0028824: Possibility to build OCCT 7.1.0 and above using Visual Studio 2008
[occt.git] / src / OpenGl / OpenGl_Window_1.mm
CommitLineData
6aca4d39 1// Created on: 2012-11-12
4fe56619 2// Created by: Kirill Gavrilov
6aca4d39 3// Copyright (c) 2012-2014 OPEN CASCADE SAS
4fe56619 4//
973c2be1 5// This file is part of Open CASCADE Technology software library.
4fe56619 6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
4fe56619 12//
973c2be1 13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
4fe56619 15
16#if defined(__APPLE__) && !defined(MACOSX_USE_GLX)
17
896faa72 18#ifndef GL_GLEXT_LEGACY
0e9d3b83 19#define GL_GLEXT_LEGACY // To prevent inclusion of system glext.h on Mac OS X 10.6.8
896faa72 20#endif
0e9d3b83 21
a2e4f780 22#import <TargetConditionals.h>
23
24#if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
25 #import <UIKit/UIKit.h>
26#else
27 #import <Cocoa/Cocoa.h>
28
29#if !defined(MAC_OS_X_VERSION_10_7) || (MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_7)
30@interface NSView (LionAPI)
31- (NSSize )convertSizeToBacking: (NSSize )theSize;
32@end
33#endif
34
35#endif
4fe56619 36
4fe56619 37#include <OpenGl_Window.hxx>
a2e4f780 38#include <OpenGl_FrameBuffer.hxx>
4fe56619 39
40#include <OpenGl_Context.hxx>
4fe56619 41#include <Aspect_GraphicDeviceDefinitionError.hxx>
42#include <Cocoa_LocalPool.hxx>
43#include <TCollection_AsciiString.hxx>
4e1523ef 44#include <TCollection_ExtendedString.hxx>
4fe56619 45
a2e4f780 46#if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
47 //
48#else
49 #include <OpenGL/CGLRenderers.h>
50#endif
abe46077 51
4fe56619 52// =======================================================================
53// function : OpenGl_Window
54// purpose :
55// =======================================================================
c7ccbb77 56OpenGl_Window::OpenGl_Window (const Handle(OpenGl_GraphicDriver)& theDriver,
c357e426 57 const Handle(Aspect_Window)& thePlatformWindow,
4fe56619 58 Aspect_RenderingContext theGContext,
58655684 59 const Handle(OpenGl_Caps)& theCaps,
4fe56619 60 const Handle(OpenGl_Context)& theShareCtx)
73192b37 61: myGlContext (new OpenGl_Context (theCaps)),
4fe56619 62 myOwnGContext (theGContext == 0),
c357e426 63 myPlatformWindow (thePlatformWindow),
64#if defined(__APPLE__) && defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
a2e4f780 65 myUIView (NULL),
66#endif
f978241f 67 mySwapInterval (theCaps->swapInterval)
4fe56619 68{
5ef127d0 69 (void )theDriver;
c357e426 70 myPlatformWindow->Size (myWidth, myHeight);
71
72#if defined(__APPLE__)
73 myWidthPt = myWidth;
74 myHeightPt = myHeight;
75#endif
4fe56619 76
a2e4f780 77#if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
78 EAGLContext* aGLContext = theGContext;
79 if (aGLContext == NULL)
4e1523ef 80 {
c357e426 81 void* aViewPtr = (void* )myPlatformWindow->NativeHandle();
a2e4f780 82
83 myUIView = (__bridge UIView* )aViewPtr;
84 CAEAGLLayer* anEaglLayer = (CAEAGLLayer* )myUIView.layer;
85 anEaglLayer.opaque = TRUE;
86 anEaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys:
87 [NSNumber numberWithBool: FALSE], kEAGLDrawablePropertyRetainedBacking,
88 kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat,
89 NULL];
90
91 aGLContext = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES2];
92 if (aGLContext == NULL
93 || ![EAGLContext setCurrentContext: aGLContext])
94 {
95 TCollection_AsciiString aMsg ("OpenGl_Window::CreateWindow: EAGLContext creation failed");
9775fa61 96 throw Aspect_GraphicDeviceDefinitionError(aMsg.ToCString());
a2e4f780 97 return;
98 }
99
100 myGlContext->Init (aGLContext, Standard_False);
4e1523ef 101 }
102 else
abe46077 103 {
a2e4f780 104 if (![EAGLContext setCurrentContext: aGLContext])
105 {
106 TCollection_AsciiString aMsg ("OpenGl_Window::CreateWindow: EAGLContext can not be assigned");
9775fa61 107 throw Aspect_GraphicDeviceDefinitionError(aMsg.ToCString());
a2e4f780 108 return;
109 }
110
111 myGlContext->Init (aGLContext, Standard_False);
4e1523ef 112 }
a2e4f780 113#else
114
115 Cocoa_LocalPool aLocalPool;
116
117 // all GL context within one OpenGl_GraphicDriver should be shared!
118 NSOpenGLContext* aGLCtxShare = theShareCtx.IsNull() ? NULL : theShareCtx->myGContext;
119 NSOpenGLContext* aGLContext = theGContext;
120 bool isCore = false;
121 if (aGLContext == NULL)
4e1523ef 122 {
a2e4f780 123 NSOpenGLPixelFormatAttribute anAttribs[32] = {};
124 Standard_Integer aLastAttrib = 0;
125 //anAttribs[aLastAttrib++] = NSOpenGLPFAColorSize; anAttribs[aLastAttrib++] = 32,
126 anAttribs[aLastAttrib++] = NSOpenGLPFADepthSize; anAttribs[aLastAttrib++] = 24;
127 anAttribs[aLastAttrib++] = NSOpenGLPFAStencilSize; anAttribs[aLastAttrib++] = 8;
128 anAttribs[aLastAttrib++] = NSOpenGLPFADoubleBuffer;
129 if (theCaps->contextNoAccel)
4e1523ef 130 {
a2e4f780 131 anAttribs[aLastAttrib++] = NSOpenGLPFARendererID;
132 anAttribs[aLastAttrib++] = (NSOpenGLPixelFormatAttribute )kCGLRendererGenericFloatID;
4e1523ef 133 }
a2e4f780 134 else
135 {
136 anAttribs[aLastAttrib++] = NSOpenGLPFAAccelerated;
137 }
138 anAttribs[aLastAttrib] = 0;
139 const Standard_Integer aLastMainAttrib = aLastAttrib;
140 Standard_Integer aTryCore = 0;
141 Standard_Integer aTryStereo = 0;
142 for (aTryCore = 1; aTryCore >= 0; --aTryCore)
4e1523ef 143 {
a2e4f780 144 aLastAttrib = aLastMainAttrib;
145 if (aTryCore == 1)
4e1523ef 146 {
a2e4f780 147 if (theCaps->contextCompatible)
4e1523ef 148 {
149 continue;
150 }
a2e4f780 151
152 // supported since OS X 10.7+
153 anAttribs[aLastAttrib++] = 99; // NSOpenGLPFAOpenGLProfile
154 anAttribs[aLastAttrib++] = 0x3200; // NSOpenGLProfileVersion3_2Core
4e1523ef 155 }
156
a2e4f780 157 for (aTryStereo = 1; aTryStereo >= 0; --aTryStereo)
158 {
159 if (aTryStereo == 1)
160 {
161 if (!theCaps->contextStereo)
162 {
163 continue;
164 }
165 anAttribs[aLastAttrib++] = NSOpenGLPFAStereo;
166 }
167
168 anAttribs[aLastAttrib] = 0;
169
170 NSOpenGLPixelFormat* aGLFormat = [[[NSOpenGLPixelFormat alloc] initWithAttributes: anAttribs] autorelease];
171 aGLContext = [[NSOpenGLContext alloc] initWithFormat: aGLFormat
172 shareContext: aGLCtxShare];
173 if (aGLContext != NULL)
174 {
175 break;
176 }
177 }
4e1523ef 178
4e1523ef 179 if (aGLContext != NULL)
180 {
181 break;
182 }
183 }
184
a2e4f780 185 if (aGLContext == NULL)
4e1523ef 186 {
a2e4f780 187 TCollection_AsciiString aMsg ("OpenGl_Window::CreateWindow: NSOpenGLContext creation failed");
9775fa61 188 throw Aspect_GraphicDeviceDefinitionError(aMsg.ToCString());
a2e4f780 189 return;
4e1523ef 190 }
4e1523ef 191
a2e4f780 192 if (aTryStereo == 0
193 && theCaps->contextStereo)
194 {
195 TCollection_ExtendedString aMsg("OpenGl_Window::CreateWindow: QuadBuffer is unavailable!");
3b523c4c 196 myGlContext->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_OTHER, 0, GL_DEBUG_SEVERITY_LOW, aMsg);
a2e4f780 197 }
198 if (aTryCore == 0
199 && !theCaps->contextCompatible)
200 {
201 TCollection_ExtendedString aMsg("OpenGl_Window::CreateWindow: core profile creation failed.");
3b523c4c 202 myGlContext->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_LOW, aMsg);
a2e4f780 203 }
4fe56619 204
c357e426 205 NSView* aView = (NSView* )myPlatformWindow->NativeHandle();
a2e4f780 206 [aGLContext setView: aView];
207 isCore = (aTryCore == 1);
4e1523ef 208 }
209
a2e4f780 210 myGlContext->Init (aGLContext, isCore);
211#endif
4fe56619 212
4fe56619 213 myGlContext->Share (theShareCtx);
f978241f 214 myGlContext->SetSwapInterval (mySwapInterval);
4fe56619 215 Init();
216}
217
218// =======================================================================
219// function : ~OpenGl_Window
220// purpose :
221// =======================================================================
222OpenGl_Window::~OpenGl_Window()
223{
a2e4f780 224 if (!myOwnGContext
225 || myGlContext.IsNull())
226 {
227 myGlContext.Nullify();
228 return;
229 }
230
231#if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
232 myGlContext.Nullify();
233 [EAGLContext setCurrentContext: NULL];
234 myUIView = NULL;
235#else
236 NSOpenGLContext* aGLCtx = myGlContext->myGContext;
4fe56619 237 myGlContext.Nullify();
238
239 [NSOpenGLContext clearCurrentContext];
a2e4f780 240 [aGLCtx clearDrawable];
241 [aGLCtx release];
242#endif
4fe56619 243}
244
245// =======================================================================
246// function : Resize
247// purpose : call_subr_resize
248// =======================================================================
c357e426 249void OpenGl_Window::Resize()
4fe56619 250{
4fe56619 251 // If the size is not changed - do nothing
c357e426 252 Standard_Integer aWidthPt = 0;
253 Standard_Integer aHeightPt = 0;
254 myPlatformWindow->Size (aWidthPt, aHeightPt);
255 if (myWidthPt == aWidthPt
256 && myHeightPt == aHeightPt)
4fe56619 257 {
5501f9a9 258 #if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
4fe56619 259 return;
5501f9a9 260 #else
261 // check backing store change (moving to another screen)
262 NSOpenGLContext* aGLCtx = myGlContext->myGContext;
263 NSView* aView = [aGLCtx view];
264 if (![aView respondsToSelector: @selector(convertSizeToBacking:)])
265 {
266 return;
267 }
268
269 NSRect aBounds = [aView bounds];
270 NSSize aRes = [aView convertSizeToBacking: aBounds.size];
271 if (myWidth == Standard_Integer(aRes.width)
272 && myHeight == Standard_Integer(aRes.height))
273 {
274 return;
275 }
276 #endif
4fe56619 277 }
278
c357e426 279 myWidthPt = aWidthPt;
280 myHeightPt = aHeightPt;
4fe56619 281
282 Init();
283}
284
285// =======================================================================
286// function : Init
287// purpose :
288// =======================================================================
289void OpenGl_Window::Init()
290{
291 if (!Activate())
292 {
293 return;
294 }
295
a2e4f780 296#if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
297 Handle(OpenGl_FrameBuffer) aDefFbo = myGlContext->SetDefaultFrameBuffer (NULL);
298 if (!aDefFbo.IsNull())
299 {
300 aDefFbo->Release (myGlContext.operator->());
301 }
302 else
303 {
304 aDefFbo = new OpenGl_FrameBuffer();
305 }
4fe56619 306
a2e4f780 307 if (myOwnGContext)
308 {
309 EAGLContext* aGLCtx = myGlContext->myGContext;
310 CAEAGLLayer* anEaglLayer = (CAEAGLLayer* )myUIView.layer;
311 GLuint aWinRBColor = 0;
312 ::glGenRenderbuffers (1, &aWinRBColor);
313 ::glBindRenderbuffer (GL_RENDERBUFFER, aWinRBColor);
314 [aGLCtx renderbufferStorage: GL_RENDERBUFFER fromDrawable: anEaglLayer];
315 ::glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &myWidth);
316 ::glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &myHeight);
317 ::glBindRenderbuffer (GL_RENDERBUFFER, 0);
318
3c4b62a4 319 if (!aDefFbo->InitWithRB (myGlContext, myWidth, myHeight, GL_RGBA8, GL_DEPTH24_STENCIL8, aWinRBColor))
a2e4f780 320 {
321 TCollection_AsciiString aMsg ("OpenGl_Window::CreateWindow: default FBO creation failed");
9775fa61 322 throw Aspect_GraphicDeviceDefinitionError(aMsg.ToCString());
a2e4f780 323 return;
324 }
325 }
326 else
327 {
328 if (!aDefFbo->InitWrapper (myGlContext))
329 {
330 TCollection_AsciiString aMsg ("OpenGl_Window::CreateWindow: default FBO wrapper creation failed");
9775fa61 331 throw Aspect_GraphicDeviceDefinitionError(aMsg.ToCString());
a2e4f780 332 return;
333 }
4fe56619 334
a2e4f780 335 myWidth = aDefFbo->GetVPSizeX();
336 myHeight = aDefFbo->GetVPSizeY();
337 }
338 myGlContext->SetDefaultFrameBuffer (aDefFbo);
339 aDefFbo->BindBuffer (myGlContext);
340 aDefFbo.Nullify();
341#else
342 NSOpenGLContext* aGLCtx = myGlContext->myGContext;
343 NSView* aView = [aGLCtx view];
344 NSRect aBounds = [aView bounds];
4fe56619 345
a2e4f780 346 // we should call this method each time when window is resized
347 [aGLCtx update];
4fe56619 348
a2e4f780 349 if ([aView respondsToSelector: @selector(convertSizeToBacking:)])
350 {
351 NSSize aRes = [aView convertSizeToBacking: aBounds.size];
352 myWidth = Standard_Integer(aRes.width);
353 myHeight = Standard_Integer(aRes.height);
354 }
355 else
356 {
357 myWidth = Standard_Integer(aBounds.size.width);
358 myHeight = Standard_Integer(aBounds.size.height);
359 }
360 myWidthPt = Standard_Integer(aBounds.size.width);
361 myHeightPt = Standard_Integer(aBounds.size.height);
362#endif
363
364 ::glDisable (GL_DITHER);
365 ::glDisable (GL_SCISSOR_TEST);
366 ::glViewport (0, 0, myWidth, myHeight);
367#if !defined(GL_ES_VERSION_2_0)
368 ::glDrawBuffer (GL_BACK);
369 if (myGlContext->core11 != NULL)
370 {
371 ::glMatrixMode (GL_MODELVIEW);
372 }
373#endif
4fe56619 374}
375
c357e426 376// =======================================================================
377// function : SetSwapInterval
378// purpose :
379// =======================================================================
380void OpenGl_Window::SetSwapInterval()
381{
382 if (mySwapInterval != myGlContext->caps->swapInterval)
383 {
384 mySwapInterval = myGlContext->caps->swapInterval;
385 myGlContext->SetSwapInterval (mySwapInterval);
386 }
387}
388
4fe56619 389#endif // __APPLE__