0031405: Advanced wrappers, C# wrapper - dark colors in WPF sample
[occt.git] / src / OpenGl / OpenGl_Window_1.mm
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6aca4d39 1// Created on: 2012-11-12
4fe56619 2// Created by: Kirill Gavrilov
6aca4d39 3// Copyright (c) 2012-2014 OPEN CASCADE SAS
4fe56619 4//
973c2be1 5// This file is part of Open CASCADE Technology software library.
4fe56619 6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
4fe56619 12//
973c2be1 13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
4fe56619 15
16#if defined(__APPLE__) && !defined(MACOSX_USE_GLX)
17
896faa72 18#ifndef GL_GLEXT_LEGACY
0e9d3b83 19#define GL_GLEXT_LEGACY // To prevent inclusion of system glext.h on Mac OS X 10.6.8
896faa72 20#endif
0e9d3b83 21
42451ec0 22// macOS 10.4 deprecated OpenGL framework - suppress useless warnings
23#define GL_SILENCE_DEPRECATION
24
a2e4f780 25#import <TargetConditionals.h>
26
27#if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
28 #import <UIKit/UIKit.h>
29#else
30 #import <Cocoa/Cocoa.h>
31
32#if !defined(MAC_OS_X_VERSION_10_7) || (MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_7)
33@interface NSView (LionAPI)
34- (NSSize )convertSizeToBacking: (NSSize )theSize;
35@end
36#endif
37
38#endif
4fe56619 39
4fe56619 40#include <OpenGl_Window.hxx>
a2e4f780 41#include <OpenGl_FrameBuffer.hxx>
4fe56619 42
43#include <OpenGl_Context.hxx>
4fe56619 44#include <Aspect_GraphicDeviceDefinitionError.hxx>
45#include <Cocoa_LocalPool.hxx>
46#include <TCollection_AsciiString.hxx>
4e1523ef 47#include <TCollection_ExtendedString.hxx>
4fe56619 48
a2e4f780 49#if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
50 //
51#else
52 #include <OpenGL/CGLRenderers.h>
53#endif
abe46077 54
4fe56619 55// =======================================================================
56// function : OpenGl_Window
57// purpose :
58// =======================================================================
c7ccbb77 59OpenGl_Window::OpenGl_Window (const Handle(OpenGl_GraphicDriver)& theDriver,
c357e426 60 const Handle(Aspect_Window)& thePlatformWindow,
4fe56619 61 Aspect_RenderingContext theGContext,
58655684 62 const Handle(OpenGl_Caps)& theCaps,
4fe56619 63 const Handle(OpenGl_Context)& theShareCtx)
73192b37 64: myGlContext (new OpenGl_Context (theCaps)),
4fe56619 65 myOwnGContext (theGContext == 0),
c357e426 66 myPlatformWindow (thePlatformWindow),
67#if defined(__APPLE__) && defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
a2e4f780 68 myUIView (NULL),
69#endif
f978241f 70 mySwapInterval (theCaps->swapInterval)
4fe56619 71{
5ef127d0 72 (void )theDriver;
c357e426 73 myPlatformWindow->Size (myWidth, myHeight);
74
75#if defined(__APPLE__)
76 myWidthPt = myWidth;
77 myHeightPt = myHeight;
78#endif
4fe56619 79
a2e4f780 80#if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
81 EAGLContext* aGLContext = theGContext;
82 if (aGLContext == NULL)
4e1523ef 83 {
c357e426 84 void* aViewPtr = (void* )myPlatformWindow->NativeHandle();
a2e4f780 85
86 myUIView = (__bridge UIView* )aViewPtr;
87 CAEAGLLayer* anEaglLayer = (CAEAGLLayer* )myUIView.layer;
88 anEaglLayer.opaque = TRUE;
89 anEaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys:
90 [NSNumber numberWithBool: FALSE], kEAGLDrawablePropertyRetainedBacking,
91 kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat,
92 NULL];
93
c68c346d 94 aGLContext = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES3];
a2e4f780 95 if (aGLContext == NULL
96 || ![EAGLContext setCurrentContext: aGLContext])
97 {
c68c346d 98 aGLContext = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES2];
99
100 if (aGLContext == NULL
101 || ![EAGLContext setCurrentContext: aGLContext])
102 {
103 TCollection_AsciiString aMsg ("OpenGl_Window::CreateWindow: EAGLContext creation failed");
104 throw Aspect_GraphicDeviceDefinitionError(aMsg.ToCString());
105 return;
106 }
a2e4f780 107 }
108
109 myGlContext->Init (aGLContext, Standard_False);
4e1523ef 110 }
111 else
abe46077 112 {
a2e4f780 113 if (![EAGLContext setCurrentContext: aGLContext])
114 {
115 TCollection_AsciiString aMsg ("OpenGl_Window::CreateWindow: EAGLContext can not be assigned");
9775fa61 116 throw Aspect_GraphicDeviceDefinitionError(aMsg.ToCString());
a2e4f780 117 return;
118 }
119
120 myGlContext->Init (aGLContext, Standard_False);
4e1523ef 121 }
a2e4f780 122#else
123
124 Cocoa_LocalPool aLocalPool;
125
126 // all GL context within one OpenGl_GraphicDriver should be shared!
127 NSOpenGLContext* aGLCtxShare = theShareCtx.IsNull() ? NULL : theShareCtx->myGContext;
128 NSOpenGLContext* aGLContext = theGContext;
129 bool isCore = false;
130 if (aGLContext == NULL)
4e1523ef 131 {
a2e4f780 132 NSOpenGLPixelFormatAttribute anAttribs[32] = {};
133 Standard_Integer aLastAttrib = 0;
134 //anAttribs[aLastAttrib++] = NSOpenGLPFAColorSize; anAttribs[aLastAttrib++] = 32,
135 anAttribs[aLastAttrib++] = NSOpenGLPFADepthSize; anAttribs[aLastAttrib++] = 24;
136 anAttribs[aLastAttrib++] = NSOpenGLPFAStencilSize; anAttribs[aLastAttrib++] = 8;
137 anAttribs[aLastAttrib++] = NSOpenGLPFADoubleBuffer;
138 if (theCaps->contextNoAccel)
4e1523ef 139 {
a2e4f780 140 anAttribs[aLastAttrib++] = NSOpenGLPFARendererID;
141 anAttribs[aLastAttrib++] = (NSOpenGLPixelFormatAttribute )kCGLRendererGenericFloatID;
4e1523ef 142 }
a2e4f780 143 else
144 {
145 anAttribs[aLastAttrib++] = NSOpenGLPFAAccelerated;
146 }
147 anAttribs[aLastAttrib] = 0;
148 const Standard_Integer aLastMainAttrib = aLastAttrib;
149 Standard_Integer aTryCore = 0;
150 Standard_Integer aTryStereo = 0;
151 for (aTryCore = 1; aTryCore >= 0; --aTryCore)
4e1523ef 152 {
a2e4f780 153 aLastAttrib = aLastMainAttrib;
154 if (aTryCore == 1)
4e1523ef 155 {
a2e4f780 156 if (theCaps->contextCompatible)
4e1523ef 157 {
158 continue;
159 }
a2e4f780 160
161 // supported since OS X 10.7+
162 anAttribs[aLastAttrib++] = 99; // NSOpenGLPFAOpenGLProfile
163 anAttribs[aLastAttrib++] = 0x3200; // NSOpenGLProfileVersion3_2Core
4e1523ef 164 }
165
a2e4f780 166 for (aTryStereo = 1; aTryStereo >= 0; --aTryStereo)
167 {
168 if (aTryStereo == 1)
169 {
170 if (!theCaps->contextStereo)
171 {
172 continue;
173 }
e2b4dea2 174
175 // deprecated since macOS 10.12 without replacement
176 Standard_DISABLE_DEPRECATION_WARNINGS
a2e4f780 177 anAttribs[aLastAttrib++] = NSOpenGLPFAStereo;
e2b4dea2 178 Standard_ENABLE_DEPRECATION_WARNINGS
a2e4f780 179 }
180
181 anAttribs[aLastAttrib] = 0;
182
183 NSOpenGLPixelFormat* aGLFormat = [[[NSOpenGLPixelFormat alloc] initWithAttributes: anAttribs] autorelease];
184 aGLContext = [[NSOpenGLContext alloc] initWithFormat: aGLFormat
185 shareContext: aGLCtxShare];
186 if (aGLContext != NULL)
187 {
188 break;
189 }
190 }
4e1523ef 191
4e1523ef 192 if (aGLContext != NULL)
193 {
194 break;
195 }
196 }
197
a2e4f780 198 if (aGLContext == NULL)
4e1523ef 199 {
a2e4f780 200 TCollection_AsciiString aMsg ("OpenGl_Window::CreateWindow: NSOpenGLContext creation failed");
9775fa61 201 throw Aspect_GraphicDeviceDefinitionError(aMsg.ToCString());
a2e4f780 202 return;
4e1523ef 203 }
4e1523ef 204
a2e4f780 205 if (aTryStereo == 0
206 && theCaps->contextStereo)
207 {
208 TCollection_ExtendedString aMsg("OpenGl_Window::CreateWindow: QuadBuffer is unavailable!");
3b523c4c 209 myGlContext->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_OTHER, 0, GL_DEBUG_SEVERITY_LOW, aMsg);
a2e4f780 210 }
211 if (aTryCore == 0
212 && !theCaps->contextCompatible)
213 {
214 TCollection_ExtendedString aMsg("OpenGl_Window::CreateWindow: core profile creation failed.");
3b523c4c 215 myGlContext->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_LOW, aMsg);
a2e4f780 216 }
4fe56619 217
c357e426 218 NSView* aView = (NSView* )myPlatformWindow->NativeHandle();
a2e4f780 219 [aGLContext setView: aView];
220 isCore = (aTryCore == 1);
4e1523ef 221 }
222
a2e4f780 223 myGlContext->Init (aGLContext, isCore);
224#endif
4fe56619 225
4fe56619 226 myGlContext->Share (theShareCtx);
f978241f 227 myGlContext->SetSwapInterval (mySwapInterval);
4fe56619 228 Init();
229}
230
231// =======================================================================
232// function : ~OpenGl_Window
233// purpose :
234// =======================================================================
235OpenGl_Window::~OpenGl_Window()
236{
a2e4f780 237 if (!myOwnGContext
238 || myGlContext.IsNull())
239 {
240 myGlContext.Nullify();
241 return;
242 }
243
244#if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
245 myGlContext.Nullify();
246 [EAGLContext setCurrentContext: NULL];
247 myUIView = NULL;
248#else
249 NSOpenGLContext* aGLCtx = myGlContext->myGContext;
4fe56619 250 myGlContext.Nullify();
251
252 [NSOpenGLContext clearCurrentContext];
a2e4f780 253 [aGLCtx clearDrawable];
254 [aGLCtx release];
255#endif
4fe56619 256}
257
258// =======================================================================
259// function : Resize
260// purpose : call_subr_resize
261// =======================================================================
c357e426 262void OpenGl_Window::Resize()
4fe56619 263{
4fe56619 264 // If the size is not changed - do nothing
c357e426 265 Standard_Integer aWidthPt = 0;
266 Standard_Integer aHeightPt = 0;
267 myPlatformWindow->Size (aWidthPt, aHeightPt);
268 if (myWidthPt == aWidthPt
269 && myHeightPt == aHeightPt)
4fe56619 270 {
5501f9a9 271 #if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
4fe56619 272 return;
5501f9a9 273 #else
274 // check backing store change (moving to another screen)
275 NSOpenGLContext* aGLCtx = myGlContext->myGContext;
276 NSView* aView = [aGLCtx view];
277 if (![aView respondsToSelector: @selector(convertSizeToBacking:)])
278 {
279 return;
280 }
281
282 NSRect aBounds = [aView bounds];
283 NSSize aRes = [aView convertSizeToBacking: aBounds.size];
284 if (myWidth == Standard_Integer(aRes.width)
285 && myHeight == Standard_Integer(aRes.height))
286 {
287 return;
288 }
289 #endif
4fe56619 290 }
291
c357e426 292 myWidthPt = aWidthPt;
293 myHeightPt = aHeightPt;
4fe56619 294
295 Init();
296}
297
298// =======================================================================
299// function : Init
300// purpose :
301// =======================================================================
302void OpenGl_Window::Init()
303{
304 if (!Activate())
305 {
306 return;
307 }
308
a2e4f780 309#if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
310 Handle(OpenGl_FrameBuffer) aDefFbo = myGlContext->SetDefaultFrameBuffer (NULL);
311 if (!aDefFbo.IsNull())
312 {
313 aDefFbo->Release (myGlContext.operator->());
314 }
315 else
316 {
317 aDefFbo = new OpenGl_FrameBuffer();
318 }
4fe56619 319
a2e4f780 320 if (myOwnGContext)
321 {
322 EAGLContext* aGLCtx = myGlContext->myGContext;
323 CAEAGLLayer* anEaglLayer = (CAEAGLLayer* )myUIView.layer;
324 GLuint aWinRBColor = 0;
325 ::glGenRenderbuffers (1, &aWinRBColor);
326 ::glBindRenderbuffer (GL_RENDERBUFFER, aWinRBColor);
327 [aGLCtx renderbufferStorage: GL_RENDERBUFFER fromDrawable: anEaglLayer];
328 ::glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &myWidth);
329 ::glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &myHeight);
330 ::glBindRenderbuffer (GL_RENDERBUFFER, 0);
331
3c4b62a4 332 if (!aDefFbo->InitWithRB (myGlContext, myWidth, myHeight, GL_RGBA8, GL_DEPTH24_STENCIL8, aWinRBColor))
a2e4f780 333 {
334 TCollection_AsciiString aMsg ("OpenGl_Window::CreateWindow: default FBO creation failed");
9775fa61 335 throw Aspect_GraphicDeviceDefinitionError(aMsg.ToCString());
a2e4f780 336 return;
337 }
338 }
339 else
340 {
341 if (!aDefFbo->InitWrapper (myGlContext))
342 {
343 TCollection_AsciiString aMsg ("OpenGl_Window::CreateWindow: default FBO wrapper creation failed");
9775fa61 344 throw Aspect_GraphicDeviceDefinitionError(aMsg.ToCString());
a2e4f780 345 return;
346 }
4fe56619 347
a2e4f780 348 myWidth = aDefFbo->GetVPSizeX();
349 myHeight = aDefFbo->GetVPSizeY();
350 }
351 myGlContext->SetDefaultFrameBuffer (aDefFbo);
352 aDefFbo->BindBuffer (myGlContext);
353 aDefFbo.Nullify();
354#else
355 NSOpenGLContext* aGLCtx = myGlContext->myGContext;
356 NSView* aView = [aGLCtx view];
357 NSRect aBounds = [aView bounds];
4fe56619 358
a2e4f780 359 // we should call this method each time when window is resized
360 [aGLCtx update];
4fe56619 361
a2e4f780 362 if ([aView respondsToSelector: @selector(convertSizeToBacking:)])
363 {
364 NSSize aRes = [aView convertSizeToBacking: aBounds.size];
365 myWidth = Standard_Integer(aRes.width);
366 myHeight = Standard_Integer(aRes.height);
367 }
368 else
369 {
370 myWidth = Standard_Integer(aBounds.size.width);
371 myHeight = Standard_Integer(aBounds.size.height);
372 }
373 myWidthPt = Standard_Integer(aBounds.size.width);
374 myHeightPt = Standard_Integer(aBounds.size.height);
375#endif
376
377 ::glDisable (GL_DITHER);
378 ::glDisable (GL_SCISSOR_TEST);
379 ::glViewport (0, 0, myWidth, myHeight);
380#if !defined(GL_ES_VERSION_2_0)
381 ::glDrawBuffer (GL_BACK);
382 if (myGlContext->core11 != NULL)
383 {
384 ::glMatrixMode (GL_MODELVIEW);
385 }
386#endif
4fe56619 387}
388
c357e426 389// =======================================================================
390// function : SetSwapInterval
391// purpose :
392// =======================================================================
393void OpenGl_Window::SetSwapInterval()
394{
395 if (mySwapInterval != myGlContext->caps->swapInterval)
396 {
397 mySwapInterval = myGlContext->caps->swapInterval;
398 myGlContext->SetSwapInterval (mySwapInterval);
399 }
400}
401
4fe56619 402#endif // __APPLE__