { | |
2392 | Standard_Integer aDx = theXp2 - theXp1; | |
2393 | Standard_Integer aDy = theYp2 - theYp1; | |
2394 | if (aDx != 0 || aDy != 0) | |
2395 | { | |
2396 | Standard_Real aCoeff = Sqrt( (Standard_Real)(aDx * aDx + aDy * aDy) ) / 100.0 + 1.0; | |
2397 | aCoeff = (aDx > 0) ? aCoeff : 1.0 / aCoeff; | |
2398 | SetZoom (aCoeff, Standard_True); | |
2399 | } | |
7fd59977 | 2400 | } |
2401 | ||
197ac94e | 2402 | //======================================================================= |
2403 | //function : StartZoomAtPoint | |
2404 | //purpose : | |
2405 | //======================================================================= | |
2406 | void V3d_View::StartZoomAtPoint (const Standard_Integer theXp, | |
2407 | const Standard_Integer theYp) | |
7fd59977 | 2408 | { |
197ac94e | 2409 | MyZoomAtPointX = theXp; |
2410 | MyZoomAtPointY = theYp; | |
7fd59977 | 2411 | } |
2412 | ||
197ac94e | 2413 | //======================================================================= |
2414 | //function : ZoomAtPoint | |
2415 | //purpose : | |
2416 | //======================================================================= | |
2417 | void V3d_View::ZoomAtPoint (const Standard_Integer theMouseStartX, | |
2418 | const Standard_Integer theMouseStartY, | |
2419 | const Standard_Integer theMouseEndX, | |
2420 | const Standard_Integer theMouseEndY) | |
7fd59977 | 2421 | { |
197ac94e | 2422 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
7fd59977 | 2423 | |
197ac94e | 2424 | // zoom |
2425 | Standard_Real aDxy = Standard_Real ((theMouseEndX + theMouseEndY) - (theMouseStartX + theMouseStartY)); | |
2426 | Standard_Real aDZoom = Abs (aDxy) / 100.0 + 1.0; | |
2427 | aDZoom = (aDxy > 0.0) ? aDZoom : 1.0 / aDZoom; | |
7fd59977 | 2428 | |
197ac94e | 2429 | V3d_BadValue_Raise_if (aDZoom <= 0.0, "V3d_View::ZoomAtPoint, bad coefficient"); |
7fd59977 | 2430 | |
c357e426 | 2431 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2432 | ||
2433 | Standard_Real aViewWidth = aCamera->ViewDimensions().X(); | |
2434 | Standard_Real aViewHeight = aCamera->ViewDimensions().Y(); | |
7fd59977 | 2435 | |
197ac94e | 2436 | // ensure that zoom will not be too small or too big. |
2437 | Standard_Real aCoef = aDZoom; | |
2438 | if (aViewWidth < aCoef * Precision::Confusion()) | |
2439 | { | |
2440 | aCoef = aViewWidth / Precision::Confusion(); | |
2441 | } | |
2442 | else if (aViewWidth > aCoef * 1e12) | |
2443 | { | |
2444 | aCoef = aViewWidth / 1e12; | |
2445 | } | |
2446 | if (aViewHeight < aCoef * Precision::Confusion()) | |
2447 | { | |
2448 | aCoef = aViewHeight / Precision::Confusion(); | |
2449 | } | |
2450 | else if (aViewHeight > aCoef * 1e12) | |
2451 | { | |
2452 | aCoef = aViewHeight / 1e12; | |
2453 | } | |
7fd59977 | 2454 | |
197ac94e | 2455 | Standard_Real aZoomAtPointXv = 0.0; |
2456 | Standard_Real aZoomAtPointYv = 0.0; | |
2457 | Convert (MyZoomAtPointX, MyZoomAtPointY, aZoomAtPointXv, aZoomAtPointYv); | |
7fd59977 | 2458 | |
ee2be2a8 | 2459 | Standard_Real aDxv = aZoomAtPointXv / aCoef; |
2460 | Standard_Real aDyv = aZoomAtPointYv / aCoef; | |
7fd59977 | 2461 | |
c357e426 | 2462 | aCamera->SetScale (aCamera->Scale() / aCoef); |
2463 | Translate (aCamera, aZoomAtPointXv - aDxv, aZoomAtPointYv - aDyv); | |
b5ac8292 | 2464 | |
197ac94e | 2465 | SetImmediateUpdate (wasUpdateEnabled); |
7fd59977 | 2466 | |
197ac94e | 2467 | ImmediateUpdate(); |
7fd59977 | 2468 | } |
2469 | ||
197ac94e | 2470 | //============================================================================= |
2471 | //function : AxialScale | |
2472 | //purpose : | |
2473 | //============================================================================= | |
7fd59977 | 2474 | void V3d_View::AxialScale (const Standard_Integer Dx, |
2475 | const Standard_Integer Dy, | |
2476 | const V3d_TypeOfAxe Axis) | |
2477 | { | |
2478 | if( Dx != 0. || Dy != 0. ) { | |
2479 | Standard_Real Sx, Sy, Sz; | |
2480 | AxialScale( Sx, Sy, Sz ); | |
2481 | Standard_Real dscale = Sqrt(Dx*Dx + Dy*Dy) / 100. + 1; | |
2482 | dscale = (Dx > 0) ? dscale : 1./dscale; | |
2483 | if( Axis == V3d_X ) Sx = dscale; | |
2484 | if( Axis == V3d_Y ) Sy = dscale; | |
2485 | if( Axis == V3d_Z ) Sz = dscale; | |
2486 | SetAxialScale( Sx, Sy, Sz ); | |
2487 | } | |
2488 | } | |
2489 | ||
197ac94e | 2490 | //============================================================================= |
2491 | //function : FitAll | |
2492 | //purpose : | |
2493 | //============================================================================= | |
434ffc09 | 2494 | void V3d_View::FitAll(const Standard_Real theXmin, |
2495 | const Standard_Real theYmin, | |
2496 | const Standard_Real theXmax, | |
2497 | const Standard_Real theYmax) | |
7fd59977 | 2498 | { |
434ffc09 | 2499 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2500 | Standard_Real anAspect = aCamera->Aspect(); | |
7fd59977 | 2501 | |
434ffc09 | 2502 | Standard_Real aFitSizeU = Abs (theXmax - theXmin); |
2503 | Standard_Real aFitSizeV = Abs (theYmax - theYmin); | |
197ac94e | 2504 | Standard_Real aFitAspect = aFitSizeU / aFitSizeV; |
434ffc09 | 2505 | if (aFitAspect >= anAspect) |
197ac94e | 2506 | { |
434ffc09 | 2507 | aFitSizeV = aFitSizeU / anAspect; |
197ac94e | 2508 | } |
2509 | else | |
2510 | { | |
434ffc09 | 2511 | aFitSizeU = aFitSizeV * anAspect; |
197ac94e | 2512 | } |
b5ac8292 | 2513 | |
434ffc09 | 2514 | Translate (aCamera, (theXmin + theXmax) * 0.5, (theYmin + theYmax) * 0.5); |
c357e426 | 2515 | Scale (aCamera, aFitSizeU, aFitSizeV); |
2516 | ||
197ac94e | 2517 | ImmediateUpdate(); |
7fd59977 | 2518 | } |
2519 | ||
197ac94e | 2520 | //============================================================================= |
2521 | //function : StartRotation | |
2522 | //purpose : | |
2523 | //============================================================================= | |
7fd59977 | 2524 | void V3d_View::StartRotation(const Standard_Integer X, |
2525 | const Standard_Integer Y, | |
ee2be2a8 | 2526 | const Standard_Real zRotationThreshold) |
7fd59977 | 2527 | { |
7fd59977 | 2528 | sx = X; sy = Y; |
2529 | Standard_Real x,y; | |
2530 | Size(x,y); | |
2531 | rx = Standard_Real(Convert(x)); | |
2532 | ry = Standard_Real(Convert(y)); | |
49582f9d | 2533 | myRotateGravity = GravityPoint(); |
2534 | Rotate (0.0, 0.0, 0.0, | |
2535 | myRotateGravity.X(), myRotateGravity.Y(), myRotateGravity.Z(), | |
2536 | Standard_True); | |
016e5959 | 2537 | myZRotation = Standard_False; |
7fd59977 | 2538 | if( zRotationThreshold > 0. ) { |
2539 | Standard_Real dx = Abs(sx - rx/2.); | |
2540 | Standard_Real dy = Abs(sy - ry/2.); | |
016e5959 | 2541 | // if( dx > rx/3. || dy > ry/3. ) myZRotation = Standard_True; |
7fd59977 | 2542 | Standard_Real dd = zRotationThreshold * (rx + ry)/2.; |
016e5959 | 2543 | if( dx > dd || dy > dd ) myZRotation = Standard_True; |
7fd59977 | 2544 | } |
7fd59977 | 2545 | |
2546 | } | |
2547 | ||
197ac94e | 2548 | //============================================================================= |
2549 | //function : Rotation | |
2550 | //purpose : | |
2551 | //============================================================================= | |
7fd59977 | 2552 | void V3d_View::Rotation(const Standard_Integer X, |
2553 | const Standard_Integer Y) | |
2554 | { | |
7fd59977 | 2555 | if( rx == 0. || ry == 0. ) { |
2556 | StartRotation(X,Y); | |
2557 | return; | |
2558 | } | |
7fd59977 | 2559 | Standard_Real dx=0.,dy=0.,dz=0.; |
016e5959 | 2560 | if( myZRotation ) { |
7fd59977 | 2561 | dz = atan2(Standard_Real(X)-rx/2., ry/2.-Standard_Real(Y)) - |
2562 | atan2(sx-rx/2.,ry/2.-sy); | |
2563 | } else { | |
c6541a0c D |
2564 | dx = (Standard_Real(X) - sx) * M_PI / rx; |
2565 | dy = (sy - Standard_Real(Y)) * M_PI / ry; | |
7fd59977 | 2566 | } |
b12a3e54 | 2567 | |
49582f9d | 2568 | Rotate (dx, dy, dz, |
2569 | myRotateGravity.X(), myRotateGravity.Y(), myRotateGravity.Z(), | |
2570 | Standard_False); | |
7fd59977 | 2571 | } |
2572 | ||
197ac94e | 2573 | //============================================================================= |
2574 | //function : SetComputedMode | |
2575 | //purpose : | |
2576 | //============================================================================= | |
c357e426 | 2577 | void V3d_View::SetComputedMode (const Standard_Boolean theMode) |
7fd59977 | 2578 | { |
c357e426 | 2579 | if (theMode) |
197ac94e | 2580 | { |
2581 | if (myComputedMode) | |
2582 | { | |
c357e426 | 2583 | myView->SetComputedMode (Standard_True); |
7fd59977 | 2584 | } |
c357e426 | 2585 | } |
2586 | else | |
197ac94e | 2587 | { |
c357e426 | 2588 | myView->SetComputedMode (Standard_False); |
7fd59977 | 2589 | } |
b8ddfc2f | 2590 | } |
7fd59977 | 2591 | |
197ac94e | 2592 | //============================================================================= |
2593 | //function : ComputedMode | |
2594 | //purpose : | |
2595 | //============================================================================= | |
2596 | Standard_Boolean V3d_View::ComputedMode() const | |
7fd59977 | 2597 | { |
c357e426 | 2598 | return myView->ComputedMode(); |
b8ddfc2f | 2599 | } |
7fd59977 | 2600 | |
197ac94e | 2601 | //============================================================================= |
2602 | //function : SetBackFacingModel | |
2603 | //purpose : | |
2604 | //============================================================================= | |
7fd4958d | 2605 | void V3d_View::SetBackFacingModel (const Graphic3d_TypeOfBackfacingModel theModel) |
7fd59977 | 2606 | { |
7fd4958d | 2607 | myView->SetBackfacingModel (theModel); |
7fd59977 | 2608 | Redraw(); |
b8ddfc2f | 2609 | } |
7fd59977 | 2610 | |
197ac94e | 2611 | //============================================================================= |
2612 | //function : BackFacingModel | |
2613 | //purpose : | |
2614 | //============================================================================= | |
7fd4958d | 2615 | Graphic3d_TypeOfBackfacingModel V3d_View::BackFacingModel() const |
b8ddfc2f | 2616 | { |
7fd4958d | 2617 | return myView->BackfacingModel(); |
b8ddfc2f | 2618 | } |
7fd59977 | 2619 | |
c357e426 | 2620 | //============================================================================= |
2621 | //function : Init | |
2622 | //purpose : | |
2623 | //============================================================================= | |
b8ddfc2f | 2624 | void V3d_View::Init() |
2625 | { | |
7fd59977 | 2626 | myComputedMode = MyViewer->ComputedMode(); |
c357e426 | 2627 | if (!myComputedMode || !MyViewer->DefaultComputedMode()) |
2628 | { | |
2629 | SetComputedMode (Standard_False); | |
7fd59977 | 2630 | } |
7fd59977 | 2631 | } |
2632 | ||
197ac94e | 2633 | //============================================================================= |
2634 | //function : Dump | |
2635 | //purpose : | |
2636 | //============================================================================= | |
692613e5 | 2637 | Standard_Boolean V3d_View::Dump (const Standard_CString theFile, |
2638 | const Graphic3d_BufferType& theBufferType) | |
7fd59977 | 2639 | { |
2640 | Standard_Integer aWinWidth, aWinHeight; | |
2641 | MyWindow->Size (aWinWidth, aWinHeight); | |
692613e5 | 2642 | Image_AlienPixMap anImage; |
b5ac8292 | 2643 | |
692613e5 | 2644 | return ToPixMap (anImage, aWinWidth, aWinHeight, theBufferType) && anImage.Save (theFile); |
7fd59977 | 2645 | } |
2646 | ||
197ac94e | 2647 | //============================================================================= |
2648 | //function : ToPixMap | |
2649 | //purpose : | |
2650 | //============================================================================= | |
692613e5 | 2651 | Standard_Boolean V3d_View::ToPixMap (Image_PixMap& theImage, |
3bffef55 | 2652 | const V3d_ImageDumpOptions& theParams) |
7fd59977 | 2653 | { |
3bffef55 | 2654 | Graphic3d_Vec2i aTargetSize (theParams.Width, theParams.Height); |
2655 | if (aTargetSize.x() != 0 | |
2656 | && aTargetSize.y() != 0) | |
2657 | { | |
2658 | // allocate image buffer for dumping | |
2659 | if (theImage.IsEmpty() | |
2660 | || theImage.SizeX() != Standard_Size(aTargetSize.x()) | |
2661 | || theImage.SizeY() != Standard_Size(aTargetSize.y())) | |
2662 | { | |
dc858f4c | 2663 | Image_Format aFormat = Image_Format_UNKNOWN; |
3bffef55 | 2664 | switch (theParams.BufferType) |
2665 | { | |
38d90bb3 | 2666 | case Graphic3d_BT_RGB: aFormat = Image_Format_RGB; break; |
2667 | case Graphic3d_BT_RGBA: aFormat = Image_Format_RGBA; break; | |
2668 | case Graphic3d_BT_Depth: aFormat = Image_Format_GrayF; break; | |
2669 | case Graphic3d_BT_RGB_RayTraceHdrLeft: aFormat = Image_Format_RGBF; break; | |
4eff0c04 | 2670 | case Graphic3d_BT_Red: aFormat = Image_Format_Gray; break; |
3bffef55 | 2671 | } |
2672 | ||
2673 | if (!theImage.InitZero (aFormat, Standard_Size(aTargetSize.x()), Standard_Size(aTargetSize.y()))) | |
2674 | { | |
a87b1b37 | 2675 | Message::SendFail (TCollection_AsciiString ("Fail to allocate an image ") + aTargetSize.x() + "x" + aTargetSize.y() + " for view dump"); |
3bffef55 | 2676 | return Standard_False; |
2677 | } | |
2678 | } | |
2679 | } | |
2680 | if (theImage.IsEmpty()) | |
2681 | { | |
a87b1b37 | 2682 | Message::SendFail ("V3d_View::ToPixMap() has been called without image dimensions"); |
3bffef55 | 2683 | return Standard_False; |
2684 | } | |
2685 | aTargetSize.x() = (Standard_Integer )theImage.SizeX(); | |
2686 | aTargetSize.y() = (Standard_Integer )theImage.SizeY(); | |
2687 | ||
b128c892 | 2688 | Handle(Standard_Transient) aFBOPtr; |
2689 | Handle(Standard_Transient) aPrevFBOPtr = myView->FBO(); | |
3bffef55 | 2690 | Graphic3d_Vec2i aFBOVPSize = aTargetSize; |
2691 | ||
2692 | bool isTiling = false; | |
2693 | if (theParams.TileSize > 0) | |
2694 | { | |
2695 | if (aFBOVPSize.x() > theParams.TileSize | |
2696 | || aFBOVPSize.y() > theParams.TileSize) | |
2697 | { | |
2698 | aFBOVPSize.x() = Min (aFBOVPSize.x(), theParams.TileSize); | |
2699 | aFBOVPSize.y() = Min (aFBOVPSize.y(), theParams.TileSize); | |
2700 | isTiling = true; | |
2701 | } | |
2702 | } | |
2703 | ||
2704 | Graphic3d_Vec2i aPrevFBOVPSize; | |
b128c892 | 2705 | if (!aPrevFBOPtr.IsNull()) |
7fd59977 | 2706 | { |
3bffef55 | 2707 | Graphic3d_Vec2i aPrevFBOSizeMax; |
c357e426 | 2708 | myView->FBOGetDimensions (aPrevFBOPtr, |
3bffef55 | 2709 | aPrevFBOVPSize.x(), aPrevFBOVPSize.y(), |
2710 | aPrevFBOSizeMax.x(), aPrevFBOSizeMax.y()); | |
2711 | if (aFBOVPSize.x() <= aPrevFBOSizeMax.x() | |
2712 | && aFBOVPSize.y() <= aPrevFBOSizeMax.y()) | |
7fd59977 | 2713 | { |
7fd59977 | 2714 | aFBOPtr = aPrevFBOPtr; |
2715 | } | |
2716 | } | |
2717 | ||
b128c892 | 2718 | if (aFBOPtr.IsNull()) |
7fd59977 | 2719 | { |
6997ff1c | 2720 | Standard_Integer aMaxTexSizeX = MyViewer->Driver()->InquireLimit (Graphic3d_TypeOfLimit_MaxViewDumpSizeX); |
2721 | Standard_Integer aMaxTexSizeY = MyViewer->Driver()->InquireLimit (Graphic3d_TypeOfLimit_MaxViewDumpSizeY); | |
2722 | if (theParams.TileSize > aMaxTexSizeX | |
2723 | || theParams.TileSize > aMaxTexSizeY) | |
85e096c3 | 2724 | { |
a87b1b37 | 2725 | Message::SendFail (TCollection_AsciiString ("Image dump can not be performed - specified tile size (") |
2726 | + theParams.TileSize + ") exceeds hardware limits (" + aMaxTexSizeX + "x" + aMaxTexSizeY + ")"); | |
3bffef55 | 2727 | return Standard_False; |
85e096c3 | 2728 | } |
3bffef55 | 2729 | |
6997ff1c | 2730 | if (aFBOVPSize.x() > aMaxTexSizeX |
2731 | || aFBOVPSize.y() > aMaxTexSizeY) | |
3bffef55 | 2732 | { |
6997ff1c | 2733 | if (MyViewer->Driver()->InquireLimit (Graphic3d_TypeOfLimit_IsWorkaroundFBO)) |
2734 | { | |
a87b1b37 | 2735 | Message::SendWarning ("Warning, workaround for Intel driver problem with empty FBO for images with big width is applied"); |
6997ff1c | 2736 | } |
a87b1b37 | 2737 | Message::SendInfo (TCollection_AsciiString ("Info, tiling image dump is used, image size (") |
2738 | + aFBOVPSize.x() + "x" + aFBOVPSize.y() + ") exceeds hardware limits (" + aMaxTexSizeX + "x" + aMaxTexSizeY + ")"); | |
6997ff1c | 2739 | aFBOVPSize.x() = Min (aFBOVPSize.x(), aMaxTexSizeX); |
2740 | aFBOVPSize.y() = Min (aFBOVPSize.y(), aMaxTexSizeY); | |
3bffef55 | 2741 | isTiling = true; |
2742 | } | |
2743 | ||
2744 | // Try to create hardware accelerated buffer | |
2745 | aFBOPtr = myView->FBOCreate (aFBOVPSize.x(), aFBOVPSize.y()); | |
7fd59977 | 2746 | } |
c357e426 | 2747 | myView->SetFBO (aFBOPtr); |
7fd59977 | 2748 | |
b128c892 | 2749 | if (aFBOPtr.IsNull()) |
7fd59977 | 2750 | { |
3bffef55 | 2751 | // try to use on-screen buffer |
2752 | Graphic3d_Vec2i aWinSize; | |
2753 | MyWindow->Size (aWinSize.x(), aWinSize.y()); | |
2754 | if (aFBOVPSize.x() != aWinSize.x() | |
2755 | || aFBOVPSize.y() != aWinSize.y()) | |
7fd59977 | 2756 | { |
3bffef55 | 2757 | isTiling = true; |
7fd59977 | 2758 | } |
3bffef55 | 2759 | aFBOVPSize = aWinSize; |
2760 | ||
a87b1b37 | 2761 | Message::SendWarning ("Warning, on screen buffer is used for image dump - content might be invalid"); |
7fd59977 | 2762 | } |
2763 | ||
3bffef55 | 2764 | // backup camera parameters |
b5ac8292 | 2765 | Handle(Graphic3d_Camera) aStoreMapping = new Graphic3d_Camera(); |
c357e426 | 2766 | Handle(Graphic3d_Camera) aCamera = Camera(); |
c357e426 | 2767 | aStoreMapping->Copy (aCamera); |
c357e426 | 2768 | if (aCamera->IsStereo()) |
b5ac8292 | 2769 | { |
3bffef55 | 2770 | switch (theParams.StereoOptions) |
b5ac8292 | 2771 | { |
f978241f | 2772 | case V3d_SDO_MONO: |
2773 | { | |
c357e426 | 2774 | aCamera->SetProjectionType (Graphic3d_Camera::Projection_Perspective); |
b5ac8292 | 2775 | break; |
f978241f | 2776 | } |
2777 | case V3d_SDO_LEFT_EYE: | |
2778 | { | |
c357e426 | 2779 | aCamera->SetProjectionType (Graphic3d_Camera::Projection_MonoLeftEye); |
b5ac8292 | 2780 | break; |
f978241f | 2781 | } |
2782 | case V3d_SDO_RIGHT_EYE: | |
2783 | { | |
c357e426 | 2784 | aCamera->SetProjectionType (Graphic3d_Camera::Projection_MonoRightEye); |
b5ac8292 | 2785 | break; |
f978241f | 2786 | } |
2787 | case V3d_SDO_BLENDED: | |
2788 | { | |
2789 | break; // dump as is | |
2790 | } | |
b5ac8292 | 2791 | } |
2792 | } | |
3bffef55 | 2793 | if (theParams.ToAdjustAspect) |
197ac94e | 2794 | { |
3bffef55 | 2795 | aCamera->SetAspect (Standard_Real(aTargetSize.x()) / Standard_Real(aTargetSize.y())); |
7fd59977 | 2796 | } |
2797 | ||
3bffef55 | 2798 | // render immediate structures into back buffer rather than front |
2799 | const Standard_Boolean aPrevImmediateMode = myView->SetImmediateModeDrawToFront (Standard_False); | |
7fd59977 | 2800 | |
692613e5 | 2801 | Standard_Boolean isSuccess = Standard_True; |
3bffef55 | 2802 | if (!isTiling) |
7fd59977 | 2803 | { |
3bffef55 | 2804 | if (!aFBOPtr.IsNull()) |
692613e5 | 2805 | { |
3bffef55 | 2806 | myView->FBOChangeViewport (aFBOPtr, aTargetSize.x(), aTargetSize.y()); |
692613e5 | 2807 | } |
3bffef55 | 2808 | Redraw(); |
2809 | isSuccess = isSuccess && myView->BufferDump (theImage, theParams.BufferType); | |
2810 | } | |
2811 | else | |
2812 | { | |
2813 | Image_PixMap aTilePixMap; | |
2814 | aTilePixMap.SetTopDown (theImage.IsTopDown()); | |
692613e5 | 2815 | |
3bffef55 | 2816 | Graphic3d_Vec2i anOffset (0, 0); |
2817 | for (; anOffset.y() < aTargetSize.y(); anOffset.y() += aFBOVPSize.y()) | |
2818 | { | |
2819 | anOffset.x() = 0; | |
2820 | for (; anOffset.x() < aTargetSize.x(); anOffset.x() += aFBOVPSize.x()) | |
2821 | { | |
c8fe0e2d | 2822 | Graphic3d_CameraTile aTileUncropped; |
2823 | aTileUncropped.Offset = anOffset; | |
2824 | aTileUncropped.TotalSize = aTargetSize; | |
2825 | aTileUncropped.TileSize = aFBOVPSize; | |
2826 | const Graphic3d_CameraTile aTile = aTileUncropped.Cropped(); | |
3bffef55 | 2827 | if (aTile.TileSize.x() < 1 |
2828 | || aTile.TileSize.y() < 1) | |
2829 | { | |
2830 | continue; | |
2831 | } | |
2832 | ||
2833 | const Standard_Integer aLeft = aTile.Offset.x(); | |
2834 | Standard_Integer aBottom = aTile.Offset.y(); | |
2835 | if (theImage.IsTopDown()) | |
2836 | { | |
2837 | const Standard_Integer aTop = aTile.Offset.y() + aTile.TileSize.y(); | |
2838 | aBottom = aTargetSize.y() - aTop; | |
2839 | } | |
2840 | aTilePixMap.InitWrapper (theImage.Format(), theImage.ChangeData() | |
2841 | + theImage.SizeRowBytes() * aBottom + theImage.SizePixelBytes() * aLeft, | |
2842 | aTile.TileSize.x(), aTile.TileSize.y(), | |
2843 | theImage.SizeRowBytes()); | |
2844 | ||
3bffef55 | 2845 | if (!aFBOPtr.IsNull()) |
2846 | { | |
c8fe0e2d | 2847 | aCamera->SetTile (aTile); |
3bffef55 | 2848 | myView->FBOChangeViewport (aFBOPtr, aTile.TileSize.x(), aTile.TileSize.y()); |
2849 | } | |
c8fe0e2d | 2850 | else |
2851 | { | |
2852 | // no API to resize viewport of on-screen buffer - render uncropped | |
2853 | aCamera->SetTile (aTileUncropped); | |
2854 | } | |
3bffef55 | 2855 | Redraw(); |
2856 | isSuccess = isSuccess && myView->BufferDump (aTilePixMap, theParams.BufferType); | |
2857 | if (!isSuccess) | |
2858 | { | |
2859 | break; | |
2860 | } | |
2861 | } | |
2862 | if (!isSuccess) | |
2863 | { | |
2864 | break; | |
2865 | } | |
2866 | } | |
7fd59977 | 2867 | } |
2868 | ||
3bffef55 | 2869 | // restore state |
2870 | myView->SetImmediateModeDrawToFront (aPrevImmediateMode); | |
2871 | aCamera->Copy (aStoreMapping); | |
7fd59977 | 2872 | if (aFBOPtr != aPrevFBOPtr) |
2873 | { | |
c357e426 | 2874 | myView->FBORelease (aFBOPtr); |
7fd59977 | 2875 | } |
b128c892 | 2876 | else if (!aPrevFBOPtr.IsNull()) |
7fd59977 | 2877 | { |
3bffef55 | 2878 | myView->FBOChangeViewport (aPrevFBOPtr, aPrevFBOVPSize.x(), aPrevFBOVPSize.y()); |
7fd59977 | 2879 | } |
c357e426 | 2880 | myView->SetFBO (aPrevFBOPtr); |
692613e5 | 2881 | return isSuccess; |
7fd59977 | 2882 | } |
6942f04a | 2883 | |
c357e426 | 2884 | //============================================================================= |
2885 | //function : ImmediateUpdate | |
2886 | //purpose : | |
2887 | //============================================================================= | |
6942f04a | 2888 | void V3d_View::ImmediateUpdate() const |
2889 | { | |
c357e426 | 2890 | if (myImmediateUpdate) |
2891 | { | |
2892 | Update(); | |
2893 | } | |
6942f04a | 2894 | } |
2895 | ||
c357e426 | 2896 | //============================================================================= |
2897 | //function : SetImmediateUpdate | |
2898 | //purpose : | |
2899 | //============================================================================= | |
6942f04a | 2900 | Standard_Boolean V3d_View::SetImmediateUpdate (const Standard_Boolean theImmediateUpdate) |
2901 | { | |
2902 | Standard_Boolean aPreviousMode = myImmediateUpdate; | |
2903 | myImmediateUpdate = theImmediateUpdate; | |
2904 | return aPreviousMode; | |
2905 | } | |
b5ac8292 | 2906 | |
2907 | // ======================================================================= | |
2908 | // function : SetCamera | |
2909 | // purpose : | |
2910 | // ======================================================================= | |
2911 | void V3d_View::SetCamera (const Handle(Graphic3d_Camera)& theCamera) | |
2912 | { | |
c357e426 | 2913 | myView->SetCamera (theCamera); |
197ac94e | 2914 | |
c357e426 | 2915 | ImmediateUpdate(); |
b5ac8292 | 2916 | } |
2917 | ||
2918 | // ======================================================================= | |
2919 | // function : GetCamera | |
2920 | // purpose : | |
2921 | // ======================================================================= | |
197ac94e | 2922 | const Handle(Graphic3d_Camera)& V3d_View::Camera() const |
b5ac8292 | 2923 | { |
c357e426 | 2924 | return myView->Camera(); |
b5ac8292 | 2925 | } |
2926 | ||
2927 | // ======================================================================= | |
197ac94e | 2928 | // function : FitMinMax |
2929 | // purpose : Internal | |
b5ac8292 | 2930 | // ======================================================================= |
197ac94e | 2931 | Standard_Boolean V3d_View::FitMinMax (const Handle(Graphic3d_Camera)& theCamera, |
ed063270 | 2932 | const Bnd_Box& theBox, |
197ac94e | 2933 | const Standard_Real theMargin, |
2934 | const Standard_Real theResolution, | |
2935 | const Standard_Boolean theToEnlargeIfLine) const | |
2936 | { | |
f3a53980 | 2937 | if (!theCamera->FitMinMax (theBox, theResolution, theToEnlargeIfLine)) |
b5ac8292 | 2938 | { |
197ac94e | 2939 | return Standard_False; // bounding box is out of bounds... |
2940 | } | |
2941 | ||
50d06d8f | 2942 | const Standard_Real aZoomCoef = myView->ConsiderZoomPersistenceObjects(); |
50d06d8f | 2943 | Scale (theCamera, theCamera->ViewDimensions().X() * (aZoomCoef + theMargin), theCamera->ViewDimensions().Y() * (aZoomCoef + theMargin)); |
197ac94e | 2944 | return Standard_True; |
b5ac8292 | 2945 | } |
2946 | ||
2947 | // ======================================================================= | |
197ac94e | 2948 | // function : Scale |
2949 | // purpose : Internal | |
b5ac8292 | 2950 | // ======================================================================= |
197ac94e | 2951 | void V3d_View::Scale (const Handle(Graphic3d_Camera)& theCamera, |
2952 | const Standard_Real theSizeXv, | |
2953 | const Standard_Real theSizeYv) const | |
b5ac8292 | 2954 | { |
197ac94e | 2955 | Standard_Real anAspect = theCamera->Aspect(); |
ab1c121b | 2956 | if (anAspect > 1.0) |
2957 | { | |
2958 | theCamera->SetScale (Max (theSizeXv / anAspect, theSizeYv)); | |
2959 | } | |
2960 | else | |
2961 | { | |
2962 | theCamera->SetScale (Max (theSizeXv, theSizeYv * anAspect)); | |
2963 | } | |
7b17aba7 | 2964 | Invalidate(); |
b5ac8292 | 2965 | } |
2966 | ||
2967 | // ======================================================================= | |
197ac94e | 2968 | // function : Translate |
2969 | // purpose : Internal | |
b5ac8292 | 2970 | // ======================================================================= |
197ac94e | 2971 | void V3d_View::Translate (const Handle(Graphic3d_Camera)& theCamera, |
2972 | const Standard_Real theDXv, | |
2973 | const Standard_Real theDYv) const | |
2974 | { | |
2975 | const gp_Pnt& aCenter = theCamera->Center(); | |
2976 | const gp_Dir& aDir = theCamera->Direction(); | |
2977 | const gp_Dir& anUp = theCamera->Up(); | |
2978 | gp_Ax3 aCameraCS (aCenter, aDir.Reversed(), aDir ^ anUp); | |
2979 | ||
2980 | gp_Vec aCameraPanXv = gp_Vec (aCameraCS.XDirection()) * theDXv; | |
2981 | gp_Vec aCameraPanYv = gp_Vec (aCameraCS.YDirection()) * theDYv; | |
2982 | gp_Vec aCameraPan = aCameraPanXv + aCameraPanYv; | |
2983 | gp_Trsf aPanTrsf; | |
2984 | aPanTrsf.SetTranslation (aCameraPan); | |
2985 | ||
2986 | theCamera->Transform (aPanTrsf); | |
7b17aba7 | 2987 | Invalidate(); |
b5ac8292 | 2988 | } |
b7cd4ba7 | 2989 | |
2990 | // ======================================================================= | |
26d9c835 | 2991 | // function : DiagnosticInformation |
2992 | // purpose : | |
2993 | // ======================================================================= | |
2994 | void V3d_View::DiagnosticInformation (TColStd_IndexedDataMapOfStringString& theDict, | |
2995 | Graphic3d_DiagnosticInfo theFlags) const | |
2996 | { | |
2997 | myView->DiagnosticInformation (theDict, theFlags); | |
2998 | } | |
ebc369da | 2999 | |
79b544e6 | 3000 | //======================================================================= |
3001 | //function : StatisticInformation | |
3002 | //purpose : | |
3003 | //======================================================================= | |
3004 | void V3d_View::StatisticInformation (TColStd_IndexedDataMapOfStringString& theDict) const | |
3005 | { | |
3006 | myView->StatisticInformation (theDict); | |
3007 | } | |
3008 | ||
3009 | // ======================================================================= | |
3010 | // function : StatisticInformation | |
3011 | // purpose : | |
3012 | // ======================================================================= | |
3013 | TCollection_AsciiString V3d_View::StatisticInformation() const | |
3014 | { | |
3015 | return myView->StatisticInformation(); | |
3016 | } | |
3017 | ||
ebc369da | 3018 | //============================================================================= |
3019 | //function : RenderingParams | |
3020 | //purpose : | |
3021 | //============================================================================= | |
3022 | const Graphic3d_RenderingParams& V3d_View::RenderingParams() const | |
3023 | { | |
3024 | return myView->RenderingParams(); | |
3025 | } | |
3026 | ||
3027 | //============================================================================= | |
3028 | //function : ChangeRenderingParams | |
3029 | //purpose : | |
3030 | //============================================================================= | |
3031 | Graphic3d_RenderingParams& V3d_View::ChangeRenderingParams() | |
3032 | { | |
3033 | return myView->ChangeRenderingParams(); | |
3034 | } | |
a5162275 | 3035 | |
478862fc | 3036 | |
3037 | //============================================================================= | |
3038 | //function : SetLightOn | |
3039 | //purpose : | |
3040 | //============================================================================= | |
3041 | void V3d_View::SetLightOn (const Handle(V3d_Light)& theLight) | |
3042 | { | |
3043 | if (!myActiveLights.Contains (theLight)) | |
3044 | { | |
3045 | myActiveLights.Append (theLight); | |
3046 | UpdateLights(); | |
3047 | } | |
3048 | } | |
3049 | ||
3050 | //============================================================================= | |
3051 | //function : SetLightOff | |
3052 | //purpose : | |
3053 | //============================================================================= | |
3054 | void V3d_View::SetLightOff (const Handle(V3d_Light)& theLight) | |
3055 | { | |
3056 | if (MyViewer->IsGlobalLight (theLight)) | |
3057 | throw Standard_TypeMismatch("V3d_View::SetLightOff, the light is global"); | |
3058 | myActiveLights.Remove (theLight); | |
3059 | UpdateLights(); | |
3060 | } | |
3061 | ||
3062 | //============================================================================= | |
3063 | //function : IsActiveLight | |
3064 | //purpose : | |
3065 | //============================================================================= | |
3066 | Standard_Boolean V3d_View::IsActiveLight (const Handle(V3d_Light)& theLight) const | |
3067 | { | |
3068 | return !theLight.IsNull() | |
3069 | && myActiveLights.Contains (theLight); | |
3070 | } | |
3071 | ||
3072 | //============================================================================= | |
3073 | //function : SetLightOn | |
3074 | //purpose : | |
3075 | //============================================================================= | |
3076 | void V3d_View::SetLightOn() | |
3077 | { | |
3078 | for (V3d_ListOfLightIterator aDefLightIter (MyViewer->DefinedLightIterator()); aDefLightIter.More(); aDefLightIter.Next()) | |
3079 | { | |
3080 | if (!myActiveLights.Contains (aDefLightIter.Value())) | |
3081 | { | |
3082 | myActiveLights.Append (aDefLightIter.Value()); | |
3083 | } | |
3084 | } | |
3085 | UpdateLights(); | |
3086 | } | |
3087 | ||
3088 | //============================================================================= | |
3089 | //function : SetLightOff | |
3090 | //purpose : | |
3091 | //============================================================================= | |
3092 | void V3d_View::SetLightOff() | |
3093 | { | |
3094 | for (V3d_ListOfLight::Iterator anActiveLightIter (myActiveLights); anActiveLightIter.More();) | |
3095 | { | |
3096 | if (!MyViewer->IsGlobalLight (anActiveLightIter.Value())) | |
3097 | { | |
3098 | myActiveLights.Remove (anActiveLightIter); | |
3099 | } | |
3100 | else | |
3101 | { | |
3102 | anActiveLightIter.Next(); | |
3103 | } | |
3104 | } | |
3105 | UpdateLights(); | |
3106 | } | |
3107 | ||
3108 | //============================================================================= | |
3109 | //function : IfMoreLights | |
3110 | //purpose : | |
3111 | //============================================================================= | |
3112 | Standard_Boolean V3d_View::IfMoreLights() const | |
3113 | { | |
3114 | return myActiveLights.Extent() < LightLimit(); | |
3115 | } | |
3116 | ||
3117 | //======================================================================= | |
3118 | //function : LightLimit | |
3119 | //purpose : | |
3120 | //======================================================================= | |
3121 | Standard_Integer V3d_View::LightLimit() const | |
3122 | { | |
3123 | return Viewer()->Driver()->InquireLightLimit(); | |
3124 | } | |
3125 | ||
3126 | //======================================================================= | |
3127 | //function : AddClipPlane | |
3128 | //purpose : | |
3129 | //======================================================================= | |
3130 | void V3d_View::AddClipPlane (const Handle(Graphic3d_ClipPlane)& thePlane) | |
3131 | { | |
3132 | Handle(Graphic3d_SequenceOfHClipPlane) aSeqOfPlanes = ClipPlanes(); | |
3133 | if (aSeqOfPlanes.IsNull()) | |
3134 | { | |
3135 | aSeqOfPlanes = new Graphic3d_SequenceOfHClipPlane(); | |
3136 | } | |
3137 | else | |
3138 | { | |
3139 | for (Graphic3d_SequenceOfHClipPlane::Iterator aPlaneIt (*aSeqOfPlanes); aPlaneIt.More(); aPlaneIt.Next()) | |
3140 | { | |
3141 | const Handle(Graphic3d_ClipPlane)& aPlane = aPlaneIt.Value(); | |
3142 | if (aPlane == thePlane) | |
3143 | { | |
3144 | // plane is already defined in view | |
3145 | return; | |
3146 | } | |
3147 | } | |
3148 | } | |
3149 | ||
3150 | aSeqOfPlanes->Append (thePlane); | |
3151 | SetClipPlanes (aSeqOfPlanes); | |
3152 | } | |
3153 | ||
3154 | //======================================================================= | |
3155 | //function : RemoveClipPlane | |
3156 | //purpose : | |
3157 | //======================================================================= | |
3158 | void V3d_View::RemoveClipPlane (const Handle(Graphic3d_ClipPlane)& thePlane) | |
3159 | { | |
3160 | Handle(Graphic3d_SequenceOfHClipPlane) aSeqOfPlanes = ClipPlanes(); | |
3161 | if (aSeqOfPlanes.IsNull()) | |
3162 | { | |
3163 | return; | |
3164 | } | |
3165 | ||
3166 | for (Graphic3d_SequenceOfHClipPlane::Iterator aPlaneIt (*aSeqOfPlanes); aPlaneIt.More(); aPlaneIt.Next()) | |
3167 | { | |
3168 | const Handle(Graphic3d_ClipPlane)& aPlane = aPlaneIt.Value(); | |
3169 | if (aPlane != thePlane) | |
3170 | { | |
3171 | continue; | |
3172 | } | |
3173 | ||
3174 | aSeqOfPlanes->Remove (aPlaneIt); | |
3175 | SetClipPlanes (aSeqOfPlanes); | |
3176 | return; | |
3177 | } | |
3178 | } | |
3179 | ||
3180 | //======================================================================= | |
3181 | //function : SetClipPlanes | |
3182 | //purpose : | |
3183 | //======================================================================= | |
3184 | void V3d_View::SetClipPlanes (const Handle(Graphic3d_SequenceOfHClipPlane)& thePlanes) | |
3185 | { | |
3186 | myView->SetClipPlanes (thePlanes); | |
3187 | } | |
3188 | ||
3189 | //======================================================================= | |
3190 | //function : ClipPlanes | |
3191 | //purpose : | |
3192 | //======================================================================= | |
3193 | const Handle(Graphic3d_SequenceOfHClipPlane)& V3d_View::ClipPlanes() const | |
3194 | { | |
3195 | return myView->ClipPlanes(); | |
3196 | } | |
3197 | ||
3198 | //======================================================================= | |
3199 | //function : PlaneLimit | |
3200 | //purpose : | |
3201 | //======================================================================= | |
3202 | Standard_Integer V3d_View::PlaneLimit() const | |
3203 | { | |
3204 | return Viewer()->Driver()->InquirePlaneLimit(); | |
3205 | } | |
3206 | ||
3207 | //============================================================================= | |
3208 | //function : Move | |
3209 | //purpose : | |
3210 | //============================================================================= | |
3211 | void V3d_View::Move (const Standard_Real theDx, | |
3212 | const Standard_Real theDy, | |
3213 | const Standard_Real theDz, | |
3214 | const Standard_Boolean theStart) | |
3215 | { | |
3216 | Handle(Graphic3d_Camera) aCamera = Camera(); | |
3217 | if (theStart) | |
3218 | { | |
3219 | myCamStartOpEye = aCamera->Eye(); | |
3220 | ||
3221 | gp_Dir aReferencePlane (aCamera->Direction().Reversed()); | |
3222 | gp_Dir anUp (aCamera->Up()); | |
3223 | if (!screenAxis (aReferencePlane, anUp, myXscreenAxis, myYscreenAxis, myZscreenAxis)) | |
3224 | { | |
3225 | throw V3d_BadValue ("V3d_View::Translate, alignment of Eye,At,Up"); | |
3226 | } | |
3227 | } | |
3228 | ||
3229 | Standard_Real XX, XY, XZ, YX, YY, YZ, ZX, ZY, ZZ; | |
3230 | myXscreenAxis.Coord (XX,XY,XZ); | |
3231 | myYscreenAxis.Coord (YX,YY,YZ); | |
3232 | myZscreenAxis.Coord (ZX,ZY,ZZ); | |
3233 | ||
3234 | aCamera->SetEye (myCamStartOpEye); | |
3235 | ||
3236 | aCamera->SetEye (aCamera->Eye().XYZ() | |
3237 | + theDx * gp_Pnt (XX, XY, XZ).XYZ() | |
3238 | + theDy * gp_Pnt (YX, YY, YZ).XYZ() | |
3239 | + theDz * gp_Pnt (ZX, ZY, ZZ).XYZ() | |
3240 | ); | |
3241 | ||
3242 | ImmediateUpdate(); | |
3243 | } | |
3244 | ||
3245 | //============================================================================= | |
3246 | //function : Move | |
3247 | //purpose : | |
3248 | //============================================================================= | |
3249 | void V3d_View::Move (const Standard_Real theLength, const Standard_Boolean theStart) | |
3250 | { | |
3251 | Handle(Graphic3d_Camera) aCamera = Camera(); | |
3252 | if (theStart) | |
3253 | { | |
3254 | myCamStartOpEye = aCamera->Eye(); | |
3255 | } | |
3256 | aCamera->SetEye (myCamStartOpEye); | |
3257 | aCamera->SetEye (aCamera->Eye().XYZ() + theLength * myDefaultViewAxis.XYZ()); | |
3258 | ||
3259 | ImmediateUpdate(); | |
3260 | } | |
3261 | ||
3262 | //============================================================================= | |
3263 | //function : Move | |
3264 | //purpose : | |
3265 | //============================================================================= | |
3266 | void V3d_View::Move (const V3d_TypeOfAxe theAxe, | |
3267 | const Standard_Real theLength, | |
3268 | const Standard_Boolean theStart) | |
3269 | { | |
3270 | switch (theAxe) | |
3271 | { | |
3272 | case V3d_X: | |
3273 | Move (theLength,0.,0.,theStart); | |
3274 | break; | |
3275 | case V3d_Y: | |
3276 | Move (0.,theLength,0.,theStart); | |
3277 | break; | |
3278 | case V3d_Z: | |
3279 | Move (0.,0.,theLength,theStart); | |
3280 | break; | |
3281 | } | |
3282 | } | |
3283 | ||
3284 | //============================================================================= | |
3285 | //function : Translate | |
3286 | //purpose : | |
3287 | //============================================================================= | |
3288 | void V3d_View::Translate (const Standard_Real theDx, | |
3289 | const Standard_Real theDy, | |
3290 | const Standard_Real theDz, | |
3291 | const Standard_Boolean theStart) | |
3292 | { | |
3293 | Handle(Graphic3d_Camera) aCamera = Camera(); | |
3294 | if (theStart) | |
3295 | { | |
3296 | myCamStartOpEye = aCamera->Eye(); | |
3297 | myCamStartOpCenter = aCamera->Center(); | |
3298 | ||
3299 | gp_Dir aReferencePlane (aCamera->Direction().Reversed()); | |
3300 | gp_Dir anUp (aCamera->Up()); | |
3301 | if (!screenAxis (aReferencePlane, anUp, myXscreenAxis, myYscreenAxis, myZscreenAxis)) | |
3302 | { | |
3303 | throw V3d_BadValue ("V3d_View::Translate, alignment of Eye,At,Up"); | |
3304 | } | |
3305 | } | |
3306 | ||
3307 | aCamera->SetEye (myCamStartOpEye); | |
3308 | aCamera->SetCenter (myCamStartOpCenter); | |
3309 | ||
3310 | aCamera->SetCenter (aCamera->Center().XYZ() | |
3311 | - theDx * myXscreenAxis.XYZ() | |
3312 | - theDy * myYscreenAxis.XYZ() | |
3313 | - theDz * myZscreenAxis.XYZ() | |
3314 | ); | |
3315 | ||
3316 | aCamera->SetEye (aCamera->Eye().XYZ() | |
3317 | - theDx * myXscreenAxis.XYZ() | |
3318 | - theDy * myYscreenAxis.XYZ() | |
3319 | - theDz * myZscreenAxis.XYZ() | |
3320 | ); | |
3321 | ||
3322 | ImmediateUpdate(); | |
3323 | } | |
3324 | ||
3325 | //============================================================================= | |
3326 | //function : Translate | |
3327 | //purpose : | |
3328 | //============================================================================= | |
3329 | void V3d_View::Translate (const V3d_TypeOfAxe theAxe, const Standard_Real theLength,const Standard_Boolean theStart) | |
3330 | { | |
3331 | switch (theAxe) | |
3332 | { | |
3333 | case V3d_X: | |
3334 | Translate (theLength,0.,0., theStart); | |
3335 | break; | |
3336 | case V3d_Y: | |
3337 | Translate (0.,theLength,0., theStart); | |
3338 | break; | |
3339 | case V3d_Z: | |
3340 | Translate (0.,0.,theLength, theStart); | |
3341 | break; | |
3342 | } | |
3343 | } | |
3344 | ||
3345 | //======================================================================= | |
3346 | //function : Place | |
3347 | //purpose : | |
3348 | //======================================================================= | |
3349 | void V3d_View::Place (const Standard_Integer theXp, | |
3350 | const Standard_Integer theYp, | |
3351 | const Standard_Real theZoomFactor) | |
3352 | { | |
3353 | Standard_Integer aWinWidth = 0; | |
3354 | Standard_Integer aWinHeight = 0; | |
3355 | View()->Window()->Size (aWinWidth, aWinHeight); | |
3356 | ||
3357 | Standard_Integer aWinCXp = aWinWidth / 2; | |
3358 | Standard_Integer aWinCYp = aWinHeight / 2; | |
3359 | Pan (aWinCXp - theXp, -(aWinCYp - theYp), theZoomFactor / Scale()); | |
3360 | } | |
3361 | ||
3362 | //======================================================================= | |
3363 | //function : Translate | |
3364 | //purpose : | |
3365 | //======================================================================= | |
3366 | void V3d_View::Translate (const Standard_Real theLength, const Standard_Boolean theStart) | |
3367 | { | |
3368 | Handle(Graphic3d_Camera) aCamera = Camera(); | |
3369 | if (theStart) | |
3370 | { | |
3371 | myCamStartOpCenter = aCamera->Center() ; | |
3372 | } | |
3373 | ||
3374 | gp_Pnt aNewCenter (myCamStartOpCenter.XYZ() - myDefaultViewAxis.XYZ() * theLength); | |
3375 | aCamera->SetCenter (aNewCenter); | |
3376 | ||
3377 | ImmediateUpdate(); | |
3378 | } | |
3379 | ||
3380 | //============================================================================= | |
3381 | //function : SetGrid | |
3382 | //purpose : | |
3383 | //============================================================================= | |
3384 | void V3d_View::SetGrid (const gp_Ax3& aPlane, const Handle(Aspect_Grid)& aGrid) | |
3385 | { | |
3386 | MyPlane = aPlane; | |
3387 | MyGrid = aGrid; | |
3388 | ||
3389 | Standard_Real xl, yl, zl; | |
3390 | Standard_Real xdx, xdy, xdz; | |
3391 | Standard_Real ydx, ydy, ydz; | |
3392 | Standard_Real dx, dy, dz; | |
3393 | aPlane.Location ().Coord (xl, yl, zl); | |
3394 | aPlane.XDirection ().Coord (xdx, xdy, xdz); | |
3395 | aPlane.YDirection ().Coord (ydx, ydy, ydz); | |
3396 | aPlane.Direction ().Coord (dx, dy, dz); | |
3397 | ||
3398 | Standard_Real CosAlpha = Cos (MyGrid->RotationAngle ()); | |
3399 | Standard_Real SinAlpha = Sin (MyGrid->RotationAngle ()); | |
3400 | ||
3401 | TColStd_Array2OfReal Trsf1 (1, 4, 1, 4); | |
3402 | Trsf1 (4, 4) = 1.0; | |
3403 | Trsf1 (4, 1) = Trsf1 (4, 2) = Trsf1 (4, 3) = 0.0; | |
3404 | // Translation | |
3405 | Trsf1 (1, 4) = xl, | |
3406 | Trsf1 (2, 4) = yl, | |
3407 | Trsf1 (3, 4) = zl; | |
3408 | // Transformation change of marker | |
3409 | Trsf1 (1, 1) = xdx, | |
3410 | Trsf1 (2, 1) = xdy, | |
3411 | Trsf1 (3, 1) = xdz, | |
3412 | Trsf1 (1, 2) = ydx, | |
3413 | Trsf1 (2, 2) = ydy, | |
3414 | Trsf1 (3, 2) = ydz, | |
3415 | Trsf1 (1, 3) = dx, | |
3416 | Trsf1 (2, 3) = dy, | |
3417 | Trsf1 (3, 3) = dz; | |
3418 | ||
3419 | TColStd_Array2OfReal Trsf2 (1, 4, 1, 4); | |
3420 | Trsf2 (4, 4) = 1.0; | |
3421 | Trsf2 (4, 1) = Trsf2 (4, 2) = Trsf2 (4, 3) = 0.0; | |
3422 | // Translation of the origin | |
3423 | Trsf2 (1, 4) = -MyGrid->XOrigin (), | |
3424 | Trsf2 (2, 4) = -MyGrid->YOrigin (), | |
3425 | Trsf2 (3, 4) = 0.0; | |
3426 | // Rotation Alpha around axis -Z | |
3427 | Trsf2 (1, 1) = CosAlpha, | |
3428 | Trsf2 (2, 1) = -SinAlpha, | |
3429 | Trsf2 (3, 1) = 0.0, | |
3430 | Trsf2 (1, 2) = SinAlpha, | |
3431 | Trsf2 (2, 2) = CosAlpha, | |
3432 | Trsf2 (3, 2) = 0.0, | |
3433 | Trsf2 (1, 3) = 0.0, | |
3434 | Trsf2 (2, 3) = 0.0, | |
3435 | Trsf2 (3, 3) = 1.0; | |
3436 | ||
3437 | Standard_Real valuetrsf; | |
3438 | Standard_Real valueoldtrsf; | |
3439 | Standard_Real valuenewtrsf; | |
3440 | Standard_Integer i, j, k; | |
3441 | // Calculation of the product of matrices | |
3442 | for (i=1; i<=4; i++) | |
3443 | for (j=1; j<=4; j++) { | |
3444 | MyTrsf (i, j) = 0.0; | |
3445 | for (k=1; k<=4; k++) { | |
3446 | valueoldtrsf = Trsf1 (i, k); | |
3447 | valuetrsf = Trsf2 (k, j); | |
3448 | valuenewtrsf = MyTrsf (i, j) + valueoldtrsf * valuetrsf; | |
3449 | MyTrsf (i, j) = valuenewtrsf; | |
3450 | } | |
3451 | } | |
3452 | } | |
3453 | ||
3454 | //============================================================================= | |
3455 | //function : SetGridActivity | |
3456 | //purpose : | |
3457 | //============================================================================= | |
3458 | void V3d_View::SetGridActivity (const Standard_Boolean AFlag) | |
3459 | { | |
3460 | if (AFlag) MyGrid->Activate (); | |
3461 | else MyGrid->Deactivate (); | |
3462 | } | |
3463 | ||
3464 | //============================================================================= | |
3465 | //function : toPolarCoords | |
3466 | //purpose : | |
3467 | //============================================================================= | |
3468 | void toPolarCoords (const Standard_Real theX, const Standard_Real theY, | |
3469 | Standard_Real& theR, Standard_Real& thePhi) | |
3470 | { | |
3471 | theR = Sqrt (theX * theX + theY * theY); | |
3472 | thePhi = ATan2 (theY, theX); | |
3473 | } | |
3474 | ||
3475 | //============================================================================= | |
3476 | //function : toCartesianCoords | |
3477 | //purpose : | |
3478 | //============================================================================= | |
3479 | void toCartesianCoords (const Standard_Real theR, const Standard_Real thePhi, | |
3480 | Standard_Real& theX, Standard_Real& theY) | |
3481 | { | |
3482 | theX = theR * Cos (thePhi); | |
3483 | theY = theR * Sin (thePhi); | |
3484 | } | |
3485 | ||
3486 | //============================================================================= | |
3487 | //function : Compute | |
3488 | //purpose : | |
3489 | //============================================================================= | |
3490 | Graphic3d_Vertex V3d_View::Compute (const Graphic3d_Vertex& theVertex) const | |
3491 | { | |
3492 | const Handle(Graphic3d_Camera)& aCamera = Camera(); | |
3493 | gp_Dir VPN = aCamera->Direction().Reversed(); // RefPlane | |
3494 | gp_Dir GPN = MyPlane.Direction(); | |
3495 | ||
3496 | Standard_Real XPp = 0.0, YPp = 0.0; | |
3497 | Project (theVertex.X(), theVertex.Y(), theVertex.Z(), XPp, YPp); | |
3498 | ||
3499 | // Casw when the plane of the grid and the plane of the view | |
3500 | // are perpendicular to MYEPSILON2 close radians | |
3501 | #define MYEPSILON2 M_PI / 180.0 // Delta between 2 angles | |
3502 | if (Abs (VPN.Angle (GPN) - M_PI / 2.) < MYEPSILON2) | |
3503 | { | |
3504 | return theVertex; | |
3505 | } | |
3506 | ||
3507 | const gp_XYZ aPnt0 = V3d_View::TrsPoint (Graphic3d_Vertex (0.0, 0.0, 0.0), MyTrsf); | |
3508 | ||
3509 | // get grid axes in world space | |
3510 | const gp_XYZ aPnt1 = V3d_View::TrsPoint (Graphic3d_Vertex (1.0, 0.0, 0.0), MyTrsf); | |
3511 | gp_Vec aGridX (aPnt0, aPnt1); | |
3512 | aGridX.Normalize(); | |
3513 | ||
3514 | const gp_XYZ aPnt2 = V3d_View::TrsPoint (Graphic3d_Vertex (0.0, 1.0, 0.0), MyTrsf); | |
3515 | gp_Vec aGridY (aPnt0, aPnt2); | |
3516 | aGridY.Normalize(); | |
3517 | ||
3518 | // project ray from camera onto grid plane | |
3519 | const gp_Vec aProjection = aCamera->IsOrthographic() | |
3520 | ? gp_Vec (aCamera->Direction()) | |
3521 | : gp_Vec (aCamera->Eye(), gp_Pnt (theVertex.X(), theVertex.Y(), theVertex.Z())).Normalized(); | |
3522 | const gp_Vec aPointOrigin = gp_Vec (gp_Pnt (theVertex.X(), theVertex.Y(), theVertex.Z()), aPnt0); | |
3523 | const Standard_Real aT = aPointOrigin.Dot (MyPlane.Direction()) / aProjection.Dot (MyPlane.Direction()); | |
3524 | const gp_XYZ aPointOnPlane = gp_XYZ (theVertex.X(), theVertex.Y(), theVertex.Z()) + aProjection.XYZ() * aT; | |
3525 | ||
3526 | if (Handle(Aspect_RectangularGrid) aRectGrid = Handle(Aspect_RectangularGrid)::DownCast (MyGrid)) | |
3527 | { | |
3528 | // project point on plane to grid local space | |
3529 | const gp_Vec aToPoint (aPnt0, aPointOnPlane); | |
3530 | const Standard_Real anXSteps = Round (aGridX.Dot (aToPoint) / aRectGrid->XStep()); | |
3531 | const Standard_Real anYSteps = Round (aGridY.Dot (aToPoint) / aRectGrid->YStep()); | |
3532 | ||
3533 | // clamp point to grid | |
3534 | const gp_Vec aResult = aGridX * anXSteps * aRectGrid->XStep() | |
3535 | + aGridY * anYSteps * aRectGrid->YStep() | |
3536 | + gp_Vec (aPnt0); | |
3537 | return Graphic3d_Vertex (aResult.X(), aResult.Y(), aResult.Z()); | |
3538 | } | |
3539 | else if (Handle(Aspect_CircularGrid) aCircleGrid = Handle(Aspect_CircularGrid)::DownCast (MyGrid)) | |
3540 | { | |
3541 | const Standard_Real anAlpha = M_PI / Standard_Real (aCircleGrid->DivisionNumber()); | |
3542 | ||
3543 | // project point on plane to grid local space | |
3544 | const gp_Vec aToPoint (aPnt0, aPointOnPlane); | |
3545 | Standard_Real aLocalX = aGridX.Dot (aToPoint); | |
3546 | Standard_Real aLocalY = aGridY.Dot (aToPoint); | |
3547 | Standard_Real anR = 0.0, aPhi = 0.0; | |
3548 | toPolarCoords (aLocalX, aLocalY, anR, aPhi); | |
3549 | ||
3550 | // clamp point to grid | |
3551 | const Standard_Real anRSteps = Round (anR / aCircleGrid->RadiusStep()); | |
3552 | const Standard_Real aPhiSteps = Round (aPhi / anAlpha); | |
3553 | toCartesianCoords (anRSteps * aCircleGrid->RadiusStep(), aPhiSteps * anAlpha, aLocalX, aLocalY); | |
3554 | ||
3555 | const gp_Vec aResult = aGridX * aLocalX + aGridY * aLocalY + gp_Vec (aPnt0); | |
3556 | return Graphic3d_Vertex (aResult.X(), aResult.Y(), aResult.Z()); | |
3557 | } | |
3558 | return Graphic3d_Vertex (0.0, 0.0, 0.0); | |
3559 | } | |
3560 | ||
3561 | //============================================================================= | |
3562 | //function : ZBufferTriedronSetup | |
3563 | //purpose : | |
3564 | //============================================================================= | |
3565 | void V3d_View::ZBufferTriedronSetup (const Quantity_Color& theXColor, | |
3566 | const Quantity_Color& theYColor, | |
3567 | const Quantity_Color& theZColor, | |
3568 | const Standard_Real theSizeRatio, | |
3569 | const Standard_Real theAxisDiametr, | |
3570 | const Standard_Integer theNbFacettes) | |
3571 | { | |
3572 | const Handle(V3d_Trihedron)& aTrihedron = Trihedron (true); | |
3573 | aTrihedron->SetArrowsColor (theXColor, theYColor, theZColor); | |
3574 | aTrihedron->SetSizeRatio (theSizeRatio); | |
3575 | aTrihedron->SetNbFacets (theNbFacettes); | |
3576 | aTrihedron->SetArrowDiameter (theAxisDiametr); | |
3577 | } | |
3578 | ||
3579 | //============================================================================= | |
3580 | //function : TriedronDisplay | |
3581 | //purpose : | |
3582 | //============================================================================= | |
3583 | void V3d_View::TriedronDisplay (const Aspect_TypeOfTriedronPosition thePosition, | |
3584 | const Quantity_Color& theColor, | |
3585 | const Standard_Real theScale, | |
3586 | const V3d_TypeOfVisualization theMode) | |
3587 | { | |
3588 | const Handle(V3d_Trihedron)& aTrihedron = Trihedron (true); | |
3589 | aTrihedron->SetLabelsColor (theColor); | |
3590 | aTrihedron->SetScale (theScale); | |
3591 | aTrihedron->SetPosition (thePosition); | |
3592 | aTrihedron->SetWireframe (theMode == V3d_WIREFRAME); | |
3593 | ||
3594 | aTrihedron->Display (*this); | |
3595 | } | |
3596 | ||
3597 | //============================================================================= | |
3598 | //function : TriedronErase | |
3599 | //purpose : | |
3600 | //============================================================================= | |
3601 | void V3d_View::TriedronErase() | |
3602 | { | |
3603 | if (!myTrihedron.IsNull()) | |
3604 | { | |
3605 | myTrihedron->Erase(); | |
3606 | } | |
3607 | } | |
3608 | ||
3609 | //============================================================================= | |
3610 | //function : GetGraduatedTrihedron | |
3611 | //purpose : | |
3612 | //============================================================================= | |
3613 | const Graphic3d_GraduatedTrihedron& V3d_View::GetGraduatedTrihedron() const | |
3614 | { | |
3615 | return myView->GetGraduatedTrihedron(); | |
3616 | } | |
3617 | ||
3618 | //============================================================================= | |
3619 | //function : GraduatedTrihedronDisplay | |
3620 | //purpose : | |
3621 | //============================================================================= | |
3622 | void V3d_View::GraduatedTrihedronDisplay (const Graphic3d_GraduatedTrihedron& theTrihedronData) | |
3623 | { | |
3624 | myView->GraduatedTrihedronDisplay (theTrihedronData); | |
3625 | } | |
3626 | ||
3627 | //============================================================================= | |
3628 | //function : GraduatedTrihedronErase | |
3629 | //purpose : | |
3630 | //============================================================================= | |
3631 | void V3d_View::GraduatedTrihedronErase() | |
3632 | { | |
3633 | myView->GraduatedTrihedronErase(); | |
3634 | } | |
3635 | ||
a5162275 | 3636 | // ======================================================================= |
3637 | // function : DumpJson | |
3638 | // purpose : | |
3639 | // ======================================================================= | |
3640 | void V3d_View::DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth) const | |
3641 | { | |
3642 | OCCT_DUMP_TRANSIENT_CLASS_BEGIN (theOStream) | |
3643 | ||
3644 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myOldMouseX) | |
3645 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myOldMouseY) | |
3646 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myCamStartOpUp) | |
3647 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myCamStartOpDir) | |
3648 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myCamStartOpEye) | |
3649 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myCamStartOpCenter) | |
3650 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, myDefaultCamera.get()) | |
3651 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, myView.get()) | |
3652 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myImmediateUpdate) | |
3653 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myIsInvalidatedImmediate) | |
3654 | ||
3655 | OCCT_DUMP_FIELD_VALUE_POINTER (theOStream, MyViewer) | |
3656 | for (V3d_ListOfLight::Iterator anIterator (myActiveLights); anIterator.More(); anIterator.Next()) | |
3657 | { | |
3658 | class Handle(Graphic3d_CLight)& anActiveLight = anIterator.Value(); | |
3659 | OCCT_DUMP_FIELD_VALUE_POINTER (theOStream, anActiveLight) | |
3660 | } | |
3661 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myDefaultViewAxis) | |
3662 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myDefaultViewPoint) | |
3663 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, MyWindow.get()) | |
3664 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, sx) | |
3665 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, sy) | |
3666 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, rx) | |
3667 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, ry) | |
3668 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myRotateGravity) | |
3669 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myComputedMode) | |
3670 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, SwitchSetFront) | |
3671 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myZRotation) | |
3672 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, MyZoomAtPointX) | |
3673 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, MyZoomAtPointY) | |
3674 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, myTrihedron.get()) | |
3675 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, MyGrid.get()) | |
3676 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &MyPlane) | |
3677 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, MyGridEchoStructure.get()) | |
3678 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, MyGridEchoGroup.get()) | |
3679 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myXscreenAxis) | |
3680 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myYscreenAxis) | |
3681 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myZscreenAxis) | |
3682 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myViewAxis) | |
3683 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, &myGravityReferencePoint) | |
3684 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myAutoZFitIsOn) | |
3685 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myAutoZFitScaleFactor) | |
3686 | } |