0028726: Quantity_NameOfColor should be replaced by Quantity_Color in function input...
[occt.git] / src / V3d / V3d_TypeOfShadingModel.hxx
CommitLineData
42cf5bc1 1// Created on: 1992-11-13
2// Created by: GG
3// Copyright (c) 1992-1999 Matra Datavision
4// Copyright (c) 1999-2014 OPEN CASCADE SAS
5//
6// This file is part of Open CASCADE Technology software library.
7//
8// This library is free software; you can redistribute it and/or modify it under
9// the terms of the GNU Lesser General Public License version 2.1 as published
10// by the Free Software Foundation, with special exception defined in the file
11// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12// distribution for complete text of the license and disclaimer of any warranty.
13//
14// Alternatively, this file may be used under the terms of Open CASCADE
15// commercial license or contractual agreement.
16
17#ifndef _V3d_TypeOfShadingModel_HeaderFile
18#define _V3d_TypeOfShadingModel_HeaderFile
19
20
21//! Defines the type of shading for the graphic object:
c357e426 22//! - V3d_COLOR: simple surface color (Graphic3d_TOM_NONE),
23//! - V3d_FLAT: flat shading (Graphic3d_TOM_FACET),
24//! - V3d_GOURAUD: Gouraud shading (Graphic3d_TOM_VERTEX),
25//! - V3d_PHONG: Phong shading (Graphic3d_TOM_FRAGMENT).
42cf5bc1 26enum V3d_TypeOfShadingModel
27{
28V3d_COLOR,
29V3d_FLAT,
30V3d_GOURAUD,
31V3d_PHONG
32};
33
34#endif // _V3d_TypeOfShadingModel_HeaderFile