0030480: Visualization - Clear of Select3D_SensitiveGroup does not update internal...
[occt.git] / src / ShapeAnalysis / ShapeAnalysis_Geom.cxx
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973c2be1 1// Copyright (c) 1999-2014 OPEN CASCADE SAS
b311480e 2//
973c2be1 3// This file is part of Open CASCADE Technology software library.
b311480e 4//
d5f74e42 5// This library is free software; you can redistribute it and/or modify it under
6// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 7// by the Free Software Foundation, with special exception defined in the file
8// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
9// distribution for complete text of the license and disclaimer of any warranty.
b311480e 10//
973c2be1 11// Alternatively, this file may be used under the terms of Open CASCADE
12// commercial license or contractual agreement.
b311480e 13
7fd59977 14//szv#4 S4163
7fd59977 15
16#include <gp_Dir.hxx>
17#include <gp_GTrsf.hxx>
18#include <gp_Pln.hxx>
19#include <gp_Pnt.hxx>
20#include <gp_Trsf.hxx>
21#include <gp_Vec.hxx>
22#include <gp_XYZ.hxx>
42cf5bc1 23#include <GProp_PGProps.hxx>
24#include <GProp_PrincipalProps.hxx>
25#include <ShapeAnalysis_Geom.hxx>
7fd59977 26#include <Standard_ErrorHandler.hxx>
27#include <Standard_Failure.hxx>
42cf5bc1 28#include <Standard_OutOfRange.hxx>
7fd59977 29
30//=======================================================================
31//function : NearestPlane
32//purpose :
33//=======================================================================
b311480e 34Standard_Boolean ShapeAnalysis_Geom::NearestPlane(const TColgp_Array1OfPnt& Pnts,
7fd59977 35 gp_Pln& aPln, Standard_Real& Dmax)
36{
37 //szv#4:S4163:12Mar99 warning
38 GProp_PGProps Pmat(Pnts);
39 gp_Pnt g = Pmat.CentreOfMass();
40 Standard_Real Xg,Yg,Zg;
41 g.Coord(Xg,Yg,Zg);
42
43 GProp_PrincipalProps Pp = Pmat.PrincipalProperties();
44 gp_Vec V1 = Pp.FirstAxisOfInertia();
45 Standard_Real Xv1,Yv1,Zv1;
46 V1.Coord(Xv1,Yv1,Zv1);
47 gp_Vec V2 = Pp.SecondAxisOfInertia();
48 Standard_Real Xv2,Yv2,Zv2;
49 V2.Coord(Xv2,Yv2,Zv2);
50 gp_Vec V3 = Pp.ThirdAxisOfInertia();
51 Standard_Real Xv3,Yv3,Zv3;
52 V3.Coord(Xv3,Yv3,Zv3);
53
54 Standard_Real D,X,Y,Z;
55 Standard_Real Dmx1 = RealFirst();
56 Standard_Real Dmn1 = RealLast();
57 Standard_Real Dmx2 = RealFirst();
58 Standard_Real Dmn2 = RealLast();
59 Standard_Real Dmx3 = RealFirst();
60 Standard_Real Dmn3 = RealLast();
61
62 Standard_Integer ilow = Pnts.Lower(), iup = Pnts.Upper();
63 Standard_Integer i; // svv Jan11 2000 : porting on DEC
64 for (i = ilow; i <= iup; i ++) {
65 Pnts(i).Coord(X,Y,Z);
66 D = (X-Xg)*Xv1 +(Y-Yg)*Yv1 + (Z-Zg)*Zv1;
67 if (D > Dmx1) Dmx1 = D;
68 if (D < Dmn1) Dmn1 = D;
69 D = (X-Xg)*Xv2 +(Y-Yg)*Yv2 + (Z-Zg)*Zv2;
70 if (D > Dmx2) Dmx2 = D;
71 if (D < Dmn2) Dmn2 = D;
72 D = (X-Xg)*Xv3 +(Y-Yg)*Yv3 + (Z-Zg)*Zv3;
73 if (D > Dmx3) Dmx3 = D;
74 if (D < Dmn3) Dmn3 = D;
75 }
76
77 //szv#4:S4163:12Mar99 optimized
78 Standard_Real Dev1 = Dmx1-Dmn1, Dev2 = Dmx2-Dmn2, Dev3 = Dmx3-Dmn3;
79 Standard_Integer It = (Dev1 < Dev2)? ((Dev1 < Dev3)? 1 : 3) : ((Dev2 < Dev3)? 2 : 3);
80
81 switch (It) {
82 case 1:
83 {
84 //szv#4:S4163:12Mar99 optimized
85 if ((2.*Dev1 > Dev2) || (2.*Dev1 > Dev3)) It = 0;
86 else aPln = gp_Pln(g,V1);
87 break;
88 }
89 case 2:
90 {
91 //szv#4:S4163:12Mar99 optimized
92 if ((2.*Dev2 > Dev1) || (2.*Dev2 > Dev3)) It = 0;
93 else aPln = gp_Pln(g,V2);
94 break;
95 }
96 case 3:
97 {
98 //szv#4:S4163:12Mar99 optimized
99 if ((2.*Dev3 > Dev2) || (2.*Dev3 > Dev1)) It = 0;
100 else aPln = gp_Pln(g,V3);
101 break;
102 }
103 }
104
105 Dmax = RealFirst();
106 if ( It != 0 ) //szv#4:S4163:12Mar99 anti-exception
107 for (i = ilow; i <= iup; i ++) {
108 D = aPln.Distance (Pnts(i));
109 if (Dmax < D) Dmax = D;
110 }
111
112 return (It != 0);
113}
114
115//=======================================================================
116//function : PositionTrsf
117//purpose :
118//=======================================================================
119
120 Standard_Boolean ShapeAnalysis_Geom::PositionTrsf(const Handle(TColStd_HArray2OfReal)& coefs,gp_Trsf& trsf,
121 const Standard_Real unit,const Standard_Real prec)
122{
123 Standard_Boolean result = Standard_True;
124
125 trsf = gp_Trsf(); //szv#4:S4163:12Mar99 moved
126
127 if (coefs.IsNull()) return Standard_True; //szv#4:S4163:12Mar99 moved
128
129 gp_GTrsf gtrsf;
130 for (Standard_Integer i = 1; i <= 3; i ++)
131 for (Standard_Integer j = 1; j <= 4; j ++)
132 gtrsf.SetValue (i,j, coefs->Value(i,j));
133
134 //try { //szv#4:S4163:12Mar99 waste try
135 //// trsf = gtrsf.Trsf();
136 // --- Prec et Unit ont ete lues suite aux StepFile_Read
137 // Valables pour tous les composants d un assemblage transmis
138 //trsf = gp_Trsf(); // Identite forcee au depart //szv#4:S4163:12Mar99 not needed
139 // On prend le contenu de <gtrsf>. Attention a l adressage
140 gp_XYZ v1 ( gtrsf.Value(1,1), gtrsf.Value(2,1), gtrsf.Value(3,1) );
141 gp_XYZ v2 ( gtrsf.Value(1,2), gtrsf.Value(2,2), gtrsf.Value(3,2) );
142 gp_XYZ v3 ( gtrsf.Value(1,3), gtrsf.Value(2,3), gtrsf.Value(3,3) );
143 // A-t-on affaire a une similitude ?
144 Standard_Real m1 = v1.Modulus();
145 Standard_Real m2 = v2.Modulus();
146 Standard_Real m3 = v3.Modulus();
147
148 // D abord est-elle singuliere cette matrice ?
149 if (m1 < prec || m2 < prec || m3 < prec) return Standard_False;
150 Standard_Real mm = (m1+m2+m3)/3.; // voici la Norme moyenne, cf Scale
151 //szv#4:S4163:12Mar99 optimized
152 Standard_Real pmm = prec*mm;
153 if ( Abs(m1 - mm) > pmm || Abs(m2 - mm) > pmm || Abs(m3 - mm) > pmm )
154 return Standard_False;
155 //szv#4:S4163:12Mar99 warning
156 v1.Divide(m1);
157 v2.Divide(m2);
158 v3.Divide(m3);
159 //szv#4:S4163:12Mar99 optimized
160 if ( Abs(v1.Dot(v2)) > prec || Abs(v2.Dot(v3)) > prec || Abs(v3.Dot(v1)) > prec )
161 return Standard_False;
162
163 // Ici, Orthogonale et memes normes. En plus on l a Normee
164 // On isole le cas de l Identite (tellement facile et avantageux)
165 if (v1.X() != 1 || v1.Y() != 0 || v1.Z() != 0 ||
166 v2.X() != 0 || v2.Y() != 1 || v2.Z() != 0 ||
167 v3.X() != 0 || v3.Y() != 0 || v3.Z() != 1 ) {
168 // Pas Identite : vraie construction depuis un Ax3
169 gp_Dir d1(v1);
170 gp_Dir d2(v2);
171 gp_Dir d3(v3);
172 gp_Ax3 axes (gp_Pnt(0,0,0),d3,d1);
173 d3.Cross(d1);
174 if (d3.Dot(d2) < 0) axes.YReverse();
175 trsf.SetTransformation(axes);
176 }
177
178 // Restent les autres caracteristiques :
179 if ( Abs(mm - 1.) > prec ) trsf.SetScale(gp_Pnt(0,0,0), mm); //szv#4:S4163:12Mar99 optimized
180 gp_Vec tp (gtrsf.TranslationPart());
181 if (unit != 1.) tp.Multiply(unit);
182 if (tp.X() != 0 || tp.Y() != 0 || tp.Z() != 0) trsf.SetTranslationPart(tp);
183 /* }
184 catch(Standard_Failure) {
185 trsf = gp_Trsf();
186 result = Standard_False;
187 } */
188
189 return result;
190}