0029292: Coding Rules - remove Graphic3d_Vector duplicating gp_XYZ
[occt.git] / src / V3d / V3d_Light.hxx
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42cf5bc1 1// Created on: 1992-01-17
2// Created by: GG
3// Copyright (c) 1992-1999 Matra Datavision
4// Copyright (c) 1999-2014 OPEN CASCADE SAS
5//
6// This file is part of Open CASCADE Technology software library.
7//
8// This library is free software; you can redistribute it and/or modify it under
9// the terms of the GNU Lesser General Public License version 2.1 as published
10// by the Free Software Foundation, with special exception defined in the file
11// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12// distribution for complete text of the license and disclaimer of any warranty.
13//
14// Alternatively, this file may be used under the terms of Open CASCADE
15// commercial license or contractual agreement.
16
17#ifndef _V3d_Light_HeaderFile
18#define _V3d_Light_HeaderFile
19
c357e426 20#include <Graphic3d_CLight.hxx>
c357e426 21#include <V3d_TypeOfLight.hxx>
22#include <V3d_View.hxx>
23
42cf5bc1 24class Graphic3d_Structure;
c357e426 25class V3d_Viewer;
42cf5bc1 26
27class V3d_Light;
25e59720 28DEFINE_STANDARD_HANDLE(V3d_Light, Standard_Transient)
42cf5bc1 29
30//! Defines services on Light type objects..
31//! (base class for AmbientLight and PositionLight)
25e59720 32class V3d_Light : public Standard_Transient
42cf5bc1 33{
42cf5bc1 34public:
35
c357e426 36 //! Defines the color of a light source by giving the basic color.
37 Standard_EXPORT void SetColor (const Quantity_Color& theColor);
38
c357e426 39 //! Returns the color of the light source.
87432b82 40 Quantity_Color Color() const { return Quantity_Color (myLight.Color.rgb()); }
c357e426 41
42cf5bc1 42 //! Returns the Type of the Light
43 Standard_EXPORT V3d_TypeOfLight Type() const;
c357e426 44
42cf5bc1 45 //! returns true if the light is a headlight
46 Standard_EXPORT Standard_Boolean Headlight() const;
c357e426 47
42cf5bc1 48 //! Setup headlight flag.
49 Standard_EXPORT void SetHeadlight (const Standard_Boolean theValue);
c357e426 50
42cf5bc1 51 //! Modifies the intensity of light source.
52 Standard_EXPORT void SetIntensity (const Standard_Real theValue);
c357e426 53
42cf5bc1 54 //! returns the intensity of light source
55 Standard_EXPORT Standard_Real Intensity() const;
c357e426 56
42cf5bc1 57 //! returns the smoothness of light source
58 Standard_EXPORT Standard_Real Smoothness() const;
c357e426 59
42cf5bc1 60 //! Returns TRUE when a light representation is displayed
61 Standard_EXPORT Standard_Boolean IsDisplayed() const;
62
c357e426 63friend
64 //! Updates the lights of the view. The view is redrawn.
65 Standard_EXPORT void V3d_View::UpdateLights() const;
42cf5bc1 66
25e59720 67 DEFINE_STANDARD_RTTIEXT(V3d_Light,Standard_Transient)
42cf5bc1 68
69protected:
70
c357e426 71 Standard_EXPORT V3d_Light (const Handle(V3d_Viewer)& theViewer);
72
73 //! Sets type of the light.
74 Standard_EXPORT void SetType (const V3d_TypeOfLight theType);
75
21b2385f 76 //! Returns the symmetric point coordinates of "aPoint"
42cf5bc1 77 //! on the sphere of center "Center" and radius "Radius".
78 //! VX,VY,VZ is the project vector of view.
ee2be2a8 79 Standard_EXPORT static void SymetricPointOnSphere (const Handle(V3d_View)& aView,
21b2385f 80 const gp_Pnt& Center,
81 const gp_Pnt& aPoint,
ee2be2a8 82 const Standard_Real Radius,
83 Standard_Real& X, Standard_Real& Y, Standard_Real& Z,
84 Standard_Real& VX, Standard_Real& VY, Standard_Real& VZ);
42cf5bc1 85
c357e426 86protected:
42cf5bc1 87
c357e426 88 //! Return light properties associated to this light source.
89 //! Hidden method exposed only to V3d_View.
90 Standard_EXPORT const Graphic3d_CLight& Light() const { return myLight; }
42cf5bc1 91
c357e426 92protected:
42cf5bc1 93
c357e426 94 Graphic3d_CLight myLight;
95 Handle(Graphic3d_Structure) myGraphicStructure;
96 Handle(Graphic3d_Structure) myGraphicStructure1;
42cf5bc1 97};
98
42cf5bc1 99#endif // _V3d_Light_HeaderFile