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973c2be1 | 1 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
b311480e | 2 | // |
973c2be1 | 3 | // This file is part of Open CASCADE Technology software library. |
b311480e | 4 | // |
d5f74e42 | 5 | // This library is free software; you can redistribute it and/or modify it under |
6 | // the terms of the GNU Lesser General Public License version 2.1 as published | |
973c2be1 | 7 | // by the Free Software Foundation, with special exception defined in the file |
8 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT | |
9 | // distribution for complete text of the license and disclaimer of any warranty. | |
b311480e | 10 | // |
973c2be1 | 11 | // Alternatively, this file may be used under the terms of Open CASCADE |
12 | // commercial license or contractual agreement. | |
b311480e | 13 | |
3bffef55 | 14 | #include <V3d_View.hxx> |
7fd59977 | 15 | |
42cf5bc1 | 16 | #include <Aspect_GradientBackground.hxx> |
17 | #include <Aspect_Grid.hxx> | |
18 | #include <Aspect_Window.hxx> | |
19 | #include <Bnd_Box.hxx> | |
20 | #include <gp_Ax3.hxx> | |
7fd59977 | 21 | #include <gp_Dir.hxx> |
b5ac8292 | 22 | #include <gp_Pln.hxx> |
42cf5bc1 | 23 | #include <Graphic3d_AspectMarker3d.hxx> |
24 | #include <Graphic3d_GraphicDriver.hxx> | |
25 | #include <Graphic3d_Group.hxx> | |
b5ac8292 | 26 | #include <Graphic3d_MapIteratorOfMapOfStructure.hxx> |
27 | #include <Graphic3d_MapOfStructure.hxx> | |
42cf5bc1 | 28 | #include <Graphic3d_Structure.hxx> |
b5ac8292 | 29 | #include <Graphic3d_TextureEnv.hxx> |
42cf5bc1 | 30 | #include <Image_AlienPixMap.hxx> |
3bffef55 | 31 | #include <Message.hxx> |
32 | #include <Message_Messenger.hxx> | |
42cf5bc1 | 33 | #include <NCollection_Array1.hxx> |
34 | #include <Precision.hxx> | |
35 | #include <Quantity_Color.hxx> | |
36 | #include <Standard_Assert.hxx> | |
37 | #include <Standard_DivideByZero.hxx> | |
38 | #include <Standard_ErrorHandler.hxx> | |
39 | #include <Standard_MultiplyDefined.hxx> | |
40 | #include <Standard_ShortReal.hxx> | |
41 | #include <Standard_Type.hxx> | |
42 | #include <Standard_TypeMismatch.hxx> | |
c357e426 | 43 | #include <TColgp_Array1OfPnt.hxx> |
42cf5bc1 | 44 | #include <TColStd_Array2OfReal.hxx> |
45 | #include <TColStd_HSequenceOfInteger.hxx> | |
46 | #include <V3d.hxx> | |
47 | #include <V3d_BadValue.hxx> | |
42cf5bc1 | 48 | #include <V3d_Light.hxx> |
49 | #include <V3d_StereoDumpOptions.hxx> | |
50 | #include <V3d_UnMapped.hxx> | |
42cf5bc1 | 51 | #include <V3d_Viewer.hxx> |
7fd59977 | 52 | |
25e59720 | 53 | IMPLEMENT_STANDARD_RTTIEXT(V3d_View,Standard_Transient) |
92efcf78 | 54 | |
c6541a0c | 55 | #define DEUXPI (2. * M_PI) |
7fd59977 | 56 | |
4af098ba | 57 | namespace |
58 | { | |
59 | static const Standard_Integer THE_NB_BOUND_POINTS = 8; | |
60 | } | |
61 | ||
197ac94e | 62 | //============================================================================= |
63 | //function : Constructor | |
64 | //purpose : | |
65 | //============================================================================= | |
c357e426 | 66 | V3d_View::V3d_View (const Handle(V3d_Viewer)& theViewer, const V3d_TypeOfView theType) |
67 | : MyViewer (theViewer.operator->()), | |
c357e426 | 68 | SwitchSetFront (Standard_False), |
016e5959 | 69 | myZRotation (Standard_False), |
caf231b0 | 70 | myTrihedron (new V3d_Trihedron()), |
6bc6a6fc | 71 | MyTrsf (1, 4, 1, 4) |
7fd59977 | 72 | { |
c357e426 | 73 | myView = theViewer->Driver()->CreateView (theViewer->StructureManager()); |
7fd59977 | 74 | |
c357e426 | 75 | myView->SetBackground (theViewer->GetBackgroundColor()); |
76 | myView->SetGradientBackground (theViewer->GetGradientBackground()); | |
7fd59977 | 77 | |
832ae82d | 78 | ChangeRenderingParams() = theViewer->DefaultRenderingParams(); |
79 | ||
b5ac8292 | 80 | // camera init |
81 | Handle(Graphic3d_Camera) aCamera = new Graphic3d_Camera(); | |
82 | aCamera->SetFOVy (45.0); | |
83 | aCamera->SetIOD (Graphic3d_Camera::IODType_Relative, 0.05); | |
84 | aCamera->SetZFocus (Graphic3d_Camera::FocusType_Relative, 1.0); | |
c357e426 | 85 | aCamera->SetProjectionType ((theType == V3d_ORTHOGRAPHIC) |
86 | ? Graphic3d_Camera::Projection_Orthographic | |
87 | : Graphic3d_Camera::Projection_Perspective); | |
b5ac8292 | 88 | |
c357e426 | 89 | myDefaultCamera = new Graphic3d_Camera(); |
90 | ||
91 | myImmediateUpdate = Standard_False; | |
c357e426 | 92 | SetAutoZFitMode (Standard_True, 1.0); |
93 | SetBackFacingModel (V3d_TOBM_AUTOMATIC); | |
94 | SetCamera (aCamera); | |
b5ac8292 | 95 | SetAxis (0.,0.,0.,1.,1.,1.); |
c357e426 | 96 | SetVisualization (theViewer->DefaultVisualization()); |
97 | SetShadingModel (theViewer->DefaultShadingModel()); | |
b5ac8292 | 98 | SetTwist (0.); |
99 | SetAt (0.,0.,0.); | |
c357e426 | 100 | SetProj (theViewer->DefaultViewProj()); |
101 | SetSize (theViewer->DefaultViewSize()); | |
102 | Standard_Real zsize = theViewer->DefaultViewSize(); | |
b5ac8292 | 103 | SetZSize (2.*zsize); |
c357e426 | 104 | SetDepth (theViewer->DefaultViewSize() / 2.0); |
7fd59977 | 105 | SetViewMappingDefault(); |
fc8eab5e | 106 | SetViewOrientationDefault(); |
c357e426 | 107 | theViewer->AddView (this); |
7fd59977 | 108 | Init(); |
109 | myImmediateUpdate = Standard_True; | |
7fd59977 | 110 | } |
111 | ||
197ac94e | 112 | //============================================================================= |
113 | //function : Constructor | |
114 | //purpose : | |
115 | //============================================================================= | |
c357e426 | 116 | V3d_View::V3d_View (const Handle(V3d_Viewer)& theViewer, const Handle(V3d_View)& theView) |
117 | : MyViewer (theViewer.operator->()), | |
197ac94e | 118 | SwitchSetFront(Standard_False), |
016e5959 | 119 | myZRotation (Standard_False), |
197ac94e | 120 | MyTrsf (1, 4, 1, 4) |
7fd59977 | 121 | { |
c357e426 | 122 | myView = theViewer->Driver()->CreateView (theViewer->StructureManager()); |
7fd59977 | 123 | |
c357e426 | 124 | myView->CopySettings (theView->View()); |
9e04ccdc | 125 | myDefaultViewPoint = theView->myDefaultViewPoint; |
126 | myDefaultViewAxis = theView->myDefaultViewAxis; | |
7fd59977 | 127 | |
9e04ccdc | 128 | myDefaultCamera = new Graphic3d_Camera (theView->DefaultCamera()); |
b5ac8292 | 129 | |
c357e426 | 130 | myImmediateUpdate = Standard_False; |
131 | SetAutoZFitMode (theView->AutoZFitMode(), theView->AutoZFitScaleFactor()); | |
c357e426 | 132 | theViewer->AddView (this); |
7fd59977 | 133 | Init(); |
134 | myImmediateUpdate = Standard_True; | |
7fd59977 | 135 | } |
136 | ||
197ac94e | 137 | //============================================================================= |
c357e426 | 138 | //function : Destructor |
197ac94e | 139 | //purpose : |
140 | //============================================================================= | |
c357e426 | 141 | V3d_View::~V3d_View() |
142 | { | |
143 | if (!myView->IsRemoved()) | |
144 | { | |
145 | myView->Remove(); | |
7fd59977 | 146 | } |
7fd59977 | 147 | } |
148 | ||
197ac94e | 149 | //============================================================================= |
c357e426 | 150 | //function : SetMagnify |
197ac94e | 151 | //purpose : |
152 | //============================================================================= | |
c357e426 | 153 | void V3d_View::SetMagnify (const Handle(Aspect_Window)& theWindow, |
154 | const Handle(V3d_View)& thePreviousView, | |
155 | const Standard_Integer theX1, | |
156 | const Standard_Integer theY1, | |
157 | const Standard_Integer theX2, | |
158 | const Standard_Integer theY2) | |
7fd59977 | 159 | { |
c357e426 | 160 | if (!myView->IsRemoved() && !myView->IsDefined()) |
161 | { | |
162 | Standard_Real aU1, aV1, aU2, aV2; | |
163 | thePreviousView->Convert (theX1, theY1, aU1, aV1); | |
164 | thePreviousView->Convert (theX2, theY2, aU2, aV2); | |
165 | myView->SetWindow (theWindow); | |
434ffc09 | 166 | FitAll (aU1, aV1, aU2, aV2); |
c357e426 | 167 | MyViewer->SetViewOn (this); |
168 | MyWindow = theWindow; | |
169 | SetRatio(); | |
170 | Redraw(); | |
171 | SetViewMappingDefault(); | |
172 | } | |
7fd59977 | 173 | } |
174 | ||
197ac94e | 175 | //============================================================================= |
176 | //function : SetWindow | |
177 | //purpose : | |
178 | //============================================================================= | |
a521d90d | 179 | void V3d_View::SetWindow (const Handle(Aspect_Window)& theWindow, |
180 | const Aspect_RenderingContext theContext) | |
7fd59977 | 181 | { |
c357e426 | 182 | if (myView->IsRemoved()) |
183 | { | |
184 | return; | |
185 | } | |
186 | ||
05e2200b | 187 | // method V3d_View::SetWindow() should assign the field MyWindow before calling Redraw() |
c357e426 | 188 | MyWindow = theWindow; |
a521d90d | 189 | myView->SetWindow (theWindow, theContext); |
c357e426 | 190 | MyViewer->SetViewOn (this); |
191 | SetRatio(); | |
39235bed | 192 | if (myImmediateUpdate) |
193 | { | |
194 | Redraw(); | |
195 | } | |
7fd59977 | 196 | } |
7fd59977 | 197 | |
197ac94e | 198 | //============================================================================= |
199 | //function : Remove | |
200 | //purpose : | |
201 | //============================================================================= | |
5e27df78 | 202 | void V3d_View::Remove() const |
203 | { | |
475c2302 | 204 | if (!MyGrid.IsNull()) |
205 | { | |
206 | MyGrid->Erase(); | |
207 | } | |
208 | if (!myTrihedron.IsNull()) | |
209 | { | |
210 | myTrihedron->Erase(); | |
211 | } | |
212 | ||
5e27df78 | 213 | MyViewer->DelView (this); |
c357e426 | 214 | myView->Remove(); |
5e27df78 | 215 | Handle(Aspect_Window)& aWin = const_cast<Handle(Aspect_Window)&> (MyWindow); |
216 | aWin.Nullify(); | |
7fd59977 | 217 | } |
218 | ||
197ac94e | 219 | //============================================================================= |
220 | //function : Update | |
221 | //purpose : | |
222 | //============================================================================= | |
b8ddfc2f | 223 | void V3d_View::Update() const |
224 | { | |
c357e426 | 225 | if (!myView->IsDefined() |
226 | || !myView->IsActive()) | |
227 | { | |
228 | return; | |
229 | } | |
230 | ||
cfece3ef | 231 | myView->Update(); |
232 | myView->Compute(); | |
233 | myView->Redraw(); | |
7fd59977 | 234 | } |
235 | ||
197ac94e | 236 | //============================================================================= |
237 | //function : Redraw | |
238 | //purpose : | |
239 | //============================================================================= | |
b8ddfc2f | 240 | void V3d_View::Redraw() const |
241 | { | |
c357e426 | 242 | if (!myView->IsDefined() |
243 | || !myView->IsActive()) | |
244 | { | |
245 | return; | |
246 | } | |
247 | ||
c357e426 | 248 | Handle(Graphic3d_StructureManager) aStructureMgr = MyViewer->StructureManager(); |
249 | for (Standard_Integer aRetryIter = 0; aRetryIter < 2; ++aRetryIter) | |
250 | { | |
851dacdb | 251 | if (aStructureMgr->IsDeviceLost()) |
c357e426 | 252 | { |
253 | aStructureMgr->RecomputeStructures(); | |
c357e426 | 254 | } |
255 | ||
256 | AutoZFit(); | |
257 | ||
258 | myView->Redraw(); | |
259 | ||
851dacdb | 260 | if (!aStructureMgr->IsDeviceLost()) |
c357e426 | 261 | { |
262 | return; | |
263 | } | |
264 | } | |
7fd59977 | 265 | } |
b8ddfc2f | 266 | |
679ecdee | 267 | //============================================================================= |
268 | //function : RedrawImmediate | |
269 | //purpose : | |
270 | //============================================================================= | |
271 | void V3d_View::RedrawImmediate() const | |
272 | { | |
c357e426 | 273 | if (!myView->IsDefined() |
274 | || !myView->IsActive()) | |
679ecdee | 275 | { |
c357e426 | 276 | return; |
679ecdee | 277 | } |
c357e426 | 278 | |
279 | myView->RedrawImmediate(); | |
679ecdee | 280 | } |
281 | ||
282 | //============================================================================= | |
283 | //function : Invalidate | |
284 | //purpose : | |
285 | //============================================================================= | |
286 | void V3d_View::Invalidate() const | |
287 | { | |
c357e426 | 288 | if (!myView->IsDefined()) |
679ecdee | 289 | { |
c357e426 | 290 | return; |
679ecdee | 291 | } |
c357e426 | 292 | |
293 | myView->Invalidate(); | |
679ecdee | 294 | } |
295 | ||
6bc6a6fc | 296 | //============================================================================= |
62e1beed | 297 | //function : IsInvalidated |
298 | //purpose : | |
299 | //============================================================================= | |
300 | Standard_Boolean V3d_View::IsInvalidated() const | |
301 | { | |
c357e426 | 302 | return !myView->IsDefined() |
303 | || myView->IsInvalidated(); | |
62e1beed | 304 | } |
305 | ||
c357e426 | 306 | // ======================================================================== |
307 | // function : SetAutoZFitMode | |
308 | // purpose : | |
309 | // ======================================================================== | |
310 | void V3d_View::SetAutoZFitMode (const Standard_Boolean theIsOn, | |
311 | const Standard_Real theScaleFactor) | |
312 | { | |
313 | Standard_ASSERT_RAISE (theScaleFactor > 0.0, "Zero or negative scale factor is not allowed."); | |
314 | myAutoZFitScaleFactor = theScaleFactor; | |
315 | myAutoZFitIsOn = theIsOn; | |
316 | } | |
317 | ||
318 | // ======================================================================== | |
319 | // function : AutoZFitMode | |
320 | // purpose : | |
321 | // ======================================================================== | |
322 | Standard_Boolean V3d_View::AutoZFitMode() const | |
323 | { | |
324 | return myAutoZFitIsOn; | |
325 | } | |
326 | ||
327 | // ======================================================================== | |
328 | // function : AutoZFitScaleFactor | |
329 | // purpose : | |
330 | // ======================================================================== | |
331 | Standard_Real V3d_View::AutoZFitScaleFactor() const | |
6bc6a6fc | 332 | { |
c357e426 | 333 | return myAutoZFitScaleFactor; |
6bc6a6fc | 334 | } |
335 | ||
336 | //============================================================================= | |
c357e426 | 337 | //function : AutoZFit |
6bc6a6fc | 338 | //purpose : |
339 | //============================================================================= | |
c357e426 | 340 | void V3d_View::AutoZFit() const |
6bc6a6fc | 341 | { |
c357e426 | 342 | if (!AutoZFitMode()) |
343 | { | |
344 | return; | |
345 | } | |
346 | ||
347 | ZFitAll (myAutoZFitScaleFactor); | |
6bc6a6fc | 348 | } |
349 | ||
197ac94e | 350 | //============================================================================= |
c357e426 | 351 | //function : ZFitAll |
197ac94e | 352 | //purpose : |
353 | //============================================================================= | |
c357e426 | 354 | void V3d_View::ZFitAll (const Standard_Real theScaleFactor) const |
7fd59977 | 355 | { |
c357e426 | 356 | Bnd_Box aMinMaxBox = myView->MinMaxValues (Standard_False); // applicative min max boundaries |
357 | Bnd_Box aGraphicBox = myView->MinMaxValues (Standard_True); // real graphical boundaries (not accounting infinite flag). | |
358 | ||
359 | myView->Camera()->ZFitAll (theScaleFactor, aMinMaxBox, aGraphicBox); | |
7fd59977 | 360 | } |
361 | ||
197ac94e | 362 | //============================================================================= |
363 | //function : IsEmpty | |
364 | //purpose : | |
365 | //============================================================================= | |
b8ddfc2f | 366 | Standard_Boolean V3d_View::IsEmpty() const |
367 | { | |
7fd59977 | 368 | Standard_Boolean TheStatus = Standard_True ; |
c357e426 | 369 | if( myView->IsDefined() ) { |
370 | Standard_Integer Nstruct = myView->NumberOfDisplayedStructures() ; | |
7fd59977 | 371 | if( Nstruct > 0 ) TheStatus = Standard_False ; |
372 | } | |
373 | return (TheStatus) ; | |
7fd59977 | 374 | } |
375 | ||
197ac94e | 376 | //============================================================================= |
377 | //function : UpdateLights | |
378 | //purpose : | |
379 | //============================================================================= | |
b8ddfc2f | 380 | void V3d_View::UpdateLights() const |
381 | { | |
992ed6b3 | 382 | Handle(Graphic3d_LightSet) aLights = new Graphic3d_LightSet(); |
6a24c6de | 383 | for (V3d_ListOfLight::Iterator anActiveLightIter (myActiveLights); anActiveLightIter.More(); anActiveLightIter.Next()) |
c357e426 | 384 | { |
992ed6b3 | 385 | aLights->Add (anActiveLightIter.Value()); |
c357e426 | 386 | } |
c357e426 | 387 | myView->SetLights (aLights); |
7fd59977 | 388 | } |
389 | ||
197ac94e | 390 | //============================================================================= |
391 | //function : DoMapping | |
392 | //purpose : | |
393 | //============================================================================= | |
b8ddfc2f | 394 | void V3d_View::DoMapping() |
395 | { | |
c357e426 | 396 | if (!myView->IsDefined()) |
397 | { | |
398 | return; | |
7fd59977 | 399 | } |
c357e426 | 400 | |
401 | myView->Window()->DoMapping(); | |
7fd59977 | 402 | } |
403 | ||
197ac94e | 404 | //============================================================================= |
405 | //function : MustBeResized | |
406 | //purpose : | |
407 | //============================================================================= | |
b8ddfc2f | 408 | void V3d_View::MustBeResized() |
409 | { | |
c357e426 | 410 | if (!myView->IsDefined()) |
411 | { | |
412 | return; | |
7fd59977 | 413 | } |
c357e426 | 414 | |
415 | myView->Resized(); | |
416 | ||
417 | SetRatio(); | |
39235bed | 418 | if (myImmediateUpdate) |
419 | { | |
420 | Redraw(); | |
421 | } | |
7fd59977 | 422 | } |
423 | ||
197ac94e | 424 | //============================================================================= |
425 | //function : SetBackgroundColor | |
426 | //purpose : | |
427 | //============================================================================= | |
c357e426 | 428 | void V3d_View::SetBackgroundColor (const Quantity_TypeOfColor theType, |
429 | const Standard_Real theV1, | |
430 | const Standard_Real theV2, | |
431 | const Standard_Real theV3) | |
7fd59977 | 432 | { |
c357e426 | 433 | Standard_Real aV1 = Max (Min (theV1, 1.0), 0.0); |
434 | Standard_Real aV2 = Max (Min (theV2, 1.0), 0.0); | |
435 | Standard_Real aV3 = Max (Min (theV3, 1.0), 0.0); | |
7fd59977 | 436 | |
c357e426 | 437 | SetBackgroundColor (Quantity_Color (aV1, aV2, aV3, theType)); |
7fd59977 | 438 | } |
439 | ||
197ac94e | 440 | //============================================================================= |
441 | //function : SetBackgroundColor | |
442 | //purpose : | |
443 | //============================================================================= | |
c357e426 | 444 | void V3d_View::SetBackgroundColor (const Quantity_Color& theColor) |
7fd59977 | 445 | { |
c357e426 | 446 | myView->SetBackground (Aspect_Background (theColor)); |
447 | ||
448 | if (myImmediateUpdate) | |
449 | { | |
450 | Redraw(); | |
451 | } | |
7fd59977 | 452 | } |
7fd59977 | 453 | |
197ac94e | 454 | //============================================================================= |
455 | //function : SetBgGradientColors | |
456 | //purpose : | |
457 | //============================================================================= | |
c357e426 | 458 | void V3d_View::SetBgGradientColors (const Quantity_Color& theColor1, |
459 | const Quantity_Color& theColor2, | |
460 | const Aspect_GradientFillMethod theFillStyle, | |
461 | const Standard_Boolean theToUpdate) | |
7fd59977 | 462 | { |
c357e426 | 463 | Aspect_GradientBackground aGradientBg (theColor1, theColor2, theFillStyle); |
464 | ||
465 | myView->SetGradientBackground (aGradientBg); | |
466 | ||
467 | if (myImmediateUpdate || theToUpdate) | |
468 | { | |
469 | Redraw(); | |
470 | } | |
7fd59977 | 471 | } |
472 | ||
197ac94e | 473 | //============================================================================= |
474 | //function : SetBgGradientStyle | |
475 | //purpose : | |
476 | //============================================================================= | |
c357e426 | 477 | void V3d_View::SetBgGradientStyle (const Aspect_GradientFillMethod theFillStyle, const Standard_Boolean theToUpdate) |
7fd59977 | 478 | { |
c357e426 | 479 | Quantity_Color aColor1; |
480 | Quantity_Color aColor2; | |
481 | GradientBackground().Colors (aColor1, aColor2); | |
482 | ||
483 | SetBgGradientColors (aColor1, aColor2, theFillStyle, theToUpdate); | |
7fd59977 | 484 | } |
485 | ||
197ac94e | 486 | //============================================================================= |
487 | //function : SetBackgroundImage | |
488 | //purpose : | |
489 | //============================================================================= | |
c357e426 | 490 | void V3d_View::SetBackgroundImage (const Standard_CString theFileName, |
491 | const Aspect_FillMethod theFillStyle, | |
492 | const Standard_Boolean theToUpdate) | |
7fd59977 | 493 | { |
c357e426 | 494 | myView->SetBackgroundImage (theFileName); |
495 | myView->SetBackgroundImageStyle (theFillStyle); | |
496 | ||
497 | if (myImmediateUpdate || theToUpdate) | |
498 | { | |
499 | Redraw(); | |
500 | } | |
7fd59977 | 501 | } |
502 | ||
197ac94e | 503 | //============================================================================= |
504 | //function : SetBgImageStyle | |
505 | //purpose : | |
506 | //============================================================================= | |
c357e426 | 507 | void V3d_View::SetBgImageStyle (const Aspect_FillMethod theFillStyle, const Standard_Boolean theToUpdate) |
7fd59977 | 508 | { |
c357e426 | 509 | myView->SetBackgroundImageStyle (theFillStyle); |
510 | ||
511 | if (myImmediateUpdate || theToUpdate) | |
512 | { | |
513 | Redraw(); | |
514 | } | |
7fd59977 | 515 | } |
516 | ||
197ac94e | 517 | //============================================================================= |
518 | //function : SetAxis | |
519 | //purpose : | |
520 | //============================================================================= | |
21b2385f | 521 | void V3d_View::SetAxis (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ, |
522 | const Standard_Real theVx, const Standard_Real theVy, const Standard_Real theVz) | |
b8ddfc2f | 523 | { |
21b2385f | 524 | myDefaultViewPoint.SetCoord (theX, theY, theZ); |
525 | myDefaultViewAxis.SetCoord (theVx, theVy, theVz); | |
7fd59977 | 526 | } |
527 | ||
197ac94e | 528 | //============================================================================= |
529 | //function : SetShadingModel | |
530 | //purpose : | |
531 | //============================================================================= | |
dc89236f | 532 | void V3d_View::SetShadingModel (const Graphic3d_TypeOfShadingModel theShadingModel) |
b8ddfc2f | 533 | { |
dc89236f | 534 | myView->SetShadingModel (theShadingModel); |
7fd59977 | 535 | } |
536 | ||
197ac94e | 537 | //============================================================================= |
538 | //function : SetTextureEnv | |
539 | //purpose : | |
540 | //============================================================================= | |
c357e426 | 541 | void V3d_View::SetTextureEnv (const Handle(Graphic3d_TextureEnv)& theTexture) |
b8ddfc2f | 542 | { |
c357e426 | 543 | myView->SetTextureEnv (theTexture); |
544 | ||
545 | if (myImmediateUpdate) | |
546 | { | |
547 | Redraw(); | |
548 | } | |
7fd59977 | 549 | } |
550 | ||
197ac94e | 551 | //============================================================================= |
552 | //function : SetVisualization | |
553 | //purpose : | |
554 | //============================================================================= | |
c357e426 | 555 | void V3d_View::SetVisualization (const V3d_TypeOfVisualization theType) |
b8ddfc2f | 556 | { |
c357e426 | 557 | myView->SetVisualizationType (static_cast <Graphic3d_TypeOfVisualization> (theType)); |
558 | ||
559 | if (myImmediateUpdate) | |
560 | { | |
561 | Redraw(); | |
562 | } | |
7fd59977 | 563 | } |
564 | ||
197ac94e | 565 | //============================================================================= |
566 | //function : SetFront | |
567 | //purpose : | |
568 | //============================================================================= | |
b8ddfc2f | 569 | void V3d_View::SetFront() |
570 | { | |
7fd59977 | 571 | gp_Ax3 a = MyViewer->PrivilegedPlane(); |
b5ac8292 | 572 | Standard_Real xo, yo, zo, vx, vy, vz, xu, yu, zu; |
7fd59977 | 573 | |
574 | a.Direction().Coord(vx,vy,vz); | |
575 | a.YDirection().Coord(xu,yu,zu); | |
576 | a.Location().Coord(xo,yo,zo); | |
577 | ||
c357e426 | 578 | Handle(Graphic3d_Camera) aCamera = Camera(); |
579 | ||
580 | aCamera->SetCenter (gp_Pnt (xo, yo, zo)); | |
581 | ||
7fd59977 | 582 | if(SwitchSetFront) |
c357e426 | 583 | { |
584 | aCamera->SetDirection (gp_Dir (vx, vy, vz)); | |
585 | } | |
7fd59977 | 586 | else |
c357e426 | 587 | { |
588 | aCamera->SetDirection (gp_Dir (vx, vy, vz).Reversed()); | |
589 | } | |
590 | ||
591 | aCamera->SetUp (gp_Dir (xu, yu, zu)); | |
7fd59977 | 592 | |
c357e426 | 593 | AutoZFit(); |
7fd59977 | 594 | |
b5ac8292 | 595 | SwitchSetFront = !SwitchSetFront; |
7fd59977 | 596 | |
597 | ImmediateUpdate(); | |
7fd59977 | 598 | } |
599 | ||
197ac94e | 600 | //============================================================================= |
601 | //function : Rotate | |
602 | //purpose : | |
603 | //============================================================================= | |
b5ac8292 | 604 | void V3d_View::Rotate (const Standard_Real ax, |
605 | const Standard_Real ay, | |
606 | const Standard_Real az, | |
607 | const Standard_Boolean Start) | |
b8ddfc2f | 608 | { |
b5ac8292 | 609 | Standard_Real Ax = ax; |
610 | Standard_Real Ay = ay; | |
611 | Standard_Real Az = az; | |
7fd59977 | 612 | |
b5ac8292 | 613 | if( Ax > 0. ) while ( Ax > DEUXPI ) Ax -= DEUXPI; |
614 | else if( Ax < 0. ) while ( Ax < -DEUXPI ) Ax += DEUXPI; | |
615 | if( Ay > 0. ) while ( Ay > DEUXPI ) Ay -= DEUXPI; | |
616 | else if( Ay < 0. ) while ( Ay < -DEUXPI ) Ay += DEUXPI; | |
617 | if( Az > 0. ) while ( Az > DEUXPI ) Az -= DEUXPI; | |
618 | else if( Az < 0. ) while ( Az < -DEUXPI ) Az += DEUXPI; | |
619 | ||
c357e426 | 620 | Handle(Graphic3d_Camera) aCamera = Camera(); |
621 | ||
b5ac8292 | 622 | if (Start) |
623 | { | |
c357e426 | 624 | myCamStartOpUp = aCamera->Up(); |
625 | myCamStartOpEye = aCamera->Eye(); | |
626 | myCamStartOpCenter = aCamera->Center(); | |
b5ac8292 | 627 | } |
628 | ||
c357e426 | 629 | aCamera->SetUp (myCamStartOpUp); |
630 | aCamera->SetEye (myCamStartOpEye); | |
631 | aCamera->SetCenter (myCamStartOpCenter); | |
b5ac8292 | 632 | |
633 | // rotate camera around 3 initial axes | |
634 | gp_Dir aBackDir (gp_Vec (myCamStartOpCenter, myCamStartOpEye)); | |
635 | gp_Dir aXAxis (myCamStartOpUp.Crossed (aBackDir)); | |
636 | gp_Dir aYAxis (aBackDir.Crossed (aXAxis)); | |
637 | gp_Dir aZAxis (aXAxis.Crossed (aYAxis)); | |
638 | ||
639 | gp_Trsf aRot[3], aTrsf; | |
640 | aRot[0].SetRotation (gp_Ax1 (myCamStartOpCenter, aYAxis), -Ax); | |
641 | aRot[1].SetRotation (gp_Ax1 (myCamStartOpCenter, aXAxis), Ay); | |
642 | aRot[2].SetRotation (gp_Ax1 (myCamStartOpCenter, aZAxis), Az); | |
643 | aTrsf.Multiply (aRot[0]); | |
644 | aTrsf.Multiply (aRot[1]); | |
645 | aTrsf.Multiply (aRot[2]); | |
646 | ||
c357e426 | 647 | aCamera->Transform (aTrsf); |
b5ac8292 | 648 | |
c357e426 | 649 | AutoZFit(); |
7fd59977 | 650 | |
7fd59977 | 651 | ImmediateUpdate(); |
7fd59977 | 652 | } |
653 | ||
197ac94e | 654 | //============================================================================= |
655 | //function : Rotate | |
656 | //purpose : | |
657 | //============================================================================= | |
7fd59977 | 658 | void V3d_View::Rotate(const Standard_Real ax, const Standard_Real ay, const Standard_Real az, |
659 | const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Boolean Start) | |
660 | { | |
b5ac8292 | 661 | |
7fd59977 | 662 | Standard_Real Ax = ax ; |
663 | Standard_Real Ay = ay ; | |
664 | Standard_Real Az = az ; | |
7fd59977 | 665 | |
666 | if( Ax > 0. ) while ( Ax > DEUXPI ) Ax -= DEUXPI ; | |
667 | else if( Ax < 0. ) while ( Ax < -DEUXPI ) Ax += DEUXPI ; | |
668 | if( Ay > 0. ) while ( Ay > DEUXPI ) Ay -= DEUXPI ; | |
669 | else if( Ay < 0. ) while ( Ay < -DEUXPI ) Ay += DEUXPI ; | |
670 | if( Az > 0. ) while ( Az > DEUXPI ) Az -= DEUXPI ; | |
671 | else if( Az < 0. ) while ( Az < -DEUXPI ) Az += DEUXPI ; | |
672 | ||
c357e426 | 673 | Handle(Graphic3d_Camera) aCamera = Camera(); |
674 | ||
b5ac8292 | 675 | if (Start) |
676 | { | |
677 | myGravityReferencePoint.SetCoord (X, Y, Z); | |
c357e426 | 678 | myCamStartOpUp = aCamera->Up(); |
679 | myCamStartOpEye = aCamera->Eye(); | |
680 | myCamStartOpCenter = aCamera->Center(); | |
b5ac8292 | 681 | } |
682 | ||
683 | const Graphic3d_Vertex& aVref = myGravityReferencePoint; | |
684 | ||
c357e426 | 685 | aCamera->SetUp (myCamStartOpUp); |
686 | aCamera->SetEye (myCamStartOpEye); | |
687 | aCamera->SetCenter (myCamStartOpCenter); | |
b5ac8292 | 688 | |
689 | // rotate camera around 3 initial axes | |
690 | gp_Pnt aRCenter (aVref.X(), aVref.Y(), aVref.Z()); | |
691 | ||
c357e426 | 692 | gp_Dir aZAxis (aCamera->Direction().Reversed()); |
693 | gp_Dir aYAxis (aCamera->Up()); | |
b5ac8292 | 694 | gp_Dir aXAxis (aYAxis.Crossed (aZAxis)); |
695 | ||
696 | gp_Trsf aRot[3], aTrsf; | |
697 | aRot[0].SetRotation (gp_Ax1 (aRCenter, aYAxis), -Ax); | |
698 | aRot[1].SetRotation (gp_Ax1 (aRCenter, aXAxis), Ay); | |
699 | aRot[2].SetRotation (gp_Ax1 (aRCenter, aZAxis), Az); | |
700 | aTrsf.Multiply (aRot[0]); | |
701 | aTrsf.Multiply (aRot[1]); | |
702 | aTrsf.Multiply (aRot[2]); | |
703 | ||
c357e426 | 704 | aCamera->Transform (aTrsf); |
b5ac8292 | 705 | |
c357e426 | 706 | AutoZFit(); |
b5ac8292 | 707 | |
7fd59977 | 708 | ImmediateUpdate(); |
7fd59977 | 709 | } |
710 | ||
197ac94e | 711 | //============================================================================= |
712 | //function : Rotate | |
713 | //purpose : | |
714 | //============================================================================= | |
b8ddfc2f | 715 | void V3d_View::Rotate(const V3d_TypeOfAxe Axe, const Standard_Real angle, const Standard_Boolean Start) |
716 | { | |
7fd59977 | 717 | switch (Axe) { |
718 | case V3d_X : | |
719 | Rotate(angle,0.,0.,Start); | |
720 | break ; | |
721 | case V3d_Y : | |
722 | Rotate(0.,angle,0.,Start); | |
723 | break ; | |
724 | case V3d_Z : | |
725 | Rotate(0.,0.,angle,Start); | |
726 | break ; | |
727 | } | |
7fd59977 | 728 | } |
729 | ||
197ac94e | 730 | //============================================================================= |
731 | //function : Rotate | |
732 | //purpose : | |
733 | //============================================================================= | |
21b2385f | 734 | void V3d_View::Rotate (const V3d_TypeOfAxe theAxe, const Standard_Real theAngle, |
735 | const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ, const Standard_Boolean theStart) | |
7fd59977 | 736 | { |
21b2385f | 737 | Standard_Real anAngle = theAngle; |
7fd59977 | 738 | |
21b2385f | 739 | if (anAngle > 0.0) while (anAngle > DEUXPI) anAngle -= DEUXPI; |
740 | else if (anAngle < 0.0) while (anAngle < -DEUXPI) anAngle += DEUXPI; | |
7fd59977 | 741 | |
c357e426 | 742 | Handle(Graphic3d_Camera) aCamera = Camera(); |
743 | ||
21b2385f | 744 | if (theStart) |
b5ac8292 | 745 | { |
21b2385f | 746 | myGravityReferencePoint.SetCoord (theX, theY, theZ); |
c357e426 | 747 | myCamStartOpUp = aCamera->Up(); |
748 | myCamStartOpEye = aCamera->Eye(); | |
749 | myCamStartOpCenter = aCamera->Center(); | |
b5ac8292 | 750 | |
21b2385f | 751 | switch (theAxe) |
752 | { | |
753 | case V3d_X: myViewAxis = gp::DX(); break; | |
754 | case V3d_Y: myViewAxis = gp::DY(); break; | |
755 | case V3d_Z: myViewAxis = gp::DZ(); break; | |
7fd59977 | 756 | } |
b5ac8292 | 757 | |
c357e426 | 758 | myCamStartOpUp = aCamera->Up(); |
759 | myCamStartOpEye = aCamera->Eye(); | |
760 | myCamStartOpCenter = aCamera->Center(); | |
7fd59977 | 761 | } |
762 | ||
b5ac8292 | 763 | const Graphic3d_Vertex& aVref = myGravityReferencePoint; |
764 | ||
c357e426 | 765 | aCamera->SetUp (myCamStartOpUp); |
766 | aCamera->SetEye (myCamStartOpEye); | |
767 | aCamera->SetCenter (myCamStartOpCenter); | |
b5ac8292 | 768 | |
769 | // rotate camera around passed axis | |
770 | gp_Trsf aRotation; | |
771 | gp_Pnt aRCenter (aVref.X(), aVref.Y(), aVref.Z()); | |
21b2385f | 772 | gp_Dir aRAxis ((theAxe == V3d_X) ? 1.0 : 0.0, |
773 | (theAxe == V3d_Y) ? 1.0 : 0.0, | |
774 | (theAxe == V3d_Z) ? 1.0 : 0.0); | |
b5ac8292 | 775 | |
21b2385f | 776 | aRotation.SetRotation (gp_Ax1 (aRCenter, aRAxis), anAngle); |
b5ac8292 | 777 | |
c357e426 | 778 | aCamera->Transform (aRotation); |
779 | ||
780 | AutoZFit(); | |
b5ac8292 | 781 | |
7fd59977 | 782 | ImmediateUpdate(); |
7fd59977 | 783 | } |
784 | ||
197ac94e | 785 | //============================================================================= |
786 | //function : Rotate | |
787 | //purpose : | |
788 | //============================================================================= | |
b8ddfc2f | 789 | void V3d_View::Rotate(const Standard_Real angle, const Standard_Boolean Start) |
790 | { | |
b5ac8292 | 791 | Standard_Real Angle = angle; |
7fd59977 | 792 | |
793 | if( Angle > 0. ) while ( Angle > DEUXPI ) Angle -= DEUXPI ; | |
794 | else if( Angle < 0. ) while ( Angle < -DEUXPI ) Angle += DEUXPI ; | |
795 | ||
c357e426 | 796 | Handle(Graphic3d_Camera) aCamera = Camera(); |
797 | ||
7fd59977 | 798 | if( Start ) { |
c357e426 | 799 | myCamStartOpUp = aCamera->Up(); |
800 | myCamStartOpEye = aCamera->Eye(); | |
801 | myCamStartOpCenter = aCamera->Center(); | |
7fd59977 | 802 | } |
803 | ||
c357e426 | 804 | aCamera->SetUp (myCamStartOpUp); |
805 | aCamera->SetEye (myCamStartOpEye); | |
806 | aCamera->SetCenter (myCamStartOpCenter); | |
b5ac8292 | 807 | |
808 | gp_Trsf aRotation; | |
21b2385f | 809 | gp_Pnt aRCenter (myDefaultViewPoint); |
810 | gp_Dir aRAxis (myDefaultViewAxis); | |
b5ac8292 | 811 | aRotation.SetRotation (gp_Ax1 (aRCenter, aRAxis), Angle); |
b5ac8292 | 812 | |
c357e426 | 813 | aCamera->Transform (aRotation); |
814 | ||
815 | AutoZFit(); | |
b5ac8292 | 816 | |
7fd59977 | 817 | ImmediateUpdate(); |
7fd59977 | 818 | } |
819 | ||
197ac94e | 820 | //============================================================================= |
821 | //function : Turn | |
822 | //purpose : | |
823 | //============================================================================= | |
7fd59977 | 824 | void V3d_View::Turn(const Standard_Real ax, const Standard_Real ay, const Standard_Real az, const Standard_Boolean Start) |
825 | { | |
b5ac8292 | 826 | Standard_Real Ax = ax; |
827 | Standard_Real Ay = ay; | |
828 | Standard_Real Az = az; | |
7fd59977 | 829 | |
830 | if( Ax > 0. ) while ( Ax > DEUXPI ) Ax -= DEUXPI ; | |
831 | else if( Ax < 0. ) while ( Ax < -DEUXPI ) Ax += DEUXPI ; | |
832 | if( Ay > 0. ) while ( Ay > DEUXPI ) Ay -= DEUXPI ; | |
833 | else if( Ay < 0. ) while ( Ay < -DEUXPI ) Ay += DEUXPI ; | |
834 | if( Az > 0. ) while ( Az > DEUXPI ) Az -= DEUXPI ; | |
835 | else if( Az < 0. ) while ( Az < -DEUXPI ) Az += DEUXPI ; | |
836 | ||
c357e426 | 837 | Handle(Graphic3d_Camera) aCamera = Camera(); |
838 | ||
7fd59977 | 839 | if( Start ) { |
c357e426 | 840 | myCamStartOpUp = aCamera->Up(); |
841 | myCamStartOpEye = aCamera->Eye(); | |
842 | myCamStartOpCenter = aCamera->Center(); | |
b5ac8292 | 843 | } |
844 | ||
c357e426 | 845 | aCamera->SetUp (myCamStartOpUp); |
846 | aCamera->SetEye (myCamStartOpEye); | |
847 | aCamera->SetCenter (myCamStartOpCenter); | |
b5ac8292 | 848 | |
849 | // rotate camera around 3 initial axes | |
c357e426 | 850 | gp_Pnt aRCenter = aCamera->Eye(); |
851 | gp_Dir aZAxis (aCamera->Direction().Reversed()); | |
852 | gp_Dir aYAxis (aCamera->Up()); | |
b5ac8292 | 853 | gp_Dir aXAxis (aYAxis.Crossed (aZAxis)); |
854 | ||
855 | gp_Trsf aRot[3], aTrsf; | |
856 | aRot[0].SetRotation (gp_Ax1 (aRCenter, aYAxis), -Ax); | |
857 | aRot[1].SetRotation (gp_Ax1 (aRCenter, aXAxis), Ay); | |
858 | aRot[2].SetRotation (gp_Ax1 (aRCenter, aZAxis), Az); | |
859 | aTrsf.Multiply (aRot[0]); | |
860 | aTrsf.Multiply (aRot[1]); | |
861 | aTrsf.Multiply (aRot[2]); | |
862 | ||
c357e426 | 863 | aCamera->Transform (aTrsf); |
b5ac8292 | 864 | |
c357e426 | 865 | AutoZFit(); |
b5ac8292 | 866 | |
867 | ImmediateUpdate(); | |
7fd59977 | 868 | } |
869 | ||
197ac94e | 870 | //============================================================================= |
871 | //function : Turn | |
872 | //purpose : | |
873 | //============================================================================= | |
7fd59977 | 874 | void V3d_View::Turn(const V3d_TypeOfAxe Axe, const Standard_Real angle, const Standard_Boolean Start) |
875 | { | |
7fd59977 | 876 | switch (Axe) { |
877 | case V3d_X : | |
878 | Turn(angle,0.,0.,Start); | |
879 | break ; | |
880 | case V3d_Y : | |
881 | Turn(0.,angle,0.,Start); | |
882 | break ; | |
883 | case V3d_Z : | |
884 | Turn(0.,0.,angle,Start); | |
885 | break ; | |
886 | } | |
887 | } | |
888 | ||
197ac94e | 889 | //============================================================================= |
890 | //function : Turn | |
891 | //purpose : | |
892 | //============================================================================= | |
b8ddfc2f | 893 | void V3d_View::Turn(const Standard_Real angle, const Standard_Boolean Start) |
894 | { | |
7fd59977 | 895 | Standard_Real Angle = angle ; |
7fd59977 | 896 | |
897 | if( Angle > 0. ) while ( Angle > DEUXPI ) Angle -= DEUXPI ; | |
898 | else if( Angle < 0. ) while ( Angle < -DEUXPI ) Angle += DEUXPI ; | |
899 | ||
c357e426 | 900 | Handle(Graphic3d_Camera) aCamera = Camera(); |
901 | ||
7fd59977 | 902 | if( Start ) { |
c357e426 | 903 | myCamStartOpUp = aCamera->Up(); |
904 | myCamStartOpEye = aCamera->Eye(); | |
905 | myCamStartOpCenter = aCamera->Center(); | |
b5ac8292 | 906 | } |
907 | ||
c357e426 | 908 | aCamera->SetUp (myCamStartOpUp); |
909 | aCamera->SetEye (myCamStartOpEye); | |
910 | aCamera->SetCenter (myCamStartOpCenter); | |
b5ac8292 | 911 | |
b5ac8292 | 912 | gp_Trsf aRotation; |
c357e426 | 913 | gp_Pnt aRCenter = aCamera->Eye(); |
21b2385f | 914 | gp_Dir aRAxis (myDefaultViewAxis); |
b5ac8292 | 915 | aRotation.SetRotation (gp_Ax1 (aRCenter, aRAxis), Angle); |
b5ac8292 | 916 | |
c357e426 | 917 | aCamera->Transform (aRotation); |
918 | ||
919 | AutoZFit(); | |
b5ac8292 | 920 | |
921 | ImmediateUpdate(); | |
7fd59977 | 922 | } |
923 | ||
197ac94e | 924 | //============================================================================= |
925 | //function : SetTwist | |
926 | //purpose : | |
927 | //============================================================================= | |
b8ddfc2f | 928 | void V3d_View::SetTwist(const Standard_Real angle) |
929 | { | |
7fd59977 | 930 | Standard_Real Angle = angle ; |
7fd59977 | 931 | |
932 | if( Angle > 0. ) while ( Angle > DEUXPI ) Angle -= DEUXPI ; | |
933 | else if( Angle < 0. ) while ( Angle < -DEUXPI ) Angle += DEUXPI ; | |
934 | ||
c357e426 | 935 | Handle(Graphic3d_Camera) aCamera = Camera(); |
936 | ||
21b2385f | 937 | const gp_Dir aReferencePlane (aCamera->Direction().Reversed()); |
938 | if (!screenAxis (aReferencePlane, gp::DZ(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
939 | && !screenAxis (aReferencePlane, gp::DY(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
940 | && !screenAxis (aReferencePlane, gp::DZ(), myXscreenAxis, myYscreenAxis, myZscreenAxis)) | |
941 | { | |
942 | throw V3d_BadValue ("V3d_ViewSetTwist, alignment of Eye,At,Up,"); | |
7fd59977 | 943 | } |
b5ac8292 | 944 | |
c357e426 | 945 | gp_Pnt aRCenter = aCamera->Center(); |
946 | gp_Dir aZAxis (aCamera->Direction().Reversed()); | |
b5ac8292 | 947 | |
948 | gp_Trsf aTrsf; | |
949 | aTrsf.SetRotation (gp_Ax1 (aRCenter, aZAxis), Angle); | |
950 | ||
21b2385f | 951 | aCamera->SetUp (gp_Dir (myYscreenAxis)); |
c357e426 | 952 | aCamera->Transform (aTrsf); |
b5ac8292 | 953 | |
c357e426 | 954 | AutoZFit(); |
7fd59977 | 955 | |
7fd59977 | 956 | ImmediateUpdate(); |
7fd59977 | 957 | } |
958 | ||
197ac94e | 959 | //============================================================================= |
960 | //function : SetEye | |
961 | //purpose : | |
962 | //============================================================================= | |
963 | void V3d_View::SetEye(const Standard_Real X,const Standard_Real Y,const Standard_Real Z) | |
964 | { | |
965 | Standard_Real aTwistBefore = Twist(); | |
7fd59977 | 966 | |
197ac94e | 967 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
b5ac8292 | 968 | |
c357e426 | 969 | Handle(Graphic3d_Camera) aCamera = Camera(); |
970 | ||
971 | aCamera->SetEye (gp_Pnt (X, Y, Z)); | |
972 | ||
197ac94e | 973 | SetTwist (aTwistBefore); |
b5ac8292 | 974 | |
c357e426 | 975 | AutoZFit(); |
b5ac8292 | 976 | |
197ac94e | 977 | SetImmediateUpdate (wasUpdateEnabled); |
978 | ||
b5ac8292 | 979 | ImmediateUpdate(); |
7fd59977 | 980 | } |
981 | ||
197ac94e | 982 | //============================================================================= |
983 | //function : SetDepth | |
984 | //purpose : | |
985 | //============================================================================= | |
b8ddfc2f | 986 | void V3d_View::SetDepth(const Standard_Real Depth) |
987 | { | |
b5ac8292 | 988 | V3d_BadValue_Raise_if (Depth == 0. ,"V3d_View::SetDepth, bad depth"); |
7fd59977 | 989 | |
c357e426 | 990 | Handle(Graphic3d_Camera) aCamera = Camera(); |
991 | ||
7fd59977 | 992 | if( Depth > 0. ) |
7fd59977 | 993 | { |
b5ac8292 | 994 | // Move eye using center (target) as anchor. |
c357e426 | 995 | aCamera->SetDistance (Depth); |
b5ac8292 | 996 | } |
997 | else | |
197ac94e | 998 | { |
b5ac8292 | 999 | // Move the view ref point instead of the eye. |
c357e426 | 1000 | gp_Vec aDir (aCamera->Direction()); |
1001 | gp_Pnt aCameraEye = aCamera->Eye(); | |
197ac94e | 1002 | gp_Pnt aCameraCenter = aCameraEye.Translated (aDir.Multiplied (Abs (Depth))); |
1003 | ||
c357e426 | 1004 | aCamera->SetCenter (aCameraCenter); |
7fd59977 | 1005 | } |
7fd59977 | 1006 | |
c357e426 | 1007 | AutoZFit(); |
b5ac8292 | 1008 | |
1009 | ImmediateUpdate(); | |
7fd59977 | 1010 | } |
1011 | ||
197ac94e | 1012 | //============================================================================= |
1013 | //function : SetProj | |
1014 | //purpose : | |
1015 | //============================================================================= | |
7fd59977 | 1016 | void V3d_View::SetProj( const Standard_Real Vx,const Standard_Real Vy, const Standard_Real Vz ) |
1017 | { | |
6942f04a | 1018 | V3d_BadValue_Raise_if( Sqrt(Vx*Vx + Vy*Vy + Vz*Vz) <= 0., |
7fd59977 | 1019 | "V3d_View::SetProj, null projection vector"); |
1020 | ||
197ac94e | 1021 | Standard_Real aTwistBefore = Twist(); |
b5ac8292 | 1022 | |
197ac94e | 1023 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
b5ac8292 | 1024 | |
c357e426 | 1025 | Camera()->SetDirection (gp_Dir (Vx, Vy, Vz).Reversed()); |
b5ac8292 | 1026 | |
1521659a | 1027 | SetTwist(aTwistBefore); |
b5ac8292 | 1028 | |
c357e426 | 1029 | AutoZFit(); |
b5ac8292 | 1030 | |
197ac94e | 1031 | SetImmediateUpdate (wasUpdateEnabled); |
1032 | ||
7fd59977 | 1033 | ImmediateUpdate(); |
7fd59977 | 1034 | } |
1035 | ||
197ac94e | 1036 | //============================================================================= |
1037 | //function : SetProj | |
1038 | //purpose : | |
1039 | //============================================================================= | |
b8ddfc2f | 1040 | void V3d_View::SetProj( const V3d_TypeOfOrientation Orientation ) |
1041 | { | |
7fd59977 | 1042 | Standard_Real Xpn=0; |
1043 | Standard_Real Ypn=0; | |
1044 | Standard_Real Zpn=0; | |
1045 | ||
1046 | switch (Orientation) { | |
1047 | case V3d_Zpos : | |
b5ac8292 | 1048 | Ypn = 1.; |
1049 | break; | |
7fd59977 | 1050 | case V3d_Zneg : |
b5ac8292 | 1051 | Ypn = -1.; |
1052 | break; | |
7fd59977 | 1053 | default: |
1054 | Zpn = 1.; | |
1055 | } | |
b5ac8292 | 1056 | |
21b2385f | 1057 | const gp_Dir aBck = V3d::GetProjAxis (Orientation); |
197ac94e | 1058 | |
1059 | // retain camera panning from origin when switching projection | |
c357e426 | 1060 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1061 | ||
1062 | gp_Pnt anOriginVCS = aCamera->ConvertWorld2View (gp::Origin()); | |
197ac94e | 1063 | Standard_Real aPanX = anOriginVCS.X(); |
1064 | Standard_Real aPanY = anOriginVCS.Y(); | |
1065 | ||
c357e426 | 1066 | aCamera->SetCenter (gp_Pnt (0, 0, 0)); |
1067 | aCamera->SetDirection (gp_Dir (aBck.X(), aBck.Y(), aBck.Z()).Reversed()); | |
1068 | aCamera->SetUp (gp_Dir (Xpn, Ypn, Zpn)); | |
1069 | aCamera->OrthogonalizeUp(); | |
197ac94e | 1070 | |
1071 | Panning (aPanX, aPanY); | |
b5ac8292 | 1072 | |
c357e426 | 1073 | AutoZFit(); |
b5ac8292 | 1074 | |
7fd59977 | 1075 | ImmediateUpdate(); |
7fd59977 | 1076 | } |
1077 | ||
197ac94e | 1078 | //============================================================================= |
1079 | //function : SetAt | |
1080 | //purpose : | |
1081 | //============================================================================= | |
b8ddfc2f | 1082 | void V3d_View::SetAt(const Standard_Real X,const Standard_Real Y,const Standard_Real Z) |
1083 | { | |
197ac94e | 1084 | Standard_Real aTwistBefore = Twist(); |
b5ac8292 | 1085 | |
197ac94e | 1086 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
b5ac8292 | 1087 | |
c357e426 | 1088 | Camera()->SetCenter (gp_Pnt (X, Y, Z)); |
b5ac8292 | 1089 | |
197ac94e | 1090 | SetTwist (aTwistBefore); |
b5ac8292 | 1091 | |
c357e426 | 1092 | AutoZFit(); |
b5ac8292 | 1093 | |
197ac94e | 1094 | SetImmediateUpdate (wasUpdateEnabled); |
1095 | ||
7fd59977 | 1096 | ImmediateUpdate(); |
7fd59977 | 1097 | } |
1098 | ||
197ac94e | 1099 | //============================================================================= |
1100 | //function : SetUp | |
1101 | //purpose : | |
1102 | //============================================================================= | |
21b2385f | 1103 | void V3d_View::SetUp (const Standard_Real theVx, const Standard_Real theVy, const Standard_Real theVz) |
b8ddfc2f | 1104 | { |
c357e426 | 1105 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1106 | ||
21b2385f | 1107 | const gp_Dir aReferencePlane (aCamera->Direction().Reversed()); |
1108 | const gp_Dir anUp (theVx, theVy, theVz); | |
1109 | if (!screenAxis (aReferencePlane, anUp, myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1110 | && !screenAxis (aReferencePlane, gp::DZ(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1111 | && !screenAxis (aReferencePlane, gp::DY(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1112 | && !screenAxis (aReferencePlane, gp::DX(), myXscreenAxis, myYscreenAxis, myZscreenAxis)) | |
1113 | { | |
1114 | throw V3d_BadValue ("V3d_View::Setup, alignment of Eye,At,Up"); | |
7fd59977 | 1115 | } |
b5ac8292 | 1116 | |
21b2385f | 1117 | aCamera->SetUp (gp_Dir (myYscreenAxis)); |
197ac94e | 1118 | |
c357e426 | 1119 | AutoZFit(); |
b5ac8292 | 1120 | |
7fd59977 | 1121 | ImmediateUpdate(); |
7fd59977 | 1122 | } |
1123 | ||
197ac94e | 1124 | //============================================================================= |
1125 | //function : SetUp | |
1126 | //purpose : | |
1127 | //============================================================================= | |
21b2385f | 1128 | void V3d_View::SetUp (const V3d_TypeOfOrientation theOrientation) |
b8ddfc2f | 1129 | { |
c357e426 | 1130 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1131 | ||
21b2385f | 1132 | const gp_Dir aReferencePlane (aCamera->Direction().Reversed()); |
1133 | const gp_Dir anUp = V3d::GetProjAxis (theOrientation); | |
1134 | if (!screenAxis (aReferencePlane, anUp, myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1135 | && !screenAxis (aReferencePlane, gp::DZ(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1136 | && !screenAxis (aReferencePlane, gp::DY(), myXscreenAxis, myYscreenAxis, myZscreenAxis) | |
1137 | && !screenAxis (aReferencePlane, gp::DX(), myXscreenAxis, myYscreenAxis, myZscreenAxis)) | |
1138 | { | |
1139 | throw V3d_BadValue ("V3d_View::SetUp, alignment of Eye,At,Up"); | |
7fd59977 | 1140 | } |
b5ac8292 | 1141 | |
21b2385f | 1142 | aCamera->SetUp (gp_Dir (myYscreenAxis)); |
197ac94e | 1143 | |
c357e426 | 1144 | AutoZFit(); |
7fd59977 | 1145 | |
7fd59977 | 1146 | ImmediateUpdate(); |
1147 | } | |
1148 | ||
197ac94e | 1149 | //============================================================================= |
1150 | //function : SetViewOrientationDefault | |
1151 | //purpose : | |
1152 | //============================================================================= | |
b8ddfc2f | 1153 | void V3d_View::SetViewOrientationDefault() |
1154 | { | |
c357e426 | 1155 | myDefaultCamera->CopyOrientationData (Camera()); |
1156 | } | |
b5ac8292 | 1157 | |
c357e426 | 1158 | //======================================================================= |
1159 | //function : SetViewMappingDefault | |
1160 | //purpose : | |
1161 | //======================================================================= | |
1162 | void V3d_View::SetViewMappingDefault() | |
1163 | { | |
1164 | myDefaultCamera->CopyMappingData (Camera()); | |
7fd59977 | 1165 | } |
1166 | ||
197ac94e | 1167 | //============================================================================= |
1168 | //function : ResetViewOrientation | |
1169 | //purpose : | |
1170 | //============================================================================= | |
b8ddfc2f | 1171 | void V3d_View::ResetViewOrientation() |
1172 | { | |
c357e426 | 1173 | Camera()->CopyOrientationData (myDefaultCamera); |
1174 | ||
1175 | AutoZFit(); | |
1176 | ||
1177 | ImmediateUpdate(); | |
1178 | } | |
1179 | ||
1180 | //======================================================================= | |
1181 | //function : ResetViewMapping | |
1182 | //purpose : | |
1183 | //======================================================================= | |
1184 | void V3d_View::ResetViewMapping() | |
1185 | { | |
1186 | Camera()->CopyMappingData (myDefaultCamera); | |
1187 | ||
1188 | AutoZFit(); | |
b5ac8292 | 1189 | |
7fd59977 | 1190 | ImmediateUpdate(); |
1191 | } | |
1192 | ||
197ac94e | 1193 | //============================================================================= |
1194 | //function : Reset | |
1195 | //purpose : | |
1196 | //============================================================================= | |
c357e426 | 1197 | void V3d_View::Reset (const Standard_Boolean theToUpdate) |
b8ddfc2f | 1198 | { |
c357e426 | 1199 | Camera()->Copy (myDefaultCamera); |
197ac94e | 1200 | |
c357e426 | 1201 | AutoZFit(); |
7fd59977 | 1202 | |
7fd59977 | 1203 | SwitchSetFront = Standard_False; |
b5ac8292 | 1204 | |
c357e426 | 1205 | if (myImmediateUpdate || theToUpdate) |
1206 | { | |
1207 | Update(); | |
1208 | } | |
7fd59977 | 1209 | } |
1210 | ||
197ac94e | 1211 | //======================================================================= |
1212 | //function : SetCenter | |
1213 | //purpose : | |
1214 | //======================================================================= | |
1215 | void V3d_View::SetCenter (const Standard_Integer theXp, | |
1216 | const Standard_Integer theYp) | |
b8ddfc2f | 1217 | { |
197ac94e | 1218 | Standard_Real aXv, aYv; |
1219 | Convert (theXp, theYp, aXv, aYv); | |
c357e426 | 1220 | Translate (Camera(), aXv, aYv); |
7fd59977 | 1221 | |
7fd59977 | 1222 | ImmediateUpdate(); |
7fd59977 | 1223 | } |
1224 | ||
197ac94e | 1225 | //============================================================================= |
1226 | //function : SetSize | |
1227 | //purpose : | |
1228 | //============================================================================= | |
3dfe95cd | 1229 | void V3d_View::SetSize (const Standard_Real theSize) |
7fd59977 | 1230 | { |
3dfe95cd | 1231 | V3d_BadValue_Raise_if (theSize <= 0.0, "V3d_View::SetSize, Window Size is NULL"); |
7fd59977 | 1232 | |
c357e426 | 1233 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1234 | ||
1235 | aCamera->SetScale (aCamera->Aspect() >= 1.0 ? theSize / aCamera->Aspect() : theSize); | |
197ac94e | 1236 | |
c357e426 | 1237 | AutoZFit(); |
7fd59977 | 1238 | |
7fd59977 | 1239 | ImmediateUpdate(); |
7fd59977 | 1240 | } |
1241 | ||
197ac94e | 1242 | //============================================================================= |
1243 | //function : SetZSize | |
1244 | //purpose : | |
1245 | //============================================================================= | |
c357e426 | 1246 | void V3d_View::SetZSize (const Standard_Real theSize) |
7fd59977 | 1247 | { |
c357e426 | 1248 | Handle(Graphic3d_Camera) aCamera = Camera(); |
7fd59977 | 1249 | |
c357e426 | 1250 | Standard_Real Zmax = theSize / 2.; |
b5ac8292 | 1251 | |
c357e426 | 1252 | Standard_Real aDistance = aCamera->Distance(); |
1253 | ||
1254 | if (theSize <= 0.) | |
1255 | { | |
b5ac8292 | 1256 | Zmax = aDistance; |
7fd59977 | 1257 | } |
7fd59977 | 1258 | |
197ac94e | 1259 | // ShortReal precision factor used to add meaningful tolerance to |
1260 | // ZNear, ZFar values in order to avoid equality after type conversion | |
1261 | // to ShortReal matrices type. | |
1262 | const Standard_Real aPrecision = 1.0 / Pow (10.0, ShortRealDigits() - 1); | |
1263 | ||
1264 | Standard_Real aZFar = Zmax + aDistance * 2.0; | |
1265 | Standard_Real aZNear = -Zmax + aDistance; | |
1266 | aZNear -= Abs (aZNear) * aPrecision; | |
1267 | aZFar += Abs (aZFar) * aPrecision; | |
1268 | ||
c357e426 | 1269 | if (!aCamera->IsOrthographic()) |
197ac94e | 1270 | { |
1271 | if (aZFar < aPrecision) | |
1272 | { | |
1273 | // Invalid case when both values are negative | |
1274 | aZNear = aPrecision; | |
1275 | aZFar = aPrecision * 2.0; | |
1276 | } | |
1277 | else if (aZNear < Abs (aZFar) * aPrecision) | |
1278 | { | |
1279 | // Z is less than 0.0, try to fix it using any appropriate z-scale | |
1280 | aZNear = Abs (aZFar) * aPrecision; | |
1281 | } | |
1282 | } | |
1283 | ||
1284 | // If range is too small | |
1285 | if (aZFar < (aZNear + Abs (aZFar) * aPrecision)) | |
1286 | { | |
1287 | aZFar = aZNear + Abs (aZFar) * aPrecision; | |
1288 | } | |
1289 | ||
c357e426 | 1290 | aCamera->SetZRange (aZNear, aZFar); |
7fd59977 | 1291 | |
c357e426 | 1292 | if (myImmediateUpdate) |
b8ddfc2f | 1293 | { |
c357e426 | 1294 | Redraw(); |
b8ddfc2f | 1295 | } |
7fd59977 | 1296 | } |
1297 | ||
197ac94e | 1298 | //============================================================================= |
1299 | //function : SetZoom | |
1300 | //purpose : | |
1301 | //============================================================================= | |
e44b0af4 | 1302 | void V3d_View::SetZoom (const Standard_Real theCoef,const Standard_Boolean theToStart) |
7fd59977 | 1303 | { |
e44b0af4 | 1304 | V3d_BadValue_Raise_if (theCoef <= 0., "V3d_View::SetZoom, bad coefficient"); |
7fd59977 | 1305 | |
c357e426 | 1306 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1307 | ||
e44b0af4 | 1308 | if (theToStart) |
b5ac8292 | 1309 | { |
c357e426 | 1310 | myCamStartOpEye = aCamera->Eye(); |
1311 | myCamStartOpCenter = aCamera->Center(); | |
7fd59977 | 1312 | } |
1313 | ||
c357e426 | 1314 | Standard_Real aViewWidth = aCamera->ViewDimensions().X(); |
1315 | Standard_Real aViewHeight = aCamera->ViewDimensions().Y(); | |
b5ac8292 | 1316 | |
7fd59977 | 1317 | // ensure that zoom will not be too small or too big |
e44b0af4 | 1318 | Standard_Real aCoef = theCoef; |
1319 | if (aViewWidth < aCoef * Precision::Confusion()) | |
b5ac8292 | 1320 | { |
e44b0af4 | 1321 | aCoef = aViewWidth / Precision::Confusion(); |
b5ac8292 | 1322 | } |
e44b0af4 | 1323 | else if (aViewWidth > aCoef * 1e12) |
b5ac8292 | 1324 | { |
e44b0af4 | 1325 | aCoef = aViewWidth / 1e12; |
b5ac8292 | 1326 | } |
e44b0af4 | 1327 | if (aViewHeight < aCoef * Precision::Confusion()) |
b5ac8292 | 1328 | { |
e44b0af4 | 1329 | aCoef = aViewHeight / Precision::Confusion(); |
b5ac8292 | 1330 | } |
e44b0af4 | 1331 | else if (aViewHeight > aCoef * 1e12) |
b5ac8292 | 1332 | { |
e44b0af4 | 1333 | aCoef = aViewHeight / 1e12; |
b5ac8292 | 1334 | } |
1335 | ||
c357e426 | 1336 | aCamera->SetEye (myCamStartOpEye); |
1337 | aCamera->SetCenter (myCamStartOpCenter); | |
e44b0af4 | 1338 | aCamera->SetScale (aCamera->Scale() / aCoef); |
c357e426 | 1339 | |
1340 | AutoZFit(); | |
b5ac8292 | 1341 | |
7fd59977 | 1342 | ImmediateUpdate(); |
1343 | } | |
1344 | ||
197ac94e | 1345 | //============================================================================= |
1346 | //function : SetScale | |
1347 | //purpose : | |
1348 | //============================================================================= | |
b8ddfc2f | 1349 | void V3d_View::SetScale( const Standard_Real Coef ) |
1350 | { | |
6942f04a | 1351 | V3d_BadValue_Raise_if( Coef <= 0. ,"V3d_View::SetScale, bad coefficient"); |
7fd59977 | 1352 | |
c357e426 | 1353 | Handle(Graphic3d_Camera) aCamera = Camera(); |
b5ac8292 | 1354 | |
c357e426 | 1355 | Standard_Real aDefaultScale = myDefaultCamera->Scale(); |
1356 | aCamera->SetAspect (myDefaultCamera->Aspect()); | |
1357 | aCamera->SetScale (aDefaultScale / Coef); | |
b5ac8292 | 1358 | |
c357e426 | 1359 | AutoZFit(); |
b5ac8292 | 1360 | |
7fd59977 | 1361 | ImmediateUpdate(); |
7fd59977 | 1362 | } |
1363 | ||
197ac94e | 1364 | //============================================================================= |
1365 | //function : SetAxialScale | |
1366 | //purpose : | |
1367 | //============================================================================= | |
b8ddfc2f | 1368 | void V3d_View::SetAxialScale( const Standard_Real Sx, const Standard_Real Sy, const Standard_Real Sz ) |
1369 | { | |
6942f04a | 1370 | V3d_BadValue_Raise_if( Sx <= 0. || Sy <= 0. || Sz <= 0.,"V3d_View::SetAxialScale, bad coefficient"); |
7fd59977 | 1371 | |
c357e426 | 1372 | Camera()->SetAxialScale (gp_XYZ (Sx, Sy, Sz)); |
1373 | ||
1374 | AutoZFit(); | |
1375 | } | |
1376 | ||
1377 | //============================================================================= | |
1378 | //function : SetRatio | |
1379 | //purpose : | |
1380 | //============================================================================= | |
1381 | void V3d_View::SetRatio() | |
1382 | { | |
1383 | if (MyWindow.IsNull()) | |
1384 | { | |
1385 | return; | |
1386 | } | |
1387 | ||
1388 | Standard_Integer aWidth = 0; | |
1389 | Standard_Integer aHeight = 0; | |
1390 | MyWindow->Size (aWidth, aHeight); | |
1391 | if (aWidth > 0 && aHeight > 0) | |
1392 | { | |
1393 | Standard_Real aRatio = static_cast<Standard_Real> (aWidth) / | |
1394 | static_cast<Standard_Real> (aHeight); | |
1395 | ||
1396 | Camera() ->SetAspect (aRatio); | |
1397 | myDefaultCamera->SetAspect (aRatio); | |
1398 | } | |
7fd59977 | 1399 | } |
1400 | ||
197ac94e | 1401 | //============================================================================= |
1402 | //function : FitAll | |
1403 | //purpose : | |
1404 | //============================================================================= | |
ee2be2a8 | 1405 | void V3d_View::FitAll (const Standard_Real theMargin, const Standard_Boolean theToUpdate) |
7fd59977 | 1406 | { |
c357e426 | 1407 | FitAll (myView->MinMaxValues(), theMargin, theToUpdate); |
b586500b | 1408 | } |
1409 | ||
1410 | //============================================================================= | |
1411 | //function : FitAll | |
1412 | //purpose : | |
1413 | //============================================================================= | |
ee2be2a8 | 1414 | void V3d_View::FitAll (const Bnd_Box& theBox, const Standard_Real theMargin, const Standard_Boolean theToUpdate) |
b586500b | 1415 | { |
1416 | Standard_ASSERT_RAISE(theMargin >= 0.0 && theMargin < 1.0, "Invalid margin coefficient"); | |
197ac94e | 1417 | |
c357e426 | 1418 | if (myView->NumberOfDisplayedStructures() == 0) |
197ac94e | 1419 | { |
1420 | return; | |
1421 | } | |
35617823 | 1422 | |
c357e426 | 1423 | if (!FitMinMax (Camera(), theBox, theMargin, 10.0 * Precision::Confusion())) |
35617823 | 1424 | { |
35617823 K |
1425 | return; |
1426 | } | |
7fd59977 | 1427 | |
c357e426 | 1428 | AutoZFit(); |
b5ac8292 | 1429 | |
197ac94e | 1430 | if (myImmediateUpdate || theToUpdate) |
35617823 | 1431 | { |
b5ac8292 | 1432 | Update(); |
35617823 | 1433 | } |
b5ac8292 | 1434 | } |
35617823 | 1435 | |
197ac94e | 1436 | //============================================================================= |
1437 | //function : DepthFitAll | |
1438 | //purpose : | |
1439 | //============================================================================= | |
ee2be2a8 | 1440 | void V3d_View::DepthFitAll(const Standard_Real Aspect, |
1441 | const Standard_Real Margin) | |
7fd59977 | 1442 | { |
1443 | Standard_Real Xmin,Ymin,Zmin,Xmax,Ymax,Zmax,U,V,W,U1,V1,W1 ; | |
1444 | Standard_Real Umin,Vmin,Wmin,Umax,Vmax,Wmax ; | |
b5ac8292 | 1445 | Standard_Real Dx,Dy,Dz,Size; |
7fd59977 | 1446 | |
c357e426 | 1447 | Standard_Integer Nstruct = myView->NumberOfDisplayedStructures() ; |
7fd59977 | 1448 | |
b5ac8292 | 1449 | if((Nstruct <= 0) || (Aspect < 0.) || (Margin < 0.) || (Margin > 1.)) { |
7fd59977 | 1450 | ImmediateUpdate(); |
1451 | return ; | |
1452 | } | |
1453 | ||
c357e426 | 1454 | Bnd_Box aBox = myView->MinMaxValues(); |
ed063270 | 1455 | if (aBox.IsVoid()) |
1456 | { | |
1457 | ImmediateUpdate(); | |
1458 | return ; | |
1459 | } | |
1460 | aBox.Get (Xmin,Ymin,Zmin,Xmax,Ymax,Zmax); | |
c357e426 | 1461 | Project (Xmin,Ymin,Zmin,U,V,W) ; |
1462 | Project (Xmax,Ymax,Zmax,U1,V1,W1) ; | |
7fd59977 | 1463 | Umin = Min(U,U1) ; Umax = Max(U,U1) ; |
1464 | Vmin = Min(V,V1) ; Vmax = Max(V,V1) ; | |
1465 | Wmin = Min(W,W1) ; Wmax = Max(W,W1) ; | |
c357e426 | 1466 | Project (Xmin,Ymin,Zmax,U,V,W) ; |
7fd59977 | 1467 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1468 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1469 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1470 | Project (Xmax,Ymin,Zmax,U,V,W) ; |
7fd59977 | 1471 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1472 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1473 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1474 | Project (Xmax,Ymin,Zmin,U,V,W) ; |
7fd59977 | 1475 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1476 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1477 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1478 | Project (Xmax,Ymax,Zmin,U,V,W) ; |
7fd59977 | 1479 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1480 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1481 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1482 | Project (Xmin,Ymax,Zmax,U,V,W) ; |
7fd59977 | 1483 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1484 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1485 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1486 | Project (Xmin,Ymax,Zmin,U,V,W) ; |
7fd59977 | 1487 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1488 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1489 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
1490 | ||
1491 | // Adjust Z size | |
1492 | Wmax = Max(Abs(Wmin),Abs(Wmax)) ; | |
1493 | Dz = 2.*Wmax + Margin * Wmax; | |
1494 | ||
1495 | // Compute depth value | |
1496 | Dx = Abs(Umax - Umin) ; Dy = Abs(Vmax - Vmin) ; // Dz = Abs(Wmax - Wmin); | |
1497 | Dx += Margin * Dx; Dy += Margin * Dy; | |
1498 | Size = Sqrt(Dx*Dx + Dy*Dy + Dz*Dz); | |
1499 | if( Size > 0. ) { | |
1500 | SetZSize(Size) ; | |
1501 | SetDepth( Aspect * Size / 2.); | |
1502 | } | |
1503 | ||
1504 | ImmediateUpdate(); | |
1505 | } | |
1506 | ||
197ac94e | 1507 | //============================================================================= |
1508 | //function : WindowFitAll | |
1509 | //purpose : | |
1510 | //============================================================================= | |
1511 | void V3d_View::WindowFitAll(const Standard_Integer Xmin, | |
1512 | const Standard_Integer Ymin, | |
1513 | const Standard_Integer Xmax, | |
1514 | const Standard_Integer Ymax) | |
b8ddfc2f | 1515 | { |
7fd59977 | 1516 | WindowFit(Xmin,Ymin,Xmax,Ymax); |
7fd59977 | 1517 | } |
b8ddfc2f | 1518 | |
197ac94e | 1519 | //======================================================================= |
1520 | //function : WindowFit | |
1521 | //purpose : | |
1522 | //======================================================================= | |
1523 | void V3d_View::WindowFit (const Standard_Integer theMinXp, | |
1524 | const Standard_Integer theMinYp, | |
1525 | const Standard_Integer theMaxXp, | |
1526 | const Standard_Integer theMaxYp) | |
b8ddfc2f | 1527 | { |
197ac94e | 1528 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
1529 | ||
c357e426 | 1530 | Handle(Graphic3d_Camera) aCamera = Camera(); |
1531 | ||
1532 | if (!aCamera->IsOrthographic()) | |
b5ac8292 | 1533 | { |
ab1c121b | 1534 | // normalize view coordinates |
b5ac8292 | 1535 | Standard_Integer aWinWidth, aWinHeight; |
1536 | MyWindow->Size (aWinWidth, aWinHeight); | |
7fd59977 | 1537 | |
b5ac8292 | 1538 | // z coordinate of camera center |
c357e426 | 1539 | Standard_Real aDepth = aCamera->Project (aCamera->Center()).Z(); |
b5ac8292 | 1540 | |
1541 | // camera projection coordinate are in NDC which are normalized [-1, 1] | |
197ac94e | 1542 | Standard_Real aUMin = (2.0 / aWinWidth) * theMinXp - 1.0; |
1543 | Standard_Real aUMax = (2.0 / aWinWidth) * theMaxXp - 1.0; | |
1544 | Standard_Real aVMin = (2.0 / aWinHeight) * theMinYp - 1.0; | |
1545 | Standard_Real aVMax = (2.0 / aWinHeight) * theMaxYp - 1.0; | |
b5ac8292 | 1546 | |
1547 | // compute camera panning | |
1548 | gp_Pnt aScreenCenter (0.0, 0.0, aDepth); | |
1549 | gp_Pnt aFitCenter ((aUMin + aUMax) * 0.5, (aVMin + aVMax) * 0.5, aDepth); | |
c357e426 | 1550 | gp_Pnt aPanTo = aCamera->ConvertProj2View (aFitCenter); |
1551 | gp_Pnt aPanFrom = aCamera->ConvertProj2View (aScreenCenter); | |
b5ac8292 | 1552 | gp_Vec aPanVec (aPanFrom, aPanTo); |
1553 | ||
b5ac8292 | 1554 | // compute section size |
1555 | gp_Pnt aFitTopRight (aUMax, aVMax, aDepth); | |
1556 | gp_Pnt aFitBotLeft (aUMin, aVMin, aDepth); | |
c357e426 | 1557 | gp_Pnt aViewBotLeft = aCamera->ConvertProj2View (aFitBotLeft); |
1558 | gp_Pnt aViewTopRight = aCamera->ConvertProj2View (aFitTopRight); | |
b5ac8292 | 1559 | |
1560 | Standard_Real aUSize = aViewTopRight.X() - aViewBotLeft.X(); | |
1561 | Standard_Real aVSize = aViewTopRight.Y() - aViewBotLeft.Y(); | |
1562 | ||
c357e426 | 1563 | Translate (aCamera, aPanVec.X(), -aPanVec.Y()); |
1564 | Scale (aCamera, aUSize, aVSize); | |
1565 | AutoZFit(); | |
b5ac8292 | 1566 | } |
1567 | else | |
1568 | { | |
197ac94e | 1569 | Standard_Real aX1, aY1, aX2, aY2; |
1570 | Convert (theMinXp, theMinYp, aX1, aY1); | |
1571 | Convert (theMaxXp, theMaxYp, aX2, aY2); | |
1572 | FitAll (aX1, aY1, aX2, aY2); | |
b5ac8292 | 1573 | } |
197ac94e | 1574 | |
1575 | SetImmediateUpdate (wasUpdateEnabled); | |
1576 | ||
1577 | ImmediateUpdate(); | |
7fd59977 | 1578 | } |
1579 | ||
197ac94e | 1580 | //======================================================================= |
1581 | //function : ConvertToGrid | |
1582 | //purpose : | |
1583 | //======================================================================= | |
1584 | void V3d_View::ConvertToGrid(const Standard_Integer Xp, | |
1585 | const Standard_Integer Yp, | |
1586 | Standard_Real& Xg, | |
1587 | Standard_Real& Yg, | |
1588 | Standard_Real& Zg) const | |
b5ac8292 | 1589 | { |
1590 | Graphic3d_Vertex aVrp; | |
1591 | Standard_Real anX, anY, aZ; | |
1592 | Convert (Xp, Yp, anX, anY, aZ); | |
1593 | aVrp.SetCoord (anX, anY, aZ); | |
1594 | ||
1595 | if( MyViewer->Grid()->IsActive() ) { | |
1596 | Graphic3d_Vertex aNewVrp = Compute (aVrp) ; | |
1597 | aNewVrp.Coord (Xg,Yg,Zg) ; | |
1598 | } else | |
1599 | aVrp.Coord (Xg,Yg,Zg) ; | |
1600 | } | |
1601 | ||
197ac94e | 1602 | //======================================================================= |
1603 | //function : ConvertToGrid | |
1604 | //purpose : | |
1605 | //======================================================================= | |
1606 | void V3d_View::ConvertToGrid(const Standard_Real X, | |
1607 | const Standard_Real Y, | |
1608 | const Standard_Real Z, | |
1609 | Standard_Real& Xg, | |
1610 | Standard_Real& Yg, | |
1611 | Standard_Real& Zg) const | |
b5ac8292 | 1612 | { |
1613 | if( MyViewer->Grid()->IsActive() ) { | |
1614 | Graphic3d_Vertex aVrp (X,Y,Z) ; | |
1615 | Graphic3d_Vertex aNewVrp = Compute (aVrp) ; | |
1616 | aNewVrp.Coord(Xg,Yg,Zg) ; | |
1617 | } else { | |
1618 | Xg = X; Yg = Y; Zg = Z; | |
1619 | } | |
1620 | } | |
1621 | ||
197ac94e | 1622 | //======================================================================= |
1623 | //function : Convert | |
1624 | //purpose : | |
1625 | //======================================================================= | |
b8ddfc2f | 1626 | Standard_Real V3d_View::Convert(const Standard_Integer Vp) const |
1627 | { | |
b5ac8292 | 1628 | Standard_Integer aDxw, aDyw ; |
7fd59977 | 1629 | |
c357e426 | 1630 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
7fd59977 | 1631 | |
b5ac8292 | 1632 | MyWindow->Size (aDxw, aDyw); |
1633 | Standard_Real aValue; | |
197ac94e | 1634 | |
c357e426 | 1635 | gp_Pnt aViewDims = Camera()->ViewDimensions(); |
b5ac8292 | 1636 | aValue = aViewDims.X() * (Standard_Real)Vp / (Standard_Real)aDxw; |
7fd59977 | 1637 | |
b5ac8292 | 1638 | return aValue; |
7fd59977 | 1639 | } |
1640 | ||
197ac94e | 1641 | //======================================================================= |
1642 | //function : Convert | |
1643 | //purpose : | |
1644 | //======================================================================= | |
1645 | void V3d_View::Convert(const Standard_Integer Xp, | |
1646 | const Standard_Integer Yp, | |
1647 | Standard_Real& Xv, | |
1648 | Standard_Real& Yv) const | |
b8ddfc2f | 1649 | { |
b5ac8292 | 1650 | Standard_Integer aDxw, aDyw; |
7fd59977 | 1651 | |
c357e426 | 1652 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
b5ac8292 | 1653 | |
1654 | MyWindow->Size (aDxw, aDyw); | |
1655 | ||
1656 | gp_Pnt aPoint (Xp * 2.0 / aDxw - 1.0, (aDyw - Yp) * 2.0 / aDyw - 1.0, 0.0); | |
c357e426 | 1657 | aPoint = Camera()->ConvertProj2View (aPoint); |
7fd59977 | 1658 | |
b5ac8292 | 1659 | Xv = aPoint.X(); |
1660 | Yv = aPoint.Y(); | |
7fd59977 | 1661 | } |
1662 | ||
197ac94e | 1663 | //======================================================================= |
1664 | //function : Convert | |
1665 | //purpose : | |
1666 | //======================================================================= | |
7fd59977 | 1667 | Standard_Integer V3d_View::Convert(const Standard_Real Vv) const |
1668 | { | |
c357e426 | 1669 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
b5ac8292 | 1670 | |
1671 | Standard_Integer aDxw, aDyw; | |
1672 | MyWindow->Size (aDxw, aDyw); | |
7fd59977 | 1673 | |
c357e426 | 1674 | gp_Pnt aViewDims = Camera()->ViewDimensions(); |
b5ac8292 | 1675 | Standard_Integer aValue = RealToInt (aDxw * Vv / (aViewDims.X())); |
7fd59977 | 1676 | |
b5ac8292 | 1677 | return aValue; |
7fd59977 | 1678 | } |
1679 | ||
197ac94e | 1680 | //======================================================================= |
1681 | //function : Convert | |
1682 | //purpose : | |
1683 | //======================================================================= | |
1684 | void V3d_View::Convert(const Standard_Real Xv, | |
1685 | const Standard_Real Yv, | |
1686 | Standard_Integer& Xp, | |
1687 | Standard_Integer& Yp) const | |
7fd59977 | 1688 | { |
c357e426 | 1689 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
7fd59977 | 1690 | |
b5ac8292 | 1691 | Standard_Integer aDxw, aDyw; |
1692 | MyWindow->Size (aDxw, aDyw); | |
7fd59977 | 1693 | |
b5ac8292 | 1694 | gp_Pnt aPoint (Xv, Yv, 0.0); |
c357e426 | 1695 | aPoint = Camera()->ConvertView2Proj (aPoint); |
b5ac8292 | 1696 | aPoint = gp_Pnt ((aPoint.X() + 1.0) * aDxw / 2.0, aDyw - (aPoint.Y() + 1.0) * aDyw / 2.0, 0.0); |
7fd59977 | 1697 | |
b5ac8292 | 1698 | Xp = RealToInt (aPoint.X()); |
1699 | Yp = RealToInt (aPoint.Y()); | |
7fd59977 | 1700 | } |
1701 | ||
197ac94e | 1702 | //======================================================================= |
1703 | //function : Convert | |
1704 | //purpose : | |
1705 | //======================================================================= | |
1706 | void V3d_View::Convert(const Standard_Integer Xp, | |
1707 | const Standard_Integer Yp, | |
1708 | Standard_Real& X, | |
1709 | Standard_Real& Y, | |
1710 | Standard_Real& Z) const | |
b8ddfc2f | 1711 | { |
c357e426 | 1712 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
b5ac8292 | 1713 | Standard_Integer aHeight, aWidth; |
1714 | MyWindow->Size (aWidth, aHeight); | |
1715 | ||
1716 | Standard_Real anX = 2.0 * Xp / aWidth - 1.0; | |
1717 | Standard_Real anY = 2.0 * (aHeight - 1 - Yp) / aHeight - 1.0; | |
1718 | Standard_Real aZ = 2.0 * 0.0 - 1.0; | |
1719 | ||
c357e426 | 1720 | gp_Pnt aResult = Camera()->UnProject (gp_Pnt (anX, anY, aZ)); |
b5ac8292 | 1721 | |
1722 | X = aResult.X(); | |
1723 | Y = aResult.Y(); | |
1724 | Z = aResult.Z(); | |
7fd59977 | 1725 | } |
1726 | ||
197ac94e | 1727 | //======================================================================= |
1728 | //function : ConvertWithProj | |
1729 | //purpose : | |
1730 | //======================================================================= | |
3ed88fac | 1731 | void V3d_View::ConvertWithProj(const Standard_Integer theXp, |
1732 | const Standard_Integer theYp, | |
1733 | Standard_Real& theX, | |
1734 | Standard_Real& theY, | |
1735 | Standard_Real& theZ, | |
1736 | Standard_Real& theDx, | |
1737 | Standard_Real& theDy, | |
1738 | Standard_Real& theDz) const | |
7fd59977 | 1739 | { |
c357e426 | 1740 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
3ed88fac | 1741 | Standard_Integer aHeight = 0, aWidth = 0; |
b5ac8292 | 1742 | MyWindow->Size (aWidth, aHeight); |
7fd59977 | 1743 | |
3ed88fac | 1744 | const Standard_Real anX = 2.0 * theXp / aWidth - 1.0; |
1745 | const Standard_Real anY = 2.0 * (aHeight - 1 - theYp) / aHeight - 1.0; | |
1746 | const Standard_Real aZ = 2.0 * 0.0 - 1.0; | |
b5ac8292 | 1747 | |
3ed88fac | 1748 | const Handle(Graphic3d_Camera)& aCamera = Camera(); |
1749 | const gp_Pnt aResult1 = aCamera->UnProject (gp_Pnt (anX, anY, aZ)); | |
1750 | const gp_Pnt aResult2 = aCamera->UnProject (gp_Pnt (anX, anY, aZ - 10.0)); | |
b5ac8292 | 1751 | |
3ed88fac | 1752 | theX = aResult1.X(); |
1753 | theY = aResult1.Y(); | |
1754 | theZ = aResult1.Z(); | |
1755 | Graphic3d_Vec3d aNormDir (theX - aResult2.X(), | |
1756 | theY - aResult2.Y(), | |
1757 | theZ - aResult2.Z()); | |
3910bc65 | 1758 | aNormDir.Normalize(); |
1759 | ||
3ed88fac | 1760 | theDx = aNormDir.x(); |
1761 | theDy = aNormDir.y(); | |
1762 | theDz = aNormDir.z(); | |
7fd59977 | 1763 | } |
7fd59977 | 1764 | |
197ac94e | 1765 | //======================================================================= |
1766 | //function : Convert | |
1767 | //purpose : | |
1768 | //======================================================================= | |
1769 | void V3d_View::Convert(const Standard_Real X, | |
1770 | const Standard_Real Y, | |
1771 | const Standard_Real Z, | |
1772 | Standard_Integer& Xp, | |
1773 | Standard_Integer& Yp) const | |
b8ddfc2f | 1774 | { |
c357e426 | 1775 | V3d_UnMapped_Raise_if (!myView->IsDefined(), "view has no window"); |
b5ac8292 | 1776 | Standard_Integer aHeight, aWidth; |
1777 | MyWindow->Size (aWidth, aHeight); | |
1778 | ||
c357e426 | 1779 | gp_Pnt aPoint = Camera()->Project (gp_Pnt (X, Y, Z)); |
b5ac8292 | 1780 | |
1781 | Xp = RealToInt ((aPoint.X() + 1) * 0.5 * aWidth); | |
72b11796 | 1782 | Yp = RealToInt (aHeight - 1 - (aPoint.Y() + 1) * 0.5 * aHeight); |
7fd59977 | 1783 | } |
1784 | ||
197ac94e | 1785 | //======================================================================= |
1786 | //function : Project | |
1787 | //purpose : | |
1788 | //======================================================================= | |
c357e426 | 1789 | void V3d_View::Project (const Standard_Real theX, |
1790 | const Standard_Real theY, | |
1791 | const Standard_Real theZ, | |
1792 | Standard_Real& theXp, | |
1793 | Standard_Real& theYp) const | |
7fd59977 | 1794 | { |
c357e426 | 1795 | Standard_Real aZp; |
1796 | Project (theX, theY, theZ, theXp, theYp, aZp); | |
1797 | } | |
1798 | ||
1799 | //======================================================================= | |
1800 | //function : Project | |
1801 | //purpose : | |
1802 | //======================================================================= | |
1803 | void V3d_View::Project (const Standard_Real theX, | |
1804 | const Standard_Real theY, | |
1805 | const Standard_Real theZ, | |
1806 | Standard_Real& theXp, | |
1807 | Standard_Real& theYp, | |
1808 | Standard_Real& theZp) const | |
1809 | { | |
1810 | Handle(Graphic3d_Camera) aCamera = Camera(); | |
1811 | ||
1812 | gp_XYZ aViewSpaceDimensions = aCamera->ViewDimensions(); | |
1813 | Standard_Real aXSize = aViewSpaceDimensions.X(); | |
1814 | Standard_Real aYSize = aViewSpaceDimensions.Y(); | |
1815 | Standard_Real aZSize = aViewSpaceDimensions.Z(); | |
1816 | ||
1817 | gp_Pnt aPoint = aCamera->Project (gp_Pnt (theX, theY, theZ)); | |
1818 | ||
1819 | // NDC [-1, 1] --> PROJ [ -size / 2, +size / 2 ] | |
1820 | theXp = aPoint.X() * aXSize * 0.5; | |
1821 | theYp = aPoint.Y() * aYSize * 0.5; | |
1822 | theZp = aPoint.Z() * aZSize * 0.5; | |
7fd59977 | 1823 | } |
1824 | ||
197ac94e | 1825 | //======================================================================= |
1826 | //function : BackgroundColor | |
1827 | //purpose : | |
1828 | //======================================================================= | |
1829 | void V3d_View::BackgroundColor(const Quantity_TypeOfColor Type, | |
1830 | Standard_Real& V1, | |
1831 | Standard_Real& V2, | |
1832 | Standard_Real& V3) const | |
b8ddfc2f | 1833 | { |
7fd59977 | 1834 | Quantity_Color C = BackgroundColor() ; |
7fd59977 | 1835 | C.Values(V1,V2,V3,Type) ; |
1836 | } | |
1837 | ||
197ac94e | 1838 | //======================================================================= |
1839 | //function : BackgroundColor | |
1840 | //purpose : | |
1841 | //======================================================================= | |
b8ddfc2f | 1842 | Quantity_Color V3d_View::BackgroundColor() const |
1843 | { | |
c357e426 | 1844 | return myView->Background().Color() ; |
7fd59977 | 1845 | } |
7fd59977 | 1846 | |
197ac94e | 1847 | //======================================================================= |
1848 | //function : GradientBackgroundColors | |
1849 | //purpose : | |
1850 | //======================================================================= | |
c357e426 | 1851 | void V3d_View::GradientBackgroundColors (Quantity_Color& theColor1, Quantity_Color& theColor2) const |
b8ddfc2f | 1852 | { |
c357e426 | 1853 | myView->GradientBackground().Colors (theColor1, theColor2); |
7fd59977 | 1854 | } |
1855 | ||
197ac94e | 1856 | //======================================================================= |
1857 | //function : GradientBackground | |
1858 | //purpose : | |
1859 | //======================================================================= | |
b8ddfc2f | 1860 | Aspect_GradientBackground V3d_View::GradientBackground() const |
1861 | { | |
c357e426 | 1862 | return myView->GradientBackground(); |
7fd59977 | 1863 | } |
1864 | ||
197ac94e | 1865 | //======================================================================= |
1866 | //function : Scale | |
1867 | //purpose : | |
1868 | //======================================================================= | |
b8ddfc2f | 1869 | Standard_Real V3d_View::Scale() const |
1870 | { | |
c357e426 | 1871 | return myDefaultCamera->Scale() / Camera()->Scale(); |
7fd59977 | 1872 | } |
1873 | ||
197ac94e | 1874 | //======================================================================= |
1875 | //function : AxialScale | |
1876 | //purpose : | |
1877 | //======================================================================= | |
b8ddfc2f | 1878 | void V3d_View::AxialScale(Standard_Real& Sx, Standard_Real& Sy, Standard_Real& Sz) const |
1879 | { | |
c357e426 | 1880 | gp_Pnt anAxialScale = Camera()->AxialScale(); |
b5ac8292 | 1881 | Sx = anAxialScale.X(); |
1882 | Sy = anAxialScale.Y(); | |
1883 | Sz = anAxialScale.Z(); | |
7fd59977 | 1884 | } |
1885 | ||
197ac94e | 1886 | //======================================================================= |
1887 | //function : Size | |
1888 | //purpose : | |
1889 | //======================================================================= | |
b8ddfc2f | 1890 | void V3d_View::Size(Standard_Real& Width, Standard_Real& Height) const |
1891 | { | |
c357e426 | 1892 | gp_Pnt aViewDims = Camera()->ViewDimensions(); |
7fd59977 | 1893 | |
b5ac8292 | 1894 | Width = aViewDims.X(); |
1895 | Height = aViewDims.Y(); | |
7fd59977 | 1896 | } |
1897 | ||
197ac94e | 1898 | //======================================================================= |
1899 | //function : ZSize | |
1900 | //purpose : | |
1901 | //======================================================================= | |
b8ddfc2f | 1902 | Standard_Real V3d_View::ZSize() const |
1903 | { | |
c357e426 | 1904 | gp_Pnt aViewDims = Camera()->ViewDimensions(); |
7fd59977 | 1905 | |
b5ac8292 | 1906 | return aViewDims.Z(); |
7fd59977 | 1907 | } |
1908 | ||
197ac94e | 1909 | //======================================================================= |
1910 | //function : MinMax | |
1911 | //purpose : | |
1912 | //======================================================================= | |
1913 | Standard_Integer V3d_View::MinMax(Standard_Real& Umin, | |
1914 | Standard_Real& Vmin, | |
1915 | Standard_Real& Umax, | |
1916 | Standard_Real& Vmax) const | |
b8ddfc2f | 1917 | { |
7fd59977 | 1918 | Standard_Real Wmin,Wmax,U,V,W ; |
1919 | Standard_Real Xmin,Ymin,Zmin,Xmax,Ymax,Zmax ; | |
1920 | // CAL 6/11/98 | |
c357e426 | 1921 | Standard_Integer Nstruct = myView->NumberOfDisplayedStructures() ; |
7fd59977 | 1922 | |
1923 | if( Nstruct ) { | |
c357e426 | 1924 | Bnd_Box aBox = myView->MinMaxValues(); |
ed063270 | 1925 | aBox.Get (Xmin,Ymin,Zmin,Xmax,Ymax,Zmax); |
c357e426 | 1926 | Project (Xmin,Ymin,Zmin,Umin,Vmin,Wmin) ; |
1927 | Project (Xmax,Ymax,Zmax,Umax,Vmax,Wmax) ; | |
1928 | Project (Xmin,Ymin,Zmax,U,V,W) ; | |
7fd59977 | 1929 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1930 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1931 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1932 | Project (Xmax,Ymin,Zmax,U,V,W) ; |
7fd59977 | 1933 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1934 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1935 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1936 | Project (Xmax,Ymin,Zmin,U,V,W) ; |
7fd59977 | 1937 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1938 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1939 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1940 | Project (Xmax,Ymax,Zmin,U,V,W) ; |
7fd59977 | 1941 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1942 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1943 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1944 | Project (Xmin,Ymax,Zmax,U,V,W) ; |
7fd59977 | 1945 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1946 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1947 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
c357e426 | 1948 | Project (Xmin,Ymax,Zmin,U,V,W) ; |
7fd59977 | 1949 | Umin = Min(U,Umin) ; Umax = Max(U,Umax) ; |
1950 | Vmin = Min(V,Vmin) ; Vmax = Max(V,Vmax) ; | |
1951 | Wmin = Min(W,Wmin) ; Wmax = Max(W,Wmax) ; | |
1952 | } | |
1953 | return Nstruct ; | |
1954 | } | |
1955 | ||
197ac94e | 1956 | //======================================================================= |
1957 | //function : MinMax | |
1958 | //purpose : | |
1959 | //======================================================================= | |
1960 | Standard_Integer V3d_View::MinMax(Standard_Real& Xmin, | |
1961 | Standard_Real& Ymin, | |
1962 | Standard_Real& Zmin, | |
1963 | Standard_Real& Xmax, | |
1964 | Standard_Real& Ymax, | |
1965 | Standard_Real& Zmax) const | |
b8ddfc2f | 1966 | { |
7fd59977 | 1967 | // CAL 6/11/98 |
1968 | // Standard_Integer Nstruct = (MyView->DisplayedStructures())->Extent() ; | |
c357e426 | 1969 | Standard_Integer Nstruct = myView->NumberOfDisplayedStructures() ; |
7fd59977 | 1970 | |
1971 | if( Nstruct ) { | |
c357e426 | 1972 | Bnd_Box aBox = myView->MinMaxValues(); |
ed063270 | 1973 | aBox.Get (Xmin,Ymin,Zmin,Xmax,Ymax,Zmax); |
7fd59977 | 1974 | } |
1975 | return Nstruct ; | |
1976 | } | |
1977 | ||
197ac94e | 1978 | //======================================================================= |
1979 | //function : Gravity | |
1980 | //purpose : | |
1981 | //======================================================================= | |
4af098ba | 1982 | void V3d_View::Gravity (Standard_Real& theX, |
1983 | Standard_Real& theY, | |
1984 | Standard_Real& theZ) const | |
b8ddfc2f | 1985 | { |
4af098ba | 1986 | Graphic3d_MapOfStructure aSetOfStructures; |
c357e426 | 1987 | myView->DisplayedStructures (aSetOfStructures); |
4af098ba | 1988 | |
1989 | Standard_Boolean hasSelection = Standard_False; | |
1990 | for (Graphic3d_MapIteratorOfMapOfStructure aStructIter (aSetOfStructures); | |
1991 | aStructIter.More(); aStructIter.Next()) | |
1992 | { | |
1993 | if (aStructIter.Key()->IsHighlighted() | |
1994 | && aStructIter.Key()->IsVisible()) | |
1995 | { | |
1996 | hasSelection = Standard_True; | |
1997 | break; | |
1998 | } | |
1999 | } | |
7fd59977 | 2000 | |
4af098ba | 2001 | Standard_Real Xmin, Ymin, Zmin, Xmax, Ymax, Zmax; |
2002 | Standard_Integer aNbPoints = 0; | |
2003 | gp_XYZ aResult (0.0, 0.0, 0.0); | |
2004 | for (Graphic3d_MapIteratorOfMapOfStructure aStructIter (aSetOfStructures); | |
2005 | aStructIter.More(); aStructIter.Next()) | |
2006 | { | |
2007 | const Handle(Graphic3d_Structure)& aStruct = aStructIter.Key(); | |
2008 | if (!aStruct->IsVisible() | |
770fa4d4 | 2009 | || aStruct->IsInfinite() |
2010 | || (hasSelection && !aStruct->IsHighlighted())) | |
4af098ba | 2011 | { |
2012 | continue; | |
2013 | } | |
2014 | ||
7c3ef2f7 | 2015 | const Graphic3d_BndBox3d& aBox = aStruct->CStructure()->BoundingBox(); |
770fa4d4 | 2016 | if (!aBox.IsValid()) |
2017 | { | |
2018 | continue; | |
2019 | } | |
2020 | ||
2021 | // skip transformation-persistent objects | |
778cd667 | 2022 | if (!aStruct->TransformPersistence().IsNull()) |
4af098ba | 2023 | { |
2024 | continue; | |
2025 | } | |
2026 | ||
2027 | // use camera projection to find gravity point | |
7c3ef2f7 | 2028 | Xmin = aBox.CornerMin().x(); |
2029 | Ymin = aBox.CornerMin().y(); | |
2030 | Zmin = aBox.CornerMin().z(); | |
2031 | Xmax = aBox.CornerMax().x(); | |
2032 | Ymax = aBox.CornerMax().y(); | |
2033 | Zmax = aBox.CornerMax().z(); | |
4af098ba | 2034 | gp_Pnt aPnts[THE_NB_BOUND_POINTS] = |
2035 | { | |
2036 | gp_Pnt (Xmin, Ymin, Zmin), gp_Pnt (Xmin, Ymin, Zmax), | |
2037 | gp_Pnt (Xmin, Ymax, Zmin), gp_Pnt (Xmin, Ymax, Zmax), | |
2038 | gp_Pnt (Xmax, Ymin, Zmin), gp_Pnt (Xmax, Ymin, Zmax), | |
2039 | gp_Pnt (Xmax, Ymax, Zmin), gp_Pnt (Xmax, Ymax, Zmax) | |
2040 | }; | |
7fd59977 | 2041 | |
4af098ba | 2042 | for (Standard_Integer aPntIt = 0; aPntIt < THE_NB_BOUND_POINTS; ++aPntIt) |
2043 | { | |
2044 | const gp_Pnt& aBndPnt = aPnts[aPntIt]; | |
c357e426 | 2045 | const gp_Pnt aProjected = Camera()->Project (aBndPnt); |
4af098ba | 2046 | if (Abs (aProjected.X()) <= 1.0 |
2047 | && Abs (aProjected.Y()) <= 1.0) | |
2048 | { | |
2049 | aResult += aBndPnt.XYZ(); | |
2050 | ++aNbPoints; | |
2051 | } | |
2052 | } | |
2053 | } | |
7fd59977 | 2054 | |
4af098ba | 2055 | if (aNbPoints == 0) |
b5ac8292 | 2056 | { |
770fa4d4 | 2057 | // fallback - just use bounding box of entire scene |
3fe9ce0e | 2058 | Bnd_Box aBox = myView->MinMaxValues(); |
770fa4d4 | 2059 | if (!aBox.IsVoid()) |
b5ac8292 | 2060 | { |
4af098ba | 2061 | aBox.Get (Xmin, Ymin, Zmin, |
2062 | Xmax, Ymax, Zmax); | |
2063 | gp_Pnt aPnts[THE_NB_BOUND_POINTS] = | |
2064 | { | |
b5ac8292 | 2065 | gp_Pnt (Xmin, Ymin, Zmin), gp_Pnt (Xmin, Ymin, Zmax), |
2066 | gp_Pnt (Xmin, Ymax, Zmin), gp_Pnt (Xmin, Ymax, Zmax), | |
2067 | gp_Pnt (Xmax, Ymin, Zmin), gp_Pnt (Xmax, Ymin, Zmax), | |
4af098ba | 2068 | gp_Pnt (Xmax, Ymax, Zmin), gp_Pnt (Xmax, Ymax, Zmax) |
2069 | }; | |
b5ac8292 | 2070 | |
4af098ba | 2071 | for (Standard_Integer aPntIt = 0; aPntIt < THE_NB_BOUND_POINTS; ++aPntIt) |
b5ac8292 | 2072 | { |
2073 | const gp_Pnt& aBndPnt = aPnts[aPntIt]; | |
4af098ba | 2074 | aResult += aBndPnt.XYZ(); |
2075 | ++aNbPoints; | |
b5ac8292 | 2076 | } |
7fd59977 | 2077 | } |
2078 | } | |
7fd59977 | 2079 | |
4af098ba | 2080 | if (aNbPoints > 0) |
2081 | { | |
2082 | aResult /= aNbPoints; | |
2083 | } | |
2084 | theX = aResult.X(); | |
2085 | theY = aResult.Y(); | |
2086 | theZ = aResult.Z(); | |
7fd59977 | 2087 | } |
2088 | ||
197ac94e | 2089 | //======================================================================= |
2090 | //function : Eye | |
2091 | //purpose : | |
2092 | //======================================================================= | |
b8ddfc2f | 2093 | void V3d_View::Eye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z) const |
2094 | { | |
c357e426 | 2095 | gp_Pnt aCameraEye = Camera()->Eye(); |
b5ac8292 | 2096 | X = aCameraEye.X(); |
2097 | Y = aCameraEye.Y(); | |
2098 | Z = aCameraEye.Z(); | |
7fd59977 | 2099 | } |
2100 | ||
197ac94e | 2101 | //============================================================================= |
2102 | //function : FocalReferencePoint | |
2103 | //purpose : | |
2104 | //============================================================================= | |
b8ddfc2f | 2105 | void V3d_View::FocalReferencePoint(Standard_Real& X, Standard_Real& Y,Standard_Real& Z) const |
2106 | { | |
b5ac8292 | 2107 | Eye (X,Y,Z); |
7fd59977 | 2108 | } |
2109 | ||
197ac94e | 2110 | //============================================================================= |
2111 | //function : ProjReferenceAxe | |
2112 | //purpose : | |
2113 | //============================================================================= | |
2114 | void V3d_View::ProjReferenceAxe(const Standard_Integer Xpix, | |
2115 | const Standard_Integer Ypix, | |
2116 | Standard_Real& XP, | |
2117 | Standard_Real& YP, | |
2118 | Standard_Real& ZP, | |
2119 | Standard_Real& VX, | |
2120 | Standard_Real& VY, | |
2121 | Standard_Real& VZ) const | |
b8ddfc2f | 2122 | { |
7fd59977 | 2123 | Standard_Real Xo,Yo,Zo; |
2124 | ||
b5ac8292 | 2125 | Convert (Xpix, Ypix, XP, YP, ZP); |
2126 | if ( Type() == V3d_PERSPECTIVE ) | |
2127 | { | |
2128 | FocalReferencePoint (Xo,Yo,Zo); | |
7fd59977 | 2129 | VX = Xo - XP; |
2130 | VY = Yo - YP; | |
2131 | VZ = Zo - ZP; | |
2132 | } | |
b5ac8292 | 2133 | else |
2134 | { | |
2135 | Proj (VX,VY,VZ); | |
7fd59977 | 2136 | } |
2137 | } | |
2138 | ||
197ac94e | 2139 | //============================================================================= |
2140 | //function : Depth | |
2141 | //purpose : | |
2142 | //============================================================================= | |
b8ddfc2f | 2143 | Standard_Real V3d_View::Depth() const |
2144 | { | |
c357e426 | 2145 | return Camera()->Distance(); |
7fd59977 | 2146 | } |
2147 | ||
197ac94e | 2148 | //============================================================================= |
2149 | //function : Proj | |
2150 | //purpose : | |
2151 | //============================================================================= | |
b8ddfc2f | 2152 | void V3d_View::Proj(Standard_Real& Dx, Standard_Real& Dy, Standard_Real& Dz) const |
2153 | { | |
c357e426 | 2154 | gp_Dir aCameraDir = Camera()->Direction().Reversed(); |
b5ac8292 | 2155 | Dx = aCameraDir.X(); |
2156 | Dy = aCameraDir.Y(); | |
2157 | Dz = aCameraDir.Z(); | |
7fd59977 | 2158 | } |
2159 | ||
197ac94e | 2160 | //============================================================================= |
2161 | //function : At | |
2162 | //purpose : | |
2163 | //============================================================================= | |
b8ddfc2f | 2164 | void V3d_View::At(Standard_Real& X, Standard_Real& Y, Standard_Real& Z) const |
2165 | { | |
c357e426 | 2166 | gp_Pnt aCameraCenter = Camera()->Center(); |
b5ac8292 | 2167 | X = aCameraCenter.X(); |
2168 | Y = aCameraCenter.Y(); | |
2169 | Z = aCameraCenter.Z(); | |
7fd59977 | 2170 | } |
2171 | ||
197ac94e | 2172 | //============================================================================= |
2173 | //function : Up | |
2174 | //purpose : | |
2175 | //============================================================================= | |
b8ddfc2f | 2176 | void V3d_View::Up(Standard_Real& Vx, Standard_Real& Vy, Standard_Real& Vz) const |
2177 | { | |
c357e426 | 2178 | gp_Dir aCameraUp = Camera()->Up(); |
b5ac8292 | 2179 | Vx = aCameraUp.X(); |
2180 | Vy = aCameraUp.Y(); | |
2181 | Vz = aCameraUp.Z(); | |
7fd59977 | 2182 | } |
2183 | ||
197ac94e | 2184 | //============================================================================= |
2185 | //function : Twist | |
2186 | //purpose : | |
2187 | //============================================================================= | |
b8ddfc2f | 2188 | Standard_Real V3d_View::Twist() const |
2189 | { | |
21b2385f | 2190 | gp_Vec Xaxis, Yaxis, Zaxis; |
2191 | const gp_Dir aReferencePlane (Camera()->Direction().Reversed()); | |
2192 | if (!screenAxis (aReferencePlane, gp::DZ(), Xaxis, Yaxis, Zaxis) | |
2193 | && !screenAxis (aReferencePlane, gp::DY(), Xaxis, Yaxis, Zaxis) | |
2194 | && !screenAxis (aReferencePlane, gp::DX(), Xaxis, Yaxis, Zaxis)) | |
2195 | { | |
2196 | // | |
2197 | } | |
7fd59977 | 2198 | |
21b2385f | 2199 | // Compute Cross Vector From Up & Origin |
2200 | const gp_Dir aCameraUp = Camera()->Up(); | |
2201 | const gp_XYZ aP = Yaxis.XYZ().Crossed (aCameraUp.XYZ()); | |
b5ac8292 | 2202 | |
21b2385f | 2203 | // compute Angle |
2204 | Standard_Real anAngle = ASin (Max (Min (aP.Modulus(), 1.0), -1.0)); | |
2205 | if (Yaxis.Dot (aCameraUp.XYZ()) < 0.0) | |
2206 | { | |
2207 | anAngle = M_PI - anAngle; | |
7fd59977 | 2208 | } |
21b2385f | 2209 | if (anAngle > 0.0 |
2210 | && anAngle < M_PI) | |
2211 | { | |
2212 | const gp_Dir aProjDir = Camera()->Direction().Reversed(); | |
2213 | if (aP.Dot (aProjDir.XYZ()) < 0.0) | |
2214 | { | |
2215 | anAngle = DEUXPI - anAngle; | |
2216 | } | |
7fd59977 | 2217 | } |
21b2385f | 2218 | return anAngle; |
7fd59977 | 2219 | } |
2220 | ||
197ac94e | 2221 | //============================================================================= |
2222 | //function : ShadingModel | |
2223 | //purpose : | |
2224 | //============================================================================= | |
dc89236f | 2225 | Graphic3d_TypeOfShadingModel V3d_View::ShadingModel() const |
b8ddfc2f | 2226 | { |
dc89236f | 2227 | return myView->ShadingModel(); |
7fd59977 | 2228 | } |
2229 | ||
197ac94e | 2230 | //============================================================================= |
2231 | //function : TextureEnv | |
2232 | //purpose : | |
2233 | //============================================================================= | |
857ffd5e | 2234 | Handle(Graphic3d_TextureEnv) V3d_View::TextureEnv() const |
b8ddfc2f | 2235 | { |
c357e426 | 2236 | return myView->TextureEnv(); |
7fd59977 | 2237 | } |
2238 | ||
197ac94e | 2239 | //============================================================================= |
2240 | //function : Visualization | |
2241 | //purpose : | |
2242 | //============================================================================= | |
b8ddfc2f | 2243 | V3d_TypeOfVisualization V3d_View::Visualization() const |
2244 | { | |
c357e426 | 2245 | return static_cast<V3d_TypeOfVisualization> (myView->VisualizationType()); |
7fd59977 | 2246 | } |
2247 | ||
197ac94e | 2248 | //============================================================================= |
2249 | //function : Viewer | |
2250 | //purpose : | |
2251 | //============================================================================= | |
b8ddfc2f | 2252 | Handle(V3d_Viewer) V3d_View::Viewer() const |
2253 | { | |
c357e426 | 2254 | return MyViewer; |
7fd59977 | 2255 | } |
2256 | ||
197ac94e | 2257 | //============================================================================= |
2258 | //function : IfWindow | |
2259 | //purpose : | |
2260 | //============================================================================= | |
b8ddfc2f | 2261 | Standard_Boolean V3d_View::IfWindow() const |
2262 | { | |
c357e426 | 2263 | return myView->IsDefined(); |
7fd59977 | 2264 | } |
2265 | ||
197ac94e | 2266 | //============================================================================= |
2267 | //function : Window | |
2268 | //purpose : | |
2269 | //============================================================================= | |
b8ddfc2f | 2270 | Handle(Aspect_Window) V3d_View::Window() const |
2271 | { | |
7fd59977 | 2272 | return MyWindow; |
2273 | } | |
2274 | ||
197ac94e | 2275 | //============================================================================= |
2276 | //function : Type | |
2277 | //purpose : | |
2278 | //============================================================================= | |
b8ddfc2f | 2279 | V3d_TypeOfView V3d_View::Type() const |
2280 | { | |
c357e426 | 2281 | return Camera()->IsOrthographic() ? V3d_ORTHOGRAPHIC : V3d_PERSPECTIVE; |
7fd59977 | 2282 | } |
2283 | ||
197ac94e | 2284 | //============================================================================= |
2285 | //function : SetFocale | |
2286 | //purpose : | |
2287 | //============================================================================= | |
b8ddfc2f | 2288 | void V3d_View::SetFocale( const Standard_Real focale ) |
2289 | { | |
c357e426 | 2290 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2291 | ||
2292 | if (aCamera->IsOrthographic()) | |
b5ac8292 | 2293 | { |
2294 | return; | |
7fd59977 | 2295 | } |
b5ac8292 | 2296 | |
c357e426 | 2297 | Standard_Real aFOVyRad = ATan (focale / (aCamera->Distance() * 2.0)); |
b5ac8292 | 2298 | |
c357e426 | 2299 | aCamera->SetFOVy (aFOVyRad * (360 / M_PI)); |
7fd59977 | 2300 | |
2301 | ImmediateUpdate(); | |
2302 | } | |
2303 | ||
197ac94e | 2304 | //============================================================================= |
2305 | //function : Focale | |
2306 | //purpose : | |
2307 | //============================================================================= | |
b5ac8292 | 2308 | Standard_Real V3d_View::Focale() const |
b8ddfc2f | 2309 | { |
c357e426 | 2310 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2311 | ||
2312 | if (aCamera->IsOrthographic()) | |
b5ac8292 | 2313 | { |
2314 | return 0.0; | |
7fd59977 | 2315 | } |
b5ac8292 | 2316 | |
c357e426 | 2317 | return aCamera->Distance() * 2.0 * Tan (aCamera->FOVy() * M_PI / 360.0); |
7fd59977 | 2318 | } |
2319 | ||
197ac94e | 2320 | //============================================================================= |
2321 | //function : View | |
2322 | //purpose : | |
2323 | //============================================================================= | |
c357e426 | 2324 | Handle(Graphic3d_CView) V3d_View::View() const |
7fd59977 | 2325 | { |
c357e426 | 2326 | return myView; |
7fd59977 | 2327 | } |
2328 | ||
197ac94e | 2329 | //============================================================================= |
21b2385f | 2330 | //function : screenAxis |
197ac94e | 2331 | //purpose : |
2332 | //============================================================================= | |
21b2385f | 2333 | Standard_Boolean V3d_View::screenAxis (const gp_Dir& theVpn, const gp_Dir& theVup, |
2334 | gp_Vec& theXaxe, gp_Vec& theYaxe, gp_Vec& theZaxe) | |
b5ac8292 | 2335 | { |
21b2385f | 2336 | theXaxe = theVup.XYZ().Crossed (theVpn.XYZ()); |
2337 | if (theXaxe.Magnitude() <= gp::Resolution()) | |
2338 | { | |
2339 | return Standard_False; | |
2340 | } | |
2341 | theXaxe.Normalize(); | |
b5ac8292 | 2342 | |
21b2385f | 2343 | theYaxe = theVpn.XYZ().Crossed (theXaxe.XYZ()); |
2344 | if (theYaxe.Magnitude() <= gp::Resolution()) | |
2345 | { | |
2346 | return Standard_False; | |
2347 | } | |
2348 | theYaxe.Normalize(); | |
b5ac8292 | 2349 | |
21b2385f | 2350 | theZaxe = theVpn.XYZ(); |
2351 | theZaxe.Normalize(); | |
7fd59977 | 2352 | return Standard_True; |
2353 | } | |
2354 | ||
197ac94e | 2355 | //============================================================================= |
2356 | //function : TrsPoint | |
2357 | //purpose : | |
2358 | //============================================================================= | |
475c2302 | 2359 | gp_XYZ V3d_View::TrsPoint (const Graphic3d_Vertex& thePnt, const TColStd_Array2OfReal& theMat) |
b8ddfc2f | 2360 | { |
7fd59977 | 2361 | // CAL. S3892 |
475c2302 | 2362 | const Standard_Integer lr = theMat.LowerRow(); |
2363 | const Standard_Integer ur = theMat.UpperRow(); | |
2364 | const Standard_Integer lc = theMat.LowerCol(); | |
2365 | const Standard_Integer uc = theMat.UpperCol(); | |
2366 | if ((ur - lr + 1 != 4) || (uc - lc + 1 != 4)) | |
2367 | { | |
2368 | return gp_XYZ (thePnt.X(), thePnt.Y(), thePnt.Z()); | |
2369 | } | |
2370 | ||
2371 | Standard_Real X, Y, Z; | |
2372 | thePnt.Coord (X,Y,Z); | |
2373 | const Standard_Real XX = (theMat(lr,lc+3) + X*theMat(lr,lc) + Y*theMat(lr,lc+1) + Z*theMat(lr,lc+2)) / theMat(lr+3,lc+3); | |
2374 | const Standard_Real YY = (theMat(lr+1,lc+3) + X*theMat(lr+1,lc) + Y*theMat(lr+1,lc+1) + Z*theMat(lr+1,lc+2))/theMat(lr+3,lc+3); | |
2375 | const Standard_Real ZZ = (theMat(lr+2,lc+3) + X*theMat(lr+2,lc) + Y*theMat(lr+2,lc+1) + Z*theMat(lr+2,lc+2))/theMat(lr+3,lc+3); | |
2376 | return gp_XYZ (XX, YY, ZZ); | |
7fd59977 | 2377 | } |
2378 | ||
197ac94e | 2379 | //======================================================================= |
2380 | //function : Pan | |
2381 | //purpose : | |
2382 | //======================================================================= | |
2383 | void V3d_View::Pan (const Standard_Integer theDXp, | |
2384 | const Standard_Integer theDYp, | |
ee2be2a8 | 2385 | const Standard_Real theZoomFactor, |
197ac94e | 2386 | const Standard_Boolean theToStart) |
b8ddfc2f | 2387 | { |
197ac94e | 2388 | Panning (Convert (theDXp), Convert (theDYp), theZoomFactor, theToStart); |
7fd59977 | 2389 | } |
2390 | ||
197ac94e | 2391 | //======================================================================= |
2392 | //function : Panning | |
2393 | //purpose : | |
2394 | //======================================================================= | |
2395 | void V3d_View::Panning (const Standard_Real theDXv, | |
2396 | const Standard_Real theDYv, | |
ee2be2a8 | 2397 | const Standard_Real theZoomFactor, |
197ac94e | 2398 | const Standard_Boolean theToStart) |
7fd59977 | 2399 | { |
197ac94e | 2400 | Standard_ASSERT_RAISE (theZoomFactor > 0.0, "Bad zoom factor"); |
7fd59977 | 2401 | |
c357e426 | 2402 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2403 | ||
197ac94e | 2404 | if (theToStart) |
2405 | { | |
c357e426 | 2406 | myCamStartOpEye = aCamera->Eye(); |
2407 | myCamStartOpCenter = aCamera->Center(); | |
7fd59977 | 2408 | } |
197ac94e | 2409 | |
2410 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); | |
2411 | ||
c357e426 | 2412 | gp_Pnt aViewDims = aCamera->ViewDimensions(); |
197ac94e | 2413 | |
c357e426 | 2414 | aCamera->SetEye (myCamStartOpEye); |
2415 | aCamera->SetCenter (myCamStartOpCenter); | |
2416 | Translate (aCamera, -theDXv, -theDYv); | |
2417 | Scale (aCamera, aViewDims.X() / theZoomFactor, aViewDims.Y() / theZoomFactor); | |
197ac94e | 2418 | |
2419 | SetImmediateUpdate (wasUpdateEnabled); | |
2420 | ||
2421 | ImmediateUpdate(); | |
7fd59977 | 2422 | } |
2423 | ||
197ac94e | 2424 | //======================================================================= |
2425 | //function : Zoom | |
2426 | //purpose : | |
2427 | //======================================================================= | |
2428 | void V3d_View::Zoom (const Standard_Integer theXp1, | |
2429 | const Standard_Integer theYp1, | |
2430 | const Standard_Integer theXp2, | |
2431 | const Standard_Integer theYp2) | |
2432 | { | |
2433 | Standard_Integer aDx = theXp2 - theXp1; | |
2434 | Standard_Integer aDy = theYp2 - theYp1; | |
2435 | if (aDx != 0 || aDy != 0) | |
2436 | { | |
2437 | Standard_Real aCoeff = Sqrt( (Standard_Real)(aDx * aDx + aDy * aDy) ) / 100.0 + 1.0; | |
2438 | aCoeff = (aDx > 0) ? aCoeff : 1.0 / aCoeff; | |
2439 | SetZoom (aCoeff, Standard_True); | |
2440 | } | |
7fd59977 | 2441 | } |
2442 | ||
197ac94e | 2443 | //======================================================================= |
2444 | //function : StartZoomAtPoint | |
2445 | //purpose : | |
2446 | //======================================================================= | |
2447 | void V3d_View::StartZoomAtPoint (const Standard_Integer theXp, | |
2448 | const Standard_Integer theYp) | |
7fd59977 | 2449 | { |
197ac94e | 2450 | MyZoomAtPointX = theXp; |
2451 | MyZoomAtPointY = theYp; | |
7fd59977 | 2452 | } |
2453 | ||
197ac94e | 2454 | //======================================================================= |
2455 | //function : ZoomAtPoint | |
2456 | //purpose : | |
2457 | //======================================================================= | |
2458 | void V3d_View::ZoomAtPoint (const Standard_Integer theMouseStartX, | |
2459 | const Standard_Integer theMouseStartY, | |
2460 | const Standard_Integer theMouseEndX, | |
2461 | const Standard_Integer theMouseEndY) | |
7fd59977 | 2462 | { |
197ac94e | 2463 | Standard_Boolean wasUpdateEnabled = SetImmediateUpdate (Standard_False); |
7fd59977 | 2464 | |
197ac94e | 2465 | // zoom |
2466 | Standard_Real aDxy = Standard_Real ((theMouseEndX + theMouseEndY) - (theMouseStartX + theMouseStartY)); | |
2467 | Standard_Real aDZoom = Abs (aDxy) / 100.0 + 1.0; | |
2468 | aDZoom = (aDxy > 0.0) ? aDZoom : 1.0 / aDZoom; | |
7fd59977 | 2469 | |
197ac94e | 2470 | V3d_BadValue_Raise_if (aDZoom <= 0.0, "V3d_View::ZoomAtPoint, bad coefficient"); |
7fd59977 | 2471 | |
c357e426 | 2472 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2473 | ||
2474 | Standard_Real aViewWidth = aCamera->ViewDimensions().X(); | |
2475 | Standard_Real aViewHeight = aCamera->ViewDimensions().Y(); | |
7fd59977 | 2476 | |
197ac94e | 2477 | // ensure that zoom will not be too small or too big. |
2478 | Standard_Real aCoef = aDZoom; | |
2479 | if (aViewWidth < aCoef * Precision::Confusion()) | |
2480 | { | |
2481 | aCoef = aViewWidth / Precision::Confusion(); | |
2482 | } | |
2483 | else if (aViewWidth > aCoef * 1e12) | |
2484 | { | |
2485 | aCoef = aViewWidth / 1e12; | |
2486 | } | |
2487 | if (aViewHeight < aCoef * Precision::Confusion()) | |
2488 | { | |
2489 | aCoef = aViewHeight / Precision::Confusion(); | |
2490 | } | |
2491 | else if (aViewHeight > aCoef * 1e12) | |
2492 | { | |
2493 | aCoef = aViewHeight / 1e12; | |
2494 | } | |
7fd59977 | 2495 | |
197ac94e | 2496 | Standard_Real aZoomAtPointXv = 0.0; |
2497 | Standard_Real aZoomAtPointYv = 0.0; | |
2498 | Convert (MyZoomAtPointX, MyZoomAtPointY, aZoomAtPointXv, aZoomAtPointYv); | |
7fd59977 | 2499 | |
ee2be2a8 | 2500 | Standard_Real aDxv = aZoomAtPointXv / aCoef; |
2501 | Standard_Real aDyv = aZoomAtPointYv / aCoef; | |
7fd59977 | 2502 | |
c357e426 | 2503 | aCamera->SetScale (aCamera->Scale() / aCoef); |
2504 | Translate (aCamera, aZoomAtPointXv - aDxv, aZoomAtPointYv - aDyv); | |
b5ac8292 | 2505 | |
c357e426 | 2506 | AutoZFit(); |
b5ac8292 | 2507 | |
197ac94e | 2508 | SetImmediateUpdate (wasUpdateEnabled); |
7fd59977 | 2509 | |
197ac94e | 2510 | ImmediateUpdate(); |
7fd59977 | 2511 | } |
2512 | ||
197ac94e | 2513 | //============================================================================= |
2514 | //function : AxialScale | |
2515 | //purpose : | |
2516 | //============================================================================= | |
7fd59977 | 2517 | void V3d_View::AxialScale (const Standard_Integer Dx, |
2518 | const Standard_Integer Dy, | |
2519 | const V3d_TypeOfAxe Axis) | |
2520 | { | |
2521 | if( Dx != 0. || Dy != 0. ) { | |
2522 | Standard_Real Sx, Sy, Sz; | |
2523 | AxialScale( Sx, Sy, Sz ); | |
2524 | Standard_Real dscale = Sqrt(Dx*Dx + Dy*Dy) / 100. + 1; | |
2525 | dscale = (Dx > 0) ? dscale : 1./dscale; | |
2526 | if( Axis == V3d_X ) Sx = dscale; | |
2527 | if( Axis == V3d_Y ) Sy = dscale; | |
2528 | if( Axis == V3d_Z ) Sz = dscale; | |
2529 | SetAxialScale( Sx, Sy, Sz ); | |
2530 | } | |
2531 | } | |
2532 | ||
197ac94e | 2533 | //============================================================================= |
2534 | //function : FitAll | |
2535 | //purpose : | |
2536 | //============================================================================= | |
434ffc09 | 2537 | void V3d_View::FitAll(const Standard_Real theXmin, |
2538 | const Standard_Real theYmin, | |
2539 | const Standard_Real theXmax, | |
2540 | const Standard_Real theYmax) | |
7fd59977 | 2541 | { |
434ffc09 | 2542 | Handle(Graphic3d_Camera) aCamera = Camera(); |
2543 | Standard_Real anAspect = aCamera->Aspect(); | |
7fd59977 | 2544 | |
434ffc09 | 2545 | Standard_Real aFitSizeU = Abs (theXmax - theXmin); |
2546 | Standard_Real aFitSizeV = Abs (theYmax - theYmin); | |
197ac94e | 2547 | Standard_Real aFitAspect = aFitSizeU / aFitSizeV; |
434ffc09 | 2548 | if (aFitAspect >= anAspect) |
197ac94e | 2549 | { |
434ffc09 | 2550 | aFitSizeV = aFitSizeU / anAspect; |
197ac94e | 2551 | } |
2552 | else | |
2553 | { | |
434ffc09 | 2554 | aFitSizeU = aFitSizeV * anAspect; |
197ac94e | 2555 | } |
b5ac8292 | 2556 | |
434ffc09 | 2557 | Translate (aCamera, (theXmin + theXmax) * 0.5, (theYmin + theYmax) * 0.5); |
c357e426 | 2558 | Scale (aCamera, aFitSizeU, aFitSizeV); |
2559 | ||
2560 | AutoZFit(); | |
7fd59977 | 2561 | |
197ac94e | 2562 | ImmediateUpdate(); |
7fd59977 | 2563 | } |
2564 | ||
197ac94e | 2565 | //============================================================================= |
2566 | //function : StartRotation | |
2567 | //purpose : | |
2568 | //============================================================================= | |
7fd59977 | 2569 | void V3d_View::StartRotation(const Standard_Integer X, |
2570 | const Standard_Integer Y, | |
ee2be2a8 | 2571 | const Standard_Real zRotationThreshold) |
7fd59977 | 2572 | { |
7fd59977 | 2573 | sx = X; sy = Y; |
2574 | Standard_Real x,y; | |
2575 | Size(x,y); | |
2576 | rx = Standard_Real(Convert(x)); | |
2577 | ry = Standard_Real(Convert(y)); | |
2578 | Gravity(gx,gy,gz); | |
2579 | Rotate(0.,0.,0.,gx,gy,gz,Standard_True); | |
016e5959 | 2580 | myZRotation = Standard_False; |
7fd59977 | 2581 | if( zRotationThreshold > 0. ) { |
2582 | Standard_Real dx = Abs(sx - rx/2.); | |
2583 | Standard_Real dy = Abs(sy - ry/2.); | |
016e5959 | 2584 | // if( dx > rx/3. || dy > ry/3. ) myZRotation = Standard_True; |
7fd59977 | 2585 | Standard_Real dd = zRotationThreshold * (rx + ry)/2.; |
016e5959 | 2586 | if( dx > dd || dy > dd ) myZRotation = Standard_True; |
7fd59977 | 2587 | } |
7fd59977 | 2588 | |
2589 | } | |
2590 | ||
197ac94e | 2591 | //============================================================================= |
2592 | //function : Rotation | |
2593 | //purpose : | |
2594 | //============================================================================= | |
7fd59977 | 2595 | void V3d_View::Rotation(const Standard_Integer X, |
2596 | const Standard_Integer Y) | |
2597 | { | |
7fd59977 | 2598 | if( rx == 0. || ry == 0. ) { |
2599 | StartRotation(X,Y); | |
2600 | return; | |
2601 | } | |
7fd59977 | 2602 | Standard_Real dx=0.,dy=0.,dz=0.; |
016e5959 | 2603 | if( myZRotation ) { |
7fd59977 | 2604 | dz = atan2(Standard_Real(X)-rx/2., ry/2.-Standard_Real(Y)) - |
2605 | atan2(sx-rx/2.,ry/2.-sy); | |
2606 | } else { | |
c6541a0c D |
2607 | dx = (Standard_Real(X) - sx) * M_PI / rx; |
2608 | dy = (sy - Standard_Real(Y)) * M_PI / ry; | |
7fd59977 | 2609 | } |
b12a3e54 | 2610 | |
7fd59977 | 2611 | Rotate(dx, dy, dz, gx, gy, gz, Standard_False); |
7fd59977 | 2612 | } |
2613 | ||
197ac94e | 2614 | //============================================================================= |
2615 | //function : SetComputedMode | |
2616 | //purpose : | |
2617 | //============================================================================= | |
c357e426 | 2618 | void V3d_View::SetComputedMode (const Standard_Boolean theMode) |
7fd59977 | 2619 | { |
c357e426 | 2620 | if (theMode) |
197ac94e | 2621 | { |
2622 | if (myComputedMode) | |
2623 | { | |
c357e426 | 2624 | myView->SetComputedMode (Standard_True); |
7fd59977 | 2625 | } |
c357e426 | 2626 | } |
2627 | else | |
197ac94e | 2628 | { |
c357e426 | 2629 | myView->SetComputedMode (Standard_False); |
7fd59977 | 2630 | } |
b8ddfc2f | 2631 | } |
7fd59977 | 2632 | |
197ac94e | 2633 | //============================================================================= |
2634 | //function : ComputedMode | |
2635 | //purpose : | |
2636 | //============================================================================= | |
2637 | Standard_Boolean V3d_View::ComputedMode() const | |
7fd59977 | 2638 | { |
c357e426 | 2639 | return myView->ComputedMode(); |
b8ddfc2f | 2640 | } |
7fd59977 | 2641 | |
197ac94e | 2642 | //============================================================================= |
2643 | //function : SetBackFacingModel | |
2644 | //purpose : | |
2645 | //============================================================================= | |
c357e426 | 2646 | void V3d_View::SetBackFacingModel (const V3d_TypeOfBackfacingModel theModel) |
7fd59977 | 2647 | { |
c357e426 | 2648 | myView->SetBackfacingModel (static_cast<Graphic3d_TypeOfBackfacingModel> (theModel)); |
7fd59977 | 2649 | Redraw(); |
b8ddfc2f | 2650 | } |
7fd59977 | 2651 | |
197ac94e | 2652 | //============================================================================= |
2653 | //function : BackFacingModel | |
2654 | //purpose : | |
2655 | //============================================================================= | |
2656 | V3d_TypeOfBackfacingModel V3d_View::BackFacingModel() const | |
b8ddfc2f | 2657 | { |
c357e426 | 2658 | return static_cast<V3d_TypeOfBackfacingModel> (myView->BackfacingModel()); |
b8ddfc2f | 2659 | } |
7fd59977 | 2660 | |
c357e426 | 2661 | //============================================================================= |
2662 | //function : Init | |
2663 | //purpose : | |
2664 | //============================================================================= | |
b8ddfc2f | 2665 | void V3d_View::Init() |
2666 | { | |
7fd59977 | 2667 | myComputedMode = MyViewer->ComputedMode(); |
c357e426 | 2668 | if (!myComputedMode || !MyViewer->DefaultComputedMode()) |
2669 | { | |
2670 | SetComputedMode (Standard_False); | |
7fd59977 | 2671 | } |
7fd59977 | 2672 | } |
2673 | ||
197ac94e | 2674 | //============================================================================= |
2675 | //function : Dump | |
2676 | //purpose : | |
2677 | //============================================================================= | |
692613e5 | 2678 | Standard_Boolean V3d_View::Dump (const Standard_CString theFile, |
2679 | const Graphic3d_BufferType& theBufferType) | |
7fd59977 | 2680 | { |
2681 | Standard_Integer aWinWidth, aWinHeight; | |
2682 | MyWindow->Size (aWinWidth, aWinHeight); | |
692613e5 | 2683 | Image_AlienPixMap anImage; |
b5ac8292 | 2684 | |
692613e5 | 2685 | return ToPixMap (anImage, aWinWidth, aWinHeight, theBufferType) && anImage.Save (theFile); |
7fd59977 | 2686 | } |
2687 | ||
197ac94e | 2688 | //============================================================================= |
2689 | //function : ToPixMap | |
2690 | //purpose : | |
2691 | //============================================================================= | |
692613e5 | 2692 | Standard_Boolean V3d_View::ToPixMap (Image_PixMap& theImage, |
3bffef55 | 2693 | const V3d_ImageDumpOptions& theParams) |
7fd59977 | 2694 | { |
3bffef55 | 2695 | Graphic3d_Vec2i aTargetSize (theParams.Width, theParams.Height); |
2696 | if (aTargetSize.x() != 0 | |
2697 | && aTargetSize.y() != 0) | |
2698 | { | |
2699 | // allocate image buffer for dumping | |
2700 | if (theImage.IsEmpty() | |
2701 | || theImage.SizeX() != Standard_Size(aTargetSize.x()) | |
2702 | || theImage.SizeY() != Standard_Size(aTargetSize.y())) | |
2703 | { | |
dc858f4c | 2704 | Image_Format aFormat = Image_Format_UNKNOWN; |
3bffef55 | 2705 | switch (theParams.BufferType) |
2706 | { | |
38d90bb3 | 2707 | case Graphic3d_BT_RGB: aFormat = Image_Format_RGB; break; |
2708 | case Graphic3d_BT_RGBA: aFormat = Image_Format_RGBA; break; | |
2709 | case Graphic3d_BT_Depth: aFormat = Image_Format_GrayF; break; | |
2710 | case Graphic3d_BT_RGB_RayTraceHdrLeft: aFormat = Image_Format_RGBF; break; | |
3bffef55 | 2711 | } |
2712 | ||
2713 | if (!theImage.InitZero (aFormat, Standard_Size(aTargetSize.x()), Standard_Size(aTargetSize.y()))) | |
2714 | { | |
2715 | Message::DefaultMessenger()->Send (TCollection_AsciiString ("Fail to allocate an image ") + aTargetSize.x() + "x" + aTargetSize.y() | |
2716 | + " for view dump", Message_Fail); | |
2717 | return Standard_False; | |
2718 | } | |
2719 | } | |
2720 | } | |
2721 | if (theImage.IsEmpty()) | |
2722 | { | |
2723 | Message::DefaultMessenger()->Send (TCollection_AsciiString ("V3d_View::ToPixMap() has been called without image dimensions"), Message_Fail); | |
2724 | return Standard_False; | |
2725 | } | |
2726 | aTargetSize.x() = (Standard_Integer )theImage.SizeX(); | |
2727 | aTargetSize.y() = (Standard_Integer )theImage.SizeY(); | |
2728 | ||
b128c892 | 2729 | Handle(Standard_Transient) aFBOPtr; |
2730 | Handle(Standard_Transient) aPrevFBOPtr = myView->FBO(); | |
3bffef55 | 2731 | Graphic3d_Vec2i aFBOVPSize = aTargetSize; |
2732 | ||
2733 | bool isTiling = false; | |
2734 | if (theParams.TileSize > 0) | |
2735 | { | |
2736 | if (aFBOVPSize.x() > theParams.TileSize | |
2737 | || aFBOVPSize.y() > theParams.TileSize) | |
2738 | { | |
2739 | aFBOVPSize.x() = Min (aFBOVPSize.x(), theParams.TileSize); | |
2740 | aFBOVPSize.y() = Min (aFBOVPSize.y(), theParams.TileSize); | |
2741 | isTiling = true; | |
2742 | } | |
2743 | } | |
2744 | ||
2745 | Graphic3d_Vec2i aPrevFBOVPSize; | |
b128c892 | 2746 | if (!aPrevFBOPtr.IsNull()) |
7fd59977 | 2747 | { |
3bffef55 | 2748 | Graphic3d_Vec2i aPrevFBOSizeMax; |
c357e426 | 2749 | myView->FBOGetDimensions (aPrevFBOPtr, |
3bffef55 | 2750 | aPrevFBOVPSize.x(), aPrevFBOVPSize.y(), |
2751 | aPrevFBOSizeMax.x(), aPrevFBOSizeMax.y()); | |
2752 | if (aFBOVPSize.x() <= aPrevFBOSizeMax.x() | |
2753 | && aFBOVPSize.y() <= aPrevFBOSizeMax.y()) | |
7fd59977 | 2754 | { |
7fd59977 | 2755 | aFBOPtr = aPrevFBOPtr; |
2756 | } | |
2757 | } | |
2758 | ||
b128c892 | 2759 | if (aFBOPtr.IsNull()) |
7fd59977 | 2760 | { |
6997ff1c | 2761 | Standard_Integer aMaxTexSizeX = MyViewer->Driver()->InquireLimit (Graphic3d_TypeOfLimit_MaxViewDumpSizeX); |
2762 | Standard_Integer aMaxTexSizeY = MyViewer->Driver()->InquireLimit (Graphic3d_TypeOfLimit_MaxViewDumpSizeY); | |
2763 | if (theParams.TileSize > aMaxTexSizeX | |
2764 | || theParams.TileSize > aMaxTexSizeY) | |
85e096c3 | 2765 | { |
3bffef55 | 2766 | Message::DefaultMessenger()->Send (TCollection_AsciiString ("Image dump can not be performed - specified tile size (") |
6997ff1c | 2767 | + theParams.TileSize + ") exceeds hardware limits (" + aMaxTexSizeX + "x" + aMaxTexSizeY + ")", Message_Fail); |
3bffef55 | 2768 | return Standard_False; |
85e096c3 | 2769 | } |
3bffef55 | 2770 | |
6997ff1c | 2771 | if (aFBOVPSize.x() > aMaxTexSizeX |
2772 | || aFBOVPSize.y() > aMaxTexSizeY) | |
3bffef55 | 2773 | { |
6997ff1c | 2774 | if (MyViewer->Driver()->InquireLimit (Graphic3d_TypeOfLimit_IsWorkaroundFBO)) |
2775 | { | |
2776 | Message::DefaultMessenger ()->Send (TCollection_AsciiString ("Warning, workaround for Intel driver problem with empty FBO for images with big width is applyed."), Message_Warning); | |
2777 | } | |
2778 | Message::DefaultMessenger()->Send (TCollection_AsciiString ("Info, tiling image dump is used, image size (") | |
2779 | + aFBOVPSize.x() + "x" + aFBOVPSize.y() + ") exceeds hardware limits (" + aMaxTexSizeX + "x" + aMaxTexSizeY + ")", Message_Info); | |
2780 | aFBOVPSize.x() = Min (aFBOVPSize.x(), aMaxTexSizeX); | |
2781 | aFBOVPSize.y() = Min (aFBOVPSize.y(), aMaxTexSizeY); | |
3bffef55 | 2782 | isTiling = true; |
2783 | } | |
2784 | ||
2785 | // Try to create hardware accelerated buffer | |
2786 | aFBOPtr = myView->FBOCreate (aFBOVPSize.x(), aFBOVPSize.y()); | |
7fd59977 | 2787 | } |
c357e426 | 2788 | myView->SetFBO (aFBOPtr); |
7fd59977 | 2789 | |
b128c892 | 2790 | if (aFBOPtr.IsNull()) |
7fd59977 | 2791 | { |
3bffef55 | 2792 | // try to use on-screen buffer |
2793 | Graphic3d_Vec2i aWinSize; | |
2794 | MyWindow->Size (aWinSize.x(), aWinSize.y()); | |
2795 | if (aFBOVPSize.x() != aWinSize.x() | |
2796 | || aFBOVPSize.y() != aWinSize.y()) | |
7fd59977 | 2797 | { |
3bffef55 | 2798 | isTiling = true; |
7fd59977 | 2799 | } |
3bffef55 | 2800 | aFBOVPSize = aWinSize; |
2801 | ||
2802 | Message::DefaultMessenger()->Send (TCollection_AsciiString ("Warning, on screen buffer is used for image dump - content might be invalid"), Message_Warning); | |
7fd59977 | 2803 | } |
2804 | ||
3bffef55 | 2805 | // backup camera parameters |
b5ac8292 | 2806 | Handle(Graphic3d_Camera) aStoreMapping = new Graphic3d_Camera(); |
c357e426 | 2807 | Handle(Graphic3d_Camera) aCamera = Camera(); |
c357e426 | 2808 | aStoreMapping->Copy (aCamera); |
c357e426 | 2809 | if (aCamera->IsStereo()) |
b5ac8292 | 2810 | { |
3bffef55 | 2811 | switch (theParams.StereoOptions) |
b5ac8292 | 2812 | { |
f978241f | 2813 | case V3d_SDO_MONO: |
2814 | { | |
c357e426 | 2815 | aCamera->SetProjectionType (Graphic3d_Camera::Projection_Perspective); |
b5ac8292 | 2816 | break; |
f978241f | 2817 | } |
2818 | case V3d_SDO_LEFT_EYE: | |
2819 | { | |
c357e426 | 2820 | aCamera->SetProjectionType (Graphic3d_Camera::Projection_MonoLeftEye); |
b5ac8292 | 2821 | break; |
f978241f | 2822 | } |
2823 | case V3d_SDO_RIGHT_EYE: | |
2824 | { | |
c357e426 | 2825 | aCamera->SetProjectionType (Graphic3d_Camera::Projection_MonoRightEye); |
b5ac8292 | 2826 | break; |
f978241f | 2827 | } |
2828 | case V3d_SDO_BLENDED: | |
2829 | { | |
2830 | break; // dump as is | |
2831 | } | |
b5ac8292 | 2832 | } |
2833 | } | |
3bffef55 | 2834 | if (theParams.ToAdjustAspect) |
197ac94e | 2835 | { |
3bffef55 | 2836 | aCamera->SetAspect (Standard_Real(aTargetSize.x()) / Standard_Real(aTargetSize.y())); |
7fd59977 | 2837 | } |
3bffef55 | 2838 | AutoZFit(); |
7fd59977 | 2839 | |
3bffef55 | 2840 | // render immediate structures into back buffer rather than front |
2841 | const Standard_Boolean aPrevImmediateMode = myView->SetImmediateModeDrawToFront (Standard_False); | |
7fd59977 | 2842 | |
692613e5 | 2843 | Standard_Boolean isSuccess = Standard_True; |
3bffef55 | 2844 | if (!isTiling) |
7fd59977 | 2845 | { |
3bffef55 | 2846 | if (!aFBOPtr.IsNull()) |
692613e5 | 2847 | { |
3bffef55 | 2848 | myView->FBOChangeViewport (aFBOPtr, aTargetSize.x(), aTargetSize.y()); |
692613e5 | 2849 | } |
3bffef55 | 2850 | Redraw(); |
2851 | isSuccess = isSuccess && myView->BufferDump (theImage, theParams.BufferType); | |
2852 | } | |
2853 | else | |
2854 | { | |
2855 | Image_PixMap aTilePixMap; | |
2856 | aTilePixMap.SetTopDown (theImage.IsTopDown()); | |
692613e5 | 2857 | |
3bffef55 | 2858 | Graphic3d_Vec2i anOffset (0, 0); |
2859 | for (; anOffset.y() < aTargetSize.y(); anOffset.y() += aFBOVPSize.y()) | |
2860 | { | |
2861 | anOffset.x() = 0; | |
2862 | for (; anOffset.x() < aTargetSize.x(); anOffset.x() += aFBOVPSize.x()) | |
2863 | { | |
c8fe0e2d | 2864 | Graphic3d_CameraTile aTileUncropped; |
2865 | aTileUncropped.Offset = anOffset; | |
2866 | aTileUncropped.TotalSize = aTargetSize; | |
2867 | aTileUncropped.TileSize = aFBOVPSize; | |
2868 | const Graphic3d_CameraTile aTile = aTileUncropped.Cropped(); | |
3bffef55 | 2869 | if (aTile.TileSize.x() < 1 |
2870 | || aTile.TileSize.y() < 1) | |
2871 | { | |
2872 | continue; | |
2873 | } | |
2874 | ||
2875 | const Standard_Integer aLeft = aTile.Offset.x(); | |
2876 | Standard_Integer aBottom = aTile.Offset.y(); | |
2877 | if (theImage.IsTopDown()) | |
2878 | { | |
2879 | const Standard_Integer aTop = aTile.Offset.y() + aTile.TileSize.y(); | |
2880 | aBottom = aTargetSize.y() - aTop; | |
2881 | } | |
2882 | aTilePixMap.InitWrapper (theImage.Format(), theImage.ChangeData() | |
2883 | + theImage.SizeRowBytes() * aBottom + theImage.SizePixelBytes() * aLeft, | |
2884 | aTile.TileSize.x(), aTile.TileSize.y(), | |
2885 | theImage.SizeRowBytes()); | |
2886 | ||
3bffef55 | 2887 | if (!aFBOPtr.IsNull()) |
2888 | { | |
c8fe0e2d | 2889 | aCamera->SetTile (aTile); |
3bffef55 | 2890 | myView->FBOChangeViewport (aFBOPtr, aTile.TileSize.x(), aTile.TileSize.y()); |
2891 | } | |
c8fe0e2d | 2892 | else |
2893 | { | |
2894 | // no API to resize viewport of on-screen buffer - render uncropped | |
2895 | aCamera->SetTile (aTileUncropped); | |
2896 | } | |
3bffef55 | 2897 | Redraw(); |
2898 | isSuccess = isSuccess && myView->BufferDump (aTilePixMap, theParams.BufferType); | |
2899 | if (!isSuccess) | |
2900 | { | |
2901 | break; | |
2902 | } | |
2903 | } | |
2904 | if (!isSuccess) | |
2905 | { | |
2906 | break; | |
2907 | } | |
2908 | } | |
7fd59977 | 2909 | } |
2910 | ||
3bffef55 | 2911 | // restore state |
2912 | myView->SetImmediateModeDrawToFront (aPrevImmediateMode); | |
2913 | aCamera->Copy (aStoreMapping); | |
7fd59977 | 2914 | if (aFBOPtr != aPrevFBOPtr) |
2915 | { | |
c357e426 | 2916 | myView->FBORelease (aFBOPtr); |
7fd59977 | 2917 | } |
b128c892 | 2918 | else if (!aPrevFBOPtr.IsNull()) |
7fd59977 | 2919 | { |
3bffef55 | 2920 | myView->FBOChangeViewport (aPrevFBOPtr, aPrevFBOVPSize.x(), aPrevFBOVPSize.y()); |
7fd59977 | 2921 | } |
c357e426 | 2922 | myView->SetFBO (aPrevFBOPtr); |
692613e5 | 2923 | return isSuccess; |
7fd59977 | 2924 | } |
6942f04a | 2925 | |
c357e426 | 2926 | //============================================================================= |
2927 | //function : ImmediateUpdate | |
2928 | //purpose : | |
2929 | //============================================================================= | |
6942f04a | 2930 | void V3d_View::ImmediateUpdate() const |
2931 | { | |
c357e426 | 2932 | if (myImmediateUpdate) |
2933 | { | |
2934 | Update(); | |
2935 | } | |
6942f04a | 2936 | } |
2937 | ||
c357e426 | 2938 | //============================================================================= |
2939 | //function : SetImmediateUpdate | |
2940 | //purpose : | |
2941 | //============================================================================= | |
6942f04a | 2942 | Standard_Boolean V3d_View::SetImmediateUpdate (const Standard_Boolean theImmediateUpdate) |
2943 | { | |
2944 | Standard_Boolean aPreviousMode = myImmediateUpdate; | |
2945 | myImmediateUpdate = theImmediateUpdate; | |
2946 | return aPreviousMode; | |
2947 | } | |
b5ac8292 | 2948 | |
2949 | // ======================================================================= | |
2950 | // function : SetCamera | |
2951 | // purpose : | |
2952 | // ======================================================================= | |
2953 | void V3d_View::SetCamera (const Handle(Graphic3d_Camera)& theCamera) | |
2954 | { | |
c357e426 | 2955 | myView->SetCamera (theCamera); |
197ac94e | 2956 | |
c357e426 | 2957 | ImmediateUpdate(); |
b5ac8292 | 2958 | } |
2959 | ||
2960 | // ======================================================================= | |
2961 | // function : GetCamera | |
2962 | // purpose : | |
2963 | // ======================================================================= | |
197ac94e | 2964 | const Handle(Graphic3d_Camera)& V3d_View::Camera() const |
b5ac8292 | 2965 | { |
c357e426 | 2966 | return myView->Camera(); |
b5ac8292 | 2967 | } |
2968 | ||
2969 | // ======================================================================= | |
197ac94e | 2970 | // function : FitMinMax |
2971 | // purpose : Internal | |
b5ac8292 | 2972 | // ======================================================================= |
197ac94e | 2973 | Standard_Boolean V3d_View::FitMinMax (const Handle(Graphic3d_Camera)& theCamera, |
ed063270 | 2974 | const Bnd_Box& theBox, |
197ac94e | 2975 | const Standard_Real theMargin, |
2976 | const Standard_Real theResolution, | |
2977 | const Standard_Boolean theToEnlargeIfLine) const | |
2978 | { | |
2979 | // Check bounding box for validness | |
ed063270 | 2980 | if (theBox.IsVoid()) |
b5ac8292 | 2981 | { |
197ac94e | 2982 | return Standard_False; // bounding box is out of bounds... |
2983 | } | |
2984 | ||
2985 | // Apply "axial scaling" to the bounding points. | |
2986 | // It is not the best approach to make this scaling as a part of fit all operation, | |
2987 | // but the axial scale is integrated into camera orientation matrix and the other | |
2988 | // option is to perform frustum plane adjustment algorithm in view camera space, | |
2989 | // which will lead to a number of additional world-view space conversions and | |
2990 | // loosing precision as well. | |
ab1c121b | 2991 | gp_Pnt aBndMin = theBox.CornerMin().XYZ().Multiplied (theCamera->AxialScale()); |
2992 | gp_Pnt aBndMax = theBox.CornerMax().XYZ().Multiplied (theCamera->AxialScale()); | |
2993 | ||
2994 | if (aBndMax.IsEqual (aBndMin, RealEpsilon())) | |
b5ac8292 | 2995 | { |
197ac94e | 2996 | return Standard_False; // nothing to fit all |
2997 | } | |
2998 | ||
ab1c121b | 2999 | // Prepare camera frustum planes. |
3000 | NCollection_Array1<gp_Pln> aFrustumPlane (1, 6); | |
3001 | theCamera->Frustum (aFrustumPlane.ChangeValue (1), | |
3002 | aFrustumPlane.ChangeValue (2), | |
3003 | aFrustumPlane.ChangeValue (3), | |
3004 | aFrustumPlane.ChangeValue (4), | |
3005 | aFrustumPlane.ChangeValue (5), | |
3006 | aFrustumPlane.ChangeValue (6)); | |
197ac94e | 3007 | |
ab1c121b | 3008 | // Prepare camera up, side, direction vectors. |
197ac94e | 3009 | gp_Dir aCamUp = theCamera->OrthogonalizedUp(); |
3010 | gp_Dir aCamDir = theCamera->Direction(); | |
3011 | gp_Dir aCamSide = aCamDir ^ aCamUp; | |
3012 | ||
ab1c121b | 3013 | // Prepare scene bounding box parameters. |
3014 | gp_Pnt aBndCenter = (aBndMin.XYZ() + aBndMax.XYZ()) / 2.0; | |
3015 | ||
3016 | NCollection_Array1<gp_Pnt> aBndCorner (1, 8); | |
3017 | aBndCorner.ChangeValue (1) = gp_Pnt (aBndMin.X(), aBndMin.Y(), aBndMin.Z()); | |
3018 | aBndCorner.ChangeValue (2) = gp_Pnt (aBndMin.X(), aBndMin.Y(), aBndMax.Z()); | |
3019 | aBndCorner.ChangeValue (3) = gp_Pnt (aBndMin.X(), aBndMax.Y(), aBndMin.Z()); | |
3020 | aBndCorner.ChangeValue (4) = gp_Pnt (aBndMin.X(), aBndMax.Y(), aBndMax.Z()); | |
3021 | aBndCorner.ChangeValue (5) = gp_Pnt (aBndMax.X(), aBndMin.Y(), aBndMin.Z()); | |
3022 | aBndCorner.ChangeValue (6) = gp_Pnt (aBndMax.X(), aBndMin.Y(), aBndMax.Z()); | |
3023 | aBndCorner.ChangeValue (7) = gp_Pnt (aBndMax.X(), aBndMax.Y(), aBndMin.Z()); | |
3024 | aBndCorner.ChangeValue (8) = gp_Pnt (aBndMax.X(), aBndMax.Y(), aBndMax.Z()); | |
3025 | ||
197ac94e | 3026 | // Perspective-correct camera projection vector, matching the bounding box is determined geometrically. |
3027 | // Knowing the initial shape of a frustum it is possible to match it to a bounding box. | |
3028 | // Then, knowing the relation of camera projection vector to the frustum shape it is possible to | |
3029 | // set up perspective-correct camera projection matching the bounding box. | |
3030 | // These steps support non-asymmetric transformations of view-projection space provided by camera. | |
3031 | // The zooming can be done by calculating view plane size matching the bounding box at center of | |
3032 | // the bounding box. The only limitation here is that the scale of camera should define size of | |
3033 | // its view plane passing through the camera center, and the center of camera should be on the | |
3034 | // same line with the center of bounding box. | |
3035 | ||
3036 | // The following method is applied: | |
3037 | // 1) Determine normalized asymmetry of camera projection vector by frustum planes. | |
3038 | // 2) Determine new location of frustum planes, "matching" the bounding box. | |
3039 | // 3) Determine new camera projection vector using the normalized asymmetry. | |
3040 | // 4) Determine new zooming in view space. | |
3041 | ||
ab1c121b | 3042 | // 1. Determine normalized projection asymmetry (if any). |
bf02aa7d | 3043 | Standard_Real anAssymX = Tan (( aCamSide).Angle (aFrustumPlane (1).Axis().Direction())) |
3044 | - Tan ((-aCamSide).Angle (aFrustumPlane (2).Axis().Direction())); | |
3045 | Standard_Real anAssymY = Tan (( aCamUp) .Angle (aFrustumPlane (3).Axis().Direction())) | |
3046 | - Tan ((-aCamUp) .Angle (aFrustumPlane (4).Axis().Direction())); | |
ab1c121b | 3047 | |
3048 | // 2. Determine how far should be the frustum planes placed from center | |
3049 | // of bounding box, in order to match the bounding box closely. | |
3050 | NCollection_Array1<Standard_Real> aFitDistance (1, 6); | |
3051 | aFitDistance.ChangeValue (1) = 0.0; | |
3052 | aFitDistance.ChangeValue (2) = 0.0; | |
3053 | aFitDistance.ChangeValue (3) = 0.0; | |
3054 | aFitDistance.ChangeValue (4) = 0.0; | |
3055 | aFitDistance.ChangeValue (5) = 0.0; | |
3056 | aFitDistance.ChangeValue (6) = 0.0; | |
3057 | ||
3058 | for (Standard_Integer anI = aFrustumPlane.Lower(); anI <= aFrustumPlane.Upper(); ++anI) | |
197ac94e | 3059 | { |
ab1c121b | 3060 | // Measure distances from center of bounding box to its corners towards the frustum plane. |
3061 | const gp_Dir& aPlaneN = aFrustumPlane.ChangeValue (anI).Axis().Direction(); | |
197ac94e | 3062 | |
ab1c121b | 3063 | Standard_Real& aFitDist = aFitDistance.ChangeValue (anI); |
197ac94e | 3064 | |
ab1c121b | 3065 | for (Standard_Integer aJ = aBndCorner.Lower(); aJ <= aBndCorner.Upper(); ++aJ) |
3066 | { | |
3067 | aFitDist = Max (aFitDist, gp_Vec (aBndCenter, aBndCorner (aJ)).Dot (aPlaneN)); | |
3068 | } | |
197ac94e | 3069 | } |
3070 | // The center of camera is placed on the same line with center of bounding box. | |
3071 | // The view plane section crosses the bounding box at its center. | |
3072 | // To compute view plane size, evaluate coefficients converting "point -> plane distance" | |
3073 | // into view section size between the point and the frustum plane. | |
3074 | // proj | |
3075 | // /|\ right half of frame // | |
3076 | // | // | |
3077 | // point o<-- distance * coeff -->//---- (view plane section) | |
3078 | // \ // | |
3079 | // (distance) // | |
3080 | // ~ // | |
3081 | // (distance) // | |
3082 | // \/\// | |
3083 | // \// | |
3084 | // // | |
3085 | // (frustum plane) | |
bf02aa7d | 3086 | aFitDistance.ChangeValue (1) *= Sqrt(1 + Pow (Tan ( aCamSide .Angle (aFrustumPlane (1).Axis().Direction())), 2.0)); |
3087 | aFitDistance.ChangeValue (2) *= Sqrt(1 + Pow (Tan ((-aCamSide).Angle (aFrustumPlane (2).Axis().Direction())), 2.0)); | |
3088 | aFitDistance.ChangeValue (3) *= Sqrt(1 + Pow (Tan ( aCamUp .Angle (aFrustumPlane (3).Axis().Direction())), 2.0)); | |
3089 | aFitDistance.ChangeValue (4) *= Sqrt(1 + Pow (Tan ((-aCamUp) .Angle (aFrustumPlane (4).Axis().Direction())), 2.0)); | |
3090 | aFitDistance.ChangeValue (5) *= Sqrt(1 + Pow (Tan ( aCamDir .Angle (aFrustumPlane (5).Axis().Direction())), 2.0)); | |
3091 | aFitDistance.ChangeValue (6) *= Sqrt(1 + Pow (Tan ((-aCamDir) .Angle (aFrustumPlane (6).Axis().Direction())), 2.0)); | |
ab1c121b | 3092 | |
3093 | Standard_Real aViewSizeXv = aFitDistance (1) + aFitDistance (2); | |
3094 | Standard_Real aViewSizeYv = aFitDistance (3) + aFitDistance (4); | |
3095 | Standard_Real aViewSizeZv = aFitDistance (5) + aFitDistance (6); | |
3096 | ||
3097 | // 3. Place center of camera on the same line with center of bounding | |
3098 | // box applying corresponding projection asymmetry (if any). | |
197ac94e | 3099 | Standard_Real anAssymXv = anAssymX * aViewSizeXv * 0.5; |
3100 | Standard_Real anAssymYv = anAssymY * aViewSizeYv * 0.5; | |
ab1c121b | 3101 | Standard_Real anOffsetXv = (aFitDistance (2) - aFitDistance (1)) * 0.5 + anAssymXv; |
3102 | Standard_Real anOffsetYv = (aFitDistance (4) - aFitDistance (3)) * 0.5 + anAssymYv; | |
197ac94e | 3103 | gp_Vec aTranslateSide = gp_Vec (aCamSide) * anOffsetXv; |
3104 | gp_Vec aTranslateUp = gp_Vec (aCamUp) * anOffsetYv; | |
ab1c121b | 3105 | gp_Pnt aCamNewCenter = aBndCenter.Translated (aTranslateSide).Translated (aTranslateUp); |
197ac94e | 3106 | |
3107 | gp_Trsf aCenterTrsf; | |
ab1c121b | 3108 | aCenterTrsf.SetTranslation (theCamera->Center(), aCamNewCenter); |
197ac94e | 3109 | theCamera->Transform (aCenterTrsf); |
ab1c121b | 3110 | theCamera->SetDistance (aFitDistance (6) + aFitDistance (5)); |
197ac94e | 3111 | |
3112 | // Bounding box collapses to a point or thin line going in depth of the screen | |
3113 | if (aViewSizeXv < theResolution && aViewSizeYv < theResolution) | |
b5ac8292 | 3114 | { |
197ac94e | 3115 | if (aViewSizeXv < theResolution || !theToEnlargeIfLine) |
3116 | { | |
3117 | return Standard_True; // This is just one point or line and zooming has no effect. | |
3118 | } | |
3119 | ||
3120 | // Looking along line and "theToEnlargeIfLine" is requested. | |
3121 | // Fit view to see whole scene on rotation. | |
3122 | aViewSizeXv = aViewSizeZv; | |
3123 | aViewSizeYv = aViewSizeZv; | |
b5ac8292 | 3124 | } |
3125 | ||
50d06d8f | 3126 | Scale (theCamera, aViewSizeXv, aViewSizeYv); |
3127 | ||
3128 | const Standard_Real aZoomCoef = myView->ConsiderZoomPersistenceObjects(); | |
3129 | ||
3130 | Scale (theCamera, theCamera->ViewDimensions().X() * (aZoomCoef + theMargin), theCamera->ViewDimensions().Y() * (aZoomCoef + theMargin)); | |
b5ac8292 | 3131 | |
197ac94e | 3132 | return Standard_True; |
b5ac8292 | 3133 | } |
3134 | ||
3135 | // ======================================================================= | |
197ac94e | 3136 | // function : Scale |
3137 | // purpose : Internal | |
b5ac8292 | 3138 | // ======================================================================= |
197ac94e | 3139 | void V3d_View::Scale (const Handle(Graphic3d_Camera)& theCamera, |
3140 | const Standard_Real theSizeXv, | |
3141 | const Standard_Real theSizeYv) const | |
b5ac8292 | 3142 | { |
197ac94e | 3143 | Standard_Real anAspect = theCamera->Aspect(); |
ab1c121b | 3144 | if (anAspect > 1.0) |
3145 | { | |
3146 | theCamera->SetScale (Max (theSizeXv / anAspect, theSizeYv)); | |
3147 | } | |
3148 | else | |
3149 | { | |
3150 | theCamera->SetScale (Max (theSizeXv, theSizeYv * anAspect)); | |
3151 | } | |
b5ac8292 | 3152 | } |
3153 | ||
3154 | // ======================================================================= | |
197ac94e | 3155 | // function : Translate |
3156 | // purpose : Internal | |
b5ac8292 | 3157 | // ======================================================================= |
197ac94e | 3158 | void V3d_View::Translate (const Handle(Graphic3d_Camera)& theCamera, |
3159 | const Standard_Real theDXv, | |
3160 | const Standard_Real theDYv) const | |
3161 | { | |
3162 | const gp_Pnt& aCenter = theCamera->Center(); | |
3163 | const gp_Dir& aDir = theCamera->Direction(); | |
3164 | const gp_Dir& anUp = theCamera->Up(); | |
3165 | gp_Ax3 aCameraCS (aCenter, aDir.Reversed(), aDir ^ anUp); | |
3166 | ||
3167 | gp_Vec aCameraPanXv = gp_Vec (aCameraCS.XDirection()) * theDXv; | |
3168 | gp_Vec aCameraPanYv = gp_Vec (aCameraCS.YDirection()) * theDYv; | |
3169 | gp_Vec aCameraPan = aCameraPanXv + aCameraPanYv; | |
3170 | gp_Trsf aPanTrsf; | |
3171 | aPanTrsf.SetTranslation (aCameraPan); | |
3172 | ||
3173 | theCamera->Transform (aPanTrsf); | |
b5ac8292 | 3174 | } |
b7cd4ba7 | 3175 | |
3176 | // ======================================================================= | |
26d9c835 | 3177 | // function : DiagnosticInformation |
3178 | // purpose : | |
3179 | // ======================================================================= | |
3180 | void V3d_View::DiagnosticInformation (TColStd_IndexedDataMapOfStringString& theDict, | |
3181 | Graphic3d_DiagnosticInfo theFlags) const | |
3182 | { | |
3183 | myView->DiagnosticInformation (theDict, theFlags); | |
3184 | } | |
ebc369da | 3185 | |
3186 | //============================================================================= | |
3187 | //function : RenderingParams | |
3188 | //purpose : | |
3189 | //============================================================================= | |
3190 | const Graphic3d_RenderingParams& V3d_View::RenderingParams() const | |
3191 | { | |
3192 | return myView->RenderingParams(); | |
3193 | } | |
3194 | ||
3195 | //============================================================================= | |
3196 | //function : ChangeRenderingParams | |
3197 | //purpose : | |
3198 | //============================================================================= | |
3199 | Graphic3d_RenderingParams& V3d_View::ChangeRenderingParams() | |
3200 | { | |
3201 | return myView->ChangeRenderingParams(); | |
3202 | } |