0026936: Drawbacks of inlining in new type system in OCCT 7.0 -- automatic
[occt.git] / src / OpenGl / OpenGl_Workspace.hxx
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b311480e 1// Created on: 2011-09-20
2// Created by: Sergey ZERCHANINOV
1981cb22 3// Copyright (c) 2011-2013 OPEN CASCADE SAS
b311480e 4//
973c2be1 5// This file is part of Open CASCADE Technology software library.
b311480e 6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
b311480e 12//
973c2be1 13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
b311480e 15
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16#ifndef _OpenGl_Workspace_Header
17#define _OpenGl_Workspace_Header
18
bf75be98 19#include <Graphic3d_BufferType.hxx>
2166f0fa 20
2166f0fa 21#include <InterfaceGraphic_Graphic3d.hxx>
1981cb22 22
bf75be98 23#include <OpenGl_AspectFace.hxx>
c357e426 24#include <OpenGl_CappingAlgo.hxx>
fc73a202 25#include <OpenGl_FrameBuffer.hxx>
c357e426 26#include <OpenGl_LineAttributes.hxx>
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27#include <OpenGl_Matrix.hxx>
28#include <OpenGl_NamedStatus.hxx>
a174a3c5 29#include <OpenGl_PrinterContext.hxx>
4269bd1b 30#include <OpenGl_RenderFilter.hxx>
fc73a202 31#include <OpenGl_ShaderObject.hxx>
32#include <OpenGl_ShaderProgram.hxx>
c357e426 33#include <OpenGl_TextParam.hxx>
fc73a202 34#include <OpenGl_TextureBufferArb.hxx>
c357e426 35#include <OpenGl_Vec.hxx>
36#include <OpenGl_Window.hxx>
fc73a202 37
2166f0fa 38class OpenGl_AspectLine;
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39class OpenGl_AspectMarker;
40class OpenGl_AspectText;
4269bd1b 41class OpenGl_Element;
5b111128 42class OpenGl_View;
692613e5 43class Image_PixMap;
2166f0fa 44
0adbd30f 45//! OpenGL material definition
46struct OpenGl_Material
47{
48
49 OpenGl_Vec4 Ambient; //!< ambient reflection coefficient
50 OpenGl_Vec4 Diffuse; //!< diffuse reflection coefficient
51 OpenGl_Vec4 Specular; //!< glossy reflection coefficient
52 OpenGl_Vec4 Emission; //!< material emission
53 OpenGl_Vec4 Params; //!< extra packed parameters
54
55 Standard_ShortReal Shine() const { return Params.x(); }
56 Standard_ShortReal& ChangeShine() { return Params.x(); }
57
58 Standard_ShortReal Transparency() const { return Params.y(); }
59 Standard_ShortReal& ChangeTransparency() { return Params.y(); }
60
61 //! Initialize material
62 void Init (const OPENGL_SURF_PROP& theProps);
63
64 //! Returns packed (serialized) representation of material properties
65 const OpenGl_Vec4* Packed() const { return reinterpret_cast<const OpenGl_Vec4*> (this); }
66 static Standard_Integer NbOfVec4() { return 5; }
67
68};
69
c04c30b3 70class OpenGl_RaytraceFilter;
a89742cf 71DEFINE_STANDARD_HANDLE (OpenGl_RaytraceFilter, OpenGl_RenderFilter)
72
25ef750e 73//! Graphical ray-tracing filter.
a89742cf 74//! Filters out all raytracable structures.
75class OpenGl_RaytraceFilter : public OpenGl_RenderFilter
76{
77public:
78
79 //! Default constructor.
80 OpenGl_RaytraceFilter() {}
81
91c60b57 82 //! Returns the previously set filter.
83 const Handle(OpenGl_RenderFilter)& PrevRenderFilter()
84 {
85 return myPrevRenderFilter;
86 }
87
a89742cf 88 //! Remembers the previously set filter.
91c60b57 89 void SetPrevRenderFilter (const Handle(OpenGl_RenderFilter)& theFilter)
a89742cf 90 {
91 myPrevRenderFilter = theFilter;
92 }
93
94 //! Checks whether the element can be rendered or not.
95 //! @param theElement [in] the element to check.
96 //! @return True if element can be rendered.
79104795 97 virtual Standard_Boolean CanRender (const OpenGl_Element* theElement) Standard_OVERRIDE;
a89742cf 98
99private:
100
101 Handle(OpenGl_RenderFilter) myPrevRenderFilter;
102
103public:
104
92efcf78 105 DEFINE_STANDARD_RTTIEXT(OpenGl_RaytraceFilter,OpenGl_RenderFilter)
a89742cf 106};
107
c04c30b3 108class OpenGl_Workspace;
c357e426 109DEFINE_STANDARD_HANDLE(OpenGl_Workspace,Standard_Transient)
c04c30b3 110
c357e426 111//! Rendering workspace.
e276548b 112//! Provides methods to render primitives and maintain GL state.
c357e426 113class OpenGl_Workspace : public Standard_Transient
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114{
115public:
116
c357e426 117 //! Constructor of rendering workspace.
118 Standard_EXPORT OpenGl_Workspace (OpenGl_View* theView, const Handle(OpenGl_Window)& theWindow);
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119
120 //! Destructor
62e1beed 121 Standard_EXPORT virtual ~OpenGl_Workspace();
2166f0fa 122
c357e426 123 //! Activate rendering context.
124 Standard_EXPORT Standard_Boolean Activate();
a272ed94 125
c357e426 126 OpenGl_View* View() const { return myView; }
2166f0fa 127
c357e426 128 const Handle(OpenGl_Context)& GetGlContext() { return myGlContext; }
2166f0fa 129
b128c892 130 Standard_EXPORT Handle(OpenGl_FrameBuffer) FBOCreate (const Standard_Integer theWidth, const Standard_Integer theHeight);
679ecdee 131
b128c892 132 Standard_EXPORT void FBORelease (Handle(OpenGl_FrameBuffer)& theFbo);
a174a3c5 133
b128c892 134 Standard_Boolean BufferDump (const Handle(OpenGl_FrameBuffer)& theFbo,
135 Image_PixMap& theImage,
136 const Graphic3d_BufferType& theBufferType);
2166f0fa 137
c357e426 138 Standard_EXPORT Standard_Integer Width() const;
139
140 Standard_EXPORT Standard_Integer Height() const;
141
eae454e3 142 //! Setup Z-buffer usage flag (without affecting GL state!).
143 //! Returns previously set flag.
144 Standard_Boolean SetUseZBuffer (const Standard_Boolean theToUse)
145 {
146 const Standard_Boolean wasUsed = myUseZBuffer;
147 myUseZBuffer = theToUse;
148 return wasUsed;
149 }
150
c357e426 151 Handle(OpenGl_PrinterContext)& PrinterContext() { return myPrintContext; }
152
153 //! @return true if usage of Z buffer is enabled.
154 Standard_Boolean& UseZBuffer() { return myUseZBuffer; }
155
156 //! @return true if depth writing is enabled.
eae454e3 157 Standard_Boolean& UseDepthWrite() { return myUseDepthWrite; }
2166f0fa 158
c357e426 159 //! @return true if usage of GL light is enabled.
160 Standard_EXPORT Standard_Boolean UseGLLight() const;
73192b37 161
c357e426 162 //! @return true if antialiasing is enabled.
163 Standard_EXPORT Standard_Integer AntiAliasingMode() const;
2166f0fa 164
c357e426 165 //! @return true if clipping algorithm enabled
166 Standard_EXPORT Standard_Boolean IsCullingEnabled() const;
167
168 Standard_Integer NamedStatus;
169
170 //// RELATED TO STATUS ////
2166f0fa 171
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172 const TEL_COLOUR* HighlightColor;
173
71c6e1e5 174 Standard_EXPORT const OpenGl_AspectLine* SetAspectLine (const OpenGl_AspectLine* theAspect);
175 Standard_EXPORT const OpenGl_AspectFace* SetAspectFace (const OpenGl_AspectFace* theAspect);
176 Standard_EXPORT const OpenGl_AspectMarker* SetAspectMarker (const OpenGl_AspectMarker* theAspect);
177 Standard_EXPORT const OpenGl_AspectText* SetAspectText (const OpenGl_AspectText* theAspect);
2166f0fa 178
3946774d 179 //// THESE METHODS ARE EXPORTED AS THEY PROVIDE STATE INFO TO USERDRAW
180 Standard_EXPORT const OpenGl_AspectLine* AspectLine (const Standard_Boolean theWithApply);
181 Standard_EXPORT const OpenGl_AspectFace* AspectFace (const Standard_Boolean theWithApply);
182 Standard_EXPORT const OpenGl_AspectMarker* AspectMarker (const Standard_Boolean theWithApply);
183 Standard_EXPORT const OpenGl_AspectText* AspectText (const Standard_Boolean theWithApply);
2166f0fa 184
34a44cbd 185 //! Clear the applied aspect state.
186 void ResetAppliedAspect();
187
bf75be98 188 Standard_EXPORT Handle(OpenGl_Texture) DisableTexture();
189 Standard_EXPORT Handle(OpenGl_Texture) EnableTexture (const Handle(OpenGl_Texture)& theTexture,
190 const Handle(Graphic3d_TextureParams)& theParams = NULL);
8625ef7e 191 const Handle(OpenGl_Texture)& ActiveTexture() const { return myTextureBound; }
bf75be98 192
4269bd1b 193 //! Set filter for restricting rendering of particular elements.
194 //! Filter can be applied for rendering passes used by recursive
195 //! rendering algorithms for rendering elements of groups.
196 //! @param theFilter [in] the filter instance.
197 inline void SetRenderFilter (const Handle(OpenGl_RenderFilter)& theFilter)
198 {
5322131b 199 myRenderFilter = theFilter;
4269bd1b 200 }
201
202 //! Get rendering filter.
203 //! @return filter instance.
5322131b 204 inline const Handle(OpenGl_RenderFilter)& GetRenderFilter() const
205 {
206 return myRenderFilter;
4269bd1b 207 }
208
209 //! @return applied view matrix.
210 inline const OpenGl_Matrix* ViewMatrix() const { return ViewMatrix_applied; }
211
212 //! @return applied model structure matrix.
213 inline const OpenGl_Matrix* ModelMatrix() const { return StructureMatrix_applied; }
214
550f3b8b 215 //! Sets and applies current polygon offset.
216 void SetPolygonOffset (int theMode, Standard_ShortReal theFactor, Standard_ShortReal theUnits);
217
218 //! Returns currently applied polygon offset params.
219 const TEL_POFFSET_PARAM& AppliedPolygonOffset() { return PolygonOffset_applied; }
220
f8ae3605 221 //! Returns capping algorithm rendering filter.
222 const Handle(OpenGl_CappingAlgoFilter)& DefaultCappingAlgoFilter() const
223 {
224 return myDefaultCappingAlgoFilter;
225 }
226
227 //! Returns face aspect for none culling mode.
228 const OpenGl_AspectFace& NoneCulling() const
229 {
230 return myNoneCulling;
231 }
232
233 //! Returns face aspect for front face culling mode.
234 const OpenGl_AspectFace& FrontCulling() const
235 {
236 return myFrontCulling;
237 }
238
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239protected:
240
0adbd30f 241 void updateMaterial (const int theFlag);
2166f0fa 242
bf75be98 243 void setTextureParams (Handle(OpenGl_Texture)& theTexture,
244 const Handle(Graphic3d_TextureParams)& theParams);
2166f0fa 245
91c60b57 246protected: //! @name protected fields
265d4508 247
c357e426 248 OpenGl_View* myView;
249 Handle(OpenGl_Window) myWindow;
250 Handle(OpenGl_Context) myGlContext;
251 Handle(OpenGl_PrinterContext) myPrintContext;
252 Handle(OpenGl_LineAttributes) myLineAttribs;
253 Standard_Integer myAntiAliasingMode;
254 Standard_Boolean myUseZBuffer;
255 Standard_Boolean myUseDepthWrite;
256 Standard_Boolean myUseGLLight;
f8ae3605 257 Handle(OpenGl_CappingAlgoFilter) myDefaultCappingAlgoFilter;
258 OpenGl_AspectFace myNoneCulling;
259 OpenGl_AspectFace myFrontCulling;
260
bf75be98 261protected: //! @name fields related to status
262
4269bd1b 263 Handle(OpenGl_RenderFilter) myRenderFilter;
bf75be98 264 Handle(OpenGl_Texture) myTextureBound; //!< currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture)
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265 const OpenGl_AspectLine *AspectLine_set, *AspectLine_applied;
266 const OpenGl_AspectFace *AspectFace_set, *AspectFace_applied;
267 const OpenGl_AspectMarker *AspectMarker_set, *AspectMarker_applied;
268 const OpenGl_AspectText *AspectText_set, *AspectText_applied;
269
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270 const OpenGl_Matrix* ViewMatrix_applied;
271 const OpenGl_Matrix* StructureMatrix_applied;
272
3b1817a9 273 OpenGl_Material myMatFront; //!< current front material state (cached to reduce GL context updates)
274 OpenGl_Material myMatBack; //!< current back material state
275 OpenGl_Material myMatTmp; //!< temporary variable
276 TelCullMode myCullingMode; //!< back face culling mode, applied from face aspect
0adbd30f 277
550f3b8b 278 OpenGl_Matrix myModelViewMatrix; //!< Model matrix with applied structure transformations
0f8c0fb8 279
550f3b8b 280 TEL_POFFSET_PARAM PolygonOffset_applied; //!< Currently applied polygon offset.
2166f0fa 281
550f3b8b 282 OpenGl_AspectFace myAspectFaceHl; //!< Hiddenline aspect
bf75be98 283
284public: //! @name type definition
2166f0fa 285
92efcf78 286 DEFINE_STANDARD_RTTIEXT(OpenGl_Workspace,Standard_Transient)
1c35b92f 287 DEFINE_STANDARD_ALLOC
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288
289};
290
bf75be98 291#endif // _OpenGl_Workspace_Header