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1 | // Created on: 1997-05-15 |
2 | // Created by: Robert COUBLANC |
3 | // Copyright (c) 1997-1999 Matra Datavision |
4 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
5 | // |
6 | // This file is part of Open CASCADE Technology software library. |
7 | // |
8 | // This library is free software; you can redistribute it and/or modify it under |
9 | // the terms of the GNU Lesser General Public License version 2.1 as published |
10 | // by the Free Software Foundation, with special exception defined in the file |
11 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
12 | // distribution for complete text of the license and disclaimer of any warranty. |
13 | // |
14 | // Alternatively, this file may be used under the terms of Open CASCADE |
15 | // commercial license or contractual agreement. |
16 | |
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17 | #ifndef _Select3D_SensitiveTriangulation_Header |
18 | #define _Select3D_SensitiveTriangulation_Header |
19 | |
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20 | #include <TopLoc_Location.hxx> |
21 | #include <gp_Trsf.hxx> |
22 | #include <gp_Pnt.hxx> |
23 | #include <TColStd_HArray1OfInteger.hxx> |
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24 | #include <Select3D_SensitiveEntity.hxx> |
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25 | #include <SelectMgr_SelectingVolumeManager.hxx> |
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26 | #include <Select3D_SensitiveSet.hxx> |
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27 | |
28 | class Poly_Triangulation; |
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29 | |
30 | //! A framework to define selection of a sensitive entity made of a set of triangles. |
31 | class Select3D_SensitiveTriangulation : public Select3D_SensitiveSet |
32 | { |
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33 | DEFINE_STANDARD_RTTIEXT(Select3D_SensitiveTriangulation, Select3D_SensitiveSet) |
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34 | public: |
35 | |
36 | //! Constructs a sensitive triangulation object defined by |
37 | //! the owner theOwnerId, the triangulation theTrg, |
38 | //! the location theInitLoc, and the flag theIsInterior. |
39 | Standard_EXPORT Select3D_SensitiveTriangulation (const Handle(SelectBasics_EntityOwner)& theOwnerId, |
40 | const Handle(Poly_Triangulation)& theTrg, |
41 | const TopLoc_Location& theInitLoc, |
42 | const Standard_Boolean theIsInterior = Standard_True); |
43 | |
44 | //! Constructs a sensitive triangulation object defined by |
45 | //! the owner theOwnerId, the triangulation theTrg, |
46 | //! the location theInitLoc, the array of free edges |
47 | //! theFreeEdges, the center of gravity theCOG, and the flag theIsInterior. |
48 | //! As free edges and the center of gravity do not have |
49 | //! to be computed later, this syntax reduces computation time. |
50 | Standard_EXPORT Select3D_SensitiveTriangulation (const Handle(SelectBasics_EntityOwner)& theOwnerId, |
51 | const Handle(Poly_Triangulation)& theTrg, |
52 | const TopLoc_Location& theInitLoc, |
53 | const Handle(TColStd_HArray1OfInteger)& theFreeEdges, |
54 | const gp_Pnt& theCOG, |
55 | const Standard_Boolean theIsInterior); |
56 | |
57 | //! Returns the amount of nodes in triangulation |
58 | Standard_EXPORT virtual Standard_Integer NbSubElements() Standard_OVERRIDE; |
59 | |
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60 | Standard_EXPORT Handle(Select3D_SensitiveEntity) GetConnected() Standard_OVERRIDE; |
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61 | |
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62 | const Handle(Poly_Triangulation)& Triangulation() const { return myTriangul; } |
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63 | |
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64 | //! Returns the length of array of triangles or edges |
65 | Standard_EXPORT virtual Standard_Integer Size() const Standard_OVERRIDE; |
66 | |
67 | //! Returns bounding box of triangle/edge with index theIdx |
68 | Standard_EXPORT virtual Select3D_BndBox3d Box (const Standard_Integer theIdx) const Standard_OVERRIDE; |
69 | |
70 | //! Returns geometry center of triangle/edge with index theIdx |
71 | //! in array along the given axis theAxis |
72 | Standard_EXPORT virtual Standard_Real Center (const Standard_Integer theIdx, |
73 | const Standard_Integer theAxis) const Standard_OVERRIDE; |
74 | |
75 | //! Swaps items with indexes theIdx1 and theIdx2 in array |
76 | Standard_EXPORT virtual void Swap (const Standard_Integer theIdx1, |
77 | const Standard_Integer theIdx2) Standard_OVERRIDE; |
78 | |
79 | //! Returns bounding box of the triangulation. If location |
80 | //! transformation is set, it will be applied |
81 | Standard_EXPORT virtual Select3D_BndBox3d BoundingBox() Standard_OVERRIDE; |
82 | |
83 | //! Returns center of triangulation. If location transformation |
84 | //! is set, it will be applied |
85 | Standard_EXPORT virtual gp_Pnt CenterOfGeometry() const Standard_OVERRIDE; |
86 | |
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87 | //! Returns true if the shape corresponding to the entity has init location |
88 | Standard_EXPORT virtual Standard_Boolean HasInitLocation() const Standard_OVERRIDE; |
89 | |
90 | //! Returns inversed location transformation matrix if the shape corresponding |
91 | //! to this entity has init location set. Otherwise, returns identity matrix. |
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92 | Standard_EXPORT virtual gp_GTrsf InvInitLocation() const Standard_OVERRIDE; |
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93 | |
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94 | const TopLoc_Location& GetInitLocation() const { return myInitLocation; } |
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95 | |
96 | protected: |
97 | |
98 | //! Inner function for transformation application to bounding |
99 | //! box of the triangulation |
100 | Select3D_BndBox3d applyTransformation(); |
101 | |
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102 | private: |
103 | |
104 | //! Checks whether the element with index theIdx overlaps the current selecting volume |
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105 | Standard_EXPORT virtual Standard_Boolean overlapsElement (SelectBasics_PickResult& thePickResult, |
106 | SelectBasics_SelectingVolumeManager& theMgr, |
107 | Standard_Integer theElemIdx, |
108 | Standard_Boolean theIsFullInside) Standard_OVERRIDE; |
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109 | |
110 | //! Calculates distance from the 3d projection of used-picked screen point to center of the geometry |
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111 | Standard_EXPORT virtual Standard_Real distanceToCOG (SelectBasics_SelectingVolumeManager& theMgr) Standard_OVERRIDE; |
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112 | |
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113 | //! Checks whether the entity with index theIdx is inside the current selecting volume |
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114 | Standard_EXPORT virtual Standard_Boolean elementIsInside (SelectBasics_SelectingVolumeManager& theMgr, |
115 | Standard_Integer theElemIdx, |
116 | Standard_Boolean theIsFullInside) Standard_OVERRIDE; |
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117 | |
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118 | private: |
119 | |
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120 | Handle(Poly_Triangulation) myTriangul; |
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121 | TopLoc_Location myInitLocation; |
122 | gp_Pnt myCDG3D; //!< Center of the whole triangulation |
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123 | Handle(TColStd_HArray1OfInteger) myFreeEdges; |
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124 | Standard_Boolean mySensType; //!< Type of sensitivity: boundary or interior |
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125 | Standard_Integer myPrimitivesNb; //!< Amount of free edges or triangles depending on sensitivity type |
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126 | Handle(TColStd_HArray1OfInteger) myBVHPrimIndexes; //!< Indexes of edges or triangles for BVH build |
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127 | mutable Select3D_BndBox3d myBndBox; //!< Bounding box of the whole triangulation |
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128 | gp_GTrsf myInvInitLocation; |
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129 | }; |
130 | |
131 | DEFINE_STANDARD_HANDLE(Select3D_SensitiveTriangulation, Select3D_SensitiveSet) |
132 | |
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133 | #endif // _Select3D_SensitiveTriangulation_Header |