0023238: TKOpenGl glext header conflicts with system headers
[occt.git] / src / OpenGl / OpenGl_Window.cxx
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b311480e 1// Created on: 2011-09-20
2// Created by: Sergey ZERCHANINOV
3// Copyright (c) 2011-2012 OPEN CASCADE SAS
4//
5// The content of this file is subject to the Open CASCADE Technology Public
6// License Version 6.5 (the "License"). You may not use the content of this file
7// except in compliance with the License. Please obtain a copy of the License
8// at http://www.opencascade.org and read it completely before using this file.
9//
10// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
11// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
12//
13// The Original Code and all software distributed under the License is
14// distributed on an "AS IS" basis, without warranty of any kind, and the
15// Initial Developer hereby disclaims all such warranties, including without
16// limitation, any warranties of merchantability, fitness for a particular
17// purpose or non-infringement. Please see the License for the specific terms
18// and conditions governing the rights and limitations under the License.
19
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20
21#include <InterfaceGraphic.hxx>
22
23#include <OpenGl_Window.hxx>
24
25#include <OpenGl_Context.hxx>
26#include <OpenGl_Display.hxx>
27#include <OpenGl_ResourceCleaner.hxx>
28#include <OpenGl_ResourceTexture.hxx>
29
30#include <Aspect_GraphicDeviceDefinitionError.hxx>
31#include <TCollection_AsciiString.hxx>
32
5f8b738e 33#include <GL/glu.h> // gluOrtho2D()
34
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35IMPLEMENT_STANDARD_HANDLE(OpenGl_Window,MMgt_TShared)
36IMPLEMENT_STANDARD_RTTIEXT(OpenGl_Window,MMgt_TShared)
37
38namespace
39{
40 static const TEL_COLOUR THE_DEFAULT_BG_COLOR = { { 0.F, 0.F, 0.F, 1.F } };
41
42 static GLCONTEXT ThePreviousCtx = 0; // to share GL resources
43#if (!defined(_WIN32) && !defined(__WIN32__))
44 static GLXContext TheDeadGlxCtx; // Context to be destroyed
45 static Display* TheDeadGlxDpy; // Display associated with TheDeadGlxCtx
46#endif
47
48#if (defined(_WIN32) || defined(__WIN32__))
49 static int find_pixel_format (HDC hDC, PIXELFORMATDESCRIPTOR* pfd, const Standard_Boolean dbuff)
50 {
51 PIXELFORMATDESCRIPTOR pfd0;
52 memset (&pfd0, 0, sizeof (PIXELFORMATDESCRIPTOR));
53 pfd0.nSize = sizeof (PIXELFORMATDESCRIPTOR);
54 pfd0.nVersion = 1;
55 pfd0.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | (dbuff ? PFD_DOUBLEBUFFER : PFD_SUPPORT_GDI);
56 pfd0.iPixelType = PFD_TYPE_RGBA;
57 pfd0.iLayerType = PFD_MAIN_PLANE;
58
59 int iPixelFormat = 0;
60 int iGood = 0;
61 const int cBits[] = { 32, 24 };
62 const int dBits[] = { 32, 24, 16 };
63
64 int i, j;
65 for (i = 0; i < sizeof(dBits) / sizeof(int); i++)
66 {
67 pfd0.cDepthBits = dBits[i];
68 iGood = 0;
69 for (j = 0; j < sizeof(cBits) / sizeof(int); j++)
70 {
71 pfd0.cColorBits = cBits[j];
72 iPixelFormat = ChoosePixelFormat (hDC, &pfd0);
73 if (iPixelFormat)
74 {
75 pfd->cDepthBits = 0;
76 pfd->cColorBits = 0;
77 DescribePixelFormat (hDC, iPixelFormat, sizeof (PIXELFORMATDESCRIPTOR), pfd);
78 if (pfd->cColorBits >= cBits[j] && pfd->cDepthBits >= dBits[i])
79 break;
80 if (iGood == 0)
81 iGood = iPixelFormat;
82 }
83 }
84 if (j < sizeof(cBits) / sizeof(int))
85 break;
86 }
87
88 if (iPixelFormat == 0)
89 iPixelFormat = iGood;
90
91 return iPixelFormat;
92 }
93#else
94 static Bool WaitForNotify (Display* theDisp, XEvent* theEv, char* theArg)
95 {
96 return (theEv->type == MapNotify) && (theEv->xmap.window == (Window )theArg);
97 }
98#endif
99
100};
101
102// =======================================================================
103// function : OpenGl_Window
104// purpose :
105// =======================================================================
106OpenGl_Window::OpenGl_Window (const Handle(OpenGl_Display)& theDisplay,
107 const CALL_DEF_WINDOW& theCWindow,
108 Aspect_RenderingContext theGContext)
109: myDisplay (theDisplay),
110 myWindow (0),
111 myGContext ((GLCONTEXT )theGContext),
112 myGlContext (new OpenGl_Context()),
113 myOwnGContext (theGContext == 0),
114#if (defined(_WIN32) || defined(__WIN32__))
115 myWindowDC (0),
116 mySysPalInUse (FALSE),
117#endif
118 myWidth ((Standard_Integer )theCWindow.dx),
119 myHeight ((Standard_Integer )theCWindow.dy),
120 myBgColor (THE_DEFAULT_BG_COLOR),
121 myDither (theDisplay->Dither()),
122 myBackDither (theDisplay->BackDither())
123{
124 myBgColor.rgb[0] = theCWindow.Background.r;
125 myBgColor.rgb[1] = theCWindow.Background.g;
126 myBgColor.rgb[2] = theCWindow.Background.b;
127
128 WINDOW aParent = (WINDOW )theCWindow.XWindow;
129 DISPLAY* aDisp = (DISPLAY* )myDisplay->GetDisplay();
130
131#if (!defined(_WIN32) && !defined(__WIN32__))
132 XWindowAttributes wattr;
133 XGetWindowAttributes (aDisp, aParent, &wattr);
134 const int scr = DefaultScreen (aDisp);
135
136 XVisualInfo* aVis = NULL;
137 {
138 unsigned long aVisInfoMask = VisualIDMask | VisualScreenMask;
139 XVisualInfo aVisInfo;
140 aVisInfo.visualid = wattr.visual->visualid;
141 aVisInfo.screen = scr;
142 int aNbItems;
143 aVis = XGetVisualInfo (aDisp, aVisInfoMask, &aVisInfo, &aNbItems);
144 }
145
146 WINDOW win;
147
148 if (!myOwnGContext)
149 {
150 if (aVis != NULL)
151 {
152 Aspect_GraphicDeviceDefinitionError::Raise ("OpenGl_Window::CreateWindow: XGetVisualInfo failed.");
153 return;
154 }
155
156 win = aParent;
157 }
158 else
159 {
160 GLCONTEXT ctx;
161
162 #if defined(__linux) || defined(Linux)
163 if (aVis != NULL)
164 {
165 // check Visual for OpenGl context's parameters compability
166 int isGl = 0, isDoubleBuffer = 0, isRGBA = 0, aDepthSize = 0;
167
168 if (glXGetConfig (aDisp, aVis, GLX_USE_GL, &isGl) != 0)
169 isGl = 0;
170
171 if (glXGetConfig (aDisp, aVis, GLX_RGBA, &isRGBA) != 0)
172 isRGBA = 0;
173
174 if (glXGetConfig (aDisp, aVis, GLX_DOUBLEBUFFER, &isDoubleBuffer) != 0)
175 isDoubleBuffer = 0;
176
177 if (glXGetConfig (aDisp, aVis, GLX_DEPTH_SIZE, &aDepthSize) != 0)
178 aDepthSize = 0;
179
180 if (!isGl || !aDepthSize || !isRGBA || (isDoubleBuffer ? 1 : 0) != (myDisplay->DBuffer()? 1 : 0))
181 {
182 XFree (aVis);
183 aVis = NULL;
184 }
185 }
186 #endif
187
188 if (aVis == NULL)
189 {
190 int anIter = 0;
191 int anAttribs[11];
192 anAttribs[anIter++] = GLX_RGBA;
193
194 anAttribs[anIter++] = GLX_DEPTH_SIZE;
195 anAttribs[anIter++] = 1;
196
197 anAttribs[anIter++] = GLX_RED_SIZE;
198 anAttribs[anIter++] = (wattr.depth <= 8) ? 0 : 1;
199
200 anAttribs[anIter++] = GLX_GREEN_SIZE;
201 anAttribs[anIter++] = (wattr.depth <= 8) ? 0 : 1;
202
203 anAttribs[anIter++] = GLX_BLUE_SIZE;
204 anAttribs[anIter++] = (wattr.depth <= 8) ? 0 : 1;
205
206 if (myDisplay->DBuffer())
207 anAttribs[anIter++] = GLX_DOUBLEBUFFER;
208
209 anAttribs[anIter++] = None;
210
211 aVis = glXChooseVisual (aDisp, scr, anAttribs);
212 if (aVis == NULL)
213 {
214 Aspect_GraphicDeviceDefinitionError::Raise ("OpenGl_Window::CreateWindow: glXChooseVisual failed.");
215 return;
216 }
217 }
218
219 if (TheDeadGlxCtx)
220 {
221 // recover display lists from TheDeadGlxCtx, then destroy it
222 ctx = glXCreateContext (aDisp, aVis, TheDeadGlxCtx, GL_TRUE);
223
224 OpenGl_ResourceCleaner::GetInstance()->RemoveContext (TheDeadGlxCtx);
225 glXDestroyContext (TheDeadGlxDpy, TheDeadGlxCtx);
226
227 TheDeadGlxCtx = 0;
228 }
229 else if (ThePreviousCtx == 0)
230 {
231 ctx = glXCreateContext (aDisp, aVis, NULL, GL_TRUE);
232 }
233 else
234 {
235 // ctx est une copie du previous
236 ctx = glXCreateContext (aDisp, aVis, ThePreviousCtx, GL_TRUE);
237 }
238
239 if (!ctx)
240 {
241 Aspect_GraphicDeviceDefinitionError::Raise ("OpenGl_Window::CreateWindow: glXCreateContext failed.");
242 return;
243 }
244
245 OpenGl_ResourceCleaner::GetInstance()->AppendContext (ctx, true);
246
247 ThePreviousCtx = ctx;
248
249 Colormap cmap = XCreateColormap (aDisp, aParent, aVis->visual, AllocNone);
250
251 XColor color;
252 color.red = (unsigned short) (myBgColor.rgb[0] * 0xFFFF);
253 color.green = (unsigned short) (myBgColor.rgb[1] * 0xFFFF);
254 color.blue = (unsigned short) (myBgColor.rgb[2] * 0xFFFF);
255 color.flags = DoRed | DoGreen | DoBlue;
256 XAllocColor (aDisp, cmap, &color);
257
258 XSetWindowAttributes cwa;
259 cwa.colormap = cmap;
260 cwa.event_mask = StructureNotifyMask;
261 cwa.border_pixel = color.pixel;
262 cwa.background_pixel = color.pixel;
263
264 if (aVis->visualid == wattr.visual->visualid)
265 {
266 win = aParent;
267 }
268 else
269 {
270 unsigned long mask = CWBackPixel | CWColormap | CWBorderPixel | CWEventMask;
271 win = XCreateWindow (aDisp, aParent, 0, 0, myWidth, myHeight, 0/*bw*/, aVis->depth, InputOutput, aVis->visual, mask, &cwa);
272 }
273
274 XSetWindowBackground (aDisp, win, cwa.background_pixel);
275 XClearWindow (aDisp, win);
276
277 if (win != aParent)
278 {
279 XEvent anEvent;
280 XMapWindow (aDisp, win);
281 XIfEvent (aDisp, &anEvent, WaitForNotify, (char* )win);
282 }
283
284 myGContext = ctx;
285 }
286
287 /*
288 * Le BackDitherProp est utilise pour le clear du background
289 * Pour eviter une difference de couleurs avec la couleur choisie
290 * par l'application (XWindow) il faut desactiver le dithering
291 * au dessus de 8 plans.
292 *
293 * Pour le DitherProp:
294 * On cherchera a activer le Dithering que si le Visual a au moins
295 * 8 plans pour le GLX_RED_SIZE. Le test est plus sur car on peut
296 * avoir une profondeur superieure a 12 mais avoir besoin du dithering.
297 * (Carte Impact avec GLX_RED_SIZE a 5 par exemple)
298 */
299
300 int value;
301 glXGetConfig (aDisp, aVis, GLX_RED_SIZE, &value);
302
303 if (myDither)
304 myDither = (value < 8);
305
306 if (myBackDither)
307 myBackDither = (aVis->depth <= 8);
308
309 XFree ((char* )aVis);
310
311 myWindow = win;
312
313#else
314
315 myWindowDC = GetDC (aParent);
316
317 PIXELFORMATDESCRIPTOR pfd;
318 int iPixelFormat = find_pixel_format (myWindowDC, &pfd, myDisplay->DBuffer());
319 if (iPixelFormat == 0)
320 {
321 ReleaseDC (aParent, myWindowDC);
322 myWindowDC = 0;
323
324 TCollection_AsciiString msg ("OpenGl_Window::CreateWindow: ChoosePixelFormat failed. Error code: ");
325 msg += (int )GetLastError();
326 Aspect_GraphicDeviceDefinitionError::Raise (msg.ToCString());
327 return;
328 }
329
330 if (pfd.dwFlags & PFD_NEED_PALETTE)
331 {
332 WINDOW_DATA* wd = (WINDOW_DATA* )GetWindowLongPtr (aParent, GWLP_USERDATA);
333
334 mySysPalInUse = (pfd.dwFlags & PFD_NEED_SYSTEM_PALETTE) ? TRUE : FALSE;
335 InterfaceGraphic_RealizePalette (myWindowDC, wd->hPal, FALSE, mySysPalInUse);
336 }
337
338 if (myDither)
339 myDither = (pfd.cColorBits <= 8);
340
341 if (myBackDither)
342 myBackDither = (pfd.cColorBits <= 8);
343
344 if (!SetPixelFormat (myWindowDC, iPixelFormat, &pfd))
345 {
346 ReleaseDC (aParent, myWindowDC);
347 myWindowDC = NULL;
348
349 TCollection_AsciiString msg("OpenGl_Window::CreateWindow: SetPixelFormat failed. Error code: ");
350 msg += (int)GetLastError();
351 Aspect_GraphicDeviceDefinitionError::Raise (msg.ToCString());
352 return;
353 }
354
355 if (!myOwnGContext)
356 {
357 ThePreviousCtx = myGContext;
358 }
359 else
360 {
361 myGContext = wglCreateContext (myWindowDC);
362 if (myGContext == NULL)
363 {
364 ReleaseDC (aParent, myWindowDC);
365 myWindowDC = NULL;
366
367 TCollection_AsciiString msg ("OpenGl_Window::CreateWindow: wglCreateContext failed. Error code: ");
368 msg += (int )GetLastError();
369 Aspect_GraphicDeviceDefinitionError::Raise (msg.ToCString());
370 return;
371 }
372
373 Standard_Boolean isShared = Standard_True;
374 if (ThePreviousCtx == NULL)
375 {
376 ThePreviousCtx = myGContext;
377 }
378 else
379 {
380 // if we already have some shared context
381 GLCONTEXT shareCtx = OpenGl_ResourceCleaner::GetInstance()->GetSharedContext();
382 if (shareCtx != NULL)
383 {
384 // try to share context with one from resource cleaner list
385 isShared = (Standard_Boolean )wglShareLists (shareCtx, myGContext);
386 }
387 else
388 {
389 isShared = (Standard_Boolean )wglShareLists (ThePreviousCtx, myGContext);
390 // add shared ThePreviousCtx to a control list if it's not there
391 if (isShared)
392 OpenGl_ResourceCleaner::GetInstance()->AppendContext (ThePreviousCtx, isShared);
393 }
394 }
395
396 // add the context to OpenGl_ResourceCleaner control list
397 OpenGl_ResourceCleaner::GetInstance()->AppendContext (myGContext, isShared);
398 }
399
400 myWindow = aParent;
401#endif
402
86fa64d9 403#if (defined(_WIN32) || defined(__WIN32__))
404 myGlContext->Init (myWindow, myWindowDC, myGContext);
405#else
406 myGlContext->Init (myWindow, myDisplay->GetDisplay(), myGContext);
407#endif
2166f0fa 408 Init();
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409}
410
411// =======================================================================
412// function : ~OpenGl_Window
413// purpose :
414// =======================================================================
415OpenGl_Window::~OpenGl_Window()
416{
417 DISPLAY* aDisp = (DISPLAY* )myDisplay->GetDisplay();
418 if (aDisp == NULL || !myOwnGContext)
419 return;
420
421#if (defined(_WIN32) || defined(__WIN32__))
422 OpenGl_ResourceCleaner::GetInstance()->RemoveContext (myGContext);
423
424 if (wglGetCurrentContext() != NULL)
425 wglDeleteContext (myGContext);
426 ReleaseDC (myWindow, myWindowDC);
427
428 if (myDisplay->myMapOfWindows.Size() == 0)
429 ThePreviousCtx = 0;
430#else
431 // FSXXX sync necessary if non-direct rendering
432 glXWaitGL();
433
434 if (ThePreviousCtx == myGContext)
435 {
436 ThePreviousCtx = NULL;
437 if (myDisplay->myMapOfWindows.Size() > 0)
438 {
439 NCollection_DataMap<Standard_Integer, Handle(OpenGl_Window)>::Iterator it (myDisplay->myMapOfWindows);
440 ThePreviousCtx = it.Value()->myGContext;
441 }
442
443 // if this is the last remaining context, do not destroy it yet, to avoid
444 // losing any shared display lists (fonts...)
445 if (ThePreviousCtx)
446 {
447 OpenGl_ResourceCleaner::GetInstance()->RemoveContext(myGContext);
448 glXDestroyContext(aDisp, myGContext);
449 }
450 else
451 {
452 TheDeadGlxCtx = myGContext;
453 TheDeadGlxDpy = aDisp;
454 }
455 }
456 else
457 {
458 OpenGl_ResourceCleaner::GetInstance()->RemoveContext (myGContext);
459 glXDestroyContext (aDisp, myGContext);
460 }
461#endif
462}
463
464// =======================================================================
465// function : Activate
466// purpose :
467// =======================================================================
468Standard_Boolean OpenGl_Window::Activate()
469{
86fa64d9 470 return myGlContext->MakeCurrent();
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471}
472
473// =======================================================================
474// function : Resize
475// purpose : call_subr_resize
476// =======================================================================
477void OpenGl_Window::Resize (const CALL_DEF_WINDOW& theCWindow)
478{
479 DISPLAY* aDisp = (DISPLAY* )myDisplay->GetDisplay();
480 if (aDisp == NULL)
481 return;
482
483 // If the size is not changed - do nothing
484 if ((myWidth == theCWindow.dx) && (myHeight == theCWindow.dy))
485 return;
486
487 myWidth = (Standard_Integer )theCWindow.dx;
488 myHeight = (Standard_Integer )theCWindow.dy;
489
490#if (!defined(_WIN32) && !defined(__WIN32__))
491 XResizeWindow (aDisp, myWindow, (unsigned int )myWidth, (unsigned int )myHeight);
492 XSync (aDisp, False);
493#endif
494
495 Init();
496}
497
498// =======================================================================
499// function : ReadDepths
500// purpose : TelReadDepths
501// =======================================================================
502void OpenGl_Window::ReadDepths (const Standard_Integer theX, const Standard_Integer theY,
503 const Standard_Integer theWidth, const Standard_Integer theHeight,
504 float* theDepths)
505{
506 if (theDepths == NULL || !Activate())
507 return;
508
509 glMatrixMode (GL_PROJECTION);
510 glLoadIdentity();
511 gluOrtho2D (0.0, (GLdouble )myWidth, 0.0, (GLdouble )myHeight);
512 glMatrixMode (GL_MODELVIEW);
513 glLoadIdentity();
514
515 glRasterPos2i (theX, theY);
516 DisableFeatures();
517 glReadPixels (theX, theY, theWidth, theHeight, GL_DEPTH_COMPONENT, GL_FLOAT, theDepths);
518 EnableFeatures();
519}
520
521// =======================================================================
522// function : SetBackgroundColor
523// purpose : call_subr_set_background
524// =======================================================================
525void OpenGl_Window::SetBackgroundColor (const Standard_ShortReal theR,
526 const Standard_ShortReal theG,
527 const Standard_ShortReal theB)
528{
529 myBgColor.rgb[0] = theR;
530 myBgColor.rgb[1] = theG;
531 myBgColor.rgb[2] = theB;
532}
533
534// =======================================================================
535// function : Init
536// purpose :
537// =======================================================================
538void OpenGl_Window::Init()
539{
540 if (!Activate())
541 return;
542
543#if (defined(_WIN32) || defined(__WIN32__))
544 RECT cr;
545 GetClientRect (myWindow, &cr);
546 myWidth = cr.right - cr.left;
547 myHeight = cr.bottom - cr.top;
548#else
549 Window aRootWin;
550 int aDummy;
551 unsigned int aDummyU;
552 unsigned int aNewWidth = 0;
553 unsigned int aNewHeight = 0;
554 DISPLAY* aDisp = (DISPLAY* )myDisplay->GetDisplay();
555 XGetGeometry (aDisp, myWindow, &aRootWin, &aDummy, &aDummy, &aNewWidth, &aNewHeight, &aDummyU, &aDummyU);
556 myWidth = aNewWidth;
557 myHeight = aNewHeight;
558#endif
559
560 glMatrixMode (GL_MODELVIEW);
561 glViewport (0, 0, myWidth, myHeight);
562
563 glDisable (GL_SCISSOR_TEST);
564 glDrawBuffer (GL_BACK);
565}
566
567// =======================================================================
568// function : EnablePolygonOffset
569// purpose : call_subr_enable_polygon_offset
570// =======================================================================
571void OpenGl_Window::EnablePolygonOffset() const
572{
573 Standard_ShortReal aFactor, aUnits;
574 myDisplay->PolygonOffset (aFactor, aUnits);
575 glPolygonOffset (aFactor, aUnits);
576 glEnable (GL_POLYGON_OFFSET_FILL);
577}
578
579// =======================================================================
580// function : DisablePolygonOffset
581// purpose : call_subr_disable_polygon_offset
582// =======================================================================
583void OpenGl_Window::DisablePolygonOffset() const
584{
585 glDisable (GL_POLYGON_OFFSET_FILL);
586}
587
588// =======================================================================
589// function : EnableFeatures
590// purpose :
591// =======================================================================
592void OpenGl_Window::EnableFeatures() const
593{
594 /*glPixelTransferi (GL_MAP_COLOR, GL_TRUE);*/
595
596 if (myDither)
597 glEnable (GL_DITHER);
598 else
599 glDisable (GL_DITHER);
600}
601
602// =======================================================================
603// function : DisableFeatures
604// purpose :
605// =======================================================================
606void OpenGl_Window::DisableFeatures() const
607{
608 glDisable (GL_DITHER);
609 glPixelTransferi (GL_MAP_COLOR, GL_FALSE);
610
611 /*
612 * Disable stuff that's likely to slow down glDrawPixels.
613 * (Omit as much of this as possible, when you know in advance
614 * that the OpenGL state will already be set correctly.)
615 */
616 glDisable(GL_ALPHA_TEST);
617 glDisable(GL_BLEND);
618 glDisable(GL_DEPTH_TEST);
619 glDisable(GL_FOG);
620 glDisable(GL_LIGHTING);
621
622 glDisable(GL_LOGIC_OP);
623 glDisable(GL_STENCIL_TEST);
624 glDisable(GL_TEXTURE_1D);
625 glDisable(GL_TEXTURE_2D);
626 glPixelTransferi(GL_MAP_COLOR, GL_FALSE);
627 glPixelTransferi(GL_RED_SCALE, 1);
628 glPixelTransferi(GL_RED_BIAS, 0);
629 glPixelTransferi(GL_GREEN_SCALE, 1);
630 glPixelTransferi(GL_GREEN_BIAS, 0);
631 glPixelTransferi(GL_BLUE_SCALE, 1);
632 glPixelTransferi(GL_BLUE_BIAS, 0);
633 glPixelTransferi(GL_ALPHA_SCALE, 1);
634 glPixelTransferi(GL_ALPHA_BIAS, 0);
635
636 /*
637 * Disable extensions that could slow down glDrawPixels.
638 * (Actually, you should check for the presence of the proper
639 * extension before making these calls. I've omitted that
640 * code for simplicity.)
641 */
642
643#ifdef GL_EXT_convolution
644 glDisable(GL_CONVOLUTION_1D_EXT);
645 glDisable(GL_CONVOLUTION_2D_EXT);
646 glDisable(GL_SEPARABLE_2D_EXT);
647#endif
648
649#ifdef GL_EXT_histogram
650 glDisable(GL_HISTOGRAM_EXT);
651 glDisable(GL_MINMAX_EXT);
652#endif
653
654#ifdef GL_EXT_texture3D
655 glDisable(GL_TEXTURE_3D_EXT);
656#endif
657}
658
659// =======================================================================
660// function : MakeFrontBufCurrent
661// purpose : TelMakeFrontBufCurrent
662// =======================================================================
663void OpenGl_Window::MakeFrontBufCurrent() const
664{
665 glDrawBuffer (GL_FRONT);
666}
667
668// =======================================================================
669// function : MakeBackBufCurrent
670// purpose : TelMakeBackBufCurrent
671// =======================================================================
672void OpenGl_Window::MakeBackBufCurrent() const
673{
674 glDrawBuffer (GL_BACK);
675}
676
677// =======================================================================
678// function : MakeFrontAndBackBufCurrent
679// purpose : TelMakeFrontAndBackBufCurrent
680// =======================================================================
681void OpenGl_Window::MakeFrontAndBackBufCurrent() const
682{
683 glDrawBuffer (GL_FRONT_AND_BACK);
684}