0033661: Data Exchange, Step Import - Tessellated GDTs are not imported
[occt.git] / src / Prs3d / Prs3d_ToolSector.hxx
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f522ce50 1// Created on: 2019-02-25
2// Created by: Artem NOVIKOV
3// Copyright (c) 2019 OPEN CASCADE SAS
4//
5// This file is part of Open CASCADE Technology software library.
6//
7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
12//
13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
15
16#ifndef _Prs3d_ToolSector_HeaderFile
17#define _Prs3d_ToolSector_HeaderFile
18
f522ce50 19#include <Prs3d_ToolQuadric.hxx>
20
21//! Standard presentation algorithm that outputs graphical primitives for disk surface.
22class Prs3d_ToolSector : public Prs3d_ToolQuadric
23{
24public:
25
113bda70 26 //! Generate primitives for 3D quadric surface.
27 //! @param theRadius [in] sector radius
28 //! @param theNbSlices [in] number of slices within U parameter
29 //! @param theNbStacks [in] number of stacks within V parameter
30 //! @param theTrsf [in] optional transformation to apply
31 //! @return generated triangulation
f522ce50 32 Standard_EXPORT static Handle(Graphic3d_ArrayOfTriangles) Create (const Standard_Real theRadius,
33 const Standard_Integer theNbSlices,
34 const Standard_Integer theNbStacks,
35 const gp_Trsf& theTrsf);
36public:
37
113bda70 38 //! Initializes the algorithm creating a sector (quadrant).
39 //! @param theRadius [in] sector radius
40 //! @param theNbSlices [in] number of slices within U parameter
41 //! @param theNbStacks [in] number of stacks within V parameter
f522ce50 42 Standard_EXPORT Prs3d_ToolSector (const Standard_Real theRadius,
43 const Standard_Integer theNbSlices,
44 const Standard_Integer theNbStacks);
45protected:
46
47 //! Computes vertex at given parameter location of the surface.
f0da4970 48 Standard_EXPORT virtual gp_Pnt Vertex (const Standard_Real theU, const Standard_Real theV) const Standard_OVERRIDE;
f522ce50 49
50 //! Computes normal at given parameter location of the surface.
f0da4970 51 virtual gp_Dir Normal (const Standard_Real , const Standard_Real ) const Standard_OVERRIDE
52 {
53 return gp_Dir (0.0, 0.0, -1.0);
54 }
f522ce50 55
56protected:
57
113bda70 58 Standard_Real myRadius; //!< sector radius
f522ce50 59
60};
61
62#endif