Test for 0022778: Bug in BRepMesh
[occt.git] / src / Prs2d / Prs2d_Parallelism.cxx
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b311480e 1// Copyright (c) 1999-2012 OPEN CASCADE SAS
2//
3// The content of this file is subject to the Open CASCADE Technology Public
4// License Version 6.5 (the "License"). You may not use the content of this file
5// except in compliance with the License. Please obtain a copy of the License
6// at http://www.opencascade.org and read it completely before using this file.
7//
8// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
9// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
10//
11// The Original Code and all software distributed under the License is
12// distributed on an "AS IS" basis, without warranty of any kind, and the
13// Initial Developer hereby disclaims all such warranties, including without
14// limitation, any warranties of merchantability, fitness for a particular
15// purpose or non-infringement. Please see the License for the specific terms
16// and conditions governing the rights and limitations under the License.
17
7fd59977 18#include <Prs2d_Parallelism.ixx>
19
20Prs2d_Parallelism::Prs2d_Parallelism( const Handle(Graphic2d_GraphicObject)& aGO,
21 const Standard_Real aX,
22 const Standard_Real aY,
23 const Standard_Real aLength,
24 const Standard_Real anAngle )
25
26 : Prs2d_Tolerance( aGO, aX, aY, aLength, anAngle )
27{
28}
29
30void Prs2d_Parallelism::Draw( const Handle(Graphic2d_Drawer)& aDrawer ) {
31
32 Standard_Boolean IsIn = Standard_False;
33
34 if ( !myGOPtr->IsTransformed() )
35 IsIn = aDrawer->IsIn( myMinX, myMaxX, myMinY, myMaxY );
36 else {
37 Standard_ShortReal minx, miny, maxx, maxy;
38 MinMax( minx, maxx, miny, maxy );
39 IsIn = aDrawer->IsIn( minx, maxx, miny, maxy );
40 }
41
42 if ( IsIn ) {
43 DrawLineAttrib( aDrawer );
44
45 Standard_ShortReal X1 = myX - myLength/2,
46 Y1 = myY - myLength/2,
c6541a0c 47 X2 = Standard_ShortReal( X1 + myLength * Cos( M_PI / 4 ) ),
7fd59977 48 Y2 = myY + myLength/2,
c6541a0c 49 X3 = Standard_ShortReal(myX + myLength* Cos( M_PI / 4 ) ),
7fd59977 50 Y3 = Y2,
51 X4 = myX,
52 Y4 = Y1;
53
54 gp_Pnt2d P1( X1, Y1 ),
55 P2( X2, Y2 ),
56 P3( X3, Y3 ),
57 P4( X4, Y4 ),
58 PR( myX, myY );
59 P1.Rotate( PR, myAngle );
60 P2.Rotate( PR, myAngle );
61 P3.Rotate( PR, myAngle );
62 P4.Rotate( PR, myAngle );
63
64 X1 = Standard_ShortReal( P1.X() );
65 Y1 = Standard_ShortReal( P1.Y() );
66 X2 = Standard_ShortReal( P2.X() );
67 Y2 = Standard_ShortReal( P2.Y() );
68 X3 = Standard_ShortReal( P3.X() );
69 Y3 = Standard_ShortReal( P3.Y() );
70 X4 = Standard_ShortReal( P4.X() );
71 Y4 = Standard_ShortReal( P4.Y() );
72
73 if ( myGOPtr->IsTransformed () ) {
74 gp_GTrsf2d aTrsf = myGOPtr->Transform ();
75 Standard_Real a1, b1;
76 a1 = X1;
77 b1 = Y1;
78 aTrsf.Transforms( a1, b1 );
79 X1 = Standard_ShortReal( a1 );
80 Y1 = Standard_ShortReal( b1 );
81 a1 = X2;
82 b1 = Y2;
83 aTrsf.Transforms( a1, b1 );
84 X2 = Standard_ShortReal( a1 );
85 Y2 = Standard_ShortReal( b1 );
86 a1 = X3;
87 b1 = Y3;
88 aTrsf.Transforms( a1, b1 );
89 X3 = Standard_ShortReal( a1 );
90 Y3 = Standard_ShortReal( b1 );
91 a1 = X4;
92 b1 = Y4;
93 aTrsf.Transforms( a1, b1 );
94 X4 = Standard_ShortReal( a1 );
95 Y4 = Standard_ShortReal( b1 );
96 }
97 aDrawer->MapSegmentFromTo( X1, Y1, X2, Y2 );
98 aDrawer->MapSegmentFromTo( X4, Y4, X3, Y3 );
99 }
100
101}
102
103void Prs2d_Parallelism::Save(Aspect_FStream& aFStream) const
104{
105}