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b311480e | 1 | // Created on: 2011-09-20 |
2 | // Created by: Sergey ZERCHANINOV | |
1981cb22 | 3 | // Copyright (c) 2011-2013 OPEN CASCADE SAS |
b311480e | 4 | // |
973c2be1 | 5 | // This file is part of Open CASCADE Technology software library. |
b311480e | 6 | // |
973c2be1 | 7 | // This library is free software; you can redistribute it and / or modify it |
8 | // under the terms of the GNU Lesser General Public version 2.1 as published | |
9 | // by the Free Software Foundation, with special exception defined in the file | |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT | |
11 | // distribution for complete text of the license and disclaimer of any warranty. | |
b311480e | 12 | // |
973c2be1 | 13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. | |
b311480e | 15 | |
2166f0fa SK |
16 | #ifndef _OpenGl_Workspace_Header |
17 | #define _OpenGl_Workspace_Header | |
18 | ||
e276548b | 19 | #ifdef HAVE_OPENCL |
20 | #include <map> | |
21 | #include <set> | |
22 | ||
23 | #include <OpenGl_Cl.hxx> | |
24 | #endif | |
25 | ||
2166f0fa SK |
26 | #include <Handle_OpenGl_Workspace.hxx> |
27 | #include <OpenGl_Window.hxx> | |
28 | ||
29 | #include <TColStd_Array2OfReal.hxx> | |
30 | #include <Quantity_Color.hxx> | |
bf75be98 | 31 | #include <Graphic3d_CView.hxx> |
2166f0fa | 32 | #include <Graphic3d_TypeOfComposition.hxx> |
bf75be98 | 33 | #include <Graphic3d_TypeOfTexture.hxx> |
34 | #include <Graphic3d_PtrFrameBuffer.hxx> | |
35 | #include <Graphic3d_BufferType.hxx> | |
36 | #include <Handle_Graphic3d_TextureParams.hxx> | |
2166f0fa | 37 | |
2166f0fa SK |
38 | #include <Aspect_CLayer2d.hxx> |
39 | #include <Aspect_Handle.hxx> | |
40 | #include <Aspect_PrintAlgo.hxx> | |
2166f0fa SK |
41 | |
42 | #include <InterfaceGraphic_Graphic3d.hxx> | |
43 | #include <InterfaceGraphic_Visual3d.hxx> | |
44 | ||
1981cb22 | 45 | #include <NCollection_Sequence.hxx> |
46 | ||
2166f0fa SK |
47 | #include <OpenGl_tsm.hxx> |
48 | ||
bf75be98 | 49 | #include <OpenGl_AspectFace.hxx> |
2166f0fa SK |
50 | #include <OpenGl_Display.hxx> |
51 | #include <OpenGl_Matrix.hxx> | |
52 | #include <OpenGl_NamedStatus.hxx> | |
a174a3c5 | 53 | #include <OpenGl_PrinterContext.hxx> |
e276548b | 54 | #ifdef HAVE_OPENCL |
55 | #include <OpenGl_SceneGeometry.hxx> | |
56 | #endif | |
2166f0fa | 57 | #include <OpenGl_TextParam.hxx> |
4269bd1b | 58 | #include <OpenGl_RenderFilter.hxx> |
0adbd30f | 59 | #include <OpenGl_Vec.hxx> |
2166f0fa SK |
60 | |
61 | #include <Handle_OpenGl_View.hxx> | |
bf75be98 | 62 | #include <Handle_OpenGl_Texture.hxx> |
2166f0fa SK |
63 | |
64 | class OpenGl_AspectLine; | |
2166f0fa SK |
65 | class OpenGl_AspectMarker; |
66 | class OpenGl_AspectText; | |
67 | class OpenGl_FrameBuffer; | |
68 | class OpenGl_Structure; | |
4269bd1b | 69 | class OpenGl_Element; |
692613e5 | 70 | class Image_PixMap; |
2166f0fa | 71 | |
0adbd30f | 72 | //! OpenGL material definition |
73 | struct OpenGl_Material | |
74 | { | |
75 | ||
76 | OpenGl_Vec4 Ambient; //!< ambient reflection coefficient | |
77 | OpenGl_Vec4 Diffuse; //!< diffuse reflection coefficient | |
78 | OpenGl_Vec4 Specular; //!< glossy reflection coefficient | |
79 | OpenGl_Vec4 Emission; //!< material emission | |
80 | OpenGl_Vec4 Params; //!< extra packed parameters | |
81 | ||
82 | Standard_ShortReal Shine() const { return Params.x(); } | |
83 | Standard_ShortReal& ChangeShine() { return Params.x(); } | |
84 | ||
85 | Standard_ShortReal Transparency() const { return Params.y(); } | |
86 | Standard_ShortReal& ChangeTransparency() { return Params.y(); } | |
87 | ||
88 | //! Initialize material | |
89 | void Init (const OPENGL_SURF_PROP& theProps); | |
90 | ||
91 | //! Returns packed (serialized) representation of material properties | |
92 | const OpenGl_Vec4* Packed() const { return reinterpret_cast<const OpenGl_Vec4*> (this); } | |
93 | static Standard_Integer NbOfVec4() { return 5; } | |
94 | ||
95 | }; | |
96 | ||
e276548b | 97 | //! Represents window with GL context. |
98 | //! Provides methods to render primitives and maintain GL state. | |
2166f0fa SK |
99 | class OpenGl_Workspace : public OpenGl_Window |
100 | { | |
101 | public: | |
102 | ||
103 | //! Main constructor - prepare GL context for specified window. | |
104 | OpenGl_Workspace (const Handle(OpenGl_Display)& theDisplay, | |
105 | const CALL_DEF_WINDOW& theCWindow, | |
5e27df78 | 106 | Aspect_RenderingContext theGContext, |
58655684 | 107 | const Handle(OpenGl_Caps)& theCaps, |
5e27df78 | 108 | const Handle(OpenGl_Context)& theShareCtx); |
2166f0fa SK |
109 | |
110 | //! Destructor | |
111 | virtual ~OpenGl_Workspace(); | |
112 | ||
113 | void SetActiveView (const Handle(OpenGl_View)& theView) { myView = theView; } | |
114 | const Handle(OpenGl_View)& ActiveView () const { return myView; } | |
115 | ||
116 | //! Redraw the window. | |
117 | void Redraw (const Graphic3d_CView& theCView, | |
118 | const Aspect_CLayer2d& theCUnderLayer, | |
119 | const Aspect_CLayer2d& theCOverLayer); | |
120 | ||
298f9ad7 | 121 | //! Deprecated. Simply calls Redraw(). |
2166f0fa SK |
122 | void Update (const Graphic3d_CView& theCView, |
123 | const Aspect_CLayer2d& theCUnderLayer, | |
124 | const Aspect_CLayer2d& theCOverLayer) | |
125 | { | |
298f9ad7 | 126 | Redraw (theCView, theCUnderLayer, theCOverLayer); |
2166f0fa SK |
127 | } |
128 | ||
129 | //! Special method to perform printing. | |
130 | //! System-specific and currently only Win platform implemented. | |
a174a3c5 | 131 | Standard_Boolean Print (const Handle(OpenGl_PrinterContext)& thePrintContext, |
132 | const Graphic3d_CView& theCView, | |
bf75be98 | 133 | const Aspect_CLayer2d& theCUnderLayer, |
2166f0fa SK |
134 | const Aspect_CLayer2d& theCOverLayer, |
135 | const Aspect_Handle theHPrintDC, | |
136 | const Standard_Boolean theToShowBackground, | |
137 | const Standard_CString theFileName, | |
138 | const Aspect_PrintAlgo thePrintAlgorithm, | |
139 | const Standard_Real theScaleFactor); | |
140 | ||
a174a3c5 | 141 | const Handle(OpenGl_PrinterContext)& PrinterContext() const |
142 | { | |
143 | return myPrintContext; | |
144 | } | |
145 | ||
2166f0fa SK |
146 | void DisplayCallback (const Graphic3d_CView& theCView, int theReason); |
147 | ||
1981cb22 | 148 | Standard_Boolean SetImmediateModeDrawToFront (const Standard_Boolean theDrawToFrontBuffer); |
2166f0fa SK |
149 | Standard_Boolean BeginAddMode(); |
150 | void EndAddMode(); | |
151 | void ClearImmediatMode (const Graphic3d_CView& theCView, | |
152 | const Standard_Boolean theToFlush); | |
153 | void RedrawImmediatMode(); | |
154 | Standard_Boolean BeginImmediatMode (const Graphic3d_CView& theCView, | |
155 | const Standard_Boolean theUseDepthTest, | |
156 | const Standard_Boolean theRetainMode); | |
157 | void EndImmediatMode(); | |
2166f0fa | 158 | void DrawStructure (const OpenGl_Structure* theStructure); |
2166f0fa SK |
159 | |
160 | Graphic3d_PtrFrameBuffer FBOCreate (const Standard_Integer theWidth, const Standard_Integer theHeight); | |
161 | void FBORelease (Graphic3d_PtrFrameBuffer theFBOPtr); | |
692613e5 | 162 | Standard_Boolean BufferDump (OpenGl_FrameBuffer* theFBOPtr, |
163 | Image_PixMap& theImage, | |
164 | const Graphic3d_BufferType& theBufferType); | |
2166f0fa | 165 | |
2166f0fa SK |
166 | void UseTransparency (const Standard_Boolean theFlag); |
167 | Standard_Boolean& UseZBuffer() { return myUseZBuffer; } | |
168 | Standard_Boolean& UseDepthTest() { return myUseDepthTest; } | |
169 | Standard_Boolean& UseGLLight() { return myUseGLLight; } | |
170 | ||
171 | //// RELATED TO STATUS //// | |
172 | ||
173 | Standard_Integer NamedStatus; | |
174 | ||
2166f0fa SK |
175 | const TEL_COLOUR* HighlightColor; |
176 | ||
177 | const OpenGl_Matrix* SetViewMatrix (const OpenGl_Matrix* ); | |
30f0ad28 | 178 | const OpenGl_Matrix* SetStructureMatrix (const OpenGl_Matrix*, bool aRevert = false); |
2166f0fa | 179 | |
0f8c0fb8 | 180 | //! Updates current model-view matrix |
181 | //! replacing it with StructureMatrixT*ViewMatrix from the workspace. | |
182 | const void UpdateModelViewMatrix(); | |
183 | ||
2166f0fa SK |
184 | const OpenGl_AspectLine* SetAspectLine (const OpenGl_AspectLine* theAspect); |
185 | const OpenGl_AspectFace* SetAspectFace (const OpenGl_AspectFace* theAspect); | |
186 | const OpenGl_AspectMarker* SetAspectMarker (const OpenGl_AspectMarker* theAspect); | |
187 | const OpenGl_AspectText* SetAspectText (const OpenGl_AspectText* theAspect); | |
188 | ||
189 | void SetTextParam (const OpenGl_TextParam* theParam) { TextParam_set = theParam; } | |
190 | ||
3946774d | 191 | //// THESE METHODS ARE EXPORTED AS THEY PROVIDE STATE INFO TO USERDRAW |
192 | Standard_EXPORT const OpenGl_AspectLine* AspectLine (const Standard_Boolean theWithApply); | |
193 | Standard_EXPORT const OpenGl_AspectFace* AspectFace (const Standard_Boolean theWithApply); | |
194 | Standard_EXPORT const OpenGl_AspectMarker* AspectMarker (const Standard_Boolean theWithApply); | |
195 | Standard_EXPORT const OpenGl_AspectText* AspectText (const Standard_Boolean theWithApply); | |
a174a3c5 | 196 | inline const OpenGl_TextParam* AspectTextParams() const |
197 | { | |
198 | return TextParam_applied; | |
199 | } | |
2166f0fa | 200 | |
34a44cbd | 201 | //! Clear the applied aspect state. |
202 | void ResetAppliedAspect(); | |
203 | ||
bf75be98 | 204 | Standard_EXPORT Handle(OpenGl_Texture) DisableTexture(); |
205 | Standard_EXPORT Handle(OpenGl_Texture) EnableTexture (const Handle(OpenGl_Texture)& theTexture, | |
206 | const Handle(Graphic3d_TextureParams)& theParams = NULL); | |
207 | ||
4269bd1b | 208 | //! Set filter for restricting rendering of particular elements. |
209 | //! Filter can be applied for rendering passes used by recursive | |
210 | //! rendering algorithms for rendering elements of groups. | |
211 | //! @param theFilter [in] the filter instance. | |
212 | inline void SetRenderFilter (const Handle(OpenGl_RenderFilter)& theFilter) | |
213 | { | |
214 | myRenderFilter = theFilter; | |
215 | } | |
216 | ||
217 | //! Get rendering filter. | |
218 | //! @return filter instance. | |
219 | inline const Handle(OpenGl_RenderFilter)& GetRenderFilter() const | |
220 | { | |
221 | return myRenderFilter; | |
222 | } | |
223 | ||
224 | //! @return applied view matrix. | |
225 | inline const OpenGl_Matrix* ViewMatrix() const { return ViewMatrix_applied; } | |
226 | ||
227 | //! @return applied model structure matrix. | |
228 | inline const OpenGl_Matrix* ModelMatrix() const { return StructureMatrix_applied; } | |
229 | ||
2166f0fa SK |
230 | protected: |
231 | ||
1981cb22 | 232 | void CopyBuffers (const Standard_Boolean theFrontToBack); |
2166f0fa SK |
233 | |
234 | virtual Standard_Boolean Activate(); | |
235 | ||
236 | // TEMPORARY!!! | |
bf75be98 | 237 | void Redraw1 (const Graphic3d_CView& theCView, |
238 | const Aspect_CLayer2d& theCUnderLayer, | |
2166f0fa SK |
239 | const Aspect_CLayer2d& theCOverLayer, |
240 | const int theToSwap); | |
241 | ||
0adbd30f | 242 | void updateMaterial (const int theFlag); |
2166f0fa | 243 | |
bf75be98 | 244 | void setTextureParams (Handle(OpenGl_Texture)& theTexture, |
245 | const Handle(Graphic3d_TextureParams)& theParams); | |
2166f0fa | 246 | |
e276548b | 247 | #ifdef HAVE_OPENCL |
248 | ||
249 | public: | |
250 | ||
251 | //! Returns information about OpenCL device used for computations. | |
252 | Standard_Boolean GetOpenClDeviceInfo ( | |
253 | NCollection_DataMap<TCollection_AsciiString, TCollection_AsciiString>& theInfo) const; | |
254 | ||
255 | protected: | |
256 | ||
257 | //! Describes result of OpenCL initializing. | |
258 | enum OpenClInitStatus | |
259 | { | |
260 | OpenGl_CLIS_NONE, | |
261 | OpenGl_CLIS_INIT, | |
262 | OpenGl_CLIS_FAIL | |
263 | }; | |
264 | ||
265 | protected: //! @name methods related to ray-tracing | |
266 | ||
267 | //! Updates 3D scene geometry for ray-tracing. | |
268 | Standard_Boolean UpdateRaytraceGeometry (Standard_Boolean theCheck); | |
269 | ||
270 | //! Checks to see if the structure is modified. | |
271 | Standard_Boolean CheckRaytraceStructure (const OpenGl_Structure* theStructure); | |
272 | ||
273 | //! Updates 3D scene light sources for ray-tracing. | |
274 | Standard_Boolean UpdateRaytraceLightSources (const GLdouble theInvModelView[16]); | |
275 | ||
276 | //! Updates environment map for ray-tracing. | |
277 | Standard_Boolean UpdateRaytraceEnvironmentMap(); | |
278 | ||
279 | //! Adds OpenGL structure to ray-traced scene geometry. | |
280 | Standard_Boolean AddRaytraceStructure (const OpenGl_Structure* theStruct, | |
281 | const float* theTrans, std::set<const OpenGl_Structure*>& theElements); | |
282 | ||
283 | //! Adds OpenGL primitive array to ray-traced scene geometry. | |
284 | Standard_Boolean AddRaytracePrimitiveArray ( | |
285 | const CALL_DEF_PARRAY* theArray, int theMatID, const float* theTrans); | |
286 | ||
287 | //! Adds vertex indices from OpenGL primitive array to ray-traced scene geometry. | |
288 | Standard_Boolean AddRaytraceVertexIndices (const CALL_DEF_PARRAY* theArray, | |
289 | int theFirstVert, int theVertOffset, int theVertNum, int theMatID); | |
290 | ||
291 | //! Adds OpenGL triangle array to ray-traced scene geometry. | |
292 | Standard_Boolean AddRaytraceTriangleArray (const CALL_DEF_PARRAY* theArray, | |
293 | int theFirstVert, int theVertOffset, int theVertNum, int theMatID); | |
294 | ||
295 | //! Adds OpenGL triangle fan array to ray-traced scene geometry. | |
296 | Standard_Boolean AddRaytraceTriangleFanArray (const CALL_DEF_PARRAY* theArray, | |
297 | int theFirstVert, int theVertOffset, int theVertNum, int theMatID); | |
298 | ||
299 | //! Adds OpenGL triangle fan array to ray-traced scene geometry. | |
300 | Standard_Boolean AddRaytraceTriangleStripArray (const CALL_DEF_PARRAY* theArray, | |
301 | int theFirstVert, int theVertOffset, int theVertNum, int theMatID); | |
302 | ||
303 | //! Adds OpenGL quadrangle array to ray-traced scene geometry. | |
304 | Standard_Boolean AddRaytraceQuadrangleArray (const CALL_DEF_PARRAY* theArray, | |
305 | int theFirstVert, int theVertOffset, int theVertNum, int theMatID); | |
306 | ||
307 | //! Adds OpenGL quadrangle strip array to ray-traced scene geometry. | |
308 | Standard_Boolean AddRaytraceQuadrangleStripArray (const CALL_DEF_PARRAY* theArray, | |
309 | int theFirstVert, int theVertOffset, int theVertNum, int theMatID); | |
310 | ||
311 | //! Adds OpenGL polygon array to ray-traced scene geometry. | |
312 | Standard_Boolean AddRaytracePolygonArray (const CALL_DEF_PARRAY* theArray, | |
313 | int theFirstVert, int theVertOffset, int theVertNum, int theMatID); | |
314 | ||
315 | //! Initializes OpenCL resources. | |
316 | Standard_Boolean InitOpenCL(); | |
317 | ||
318 | //! Releases OpenCL resources. | |
319 | void ReleaseOpenCL(); | |
320 | ||
321 | //! Resizes OpenCL output image. | |
322 | Standard_Boolean ResizeRaytraceOutputBuffer (const cl_int theSizeX, const cl_int theSizeY); | |
323 | ||
324 | //! Writes scene geometry to OpenCl device. | |
325 | Standard_Boolean WriteRaytraceSceneToDevice(); | |
326 | ||
327 | //! Runs OpenCL ray-tracing kernels. | |
328 | Standard_Boolean RunRaytraceOpenCLKernels (const Graphic3d_CView& theCView, | |
329 | const GLfloat theOrigins[16], | |
330 | const GLfloat theDirects[16], | |
331 | const int theSizeX, | |
332 | const int theSizeY); | |
333 | ||
334 | //! Redraws the window using OpenCL ray tracing. | |
335 | Standard_Boolean Raytrace (const Graphic3d_CView& theCView, | |
336 | const int theSizeX, int theSizeY, const Tint theToSwap); | |
337 | ||
338 | protected: //! @name fields related to ray-tracing | |
339 | ||
340 | //! Result of OpenCL initialization. | |
341 | OpenClInitStatus myComputeInitStatus; | |
342 | //! Is ATI/AMD OpenCL platform used? | |
343 | Standard_Boolean myIsAmdComputePlatform; | |
344 | ||
345 | //! Is geometry data valid? | |
346 | Standard_Boolean myIsRaytraceDataValid; | |
347 | //! Is geometry data musty be updated? | |
348 | Standard_Boolean myToUpdateRaytraceData; | |
349 | //! 3D scene geometry data for ray-tracing. | |
350 | OpenGl_RaytraceScene myRaytraceSceneData; | |
351 | ||
352 | //! Radius of bounding sphere of the scene. | |
353 | float myRaytraceSceneRadius; | |
354 | //! Scene epsilon to prevent self-intersections. | |
355 | float myRaytraceSceneEpsilon; | |
356 | ||
357 | //! Binned SAH-based BVH builder. | |
358 | OpenGl_BinnedBVHBuilder myBVHBuilder; | |
359 | ||
360 | //! OpenCL context. | |
361 | cl_context myComputeContext; | |
362 | //! OpenCL command queue. | |
363 | cl_command_queue myRaytraceQueue; | |
364 | //! OpenCL computing program. | |
365 | cl_program myRaytraceProgram; | |
366 | //! OpenCL ray-tracing render kernel. | |
367 | cl_kernel myRaytraceRenderKernel; | |
368 | //! OpenCL adaptive anti-aliasing kernel. | |
369 | cl_kernel myRaytraceSmoothKernel; | |
370 | ||
371 | //! OpenCL image to store environment map. | |
372 | cl_mem myRaytraceEnvironment; | |
373 | //! OpenCL image to store rendering result. | |
374 | cl_mem myRaytraceOutputImage; | |
375 | //! OpenCL image to store anti-aliasing result. | |
376 | cl_mem myRaytraceOutputImageSmooth; | |
377 | ||
378 | //! OpenGL output texture handle. | |
379 | GLuint myRaytraceOutputTexture[2]; | |
380 | ||
381 | //! OpenCL buffer of vertex normals. | |
382 | cl_mem myRaytraceNormalBuffer; | |
383 | //! OpenCL buffer of vertex coordinates. | |
384 | cl_mem myRaytraceVertexBuffer; | |
385 | //! OpenCL buffer of indices of triangle vertices. | |
386 | cl_mem myRaytraceTriangleBuffer; | |
387 | ||
388 | //! OpenCL buffer of minimum points of BVH nodes. | |
389 | cl_mem myRaytraceNodeMinPointBuffer; | |
390 | //! OpenCL buffer of maximum points of BVH nodes. | |
391 | cl_mem myRaytraceNodeMaxPointBuffer; | |
392 | //! OpenCL buffer of data records of BVH nodes. | |
393 | cl_mem myRaytraceNodeDataRcrdBuffer; | |
394 | ||
395 | //! OpenCL buffer of material properties. | |
396 | cl_mem myRaytraceMaterialBuffer; | |
397 | ||
398 | //! OpenCL buffer of light source properties. | |
399 | cl_mem myRaytraceLightSourceBuffer; | |
400 | ||
401 | //! State of OpenGL view. | |
402 | Standard_Size myViewModificationStatus; | |
403 | ||
404 | //! State of OpenGL layer list. | |
405 | Standard_Size myLayersModificationStatus; | |
406 | ||
407 | //! State of OpenGL elements reflected to ray-tracing. | |
408 | std::map<const OpenGl_Structure*, Standard_Size> myStructureStates; | |
409 | ||
410 | #endif // HAVE_OPENCL | |
411 | ||
bf75be98 | 412 | protected: //! @name protected fields |
2166f0fa | 413 | |
a174a3c5 | 414 | Handle(OpenGl_PrinterContext) myPrintContext; |
bf75be98 | 415 | Handle(OpenGl_View) myView; // WSViews - now just one view is supported |
bf75be98 | 416 | Standard_Boolean myIsTransientOpen; // transientOpen |
1981cb22 | 417 | Standard_Boolean myRetainMode; |
418 | Standard_Boolean myTransientDrawToFront; //!< optimization flag for immediate mode (to render directly to the front buffer) | |
419 | ||
420 | NCollection_Sequence<const OpenGl_Structure*> myTransientList; | |
2166f0fa | 421 | |
bf75be98 | 422 | Standard_Boolean myUseTransparency; |
423 | Standard_Boolean myUseZBuffer; | |
424 | Standard_Boolean myUseDepthTest; | |
425 | Standard_Boolean myUseGLLight; | |
426 | Standard_Boolean myBackBufferRestored; | |
2166f0fa | 427 | |
bf75be98 | 428 | protected: //! @name fields related to status |
429 | ||
4269bd1b | 430 | Handle(OpenGl_RenderFilter) myRenderFilter; |
bf75be98 | 431 | Handle(OpenGl_Texture) myTextureBound; //!< currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture) |
2166f0fa SK |
432 | const OpenGl_AspectLine *AspectLine_set, *AspectLine_applied; |
433 | const OpenGl_AspectFace *AspectFace_set, *AspectFace_applied; | |
434 | const OpenGl_AspectMarker *AspectMarker_set, *AspectMarker_applied; | |
435 | const OpenGl_AspectText *AspectText_set, *AspectText_applied; | |
436 | ||
437 | const OpenGl_TextParam *TextParam_set, *TextParam_applied; | |
438 | ||
439 | const OpenGl_Matrix* ViewMatrix_applied; | |
440 | const OpenGl_Matrix* StructureMatrix_applied; | |
441 | ||
0adbd30f | 442 | OpenGl_Material myMatFront; //!< current front material state (cached to reduce GL context updates) |
443 | OpenGl_Material myMatBack; //!< current back material state | |
444 | OpenGl_Material myMatTmp; //!< temporary variable | |
445 | ||
0f8c0fb8 | 446 | //! Model matrix with applied structure transformations |
447 | OpenGl_Matrix myModelViewMatrix; | |
448 | ||
2166f0fa SK |
449 | const TEL_POFFSET_PARAM* PolygonOffset_applied; |
450 | ||
bf75be98 | 451 | OpenGl_AspectFace myAspectFaceHl; // Hiddenline aspect |
452 | ||
453 | public: //! @name type definition | |
2166f0fa | 454 | |
bf75be98 | 455 | DEFINE_STANDARD_RTTI(OpenGl_Workspace) |
1c35b92f | 456 | DEFINE_STANDARD_ALLOC |
2166f0fa SK |
457 | |
458 | }; | |
459 | ||
bf75be98 | 460 | #endif // _OpenGl_Workspace_Header |