0031221: Visualization - selection filter in context
[occt.git] / src / SelectMgr / SelectMgr_TriangularFrustumSet.hxx
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f751596e 1// Created on: 2014-05-22
2// Created by: Varvara POSKONINA
3// Copyright (c) 2005-2014 OPEN CASCADE SAS
4//
5// This file is part of Open CASCADE Technology software library.
6//
7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
12//
13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
15
16#ifndef _SelectMgr_TriangularFrustumSet_HeaderFile
17#define _SelectMgr_TriangularFrustumSet_HeaderFile
18
19#include <NCollection_Handle.hxx>
20#include <NCollection_List.hxx>
21
22#include <SelectMgr_BaseFrustum.hxx>
23#include <SelectMgr_TriangularFrustum.hxx>
24
c04c30b3 25typedef NCollection_List<Handle(SelectMgr_TriangularFrustum)> SelectMgr_TriangFrustums;
26typedef NCollection_List<Handle(SelectMgr_TriangularFrustum)>::Iterator SelectMgr_TriangFrustumsIter;
f751596e 27
28//! This class is used to handle polyline selection. The main principle of polyline selection
29//! algorithm is to split the polygon defined by polyline onto triangles. Than each of
30//! them is considered as a base for triangular frustum building. In other
31//! words, each triangle vertiex will be projected from 2d screen space to 3d world space
32//! onto near and far view frustum planes. Thus, the projected triangles make up the bases of
33//! selecting frustum. When the set of such frustums is created, the function determining
34//! selection iterates through triangular frustum set and searches for overlap with any
35//! frustum.
36class SelectMgr_TriangularFrustumSet : public SelectMgr_BaseFrustum
37{
38public:
39
a24a7821 40 SelectMgr_TriangularFrustumSet();
f751596e 41
42 ~SelectMgr_TriangularFrustumSet() {};
43
44 //! Meshes polygon bounded by polyline. Than organizes a set of triangular frustums,
45 //! where each triangle's projection onto near and far view frustum planes is
46 //! considered as a frustum base
1f3913c6 47 Standard_EXPORT virtual void Build (const TColgp_Array1OfPnt2d& thePoints) Standard_OVERRIDE;
f751596e 48
49 //! Returns a copy of the frustum with all sub-volumes transformed according to the matrix given
099f3513 50 Standard_EXPORT virtual Handle(SelectMgr_BaseFrustum) ScaleAndTransform (const Standard_Integer theScale,
51 const gp_GTrsf& theTrsf) const Standard_OVERRIDE;
f751596e 52
3bf9a45f 53 Standard_EXPORT virtual Standard_Boolean Overlaps (const SelectMgr_Vec3& theMinPnt,
54 const SelectMgr_Vec3& theMaxPnt,
d7fa57a7 55 const SelectMgr_ViewClipRange& theClipRange,
4a056d20 56 SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
f751596e 57
1f3913c6 58 Standard_EXPORT virtual Standard_Boolean Overlaps (const SelectMgr_Vec3& theMinPnt,
59 const SelectMgr_Vec3& theMaxPnt,
4a056d20 60 Standard_Boolean* theInside) const Standard_OVERRIDE;
f751596e 61
3bf9a45f 62 Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt,
d7fa57a7 63 const SelectMgr_ViewClipRange& theClipRange,
4a056d20 64 SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
f751596e 65
114b7bf1 66 Standard_EXPORT virtual Standard_Boolean Overlaps (const TColgp_Array1OfPnt& theArrayOfPnts,
1f3913c6 67 Select3D_TypeOfSensitivity theSensType,
d7fa57a7 68 const SelectMgr_ViewClipRange& theClipRange,
4a056d20 69 SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
f751596e 70
3bf9a45f 71 Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt1,
72 const gp_Pnt& thePnt2,
d7fa57a7 73 const SelectMgr_ViewClipRange& theClipRange,
4a056d20 74 SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
f751596e 75
3bf9a45f 76 Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt1,
77 const gp_Pnt& thePnt2,
78 const gp_Pnt& thePnt3,
1f3913c6 79 Select3D_TypeOfSensitivity theSensType,
d7fa57a7 80 const SelectMgr_ViewClipRange& theClipRange,
4a056d20 81 SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
f751596e 82
871dcdc2 83 //! Stores plane equation coefficients (in the following form:
84 //! Ax + By + Cz + D = 0) to the given vector
85 Standard_EXPORT virtual void GetPlanes (NCollection_Vector<SelectMgr_Vec4>& thePlaneEquations) const Standard_OVERRIDE;
86
a24a7821 87 //! If theIsToAllow is false, only fully included sensitives will be detected, otherwise the algorithm will
88 //! mark both included and overlapped entities as matched
89 Standard_EXPORT virtual void SetAllowOverlapDetection (const Standard_Boolean theIsToAllow);
90
a5162275 91 //! Dumps the content of me into the stream
92 Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const Standard_OVERRIDE;
93
a24a7821 94private:
95
96 //! Checks whether the segment intersects with the boundary of the current volume selection
97 Standard_EXPORT Standard_Boolean isIntersectBoundary (const gp_Pnt& thePnt1, const gp_Pnt& thePnt2) const;
98
99 //! Checks whether the triangle intersects with a segment
100 Standard_EXPORT Standard_Boolean segmentTriangleIntersection (const gp_Pnt &theOrig, const gp_Vec& theDir,
101 const gp_Pnt& theV1, const gp_Pnt& theV2, const gp_Pnt& theV3) const;
102
f751596e 103private:
104
a24a7821 105 SelectMgr_TriangFrustums myFrustums;
106 TColgp_Array1OfPnt myBoundaryPoints;
107 Standard_Boolean myToAllowOverlap;
f751596e 108};
109
110#endif // _SelectMgr_TriangularFrustumSet_HeaderFile