0024070: OpenGL capped object-level clipping planes
[occt.git] / src / Select3D / Select3D_Pnt2d.hxx
CommitLineData
b311480e 1// Copyright (c) 1999-2012 OPEN CASCADE SAS
2//
3// The content of this file is subject to the Open CASCADE Technology Public
4// License Version 6.5 (the "License"). You may not use the content of this file
5// except in compliance with the License. Please obtain a copy of the License
6// at http://www.opencascade.org and read it completely before using this file.
7//
8// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
9// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
10//
11// The Original Code and all software distributed under the License is
12// distributed on an "AS IS" basis, without warranty of any kind, and the
13// Initial Developer hereby disclaims all such warranties, including without
14// limitation, any warranties of merchantability, fitness for a particular
15// purpose or non-infringement. Please see the License for the specific terms
16// and conditions governing the rights and limitations under the License.
17
7fd59977 18#ifndef _Select3D_Pnt2d_HeaderFile
19#define _Select3D_Pnt2d_HeaderFile
20
21#include<gp_Pnt2d.hxx>
22#include<Standard_ShortReal.hxx>
23#include<Select3D_Macro.hxx>
24
25struct Select3D_Pnt2d{
26
27 Standard_ShortReal x, y;
28
29 inline operator gp_Pnt2d() const
30 {
31 return gp_Pnt2d(x, y);
32 }
33
34 inline operator gp_XY() const
35 {
36 return gp_XY(x, y);
37 }
38
39 inline gp_Pnt2d operator = (const gp_Pnt2d& thePnt)
40 {
41 x = DToF(thePnt.X());
42 y = DToF(thePnt.Y());
43 return *this;
44 }
45
46
47};
48
49#endif
50