b311480e |
1 | // Copyright (c) 1995-1999 Matra Datavision |
2 | // Copyright (c) 1999-2012 OPEN CASCADE SAS |
3 | // |
4 | // The content of this file is subject to the Open CASCADE Technology Public |
5 | // License Version 6.5 (the "License"). You may not use the content of this file |
6 | // except in compliance with the License. Please obtain a copy of the License |
7 | // at http://www.opencascade.org and read it completely before using this file. |
8 | // |
9 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
10 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
11 | // |
12 | // The Original Code and all software distributed under the License is |
13 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
14 | // Initial Developer hereby disclaims all such warranties, including without |
15 | // limitation, any warranties of merchantability, fitness for a particular |
16 | // purpose or non-infringement. Please see the License for the specific terms |
17 | // and conditions governing the rights and limitations under the License. |
18 | |
7fd59977 |
19 | #define GER61351 //GG_171199 Enable to set an object RGB color |
20 | // instead a restricted object NameOfColor. |
21 | |
22 | #include <Prs3d_IsoAspect.ixx> |
23 | |
24 | #ifdef GER61351 |
25 | Prs3d_IsoAspect::Prs3d_IsoAspect(const Quantity_Color &aColor, |
26 | const Aspect_TypeOfLine aType, |
27 | const Standard_Real aWidth, |
28 | const Standard_Integer aNumber) |
29 | :Prs3d_LineAspect (aColor,aType,aWidth) { |
30 | myNumber = aNumber; |
31 | } |
32 | #endif |
33 | |
34 | Prs3d_IsoAspect::Prs3d_IsoAspect(const Quantity_NameOfColor aColor, |
35 | const Aspect_TypeOfLine aType, |
36 | const Standard_Real aWidth, |
37 | const Standard_Integer aNumber) |
38 | :Prs3d_LineAspect (aColor,aType,aWidth) { |
39 | myNumber = aNumber; |
40 | } |
41 | void Prs3d_IsoAspect::SetNumber (const Standard_Integer aNumber) { |
42 | myNumber = aNumber; |
43 | } |
44 | |
45 | Standard_Integer Prs3d_IsoAspect::Number () const {return myNumber;} |