0023634: Eliminate Polyline and Polygon usage in drawers
[occt.git] / src / Prs3d / Prs3d_Point.gxx
CommitLineData
b311480e 1// Copyright (c) 1995-1999 Matra Datavision
2// Copyright (c) 1999-2012 OPEN CASCADE SAS
3//
4// The content of this file is subject to the Open CASCADE Technology Public
5// License Version 6.5 (the "License"). You may not use the content of this file
6// except in compliance with the License. Please obtain a copy of the License
7// at http://www.opencascade.org and read it completely before using this file.
8//
9// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
10// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
11//
12// The Original Code and all software distributed under the License is
13// distributed on an "AS IS" basis, without warranty of any kind, and the
14// Initial Developer hereby disclaims all such warranties, including without
15// limitation, any warranties of merchantability, fitness for a particular
16// purpose or non-infringement. Please see the License for the specific terms
17// and conditions governing the rights and limitations under the License.
18
7fd59977 19#include <Graphic3d_Vertex.hxx>
20#include <Graphic3d_Group.hxx>
21#include <Prs3d_PointAspect.hxx>
22
23static void DrawPoint (const anyPoint& aPoint,
b8ddfc2f 24 const Handle(Graphic3d_Group) aGroup)
25{
7fd59977 26 Quantity_Length x,y,z;
27 PointTool::Coord(aPoint,x,y,z);
28 Graphic3d_Vertex Vertex(x,y,z);
29 aGroup->Marker(Vertex);
30}
31
32void Prs3d_Point::Add (const Handle (Prs3d_Presentation)& aPresentation,
33 const anyPoint& aPoint,
b8ddfc2f 34 const Handle (Prs3d_Drawer)& aDrawer)
35{
7fd59977 36 Handle(Graphic3d_Group) TheGroup = Prs3d_Root::CurrentGroup(aPresentation);
37 TheGroup->SetPrimitivesAspect(aDrawer->PointAspect()->Aspect());
38 DrawPoint(aPoint,TheGroup);
39}
40
b8ddfc2f 41void Prs3d_Point::Add (const Handle (Prs3d_Presentation)& aPresentation, const anyPoint& aPoint)
42{
7fd59977 43 DrawPoint(aPoint,Prs3d_Root::CurrentGroup(aPresentation));
44}
45
46
47Standard_Boolean Prs3d_Point::Match (const anyPoint& aPoint,
48 const Quantity_Length X,
49 const Quantity_Length Y,
50 const Quantity_Length Z,
b8ddfc2f 51 const Quantity_Length aDistance)
52{
7fd59977 53 Quantity_Length x,y,z;
54 PointTool::Coord(aPoint,x,y,z);
55 return Sqrt( (X-x)*(X-x) + (Y-y)*(Y-y) + (Z-z)*(Z-z) ) <= aDistance;
56}