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1 | // Created on: 1995-03-10 |
2 | // Created by: Mister rmi |
3 | // Copyright (c) 1995-1999 Matra Datavision |
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4 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
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5 | // |
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6 | // This file is part of Open CASCADE Technology software library. |
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7 | // |
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8 | // This library is free software; you can redistribute it and/or modify it under |
9 | // the terms of the GNU Lesser General Public License version 2.1 as published |
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10 | // by the Free Software Foundation, with special exception defined in the file |
11 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
12 | // distribution for complete text of the license and disclaimer of any warranty. |
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13 | // |
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14 | // Alternatively, this file may be used under the terms of Open CASCADE |
15 | // commercial license or contractual agreement. |
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16 | |
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17 | #include <Select3D_SensitivePoint.hxx> |
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18 | |
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19 | #include <TopLoc_Location.hxx> |
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20 | |
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21 | IMPLEMENT_STANDARD_HANDLE (Select3D_SensitivePoint, Select3D_SensitiveEntity) |
22 | IMPLEMENT_STANDARD_RTTIEXT(Select3D_SensitivePoint, Select3D_SensitiveEntity) |
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23 | |
24 | //================================================== |
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25 | // Function: Creation |
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26 | // Purpose : |
27 | //================================================== |
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28 | Select3D_SensitivePoint::Select3D_SensitivePoint (const Handle(SelectBasics_EntityOwner)& theOwner, |
29 | const gp_Pnt& thePoint) |
30 | : Select3D_SensitiveEntity (theOwner) |
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31 | { |
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32 | SetSensitivityFactor (12.0); |
33 | myPoint = thePoint; |
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34 | } |
35 | |
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36 | //================================================== |
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37 | // Function: Matches |
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38 | // Purpose : |
39 | //================================================== |
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40 | Standard_Boolean Select3D_SensitivePoint::Matches (SelectBasics_SelectingVolumeManager& theMgr, |
41 | SelectBasics_PickResult& thePickResult) |
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42 | { |
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43 | Standard_Real aDepth = RealLast(); |
44 | Standard_Real aDistToCOG = RealLast(); |
45 | Standard_Boolean isMatched = theMgr.Overlaps (myPoint, aDepth); |
46 | if (isMatched) |
47 | aDistToCOG = aDepth; |
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48 | |
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49 | thePickResult = SelectBasics_PickResult (aDepth, aDistToCOG); |
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50 | |
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51 | return isMatched; |
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52 | } |
53 | |
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54 | //======================================================================= |
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55 | //function : Point |
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56 | //purpose : |
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57 | //======================================================================= |
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58 | gp_Pnt Select3D_SensitivePoint::Point() const |
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59 | { |
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60 | return myPoint; |
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61 | } |
62 | |
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63 | //======================================================================= |
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64 | //function : GetConnected |
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65 | //purpose : |
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66 | //======================================================================= |
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67 | Handle(Select3D_SensitiveEntity) Select3D_SensitivePoint::GetConnected() |
68 | { |
69 | Handle(Select3D_SensitivePoint) aNewEntity = new Select3D_SensitivePoint (myOwnerId, myPoint); |
70 | return aNewEntity; |
71 | } |
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72 | |
73 | //======================================================================= |
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74 | // function : CenterOfGeometry |
75 | // purpose : Returns center of point. If location transformation |
76 | // is set, it will be applied |
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77 | //======================================================================= |
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78 | gp_Pnt Select3D_SensitivePoint::CenterOfGeometry() const |
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79 | { |
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80 | return myPoint; |
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81 | } |
82 | |
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83 | //======================================================================= |
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84 | // function : BoundingBox |
85 | // purpose : Returns bounding box of the point. If location |
86 | // transformation is set, it will be applied |
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87 | //======================================================================= |
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88 | Select3D_BndBox3d Select3D_SensitivePoint::BoundingBox() |
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89 | { |
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90 | return Select3D_BndBox3d (SelectMgr_Vec3 (myPoint.X(), myPoint.Y(), myPoint.Z()), |
91 | SelectMgr_Vec3 (myPoint.X(), myPoint.Y(), myPoint.Z())); |
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92 | } |
93 | |
94 | //======================================================================= |
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95 | // function : NbSubElements |
96 | // purpose : Returns the amount of sub-entities in sensitive |
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97 | //======================================================================= |
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98 | Standard_Integer Select3D_SensitivePoint::NbSubElements() |
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99 | { |
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100 | return 1; |
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101 | } |