0028180: Visualization, TKOpenGl - Performance of Shaded presentation dropped due...
[occt.git] / src / OpenGl / OpenGl_Workspace.hxx
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b311480e 1// Created on: 2011-09-20
2// Created by: Sergey ZERCHANINOV
1981cb22 3// Copyright (c) 2011-2013 OPEN CASCADE SAS
b311480e 4//
973c2be1 5// This file is part of Open CASCADE Technology software library.
b311480e 6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
b311480e 12//
973c2be1 13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
b311480e 15
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16#ifndef _OpenGl_Workspace_Header
17#define _OpenGl_Workspace_Header
18
bf75be98 19#include <Graphic3d_BufferType.hxx>
2166f0fa 20
bf75be98 21#include <OpenGl_AspectFace.hxx>
c357e426 22#include <OpenGl_CappingAlgo.hxx>
fc73a202 23#include <OpenGl_FrameBuffer.hxx>
8613985b 24#include <OpenGl_Material.hxx>
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25#include <OpenGl_Matrix.hxx>
26#include <OpenGl_NamedStatus.hxx>
4269bd1b 27#include <OpenGl_RenderFilter.hxx>
fc73a202 28#include <OpenGl_ShaderObject.hxx>
29#include <OpenGl_ShaderProgram.hxx>
c357e426 30#include <OpenGl_TextParam.hxx>
fc73a202 31#include <OpenGl_TextureBufferArb.hxx>
c357e426 32#include <OpenGl_Vec.hxx>
33#include <OpenGl_Window.hxx>
fc73a202 34
5b111128 35class OpenGl_View;
692613e5 36class Image_PixMap;
2166f0fa 37
c04c30b3 38class OpenGl_RaytraceFilter;
a89742cf 39DEFINE_STANDARD_HANDLE (OpenGl_RaytraceFilter, OpenGl_RenderFilter)
40
25ef750e 41//! Graphical ray-tracing filter.
a89742cf 42//! Filters out all raytracable structures.
43class OpenGl_RaytraceFilter : public OpenGl_RenderFilter
44{
45public:
46
47 //! Default constructor.
48 OpenGl_RaytraceFilter() {}
49
91c60b57 50 //! Returns the previously set filter.
51 const Handle(OpenGl_RenderFilter)& PrevRenderFilter()
52 {
53 return myPrevRenderFilter;
54 }
55
a89742cf 56 //! Remembers the previously set filter.
91c60b57 57 void SetPrevRenderFilter (const Handle(OpenGl_RenderFilter)& theFilter)
a89742cf 58 {
59 myPrevRenderFilter = theFilter;
60 }
61
62 //! Checks whether the element can be rendered or not.
63 //! @param theElement [in] the element to check.
64 //! @return True if element can be rendered.
79104795 65 virtual Standard_Boolean CanRender (const OpenGl_Element* theElement) Standard_OVERRIDE;
a89742cf 66
67private:
68
69 Handle(OpenGl_RenderFilter) myPrevRenderFilter;
70
71public:
72
92efcf78 73 DEFINE_STANDARD_RTTIEXT(OpenGl_RaytraceFilter,OpenGl_RenderFilter)
a89742cf 74};
75
c04c30b3 76class OpenGl_Workspace;
c357e426 77DEFINE_STANDARD_HANDLE(OpenGl_Workspace,Standard_Transient)
c04c30b3 78
c357e426 79//! Rendering workspace.
e276548b 80//! Provides methods to render primitives and maintain GL state.
c357e426 81class OpenGl_Workspace : public Standard_Transient
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82{
83public:
84
c357e426 85 //! Constructor of rendering workspace.
86 Standard_EXPORT OpenGl_Workspace (OpenGl_View* theView, const Handle(OpenGl_Window)& theWindow);
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87
88 //! Destructor
6d0e6be5 89 virtual ~OpenGl_Workspace() {}
2166f0fa 90
c357e426 91 //! Activate rendering context.
92 Standard_EXPORT Standard_Boolean Activate();
a272ed94 93
c357e426 94 OpenGl_View* View() const { return myView; }
2166f0fa 95
c357e426 96 const Handle(OpenGl_Context)& GetGlContext() { return myGlContext; }
2166f0fa 97
b128c892 98 Standard_EXPORT Handle(OpenGl_FrameBuffer) FBOCreate (const Standard_Integer theWidth, const Standard_Integer theHeight);
679ecdee 99
b128c892 100 Standard_EXPORT void FBORelease (Handle(OpenGl_FrameBuffer)& theFbo);
a174a3c5 101
b128c892 102 Standard_Boolean BufferDump (const Handle(OpenGl_FrameBuffer)& theFbo,
103 Image_PixMap& theImage,
104 const Graphic3d_BufferType& theBufferType);
2166f0fa 105
c357e426 106 Standard_EXPORT Standard_Integer Width() const;
107
108 Standard_EXPORT Standard_Integer Height() const;
109
eae454e3 110 //! Setup Z-buffer usage flag (without affecting GL state!).
111 //! Returns previously set flag.
112 Standard_Boolean SetUseZBuffer (const Standard_Boolean theToUse)
113 {
114 const Standard_Boolean wasUsed = myUseZBuffer;
115 myUseZBuffer = theToUse;
116 return wasUsed;
117 }
118
c357e426 119 //! @return true if usage of Z buffer is enabled.
120 Standard_Boolean& UseZBuffer() { return myUseZBuffer; }
121
122 //! @return true if depth writing is enabled.
eae454e3 123 Standard_Boolean& UseDepthWrite() { return myUseDepthWrite; }
2166f0fa 124
c357e426 125 //! @return true if clipping algorithm enabled
126 Standard_EXPORT Standard_Boolean IsCullingEnabled() const;
127
128 Standard_Integer NamedStatus;
129
130 //// RELATED TO STATUS ////
2166f0fa 131
b6472664 132 //! Return true if active group might activate face culling (e.g. primitives are closed).
133 bool ToAllowFaceCulling() const { return myToAllowFaceCulling; }
134
135 //! Allow or disallow face culling.
136 //! This call does NOT affect current state of back face culling;
137 //! ApplyAspectFace() should be called to update state.
138 void SetAllowFaceCulling (bool theToAllow) { myToAllowFaceCulling = theToAllow; }
2166f0fa 139
f9ba5c4d 140 //! Return true if following structures should apply highlight color.
f838dac4 141 bool ToHighlight() const { return !myHighlightStyle.IsNull(); }
142
143 //! Return highlight style.
144 const Handle(Graphic3d_PresentationAttributes)& HighlightStyle() const { return myHighlightStyle; }
f9ba5c4d 145
f838dac4 146 //! Set highlight style.
147 void SetHighlightStyle (const Handle(Graphic3d_PresentationAttributes)& theStyle) { myHighlightStyle = theStyle; }
f9ba5c4d 148
149 //! Return line color taking into account highlight flag.
b6472664 150 const OpenGl_Vec4& LineColor() const
f9ba5c4d 151 {
f838dac4 152 return !myHighlightStyle.IsNull()
153 ? myHighlightStyle->ColorRGBA()
154 : myAspectLineSet->Aspect()->ColorRGBA();
f9ba5c4d 155 }
156
157 //! Return edge color taking into account highlight flag.
b6472664 158 const OpenGl_Vec4& EdgeColor() const
f9ba5c4d 159 {
f838dac4 160 return !myHighlightStyle.IsNull()
161 ? myHighlightStyle->ColorRGBA()
162 : myAspectFaceSet->AspectEdge()->Aspect()->ColorRGBA();
f9ba5c4d 163 }
164
165 //! Return marker color taking into account highlight flag.
b6472664 166 const OpenGl_Vec4& MarkerColor() const
f9ba5c4d 167 {
f838dac4 168 return !myHighlightStyle.IsNull()
169 ? myHighlightStyle->ColorRGBA()
170 : myAspectMarkerSet->Aspect()->ColorRGBA();
f9ba5c4d 171 }
172
173 //! Return Interior color taking into account highlight flag.
b6472664 174 const OpenGl_Vec4& InteriorColor() const
f9ba5c4d 175 {
f838dac4 176 return !myHighlightStyle.IsNull()
177 ? myHighlightStyle->ColorRGBA()
178 : myAspectFaceSet->Aspect()->InteriorColorRGBA();
f9ba5c4d 179 }
180
181 //! Return text color taking into account highlight flag.
b6472664 182 const OpenGl_Vec4& TextColor() const
f9ba5c4d 183 {
f838dac4 184 return !myHighlightStyle.IsNull()
185 ? myHighlightStyle->ColorRGBA()
186 : myAspectTextSet->Aspect()->ColorRGBA();
f9ba5c4d 187 }
188
189 //! Return text Subtitle color taking into account highlight flag.
b6472664 190 const OpenGl_Vec4& TextSubtitleColor() const
f9ba5c4d 191 {
f838dac4 192 return !myHighlightStyle.IsNull()
193 ? myHighlightStyle->ColorRGBA()
194 : myAspectTextSet->Aspect()->ColorSubTitleRGBA();
f9ba5c4d 195 }
196
197 //! Currently set line aspect (can differ from applied).
198 const OpenGl_AspectLine* AspectLine() const { return myAspectLineSet; }
199
200 //! Currently set face aspect (can differ from applied).
201 const OpenGl_AspectFace* AspectFace() const { return myAspectFaceSet; }
202
203 //! Currently set marker aspect (can differ from applied).
204 const OpenGl_AspectMarker* AspectMarker() const { return myAspectMarkerSet; }
205
206 //! Currently set text aspect (can differ from applied).
207 const OpenGl_AspectText* AspectText() const { return myAspectTextSet; }
208
209 //! Assign new line aspect (will be applied within ApplyAspectLine()).
71c6e1e5 210 Standard_EXPORT const OpenGl_AspectLine* SetAspectLine (const OpenGl_AspectLine* theAspect);
f9ba5c4d 211
212 //! Assign new face aspect (will be applied within ApplyAspectFace()).
71c6e1e5 213 Standard_EXPORT const OpenGl_AspectFace* SetAspectFace (const OpenGl_AspectFace* theAspect);
f9ba5c4d 214
215 //! Assign new marker aspect (will be applied within ApplyAspectMarker()).
71c6e1e5 216 Standard_EXPORT const OpenGl_AspectMarker* SetAspectMarker (const OpenGl_AspectMarker* theAspect);
f9ba5c4d 217
218 //! Assign new text aspect (will be applied within ApplyAspectText()).
71c6e1e5 219 Standard_EXPORT const OpenGl_AspectText* SetAspectText (const OpenGl_AspectText* theAspect);
2166f0fa 220
f9ba5c4d 221 //! Apply line aspect.
222 //! @return aspect set by SetAspectLine()
223 const OpenGl_AspectLine* ApplyAspectLine() { return myAspectLineSet; }
224
225 //! Apply face aspect.
226 //! @return aspect set by SetAspectFace()
227 Standard_EXPORT const OpenGl_AspectFace* ApplyAspectFace();
228
229 //! Apply marker aspect.
230 //! @return aspect set by SetAspectMarker()
231 Standard_EXPORT const OpenGl_AspectMarker* ApplyAspectMarker();
232
233 //! Apply text aspect.
234 //! @return aspect set by SetAspectText()
235 const OpenGl_AspectText* ApplyAspectText() { return myAspectTextSet; }
2166f0fa 236
f9ba5c4d 237 //! Clear the applied aspect state to default values.
34a44cbd 238 void ResetAppliedAspect();
239
bf75be98 240 Standard_EXPORT Handle(OpenGl_Texture) DisableTexture();
241 Standard_EXPORT Handle(OpenGl_Texture) EnableTexture (const Handle(OpenGl_Texture)& theTexture,
242 const Handle(Graphic3d_TextureParams)& theParams = NULL);
8625ef7e 243 const Handle(OpenGl_Texture)& ActiveTexture() const { return myTextureBound; }
bf75be98 244
4269bd1b 245 //! Set filter for restricting rendering of particular elements.
246 //! Filter can be applied for rendering passes used by recursive
247 //! rendering algorithms for rendering elements of groups.
248 //! @param theFilter [in] the filter instance.
249 inline void SetRenderFilter (const Handle(OpenGl_RenderFilter)& theFilter)
250 {
5322131b 251 myRenderFilter = theFilter;
4269bd1b 252 }
253
254 //! Get rendering filter.
255 //! @return filter instance.
5322131b 256 inline const Handle(OpenGl_RenderFilter)& GetRenderFilter() const
257 {
258 return myRenderFilter;
4269bd1b 259 }
260
261 //! @return applied view matrix.
262 inline const OpenGl_Matrix* ViewMatrix() const { return ViewMatrix_applied; }
263
264 //! @return applied model structure matrix.
265 inline const OpenGl_Matrix* ModelMatrix() const { return StructureMatrix_applied; }
266
550f3b8b 267 //! Sets and applies current polygon offset.
b6472664 268 void SetPolygonOffset (const Graphic3d_PolygonOffset& theParams);
550f3b8b 269
6d0e6be5 270 //! Returns currently applied polygon offset parameters.
b6472664 271 const Graphic3d_PolygonOffset& AppliedPolygonOffset() { return myPolygonOffsetApplied; }
550f3b8b 272
f8ae3605 273 //! Returns capping algorithm rendering filter.
274 const Handle(OpenGl_CappingAlgoFilter)& DefaultCappingAlgoFilter() const
275 {
276 return myDefaultCappingAlgoFilter;
277 }
278
279 //! Returns face aspect for none culling mode.
280 const OpenGl_AspectFace& NoneCulling() const
281 {
282 return myNoneCulling;
283 }
284
285 //! Returns face aspect for front face culling mode.
286 const OpenGl_AspectFace& FrontCulling() const
287 {
288 return myFrontCulling;
289 }
290
83da37b1 291 //! Sets a new environment texture.
292 void SetEnvironmentTexture (const Handle(OpenGl_Texture)& theTexture)
293 {
294 myEnvironmentTexture = theTexture;
295 }
296
297 //! Returns environment texture.
298 const Handle(OpenGl_Texture)& EnvironmentTexture() const
299 {
300 return myEnvironmentTexture;
301 }
302
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303protected:
304
bf75be98 305 void setTextureParams (Handle(OpenGl_Texture)& theTexture,
306 const Handle(Graphic3d_TextureParams)& theParams);
2166f0fa 307
91c60b57 308protected: //! @name protected fields
265d4508 309
c357e426 310 OpenGl_View* myView;
311 Handle(OpenGl_Window) myWindow;
312 Handle(OpenGl_Context) myGlContext;
c357e426 313 Standard_Boolean myUseZBuffer;
314 Standard_Boolean myUseDepthWrite;
f8ae3605 315 Handle(OpenGl_CappingAlgoFilter) myDefaultCappingAlgoFilter;
316 OpenGl_AspectFace myNoneCulling;
317 OpenGl_AspectFace myFrontCulling;
318
bf75be98 319protected: //! @name fields related to status
320
4269bd1b 321 Handle(OpenGl_RenderFilter) myRenderFilter;
bf75be98 322 Handle(OpenGl_Texture) myTextureBound; //!< currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture)
f9ba5c4d 323 const OpenGl_AspectLine* myAspectLineSet;
324 const OpenGl_AspectFace* myAspectFaceSet;
b6472664 325 Handle(Graphic3d_AspectFillArea3d) myAspectFaceApplied;
f9ba5c4d 326 const OpenGl_AspectMarker* myAspectMarkerSet;
b6472664 327 Handle(Graphic3d_AspectMarker3d) myAspectMarkerApplied;
f9ba5c4d 328 const OpenGl_AspectText* myAspectTextSet;
8613985b 329 Handle(Graphic3d_PresentationAttributes) myAspectFaceAppliedWithHL;
2166f0fa 330
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331 const OpenGl_Matrix* ViewMatrix_applied;
332 const OpenGl_Matrix* StructureMatrix_applied;
333
b6472664 334 bool myToAllowFaceCulling; //!< allow back face culling
f838dac4 335 Handle(Graphic3d_PresentationAttributes) myHighlightStyle; //!< active highlight style
0adbd30f 336
550f3b8b 337 OpenGl_Matrix myModelViewMatrix; //!< Model matrix with applied structure transformations
0f8c0fb8 338
b6472664 339 Graphic3d_PolygonOffset myPolygonOffsetApplied; //!< currently applied polygon offset
2166f0fa 340
550f3b8b 341 OpenGl_AspectFace myAspectFaceHl; //!< Hiddenline aspect
bf75be98 342
83da37b1 343 Handle(OpenGl_Texture) myEnvironmentTexture;
344
bf75be98 345public: //! @name type definition
2166f0fa 346
92efcf78 347 DEFINE_STANDARD_RTTIEXT(OpenGl_Workspace,Standard_Transient)
1c35b92f 348 DEFINE_STANDARD_ALLOC
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349
350};
351
bf75be98 352#endif // _OpenGl_Workspace_Header