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1 | // Created on: 1992-11-13 |
2 | // Created by: GG |
3 | // Copyright (c) 1992-1999 Matra Datavision |
4 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
5 | // |
6 | // This file is part of Open CASCADE Technology software library. |
7 | // |
8 | // This library is free software; you can redistribute it and/or modify it under |
9 | // the terms of the GNU Lesser General Public License version 2.1 as published |
10 | // by the Free Software Foundation, with special exception defined in the file |
11 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
12 | // distribution for complete text of the license and disclaimer of any warranty. |
13 | // |
14 | // Alternatively, this file may be used under the terms of Open CASCADE |
15 | // commercial license or contractual agreement. |
16 | |
17 | #ifndef _V3d_TypeOfShadingModel_HeaderFile |
18 | #define _V3d_TypeOfShadingModel_HeaderFile |
19 | |
20 | |
21 | //! Defines the type of shading for the graphic object: |
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22 | //! - V3d_COLOR: simple surface color (Graphic3d_TOM_NONE), |
23 | //! - V3d_FLAT: flat shading (Graphic3d_TOM_FACET), |
24 | //! - V3d_GOURAUD: Gouraud shading (Graphic3d_TOM_VERTEX), |
25 | //! - V3d_PHONG: Phong shading (Graphic3d_TOM_FRAGMENT). |
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26 | enum V3d_TypeOfShadingModel |
27 | { |
28 | V3d_COLOR, |
29 | V3d_FLAT, |
30 | V3d_GOURAUD, |
31 | V3d_PHONG |
32 | }; |
33 | |
34 | #endif // _V3d_TypeOfShadingModel_HeaderFile |