0022913: Clean up source repository from unused files
[occt.git] / src / OpenGl / OpenGl_View.hxx
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b311480e 1// Created on: 2011-09-20
2// Created by: Sergey ZERCHANINOV
3// Copyright (c) 2011-2012 OPEN CASCADE SAS
4//
5// The content of this file is subject to the Open CASCADE Technology Public
6// License Version 6.5 (the "License"). You may not use the content of this file
7// except in compliance with the License. Please obtain a copy of the License
8// at http://www.opencascade.org and read it completely before using this file.
9//
10// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
11// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
12//
13// The Original Code and all software distributed under the License is
14// distributed on an "AS IS" basis, without warranty of any kind, and the
15// Initial Developer hereby disclaims all such warranties, including without
16// limitation, any warranties of merchantability, fitness for a particular
17// purpose or non-infringement. Please see the License for the specific terms
18// and conditions governing the rights and limitations under the License.
19
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20
21#ifndef _OpenGl_View_Header
22#define _OpenGl_View_Header
23
24#include <MMgt_TShared.hxx>
25#include <Standard_DefineHandle.hxx>
26
27#include <TColStd_Array2OfReal.hxx>
28#include <NCollection_List.hxx>
29
30#include <Quantity_NameOfColor.hxx>
31#include <Aspect_FillMethod.hxx>
32#include <Aspect_GradientFillMethod.hxx>
33#include <Aspect_TypeOfTriedronPosition.hxx>
34#include <Aspect_CLayer2d.hxx>
35
36#include <InterfaceGraphic_Graphic3d.hxx>
37#include <InterfaceGraphic_Visual3d.hxx>
38
39#include <Graphic3d_CView.hxx>
40#include <Graphic3d_CGraduatedTrihedron.hxx>
41#include <Visual3d_TypeOfSurfaceDetail.hxx>
42
43#include <OpenGl_telem_view.hxx>
59f45b7c 44#include <OpenGl_LayerList.hxx>
2166f0fa 45#include <OpenGl_Light.hxx>
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46
47#include <Handle_OpenGl_Trihedron.hxx>
48#include <Handle_OpenGl_GraduatedTrihedron.hxx>
49#include <Handle_OpenGl_Workspace.hxx>
50#include <Handle_OpenGl_View.hxx>
51
52struct OPENGL_BG_TEXTURE
53{
54 Tuint TexId;
55 Tint Width;
56 Tint Height;
57 Aspect_FillMethod Style;
58};
59
60struct OPENGL_BG_GRADIENT
61{
62 TEL_COLOUR color1;
63 TEL_COLOUR color2;
64 Aspect_GradientFillMethod type;
65};
66
67struct OPENGL_EXTRA_REP
68{
69 Tfloat vrp[3];
70 Tfloat vpn[3];
71 Tfloat vup[3];
72 TEL_VIEW_MAPPING map;
73 Tfloat scaleFactors[3];
74};
75
76struct OPENGL_CLIP_REP
77{
78 Standard_Real equation[4];
1c35b92f 79 DEFINE_STANDARD_ALLOC
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80};
81
82struct OPENGL_ZCLIP
83{
84 struct {
85 Standard_Boolean IsOn;
86 Standard_ShortReal Limit; /* in the range [0., 1.] */
87 } Back;
88 struct {
89 Standard_Boolean IsOn;
90 Standard_ShortReal Limit; /* in the range [0., 1.] */
91 } Front;
92};
93
94struct OPENGL_FOG
95{
96 Standard_Boolean IsOn;
97 Standard_ShortReal Front; /* in the range [0., 1.] */
98 Standard_ShortReal Back; /* in the range [0., 1.] */
99 TEL_COLOUR Color;
100};
101
102class OpenGl_Structure;
103
104class OpenGl_View : public MMgt_TShared
105{
106 public:
107 OpenGl_View (const CALL_DEF_VIEWCONTEXT &AContext);
108 virtual ~OpenGl_View ();
109
110 void SetTextureEnv (const Standard_Integer AId) { myTextureEnv = AId; }
111 void SetSurfaceDetail (const Visual3d_TypeOfSurfaceDetail AMode) { mySurfaceDetail = AMode; }
112 void SetBackfacing (const Standard_Integer AMode);
113 void SetLights (const CALL_DEF_VIEWCONTEXT &AContext);
114 void SetAntiAliasing (const Standard_Boolean AMode) { myAntiAliasing = AMode; }
115 void SetClippingPlanes (const CALL_DEF_VIEWCONTEXT &AContext);
116 void SetVisualisation (const CALL_DEF_VIEWCONTEXT &AContext);
117
118 void SetClipLimit (const CALL_DEF_VIEW &ACView);
119 void SetMapping (const CALL_DEF_VIEW &ACView);
120 void SetOrientation (const CALL_DEF_VIEW &ACView);
121
122 void SetFog (const CALL_DEF_VIEW &ACView, const Standard_Boolean AFlag);
123
124 void TriedronDisplay (const Aspect_TypeOfTriedronPosition APosition, const Quantity_NameOfColor AColor, const Standard_Real AScale, const Standard_Boolean AsWireframe);
125 void TriedronErase ();
126
127 void GraduatedTrihedronDisplay (const Graphic3d_CGraduatedTrihedron &ACubic);
128 void GraduatedTrihedronErase ();
129
130 Standard_Boolean ProjectObjectToRaster (const Standard_Integer w, const Standard_Integer h,
131 const Standard_ShortReal x, const Standard_ShortReal y, const Standard_ShortReal z,
132 Standard_ShortReal &xr, Standard_ShortReal &yr);
133 Standard_Boolean ProjectRasterToObject (const Standard_Integer w, const Standard_Integer h,
134 const Standard_Integer xr, const Standard_Integer yr,
135 Standard_ShortReal &x, Standard_ShortReal &y, Standard_ShortReal &z);
136 Standard_Boolean ProjectRasterToObjectWithRay (const Standard_Integer w, const Standard_Integer h,
137 const Standard_Integer xr, const Standard_Integer yr,
138 Standard_ShortReal &x, Standard_ShortReal &y, Standard_ShortReal &z,
139 Standard_ShortReal &dx, Standard_ShortReal &dy, Standard_ShortReal &dz);
140 void GetMatrices (TColStd_Array2OfReal& theMatOrient,
141 TColStd_Array2OfReal& theMatMapping,
142 const Standard_Boolean theIsCustom) const;
143
144 Standard_Real Height () const { return (myExtra.map.window.xmax - myExtra.map.window.xmin); }
145 Standard_Real Width () const { return (myExtra.map.window.ymax - myExtra.map.window.ymin); }
146
147 Standard_Integer Backfacing () const { return myBackfacing; }
148
149 const TEL_TRANSFORM_PERSISTENCE * BeginTransformPersistence ( const TEL_TRANSFORM_PERSISTENCE *ATransPers );
150 void EndTransformPersistence ();
151
59f45b7c 152 //! Add structure to display list with specified priority.
153 //! The structure will be added to associated with it z layer.
154 //! If the z layer is not presented in the view, the structure will
155 //! be displayed in default bottom-level z layer.
156 void DisplayStructure (const OpenGl_Structure *theStructure,
157 const Standard_Integer thePriority);
158
159 //! Erase structure from display list.
160 void EraseStructure (const OpenGl_Structure *theStructure);
161
162 //! Insert a new top-level z layer with ID <theLayerId>
163 void AddZLayer (const Standard_Integer theLayerId);
164
165 //! Remove a z layer with ID <theLayerId>
166 void RemoveZLayer (const Standard_Integer theLayerId);
167
168 //! Display structure in z layer with ID <theNewLayerId>
169 //! If the layer with ID <theNewLayerId> is not presented in the view,
170 //! the structure will be displayed in default bottom-level layer.
171 void ChangeZLayer (const OpenGl_Structure *theStructure,
172 const Standard_Integer theNewLayerId);
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173
174 void CreateBackgroundTexture (const Standard_CString AFileName, const Aspect_FillMethod AFillStyle);
175 void SetBackgroundTextureStyle (const Aspect_FillMethod FillStyle);
176 void SetBackgroundGradient (const Quantity_Color& AColor1, const Quantity_Color& AColor2, const Aspect_GradientFillMethod AType);
177 void SetBackgroundGradientType (const Aspect_GradientFillMethod AType);
178
179 void Render (const Handle(OpenGl_Workspace) &AWorkspace,
180 const Graphic3d_CView& ACView,
181 const Aspect_CLayer2d& ACUnderLayer,
182 const Aspect_CLayer2d& ACOverLayer);
183
184 // Type definition
185 //
186 DEFINE_STANDARD_RTTI(OpenGl_View)
187
188 protected:
189
190 void RenderStructs (const Handle(OpenGl_Workspace) &AWorkspace);
191 void RedrawLayer2d (const Handle(OpenGl_Workspace) &AWorkspace, const Graphic3d_CView& ACView, const Aspect_CLayer2d& ACLayer);
192
193 Standard_Integer myTextureEnv; //WSTextureEnv
194 Visual3d_TypeOfSurfaceDetail mySurfaceDetail; //WSSurfaceDetail
195 Standard_Integer myBackfacing; //WSBackfacing
196
197 OPENGL_BG_TEXTURE myBgTexture; //WSBgTexture
198 OPENGL_BG_GRADIENT myBgGradient; //WSBgGradient
199
200 //{ myViewRep
201 Tmatrix3 myOrientationMatrix;
202 Tmatrix3 myMappingMatrix;
203
204 //Tint shield_indicator;
205 //TEL_COLOUR shield_colour;
206 //Tint border_indicator;
207 //TEL_COLOUR border_colour;
208 //Tint active_status;
209
210 OPENGL_ZCLIP myZClip;
211 NCollection_List<OPENGL_CLIP_REP> myClippingPlanes;
212
213 OPENGL_EXTRA_REP myExtra;
214 //}
215
216 OPENGL_FOG myFog;
217 Handle(OpenGl_Trihedron) myTrihedron;
218 Handle(OpenGl_GraduatedTrihedron) myGraduatedTrihedron;
219
220 //View_LABViewContext
221 int myVisualization;
222 int myIntShadingMethod;
223
224 //View_LABLight
225 OpenGl_ListOfLight myLights;
226
227 //View_LABPlane
228 //View_LABAliasing
229 Standard_Boolean myAntiAliasing;
230
231 //View_LABDepthCueing - fixed index used
232
59f45b7c 233 OpenGl_LayerList myZLayers;
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234
235 int myAnimationListIndex;
236 Standard_Boolean myAnimationListReady;
237
238 const TEL_TRANSFORM_PERSISTENCE *myTransPers;
239 Standard_Boolean myIsTransPers;
240
241 Standard_Boolean myResetFLIST;
242
243 public:
1c35b92f 244 DEFINE_STANDARD_ALLOC
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245};
246
247#endif //_OpenGl_View_Header